<floating about head>a dark purple ioun stone[229h 52m 26s]
<worn as a badge> a glowing blue crystal
<worn on head> a magical pointy top hat (glowing)
<worn on eyes> a foggy visor [poor] [88%]
<worn in ear> a glowing jade earring (glowing)
<worn in ear> a pair of silver earrings with red rubies
<worn on face> mask of battles past [poor]
<worn around neck> a tribal necklace of royal authority [poor] (glowing)
<worn around neck> some kharma mind beads [89%]
<worn on body> a suit embodying ethereal soul shards
<worn about body> a tattered elven cloak [poor] [87%]
<worn as quiver> a silken backsheath of flight
<worn about waist> a belt of fresh blood [superior]
<worn on belt buckle>a large tome engulfed in blue flames (humming)
<attached to belt> a tome of wizardry
<worn on arms> some cracked bone arm bracers [superior]
<held as shield> a well-polished mithril body shield [poor] with a strange dark bloodstone (illuminating)
<worn around wrist> a bracelet of woven leafs [superior]
<worn around wrist> the bracelet of emeralds
<worn on hands> a pair of crystalized gloves (glowing) (humming) [77%]
<worn on finger> a yellow ring of chrysoberyl [poor]
<worn on finger> the ring of celestial wonders (glowing)
<primary weapon> a staff of power
<worn on legs> some leggings made from werewolf hide
<worn on feet> a pair of boots emitting dust [superior] (glowing)
<map>
Zone: Alatorin - the Forge City.
Room: Top of a Rocky Descent
</map>
Top of a Rocky Descent
This rocky descend starts with fine grass glowing along the broken,
gravel-ridden ground. It eventually sinks deeper and deeper within the
mountain as it enters a vaulted cavern in which numerous stalagmites hang.
Obvious exits: -North -Down
A Troll (large) Cultist *-* Clan Ragnarok *-* stands here. (Non-Fraggable)(Red Aura)
< 645h/645H 10v/188V Pos: standing >
A Troll leaves down.
Alas, you cannot go that way. . . .
< 645h/645H 10v/188V Pos: standing >
Alas, you cannot go that way. . . .
< 645h/645H 11v/188V Pos: standing >
Alas, you cannot go that way. . . .
< 645h/645H 12v/188V Pos: standing >
MM^^^^.^^MM
MMM^^.^^MMMM
M^M..^^MMMMMM
M^M..^MMMMMMMM
MMMM^^MMMMMMMM
MMMM@MMMMMM^.
MMMM^MMMMM..^
MMMMMMMM^.^^*
MMMMMMMM^.^.
^MMMMMM^^^
MMMMMMM.^
The Rollings Hills of the Northern Tundra
Obvious exits: -North -East -South -West
< 645h/645H 11v/188V Pos: standing >
MM.^...^^^M
MM^^^^.^^MMM
MMM^^.^^MMMMM
M^M..^^MMMMMMM
M^M..^MMMMMMMM
MMMM^@MMMMMMMM
MMMM^MMMMMM^.
MMMM^MMMMM..^
MMMMMMMM^.^^
MMMMMMMM^.^
^MMMMMM^^
The Rollings Hills of the Northern Tundra
Obvious exits: -North -East -South -West
< 645h/645H 9v/188V Pos: standing >
MM^^^^.^^MM
MMM^^.^^MMMM
M^M..^^MMMMMM
M^M..^MMMMMMMM
MMMM^^MMMMMMMM
MMMM@MMMMMM^.
MMMM^MMMMM..^
MMMMMMMM^.^^*
MMMMMMMM^.^.
^MMMMMM^^^
MMMMMMM.^
The Rollings Hills of the Northern Tundra
Obvious exits: -North -East -South -West
< 645h/645H 8v/188V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: Top of a Rocky Descent
</map>
Top of a Rocky Descent
This rocky descend starts with fine grass glowing along the broken,
gravel-ridden ground. It eventually sinks deeper and deeper within the
mountain as it enters a vaulted cavern in which numerous stalagmites hang.
Obvious exits: -North -Down
< 645h/645H 7v/188V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: A Rocky Descent
</map>
A Rocky Descent
This rocky descend starts with fine grass glowing along the broken,
gravel-ridden ground. It eventually sinks deeper and deeper within the
mountain as it enters a vaulted cavern in which numerous stalagmites hang.
Obvious exits: -Up -Down
< 645h/645H 6v/188V Pos: standing >
Slay whom?
< 645h/645H 6v/188V Pos: standing >
Alas, you cannot go that way. . . .
< 645h/645H 7v/188V Pos: standing >
Alas, you cannot go that way. . . .
< 645h/645H 8v/188V Pos: standing >
Slay whom?
< 645h/645H 8v/188V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: Before a Stalagmite Cavern
</map>
<map>
Zone: Alatorin - the Forge City.
Room: Before a Stalagmite Cavern
</map>
Before a Stalagmite Cavern
This wide-open cavern has numerous large stalagmites hanging from
the rocky, vaulted ceiling. The floor is covered with dirt, rocks,
and bat guano, atop a jagged layer of stalactites. There are howling
moans in the distance that are unhuman in nature. The air here is
thick and musty.
Obvious exits: -South -Up
A Troll (large) Cultist *-* Clan Ragnarok *-* stands here. (Non-Fraggable)(Red Aura)
< 645h/645H 7v/188V Pos: standing >
A Troll leaves up.
Alas, you cannot go that way. . . .
< 645h/645H 8v/188V Pos: standing >
Alas, you cannot go that way. . . .
< 645h/645H 9v/188V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: A Rocky Descent
</map>
<map>
Zone: Alatorin - the Forge City.
Room: A Rocky Descent
</map>
A Rocky Descent
This rocky descend starts with fine grass glowing along the broken,
gravel-ridden ground. It eventually sinks deeper and deeper within the
mountain as it enters a vaulted cavern in which numerous stalagmites hang.
Obvious exits: -Up -Down
A Troll (large) Cultist *-* Clan Ragnarok *-* is lying here. (Non-Fraggable)(Red Aura)
< 645h/645H 10v/188V Pos: standing >
Alas, you cannot go that way. . . .
< 645h/645H 10v/188V Pos: standing >
You snap into visibility.
[Damage: 5 ] -=[Your decent bludgeon grazes a Troll.]=-
A Troll has a RUDE awakening!
< 645h/645H 11v/188V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Troll ass EP: few scratches >
A Troll clambers to his feet.
< 645h/645H 12v/188V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Troll sta EP: few scratches >
< 645h/645H 12v/188V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Troll sta EP: excellent >
A Troll attempts to flee.
A Troll leaves down.
< 645h/645H 12v/188V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: Top of a Rocky Descent
</map>
Top of a Rocky Descent
This rocky descend starts with fine grass glowing along the broken,
gravel-ridden ground. It eventually sinks deeper and deeper within the
mountain as it enters a vaulted cavern in which numerous stalagmites hang.
Obvious exits: -North -Down
< 645h/645H 10v/188V Pos: standing >
Slay whom?
< 645h/645H 10v/188V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: A Rocky Descent
</map>
A Rocky Descent
This rocky descend starts with fine grass glowing along the broken,
gravel-ridden ground. It eventually sinks deeper and deeper within the
mountain as it enters a vaulted cavern in which numerous stalagmites hang.
Obvious exits: -Up -Down
< 645h/645H 8v/188V Pos: standing >
Slay whom?
< 645h/645H 9v/188V Pos: standing >
Alas, you cannot go that way. . . .
< 645h/645H 10v/188V Pos: standing >
Slay whom?
< 645h/645H 10v/188V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: Before a Stalagmite Cavern
</map>
Before a Stalagmite Cavern
This wide-open cavern has numerous large stalagmites hanging from
the rocky, vaulted ceiling. The floor is covered with dirt, rocks,
and bat guano, atop a jagged layer of stalactites. There are howling
moans in the distance that are unhuman in nature. The air here is
thick and musty.
Obvious exits: -South -Up
< 645h/645H 9v/188V Pos: standing >
Slay whom?
< 645h/645H 10v/188V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: A Vaulted Stalagmite Cavern
</map>
A Vaulted Stalagmite Cavern
The ceiling of this cavern is covered with many stone stalagmites
of varying sizes, all equally deadly. The rocky cavern floor is quite
uneven, although consistently-large. Covered in guano, bits of rocks,
fallen stalagmites, and even some bone, this brutal terrain hints at
the danger one may face deeper through the pass.
Obvious exits: -North -South -West
< 645h/645H 9v/188V Pos: standing >
Slay whom?
< 645h/645H 9v/188V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: A Vaulted Stalagmite Cavern
</map>
<map>
Zone: Alatorin - the Forge City.
Room: A Vaulted Stalagmite Cavern
</map>
A Vaulted Stalagmite Cavern
The ceiling of this cavern is covered with many stone stalagmites
of varying sizes, all equally deadly. The rocky cavern floor is quite
uneven, although consistently-large. Covered in guano, bits of rocks,
fallen stalagmites, and even some bone, this brutal terrain hints at
the danger one may face deeper through the pass.
Obvious exits: -North -South -West
You sense a lifeform nearby.
You sense a lifeform nearby.
< 645h/645H 8v/188V Pos: standing >
Slay whom?
< 645h/645H 9v/188V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: A Vaulted Stalagmite Cavern
</map>
A Vaulted Stalagmite Cavern
The ceiling of this cavern is covered with many stone stalagmites
of varying sizes, all equally deadly. The rocky cavern floor is quite
uneven, although consistently-large. Covered in guano, bits of rocks,
fallen stalagmites, and even some bone, this brutal terrain hints at
the danger one may face deeper through the pass.
Obvious exits: -North -South -West
< 645h/645H 7v/188V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: Corner of a Stalagmite Cavern
</map>
Corner of a Stalagmite Cavern
The ceiling of this cavern is covered with many stone stalagmites
of varying sizes, all equally deadly. The rocky cavern floor is quite
uneven, although consistently-large. Covered in guano, bits of rocks,
fallen stalagmites, and even some bone, this brutal terrain hints at
the danger one may face deeper through the pass.
Obvious exits: -North -West
< 645h/645H 6v/188V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: A Vaulted Stalagmite Cavern
</map>
<map>
Zone: Alatorin - the Forge City.
Room: A Vaulted Stalagmite Cavern
</map>
A Vaulted Stalagmite Cavern
The ceiling of this cavern is covered with many stone stalagmites
of varying sizes, all equally deadly. The rocky cavern floor is quite
uneven, although consistently-large. Covered in guano, bits of rocks,
fallen stalagmites, and even some bone, this brutal terrain hints at
the danger one may face deeper through the pass.
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
< 645h/645H 5v/188V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: An Opening Alongside a Fetid Pool
</map>
An Opening Alongside a Fetid Pool
This rocky tunnel opening comes along side that of a large, fetid
underground pool. The stalagmites seem to have ceased, above, as this
natural tunnel begins its ascent south and upwards. The ground seems
to be harder and darker the further one traverses up the southern
tunnel, as the ceiling seems to be higher and more vaulted the further
north one travels.
Obvious exits: -North -East -South
< 645h/645H 4v/188V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: An Slimy Tunnel
</map>
An Slimy Tunnel
This rocky tunnel opening comes along side that of a large, fetid
underground pool. The stalagmites seem to have ceased, above, as this
natural tunnel begins its ascent south and upwards. The ground seems
to be harder and darker the further one traverses up the southern
tunnel, as the ceiling seems to be higher and more vaulted the further
north one travels.
Obvious exits: -North -South
< 645h/645H 2v/188V Pos: standing >
< 645h/645H 3v/188V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: Below a Tunnel Ascent
</map>
Below a Tunnel Ascent
This rocky tunnel opening comes along side that of a large, fetid
underground pool. The stalagmites seem to have ceased, above, as this
natural tunnel begins its ascent south and upwards. The ground seems
to be harder and darker the further one traverses up the southern
tunnel, as the ceiling seems to be higher and more vaulted the further
north one travels.
Obvious exits: -North -Up
< 645h/645H 2v/188V Pos: standing >
Alas, you cannot go that way. . . .
< 645h/645H 3v/188V Pos: standing >
Alas, you cannot go that way. . . .
< 645h/645H 3v/188V Pos: standing >
Alas, you cannot go that way. . . .
< 645h/645H 4v/188V Pos: standing >
Alas, you cannot go that way. . . .
< 645h/645H 5v/188V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: Above a Tunnel Ascent
</map>
Above a Tunnel Ascent
This rocky tunnel opening comes along side that of a large, fetid
underground pool. The stalagmites seem to have ceased, above, as this
natural tunnel begins its ascent south and upwards. The ground seems
to be harder and darker the further one traverses up the southern
tunnel, as the ceiling seems to be higher and more vaulted the further
north one travels.
Obvious exits: -South -Down
< 645h/645H 3v/188V Pos: standing >
Alas, you cannot go that way. . . .
< 645h/645H 4v/188V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: A Jagged Tunnel
</map>
A Jagged Tunnel
This rocky tunnel opening comes along side that of a large, fetid
underground pool. The stalagmites seem to have ceased, above, as this
natural tunnel begins its ascent south and upwards. The ground seems
to be harder and darker the further one traverses up the southern
tunnel, as the ceiling seems to be higher and more vaulted the further
north one travels.
Obvious exits: -North -South
< 645h/645H 3v/188V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: A Jagged Tunnel
</map>
A Jagged Tunnel
This rocky tunnel opening comes along side that of a large, fetid
underground pool. The stalagmites seem to have ceased, above, as this
natural tunnel begins its ascent south and upwards. The ground seems
to be harder and darker the further one traverses up the southern
tunnel, as the ceiling seems to be higher and more vaulted the further
north one travels.
Obvious exits: -North -South
< 645h/645H 2v/188V Pos: standing >
<map>
Zone: Alatorin - the Forge City.
Room: Opening of a Jagged Tunnel
</map>
Opening of a Jagged Tunnel
This rocky tunnel opening comes along side that of a large, fetid
underground pool. The stalagmites seem to have ceased, above, as this
natural tunnel begins its ascent south and upwards. The ground seems
to be harder and darker the further one traverses up the southern
tunnel, as the ceiling seems to be higher and more vaulted the further
north one travels.
Obvious exits: -North -South
< 645h/645H 0v/188V Pos: standing >
< 645h/645H 1v/188V Pos: standing >
M^MM
MMMM@MMM
MMMM^MMM
MMP^^MMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -North -East -South -West
< 645h/645H 0v/188V Pos: standing >
You're too exhausted.
< 645h/645H 0v/188V Pos: standing >
M^MM
MMMM@MMM
MMMM^MMM
MM^^^MMM
M^MM
MMMM^MMM
MMMM@MMM
MM^^^MMM
^^PMMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -North -East -South -West
< 645h/645H 1v/188V Pos: standing >
You're too exhausted.
< 645h/645H 1v/188V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 645h/645H 2v/188V Pos: standing >
M^MM
MMMM^MMM
MMMM@MMM
MM^^^MMM
^P^MMMM
MMMM^MMM
MMMM^MMM
MM^^@MMM
^P^MMMM
MMMMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -North -East -South -West
< 645h/645H 1v/188V Pos: standing >
MMMMM^MMM
MMMMM^MMM
MMM^@^MMM
^^P^MMMM
^MMMMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -North -East -South -West
< 645h/645H 0v/188V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 645h/645H 0v/188V Pos: standing >
You're too exhausted.
< 645h/645H 1v/188V Pos: standing >
MMMMMM^MM
MMMMMM^MM
MMMM@^^MM
M^^P^MMMM
^^MMMMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -North -East -South -West
< 645h/645H 0v/188V Pos: standing >
< 645h/645H 0v/188V Pos: standing >
MMMMMM^MM
MMMM^^^MM
M^P^@MMMM
^^MMMMMM
^MMMMMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -North -East -South -West
< 645h/645H 0v/188V Pos: standing >
MMMMMM^MM
MMMM^^^MM
M^P^@MMMM
^^MMMMMM
^MMMMMMM
You're too exhausted.
< 645h/645H 1v/188V Pos: standing >
MMMMMMM^M
MMMMM^^^M
MM^P@^MMM
M^^MMMMMM
M^MMMMMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -North -East -South -West
< 645h/645H 1v/188V Pos: standing >
You're too exhausted.
< 645h/645H 1v/188V Pos: standing >
MMMMMMMM^
MMMMMM^^^
MMM^@^^MM
MM^^MMMMM
MM^MMMMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -North -East -South -West
A Troll (large) Cultist *-* Clan Ragnarok *-* stands here. (Non-Fraggable)(Red Aura)
< 645h/645H 2v/188V Pos: standing >
Slay whom?
< 645h/645H 3v/188V Pos: standing >
A Troll leaves west.
< 645h/645H 5v/188V Pos: standing >
MMMMMMMM^
MMMMMM^^^
MMMP@^^MM
MM^^MMMMM
MM^MMMMMM
< 645h/645H 6v/188V Pos: standing >
MMMMMMMMM
MMMMMMM^^
MMMM@^^^M
MMM^^MMMM
MMM^MMMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -North -East -South -West
A Troll (large) Cultist *-* Clan Ragnarok *-* stands here. (Non-Fraggable)(Red Aura)
< 645h/645H 7v/188V Pos: standing >
You miss a Troll.
< 645h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Troll sta EP: excellent >
You miss a Troll.
A Troll dodges your futile attack.
< 645h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Troll sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 645h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Troll sta EP: excellent >
MMMMMMMMM
MMMMMMM^^
MMMM@^^^M
MMM^^MMMM
MMM^MMMMM
A Winding Trail Through the Shanatar Mountains
Obvious exits: -North -East -South -West
A Troll (large) Cultist *-* Clan Ragnarok *-* stands here, fighting YOU! (Non-Fraggable)(Red Aura)
< 645h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Troll sta EP: excellent >
A Troll misses you.
You snap into visibility.
A Troll stops using a firwood bear totem.
< 645h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Troll sta EP: excellent >
A Troll grabs a squat obsidian totem.
< 645h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Troll sta EP: excellent >
A Troll starts casting an offensive spell.
< 645h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Troll sta EP: excellent >
You start chanting...
You snap into visibility.
< 645h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Troll sta EP: excellent >
< 645h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Troll sta EP: excellent >
Casting: disintegrate
< 645h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Troll sta EP: excellent >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Troll!
The intense flames cause a Troll's skin to smolder and burn!
You snap into visibility.
[Damage: 1 ] -=[A tiny amethyst ring turns red hot, a Troll screams as a tiny amethyst ring burns him.]=-
The intense flames cause a Troll's skin to smolder and burn!
You snap into visibility.
[Damage: 1 ] -=[Some tempered mithril boots turns red hot, a Troll screams as some tempered mithril boots burns him.]=-
The intense flames cause a Troll's skin to smolder and burn!
You snap into visibility.
[Damage: 1 ] -=[A buckler turns red hot, a Troll screams as a buckler burns him.]=-
The intense flames cause a Troll's skin to smolder and burn!
You snap into visibility.
[Damage: 1 ] -=[A squat obsidian totem turns red hot, a Troll screams as a squat obsidian totem burns him.]=-
The intense flames cause a Troll's skin to smolder and burn!
You snap into visibility.
[Damage: 1 ] -=[A black leather studded eyepatch [poor] turns red hot, a Troll screams as a black leather studded eyepatch [poor] burns him.]=-
The intense flames cause a Troll's skin to smolder and burn!
You snap into visibility.
[Damage: 1 ] -=[A twined ivory earring turns red hot, a Troll screams as a twined ivory earring burns him.]=-
You snap into visibility.
[Damage: 157 ] -=[You smile happily as your disintegration ray hits a Troll!]=-
< 645h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Troll sta EP: few wounds >
A Troll completes his spell...
A Troll utters the words 'warhunso gsfal'
A Troll points at you.
You snap into visibility.
-=[A Troll fires a blast of molten spray at you, causing unbearable pain.]=-
You miss a Troll.
You miss a Troll.
You snap into visibility.
< 606h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Troll sta EP: few wounds >
A Troll starts casting an offensive spell.
< 607h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Troll sta EP: few wounds >
You start chanting...
You snap into visibility.
< 607h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Troll sta EP: few wounds >
You snap into visibility.
Casting: disintegrate
< 608h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Troll sta EP: few wounds >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Troll!
The intense flames cause a Troll's skin to smolder and burn!
You snap into visibility.
[Damage: 1 ] -=[A polished amethyst amulet [superior] turns red hot, a Troll screams as a polished amethyst amulet [superior] burns him.]=-
The intense flames cause a Troll's skin to smolder and burn!
You snap into visibility.
[Damage: 1 ] -=[Some tempered mithril boots turns red hot, a Troll screams as some tempered mithril boots burns him.]=-
The intense flames cause a Troll's skin to smolder and burn!
You snap into visibility.
[Damage: 1 ] -=[Some misshaped bronze gauntlets turns red hot, a Troll screams as some misshaped bronze gauntlets burns him.]=-
The intense flames cause a Troll's skin to smolder and burn!
You snap into visibility.
[Damage: 1 ] -=[A pair of drow-skin sleeves [poor] turns red hot, a Troll screams as a pair of drow-skin sleeves [poor] burns him.]=-
The intense flames cause a Troll's skin to smolder and burn!
You snap into visibility.
[Damage: 1 ] -=[A buckler turns red hot, a Troll screams as a buckler burns him.]=-
The intense flames cause a Troll's skin to smolder and burn!
You snap into visibility.
[Damage: 1 ] -=[A well-crafted granite wristguard turns red hot, a Troll screams as a well-crafted granite wristguard burns him.]=-
You snap into visibility.
[Damage: 153 ] -=[You smile happily as your disintegration ray hits a Troll!]=-
A Troll's well-crafted granite wristguard is blasted by the negative energy!
< 609h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Troll sta EP: nasty wounds >
< 609h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Troll sta EP: nasty wounds >
A Troll completes his spell...
A Troll utters the words 'warhunso gsfal'
A Troll points at you.
You snap into visibility.
-=[A Troll fires a blast of molten spray at you, causing unbearable pain.]=-
< 570h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Troll sta EP: nasty wounds >
You miss a Troll.
You miss a Troll.
You snap into visibility.
You start chanting...
< 570h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Troll sta EP: nasty wounds >
A Troll starts casting an offensive spell.
< 571h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Troll sta EP: nasty wounds >
You snap into visibility.
Casting: disintegrate
< 571h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Troll sta EP: nasty wounds >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Troll!
The intense flames cause a Troll's skin to smolder and burn!
You snap into visibility.
[Damage: 1 ] -=[An iron locket turns red hot, a Troll screams as an iron locket burns him.]=-
The intense flames cause a Troll's skin to smolder and burn!
You snap into visibility.
[Damage: 1 ] -=[Some knight's limestone greaves turns red hot, a Troll screams as some knight's limestone greaves burns him.]=-
The intense flames cause a Troll's skin to smolder and burn!
You snap into visibility.
[Damage: 1 ] -=[Some tempered mithril boots turns red hot, a Troll screams as some tempered mithril boots burns him.]=-
The intense flames cause a Troll's skin to smolder and burn!
You snap into visibility.
[Damage: 1 ] -=[A pair of drow-skin sleeves [poor] turns red hot, a Troll screams as a pair of drow-skin sleeves [poor] burns him.]=-
You snap into visibility.
[Damage: 152 ] -=[You smile happily as your disintegration ray hits a Troll!]=-
< 572h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Troll sta EP: awful >
You start chanting...
You snap into visibility.
< 573h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Troll sta EP: awful >
A Troll completes his spell...
A Troll utters the words 'warhunso gsfal'
A Troll points at you.
You snap into visibility.
-=[A Troll fires a blast of molten spray at you, causing unbearable pain.]=-
< 533h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Troll sta EP: awful >
You snap into visibility.
Casting: disintegrate
A Troll starts casting an offensive spell called 'molten spray'.
< 534h/645H 8v/188V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Troll sta EP: awful >
You snap into visibility.
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Troll!
You snap into visibility.
[Damage: 28 ] -=[You smile happily as your disintegration ray hits a Troll!]=-
A Troll's suit of armor covered by robes [poor] was disintegrated by the negative energy!
A Troll's black leather studded eyepatch [poor] was disintegrated by the negative energy!
A Troll is dead! R.I.P.
You receive your share of experience.