The death of [34 Warrior] Moogrok *-* Clan Ragnarok *-* (Ogre)

in On the Prison Floor L4

from the perspective of [43 Thief] Laz o==(=Mithril=Knights=- (Shade)

<worn as a badge>    a ball of crackling energy [superior] (magic) (glowing) [86%]
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a collapsable platinum prospector's monocle
<worn in ear>        a silver tooth earring
<worn in ear>        a light mithril earring from Krethik Keep
<worn on face>       a snakeskin mask
<worn around neck>   an angelic gem medallion from The Surface Realm of Duris
<worn around neck>   a brittle collar of glowing glass [poor]
<worn on body>       the chameleon suit of transformation [superior]
<worn about body>    a cloak bearing the seal of Bozk (magic)
<worn on back>       a large leather backpack
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic)
<worn about waist>   a belt encrusted with black sapphires [poor] (invis) (magic)
<worn on belt buckle>a chipped soulstone dagger [superior] (magic)
<worn on arms>       the sleeves of impskin
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [78%]
<worn around wrist>  a bracelet of purple mist [poor]
<worn on hands>      some black leather gloves with mithril blades
<worn on finger>     a tiny silver ring (glowing)
<worn on finger>     a gold ring with diamonds
<primary weapon>     a darksteel rapier [poor] with a strange black stone (magic) (glowing)
<secondary weapon>   a blazing dagger called 'The Fury of Demons' (glowing)
<worn on legs>       a pair of vapor leggings
<worn on feet>       some black leather boots fit with adamantium heel blades

You quickly scan the area.
A sinister prisoner who is close by to your north.
A shady prisoner who is close by to your north.
A timid prisoner who is not far off to your north.
A shady prisoner who is not far off to your north.
A timid prisoner who is a brief walk away to your north.
A sinister prisoner who is not far off to your east.
A sinister prisoner who is a brief walk away to your east.

< 622h/622H 185v/187V Pos: standing >
You quickly scan the area.
A sinister prisoner who is close by to your north.
A shady prisoner who is close by to your north.
A timid prisoner who is not far off to your north.
A shady prisoner who is not far off to your north.
A timid prisoner who is a brief walk away to your north.
A sinister prisoner who is not far off to your east.
A sinister prisoner who is a brief walk away to your east.

< 622h/622H 186v/187V Pos: standing >
Tec leaves east.
You follow Tec.


<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -N -E -W
*Tec (Vampire)(medium) stands in mid-air here.

< 622h/622H 186v/187V Pos: standing >
Tec leaves east.
You follow Tec.


<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -N -E -W
*Tec (Vampire)(medium) stands in mid-air here.
A sinister prisoner is standing here looking you over.(Red Aura)

< 622h/622H 185v/187V Pos: standing >
You quickly scan the area.
A timid prisoner who is close by to your north.
A small rat who is not far off to your north.
A timid prisoner who is not far off to your north.
A sinister prisoner who is not far off to your north.
A timid prisoner who is a brief walk away to your north.
A timid prisoner who is a brief walk away to your north.
A timid prisoner who is a brief walk away to your north.
A timid prisoner who is a brief walk away to your north.
A sinister prisoner who is close by to your east.
Tec leaves east.
You follow Tec.


<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -N -W -U
*Tec (Vampire)(medium) stands in mid-air here.
A sinister prisoner is standing here looking you over.(Red Aura)

< 622h/622H 184v/187V Pos: standing >

< 622h/622H 184v/187V Pos: standing >
You quickly scan the area.
A shady prisoner who is close by to your north.
A sinister prisoner who is a brief walk away to your north.
A sinister prisoner who is close by to your west.
A timid prisoner who is close by above you.
A sinister prisoner who is close by above you.
Tec floats up.
You follow Tec.


<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -W# -D
*Tec (Vampire)(medium) stands in mid-air here.
A timid prisoner is standing here, wishing he were free.
A sinister prisoner is standing here looking you over.(Red Aura)

< 622h/622H 184v/187V Pos: standing >

< 622h/622H 185v/187V Pos: standing >
You quickly scan the area.
An Ogre who is close by to your west.

< 622h/622H 187v/187V Pos: standing >
Tec nods.

< 622h/622H 187v/187V Pos: standing >
You quickly scan the area.
An Ogre who is close by to your west.

< 622h/622H 187v/187V Pos: standing >

< 622h/622H 187v/187V Pos: standing >
The inmates is closed.
To the west the prison continues.
The closed inmates blocks your farsight.

< 622h/622H 187v/187V Pos: standing >

< 622h/622H 187v/187V Pos: standing >
You quickly scan the area.
You see nothing.

< 622h/622H 187v/187V Pos: standing >
You quickly scan the area.
A shady prisoner who is close by below you.

< 622h/622H 187v/187V Pos: standing >
You quickly scan the area.
A shady prisoner who is close by below you.

< 622h/622H 187v/187V Pos: standing >
You quickly scan the area.
A shady prisoner who is close by below you.

< 622h/622H 187v/187V Pos: standing >
On the Prison Floor L4
Obvious exits: -W# -D
*Tec (Vampire)(medium) stands in mid-air here.
A timid prisoner is standing here, wishing he were free.
A sinister prisoner is standing here looking you over.(Red Aura)

< 622h/622H 187v/187V Pos: standing >
Tec crap

< 622h/622H 187v/187V Pos: standing >
Tec floats down.
You follow Tec.


<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -N -W -U
*Tec (Vampire)(medium) stands in mid-air here.
A shady prisoner is standing here glaring at you.

< 622h/622H 186v/187V Pos: standing >

< 622h/622H 186v/187V Pos: standing >
Tec floats up.
You follow Tec.


<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -W# -D
*Tec (Vampire)(medium) stands in mid-air here.
A timid prisoner is standing here, wishing he were free.
A sinister prisoner is standing here looking you over.(Red Aura)

< 622h/622H 185v/187V Pos: standing >

< 622h/622H 185v/187V Pos: standing >

< 622h/622H 187v/187V Pos: standing >

< 622h/622H 187v/187V Pos: standing >
You quickly scan the area.
A shady prisoner who is close by below you.

< 622h/622H 187v/187V Pos: standing >
You quickly scan the area.
A shady prisoner who is close by below you.

< 622h/622H 187v/187V Pos: standing >

< 622h/622H 187v/187V Pos: standing >
You quickly scan the area.
A shady prisoner who is close by below you.

< 622h/622H 187v/187V Pos: standing >
You get a set of lockpicks from a bottomless bag of the illithids.

< 622h/622H 187v/187V Pos: standing >
A timid prisoner leaves down.

< 622h/622H 187v/187V Pos: standing >
You stop using a darksteel rapier [poor] with a strange black stone.

< 622h/622H 187v/187V Pos: standing >
You hold a set of lockpicks.

< 622h/622H 187v/187V Pos: standing >
The lock quickly yields to your skills.

< 622h/622H 187v/187V Pos: standing >
You stop using a set of lockpicks.

< 622h/622H 187v/187V Pos: standing >
You wield a darksteel rapier [poor] with a strange black stone.

< 622h/622H 187v/187V Pos: standing >
Saving Laz.

< 622h/622H 187v/187V Pos: standing >
Tec opens the inmates.

< 622h/622H 187v/187V Pos: standing >
Tec leaves west.
You follow Tec.


<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -W
A crafting recipe lies here collecting dust.
An ancient fragment of mammoth ivory has been left here.
*Tec (Vampire)(medium) stands in mid-air here.

< 622h/622H 186v/187V Pos: standing >
Saving Laz.

< 622h/622H 186v/187V Pos: standing >
Tec closes the inmates.

< 622h/622H 186v/187V Pos: standing >
You quickly scan the area.
An Ogre who is close by to your north.
An ice elemental who is close by to your north.
A Drow Elf who is close by to your north.
A sinister prisoner who is close by to your east.

< 622h/622H 187v/187V Pos: standing >

< 622h/622H 187v/187V Pos: standing >
Tec leaves north.
You follow Tec.


<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
[2] The corpse of a menacing prisoner is lying here.
*Tec (Vampire)(medium) stands in mid-air here.
An Ogre (huge) RaVaGeR *-* Clan Ragnarok *-* stands here.(Red Aura)
An ice elemental is here chilling the room. (minion) 
A Drow Elf (medium) sits resting. (Non-Fraggable)

< 622h/622H 186v/187V Pos: standing >

< 622h/622H 186v/187V Pos: standing >
Tec snaps into visibility.
A Drow Elf shrieks in shock from the severed tupor link.
Tec places the dagger of Wind in the back of a Drow Elf, resulting in some strange noises and some blood.
A Drow Elf's spell flows around Tec, leaving him unharmed!
Tec places a slimy troglodyte claw [superior] in the back of a Drow Elf, resulting in some strange noises and some blood.
Tec snaps into visibility.
Tec shivers as he hits a Drow Elf.

< 622h/622H 186v/187V Pos: standing >

< 622h/622H 186v/187V Pos: standing >
An ice elemental says 'Prepare to fight me, too!'
Tec avoids being bashed by an ice elemental, who loses its balance and falls.

< 622h/622H 186v/187V Pos: standing >
Tec attempts to flee.
Tec leaves east.
You follow Tec.


<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -W
*Tec (Vampire)(medium) stands in mid-air here.

< 622h/622H 185v/187V Pos: standing >

< 622h/622H 185v/187V Pos: standing >
Tec leaves west.
You follow Tec.


<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
[2] The corpse of a menacing prisoner is lying here.
*Tec (Vampire)(medium) stands in mid-air here.
An Ogre (huge) RaVaGeR *-* Clan Ragnarok *-* stands here.(Red Aura)
An ice elemental crouches here. (Minion) 
A Drow Elf (medium) sits in mid-air here. (Non-Fraggable)

< 622h/622H 185v/187V Pos: standing >
Tec snaps into visibility.
Tec places the dagger of Wind in the back of a Drow Elf, resulting in some strange noises and some blood.
Tec snaps into visibility.
Tec shivers as he hits a Drow Elf.
Tec places a slimy troglodyte claw [superior] in the back of a Drow Elf, resulting in some strange noises and some blood.
Tec snaps into visibility.
Tec shivers as he hits a Drow Elf.

< 622h/622H 185v/187V Pos: standing >
You snap into visibility.
You stealthily position yourself behind a Drow Elf, circling her.

< 622h/622H 186v/187V Pos: standing >
< T: Tec TP: sta TC:few scratches E: A Drow Elf sit EP:  nasty wounds >
 You snap into visibility.
[Damage: 18 ] -=[A Drow Elf screams in pain as your slash tears into her flesh]=-
You snap into visibility.
-=[You shiver from the unnatural cold as you hit a Drow Elf.]=-
[Damage: 26 ] -=[A Drow Elf screams in pain as your pierce tears into her flesh]=-
A Drow Elf's orc-skin wrist protector was damaged from the massive blow!
You snap into visibility.
-=[You shiver from the unnatural cold as you hit a Drow Elf.]=-
[Damage: 19 ] -=[A Drow Elf screams in pain as your pierce tears into her flesh]=-
You snap into visibility.
-=[You shiver from the unnatural cold as you hit a Drow Elf.]=-
[Damage: 22 ] -=[A Drow Elf screams in pain as your slash tears into her flesh]=-
You snap into visibility.
-=[You shiver from the unnatural cold as you hit a Drow Elf.]=-
[Damage: 24 ] -=[A Drow Elf screams in pain as your slash tears into her flesh]=-
You snap into visibility.
-=[You shiver from the unnatural cold as you hit a Drow Elf.]=-
Tec attempts to flee.
Tec leaves south.

< 539h/622H 187v/187V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
Tec enters from the south.

< 539h/622H 187v/187V Pos: standing >
<Tec snaps into visibility.
Tec places the dagger of Wind in the back of a Drow Elf, resulting in some strange noises and some blood.
A Drow Elf is stunned!
Tec snaps into visibility.
Tec shivers as he hits a Drow Elf.
Tec places a slimy troglodyte claw [superior] in the back of a Drow Elf, resulting in some strange noises and some blood.
A Drow Elf's lost token of the mines of Khul'Lor was completely destroyed by the massive blow!
A Drow Elf's a tiny amethyst ring was completely destroyed by the massive blow!
An ice elemental stops following a Drow Elf.
A Drow Elf is dead! R.I.P.
You receive your share of experience.
A Drow Elf's death cry reverberates in your head as she falls to the ground.
A Drow Elf stops following an Ogre.

< 539h/622H 187v/187V Pos: standing >
It appears to be the corpse of June.
a sack of strange herbs (magic)
a mask of leaves and bark [superior]
a slender sword of vapor (magic) (glowing)
an orc-skin wrist protector
a dull spider bracelet [superior]
a lifting belt [poor] (magic)
sleeves of woven leaves [poor] (magic)
a pair of goblin-made gloves
 some sturdy neberihide boots [superior] (magic) (glowing)
a pair of spiked leather leggings [superior]
a frost-rimed leather badge
a stylish sapphire hat
some frozen tin cuirass from BogenTok
a dangling spider necklace [superior] (humming)
a crystalline ring
a small pile of coins
a chothe hide backpack [superior]

< 539h/622H 187v/187V Pos: standing >
Saving Laz.

< 539h/622H 187v/187V Pos: standing >
On the Prison Floor L4
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a Drow Elf is lying here.
[2] The corpse of a menacing prisoner is lying here.
*Tec (Vampire)(medium) stands in mid-air here.
An Ogre (huge) RaVaGeR *-* Clan Ragnarok *-* stands here.(Red Aura)
Tec gets something from the corpse of June.

< 540h/622H 187v/187V Pos: standing >
You snap into visibility.
[Damage: 12 ] -=[Your impressive slash wounds an Ogre.]=-

< 541h/622H 187v/187V Pos: standing >
< T: Laz TP: sta TC: small wounds E: An Ogre sta EP:  few wounds >
 An Ogre attempts to flee.
An Ogre leaves north.

< 541h/622H 187v/187V Pos: standing >
Tec leaves south.

< 541h/622H 187v/187V Pos: standing >
Toss it at who?

< 541h/622H 187v/187V Pos: standing >
Slay whom?

< 541h/622H 187v/187V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -S -W
An Ogre (huge) RaVaGeR *-* Clan Ragnarok *-* stands here.(Red Aura)

< 541h/622H 186v/187V Pos: standing >

< 541h/622H 186v/187V Pos: standing >
[Damage: 15 ] -=[Your impressive slash wounds an Ogre.]=-

< 541h/622H 186v/187V Pos: standing >
< T: Laz TP: sta TC: small wounds E: An Ogre sta EP:  few wounds >
 Tec enters from the south.

< 541h/622H 186v/187V Pos: standing >
< T: Laz TP: sta TC: small wounds E: An Ogre sta EP:  few wounds >
 
< 541h/622H 186v/187V Pos: standing >
< T: Laz TP: sta TC: small wounds E: An Ogre sta EP:  few wounds >
 Tec suddenly attacks an Ogre!
Tec snaps into visibility.
Tec's impressive pierce wounds an Ogre.

< 541h/622H 186v/187V Pos: standing >
< T: Laz TP: sta TC: small wounds E: An Ogre sta EP:  few wounds >
 You block an Ogre's feeble kick with your arm.

< 541h/622H 186v/187V Pos: standing >
< T: Laz TP: sta TC: small wounds E: An Ogre sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 15 ] -=[Your slash wounds an Ogre.]=-
Your darksteel rapier [poor] with a strange black stone murmurs some strange incantations...
You snap into visibility.
[Damage: 74 ] -=[Your concussion blast rips into an Ogre, shattering his soul!]=-
[Damage: 16 ] -=[Your impressive slash wounds an Ogre.]=-
[Damage: 13 ] -=[Your pierce wounds an Ogre.]=-
An Ogre dodges your futile attack.
[Damage: 15 ] -=[Your impressive slash wounds an Ogre.]=-

< 541h/622H 186v/187V Pos: standing >
< T: Laz TP: sta TC: small wounds E: An Ogre sta EP:  nasty wounds >
 You snap into visibility.
You reach for the ground, quickly tossing a clump of dirt at an Ogre's face!

< 541h/622H 186v/187V Pos: standing >
< T: Laz TP: sta TC: small wounds E: An Ogre sta EP:  nasty wounds >
 Tec snaps into visibility.
Tec's pierce strikes an Ogre.
Tec's fine pierce wounds an Ogre.
Tec's fine pierce wounds an Ogre.
Tec's fine pierce wounds an Ogre.
Tec's impressive pierce strikes an Ogre.

< 541h/622H 186v/187V Pos: standing >
< T: Laz TP: sta TC: small wounds E: An Ogre sta EP:  nasty wounds >
 An Ogre misses you.
You dodge an Ogre's vicious attack.
An Ogre misses you.
You snap into visibility.
Tec looks at an Ogre.

< 541h/622H 186v/187V Pos: standing >
< T: Laz TP: sta TC: small wounds E: An Ogre sta EP:  nasty wounds >
 Tec moves in the shadows, suddenly reappearing behind an Ogre!

< 541h/622H 186v/187V Pos: standing >
< T: Laz TP: sta TC: small wounds E: An Ogre sta EP:  nasty wounds >
 
< 541h/622H 186v/187V Pos: standing >
< T: Laz TP: sta TC: small wounds E: An Ogre sta EP:  nasty wounds >
 You snap into visibility.
[Damage: 13 ] -=[Your impressive slash wounds an Ogre.]=-
[Damage: 15 ] -=[Your impressive slash wounds an Ogre.]=-
An Ogre attempts to flee.
An Ogre leaves west.

< 541h/622H 186v/187V Pos: standing >
Tec leaves west.

< 541h/622H 187v/187V Pos: standing >
Circle whom?

< 544h/622H 187v/187V Pos: standing >
Backstab who?

< 544h/622H 187v/187V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -S -W
[5] The corpse of a menacing prisoner is lying here.
A menacing prisoner is standing here.(Red Aura)
Tec (Vampire)(medium) stands in mid-air here, fighting an Ogre.
An Ogre (huge) RaVaGeR *-* Clan Ragnarok *-* stands here, fighting Tec.(Red Aura)

< 544h/622H 186v/187V Pos: standing >
You snap into visibility.
[Damage: 13 ] -=[Your impressive slash wounds an Ogre.]=-

< 545h/622H 186v/187V Pos: standing >
< T: Tec TP: sta TC:few scratches E: An Ogre sta EP:  nasty wounds >
 Tec snaps into visibility.
An Ogre screams in pain as Tec's pierce tears into his flesh.
An Ogre screams in pain as Tec's pierce tears into his flesh.
An Ogre dodges Tec's attack.
An Ogre screams in pain as Tec's pierce tears into his flesh.

< 545h/622H 186v/187V Pos: standing >
< T: Tec TP: sta TC:few scratches E: An Ogre sta EP: pretty hurt >
 An Ogre misses Tec.
An Ogre misses Tec.
An Ogre misses Tec.
Tec snaps into visibility.

< 545h/622H 186v/187V Pos: standing >
< T: Tec TP: sta TC:few scratches E: An Ogre sta EP: pretty hurt >
 
< 545h/622H 186v/187V Pos: standing >
< T: Tec TP: sta TC:few scratches E: An Ogre sta EP: pretty hurt >
 An Ogre parries Tec's lunge at him.
Tec snaps into visibility.
Tec's pierce wounds an Ogre.
An Ogre parries Tec's lunge at him.
Tec's pierce wounds an Ogre.

< 545h/622H 186v/187V Pos: standing >
< T: Tec TP: sta TC:few scratches E: An Ogre sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 13 ] -=[Your slash strikes an Ogre.]=-
[Damage: 11 ] -=[Your impressive slash strikes an Ogre.]=-
[Damage: 16 ] -=[Your slash strikes an Ogre.]=-
[Damage: 15 ] -=[Your impressive slash strikes an Ogre.]=-

< 545h/622H 186v/187V Pos: standing >
< T: Tec TP: sta TC:few scratches E: An Ogre sta EP: pretty hurt >
 You stealthily position yourself behind an Ogre, circling him.

< 545h/622H 186v/187V Pos: standing >
< T: Tec TP: sta TC:few scratches E: An Ogre sta EP: pretty hurt >
 You don't have the necessary skill...
< 545h/622H 186v/187V Pos: standing >
< T: Tec TP: sta TC:few scratches E: An Ogre sta EP: pretty hurt >
 Tec snaps into visibility.
Tec's fine pierce strikes an Ogre.
Tec's impressive pierce strikes an Ogre.
Tec's impressive pierce strikes an Ogre hard.
Tec's fine pierce strikes an Ogre.

< 545h/622H 186v/187V Pos: standing >
< T: Tec TP: sta TC:few scratches E: An Ogre sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 23 ] -=[An Ogre screams in pain as your slash tears into his flesh]=-
[Damage: 27 ] -=[An Ogre screams in pain as your slash tears into his flesh]=-
An Ogre's glowing copper belt was damaged from the massive blow!
[Damage: 20 ] -=[An Ogre screams in pain as your pierce tears into his flesh]=-
[Damage: 25 ] -=[An Ogre screams in pain as your pierce tears into his flesh]=-
[Damage: 24 ] -=[An Ogre screams in pain as your slash tears into his flesh]=-
[Damage: 18 ] -=[An Ogre screams in pain as your slash tears into his flesh]=-
Tec dodges an Ogre's attack.
An Ogre misses Tec.
Tec dodges an Ogre's attack.
Tec snaps into visibility.

< 545h/622H 186v/187V Pos: standing >
< T: Tec TP: sta TC:few scratches E: An Ogre sta EP:  awful >
 Tec snaps into visibility.
Tec's pierce strikes an Ogre hard.
...Suddenly, Tec is engulfed in a swwirling tornado of wind... Sweeping them from battle!

< 545h/622H 186v/187V Pos: standing >
<You snap into visibility.
[Damage: 20 ] -=[An Ogre screams in pain as your slash tears into his flesh]=-
[Damage: 26 ] -=[An Ogre screams in pain as your slash tears into his flesh]=-
[Damage: 22 ] -=[An Ogre screams in pain as your slash tears into his flesh]=-

< 545h/622H 186v/187V Pos: standing >
< T: Laz TP: sta TC: small wounds E: An Ogre sta EP:  awful >
 Tec suddenly attacks an Ogre!
Tec snaps into visibility.
Tec's impressive pierce causes an Ogre to grimace in pain.

< 545h/622H 186v/187V Pos: standing >
< T: Laz TP: sta TC: small wounds E: An Ogre sta EP:  awful >
 You snap into visibility.
-=[An Ogre's impressive crush strikes you.]=-
You dodge an Ogre's vicious attack.
-=[An Ogre's fine crush wounds you.]=-

< 505h/622H 186v/187V Pos: standing >
< T: Laz TP: sta TC: small wounds E: An Ogre sta EP:  awful >
 Tec snaps into visibility.
Tec's impressive pierce hits an Ogre.
An Ogre's boreal iron torque was completely destroyed by the massive blow!
An Ogre is dead! R.I.P.
You receive your share of experience.