The death of [51 Forest Druid] Dis ~<=Shadow Knights=>~ (Centaur)

in The Tharnadia-Keats Intersection

from the perspective of [52 Elementalist] Kaji *-* Clan Ragnarok *-* (Troll)

<worn as a badge>    a necromantic death shroud [88%]
<worn on head>       a golden crown set with diamonds (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        an emerald disc fashioned from bone (magic)
<worn in ear>        a pulsating gemstone earring [poor] [84%]
<worn on face>       mask of the iron bloodhounds (glowing) [67%]
<worn around neck>   the holy symbol of sanctity of wisdom (magic) (glowing) (humming)
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       some bandedmail bearing a cloak and dagger crest [poor] [76%]
<worn about body>    the terrifying shroud of undead power of constitution (magic)
<worn on back>       a big big bag for a little person [56%]
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a waistband of rock and stone [superior] (magic) [87%]
<worn on belt buckle>an intricate hourglass running in reverse (invis) (magic)
<attached to belt>   a potion of greater invisibility (magic) [73%]
<attached to belt>   a potion of greater invisibility (magic) [82%]
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     a well-polished mithril body shield of agility
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic) [64%]
<worn around wrist>  a bracelet of dracolich hide of regeneration (magic) (humming)
<worn on hands>      the hands of justice (magic) (glowing)
<worn on finger>     the ring of the mind flayer of agility (magic) (glowing)
<worn on finger>     a ring called 'Soulcatcher' [85%]
<held>               the Totem of Mastery (magic) (glowing)[239h 51m 18s]
<worn on legs>       some mithril and dragonscale leg plates (magic)
<worn on feet>       the boots of speed [poor] (magic)

Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W
Pohet enters from the east.
Kungen enters from the east.
Syl skitters in from the east.
Pooka enters from the east.
A winged hellhound trots in from the east.
Sainth enters from the east.
Ra enters from the east.
Ifix enters from the east.
Javok enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Choro enters from the east.
Omm enters from the east.
Kiria enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zhady enters from the east.
A winged hellhound trots in from the east.
Zkr enters from the east.

< 1527h/1526H 337v/339V Pos: standing >
You quickly scan the area.
Xero, the barbarian mercenary who is close by to your south.

< 1527h/1526H 337v/339V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W
Pohet enters from the east.
Kungen enters from the east.
Syl skitters in from the east.
Pooka enters from the east.
A winged hellhound trots in from the east.
Sainth enters from the east.
Ra enters from the east.
Alarm bells sound, signalling an invasion!
Ifix enters from the east.
Alarm bells sound, signalling an invasion!
Javok enters from the east.
Choro enters from the east.
Omm enters from the east.
Kiria enters from the east.
Zhady enters from the east.
A winged hellhound trots in from the east.
Zkr enters from the east.

< 1527h/1526H 337v/339V Pos: standing >
You quickly scan the area.
Sturdy barbarian bodyguard who is close by to your north.
Sturdy barbarian bodyguard who is close by to your north.
Rich human merchant who is close by to your north.
Menae, the apprentice sorcerer who is close by to your south.

< 1527h/1526H 337v/339V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W
Pohet enters from the east.
Kungen enters from the east.
Syl skitters in from the east.
Pooka enters from the east.
A winged hellhound trots in from the east.
Sainth enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ra enters from the east.
Ifix enters from the east.
Javok enters from the east.
Choro enters from the east.
Omm enters from the east.
Kiria enters from the east.
Zhady enters from the east.
Alarm bells sound, signalling an invasion!
A winged hellhound trots in from the east.
Zkr enters from the east.

< 1527h/1526H 337v/339V Pos: standing >
You quickly scan the area.
A beautiful centaur who is close by to your south.

< 1527h/1526H 338v/339V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S
Pohet enters from the east.
Kungen enters from the east.
Syl skitters in from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Pooka enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A winged hellhound trots in from the east.
Sainth enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ra enters from the east.
Ifix enters from the east.
Javok enters from the east.
Choro enters from the east.
Omm enters from the east.
Kiria enters from the east.
Zhady enters from the east.
A winged hellhound trots in from the east.
Zkr enters from the east.

< 1527h/1526H 337v/339V Pos: standing >
You quickly scan the area.
A bleeding halfling who is close by to your south.

< 1527h/1526H 338v/339V Pos: standing >
Alas, you cannot go that way. . . .

< 1527h/1526H 338v/339V Pos: standing >
You quickly scan the area.
A bleeding halfling who is close by to your south.

< 1527h/1526H 339v/339V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W
Pohet enters from the west.
Kungen enters from the west.
Syl skitters in from the west.
Pooka enters from the west.
A winged hellhound trots in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Sainth enters from the west.
Ra enters from the west.
Ifix enters from the west.
Javok enters from the west.
Choro enters from the west.
Omm enters from the west.
Kiria enters from the west.
Zhady enters from the west.
A winged hellhound trots in from the west.
Zkr enters from the west.

< 1527h/1526H 338v/339V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W
Pohet enters from the west.
Kungen enters from the west.
Syl skitters in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Pooka enters from the west.
A winged hellhound trots in from the west.
Sainth enters from the west.
Alarm bells sound, signalling an invasion!
Ra enters from the west.
Ifix enters from the west.
Javok enters from the west.
Choro enters from the west.
Omm enters from the west.
Alarm bells sound, signalling an invasion!
Kiria enters from the west.
Zhady enters from the west.
A winged hellhound trots in from the west.
Alarm bells sound, signalling an invasion!
Zkr enters from the west.

< 1527h/1526H 337v/339V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W
Pohet enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Kungen enters from the west.
Syl skitters in from the west.
Pooka enters from the west.
A winged hellhound trots in from the west.
Sainth enters from the west.
Ra enters from the west.
Ifix enters from the west.
Javok enters from the west.
Choro enters from the west.
Omm enters from the west.
Kiria enters from the west.
Zhady enters from the west.
A winged hellhound trots in from the west.
Zkr enters from the west.

< 1527h/1526H 336v/339V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -S -W -D
Pohet enters from the west.
Kungen enters from the west.
Syl skitters in from the west.
Pooka enters from the west.
A winged hellhound trots in from the west.
Sainth enters from the west.
Ra enters from the west.
Ifix enters from the west.
Javok enters from the west.
Choro enters from the west.
Omm enters from the west.
Kiria enters from the west.
Zhady enters from the west.
A winged hellhound trots in from the west.
Zkr enters from the west.

< 1527h/1526H 335v/339V Pos: standing >
Alas, you cannot go that way. . . .

< 1527h/1526H 335v/339V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W -U
Pohet enters from above.
Kungen enters from above.
Syl skitters in from above.
Pooka enters from above.
A winged hellhound trots in from above.
Sainth enters from above.
Ra enters from above.
Ifix enters from above.
Javok enters from above.
Choro enters from above.
Omm enters from above.
Kiria enters from above.
Alarm bells sound, signalling an invasion!
Zhady enters from above.
A winged hellhound trots in from above.
Zkr enters from above.

< 1527h/1526H 335v/339V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Ogre's Foot Inn
Obvious exits: -W -D
Puddles of fresh blood cover the ground.
Shattered bits of ice are scattered about the area.
The corpse of a Human is lying here.
The corpse of a tharnadian illusionist is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of a Grey Elf is lying here.
The corpse of the mount is lying here.
The corpse of a Human is lying here.
[20] A perch lies on the ground, rotting.
[19] A large flat oyster lies here on the ground.
A coloured trout lays stinking here.
[3] A large black leather whip lies coiled here.
[3] A durable looking footman's flail lies discarded here.
[27] A small bandage rests upon the ground here.
[12] A large wooden torch has been discarded here.
[6] A sturdy looking wooden club has been left here.
[6] A stout cudgel carved from oak wood lies here.
[6] A gnoby piece of wood, perhaps a small mace, lies here.
[5] A steel long sword has been left here.
[6] A steel short sword lies discarded here.
[6] A long steel sword is here in the dirt.
[5] A steel dagger about a foot in length lies here.
[6] A steel dagger has been tossed aside here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A spellbook has been tossed aside here.
A large sign hangs from the front of the counter here.
Pohet enters from the west.
Kungen enters from the west.
Syl skitters in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Pooka enters from the west.
A winged hellhound trots in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Sainth enters from the west.
Ra enters from the west.
Alarm bells sound, signalling an invasion!
Ifix enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Javok enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Choro enters from the west.
Omm enters from the west.
Kiria enters from the west.
Zhady enters from the west.
A winged hellhound trots in from the west.
Zkr enters from the west.

< 1527h/1526H 334v/339V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Ogre's Foot Lounge
Obvious exits: -N# -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
Pohet enters from above.
Kungen enters from above.
Syl skitters in from above.
Pooka enters from above.
A winged hellhound trots in from above.
Sainth enters from above.
Ra enters from above.
Ifix enters from above.
Militia forces muster to bolster the town's defenses against the invaders!!!
Javok enters from above.
Choro enters from above.
Omm enters from above.
Kiria enters from above.
Zhady enters from above.
A winged hellhound trots in from above.
Zkr enters from above.

< 1527h/1526H 334v/339V Pos: standing >

< 1527h/1526H 334v/339V Pos: standing >
The door seems to be closed.

< 1527h/1526H 335v/339V Pos: standing >
Pohet sings a song to protect him from the world.

< 1527h/1526H 336v/339V Pos: standing >
Ok.

< 1527h/1526H 337v/339V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of the town crier is lying here.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a large pony is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
Pohet enters from the south.
Kungen enters from the south.
Syl skitters in from the south.
Pooka enters from the south.
A winged hellhound trots in from the south.
Sainth enters from the south.
Thugan sneaks in from the south.
Ra enters from the south.
Ifix enters from the south.
Javok enters from the south.
Alarm bells sound, signalling an invasion!
Choro enters from the south.
Omm enters from the south.
Kiria enters from the south.
Zhady enters from the south.
A winged hellhound trots in from the south.
Zkr enters from the south.

< 1527h/1526H 337v/339V Pos: standing >
A Centaur trots in from the east.
Ok.

< 1527h/1526H 338v/339V Pos: standing >
A Centaur trots east.

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
*A Centaur (huge) DraugR ~<=Shadow Knights=>~ stands in mid-air here.
A shady looking youth is standing here, eyeing you with a devious glance.
A young cleric is standing here, smiling at you warmly.(holy)
Pohet enters from the west.
Kungen enters from the west.
Syl skitters in from the west.
Pooka enters from the west.
A winged hellhound trots in from the west.
Sainth enters from the west.
Ra enters from the west.
Ifix enters from the west.
Javok enters from the west.
Choro enters from the west.
Omm enters from the west.
Kiria enters from the west.
Zhady enters from the west.
A winged hellhound trots in from the west.
Zkr enters from the west.

< 1527h/1526H 338v/339V Pos: standing >
A Centaur trots north.
The door seems to be closed.

< 1527h/1526H 338v/339V Pos: standing >
A Centaur trots in from the north.
Javok suddenly looks a bit dumb, and madly slams at a Centaur!
A Centaur snaps into visibility.

< 1527h/1526H 338v/339V Pos: standing >
A Centaur misses Javok.
A Centaur misses Javok.
A Centaur misses Javok.
A Centaur snaps into visibility.
Kungen suddenly attacks a Centaur!
Kungen's pierce grazes a Centaur.
A Centaur snaps into visibility.
Searing bolts of black lightning flow forth from Kungen's granite dagger 'BloodFeast', causing a Centaur to scream in pain!
Kiria suddenly attacks a Centaur!
Kiria snaps into visibility.
A dark shroud encases Kiria as she charges into battle.
Kiria's impressive slash wounds a Centaur.
Choro snaps into visibility.
Choro fills with BLooDLuST and makes a ferocious leap at a Centaur!
Choro makes a futile attempt to maul a Centaur, but he is simply immovable.

< 1527h/1526H 338v/339V Pos: standing >
Sainth suddenly attacks a Centaur!

< 1527h/1526H 339v/339V Pos: standing >
Zkr suddenly attacks a Centaur!
Myrk suddenly attacks a Centaur!
Zhady suddenly attacks a Centaur!

< 1527h/1526H 339v/339V Pos: standing >

< 1527h/1526H 339v/339V Pos: standing >
Thugan suddenly attacks a Centaur!

< 1527h/1526H 339v/339V Pos: standing >
Omm trips over a Centaur, in a futile attempt to slam him down even further.
Ifix starts casting an offensive spell.
Ifix snaps into visibility.

< 1527h/1526H 339v/339V Pos: standing >
A Centaur snaps into visibility.
Javok's powerful slash wounds a Centaur.
A Centaur snaps into visibility.
Javok's powerful pierce wounds a Centaur.
Javok suddenly appears a bit confused!
A Centaur snaps into visibility.
Javok's impressive slash wounds a Centaur.
A Centaur snaps into visibility.
Javok's powerful slash wounds a Centaur.
A Centaur snaps into visibility.
Morrigu starts casting an offensive spell.
Morrigu snaps into visibility.

< 1527h/1526H 339v/339V Pos: standing >
Pooka suddenly attacks a Centaur!

< 1527h/1526H 339v/339V Pos: standing >
Pohet sings a song to protect him from the world.
You start chanting...
You snap into visibility.

< 1527h/1526H 339v/339V Pos: standing >
Ra wills the flames of the abyss to overwhelm and consume thier foe...
A Centaur snaps into visibility.
A Centaur screams and doubles over in agony as searing heat ignites within his body.
A Centaur snaps into visibility.
A Centaur suddenly looks in pain as he moves.

< 1527h/1526H 339v/339V Pos: standing >
Morrigu completes his spell...
Morrigu utters the words 'paffue xurhuio'
A Centaur snaps into visibility.
A Centaur begins to dry and wilt.
Ifix completes his spell...
Ifix utters the words 'abrauztg gpahhzfuio uqzbarr'
Ifix points at a Centaur.
A Centaur snaps into visibility.
Ifix's iceball shatters upon impacting a Centaur, rending flesh and sending blood flying.
Pohet suddenly attacks a Centaur!

< 1527h/1526H 339v/339V Pos: standing >
A Centaur snaps into visibility.
Kungen's impressive pierce wounds a Centaur.
A Centaur snaps into visibility.
Searing bolts of black lightning flow forth from Kungen's granite dagger 'BloodFeast', causing a Centaur to scream in pain!
Kungen's impressive pierce wounds a Centaur.
A Centaur snaps into visibility.
Searing bolts of black lightning flow forth from Kungen's granite dagger 'BloodFeast', causing a Centaur to scream in pain!
Kungen's fine slash wounds a Centaur.
A Centaur snaps into visibility.
Searing bolts of black lightning flow forth from Kungen's demonbone scimitar, forged by Kanchelsis [poor] with a strange black stone, causing a Centaur to scream in pain!
Kungen's impressive pierce wounds a Centaur.
A Centaur snaps into visibility.
Searing bolts of black lightning flow forth from Kungen's granite dagger 'BloodFeast', causing a Centaur to scream in pain!
Kungen's impressive pierce wounds a Centaur.
A Centaur snaps into visibility.
Searing bolts of black lightning flow forth from Kungen's granite dagger 'BloodFeast', causing a Centaur to scream in pain!
Kungen's impressive pierce wounds a Centaur.
A Centaur snaps into visibility.
Searing bolts of black lightning flow forth from Kungen's granite dagger 'BloodFeast', causing a Centaur to scream in pain!
Kungen's impressive slash wounds a Centaur.
A Centaur snaps into visibility.
Searing bolts of black lightning flow forth from Kungen's demonbone scimitar, forged by Kanchelsis [poor] with a strange black stone, causing a Centaur to scream in pain!
A Centaur barely blocks Kungen's lunge at him.

< 1527h/1526H 339v/339V Pos: standing >
Casting: arieks shattering iceball 

< 1527h/1526H 339v/339V Pos: standing >
You complete your spell...
You point at a Centaur.
You snap into visibility.
A Centaur snaps into visibility.
[Damage: 171 ] -=[Your iceball shatters upon impacting a Centaur, rending flesh and sending blood flying.]=-
Morrigu looks at a Centaur.

< 1527h/1526H 339v/339V Pos: standing >
A winged hellhound growls at a Centaur.
A winged hellhound suddenly attacks a Centaur!
A winged hellhound's thrash strikes a Centaur.
A Centaur snaps into visibility.
Choro's crush strikes a Centaur hard.
Choro snaps into visibility.
A Centaur snaps into visibility.
Choro's crush strikes a Centaur hard.
Choro snaps into visibility.
A Centaur snaps into visibility.
A sense of WiLD HAtE surrounds Choro as her crush seriously wounds a Centaur.
Choro snaps into visibility.
A Centaur snaps into visibility.
Choro's powerful crush strikes a Centaur very hard.
Choro snaps into visibility.
A Centaur snaps into visibility.
Choro's powerful crush strikes a Centaur very hard.
Choro snaps into visibility.
A Centaur snaps into visibility.
Kiria snaps into visibility.
A Centaur snaps into visibility.
Kiria's impressive slash strikes a Centaur very hard.
Kiria snaps into visibility.
A Centaur snaps into visibility.
Kiria's impressive slash seriously wounds a Centaur.
Kiria snaps into visibility.
A Centaur snaps into visibility.
Kiria's impressive slash enshrouds a Centaur in a mist of blood.
Kiria snaps into visibility.
A Centaur snaps into visibility.
Morrigu starts casting an offensive spell.
Morrigu snaps into visibility.
Ifix starts casting an offensive spell.
Ifix snaps into visibility.

< 1527h/1526H 339v/339V Pos: standing >
Javok parries a Centaur's lunge at him.
A Centaur misses Javok.
A Centaur misses Javok.
A Centaur snaps into visibility.
Sainth starts casting a spell.

< 1527h/1526H 339v/339V Pos: standing >
Ra wills the flames of the abyss to overwhelm and consume thier foe...
A Centaur snaps into visibility.
A Centaur screams and doubles over in agony as searing heat ignites within his body.
A Centaur is stunned!
A Centaur snaps into visibility.
A Centaur's well-polished mithril body shield [superior] shattered in bits as the tortured body spasms and quivers!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kaji by 6600000.
The smell of fresh blood enters your body, infusing you with power!