The death of [21 Cleric] Chor (Goblin)

in a Well Traveled Path

from the perspective of [50 Earth Magus] Naj o==(=Mithril=Knights=- (Vampire)

<worn as a badge>    an ashen badge of the Laduguer artisans (glowing) [81%]
<worn on head>       an ancient crown of elven royalty (glowing) (humming)
<worn on eyes>       an eyepatch of swirling shadows (glowing) [82%]
<worn in ear>        a scaled earring [poor]
<worn in ear>        a glowing jade earring (glowing) [84%]
<worn on face>       a white hot mask of living flame [poor] (glowing) [70%]
<worn around neck>   some kharma mind beads
<worn around neck>   a charm made of dwarf bone
<worn on body>       some ringmail bearing the crest of Clan BloodyFist [superior]
<worn about body>    the frost-covered cloak of the north wind [poor] (invis)
<worn on back>       a large leather backpack
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (glowing) [77%]
<worn about waist>   a belt of swirling shadows [superior] [82%]
<worn on belt buckle>a mystical serpent runed grimoire [superior]
<attached to belt>   a potion of greater invisibility
<worn on arms>       some moss-covered sleeves [superior] (glowing)
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  some wooden beads of enlightenment (glowing) [83%]
<worn around wrist>  a bracelet made from leaves of nightshade [superior]
<worn on hands>      a pair of crystalized gloves (glowing) (humming) [79%]
<worn on finger>     the ring of celestial wonders (glowing)
<worn on finger>     a ring of the Tentabeast [superior] (glowing)
<held>               a swirling staff of air conjuration (glowing)[172h 22m 9s]
<worn on legs>       some shin-guards of subterfuge [superior] [50%]
<worn on feet>       boots of endurance [superior]

 ^**   *****  
  ^^*  ****   
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W

< 752h/752H 193v/206V Pos: standing >
The cursed sun makes your skin crack and burn!
  MM..M^^^^   
 .^.^^^*****  
 ^^^^*******  
 ..^*^@.....  
 ^^^*M *****  
 ^^**   ****  
  ^^^*  ***   
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W

< 735h/752H 192v/206V Pos: standing >
You quickly scan the area.
A mature leucrotta who is a brief walk away to your north.
An immature leucrotta who is almost out of sight to your south.
A humming bird who is close by to your west.
A cute fuzzy squirrel who is close by to your west.
A mother deer who is close by to your west.
A rather buff looking deer who is close by to your west.
A swift who is close by to your west.
A weevil who is not far off to your west.
A battle scarred seagull who is not far off to your west.
An immature leucrotta who is not far off to your west.
A small sparrow who is not far off to your west.
A mistgrave hare who is not far off to your west.
A mother deer who is a brief walk away to your west.
A doe who is a brief walk away to your west.
A robin who is a brief walk away to your west.
A swift who is rather far off to your west.
A doe who is rather far off to your west.
A warthog who is rather far off to your west.
An immature leucrotta who is rather far off to your west.
A deadly looking wolf who is in the distance to your west.
A humming bird who is in the distance to your west.
A mistgrave hare who is almost out of sight to your west.

< 735h/752H 194v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>
Within Smokeveil Forest
Obvious exits: -N -E -S -W
A humming bird is here flying from flower to flower.
A cute and fuzzy squirrel moves around the forest here.
A mother deer is looking for her wayward child.
A rather buff looking deer moves about here.
A swift walks around here looking for food.

< 735h/752H 195v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>
Within Smokeveil Forest
Obvious exits: -N -E -S -W
[82] A tiny green plant is on the ground here.
A weevil walks on the ground here looking for food.
A battle scarred seagull circles here looking for a fight.
An immature leucrotta wanders around looking for scraps of food.
A small sparrow flaps his wings frantically.
A majestic bluejay circles here looking for food.
A mistgrave hare hops around here looking for food.
A robin circles here looking for her lost child.
A weevil walks on the ground here looking for food.

< 735h/752H 194v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>
Within Smokeveil Forest
Obvious exits: -N -E -S -W
A charred plant lays on the ground here.
A mother deer is looking for her wayward child.
A doe moves about here looking for her mother.
A robin circles here looking for her lost child.
A battle scarred seagull circles here looking for a fight.

< 735h/752H 193v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>
Within Smokeveil Forest
Obvious exits: -N -E -S -W
[82] A tiny green plant is on the ground here.
A swift walks around here looking for food.
A cute and fuzzy squirrel moves around the forest here.
A doe moves about here looking for her mother.
A dangerous looking warthog roams about here.
An immature leucrotta wanders around looking for scraps of food.

< 735h/752H 193v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>
Within Smokeveil Forest
Obvious exits: -E -S -W
A dew faerie flys around here.
A deadly looking wolf stands here eyes glowing fire.
A majestic bluejay circles here looking for food.
A cute and fuzzy squirrel moves around the forest here.
A humming bird is here flying from flower to flower.

< 735h/752H 192v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>
Within Smokeveil Forest
Obvious exits: -E -S
A mistgrave hare hops around here looking for food.
A majestic bluejay circles here looking for food.
A ravenous chipmunk lurks here.
A humming bird is here flying from flower to flower.
A rather buff looking deer moves about here.

< 736h/752H 192v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 736h/752H 193v/206V Pos: standing >
You quickly scan the area.
A dew faerie who is close by to your east.
A deadly looking wolf who is close by to your east.
A cute fuzzy squirrel who is close by to your east.
A humming bird who is close by to your east.
A cute fuzzy squirrel who is not far off to your east.
A doe who is not far off to your east.
A small sparrow who is a brief walk away to your east.
A battle scarred seagull who is a brief walk away to your east.
A weevil who is rather far off to your east.
An immature leucrotta who is rather far off to your east.
A small sparrow who is rather far off to your east.
A majestic bluejay who is rather far off to your east.
A mistgrave hare who is rather far off to your east.
A weevil who is rather far off to your east.
A humming bird who is in the distance to your east.
A rather buff looking deer who is in the distance to your east.
A swallow who is close by to your south.
A humming bird who is close by to your south.
A cute fuzzy squirrel who is close by to your south.
A wandering adventurer who is rather far off to your south.
A traveling adventurer who is rather far off to your south.
A village commoner who is in the distance to your south.
A wandering merchant who is in the distance to your south.

< 737h/752H 196v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: Within Smokeveil Forest
</map>
Within Smokeveil Forest
Obvious exits: -N -E -S
A swallow flys here looking for food.
A humming bird is here flying from flower to flower.
A humming bird is here flying from flower to flower.
A cute and fuzzy squirrel moves around the forest here.

< 739h/752H 198v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -S -W

< 739h/752H 198v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -S
A wandering merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.

< 740h/752H 197v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -S
A wandering adventurer roams here looking for some excitement.
A muscular villager wanders here looking to start a fight.
A pudgy commoner wanders here looking for something to eat.
A traveling merchant wanders here looking to buy some wares.

< 740h/752H 196v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -W
A traveling adventurer roams here looking for some excitement.
A village commoner wanders here in search of something to do.
A wandering merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.

< 740h/752H 196v/206V Pos: standing >
A wandering adventurer enters from the west.
Alas, you cannot go that way. . . .

< 741h/752H 197v/206V Pos: standing >
A muscular villager enters from the north.

< 741h/752H 199v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -E -W
A traveling merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.
A wandering merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.

< 742h/752H 198v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -E
A small villager wanders here looking for something to do.
A wandering merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.

< 742h/752H 197v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 743h/752H 199v/206V Pos: standing >
You quickly scan the area.
A Goblin who is close by to your north.
A muscular villager who is close by to your north.
A small villager who is close by to your north.
A traveling merchant who is close by to your east.
A traveling adventurer who is close by to your east.
A traveling adventurer who is not far off to your east.
A village commoner who is not far off to your east.
A traveling adventurer who is not far off to your east.

< 743h/752H 200v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -S -U
A few drops of fresh blood are scattered around the area.
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
The corpse of a pudgy commoner is lying here.
A peasant commoner wanders here with his head held low.
A Goblin (small) sits resting. (Non-Fraggable)
A muscular villager wanders here looking to start a fight.
A small villager wanders here looking for something to do.

< 744h/752H 200v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 744h/752H 201v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 745h/752H 202v/206V Pos: standing >
You feel your skin soften and return to normal.

< 750h/752H 206v/206V Pos: standing >

< 751h/752H 206v/206V Pos: standing >

< 752h/752H 206v/206V Pos: standing >
You say 'die kenon friend'

< 752h/752H 206v/206V Pos: standing >
You say 'die kenon friend'

< 752h/752H 206v/206V Pos: standing >
You say 'die kenon friend'

< 752h/752H 206v/206V Pos: standing >
You start chanting...
You snap into visibility.

< 752h/752H 206v/206V Pos: standing >
Casting: disintegrate 

< 752h/752H 206v/206V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Goblin!
[Damage: 89 ] -=[You smile happily as your disintegration ray hits a Goblin!]=-

< 752h/752H 206v/206V Pos: standing >
A small villager enters from the south.

< 752h/752H 206v/206V Pos: standing >
You start chanting...

< 752h/752H 206v/206V Pos: standing >
Casting: disintegrate 

< 752h/752H 206v/206V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Goblin!
[Damage: 96 ] -=[You smile happily as your disintegration ray hits a Goblin!]=-

< 752h/752H 206v/206V Pos: standing >
You start chanting...

< 752h/752H 206v/206V Pos: standing >
A Goblin clambers to her feet.

< 752h/752H 206v/206V Pos: standing >
A Goblin attempts to flee.
A Goblin leaves up.

< 752h/752H 206v/206V Pos: standing >
You abort your spell before it's done!

< 752h/752H 206v/206V Pos: standing >
Slay whom?

< 752h/752H 206v/206V Pos: standing >
A traveling merchant enters from the south.
Slay whom?

< 752h/752H 206v/206V Pos: standing >
Slay whom?

< 752h/752H 206v/206V Pos: standing >
You start chanting...

< 752h/752H 206v/206V Pos: standing >
Casting: wall of stone **

< 752h/752H 206v/206V Pos: standing >
Casting: wall of stone *

< 752h/752H 206v/206V Pos: standing >
Casting: wall of stone 

< 752h/752H 206v/206V Pos: standing >
You complete your spell...

< 752h/752H 206v/206V Pos: standing >
Oof! a small villager bumps into a greyish stone wall...

<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>
Rushdie Inn
Obvious exits: -S# -D
A few drops of fresh blood are scattered around the area.
A Goblin (small) stands here. (Non-Fraggable)
A tiny infant has been abandoned here, left to die.

< 752h/752H 204v/206V Pos: standing >
Ok.

< 752h/752H 204v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: A Room of Peace
</map>
A Room of Peace
Obvious exits: -N

< 752h/752H 203v/206V Pos: standing >
None here are loyal subjects of yours!

< 752h/752H 203v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>
Rushdie Inn
Obvious exits: -S -D
Puddles of fresh blood cover the ground.
A tiny infant has been abandoned here, left to die.

< 752h/752H 205v/206V Pos: standing >
Slay whom?

< 752h/752H 205v/206V Pos: standing >
A Goblin enters from below.

< 752h/752H 205v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -S -U
Puddles of fresh blood cover the ground.
A greyish stone wall is here to the south. (Illusion)
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
The corpse of a pudgy commoner is lying here.
A traveling merchant wanders here looking to buy some wares.
A small villager wanders here looking for something to do.
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.
A small villager wanders here looking for something to do.

< 752h/752H 204v/206V Pos: standing >
Slay whom?

< 752h/752H 204v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>
Rushdie Inn
Obvious exits: -S -D
Fresh blood covers everything in the area.
A Goblin (small) stands here. (Non-Fraggable)
A tiny infant has been abandoned here, left to die.

< 752h/752H 204v/206V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage:  3 ] -=[Your fine punch strikes a Goblin very hard.]=-

< 752h/752H 204v/206V Pos: standing >
< T: Naj TP: sta TC:excellent E: A Goblin sta EP:  awful >
 A Goblin attempts to flee.
A Goblin leaves down.

< 752h/752H 204v/206V Pos: standing >
A Goblin enters from below.

< 752h/752H 204v/206V Pos: standing >
A Goblin leaves south.

< 752h/752H 204v/206V Pos: standing >
Ok.

< 752h/752H 204v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 752h/752H 204v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -S -U
Fresh blood covers everything in the area.
A greyish stone wall is here to the south. (Illusion)
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
The corpse of a pudgy commoner is lying here.
A traveling merchant wanders here looking to buy some wares.
A small villager wanders here looking for something to do.
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.
A small villager wanders here looking for something to do.

< 752h/752H 203v/206V Pos: standing >
You start chanting...

< 752h/752H 204v/206V Pos: standing >
Casting: conjure elemental **

< 752h/752H 206v/206V Pos: standing >
Casting: conjure elemental *

< 752h/752H 206v/206V Pos: standing >
You complete your spell...
An earth elemental forms from the stone beneath your feet.
An earth elemental starts following you.
An earth elemental says 'Your wish is my command, Naj!'

< 752h/752H 206v/206V Pos: standing >
An earth elemental's skin seems to turn to stone.

< 752h/752H 206v/206V Pos: standing >
An earth elemental is now a member of your group.

< 752h/752H 206v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>
Rushdie Inn
Obvious exits: -S# -D
A few drops of fresh blood are scattered around the area.
A tiny infant has been abandoned here, left to die.
An earth elemental enters from below.

< 752h/752H 204v/206V Pos: standing >

< 752h/752H 204v/206V Pos: standing >
Ok.

< 752h/752H 204v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: A Room of Peace
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: A Room of Peace
</map>
A Room of Peace
Obvious exits: -N
A Goblin (small) stands here. (Non-Fraggable)
An earth elemental enters from the north.

< 752h/752H 203v/206V Pos: standing >

< 752h/752H 203v/206V Pos: standing >
Ok.
A Goblin spits in your face. Yuck!

< 752h/752H 204v/206V Pos: standing >
Ok.
A Goblin avoids being bashed by an earth elemental, who loses its balance and falls.
A Goblin attempts to flee.
A Goblin tries to flee, but can't make it out of here!

< 752h/752H 206v/206V Pos: standing >
A Goblin attempts to flee.
A Goblin tries to flee, but can't make it out of here!

< 752h/752H 206v/206V Pos: standing >
A Goblin attempts to flee.
A Goblin tries to flee, but can't make it out of here!

< 752h/752H 206v/206V Pos: standing >
A Goblin attempts to flee.
A Goblin tries to flee, but can't make it out of here!

< 752h/752H 206v/206V Pos: standing >
A Goblin opens the door.

< 752h/752H 206v/206V Pos: standing >
A Goblin misses an earth elemental.
A Goblin attempts to flee.
A Goblin tries to flee, but can't make it out of here!

< 752h/752H 206v/206V Pos: standing >
A Goblin attempts to flee.
A Goblin leaves north.

< 752h/752H 206v/206V Pos: standing >
Ok.

< 752h/752H 206v/206V Pos: standing >
It's already closed!

< 752h/752H 206v/206V Pos: standing >
It's already closed!

< 752h/752H 206v/206V Pos: standing >
Ok.

< 752h/752H 206v/206V Pos: standing >
An earth elemental rises to its feet.

< 752h/752H 206v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>
Rushdie Inn
Obvious exits: -S -D
Fresh blood covers everything in the area.
A tiny infant has been abandoned here, left to die.
An earth elemental enters from the south.

< 752h/752H 205v/206V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -S -U
A few drops of fresh blood are scattered around the area.
A greyish stone wall is here to the south. (Illusion)
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
The corpse of a pudgy commoner is lying here.
A Goblin (small) stands here. (Non-Fraggable)
A traveling merchant wanders here looking to buy some wares.
A small villager wanders here looking for something to do.
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.
A small villager wanders here looking for something to do.
An earth elemental enters from above.

< 752h/752H 204v/206V Pos: standing >
A Goblin tries to destroy a greyish stone wall...

< 752h/752H 204v/206V Pos: standing >
Ok.
A Goblin avoids being bashed by an earth elemental, who loses its balance and falls.

< 752h/752H 205v/206V Pos: standing >
An earth elemental's decent crush seriously wounds a Goblin.

< 752h/752H 206v/206V Pos: standing >
A Goblin misses an earth elemental.

< 752h/752H 206v/206V Pos: standing >
You start chanting...

< 752h/752H 206v/206V Pos: standing >
Casting: disintegrate 

< 752h/752H 206v/206V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Goblin!
[Damage: 23 ] -=[You smile happily as your disintegration ray hits a Goblin!]=-
A Goblin is dead! R.I.P.
You receive your share of experience.