The death of [ 1 BeRSeRKeR] Omster (ShadowBeast)

in Grassy Hills Covered with Exotic Shrubs

from the perspective of [48 Thief] Laz o==(=Mithril=Knights=- (Shade)

<worn as a badge>    a clump of glowing fuzz
<worn on head>       a blood-red Vistani bandana
<worn on eyes>       a collapsable platinum prospector's monocle
<worn in ear>        a large golden ring [superior]
<worn in ear>        a large golden ring
<worn on face>       the mask of draconic deviance [poor] (glowing)
<worn around neck>   the fangs of the balor
<worn around neck>   a string of disembodied hands [79%]
<worn on body>       a shining golden breast plate [poor]
<worn about body>    the cloak of ripping
<worn on back>       an ermineskin backpack
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone
<worn about waist>   a belt adorned by shrunken heads [superior]
<worn on belt buckle>a glowing white pearl (glowing)
<worn on arms>       the sleeves of impskin
<worn around wrist>  a whitestone bracer
<worn on hands>      some black leather gloves with mithril blades
<worn on finger>     a ring of destruction (glowing)
<worn on finger>     a blue earthstone ring
<primary weapon>     a darksteel rapier [superior] with a strange black stone (glowing)
<secondary weapon>   an otherworldly stiletto of soul-taking with a strange black stone
<worn on legs>       a pair of vapor leggings [poor]
<worn on feet>       some black leather boots fit with adamantium heel blades

A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 425h/425H 165v/166V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 425h/425H 163v/166V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W

< 425h/425H 161v/166V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -W

< 425h/425H 159v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 425h/425H 160v/166V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S
A young man in leather armor seems to be patrolling outside the gates.
A young man in leather armor seems to be patrolling outside the gates.
A homeless peasant is here, looking lost and hungry.(Gold Aura)

< 425h/425H 158v/166V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W

< 425h/425H 157v/166V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -W -U
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)

< 425h/425H 156v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 425h/425H 156v/166V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -D
A young man in leather armor seems to be patrolling outside the gates.

< 425h/425H 155v/166V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W

< 425h/425H 154v/166V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W

< 425h/425H 152v/166V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
A large wooden torch has been discarded here.
A tough looking warrior is scanning the landscape beyond the walls.

< 425h/425H 151v/166V Pos: standing >
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *M+**^**.  
      ^@++++++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 425h/425H 151v/166V Pos: standing >
   M^**^*.^^    
    *******..   
     *M+**^**.  
      ^M++++++  
     *M@*^*.**  
    M^******..  
  MMMM^***^..^  
  MMMMM*^*..^   
   MMM^^**..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 425h/425H 150v/166V Pos: standing >
    M^**^*.^    
     *******.   
      *M+**^**  
       ^M+++++  
      *@+*^*.*  
     M^******.  
   MMMM^***^..  
  MMMMMM*^*..   
   MMMM^^**.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 425h/425H 150v/166V Pos: standing >
    ^M  
   @M+  
  M^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 425h/425H 150v/166V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 425h/425H 151v/166V Pos: standing >

< 425h/425H 155v/166V Pos: standing >

		Score information for Laz

Level: 48   Race: Shade   Class: Rogue / Thief Sex: Male
Hit points: 425(425)  Moves: 156(166)
Coins carried:    0 platinum     0 gold    14 silver     9 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +8.18   Deaths:   39
Detecting:      Illusions Invisible Evil Good Life
Protected from: All but High Circle Spells
Protected by:   Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Haste Listen Fearless
Combat Pulse:   16 Spell Pulse:  0.70 
Leaderboard Points: 1294 

Active Spells:
--------------
rested bonus (56 minutes)
fly (42 minutes)


< 425h/425H 156v/166V Pos: standing >

< 425h/425H 166v/166V Pos: standing >

< 425h/425H 166v/166V Pos: standing >

< 425h/425H 166v/166V Pos: standing >
The first hint of daylight can be seen on the northern horizon.

< 425h/425H 166v/166V Pos: standing >

		Score information for Laz

Level: 48   Race: Shade   Class: Rogue / Thief Sex: Male
Hit points: 425(425)  Moves: 166(166)
Coins carried:    0 platinum     0 gold    14 silver     9 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +8.18   Deaths:   39
Detecting:      Illusions Invisible Evil Good Life
Protected from: All but High Circle Spells
Protected by:   Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Haste Listen Fearless
Combat Pulse:   16 Spell Pulse:  0.70 
Leaderboard Points: 1294 

Active Spells:
--------------
rested bonus (56 minutes)
fly (42 minutes)


< 425h/425H 166v/166V Pos: standing >

< 425h/425H 166v/166V Pos: standing >

		Score information for Laz

Level: 48   Race: Shade   Class: Rogue / Thief Sex: Male
Hit points: 425(425)  Moves: 166(166)
Coins carried:    0 platinum     0 gold    14 silver     9 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +8.18   Deaths:   39
Detecting:      Illusions Invisible Evil Good Life
Protected from: All but High Circle Spells
Protected by:   Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Haste Listen Sneaking Fearless
Combat Pulse:   16 Spell Pulse:  0.70 
Leaderboard Points: 1294 

Active Spells:
--------------
rested bonus (56 minutes)
fly (42 minutes)


< 425h/425H 166v/166V Pos: standing >

< 425h/425H 166v/166V Pos: standing >

< 425h/425H 166v/166V Pos: standing >

< 425h/425H 166v/166V Pos: standing >
    ^M  
   @M+  
  M^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 425h/425H 166v/166V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your east.

< 425h/425H 166v/166V Pos: standing >

		Score information for Laz

Level: 48   Race: Shade   Class: Rogue / Thief Sex: Male
Hit points: 425(425)  Moves: 166(166)
Coins carried:    0 platinum     0 gold    14 silver     9 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +8.18   Deaths:   39
Detecting:      Illusions Invisible Evil Good Life
Protected from: All but High Circle Spells
Protected by:   Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Haste Listen Sneaking Fearless
Combat Pulse:   16 Spell Pulse:  0.70 
Leaderboard Points: 1294 

Active Spells:
--------------
rested bonus (56 minutes)
fly (42 minutes)


< 425h/425H 166v/166V Pos: standing >
    ^M  
   @M+  
  M^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 425h/425H 166v/166V Pos: standing >

< 425h/425H 166v/166V Pos: standing >

< 425h/425H 166v/166V Pos: standing >
    ^P  
   @M+  
  M^**  

< 425h/425H 166v/166V Pos: standing >

< 425h/425H 166v/166V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!


< 425h/425H 166v/166V Pos: standing >

< 425h/425H 166v/166V Pos: standing >

< 425h/425H 166v/166V Pos: standing >
    ^M  
   @M+  
  M^**  

< 425h/425H 166v/166V Pos: standing >
    ^M  
   @M+  
  M^**  

< 425h/425H 166v/166V Pos: standing >
As you enter the etherportal, you feel yourself being torn into a thousand
pieces, scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..
       MM^^^^^    
       M^^^^^.^   
      MM^^^^^.^^  
      MM^^^^..^.  
      M^@^^...^^  
     MM^^^^^.^M^  
     MM^^^..^..^  
     MM^^^^^^.^   
    MM^^.^....    
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
[2] A glowing sphere of energy is here, slowly growing dimmer.
*Semat (Human)(large) stands in mid-air here.(Gold Aura)
Brenne (Centaur)(large) stands in mid-air here.
Dazok (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Pok (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Obi (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 425h/425H 166v/166V Pos: standing >
The etherportal crumbles to dust and blows away.

< 425h/425H 166v/166V Pos: standing >
You peer into the etherportal and see...
A Dark Forest with Tall Evergreens

< 425h/425H 166v/166V Pos: standing >
You do not see that item here.

< 425h/425H 166v/166V Pos: standing >

< 425h/425H 166v/166V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Pass into the Trakkian Foothills
Obvious exits: -E -S -W

< 425h/425H 166v/166V Pos: standing >

		Score information for Laz

Level: 48   Race: Shade   Class: Rogue / Thief Sex: Male
Hit points: 425(425)  Moves: 166(166)
Coins carried:    0 platinum     0 gold    14 silver     9 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +8.18   Deaths:   39
Detecting:      Illusions Invisible Evil Good Life
Protected from: All but High Circle Spells
Protected by:   Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Haste Listen Sneaking Fearless
Combat Pulse:   16 Spell Pulse:  0.70 
Leaderboard Points: 1294 

Active Spells:
--------------
rested bonus (55 minutes)
fly (41 minutes)


< 425h/425H 166v/166V Pos: standing >
       MM^^^^^    
       M^^^^^.^   
      MM^^^^^.^^  
      MM^^^^..^.  
      M^@^^...^^  
     MM^^^^^.^M^  
     MM^^^..^..^  
     MM^^^^^^.^   
    MM^^.^....    
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
A glowing sphere of energy is here, slowly growing dimmer.
*Semat (Human)(large) stands in mid-air here.(Gold Aura)
Brenne (Centaur)(large) stands in mid-air here.
Dazok (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Pok (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Obi (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 425h/425H 166v/166V Pos: standing >
You peer into the etherportal and see...
A Dark Forest with Tall Evergreens

< 425h/425H 166v/166V Pos: standing >
You do not see that item here.

< 425h/425H 166v/166V Pos: standing >

< 425h/425H 166v/166V Pos: standing >
Obi sits down in a comfortable spot.

< 425h/425H 166v/166V Pos: standing >
Obi stares off into space, entering a meditative trance.

< 425h/425H 166v/166V Pos: standing >
You attempt to give consent...

< 425h/425H 166v/166V Pos: standing >
Obi snaps out of his meditative trance, smiling placidly.

< 425h/425H 166v/166V Pos: standing >
You are now a member of Obi's group.
You attempt to give consent...

< 425h/425H 166v/166V Pos: standing >
Obi clambers to his feet.

< 425h/425H 166v/166V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Pass into the Trakkian Foothills
Obvious exits: -E -S -W

< 425h/425H 166v/166V Pos: standing >

< 425h/425H 166v/166V Pos: standing >

< 425h/425H 166v/166V Pos: standing >
The etherportal crumbles to dust and blows away.

< 425h/425H 166v/166V Pos: standing >

< 425h/425H 166v/166V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Pass into the Trakkian Foothills
Obvious exits: -E -S -W

< 425h/425H 166v/166V Pos: standing >

< 425h/425H 166v/166V Pos: standing >

< 425h/425H 166v/166V Pos: standing >
Obi Porting balen

< 425h/425H 166v/166V Pos: standing >
Obi starts casting a spell.

< 425h/425H 166v/166V Pos: standing >

		Score information for Laz

Level: 48   Race: Shade   Class: Rogue / Thief Sex: Male
Hit points: 425(425)  Moves: 166(166)
Coins carried:    0 platinum     0 gold    14 silver     9 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +8.18   Deaths:   39
Detecting:      Illusions Invisible Evil Good Life
Protected from: All but High Circle Spells
Protected by:   Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Haste Listen Sneaking Fearless
Combat Pulse:   16 Spell Pulse:  0.70 
Leaderboard Points: 1294 

Active Spells:
--------------
rested bonus (55 minutes)
fly (41 minutes)


< 425h/425H 166v/166V Pos: standing >
       MM^^^^^    
       M^^^^^.^   
      MM^^^^^.^^  
      MM^^^^..^P  
      M^@^^...^^  
     MM^^^^^.^M^  
     MM^^^..^..^  
     MM^^^^^^.^   
    MM^^.^....    

< 425h/425H 166v/166V Pos: standing >
       MM^^^^^    
       M^^^^^.^   
      MM^^^^^.^^  
      MM^^^^..P.  
      M^@^^...^^  
     MM^^^^^.^M^  
     MM^^^..^..^  
     MM^^^^^^.^   
    MM^^.^....    

< 425h/425H 166v/166V Pos: standing >
The first rays of sunlight signal that day is approaching.
You quickly scan the area.
A hill giant who is rather far off to your west.
A wild rockboar who is rather far off to your west.
A rock maw who is in the distance to your west.

< 425h/425H 166v/166V Pos: standing >
      MM^^^^^^    
      M^^^^^.^^   
     MM^^^^^.^^^  
     MM^^^^..P.^  
     M^P@^...^^^  
    MM^^^^^.^M^.  
    MM^^^..^..^.  
    MM^^^^^^.^^   
   MM^^.^....^    
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 425h/425H 164v/166V Pos: standing >
     MM^^^^^^.    
     M^^^^^.^^.   
    MM^^^^^.^^^^  
    MM^^^^..P.^^  
    M^P^@...^^^.  
   MM^^^^^.^M^.^  
   MM^^^..^..^..  
   MM^^^^^^.^^^   
   M^^.^....^.    
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 425h/425H 162v/166V Pos: standing >
    MM^^^^^^.^    
    M^^^^^.^^.^   
   MM^^^^^.^^^^.  
   MM^^^^..P.^^.  
   M^P^^@..^^^.^  
  MM^^^^^.^M^.^^  
  MM^^^..^..^..^  
  MM^^^^^^.^^^^   
   ^^.^....^.^    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 425h/425H 160v/166V Pos: standing >
   MM^^^^^^.^^    
   M^^^^^.^^.^^   
  MM^^^^^.^^^^.^  
  MM^^^^..P.^^..  
  M^P^^.@.^^^.^^  
 MM^^^^^.^M^.^^.  
 MM^^^..^..^..^.  
  M^^^^^^.^^^^^   
   ^.^....^.^^    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 425h/425H 158v/166V Pos: standing >
   M^^^^^^.^^^    
  M^^^^^.^^.^^^   
 MM^^^^^.^^^^.^^  
 MM^^^^..P.^^..^  
 M^P^^..@^^^.^^.  
 M^^^^^.^M^.^^.^  
 M^^^..^..^..^.^  
  ^^^^^^.^^^^^.   
   .^....^.^^.    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 425h/425H 157v/166V Pos: standing >
   ^^^^^^.^^^M    
  ^^^^^.^^.^^^^   
 M^^^^^.^^^^.^^^  
 M^^^^..P.^^..^^  
 ^P^^...@^^.^^.^  
 ^^^^^.^M^.^^.^^  
 ^^^..^..^..^.^^  
  ^^^^^.^^^^^..   
   ^....^.^^..    
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 425h/425H 155v/166V Pos: standing >
   ^M^^^^^^^MM    
  M^^^^^^.^^^MM   
 M^^^^^.^^.^^^^M  
 M^^^^^.^^^^.^^^  
 M^^^^..@.^^..^^  
 ^P^^...^^^.^^.^  
 ^^^^^.^M^.^^.^^  
  ^^..^..^..^.^   
   ^^^^.^^^^^.    
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
A ShadowBeast (large) stands here. (Non-Fraggable)(Red Aura)

< 425h/425H 154v/166V Pos: standing >

< 425h/425H 155v/166V Pos: standing >
[Damage: 16 ] -=[Your impressive slash causes a ShadowBeast to grimace in pain.]=-

< 425h/425H 162v/166V Pos: standing >
< T: Laz TP: sta TC:excellent E: A ShadowBeast sta EP:  nasty wounds >
    ^M^^^^^^^MM    
  M^^^^^^.^^^MM   
 M^^^^^.^^.^^^^M  
 M^^^^^.^^^^.^^^  
 M^^^^..@.^^..^^  
 ^P^^...^^^.^^.^  
 ^^^^^.^M^.^^.^^  
  ^^..^..^..^.^   
   ^^^^.^^^^^.    

< 425h/425H 162v/166V Pos: standing >
< T: Laz TP: sta TC:excellent E: A ShadowBeast sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 16 ] -=[Your impressive slash hits a ShadowBeast.]=-
A ShadowBeast is mortally wounded, and will die soon, if not aided.
A ShadowBeast fills with BloodLust
[Damage:  3 ] -=[Your crude slash hits a ShadowBeast.]=-
A ShadowBeast's small round wooden shield was completely destroyed by the massive blow!
A ShadowBeast is dead! R.I.P.
You receive your share of experience.