The death of [46 Pyrokinetic] Dozzo *-* Clan Ragnarok *-* (Githyanki)

in Rugged Grasslands Along the Coast

from the perspective of [46 Pyrokinetic] Dozzo *-* Clan Ragnarok *-* (Githyanki)

<worn in ear>        a fragile cured leather earring
<worn on face>       an illithid tentacle mask
<worn around neck>   a tarnished limestone collar
<worn around neck>   a skin-wrapped obsidian torque
<worn about body>    some long flowing robes
<worn about waist>   an illithidskin belt
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<primary weapon>     a jeweled emerald stiletto

An orcish merchant leaves west.

<map>
Zone: Storm Port.
Room: Gale Road
</map>

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
   Gale Road runs north to south on the west end of Storm Port,
almost directly below the aqueduct.  The packed earth road is quite
moist, both from spill from above and the proximity to the harbour.
The orcs do not seem to mind, though, and have become quite used
to almost mud-like terrain.
Obvious exits: -North -South -Up   
A jet black bear forages for some food.

< 75h/289H 120v/124V Pos: standing >

<map>
Zone: Storm Port.
Room: Squall Road and Gale Road Intersection
</map>
Squall Road and Gale Road Intersection
   In the early days, Storm Port consisted solely of the harbour,
several small supply shops, and naval barracks connected by two
roads.  Squall Road was one of those two.  The second, Gale Road
begins north to south here.  Between these two roads a path was a
cut through rocky terrain to the flat area of the harbour. To this
day Gale and Squall Roads are still the most used streets in the city.
Obvious exits: -North -East  -West 

< 75h/289H 119v/124V Pos: standing >
Alas, you cannot go that way. . . .

< 75h/289H 119v/124V Pos: standing >
Alas, you cannot go that way. . . .

< 75h/289H 119v/124V Pos: standing >
Alas, you cannot go that way. . . .

< 76h/289H 119v/124V Pos: standing >
Alas, you cannot go that way. . . .

< 76h/289H 120v/124V Pos: standing >

<map>
Zone: Storm Port.
Room: East Gates of Storm Port
</map>

<map>
Zone: Storm Port.
Room: East Gates of Storm Port
</map>
East Gates of Storm Port
   The second entrance is here, with a path leading east to west, from
outside the city to the connector of Gale and Squall Road.  These
gates are most commonly used for the disembarking passengers of the
harbour wishing to head elsewhere in the country as it provides a
quick route from the harbour to outside the city.  The guards here
continue to remain vigilant of any unwelcome visitors, foremost being
the races of good.
Obvious exits: -East  -West 
An Orc guards the gates from invaders here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)
An Orc guards the gates from invaders here.(Red Aura)

< 77h/289H 119v/124V Pos: standing >

<map>
Zone: Storm Port.
Room: Before the East Gates
</map>
Before the East Gates
   Much like the southern gates, the trail leading up to the east is
surrounded by large jagged rocks, making travel across anywhere but
through the path quite dangerous.  If one would happen to slip or
fall one would find oneself's impaled on several stalagmite-like
formations.  It is probable to imagine this trail being cut through
the rocks by duergar stone masons or perhaps incendiary devices.
Obvious exits: -East  -West 

< 77h/289H 118v/124V Pos: standing >

<map>
Zone: Storm Port.
Room: The Road to Storm Port
</map>

<map>
Zone: Storm Port.
Room: The Road to Storm Port
</map>
The Road to Storm Port
   The road continues west towards the gates of the city, littered
with trash from both the locals and travellers.  Though this stone
road is fairly well used, it is also quite dangerous and caution
is advised while travelling through the rugged terrain. Even from
here the sounds of the city are quite loud, as would be expected.
Obvious exits: -East  -West 
A female Orc wanders the city here, bitching at the males she passes.(Red Aura)

< 78h/289H 116v/124V Pos: standing >

< 78h/289H 117v/124V Pos: standing >

<map>
Zone: Storm Port.
Room: The Road to Storm Port
</map>
The Road to Storm Port
   The road continues west towards the gates of the city, littered
with trash from both the locals and travellers.  Though this stone
road is fairly well used, it is also quite dangerous and caution
is advised while travelling through the rugged terrain. Even from
here the sounds of the city are quite loud, as would be expected.
Obvious exits: -East  -West 

< 78h/289H 115v/124V Pos: standing >

<map>
Zone: Storm Port.
Room: The Road to Storm Port
</map>

<map>
Zone: Storm Port.
Room: The Road to Storm Port
</map>
The Road to Storm Port
   This pathway has been cut through the rocky terrain of the area
and turned into a fairly well used road to the harbour city of
Storm Port.   The trail continues through the treacherous terrain
that protects the harbour from elements and towards the gates of
the city.  A group of mercenaries stand here, looking to the western
gates and muttering something rather rude about orcs in general.
Obvious exits: -East  -West 
A Soldier of Fortune stands with his companions here.
A Soldier of Fortune stands with his companions here.
A Soldier of Fortune stands here pondering his next move.

< 79h/289H 113v/124V Pos: standing >
                
                
                
                
     .^@        
    ..+.        
 ...M*+*.       
  ****.*..      
   ++.+**..     
Rugged Grasslands Along the Coast
Obvious exits: -North -East  -South -West 

< 79h/289H 111v/124V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 80h/289H 112v/124V Pos: standing >
                
                
                
     .^.        
    ..+@        
 ...M*+*.       
 .****.*..      
  *++.+**..     
   +******.     
Rugged Grasslands Along the Coast
Obvious exits: -North -East  -South -West 

< 81h/289H 110v/124V Pos: standing >
 .+.    
 *+@.   
 *.*..  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 81h/289H 109v/124V Pos: standing >
 *+*.   
 *.@..  
 .+**.  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 81h/289H 107v/124V Pos: standing >
 *.*..  
 .+@*.  
 *****  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 82h/289H 105v/124V Pos: standing >
 .+**.  
 **@**  
 **.**  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 82h/289H 103v/124V Pos: standing >
   .M*+*.       
  ****.*..      
 **++.+**..     
 **+******.     
 **.***@**..    
 ..+**...*....  
 ..+*.........  
  .+.^..^^^^.   
   +MM^^^MMM    
Rugged Grasslands Along the Coast
Obvious exits: -North -East  -South -West 

< 83h/289H 102v/124V Pos: standing >

		Score information for Dozzo

Level: 46   Race: Githyanki   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 83(289)   Mana: 976(976)   Moves: 102(124)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing.
Frags:   -0.17   Deaths:   23
Detecting:      Invisible Evil Good Magic Life
Protected from: Fire
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Tower of Iron Will
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points:  442 

Active Spells:
--------------
intellect fortress (7 minutes)
tower of iron will (6 minutes)
aura sight (19 minutes)
enhance strength (29 minutes)
enhance dexterity (29 minutes)
enhance agility (29 minutes)
enhance constitution (29 minutes)
well-rested bonus (125 minutes)
inertial barrier (13 minutes)
energy containment (13 minutes)
cannibalize (13 minutes)
flesh armor (8 minutes)
fly (62 minutes)


< 83h/289H 102v/124V Pos: standing >
 *****  
 **@.*  
 **...  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 84h/289H 100v/124V Pos: standing >
 +****  
 .*@*.  
 +**..  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 84h/289H 98v/124V Pos: standing >
 *+***  
 *.@**  
 .+**.  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 84h/289H 97v/124V Pos: standing >
   **...M*+*    
  ***.****.*.   
 ...***++.+**.  
 M^.***+******  
 MM^.**@***.**  
 MM^M..+**...*  
 MMMM..+*.....  
  MMMM.+.^..^   
   MMMM+MM^^    
A Ruined Path Once Covered by Cobblestones
Obvious exits: -North -East  -South -West 

< 85h/289H 95v/124V Pos: standing >
 ***+*  
 .*@.*  
 M..+*  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 85h/289H 93v/124V Pos: standing >
 .***+  
 ^.@*.  
 ^M..+  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 86h/289H 91v/124V Pos: standing >
   .****...M    
  M^.***.****   
 MMM...***++.+  
 ^MMM^.***+***  
 ^MMMM^@**.***  
 ^^^MM^M..+**.  
 *M^MMMM..+*..  
  *^MMMMM.+.^   
   *^MMMMM+M    
Rugged Grasslands Along the Coast
Obvious exits: -North -East  -South -West 

< 86h/289H 90v/124V Pos: standing >
   ^.****...    
  MM^.***.***   
 ^MMM...***++.  
 ^^MMM^.***+**  
 .^MMMM@.**.**  
 *^^^MM^M..+**  
 **M^MMMM..+*.  
  **^MMMMM.+.   
   **^MMMMM+    
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 87h/289H 88v/124V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 87h/289H 88v/124V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 87h/289H 89v/124V Pos: standing >
   ^.****...    
  MM^.***.***   
 ^MMM...***++.  
 ^^MMM^.***+**  
 .^MMMM@.**.**  
 *^^^MM^M..+**  
 **M^MMMM..+*.  
  **^MMMMM.+.   
   **^MMMMM+    
There is too much adrenaline pumping through your body right now.

< 88h/289H 89v/124V Pos: standing >
   ^.****...    
  MM^.***.***   
 ^MMM...***++.  
 ^^MMM^.***+**  
 .^MMMM@.**.**  
 *^^^MM^M..+**  
 **M^MMMM..+*.  
  **^MMMMM.+.   
   **^MMMMM+    

< 89h/289H 89v/124V Pos: standing >

< 89h/289H 90v/124V Pos: standing >
   ..**..       
  M^.****...M   
 MMM^.***.****  
 ^MMM...***++.  
 ^^MMM^@***+**  
 .^MMMM^.**.**  
 *^^^MM^M..+**  
  *M^MMMM..+*   
   *^MMMMM.+    
Rugged Grasslands Along the Coast
Obvious exits: -North -East  -South -West 

< 90h/289H 88v/124V Pos: standing >
   ***..        
  ^..**..   .   
 MM^.****...M*  
 MMM^.***.****  
 ^MMM..@***++.  
 ^^MMM^.***+**  
 .^MMMM^.**.**  
  ^^^MM^M..+*   
   M^MMMM..+    
Rugged Grasslands Along the Coast
Obvious exits: -North -East  -South -West 

< 90h/289H 86v/124V Pos: standing >
   ***..        
  ^..**..   .   
 MM^.****...M*  
 MMM^.***.****  
 ^MMM..@***++.  
 ^^MMM^.***+**  
 .^MMMM^.**.**  
  ^^^MM^.M.+*   
   M^MMMM..+    
 ****.  
 .*@*.  
 ...**  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 91h/289H 84v/124V Pos: standing >
 **..   
 **@*.  
 .***.  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 91h/289H 83v/124V Pos: standing >
 .**..  
 .*@**  
 ^.***  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 91h/289H 81v/124V Pos: standing >
 ..**.  
 ^.@**  
 M^.**  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 92h/289H 79v/124V Pos: standing >
 ***..  
 ..@*.  
 ^.***  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 92h/289H 77v/124V Pos: standing >
 **..   
 **@..  
 ..**.  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 93h/289H 76v/124V Pos: standing >
 ***..  
 .*@*.  
 ^..**  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 93h/289H 74v/124V Pos: standing >
 .***.  
 ..@**  
 M^..*  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 94h/289H 72v/124V Pos: standing >
   MMM          
  MMMM...       
 MMMM..*...     
 MMMM^.***..    
 *^MMM.@***..   
 *^^MMM^..**..  
 **^MMMM^.****  
  *^MMMMM^.**   
   ^^^^MMM..    
Rugged Grasslands Along the Coast
Obvious exits: -North -East  -South -West 

< 94h/289H 71v/124V Pos: standing >
 ..*..  
 ^.@**  
 M..**  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 94h/289H 69v/124V Pos: standing >
 M...   
 ..@..  
 ^.***  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 95h/289H 67v/124V Pos: standing >
     MM         
   MMMM         
   MMMM         
  MMMM          
 MMMMM.@.       
 MMMM..*...     
 MMMM^.***..    
  ^MMM..***..   
   ^MMM^..**    
Rugged Grasslands Along the Coast
Obvious exits: -North -East  -South -West 

< 95h/289H 65v/124V Pos: standing >
    MM          
  MMMM          
  MMMM          
 MMMM           
 MMMM..@        
 MMM..*...      
 MMM^.***..     
  MMM..***..    
   MMM^..**.    
Rugged Grasslands Along the Coast
Obvious exits: -North -East  -South -West 

< 96h/289H 64v/124V Pos: standing >

< 96h/289H 64v/124V Pos: standing >
   MMM          
  MMMM          
 MMMM           
 MMMM...        
 MMM..*@..      
 MMM^.***..     
 ^MMM..***..    
  ^MMM^..**..   
   MMMM^.***    
Rugged Grasslands Along the Coast
Obvious exits: -North -East  -South -West 

< 97h/289H 62v/124V Pos: standing >
   MM           
  MMM           
 MMM            
 MMM...         
 MM..*.@.       
 MM^.***..      
 MMM..***..     
  MMM^..**..    
   MMM^.****    
Rugged Grasslands Along the Coast
Obvious exits: -North -East  -South -West 

< 97h/289H 60v/124V Pos: standing >
 *...   
 **@..  
 .***.  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 97h/289H 59v/124V Pos: standing >
   M            
  M             
 MM...          
 M..*...        
 M^.***@.       
 MM..***..      
 MMM^..**..     
  MMM^.****..   
   MMM^.***.    
Rugged Grasslands Along the Coast
Obvious exits: -North -East  -South -West 

< 98h/289H 57v/124V Pos: standing >
 **..   
 **@..  
 ..**.  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 98h/289H 55v/124V Pos: standing >
 ***..  
 ..@*.  
 ^.***  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 99h/289H 53v/124V Pos: standing >
 ..**.  
 ^.@**  
 M^.**  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 99h/289H 52v/124V Pos: standing >
 .**..  
 .*@**  
 ^.***  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 100h/289H 50v/124V Pos: standing >
 **..   
 **@*.  
 .***.  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 100h/289H 48v/124V Pos: standing >
 *..    
 **@..  
 ***.*  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 100h/289H 47v/124V Pos: standing >
 ***..  
 **@.*  
 ..***  
A Dense Patch of Spruce Trees
Obvious exits: -North -East  -South -West 

< 101h/289H 45v/124V Pos: standing >

< 101h/289H 45v/124V Pos: standing >
   ..           
  **..     .^   
 ..**..   ..+.  
 ^.****...M*+*  
 M^.***@****M*  
 MM...***++.+*  
 MMM^.***+****  
  MMM^.**.***   
   MM^.M.+**    
Rugged Grasslands Along the Coast
Obvious exits: -North -East  -South -West 

< 102h/289H 43v/124V Pos: standing >

< 102h/289H 44v/124V Pos: standing >
a bottomless bag of the illithids does not contain the numbla.

< 103h/289H 44v/124V Pos: standing >
   ..           
  **..     .^   
 ..**..   ..+.  
 ^.****...M*+*  
 M^.***@****.*  
 MM...***++.+*  
 MMM^.***+****  
  MMM^.**.***   
   MM^.M.+**    
You do not have that item.

< 103h/289H 44v/124V Pos: standing >
   ..           
  **..     .^   
 ..**..   ..+.  
 ^.****...M*+*  
 M^.***@****.*  
 MM...***++.+*  
 MMM^.***+****  
  MMM^.**.***   
   MM^.M.+**    

< 104h/289H 44v/124V Pos: standing >

< 104h/289H 45v/124V Pos: standing >
   ..           
  **..     .^   
 ..**..   ..+.  
 ^.****...M*+*  
 M^.***@****.*  
 MM...***++.+*  
 MMM^.***+****  
  MMM^.**.***   
   MM^.M.+**    

< 104h/289H 45v/124V Pos: standing >
   ..           
  **..     .^   
 ..**..   ..+.  
 ^.****...M*+*  
 M^.***@****.*  
 MM...***++.+*  
 MMM^.***+****  
  MMM^.**.***   
   MM^.M.+**    
An orcish merchant enters from the east.

< 105h/289H 45v/124V Pos: standing >
   ..           
  **..     .^   
 ..**..   ..+.  
 ^.****...M*+*  
 M^.***@****.*  
 MM...***++.+*  
 MMM^.***+****  
  MMM^.**.***   
   MM^.M.+**    
An orcish merchant snaps into visibility.
-=[Out of nowhere, an orcish merchant stabs you in the back.]=-
YIKES!  Another hit like that, and you've had it!!
With a swift tug an orcish merchant wrenches the weapon free, ramming it into you again.
-=[Out of nowhere, an orcish merchant stabs you in the back.]=-
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.
-=[