<worn as a badge> a clump of glowing fuzz
<worn on head> a blood-red Vistani bandana
<worn on eyes> a collapsable platinum prospector's monocle
<worn in ear> a large golden ring [superior]
<worn in ear> a large golden ring
<worn on face> the mask of draconic deviance [poor] (glowing)
<worn around neck> the fangs of the balor
<worn around neck> a string of disembodied hands [79%]
<worn on body> a shining golden breast plate [poor]
<worn about body> the cloak of ripping
<worn on back> an ermineskin backpack
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone
<worn about waist> a belt adorned by shrunken heads [superior]
<worn on belt buckle>a glowing white pearl (glowing)
<worn on arms> the sleeves of impskin
<worn around wrist> a whitestone bracer
<worn on hands> some black leather gloves with mithril blades
<worn on finger> a ring of destruction (glowing)
<worn on finger> a blue earthstone ring
<primary weapon> a darksteel rapier [superior] with a strange black stone (glowing)
<secondary weapon> an otherworldly stiletto of soul-taking with a strange black stone
<worn on legs> a pair of vapor leggings [poor]
<worn on feet> some black leather boots fit with adamantium heel blades
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 425h/425H 165v/166V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S -W
< 425h/425H 163v/166V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
< 425h/425H 161v/166V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -W
< 425h/425H 159v/166V Pos: standing >
Alas, you cannot go that way. . . .
< 425h/425H 160v/166V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S
A young man in leather armor seems to be patrolling outside the gates.
A young man in leather armor seems to be patrolling outside the gates.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
< 425h/425H 158v/166V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
< 425h/425H 157v/166V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -W -U
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 425h/425H 156v/166V Pos: standing >
Alas, you cannot go that way. . . .
< 425h/425H 156v/166V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -D
A young man in leather armor seems to be patrolling outside the gates.
< 425h/425H 155v/166V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
< 425h/425H 154v/166V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
< 425h/425H 152v/166V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
A large wooden torch has been discarded here.
A tough looking warrior is scanning the landscape beyond the walls.
< 425h/425H 151v/166V Pos: standing >
MM^***..^
M^**^*.^^.
*******...
*M+**^**.
^@++++++
*M+*^*.**
M^******..
MMMM^***^..
MMMM*^*..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 425h/425H 151v/166V Pos: standing >
M^**^*.^^
*******..
*M+**^**.
^M++++++
*M@*^*.**
M^******..
MMMM^***^..^
MMMMM*^*..^
MMM^^**..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 425h/425H 150v/166V Pos: standing >
M^**^*.^
*******.
*M+**^**
^M+++++
*@+*^*.*
M^******.
MMMM^***^..
MMMMMM*^*..
MMMM^^**.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 425h/425H 150v/166V Pos: standing >
^M
@M+
M^**
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 425h/425H 150v/166V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
< 425h/425H 151v/166V Pos: standing >
< 425h/425H 155v/166V Pos: standing >
Score information for Laz
Level: 48 Race: Shade Class: Rogue / Thief Sex: Male
Hit points: 425(425) Moves: 156(166)
Coins carried: 0 platinum 0 gold 14 silver 9 copper
Compression ratio: 85%
Status: Standing.
Frags: +8.18 Deaths: 39
Detecting: Illusions Invisible Evil Good Life
Protected from: All but High Circle Spells
Protected by: Slow Poison
Enchantments: Hawkvision Ultravision Farsee Fly Haste Listen Fearless
Combat Pulse: 16 Spell Pulse: 0.70
Leaderboard Points: 1294
Active Spells:
--------------
rested bonus (56 minutes)
fly (42 minutes)
< 425h/425H 156v/166V Pos: standing >
< 425h/425H 166v/166V Pos: standing >
< 425h/425H 166v/166V Pos: standing >
< 425h/425H 166v/166V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
< 425h/425H 166v/166V Pos: standing >
Score information for Laz
Level: 48 Race: Shade Class: Rogue / Thief Sex: Male
Hit points: 425(425) Moves: 166(166)
Coins carried: 0 platinum 0 gold 14 silver 9 copper
Compression ratio: 85%
Status: Standing.
Frags: +8.18 Deaths: 39
Detecting: Illusions Invisible Evil Good Life
Protected from: All but High Circle Spells
Protected by: Slow Poison
Enchantments: Hawkvision Ultravision Farsee Fly Haste Listen Fearless
Combat Pulse: 16 Spell Pulse: 0.70
Leaderboard Points: 1294
Active Spells:
--------------
rested bonus (56 minutes)
fly (42 minutes)
< 425h/425H 166v/166V Pos: standing >
< 425h/425H 166v/166V Pos: standing >
Score information for Laz
Level: 48 Race: Shade Class: Rogue / Thief Sex: Male
Hit points: 425(425) Moves: 166(166)
Coins carried: 0 platinum 0 gold 14 silver 9 copper
Compression ratio: 85%
Status: Standing.
Frags: +8.18 Deaths: 39
Detecting: Illusions Invisible Evil Good Life
Protected from: All but High Circle Spells
Protected by: Slow Poison
Enchantments: Hawkvision Ultravision Farsee Fly Haste Listen Sneaking Fearless
Combat Pulse: 16 Spell Pulse: 0.70
Leaderboard Points: 1294
Active Spells:
--------------
rested bonus (56 minutes)
fly (42 minutes)
< 425h/425H 166v/166V Pos: standing >
< 425h/425H 166v/166V Pos: standing >
< 425h/425H 166v/166V Pos: standing >
< 425h/425H 166v/166V Pos: standing >
^M
@M+
M^**
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 425h/425H 166v/166V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your east.
< 425h/425H 166v/166V Pos: standing >
Score information for Laz
Level: 48 Race: Shade Class: Rogue / Thief Sex: Male
Hit points: 425(425) Moves: 166(166)
Coins carried: 0 platinum 0 gold 14 silver 9 copper
Compression ratio: 85%
Status: Standing.
Frags: +8.18 Deaths: 39
Detecting: Illusions Invisible Evil Good Life
Protected from: All but High Circle Spells
Protected by: Slow Poison
Enchantments: Hawkvision Ultravision Farsee Fly Haste Listen Sneaking Fearless
Combat Pulse: 16 Spell Pulse: 0.70
Leaderboard Points: 1294
Active Spells:
--------------
rested bonus (56 minutes)
fly (42 minutes)
< 425h/425H 166v/166V Pos: standing >
^M
@M+
M^**
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 425h/425H 166v/166V Pos: standing >
< 425h/425H 166v/166V Pos: standing >
< 425h/425H 166v/166V Pos: standing >
^P
@M+
M^**
< 425h/425H 166v/166V Pos: standing >
< 425h/425H 166v/166V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!
< 425h/425H 166v/166V Pos: standing >
< 425h/425H 166v/166V Pos: standing >
< 425h/425H 166v/166V Pos: standing >
^M
@M+
M^**
< 425h/425H 166v/166V Pos: standing >
^M
@M+
M^**
< 425h/425H 166v/166V Pos: standing >
As you enter the etherportal, you feel yourself being torn into a thousand
pieces, scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose. Suddenly, you find yourself elsewhere..
MM^^^^^
M^^^^^.^
MM^^^^^.^^
MM^^^^..^.
M^@^^...^^
MM^^^^^.^M^
MM^^^..^..^
MM^^^^^^.^
MM^^.^....
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
[2] A glowing sphere of energy is here, slowly growing dimmer.
*Semat (Human)(large) stands in mid-air here.(Gold Aura)
Brenne (Centaur)(large) stands in mid-air here.
Dazok (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Pok (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Obi (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 425h/425H 166v/166V Pos: standing >
The etherportal crumbles to dust and blows away.
< 425h/425H 166v/166V Pos: standing >
You peer into the etherportal and see...
A Dark Forest with Tall Evergreens
< 425h/425H 166v/166V Pos: standing >
You do not see that item here.
< 425h/425H 166v/166V Pos: standing >
< 425h/425H 166v/166V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Pass into the Trakkian Foothills
Obvious exits: -E -S -W
< 425h/425H 166v/166V Pos: standing >
Score information for Laz
Level: 48 Race: Shade Class: Rogue / Thief Sex: Male
Hit points: 425(425) Moves: 166(166)
Coins carried: 0 platinum 0 gold 14 silver 9 copper
Compression ratio: 85%
Status: Standing.
Frags: +8.18 Deaths: 39
Detecting: Illusions Invisible Evil Good Life
Protected from: All but High Circle Spells
Protected by: Slow Poison
Enchantments: Hawkvision Ultravision Farsee Fly Haste Listen Sneaking Fearless
Combat Pulse: 16 Spell Pulse: 0.70
Leaderboard Points: 1294
Active Spells:
--------------
rested bonus (55 minutes)
fly (41 minutes)
< 425h/425H 166v/166V Pos: standing >
MM^^^^^
M^^^^^.^
MM^^^^^.^^
MM^^^^..^.
M^@^^...^^
MM^^^^^.^M^
MM^^^..^..^
MM^^^^^^.^
MM^^.^....
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
A glowing sphere of energy is here, slowly growing dimmer.
*Semat (Human)(large) stands in mid-air here.(Gold Aura)
Brenne (Centaur)(large) stands in mid-air here.
Dazok (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Pok (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Obi (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 425h/425H 166v/166V Pos: standing >
You peer into the etherportal and see...
A Dark Forest with Tall Evergreens
< 425h/425H 166v/166V Pos: standing >
You do not see that item here.
< 425h/425H 166v/166V Pos: standing >
< 425h/425H 166v/166V Pos: standing >
Obi sits down in a comfortable spot.
< 425h/425H 166v/166V Pos: standing >
Obi stares off into space, entering a meditative trance.
< 425h/425H 166v/166V Pos: standing >
You attempt to give consent...
< 425h/425H 166v/166V Pos: standing >
Obi snaps out of his meditative trance, smiling placidly.
< 425h/425H 166v/166V Pos: standing >
You are now a member of Obi's group.
You attempt to give consent...
< 425h/425H 166v/166V Pos: standing >
Obi clambers to his feet.
< 425h/425H 166v/166V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Pass into the Trakkian Foothills
Obvious exits: -E -S -W
< 425h/425H 166v/166V Pos: standing >
< 425h/425H 166v/166V Pos: standing >
< 425h/425H 166v/166V Pos: standing >
The etherportal crumbles to dust and blows away.
< 425h/425H 166v/166V Pos: standing >
< 425h/425H 166v/166V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Pass into the Trakkian Foothills
Obvious exits: -E -S -W
< 425h/425H 166v/166V Pos: standing >
< 425h/425H 166v/166V Pos: standing >
< 425h/425H 166v/166V Pos: standing >
Obi Porting balen
< 425h/425H 166v/166V Pos: standing >
Obi starts casting a spell.
< 425h/425H 166v/166V Pos: standing >
Score information for Laz
Level: 48 Race: Shade Class: Rogue / Thief Sex: Male
Hit points: 425(425) Moves: 166(166)
Coins carried: 0 platinum 0 gold 14 silver 9 copper
Compression ratio: 85%
Status: Standing.
Frags: +8.18 Deaths: 39
Detecting: Illusions Invisible Evil Good Life
Protected from: All but High Circle Spells
Protected by: Slow Poison
Enchantments: Hawkvision Ultravision Farsee Fly Haste Listen Sneaking Fearless
Combat Pulse: 16 Spell Pulse: 0.70
Leaderboard Points: 1294
Active Spells:
--------------
rested bonus (55 minutes)
fly (41 minutes)
< 425h/425H 166v/166V Pos: standing >
MM^^^^^
M^^^^^.^
MM^^^^^.^^
MM^^^^..^P
M^@^^...^^
MM^^^^^.^M^
MM^^^..^..^
MM^^^^^^.^
MM^^.^....
< 425h/425H 166v/166V Pos: standing >
MM^^^^^
M^^^^^.^
MM^^^^^.^^
MM^^^^..P.
M^@^^...^^
MM^^^^^.^M^
MM^^^..^..^
MM^^^^^^.^
MM^^.^....
< 425h/425H 166v/166V Pos: standing >
The first rays of sunlight signal that day is approaching.
You quickly scan the area.
A hill giant who is rather far off to your west.
A wild rockboar who is rather far off to your west.
A rock maw who is in the distance to your west.
< 425h/425H 166v/166V Pos: standing >
MM^^^^^^
M^^^^^.^^
MM^^^^^.^^^
MM^^^^..P.^
M^P@^...^^^
MM^^^^^.^M^.
MM^^^..^..^.
MM^^^^^^.^^
MM^^.^....^
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 425h/425H 164v/166V Pos: standing >
MM^^^^^^.
M^^^^^.^^.
MM^^^^^.^^^^
MM^^^^..P.^^
M^P^@...^^^.
MM^^^^^.^M^.^
MM^^^..^..^..
MM^^^^^^.^^^
M^^.^....^.
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 425h/425H 162v/166V Pos: standing >
MM^^^^^^.^
M^^^^^.^^.^
MM^^^^^.^^^^.
MM^^^^..P.^^.
M^P^^@..^^^.^
MM^^^^^.^M^.^^
MM^^^..^..^..^
MM^^^^^^.^^^^
^^.^....^.^
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 425h/425H 160v/166V Pos: standing >
MM^^^^^^.^^
M^^^^^.^^.^^
MM^^^^^.^^^^.^
MM^^^^..P.^^..
M^P^^.@.^^^.^^
MM^^^^^.^M^.^^.
MM^^^..^..^..^.
M^^^^^^.^^^^^
^.^....^.^^
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 425h/425H 158v/166V Pos: standing >
M^^^^^^.^^^
M^^^^^.^^.^^^
MM^^^^^.^^^^.^^
MM^^^^..P.^^..^
M^P^^..@^^^.^^.
M^^^^^.^M^.^^.^
M^^^..^..^..^.^
^^^^^^.^^^^^.
.^....^.^^.
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 425h/425H 157v/166V Pos: standing >
^^^^^^.^^^M
^^^^^.^^.^^^^
M^^^^^.^^^^.^^^
M^^^^..P.^^..^^
^P^^...@^^.^^.^
^^^^^.^M^.^^.^^
^^^..^..^..^.^^
^^^^^.^^^^^..
^....^.^^..
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 425h/425H 155v/166V Pos: standing >
^M^^^^^^^MM
M^^^^^^.^^^MM
M^^^^^.^^.^^^^M
M^^^^^.^^^^.^^^
M^^^^..@.^^..^^
^P^^...^^^.^^.^
^^^^^.^M^.^^.^^
^^..^..^..^.^
^^^^.^^^^^.
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
A ShadowBeast (large) stands here. (Non-Fraggable)(Red Aura)
< 425h/425H 154v/166V Pos: standing >
< 425h/425H 155v/166V Pos: standing >
[Damage: 16 ] -=[Your impressive slash causes a ShadowBeast to grimace in pain.]=-
< 425h/425H 162v/166V Pos: standing >
< T: Laz TP: sta TC:excellent E: A ShadowBeast sta EP: nasty wounds >
^M^^^^^^^MM
M^^^^^^.^^^MM
M^^^^^.^^.^^^^M
M^^^^^.^^^^.^^^
M^^^^..@.^^..^^
^P^^...^^^.^^.^
^^^^^.^M^.^^.^^
^^..^..^..^.^
^^^^.^^^^^.
< 425h/425H 162v/166V Pos: standing >
< T: Laz TP: sta TC:excellent E: A ShadowBeast sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
[Damage: 16 ] -=[Your impressive slash hits a ShadowBeast.]=-
A ShadowBeast is mortally wounded, and will die soon, if not aided.
A ShadowBeast fills with BloodLust
[Damage: 3 ] -=[Your crude slash hits a ShadowBeast.]=-
A ShadowBeast's small round wooden shield was completely destroyed by the massive blow!
A ShadowBeast is dead! R.I.P.
You receive your share of experience.