The death of [38 Zealot] Choron *-* Clan Ragnarok *-* (Duergar)

in Aboard the Clipper Angel

from the perspective of [38 Zealot] Choron *-* Clan Ragnarok *-* (Duergar)

<worn as a badge>    a dwarven-made reptile scale badge
<worn on head>       the royal crown of Aravne
<worn in ear>        an unholy star
<worn in ear>        an unholy star
<worn on face>       a beautiful mask made of bird feathers
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn around neck>   a wickedly barbed collar [poor] [84%]
<worn on body>       a suit of dwarven scale mail armor [superior]
<worn about body>    a roperskin cloak
<worn as quiver>     a silken backsheath of flight
<worn about waist>   a dwarf skin belt
<worn on belt buckle>a dreamcasters scepter of stars [89%]
<held as shield>     a well-polished mithril body shield [poor]
<worn around wrist>  an obsidian and steel wrist guard
<worn around wrist>  a thick adamantium bracelet [superior]
<worn on hands>      some razor-knuckled blood crystal gloves
<worn on finger>     a ring of endurance
<worn on finger>     an etched obsidian ring [poor]
<primary weapon>     a barbed whip dubbed 'Cometstrike'
<worn on legs>       some barbed leg plates [86%]
<worn on feet>       some boots of forest running

  ^.***+******.   
   ^.**.***.**    
Rugged Grasslands Along the Coast
Obvious exits: -North -East  -South -West 
A battered, worn sign stands here crookedly.
A huge hippogryph stands here, cleaning its wing with its antlers.

< 714h/729H 132v/187V Pos: standing >
 
  ..+.  
 .M@+*  
 *M*.*  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 714h/729H 131v/187V Pos: standing >
 
                  
                  
 .     .^.        
 ..   ..+.        
 **...M*@*.       
 **.****.*..      
 .***++.+**..     
  ***+******.     
   **.***.**..    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 714h/729H 129v/187V Pos: standing >
 
                  
                  
                  
 .     .^.        
 ..   ..@.        
 **...M*+*.       
 **.****.*..      
  ***++.+**..     
   **+******.     
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 714h/729H 129v/187V Pos: standing >
 
                  
                  
                  
      .^.         
 .   ..+@         
 *...M*+*.        
 *.****.*..       
  **++.+**..      
   *+******.      
Rugged Grasslands Along the Coast
Obvious exits: -North -East  -South -West 

< 715h/729H 128v/187V Pos: standing >
 
                  
                  
                  
                  
      .^@         
 .   ..+.         
 *...M*+*.        
  .****.*..       
   *++.+**..      
Rugged Grasslands Along the Coast
Obvious exits: -North -East  -South -West 

< 715h/729H 126v/187V Pos: standing >
The Road to Storm Port
   This pathway has been cut through the rocky terrain of the area
and turned into a fairly well used road to the harbour city of
Storm Port.   The trail continues through the treacherous terrain
that protects the harbour from elements and towards the gates of
the city.  A group of mercenaries stand here, looking to the western
gates and muttering something rather rude about orcs in general.
Obvious exits: -East  -West 
A Soldier of Fortune stands with his companions here.
A Soldier of Fortune stands with his companions here.
A Soldier of Fortune stands here pondering his next move.

< 715h/729H 125v/187V Pos: standing >
The Road to Storm Port
   The road continues west towards the gates of the city, littered
with trash from both the locals and travellers.  Though this stone
road is fairly well used, it is also quite dangerous and caution
is advised while travelling through the rugged terrain. Even from
here the sounds of the city are quite loud, as would be expected.
Obvious exits: -East  -West 

< 715h/729H 123v/187V Pos: standing >
The Road to Storm Port
   The road continues west towards the gates of the city, littered
with trash from both the locals and travellers.  Though this stone
road is fairly well used, it is also quite dangerous and caution
is advised while travelling through the rugged terrain. Even from
here the sounds of the city are quite loud, as would be expected.
Obvious exits: -East  -West 
A female Orc wanders the city here, bitching at the males she passes.(Red Aura)

< 715h/729H 122v/187V Pos: standing >
Before the East Gates
   Much like the southern gates, the trail leading up to the east is
surrounded by large jagged rocks, making travel across anywhere but
through the path quite dangerous.  If one would happen to slip or
fall one would find oneself's impaled on several stalagmite-like
formations.  It is probable to imagine this trail being cut through
the rocks by duergar stone masons or perhaps incendiary devices.
Obvious exits: -East  -West 

< 715h/729H 120v/187V Pos: standing >
East Gates of Storm Port
   The second entrance is here, with a path leading east to west, from
outside the city to the connector of Gale and Squall Road.  These
gates are most commonly used for the disembarking passengers of the
harbour wishing to head elsewhere in the country as it provides a
quick route from the harbour to outside the city.  The guards here
continue to remain vigilant of any unwelcome visitors, foremost being
the races of good.
Obvious exits: -East  -West #
An Orc guards the gates from invaders here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)

< 715h/729H 118v/187V Pos: standing >
The gate seems to be closed.

< 715h/729H 118v/187V Pos: standing >
Ok.

< 715h/729H 119v/187V Pos: standing >
Squall Road and Gale Road Intersection
   In the early days, Storm Port consisted solely of the harbour,
several small supply shops, and naval barracks connected by two
roads.  Squall Road was one of those two.  The second, Gale Road
begins north to south here.  Between these two roads a path was a
cut through rocky terrain to the flat area of the harbour. To this
day Gale and Squall Roads are still the most used streets in the city.
Obvious exits: -North -East  -West 

< 715h/729H 119v/187V Pos: standing >
Ok.

< 715h/729H 120v/187V Pos: standing >
You quickly scan the area.
An orc commoner who is a brief walk away to your north.
An orc city guard who is rather far off to your north.
A young orc soldier who is rather far off to your north.
A black crow who is close by to your west.
An orc city guard who is close by to your west.
An orc female who is close by to your west.
An orc merchant who is not far off to your west.
An orc female who is a brief walk away to your west.
An orc female who is a brief walk away to your west.

< 716h/729H 121v/187V Pos: standing >
Gale Road
   Gale Road runs north to south on the west end of Storm Port,
almost directly below the aqueduct.  The packed earth road is quite
moist, both from spill from above and the proximity to the harbour.
The orcs do not seem to mind, though, and have become quite used
to almost mud-like terrain.
Obvious exits: -North -South -Up   

< 716h/729H 120v/187V Pos: standing >
Tempest Avenue and Gale Road Intersection
   Gale Road connects with Tempest Avenue here, one block away
from the harbour.  As the city grew, this intersection became
increasingly more important.  When the harbour became open to the
public, merchants began to flock off the incoming ships and setting
up shop along Tempest Avenue, possibly making it the most second
most used intersection in the city.
Obvious exits: -North -South -West 

< 716h/729H 119v/187V Pos: standing >
Gale Road
   Gale Road connects with the harbour here, making it one of the
oldest and most used pathways in the city.  The sheer ammount of traffic
coming through this road then heading north or south into the city from
boarding or disembarking passengers is amazing.  The harbour, once only
used for orc military personnel, now is abundant with many of the more
evil races of all classes and skills.
Obvious exits: -North -East  -South
An Orc commoner wanders the city here.(Red Aura)

< 716h/729H 119v/187V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your north.
A young orc soldier who is close by to your north.
A harbour worker who is not far off to your east.
An orc dock guard who is not far off to your east.
An orc shipwright who is rather far off to your east.

< 716h/729H 119v/187V Pos: standing >
Before the Docks of Storm Port
   The name Storm Port is deceptive in nature for storms in this orc
city are actually quite rare. In fact, due to the rock formations in
the surrounding area creating a haven from all sorts of bad weather,
the harbour was built on this spot because it was storm free.  Without
the harbour, the city would have never have flourished, thus leading
to quite an irony of sorts and the thoughts of whatever orc actually
named this town must have had a twisted sense of humour.
Obvious exits: -East  -West 

< 716h/729H 119v/187V Pos: standing >
The Docks of Storm Port
   For the ammount of traffic coming and going through this harbour
it is probably not as large as many would hope it to be.  It consists
of a north dock and a south dock, both running parallel into the sea.
Galleons line the docks, completely overcrowding them and giving the
poor harbour master a great deal of stress who happens to be severely
under handed.  His station sits north, but it rare for him to ever
be inside when there is so much work to be doing.
Obvious exits: -North# -East  -South -West 
An obsidian totem lies here.
A firwood totem lies here.
A marbled quartz totem lies here.
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc guards the docks viciously.(Red Aura)

< 716h/729H 118v/187V Pos: standing >
The Northern Docks
   The north docks are identical to the south docks.  Trees have been
cut and placed in a row, one after another, forming a wharf into the
the sea. Ships of all sizes are tied onto the sides of the docks
and both crewmen from the ships and harbour workers hustle to finish
preparations for the next departure.
Obvious exits: -East  -West 

< 716h/729H 118v/187V Pos: standing >
The Northern Docks
   The north docks are identical to the south docks.  Trees have been
cut and placed in a row, one after another, forming a wharf into the
the sea. Ships of all sizes are tied onto the sides of the docks
and both crewmen from the ships and harbour workers hustle to finish
preparations for the next departure.
Obvious exits: -East  -West 
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)

< 716h/729H 117v/187V Pos: standing >
The Northern Docks
   The north docks are identical to the south docks.  Trees have been
cut and placed in a row, one after another, forming a wharf into the
the sea. Ships of all sizes are tied onto the sides of the docks
and both crewmen from the ships and harbour workers hustle to finish
preparations for the next departure.
Obvious exits: -East  -West 
A strange gnomish contraption stands here, dispensing ferry tickets.
The Clipper Angel floats here.
The Clipper Revelations floats here.
The Clipper 1 Go Away! floats here.
The Clipper Silent Shadow floats here.
The Sloop Dream Wave floats here.
The Sloop Crepuscular floats here.
The Ketch Black Blood floats here.
The Sloop my dingaling floats here.
The Sloop Amazing Pink Unicorn floats here.
The Caravel SPRINGIVAG floats here.
The Sloop SPINDEL.SKEPP floats here.
The Sloop SMYGARN floats here.
The Sloop Spritely floats here.
The Sloop Lamprey floats here.
The Caravel Hell Awaits floats here.
The Clipper  Death floats here.

< 716h/729H 116v/187V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 716h/729H 117v/187V Pos: standing >
You get a small pile of coins from your bottomless bag of the illithids.
There were: 600 platinum coins. 

< 716h/729H 118v/187V Pos: standing >
You buy 9 crates of Bulk Coal for 205 platinum, and 2 g.
Thank you for your purchase, your cargo is loaded and set to go!

< 717h/729H 118v/187V Pos: standing >
You buy 1 crates of Rough Diamonds for 219 platinum, 1 g, 1 s, and 1 c.
Thank you for your 'purchase' *snicker*, your 'cargo' is loaded and set to go!

< 717h/729H 118v/187V Pos: standing >
Ok.
You put 175 platinum, 6 gold, 8 silver, and 9 copper coins into a bottomless bag of the illithids.

< 717h/729H 118v/187V Pos: standing >
Into what?

< 717h/729H 119v/187V Pos: standing >
You board the Clipper Angel.
Aboard the Clipper Angel
Obvious exits: -North
A greyish stone wall is here to the north.
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
You sense a lifeform nearby.
A jet black bear forages for some food.

< 717h/729H 119v/187V Pos: standing >
Someone gives an order to his followers.
A Grey Elf snaps into visibility.
You dodge a bash from an earth elemental, who loses its balance and falls.
You are knocked to the ground by an earth elemental's mighty bash!
You dodge a bash from an earth elemental, who loses its balance and falls.

< 714h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC:few scratches E: earth kne EP: excellent >
 An earth elemental suddenly appears a bit confused!
You watch in glee as an earth elemental looks dazzled.
-=[An earth elemental's fine crush grazes you.]=-
-=[An earth elemental's impressive crush wounds you.]=-
An earth elemental suddenly appears a bit confused!
You watch in glee as an earth elemental looks dazzled.
-=[An earth elemental's decent crush grazes you.]=-

< 689h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC:few scratches E: earth kne EP: excellent >
 You miss an earth elemental.
You miss an earth elemental.
You miss an earth elemental.

< 689h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC:few scratches E: earth kne EP: excellent >
 A Grey Elf gives an order to his followers.

< 689h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC:few scratches E: earth kne EP: excellent >
 A Grey Elf has lost his link.

< 689h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC:few scratches E: earth kne EP: excellent >
 -=[An earth elemental's impressive crush wounds you.]=-
An earth elemental misses you.
An earth elemental misses you.

< 677h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC:few scratches E: earth kne EP: excellent >
 Sparkling magic surrounds someone as he begins his chant.
A Grey Elf snaps into visibility.

< 677h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC:few scratches E: earth kne EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the word 'euguihzofahz'
A Grey Elf sends a green ray of light coming .. Straight towards YOU!
-=[The royal crown of Aravne turns red hot and burns you!]=-
The royal crown of Aravne cracks from the heat.
A Grey Elf snaps into visibility.
-=[Some barbed leg plates turns red hot and burns you!]=-
Some barbed leg plates cracks from the heat.
A Grey Elf snaps into visibility.
-=[An unholy star turns red hot and burns you!]=-
An unholy star cracks from the heat.
A Grey Elf snaps into visibility.
-=[Your body quivers and shakes as a Grey Elf hits you with a disintegration ray, but you manage to stay together.]=-
OUCH!  That really did HURT!

< 514h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: few wounds E: earth kne EP: excellent >
 Pardon?

< 514h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: few wounds E: earth kne EP: excellent >
 You clamber to your feet.

< 514h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: few wounds E: earth kne EP: excellent >
 An earth elemental rises to its feet.
Your devotion to your god causes you to unleash a Flurry of attacks against an earth elemental!
You say 'May your bloodshed be a willing sacrifice!'
[Damage:  1 ] -=[Your weak whip grazes an earth elemental.]=-
Diirinka's essence empowers you and you are rewarded with invigorate!
[Damage:  1 ] -=[Your weak whip grazes an earth elemental.]=-
[Damage:  1 ] -=[Your weak whip grazes an earth elemental.]=-
[Damage:  1 ] -=[Your weak whip grazes an earth elemental.]=-
You miss an earth elemental.

< 514h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: few wounds E: earth sta EP: few scratches >
 You start chanting...

< 514h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: few wounds E: earth sta EP: few scratches >
 A Grey Elf snaps into visibility.

< 514h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: few wounds E: earth sta EP: few scratches >
 Casting: full heal **
-=[An earth elemental's crude crush grazes you.]=-
-=[An earth elemental's decent crush grazes you.]=-

< 505h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: few wounds E: earth sta EP: few scratches >
 An earth elemental clambers to its feet.

< 505h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: few wounds E: earth sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the word 'euguihzofahz'
A Grey Elf sends a green ray of light coming .. Straight towards YOU!
A Grey Elf snaps into visibility.
-=[A ring of endurance turns red hot and burns you!]=-
A ring of endurance cracks from the heat.
A Grey Elf snaps into visibility.
-=[A barbed whip dubbed 'Cometstrike' turns red hot and burns you!]=-
A barbed whip dubbed 'Cometstrike' cracks from the heat.
A Grey Elf snaps into visibility.
-=[Your body quivers and shakes as a Grey Elf hits you with a disintegration ray, but you manage to stay together.]=-
OUCH!  That really did HURT!

< 350h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: nasty wounds E: earth sta EP: few scratches >
 You complete your spell...
A torrent of divine energy flows into your body, and your wounds begin to heal!

< 633h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: small wounds E: earth sta EP: few scratches >
 A Grey Elf snaps into visibility.

< 633h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: small wounds E: earth sta EP: few scratches >
 [Damage:  1 ] -=[Your weak whip grazes an earth elemental.]=-
You score a CRITICAL HIT!!!!!
[Damage:  2 ] -=[Your weak whip grazes an earth elemental.]=-
You miss an earth elemental.

< 633h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: small wounds E: earth sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the word 'euguihzofahz'
A Grey Elf sends a green ray of light coming .. Straight towards YOU!
A Grey Elf snaps into visibility.
-=[Your body quivers and shakes as a Grey Elf hits you with a disintegration ray, but you manage to stay together.]=-
OUCH!  That really did HURT!

< 552h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: small wounds E: earth sta EP: few scratches >
 -=[An earth elemental's crush wounds you.]=-
You dodge an earth elemental's vicious attack.
An earth elemental suddenly appears a bit confused!
You watch in glee as an earth elemental looks dazzled.
An earth elemental misses you.
An earth elemental misses you.

< 546h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: few wounds E: earth sta EP: few scratches >
 Oof! a jet black bear bumps into a greyish stone wall...
A Grey Elf snaps into visibility.
You start chanting...

< 546h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: few wounds E: earth sta EP: few scratches >
 Casting: full heal **

< 546h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: few wounds E: earth sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the word 'euguihzofahz'
A Grey Elf sends a green ray of light coming .. Straight towards YOU!
A Grey Elf snaps into visibility.
-=[A spectral holy symbol of Berronar Truesilver turns red hot and burns you!]=-
A spectral holy symbol of Berronar Truesilver cracks from the heat.
A Grey Elf snaps into visibility.
-=[A wickedly barbed collar [poor] turns red hot and burns you!]=-
A wickedly barbed collar [poor] cracks from the heat.
A Grey Elf snaps into visibility.
-=[Some barbed leg plates turns red hot and burns you!]=-
Some barbed leg plates cracks from the heat.
A Grey Elf snaps into visibility.
-=[A dwarf skin belt turns red hot and burns you!]=-
A dwarf skin belt cracks from the heat.
A Grey Elf snaps into visibility.
-=[Your body quivers and shakes as a Grey Elf hits you with a disintegration ray, but you manage to stay together.]=-
OUCH!  That really did HURT!

< 384h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: few wounds E: earth sta EP: few scratches >
 Casting: full heal *

< 384h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: few wounds E: earth sta EP: few scratches >
 Casting: full heal 

< 384h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: few wounds E: earth sta EP: few scratches >
 You complete your spell...
A torrent of divine energy flows into your body, and your wounds begin to heal!

< 643h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: small wounds E: earth sta EP: few scratches >
 An earth elemental suddenly appears a bit confused!
You watch in glee as an earth elemental looks dazzled.
An earth elemental misses you.
An earth elemental misses you.
An earth elemental misses you.

< 643h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: small wounds E: earth sta EP: few scratches >
 Someone gives an order to his followers.
A Grey Elf snaps into visibility.
You are knocked to the ground by an earth elemental's mighty bash!
You dodge a bash from an earth elemental, who loses its balance and falls.
You dodge a bash from an earth elemental, who loses its balance and falls.

< 640h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: small wounds E: earth sta EP: few scratches >
 [Damage:  1 ] -=[Your weak whip grazes an earth elemental.]=-
You miss an earth elemental.
You miss an earth elemental.

< 640h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: small wounds E: earth sta EP: few scratches >
 An earth elemental misses you.
An earth elemental misses you.
You block an earth elemental's lunge at you.
-=[An earth elemental's decent crush grazes you.]=-

< 634h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: small wounds E: earth sta EP: few scratches >
 A Grey Elf starts casting an offensive spell.

< 634h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: small wounds E: earth sta EP: few scratches >
 You miss an earth elemental.
You score a CRITICAL HIT!!!!!
[Damage:  3 ] -=[Your crude whip grazes an earth elemental.]=-
[Damage:  1 ] -=[Your weak whip grazes an earth elemental.]=-

< 634h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: small wounds E: earth sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from a Grey Elf striking you full on!
A Grey Elf snaps into visibility.

< 600h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: small wounds E: earth sta EP: few scratches >
 An earth elemental misses you.
An earth elemental suddenly appears a bit confused!
You watch in glee as an earth elemental looks dazzled.
-=[An earth elemental's decent crush grazes you.]=-

< 594h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: small wounds E: earth sta EP: few scratches >
 Sparkling magic surrounds someone as he begins his chant.
A Grey Elf snaps into visibility.

< 594h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: small wounds E: earth sta EP: few scratches >
 You clamber to your feet.

< 594h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: small wounds E: earth sta EP: few scratches >
 A Grey Elf snaps into visibility.
-=[Green slime eats away at your skin!]=-
A Grey Elf completes his spell...
A Grey Elf utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from a Grey Elf striking you full on!
A Grey Elf snaps into visibility.

< 542h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: few wounds E: earth sta EP: few scratches >
 An earth elemental clambers to its feet.

< 542h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: few wounds E: earth sta EP: few scratches >
 C'mon, you are doing it all the time!

< 542h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: few wounds E: earth sta EP: few scratches >
 [Damage:  1 ] -=[Your weak whip grazes an earth elemental.]=-
You score a CRITICAL HIT!!!!!
[Damage:  3 ] -=[Your crude whip grazes an earth elemental.]=-
[Damage:  1 ] -=[Your weak whip grazes an earth elemental.]=-

< 542h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: few wounds E: earth sta EP: few scratches >
 An earth elemental clambers to its feet.

< 542h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: few wounds E: earth sta EP: few scratches >
 Someone gives an order to his followers.
A Grey Elf snaps into visibility.
You are knocked to the ground by an earth elemental's mighty bash!
You dodge a bash from an earth elemental, who loses its balance and falls.
You dodge a bash from an earth elemental, who loses its balance and falls.

< 539h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: few wounds E: earth sta EP: few scratches >
 A Grey Elf snaps into visibility.
-=[Green slime eats away at your skin!]=-
A Grey Elf snaps into visibility.
-=[Green slime eats away at your skin!]=-

< 501h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: few wounds E: earth sta EP: few scratches >
 An earth elemental suddenly appears a bit confused!
You watch in glee as an earth elemental looks dazzled.
An earth elemental misses you.
An earth elemental misses you.
-=[An earth elemental's impressive crush wounds you.]=-

< 488h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: few wounds E: earth sta EP: few scratches >
 Someone misses you.
Someone misses you.
A Grey Elf snaps into visibility.

< 488h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: few wounds E: earth sta EP: few scratches >
 A Grey Elf snaps into visibility.
-=[Green slime eats away at your skin!]=-
A Grey Elf snaps into visibility.
-=[Green slime eats away at your skin!]=-

< 450h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: few wounds E: earth sta EP: few scratches >
 You miss an earth elemental.
You miss an earth elemental.
You miss an earth elemental.
A Grey Elf snaps into visibility.

< 450h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: few wounds E: earth sta EP: few scratches >
 You block an earth elemental's lunge at you.
An earth elemental misses you.
An earth elemental misses you.

< 450h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: few wounds E: earth sta EP: few scratches >
 A Grey Elf snaps into visibility.
A Grey Elf completes his spell...
A Grey Elf utters the words 'zabrahpunso wkadar'
A Grey Elf snaps into visibility.
-=[A Grey Elf causes the ground to reach up in a fist!]=-
OUCH!  That really did HURT!

< 277h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: nasty wounds E: earth sta EP: few scratches >
 The mordant substance oozes off you!
A Grey Elf snaps into visibility.
-=[Green slime eats away at your skin!]=-

< 258h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: nasty wounds E: earth sta EP: few scratches >
 You can't do this sitting!

< 258h/729H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: nasty wounds E: earth sta EP: few scratches >
 You clamber to your feet.

< 258h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: nasty wounds E: earth sta EP: few scratches >
 You start chanting...

< 258h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: nasty wounds E: earth sta EP: few scratches >
 The mordant substance oozes off you!

< 258h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: nasty wounds E: earth sta EP: few scratches >
 Someone gives an order to his followers.

< 258h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: nasty wounds E: earth sta EP: few scratches >
 An earth elemental clambers to its feet.
Casting: full heal **
Someone misses you.
Someone misses you.
A Grey Elf snaps into visibility.

< 258h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: nasty wounds E: earth sta EP: few scratches >
 An earth elemental clambers to its feet.

< 258h/729H 121v/187V Pos: standing >
< T: Choron TP: sta TC: nasty wounds E: earth sta EP: few scratches >
 You feel less divinely furious.
You feel less vitalized.
Someone gives an order to his followers.
A Grey Elf snaps into visibility.
You are knocked to the ground by an earth elemental's mighty bash!
You dodge a bash from an earth elemental, who loses its balance and falls.

< 103h/577H 121v/187V Pos: sitting >
< T: Choron TP: sit TC:pretty hurt E: earth sta EP: few scratches >
 You can't do this sitting!
You abort your prayer before it's done!
-=[An earth elemental's decent crush strikes you.]=-
-=[An earth elemental's crush strikes you.]=-
You block an earth elemental's lunge at you.
Hint: When casting offensive spells make sure you are careful about noticing new mobs entering with the same target name.

< 91h/577H 121v/187V Pos: sitting >
< T: Choron TP: sit TC:pretty hurt E: earth sta EP: few scratches >
 A Grey Elf snaps into visibility.
-=[A Grey Elf's fine bludgeon strikes you.]=-
A Grey Elf misses you.

< 84h/577H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: awful E: earth sta EP: few scratches >
 The power of your god suddenly fills your body and you feel MUCH stronger!
You say 'Fill me with your strength!'
You score a CRITICAL HIT!!!!!
[Damage:  1 ] -=[Your weak whip grazes an earth elemental.]=-
Diirinka's essence empowers you and you are rewarded with full heal!
You miss an earth elemental.

< 84h/577H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: awful E: earth sta EP: few scratches >
 A Grey Elf snaps into visibility.

< 84h/577H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: awful E: earth sta EP: few scratches >
 An earth elemental suddenly appears a bit confused!
You watch in glee as an earth elemental looks dazzled.
-=[An earth elemental's decent crush strikes you.]=-
An earth elemental suddenly appears a bit confused!
You watch in glee as an earth elemental looks dazzled.
An earth elemental misses you.
-=[An earth elemental's decent crush strikes you.]=-

< 72h/577H 121v/187V Pos: sitting >
< T: Choron TP: sit TC: awful E: earth sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'zabrahpunso wkadar'
A Grey Elf snaps into visibility.
-=[A Grey Elf causes the ground to reach up in a fist!]=-
You feel your pulse begin to slow and you realize you are mortally wounded...

< -6h/577H 121v/187V Pos: on your ass >
You are in pretty bad shape, unable to do anything!
Sorry, you can't do that while laying around.

< -6h/577H 121v/187V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -6h/577H 121v/187V Pos: on your ass >
You are in pretty bad shape, unable to do anything!
Sorry, you can't do that while laying around.

< -6h/577H 121v/187V Pos: on your ass >
-=[