<worn as a badge> an emblem of Shanatar royalty (magic) [88%]
<worn on head> the diamond crown of Winduin (glowing)
<worn on eyes> the eyes of a bewitched silver dragon [poor] (invis) (glowing)
<worn in ear> a large golden ring
<worn in ear> a large golden ring of endurance
<worn on face> a lithixl beak
<worn around neck> a studded dragonscale neckguard [superior]
<worn around neck> a string of disembodied hands
<worn on body> a suit embodying ethereal soul shards [89%]
<worn about body> the cloak of multi-colored beads (magic) (glowing)
<worn on back> an ermineskin backpack
<worn as quiver> a marksman's quiver (magic)
<worn about waist> the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>a dark sapphire belt buckle from Faerie Realm
<worn on arms> a pair of frost-rimed cold iron vambraces [poor] (magic)
<worn around wrist> a bracelet of dracolich hide (magic) (humming)
<worn around wrist> a bracer of dracolich scales [superior] (invis) (magic)
<worn on hands> some black leather gloves with mithril blades
<worn on finger> a glowing faerie ring [84%]
<worn on finger> a glowing faerie ring
<primary weapon> the granite dagger 'BloodFeast' (magic)[238h 3m 36s]
<secondary weapon> a wicked black dagger named 'Sanguine Blessing' [poor] with a strange black stone (magic)
<worn on legs> a pair of blood-stained wyrm scale leggings (magic) [85%]
<worn on feet> some black leather boots fit with adamantium heel blades
</map>
Above the City of Arachdrathos
Obvious exits: -E -W
A huge black worm is burrowing through the cavern walls.
< 739h/690H 192v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Above the City of Arachdrathos
</map>
Above the City of Arachdrathos
Obvious exits: -E -W
< 739h/690H 191v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Above the City of Arachdrathos
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: Above the City of Arachdrathos
</map>
Above the City of Arachdrathos
Obvious exits: -E -W
A young noble walks along in violet garb.(Red Aura)
< 739h/690H 190v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Above the City of Arachdrathos
</map>
Above the City of Arachdrathos
Obvious exits: -E -W
< 739h/690H 189v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Above House Sa'Zarn
</map>
Above House Sa'Zarn
Obvious exits: -E -W -U -D
< 739h/690H 188v/196V Pos: standing >
< 739h/690H 190v/196V Pos: standing >
< 739h/690H 194v/196V Pos: standing >
You see nothing special...
< 738h/690H 196v/196V Pos: standing >
You quickly scan the area.
A young Ilithian who is not far off to your east.
A thoqqua who is rather far off to your east.
A young Sa'Zaran who is not far off above you.
A gentle rothe who is not far off below you.
< 738h/690H 196v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Above the City of Arachdrathos
</map>
Above the City of Arachdrathos
Obvious exits: -E -W
< 738h/690H 194v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Above the City of Arachdrathos
</map>
Above the City of Arachdrathos
Obvious exits: -E -W
< 738h/690H 192v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Above the City of Arachdrathos
</map>
Above the City of Arachdrathos
Obvious exits: -E -W
< 738h/690H 190v/196V Pos: standing >
< 738h/690H 191v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Below Arachdrathos' Back Door
</map>
Below Arachdrathos' Back Door
Obvious exits: -E -W -U -D
< 738h/690H 191v/196V Pos: standing >
< 738h/690H 192v/196V Pos: standing >
The web continues.
You extend your sights downward.
Near the Back Door of Arachdrathos
Obvious exits: -U -D
< 738h/690H 196v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Near the Back Door of Arachdrathos
</map>
Near the Back Door of Arachdrathos
Obvious exits: -U -D
< 738h/690H 194v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: An Intersection in the Web
</map>
An Intersection in the Web
Obvious exits: -E -W -U -D
< 738h/690H 192v/196V Pos: standing >
< 738h/690H 192v/196V Pos: standing >
You quickly scan the area.
A young zarbonite who is not far off to your east.
A gentle rothe who is a brief walk away to your east.
A young Olipthian who is rather far off to your east.
A young Sa'Zaran who is in the distance to your east.
A young Olipthian who is not far off to your west.
A young zarbonite who is rather far off to your west.
A drow commoner who is in the distance to your west.
A young zochran who is in the distance to your west.
A young Sa'Zaran who is in the distance to your west.
A rebellious svirfneblin who is a brief walk away above you.
A young zarbonite who is close by below you.
A rebellious svirfneblin who is a brief walk away below you.
A young Ilithian who is rather far off below you.
A young zochran who is in the distance below you.
< 738h/690H 194v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Above House Slin
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: Above House Slin
</map>
Above House Slin
Obvious exits: -U -D
A young noble walks along in bronze garb.(holy)(Red Aura)
< 738h/690H 193v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: At the Entrance to House Slin
</map>
At the Entrance to House Slin
Obvious exits: -N -E -W -U -D
< 738h/690H 192v/196V Pos: standing >
< 738h/690H 193v/196V Pos: standing >
The entrance to House Slin is to the north.
You extend your sights northward.
Before House Slin
Obvious exits: -S -U
< 738h/690H 196v/196V Pos: standing >
<map>
Zone: Arachdrathos Guilds.
Room: Before House Slin
</map>
Before House Slin
Obvious exits: -S -U
< 738h/690H 194v/196V Pos: standing >
< 738h/690H 194v/196V Pos: standing >
The stairs spiral up the outside of the tower.
You extend your sights upward.
Spiraling up the Side of House Slin
Obvious exits: -U -D
A small pile of coins lies here.
An adamantine dagger with hooked teeth lies here.
A pool of slime is blocking the stairway.(Red Aura)
< 738h/690H 194v/196V Pos: standing >
Score information for Laz
Level: 47 Race: Shade Class: Rogue / Thief Sex: Male
Hit points: 738(690) Moves: 194(196)
Coins carried: 0 platinum 0 gold 1 silver 1 copper
Compression ratio: 87%
Status: Standing.
Frags: +7.68 Deaths: 33
Disguised as: a rakshasa tribesman (Good)
Detecting: Invisible Evil Good Magic Life Holiness
Protected from: Evil Good Fire Cold Living All but High Circle Spells
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Listen Sneaking
Combat Pulse: 16 Spell Pulse: 0.70
Leaderboard Points: 1242
Active Spells:
--------------
farsee (44 minutes)
vitality (3 minutes)
< 738h/690H 194v/196V Pos: standing >
You quickly scan the area.
An ochre slime guardian who is close by above you.
< 738h/690H 194v/196V Pos: standing >
You don't find anything you didn't see before.
< 738h/690H 194v/196V Pos: standing >
<map>
Zone: Arachdrathos Guilds.
Room: Spiraling up the Side of House Slin
</map>
<map>
Zone: Arachdrathos Guilds.
Room: Spiraling up the Side of House Slin
</map>
Spiraling up the Side of House Slin
Obvious exits: -U -D
A small pile of coins lies here.
An adamantine dagger with hooked teeth lies here.
A pool of slime is blocking the stairway.(Red Aura)
< 738h/690H 192v/196V Pos: standing >
You get a small pile of coins.
There were: 47 gold coins.
< 737h/690H 192v/196V Pos: standing >
You quickly scan the area.
You see nothing.
< 737h/690H 193v/196V Pos: standing >
< 737h/690H 196v/196V Pos: standing >
The stairs spiral into the spire.
You extend your sights upward.
House Slin Commons
Obvious exits: -N -E -S -W# -D
You sense a lifeform nearby.
You sense a lifeform nearby.
< 737h/690H 196v/196V Pos: standing >
You quickly scan the area.
You see nothing.
< 737h/690H 196v/196V Pos: standing >
Ok.
You put 0 platinum, 47 gold, 1 silver, and 1 copper coins into a bottomless bag of the illithids.
< 737h/690H 196v/196V Pos: standing >
Saving Laz.
< 737h/690H 196v/196V Pos: standing >
<map>
Zone: Arachdrathos Guilds.
Room: Before House Slin
</map>
Before House Slin
Obvious exits: -S -U
< 737h/690H 194v/196V Pos: standing >
< 737h/690H 194v/196V Pos: standing >
The web of arachdrathos lies to the south.
You extend your sights southward.
At the Entrance to House Slin
Obvious exits: -N -E -W -U -D
< 737h/690H 194v/196V Pos: standing >
Saving Laz.
< 737h/690H 194v/196V Pos: standing >
Score information for Laz
Level: 47 Race: Shade Class: Rogue / Thief Sex: Male
Hit points: 737(690) Moves: 196(196)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 87%
Status: Standing.
Frags: +7.68 Deaths: 33
Disguised as: a rakshasa tribesman (Good)
Detecting: Invisible Evil Good Magic Life Holiness
Protected from: Evil Good Fire Cold Living All but High Circle Spells
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Listen Sneaking
Combat Pulse: 16 Spell Pulse: 0.70
Leaderboard Points: 1242
Active Spells:
--------------
farsee (44 minutes)
vitality (3 minutes)
< 737h/690H 196v/196V Pos: standing >
You quickly scan the area.
You see nothing.
< 737h/690H 196v/196V Pos: standing >
You quickly scan the area.
An ochre slime guardian who is close by above you.
< 737h/690H 196v/196V Pos: standing >
< 737h/690H 196v/196V Pos: standing >
You quickly scan the area.
An ochre slime guardian who is close by above you.
< 737h/690H 196v/196V Pos: standing >
< 736h/690H 196v/196V Pos: standing >
You quickly scan the area.
An ochre slime guardian who is close by above you.
< 736h/690H 196v/196V Pos: standing >
Saving Laz.
< 736h/690H 196v/196V Pos: standing >
Score information for Laz
Level: 47 Race: Shade Class: Rogue / Thief Sex: Male
Hit points: 736(690) Moves: 196(196)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 87%
Status: Standing.
Frags: +7.68 Deaths: 33
Disguised as: a rakshasa tribesman (Good)
Detecting: Invisible Evil Good Magic Life Holiness
Protected from: Evil Good Fire Cold Living All but High Circle Spells
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Listen Sneaking
Combat Pulse: 16 Spell Pulse: 0.70
Leaderboard Points: 1242
Active Spells:
--------------
farsee (44 minutes)
vitality (3 minutes)
< 736h/690H 196v/196V Pos: standing >
The web of arachdrathos lies to the south.
You extend your sights southward.
At the Entrance to House Slin
Obvious exits: -N -E -W -U -D
< 736h/690H 196v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: At the Entrance to House Slin
</map>
At the Entrance to House Slin
Obvious exits: -N -E -W -U -D
< 736h/690H 194v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Nearing House Slin
</map>
Nearing House Slin
Obvious exits: -E -W
< 736h/690H 192v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Along the Web of Arachdrathos
</map>
Along the Web of Arachdrathos
Obvious exits: -E -W
< 736h/690H 190v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: An Intersection in the Web
</map>
An Intersection in the Web
Obvious exits: -E -W -U -D
< 736h/690H 189v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Along the Webwalk of Arachdrathos
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: Along the Webwalk of Arachdrathos
</map>
Along the Webwalk of Arachdrathos
Obvious exits: -E -W
A young noble walks along in ghost white garb.(Red Aura)
< 736h/690H 188v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Along the Webwalk
</map>
Along the Webwalk
Obvious exits: -E -W
< 736h/690H 187v/196V Pos: standing >
You quickly scan the area.
A young zarbonite who is close by to your east.
A young zochran who is not far off to your east.
A young Sa'Zaran who is close by to your west.
A young zarbonite who is in the distance to your west.
< 736h/690H 188v/196V Pos: standing >
< 736h/690H 189v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: An Intersection in the Web
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: An Intersection in the Web
</map>
An Intersection in the Web
Obvious exits: -E -W -U -D
A young noble walks along in bronze garb.(holy)(Red Aura)
< 736h/690H 188v/196V Pos: standing >
< 736h/690H 189v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: On a Meridian Skein
</map>
On a Meridian Skein
Obvious exits: -U -D
< 736h/690H 191v/196V Pos: standing >
< 736h/690H 192v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: An Intersection Well Below the Marketplace
</map>
An Intersection Well Below the Marketplace
Obvious exits: -E -W -U -D
< 736h/690H 192v/196V Pos: standing >
< 736h/690H 194v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Along the Webwalk on a Meridian Skein
</map>
Along the Webwalk on a Meridian Skein
Obvious exits: -U -D
< 736h/690H 193v/196V Pos: standing >
< 736h/690H 194v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: An Intersection Well Below the Marketplace
</map>
An Intersection Well Below the Marketplace
Obvious exits: -E -W -U -D
< 736h/690H 194v/196V Pos: standing >
< 736h/690H 194v/196V Pos: standing >
You quickly scan the area.
Momilion who is close by to your east.
Asteriatorm who is rather far off to your east.
A svrifneblin slave who is in the distance to your east.
A young zochran who is in the distance to your east.
Beligron who is close by to your west.
A young Sa'Zaran who is not far off to your west.
A young Olipthian who is a brief walk away to your west.
A durithalite golem who is rather far off above you.
A young zarbonite who is not far off below you.
A young Olipthian who is a brief walk away below you.
A giant zarbon who is in the distance below you.
< 736h/690H 194v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Along the Webwalk on a Meridian Skein
</map>
Along the Webwalk on a Meridian Skein
Obvious exits: -U -D
< 736h/690H 192v/196V Pos: standing >
< 736h/690H 192v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: An Intersection Well Below the Marketplace
</map>
An Intersection Well Below the Marketplace
Obvious exits: -E -W -U -D
< 736h/690H 191v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: A Radial Skein
</map>
A Radial Skein
Obvious exits: -U -D
< 736h/690H 190v/196V Pos: standing >
< 736h/690H 191v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Below the Marketplace
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: Below the Marketplace
</map>
Below the Marketplace
Obvious exits: -E -U -D
A huge bipedal creature made out of glowing red stone stands here.
< 736h/690H 190v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Along the Webwalk
</map>
Along the Webwalk
Obvious exits: -U -D
< 736h/690H 189v/196V Pos: standing >
< 736h/690H 190v/196V Pos: standing >
< 736h/690H 192v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: High Above the Great Web City
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: High Above the Great Web City
</map>
High Above the Great Web City
Obvious exits: -U -D
A gentle rothe chews some cud.
< 736h/690H 191v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: On the Cliff's Edge
</map>
On the Cliff's Edge
Obvious exits: -E -S -W -D
< 736h/690H 190v/196V Pos: standing >
Alas, you cannot go that way. . . .
< 736h/690H 191v/196V Pos: standing >
You quickly scan the area.
A slave trader who is close by to your east.
A drow attendant who is close by to your east.
A gatekeeper who is not far off to your east.
A Drow Elf who is rather far off to your south.
A baby aboleth who is rather far off to your south.
A baby aboleth who is in the distance to your south.
A gentle rothe who is close by below you.
A durithalite golem who is a brief walk away below you.
< 735h/690H 196v/196V Pos: standing >
< 735h/690H 196v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: The Cliffside Plaza
</map>
The Cliffside Plaza
Obvious exits: -N -S -W
< 735h/690H 194v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: Magic Square
</map>
Magic Square
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
< 735h/690H 192v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: North of the Reflecting Pool
</map>
North of the Reflecting Pool
Obvious exits: -N -E -S -W
< 735h/690H 190v/196V Pos: standing >
<map>
Zone: Arachdrathos - Drow City.
Room: On the Reflecting Pool
</map>
<map>
Zone: Arachdrathos - Drow City.
Room: On the Reflecting Pool
</map>
On the Reflecting Pool
Obvious exits: -N -E -S -W
A Drow Elf (medium) stands in mid-air here. (Non-Fraggable)
A little tentacled fish swims in the pool.(Red Aura)
< 735h/690H 189v/196V Pos: standing >
You quickly scan the area.
A gentle rothe who is rather far off to your north.
A young zochran who is close by to your east.
A young zarbonite who is not far off to your east.
The weaponsmith who is not far off to your east.
A baby aboleth who is close by to your south.
A gentle rothe who is not far off to your south.
A young zarbonite who is not far off to your south.
A durithalite elemental who is not far off to your south.
A durithalite elemental who is not far off to your south.
A spore ball who is a brief walk away to your south.
A durithalite golem who is a brief walk away to your south.
A durithalite golem who is a brief walk away to your south.
A durithalite golem who is rather far off to your south.
A durithalite elemental who is rather far off to your south.
A durithalite elemental who is rather far off to your south.
A durithalite elemental who is rather far off to your south.
A Llzazan merchant who is not far off to your west.
< 735h/690H 190v/196V Pos: standing >
< 735h/690H 194v/196V Pos: standing >
You snap into visibility.
[Damage: 49 ] -=[A Drow Elf makes a strange sound as you place the granite dagger 'BloodFeast' in his back.]=-
< 735h/690H 196v/196V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
You parry a Drow Elf's lunge at you.
< 735h/690H 196v/196V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 11 ] -=[Your impressive pierce strikes a Drow Elf very hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 26 ] -=[Your powerful pierce causes a Drow Elf to grimace in pain.]=-
[Damage: 13 ] -=[Your pierce enshrouds a Drow Elf in a mist of blood.]=-
A Drow Elf dodges your futile attack.
A Drow Elf just barely gets his shield up to block your attack.
[Damage: 10 ] -=[Your impressive pierce causes a Drow Elf to grimace in pain.]=-
[Damage: 9 ] -=[Your fine pierce grievously wounds a Drow Elf.]=-
A Drow Elf is incapacitated and will slowly die, if not aided.
A Drow Elf slumps to the ground.
< 735h/690H 196v/196V Pos: standing >
<
< 735h/690H 196v/196V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
< 735h/690H 196v/196V Pos: standing >
<Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 6 ] -=[Your fine pierce hits a Drow Elf.]=-
A Drow Elf is dead! R.I.P.
You receive your share of experience.