The death of [37 Elementalist] Ifix *-* Clan Ragnarok *-* (Troll)

in A Gate Before a Large Mansion

from the perspective of [46 Shadowmage] Psybr o==(=Mithril=Knights=- (Gnome)

<worn as a badge>    an emblem of Shanatar royalty of regeneration (magic) [59%]
<worn on head>       an illithid's circlet of intelligence (invis) (magic)
<worn on eyes>       the eye of the ogre of endurance (magic) (glowing) (humming)
<worn in ear>        a sparkling golden hoop earring (magic) (illuminating)
<worn in ear>        a tiny seashell [poor] (invis) (magic)
<worn on face>       mask of the iron bloodhounds [superior] (glowing)
<worn around neck>   some kharma mind beads [poor] (magic)
<worn around neck>   an amulet of the Neogi Lords [poor] (magic)
<worn on body>       a warsuit of jade wyrmscale of regeneration (glowing)
<worn about body>    the robes of the maelstrom
<worn as quiver>     a silken backsheath of flight (magic) [86%]
<worn about waist>   a belt of fresh blood [superior]
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming) [88%]
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     a well-polished mithril body shield [superior] with a strange dark bloodstone (illuminating) [89%]
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic) (illuminating)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [57%]
<worn on hands>      a pair of moss-covered gloves [superior] (glowing)
<worn on finger>     a ring of fire protection (magic)
<worn on finger>     a glowing white-gold ring (magic) [81%]
<primary weapon>     the mace of mentality[220h 15m 13s]
<worn on legs>       some slime-covered aboleth skin (magic) (glowing)
<worn on feet>       vibrating gnomish charged magical boots [85%]

Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by:   Slow Poison
Enchantments:   Ultravision Farsee Fly Aware Haste Waterbreathing
Herbs:          Medicus
Combat Pulse:   15 Spell Pulse:  0.70 
Leaderboard Points: 1744 

Active Spells:
--------------
vitality (10 minutes)
stone skin (3 minutes)
detect invisibility (54 minutes)


< 570h/570H 150v/150V Pos: standing >
    M..........     
   MMM^.....^^      
  ^ MMM...MM.^ ^.   
 ... MM ^P.MM  ^..  
 .M. MM ^.  M   .   
 ..MMMM ^@M^M^  .   
    MMM^^ ^MM^ .    
 ^  MMM^   ....     
  .. MM ...M^       
   . .MM^^  ^       
    ^..M ^^.        
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 570h/570H 148v/150V Pos: standing >
    MM.........     
    MMM^.....^^     
  ^^ MMM...MM.^ ^   
 .... MM ^P.MM  ^.  
 M.M. MM ^.  M   .  
 ...MMMM @ M^M^  .  
 .   MMM^^ ^MM^ .   
 .^  MMM^   ....    
  ... MM ...M^      
   .. .MM^^  ^      
     ^..M ^^.       
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 570h/570H 146v/150V Pos: standing >
    M..........     
   MMM..........    
    MMM^.....^^     
 .^^ MMM...MM.^ ^.  
 .... MM ^P.MM  ^.  
 M.M. MM @.  M   .  
 ...MMMM ^ M^M^  .  
 .   MMM^^ ^MM^ .   
  ^  MMM^   ....    
   .. MM ...M^      
    . .MM^^  ^      
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 570h/570H 144v/150V Pos: standing >
The sky to northeast is full of flaming meteors!
    ....^.^....     
   MM...........    
  .MMM..........M   
 .  MMM^.....^^  .  
 .^^ MMM...MM.^ ^.  
 .... MM @P.MM  ^.  
 M.M. MM ^.  M   .  
 ...MMMM ^ M^M^  .  
     MMM^^ ^MM^ .   
     MMM^   ....    
    . MM ...M^      
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 570h/570H 143v/150V Pos: standing >
You failed.

< 570h/570H 146v/150V Pos: standing >
    ...^.^.....     
   M............    
  MMM..........M.   
   MMM^.....^^  ..  
 ^^ MMM...MM.^ ^.   
 ... MM ^@.MM  ^..  
 .M. MM ^.  M   .   
 ..MMMM ^ M^M^  .   
    MMM^^ ^MM^ .    
    MMM^   ....     
     MM ...M^       
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A nightcrawler stands in mid-air here, fighting a Shade.
A Shade (small) Cultist *-* Clan Ragnarok *-* stands in mid-air here, fighting a nightcrawler. (Casting) 
A Troll (large) Firestarter *-* Clan Ragnarok *-* stands in mid-air here, fighting a nightcrawler.

< 570h/570H 147v/150V Pos: standing >
You start chanting...

< 570h/570H 148v/150V Pos: standing >
A Shade completes his spell...
A Shade utters the words 'ofzahzf wunsoeuio'
A Shade shudders as an immense rush of life flows into his body!

< 570h/570H 149v/150V Pos: standing >
A Troll starts casting an offensive spell.

< 570h/570H 150v/150V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 233 ] -=[Your giant fist of force causes a Shade to stagger in agony!]=-
A Shade starts casting an offensive spell called 'molten spray'.

< 570h/570H 150v/150V Pos: standing >
A nightcrawler misses a Shade.
A nightcrawler's impressive punch causes a Shade to grimace in pain.
A billowing cloud of darkness erupts from a nightcrawler's mouth!
You snap into visibility.
-=[A nightcrawler consumes you in blackness.]=-
A Shade looks pale, as a nightcrawler breathes blackness.
A Shade is dead! R.I.P.
The last gasps of a Shade cause a sickening chill to run up your spine.
A Shade stops invoking abruptly!
A Troll stops following a Shade.
A Troll looks pale, as a nightcrawler breathes blackness.

< 525h/570H 150v/150V Pos: standing >
<You failed.

< 525h/570H 150v/150V Pos: standing >
<A Troll completes his spell...
A Troll utters the words 'warhunso gsfal'
A Troll points at a nightcrawler.
A blast of molten spray sent by a Troll coats a nightcrawler with searing agony.

< 525h/570H 150v/150V Pos: standing >
< T: A Troll TP: sta TC: small wounds E: nightcrawler sta EP: pretty hurt >
 A nightcrawler dodges your futile attack.
You miss a nightcrawler.

< 525h/570H 150v/150V Pos: standing >
< T: A Troll TP: sta TC: small wounds E: nightcrawler sta EP: pretty hurt >
 A Troll starts casting an offensive spell.

< 525h/570H 150v/150V Pos: standing >
< T: A Troll TP: sta TC: small wounds E: nightcrawler sta EP: pretty hurt >
 You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 525h/570H 150v/150V Pos: standing >
< T: A Troll TP: sta TC: small wounds E: nightcrawler sta EP: pretty hurt >
 A Troll completes his spell...
A Troll utters the words 'warhunso gsfal'
A Troll points at a nightcrawler.
A blast of molten spray sent by a Troll coats a nightcrawler with searing agony.
A nightcrawler is dead! R.I.P.
A look of horror and a silent scream are a nightcrawler's last actions in this world.
A nightcrawler explodes into all corners of the room, covering it in darkness!
The room goes dark!

< 525h/570H 150v/150V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 118 ] -=[Your giant fist of force causes a Troll to stagger in agony!]=-

< 525h/570H 150v/150V Pos: standing >
You start chanting...
You snap into visibility.

< 526h/570H 150v/150V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 116 ] -=[Your giant fist of force causes a Troll to stagger in agony!]=-

< 528h/570H 150v/150V Pos: standing >
You start chanting...
You snap into visibility.

< 530h/570H 150v/150V Pos: standing >
A Troll starts casting an offensive spell called 'molten spray'.

< 531h/570H 150v/150V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 118 ] -=[Your giant fist of force causes a Troll to stagger in agony!]=-

< 532h/570H 150v/150V Pos: standing >
A Troll completes his spell...
A Troll utters the words 'warhunso gsfal'
A Troll points at you.
You snap into visibility.
-=[A Troll fires a blast of molten spray at you, causing unbearable pain.]=-
OUCH!  That really did HURT!
You start chanting...

< 446h/570H 150v/150V Pos: standing >
<You snap into visibility.
You complete your spell...
You snap into visibility.
[Damage: 119 ] -=[Your giant fist of force causes a Troll to stagger in agony!]=-

< 446h/570H 150v/150V Pos: standing >
<You miss a Troll.
You miss a Troll.
You snap into visibility.
A Troll attempts to flee.
A Troll leaves north.

< 446h/570H 150v/150V Pos: standing >
    ...^.^.....     
   M............    
  MMM..........M.   
   MMM^.....^^  ..  
 ^^ MMM..PMM.^ ^.   
 ... MM ^@.MM  ^..  
 .M. MM ^.  M   .   
 ..MMMM ^ M^M^  .   
    MMM^^ ^MM^ .    
    MMM^   ....     
     MM ...M^       
You don't have that spell memorized.

< 446h/570H 150v/150V Pos: standing >
You don't have that spell memorized.

< 446h/570H 150v/150V Pos: standing >
You failed.

< 446h/570H 150v/150V Pos: standing >
You failed.

< 447h/570H 150v/150V Pos: standing >
    .......^...     
   ....^.^......    
  MM.............   
 .MMM..........M..  
   MMM^.....^^  ..  
 ^^ MMM..@MM.^ ^.   
 ... MM ^D.MM  ^..  
 .M. MM ^.  M   .   
  .MMMM ^ M^M^  .   
    MMM^^ ^MM^ .    
    MMM^   ....     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A Troll (large) Firestarter *-* Clan Ragnarok *-* stands in mid-air here.

< 447h/570H 148v/150V Pos: standing >
You start chanting...
You snap into visibility.

< 448h/570H 148v/150V Pos: standing >
A Troll leaves south.

< 449h/570H 148v/150V Pos: standing >
    .......^...     
   ....^.^......    
  MM.............   
 .MMM..........M..  
   MMM^.....^^  ..  
 ^^ MMM..@MM.^ ^.   
 ... MM ^D.MM  ^..  
 .M. MM ^.  M   .   
  .MMMM ^ M^M^  .   
    MMM^^ ^MM^ .    
    MMM^   ....     
You abort your spell before it's done!

< 449h/570H 148v/150V Pos: standing >
    .......^...     
   ....^.^......    
  MM.............   
 .MMM..........M..  
   MMM^.....^^  ..  
 ^^ MMM..@MM.^ ^.   
 ... MM ^D.MM  ^..  
 .M. MM ^P  M   .   
  .MMMM ^ M^M^  .   
    MMM^^ ^MM^ .    
    MMM^   ....     

< 450h/570H 148v/150V Pos: standing >
    .......^...     
   ....^.^......    
  MM.............   
 .MMM..........M..  
   MMM^.....^^  ..  
 ^^ MMM..@MM.^ ^.   
 ... MM ^D.MM  ^..  
 .M. MM ^.  M   .   
  .MMMM ^PM^M^  .   
    MMM^^ ^MM^ .    
    MMM^   ....     

< 450h/570H 148v/150V Pos: standing >
    .......^...     
   ....^.^......    
  MM.............   
 .MMM..........M..  
   MMM^.....^^  ..  
 ^^ MMM..@MM.^ ^.   
 ... MM ^D.MM  ^..  
 .M. MM ^.  M   .   
  .MMMM ^ M^M^  .   
    MMM^^P^MM^ .    
    MMM^   ....     

< 450h/570H 148v/150V Pos: standing >
    .......^...     
   ....^.^......    
  MM.............   
 .MMM..........M..  
   MMM^.....^^  ..  
 ^^ MMM..@MM.^ ^.   
 ... MM ^D.MM  ^..  
 .M. MM ^.  M   .   
  .MMMM ^ M^M^  .   
    MMM^^ PMM^ .    
    MMM^   ....     

< 451h/570H 148v/150V Pos: standing >
    .......^...     
   ....^.^......    
  MM.............   
 .MMM..........M..  
   MMM^.....^^  ..  
 ^^ MMM..@MM.^ ^.   
 ... MM ^D.MM  ^..  
 .M. MM ^.  M   .   
  .MMMM ^ P^M^  .   
    MMM^^ ^MM^ .    
    MMM^   ....     

< 452h/570H 148v/150V Pos: standing >
You failed.

< 453h/570H 148v/150V Pos: standing >
    ...^.^.....     
   M............    
  MMM..........M.   
   MMM^.....^^  ..  
 ^^ MMM...MM.^ ^.   
 ... MM ^@.MM  ^..  
 .M. MM ^.  M   .   
 ..MMMM ^ M^M^  .   
    MMM^^ ^MM^ .    
    MMM^   ....     
     MM ...M^       
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A well-used iron gorget lies here on the ground.
The corpse of a Shade is lying here.

< 453h/570H 146v/150V Pos: standing >
    ...........     
   MM..........M    
   MMM^.....^^  .   
 ^^ MMM...MM.^ ^.   
 ... MM ^D.MM  ^..  
 .M. MM ^@  M   .   
 ..MMMM ^ M^M^  .   
    MMM^^ ^MM^ .    
    MMM^   ....     
   . MM ...M^       
     .MM^^  ^       
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 454h/570H 144v/150V Pos: standing >
    M..........     
   MMM^.....^^      
  ^ MMM...MM.^ ^.   
 ... MM ^D.MM  ^..  
 .M. MM ^.  M   .   
 ..MMMM ^@M^M^  .   
    MMM^^ ^MM^ .    
 ^  MMM^   ....     
  .. MM ...M^       
   . .MM^^  ^       
    ^..M ^^.        
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 454h/570H 143v/150V Pos: standing >
    MM^.....^^      
    MMM...MM.^ ^    
  .. MM ^D.MM  ^.   
 .M. MM ^.  M   .   
 ..MMMM ^ M^M^  .   
    MMM^^@^MM^ .    
 ^  MMM^   ....     
 ... MM ...M^       
  .. .MM^^  ^       
    ^..M ^^.        
    ^^ M   M        
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 455h/570H 142v/150V Pos: standing >
    M^.....^^       
   MMM...MM.^ ^.    
  . MM ^D.MM  ^..   
 M. MM ^.  M   .    
 .MMMM ^ M^M^  .    
   MMM^^ @MM^ .     
   MMM^   ....      
 .. MM ...M^        
  . .MM^^  ^        
   ^..M ^^.         
    ^ M   M         
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 456h/570H 144v/150V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 456h/570H 145v/150V Pos: standing >
    ..........M     
   MM^.....^^  .    
   MMM...MM.^ ^.    
 .. MM ^D.MM  ^..   
 M. MM ^.  M   .    
 .MMMM ^ @^M^  .    
   MMM^^ ^MM^ .     
   MMM^   ....      
  . MM ...M^        
    .MM^^  ^        
    ..M ^^.         
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
(Q)Azikarzith the DemiLich floats through here, observing the Isle of Death.

< 457h/570H 145v/150V Pos: standing >

<map>
Zone: The Forgotten Mansion.
Room: A Gate Before a Large Mansion
</map>

<map>
Zone: The Forgotten Mansion.
Room: A Gate Before a Large Mansion
</map>
A Gate Before a Large Mansion
Obvious exits: -N -W
A Troll (large) Firestarter *-* Clan Ragnarok *-* stands in mid-air here.
A Troll starts casting a spell called 'greater mending'.

< 458h/570H 145v/150V Pos: standing >
You start chanting...

< 458h/570H 146v/150V Pos: standing >
Casting: prismatic ray 

< 460h/570H 150v/150V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 60 ] -=[You send a shimmering shaft of light streaking towards a Troll!]=-
You send a violet shaft of light streaking towards a Troll!
You try to dispel a Troll's magic.
and you have some success!
You send a yellow shaft of light streaking towards a Troll!
A Troll turns pale as some magical force occupies his body, causing all motion to halt.

< 461h/570H 150v/150V Pos: standing >
A Troll stops invoking abruptly!

< 462h/570H 150v/150V Pos: standing >
You start chanting...
You snap into visibility.

< 463h/570H 150v/150V Pos: standing >
Casting: prismatic ray 

< 465h/570H 150v/150V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 62 ] -=[You send a shimmering shaft of light streaking towards a Troll!]=-
Your blow disrupts the magic keeping a Troll frozen.
You send a yellow shaft of light streaking towards a Troll!
A Troll turns pale as some magical force occupies his body, causing all motion to halt.
You send a violet shaft of light streaking towards a Troll!
You try to dispel a Troll's magic.
and you fail miserably...

< 466h/570H 150v/150V Pos: standing >
You start chanting...
You snap into visibility.

< 468h/570H 150v/150V Pos: standing >
Casting: immolate 

< 470h/570H 150v/150V Pos: standing >
You complete your spell...
Your fiery blast strikes a Troll full on!
The intense flames cause a Troll's skin to smolder and burn!
You snap into visibility.
[Damage: 64 ] Your blow disrupts the magic keeping a Troll frozen.

< 471h/570H 150v/150V Pos: standing >
<A Troll attempts to flee.
A Troll leaves north.

< 471h/570H 150v/150V Pos: standing >
A Troll enters from the north.

< 471h/570H 150v/150V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (evil)          
   Orrak                                         (neutral)       
   Pits of Cerberus                              (very good)     
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly good) 
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (very good)     
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (slightly good) 
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (evil)          
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (good)          
   The Lair of the Swamp Troll King              (slightly good) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (slightly good) 
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (good)          
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (very good)     
   Lair of the Gibberling King                   (slightly good) 
   Plane of Air                                  (slightly good) 
   The Kingdom of Torg                           (extremely good)
   Tribal Oasis                                  (extremely good)
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly good) 
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (good)          
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (slightly evil) 
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (good)          
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly good) 
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (pure good)     
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (slightly good) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly good) 
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (slightly good) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (slightly good) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (slightly good) 
   The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (slightly good) 
   The Charcoal Palace                           (good)          
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (slightly good) 
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (extremely good)
   The Bronze Citadel                            (slightly good) 
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (slightly good) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 471h/570H 150v/150V Pos: standing >
You start chanting...
You snap into visibility.

< 471h/570H 150v/150V Pos: standing >
A Troll leaves west.

< 471h/570H 150v/150V Pos: standing >
You abort your spell before it's done!

< 471h/570H 150v/150V Pos: standing >
You snap into visibility.
[Damage: 25 ] -=[Flames smother a Troll, searing and baking him.]=-
You receive your share of experience.
Experience(KILL): Psybr by 2722500.