The death of [46 Assassin] Doza o==(=Mithril=Knights=- (Dwarf)

in Gale Road

from the perspective of [50 Zealot] Zoku *-* Clan Ragnarok *-* (Orc)

<worn as a badge>    a sigil of vile corruption (humming)
<worn on head>       a ram horned helm of demonic allegiance (humming)
<worn on eyes>       the eye of the ogre of endurance (glowing) (humming)
<worn in ear>        a hoop of twisting obsidian (humming) [79%]
<worn in ear>        a pair of silver earrings with red rubies
<worn on face>       a sandstorm mask [85%]
<worn around neck>   a troglodyte witchdoctor's spirit pouch (glowing) [80%]
<worn around neck>   the necklace of resilience [poor]
<worn on body>       the barbed mail of the battlerager king (humming) [84%]
<worn about body>    a fur-lined silk robe [poor] [58%]
<worn as quiver>     a silken backsheath of flight [73%]
<worn about waist>   a belt encrusted with black sapphires [poor] (invis)
<worn on belt buckle>a dreamcasters scepter of stars
<worn on arms>       some bone white sleeves
<held as shield>     a well-polished mithril body shield [84%]
<worn around wrist>  a rusty platinum bracelet from The Hall of Knighthood [88%]
<worn around wrist>  a spiked electrum bracer of precision
<worn on hands>      the gloves of the storm [83%]
<worn on finger>     a glowing ruby ring
<worn on finger>     a crystalline ring
<primary weapon>     a barbed whip dubbed 'Cometstrike'
<worn on legs>       some shin-guards of subterfuge of precision
<worn on feet>       some boots of yellow flames [poor] (glowing) [74%]

An Orc guards the docks viciously.(Red Aura)
An orc warrior enters from the east.
An orc warrior enters from the east.

< 961h/961H 147v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: The Southern Docks
</map>

<map>
Zone: Storm Port.
Room: The Southern Docks
</map>
The Southern Docks
Obvious exits: -E -W
An Orc sailor searches for his ship along the pier.(Red Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
An orc warrior enters from the east.
An orc warrior enters from the east.

< 961h/961H 146v/148V Pos: standing >

< 961h/961H 146v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>
The Docks of Storm Port
Obvious exits: -N -E
A tall Orc stresses over all the work to do in the harbour.(Red Aura)
An Orc sailor searches for his ship along the pier.(Red Aura)
An orc warrior enters from the east.
An orc warrior enters from the east.

< 961h/961H 147v/148V Pos: standing >

< 961h/961H 147v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>
The Docks of Storm Port
Obvious exits: -N -E -S -W
An Orc harbour worker runs about performing his duties.(Red Aura)
An orc warrior enters from the south.
An orc warrior enters from the south.

< 961h/961H 146v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: The Harbour Master's Station
</map>
The Harbour Master's Station
Obvious exits: -S
A small wooden desk sits in the center of the room.
An orc warrior enters from the south.
An orc warrior enters from the south.

< 961h/961H 145v/148V Pos: standing >
Alas, you cannot go that way. . . .

< 961h/961H 145v/148V Pos: standing >
Alas, you cannot go that way. . . .

< 961h/961H 146v/148V Pos: standing >
Alas, you cannot go that way. . . .

< 961h/961H 147v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>
The Docks of Storm Port
Obvious exits: -N -E -S -W
An Orc harbour worker runs about performing his duties.(Red Aura)
An orc warrior enters from the north.
An orc warrior enters from the north.

< 961h/961H 147v/148V Pos: standing >

< 961h/961H 147v/148V Pos: standing >
It rains a bit harder.

< 961h/961H 147v/148V Pos: standing >
You quickly scan the area.
A harbour worker who is not far off to your east.
An orc dock guard who is not far off to your east.
An orc dock guard who is not far off to your east.
An orc shipwright who is not far off to your east.
Ra who is a brief walk away to your east.
Orax who is a brief walk away to your east.
The harbour master who is close by to your south.
An orc sailor who is close by to your south.

< 961h/961H 147v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>
The Northern Docks
Obvious exits: -E -W
An orc warrior enters from the west.
An orc warrior enters from the west.

< 961h/961H 146v/148V Pos: standing >

< 961h/961H 146v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>
The Northern Docks
Obvious exits: -E -W
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc guards the docks viciously.(Red Aura)
An Orc guards the docks viciously.(Red Aura)
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)
An orc warrior enters from the west.
An orc warrior enters from the west.

< 961h/961H 146v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>
The Northern Docks
Obvious exits: -E -W
A small diamond has been left here, sparkling.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Carrack bor i morkret floats here.
The Caravel Evol Intent floats here.
The Destroyer Jagdpanzer floats here.
The Galleon OHNO floats here.
The Galleon Wolfgang Poe Express floats here.
The Galleon //\._./\\ floats here.
The Sloop Oi floats here.
The Ketch koda floats here.
The Clipper Dark Rider floats here.
The Galleon Titanic! floats here.
The Sloop SMYGARN floats here.
The Yacht SHARKTAIL floats here.
The Sloop my dingaling floats here.
The Sloop Amazing Pink Unicorn floats here.
The Sloop Spritely floats here.
The Sloop Old School floats here.
*Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Orax (Kobold)(small) stands in mid-air here.
An orc warrior enters from the west.
An orc warrior enters from the west.

< 961h/961H 146v/148V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 961h/961H 147v/148V Pos: standing >
The day has begun.

< 961h/961H 148v/148V Pos: standing >
A harbour worker enters from the west.

< 961h/961H 148v/148V Pos: standing >
Bryken disembarks from the Carrack bor i morkret.

< 961h/961H 148v/148V Pos: standing >

< 961h/961H 148v/148V Pos: standing >

< 961h/961H 148v/148V Pos: standing >
Ra boards the Ketch koda.

< 961h/961H 148v/148V Pos: standing >
Bryken boards the Galleon Titanic!.

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>
The Northern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.(Red Aura)
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)
An orc warrior enters from the east.
An orc warrior enters from the east.

< 961h/961H 147v/148V Pos: standing >

< 961h/961H 147v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>

<map>
Zone: Storm Port.
Room: The Northern Docks
</map>
The Northern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.(Red Aura)
An orc warrior enters from the east.
An orc warrior enters from the east.

< 961h/961H 146v/148V Pos: standing >

< 961h/961H 146v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>
The Docks of Storm Port
Obvious exits: -N -E -S -W
An Orc harbour worker runs about performing his duties.(Red Aura)
An orc warrior enters from the east.
An orc warrior enters from the east.

< 961h/961H 145v/148V Pos: standing >

< 961h/961H 146v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: Before the Docks of Storm Port
</map>
Before the Docks of Storm Port
Obvious exits: -E -W
[10] A small bandage rests upon the ground here.
An orc warrior enters from the east.
An orc warrior enters from the east.

< 961h/961H 147v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -E -S
An orc warrior enters from the east.
An orc warrior enters from the east.

< 961h/961H 146v/148V Pos: standing >

< 961h/961H 146v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: Before the Docks of Storm Port
</map>
Before the Docks of Storm Port
Obvious exits: -E -W
[10] A small bandage rests upon the ground here.
An orc warrior enters from the west.
An orc warrior enters from the west.

< 961h/961H 147v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>
The Docks of Storm Port
Obvious exits: -N -E -S -W
An Orc harbour worker runs about performing his duties.(Red Aura)
An orc warrior enters from the west.
An orc warrior enters from the west.

< 961h/961H 146v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: The Harbour Master's Station
</map>
The Harbour Master's Station
Obvious exits: -S
A small wooden desk sits in the center of the room.
An orc warrior enters from the south.
An orc warrior enters from the south.

< 961h/961H 145v/148V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your south.
The harbour master who is not far off to your south.
An orc sailor who is not far off to your south.

< 961h/961H 145v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>
The Docks of Storm Port
Obvious exits: -N -E -S -W
An Orc harbour worker runs about performing his duties.(Red Aura)
An orc warrior enters from the north.
An orc warrior enters from the north.

< 961h/961H 147v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>
The Docks of Storm Port
Obvious exits: -N -E
A tall Orc stresses over all the work to do in the harbour.(Red Aura)
An Orc sailor searches for his ship along the pier.(Red Aura)
An orc warrior enters from the north.
An orc warrior enters from the north.

< 961h/961H 146v/148V Pos: standing >

< 961h/961H 146v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>

<map>
Zone: Storm Port.
Room: The Docks of Storm Port
</map>
The Docks of Storm Port
Obvious exits: -N -E -S -W
An Orc harbour worker runs about performing his duties.(Red Aura)
An orc warrior enters from the south.
An orc warrior enters from the south.

< 961h/961H 146v/148V Pos: standing >

< 961h/961H 147v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: Before the Docks of Storm Port
</map>
Before the Docks of Storm Port
Obvious exits: -E -W
[10] A small bandage rests upon the ground here.
An orc warrior enters from the east.
An orc warrior enters from the east.

< 961h/961H 147v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -E -S
An orc warrior enters from the east.
An orc warrior enters from the east.

< 961h/961H 146v/148V Pos: standing >
You quickly scan the area.
A harbour worker who is not far off to your east.
An orc dock guard who is a brief walk away to your east.
An orc dock guard who is rather far off to your east.
An orc shipwright who is rather far off to your east.
Ra who is in the distance to your east.
A harbour worker who is in the distance to your east.
Orax who is in the distance to your east.
A vampire antipaladin who is close by to your south.
A jet black bear who is not far off to your south.

< 961h/961H 146v/148V Pos: standing >
A vampire antipaladin sneaks in from the south.

< 961h/961H 146v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: Tempest Avenue and Gale Road Intersection
</map>
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W
An orc warrior enters from the north.
An orc warrior enters from the north.

< 961h/961H 147v/148V Pos: standing >

< 961h/961H 147v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: Gale Road
</map>

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -E -S
*A vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An orc warrior enters from the south.
An orc warrior enters from the south.

< 961h/961H 146v/148V Pos: standing >

< 961h/961H 146v/148V Pos: standing >

< 961h/961H 148v/148V Pos: standing >
A vampire antipaladin snaps into visibility.
[Damage:  1 ] -=[Your whip grazes a vampire antipaladin.]=-
A vampire antipaladin snaps into visibility.

< 961h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC:excellent E: a vampire antipaladin sta EP: few scratches >
 An orc warrior says 'Today is a good day to die!'

< 961h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC:excellent E: a vampire antipaladin sta EP: few scratches >
 A vampire antipaladin attempts to flee.
A vampire antipaladin leaves north.

< 961h/961H 148v/148V Pos: standing >
A vampire antipaladin enters from the north.
Who should the spell be cast upon?  You must specify a target!

< 961h/961H 148v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: East End of North Storm Street and Gale Road
</map>

<map>
Zone: Storm Port.
Room: East End of North Storm Street and Gale Road
</map>
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
A black crow hops through the streets, pecking at trash.
An orc warrior enters from the south.
An orc warrior enters from the south.

< 961h/961H 147v/148V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 961h/961H 147v/148V Pos: standing >
An orc commoner enters from above.

< 961h/961H 147v/148V Pos: standing >

<map>
Zone: Storm Port.
Room: Gale Road
</map>

<map>
Zone: Storm Port.
Room: Gale Road
</map>
Gale Road
Obvious exits: -N -E -S
*A vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An orc warrior enters from the north.
An orc warrior enters from the north.

< 961h/961H 146v/148V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 961h/961H 146v/148V Pos: standing >
A vampire antipaladin snaps into visibility.
-=[Out of nowhere, a vampire antipaladin stabs you in the back.]=-
[Damage:  6 ] -=[A vampire antipaladin ignites into black flames as he hits you!]=-
A vampire antipaladin snaps into visibility.
[Damage:  8 ] -=[A vampire antipaladin shivers from the unnatural cold as he hits you!]=-
A Dwarf's disguise falls apart!
-=[Out of nowhere, a Dwarf stabs you in the back.]=-
A Dwarf snaps into visibility.
[Damage:  5 ] -=[A Dwarf ignites into black flames as he hits you!]=-
A Dwarf snaps into visibility.
[Damage:  7 ] -=[A Dwarf shivers from the unnatural cold as he hits you!]=-

< 840h/961H 147v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 840h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sta EP: few scratches >
 An orc warrior says 'Prepare to fight me, too!'

< 840h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sta EP: few scratches >
 You failed.

< 840h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sta EP: few scratches >
 A Dwarf's body appears to recover from the affects of the potion.

< 840h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sta EP: few scratches >
 A Dwarf attempts to flee.
A Dwarf tries to flee, but can't make it out of here!

< 840h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sta EP: few scratches >
 An orc warrior says 'For glory!'
Your devotion to your god causes you to unleash a Flurry of attacks against a Dwarf!
You say 'What once was lost, is now found upon your skull!'
You miss a Dwarf.
You miss a Dwarf.
A Dwarf snaps into visibility.
[Damage:  1 ] -=[Your whip grazes a Dwarf.]=-
You miss a Dwarf.

< 840h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sta EP: few scratches >
 A Dwarf attempts to flee.
A Dwarf leaves north.

< 840h/961H 148v/148V Pos: standing >

< 840h/961H 148v/148V Pos: standing >

< 841h/961H 148v/148V Pos: standing >
A Dwarf enters from the north.

< 841h/961H 148v/148V Pos: standing >
Gale Road
Obvious exits: -N -E -S
*A Dwarf (medium)  o==(=Mithril=Knights=- stands in mid-air here.(Gold Aura)
An orc warrior stands ready to fight. (minion) (Red Aura)
An orc warrior stands ready to fight. (minion) (Red Aura)

< 842h/961H 148v/148V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
A black crow who is not far off to your north.
A harbour worker who is not far off to your east.
Bryken who is a brief walk away to your east.
Ra who is a brief walk away to your east.
Orax who is a brief walk away to your east.
An orc dock guard who is a brief walk away to your east.
An orc dock guard who is rather far off to your east.
An orc shipwright who is rather far off to your east.
A harbour worker who is in the distance to your east.
An orc commoner who is close by to your south.
A jet black bear who is not far off to your south.

< 842h/961H 148v/148V Pos: standing >
A Dwarf snaps into visibility.
-=[A Dwarf's pierce wounds you.]=-
A Dwarf snaps into visibility.
[Damage:  3 ] -=[A Dwarf ignites into black flames as he hits you!]=-
A Dwarf snaps into visibility.
[Damage:  5 ] -=[A Dwarf shivers from the unnatural cold as he hits you!]=-
-=[Out of nowhere, a Dwarf stabs you in the back.]=-
A Dwarf snaps into visibility.
[Damage:  5 ] -=[A Dwarf ignites into black flames as he hits you!]=-
A Dwarf snaps into visibility.
[Damage:  7 ] -=[A Dwarf shivers from the unnatural cold as he hits you!]=-
With a swift tug a Dwarf wrenches the weapon free, ramming it into you again.
-=[Out of nowhere, a Dwarf stabs you in the back.]=-
A Dwarf snaps into visibility.
[Damage:  3 ] -=[A Dwarf ignites into black flames as he hits you!]=-
A Dwarf snaps into visibility.
[Damage:  5 ] -=[A Dwarf shivers from the unnatural cold as he hits you!]=-

< 738h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sta EP: few scratches >
 
< 739h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sta EP: few scratches >
 Orax enters from the east.
Ra enters from the east.
Bryken enters from the east.

< 739h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sta EP: few scratches >
 Bryken tackles a Dwarf square in the chest knocking the wind out of him!

< 739h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sit EP: few scratches >
 
< 739h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sit EP: few scratches >
 Orax leaves east.

< 739h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sit EP: few scratches >
 An orc warrior says 'Today is a good day to die!'

< 739h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sit EP: few scratches >
 Ra snaps into visibility.

< 739h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sit EP: few scratches >
 Ra wills the flames of the abyss to overwhelm and consume thier foe...
A Dwarf snaps into visibility.
A Dwarf screams and doubles over in agony as searing heat ignites within his body.
A Dwarf snaps into visibility.
A Dwarf suddenly looks in pain as he moves.
You start chanting...

< 739h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sit EP:  few wounds >
 An orc commoner enters from the south.

< 739h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sit EP:  few wounds >
 A Dwarf snaps into visibility.
Bryken's fine slash wounds a Dwarf.
A Dwarf snaps into visibility.
Bryken ignites into black flames as he hits a Dwarf!
A Dwarf snaps into visibility.
Bryken shivers as he hits a Dwarf.
Bryken's crude pierce grazes a Dwarf.
A Dwarf snaps into visibility.
Bryken ignites into black flames as he hits a Dwarf!
A Dwarf snaps into visibility.
Bryken shivers as he hits a Dwarf.
Bryken's slash wounds a Dwarf.
A Dwarf snaps into visibility.
Bryken ignites into black flames as he hits a Dwarf!
A Dwarf snaps into visibility.
Bryken shivers as he hits a Dwarf.
Bryken's slash wounds a Dwarf.
A Dwarf snaps into visibility.
Bryken ignites into black flames as he hits a Dwarf!
A Dwarf snaps into visibility.
Bryken shivers as he hits a Dwarf.

< 739h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sit EP:  few wounds >
 Casting: flame strike *

< 739h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sit EP:  few wounds >
 You dodge a Dwarf's vicious attack.
A Dwarf misses you.
A Dwarf suddenly appears a bit confused!
You watch in glee as a Dwarf looks dazzled.
A Dwarf misses you.
A Dwarf snaps into visibility.
Orax enters from the east.

< 739h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sit EP:  few wounds >
 An orc warrior says 'Today is a good day to die!'
An orc warrior suddenly attacks a Dwarf!
An orc warrior misses a Dwarf.

< 739h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sit EP:  few wounds >
 You complete your spell...
A Dwarf snaps into visibility.
[Damage: 35 ] A Dwarf snaps into visibility.
[Damage: 35 ] -=[You call down a roaring flamestrike which hits a Dwarf dead on!]=-

< 739h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sit EP:  nasty wounds >
 Ra wills the flames of the abyss to overwhelm and consume thier foe...
A Dwarf snaps into visibility.
A Dwarf screams and doubles over in agony as searing heat ignites within his body.
A Dwarf snaps into visibility.

< 739h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sit EP: pretty hurt >
 You start chanting...

< 739h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sit EP: pretty hurt >
 Casting: flame strike *

< 739h/961H 148v/148V Pos: standing >
< T: Zoku TP: sta TC: small wounds E: A Dwarf sit EP: pretty hurt >
 Ra wills the flames of the abyss to overwhelm and consume thier foe...
A Dwarf snaps into visibility.
A Dwarf screams and doubles over in agony as searing heat ignites within his body.
A Dwarf snaps into visibility.
A Dwarf's dangling crimson earring [superior] shattered in bits as the tortured body spasms and quivers!
A Dwarf's long flowing girth of spidersilk shattered in bits as the tortured body spasms and quivers!
A Dwarf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zoku by 13333333.
The smell of fresh blood enters your body, infusing you with power!