The death of [24 BeRSeRKeR] Rybaczek (Troll)

in Shallow Lake in the Dark Marshes

from the perspective of [52 Dark Dreamer] Tobe o==(=Mithril=Knights=- (Shade)

<worn as a badge>    a clump of glowing fuzz
<worn on head>       the helmet of agony (magic) (humming)
<worn on eyes>       a pair of goggles of faerie sight (magic) [78%]
<worn in ear>        a tiny lightning enshrouded black earring [superior] (magic) [79%]
<worn in ear>        a brightly flaming earring
<worn on face>       a white hot mask of living flame (glowing)
<worn around neck>   a cosmic silver collar (magic)
<worn around neck>   a cosmic silver collar (magic) [74%]
<worn on body>       the robe of the mind [superior] (magic)
<worn about body>    the cloak of the manta ray
<worn on back>       a double-buckled Alatorin backpack
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* with a strange dark bloodstone (magic) (glowing)
<worn about waist>   a belt of dangling rat and bat skulls (magic)
<worn on belt buckle>a small circular shield of blue flames [superior] (illuminating)
<attached to belt>   a glowing quill (glowing)
<attached to belt>   a cosmic tome
<worn on arms>       sleeves smeared with blood [71%]
<held as shield>     a gold tablet entitled "The Holy Code of Honor" [83%]
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic) [84%]
<worn around wrist>  a satanic bracelet (magic)
<worn on hands>      a pair of hazy green gloves (magic) (glowing)
<worn on finger>     a gleaming platinum ring (magic)
<worn on finger>     an enchanted ring of balor bone
<held>               the gem of the aerie [poor] (magic)
<worn on legs>       some mithril-plated gnomish leg enhancers (humming)
<worn on feet>       a pair of clawed demon-hide moccasins


Obvious exits: -N -E -S -W

< 674h/674H 104v/121V Pos: standing >
Road through the Fields of the Dead
Obvious exits: -N -E -S -W
An undead zombie wanders the field here.

< 674h/674H 101v/121V Pos: standing >
Road through the Fields of the Dead
Obvious exits: -N -S -W

< 674h/674H 100v/121V Pos: standing >
Edge of the Fields of the Dead
Obvious exits: -N -S

< 674h/674H 99v/121V Pos: standing >
 
   ********^^.    
  M^.***+***MM^   
 .^^*M**+**MMMMM  
 ^^^^MMM^MMMMM^M  
 ^^MMM**@*M*^^MM  
 ^MMM*^*******^^  
 MMM^*********^^  
  M^^**********   
   ^^*********    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 674h/674H 99v/121V Pos: standing >
 
   ^.***+***MM    
  ^^*M**+**MMMM   
 ^^^^MMM^MMMMM^M  
 ^^MMM****M*^^MM  
 ^MMM*^*@*****^^  
 MMM^*********^^  
 MM^^***********  
  ^^^*********M   
   ^^*********    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 674h/674H 99v/121V Pos: standing >

< 674h/674H 100v/121V Pos: standing >
 
   ^*M**+**MMM    
  ^^^MMM^MMMMM^   
 ^^MMM****M*^^MM  
 ^MMM*^*******^^  
 MMM^***@*****^^  
 MM^^***********  
 ^^^^*********M^  
  *^^**********   
   ***********    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 674h/674H 108v/121V Pos: standing >
 
   ^^MMM^MMMMM    
  ^MMM****M*^^M   
 ^MMM*^*******^^  
 MMM^*********^^  
 MM^^***@*******  
 ^^^^*********M^  
 ^*^^***********  
  *************   
   ^**    *       
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 674h/674H 107v/121V Pos: standing >
 
   MMM****M*^^    
  MMM*^*******^   
 MMM^*********^^  
 MM^^***********  
 ^^^^***@*****M^  
 ^*^^***********  
 ^**************  
  .^**    *       
   *M             
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 674h/674H 107v/121V Pos: standing >
 
   MM*^*******    
  MM^*********^   
 MM^^***********  
 ^^^^*********M^  
 ^*^^***@*******  
 ^**************  
 ^.^**    *    *  
  **M             
   *  M  *^***    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 674h/674H 106v/121V Pos: standing >
 
   M^*********    
  M^^**********   
 ^^^^*********M^  
 ^*^^***********  
 ^******@*******  
 ^.^**    *    *  
 ^**M             
  M*  M  *^***    
        *.^.*M    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 674h/674H 105v/121V Pos: standing >
 
   MM*^*******    
  MM^*********^   
 MM^^***********  
 ^^^^*********M^  
 ^*^^***@*******  
 ^**************  
 ^.^**    *    *  
  **M             
   *  M  *^***    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 674h/674H 105v/121V Pos: standing >
 
   MMM****M*^^    
  MMM*^*******^   
 MMM^*********^^  
 MM^^***********  
 ^^^^***@*****M^  
 ^*^^***********  
 ^**************  
  .^**    *       
   *M             
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 674h/674H 104v/121V Pos: standing >
 
   ^^MMM^MMMMM    
  ^MMM****M*^^M   
 ^MMM*^*******^^  
 MMM^*********^^  
 MM^^***@*******  
 ^^^^*********M^  
 ^*^^***********  
  *************   
   ^**    *       
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 674h/674H 103v/121V Pos: standing >
 
   ^*M**+**MMM    
  ^^^MMM^MMMMM^   
 ^^MMM****M*^^MM  
 ^MMM*^*******^^  
 MMM^***@*****^^  
 MM^^***********  
 ^^^^*********M^  
  *^^**********   
   ***********    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 674h/674H 103v/121V Pos: standing >
 
   ^.***+***MM    
  ^^*M**+**MMMM   
 ^^^^MMM^MMMMM^M  
 ^^MMM******^^MM  
 ^MMM*^*@*M***^^  
 MMM^*********^^  
 MM^^***********  
  ^^^*********M   
   ^^*********    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 674h/674H 102v/121V Pos: standing >
 
   ********^^.    
  M^.***+***MM^   
 .^^*M**+**MMMMM  
 ^^^^MMM^MMMMM^M  
 ^^MMM**@***^^MM  
 ^MMM*^***M***^^  
 MMM^*********^^  
  M^^**********   
   ^^*********    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 674h/674H 101v/121V Pos: standing >
Edge of the Fields of the Dead
Obvious exits: -N -S

< 674h/674H 100v/121V Pos: standing >
Road through the Fields of the Dead
Obvious exits: -N -S -W

< 674h/674H 101v/121V Pos: standing >
Road through the Fields of the Dead
Obvious exits: -N -E -S -W
An undead zombie wanders the field here.

< 674h/674H 98v/121V Pos: standing >
Road through the Fields of the Dead
Obvious exits: -N -E -S -W

< 674h/674H 95v/121V Pos: standing >
Road through the Fields of the Dead
Obvious exits: -N -E -S -W

< 674h/674H 93v/121V Pos: standing >
You quickly scan the area.
You see nothing.

< 674h/674H 95v/121V Pos: standing >
Road through the Fields of the Dead
Obvious exits: -N -E -S -W

< 674h/674H 95v/121V Pos: standing >
You quickly scan the area.
You see nothing.

< 674h/674H 96v/121V Pos: standing >

< 674h/674H 100v/121V Pos: standing >
Road through the Fields of the Dead
Obvious exits: -N -E -S -W

< 674h/674H 97v/121V Pos: standing >
You quickly scan the area.
You see nothing.

< 674h/674H 99v/121V Pos: standing >
Road Across the Troll Hills
Obvious exits: -N -S
The undead skeleton of a humanoid is standing here, wandering aimlessly.
An undead zombie wanders the field here.
An undead zombie wanders the field here.

< 674h/674H 101v/121V Pos: standing >
You quickly scan the area.
You see nothing.

< 674h/674H 102v/121V Pos: standing >
Stone Bridge over a Still River
Obvious exits: -N -S -D
A wild boar roams about here, catches notice of you, and charges!(Red Aura)
A horrid looking ghoul is here, searching for human flesh to devour.(Red Aura)
A massive half human/half troll beast stands here, guarding the bridge.(Red Aura)

< 674h/674H 105v/121V Pos: standing >
You quickly scan the area.
You see nothing.

< 674h/674H 106v/121V Pos: standing >
Underneath a Stone Bridge
Obvious exits: -E -W -U
The undead skeleton of a humanoid is standing here, wandering aimlessly.
A large swamp rat wanders around this marshy place.

< 674h/674H 108v/121V Pos: standing >
The Winding River
Obvious exits: -E -W

< 674h/674H 107v/121V Pos: standing >
The Winding River
Obvious exits: -N -E -W

< 674h/674H 107v/121V Pos: standing >
You quickly scan the area.
A horrid ghoul who is close by to your north.
The zombie who is close by to your north.
The giant frog who is close by to your north.
A wild boar who is not far off to your north.
The zombie who is a brief walk away to your north.
The undead shadow who is rather far off to your north.
The two-headed troll who is in the distance to your north.
An ugly troll who is in the distance to your north.
The undead skeleton who is not far off to your east.
A large swamp rat who is not far off to your east.

< 674h/674H 109v/121V Pos: standing >
Bend in the Winding River
Obvious exits: -N -E -S

< 674h/674H 111v/121V Pos: standing >
Alas, you cannot go that way. . . .

< 674h/674H 112v/121V Pos: standing >
Alas, you cannot go that way. . . .

< 674h/674H 114v/121V Pos: standing >
You quickly scan the area.
The undead skeleton who is close by to your north.
A horrid ghoul who is not far off to your north.
An ugly troll who is not far off to your north.
A will o' wisp who is not far off to your north.
The two-headed troll who is not far off to your north.
A wild boar who is rather far off to your north.
The two-headed troll who is in the distance to your north.
The giant frog who is in the distance to your north.
The giant frog who is in the distance to your north.
The giant frog who is in the distance to your north.
The undead skeleton who is a brief walk away to your east.
A large swamp rat who is a brief walk away to your east.

< 674h/674H 115v/121V Pos: standing >
Bend in the Winding River
Obvious exits: -N -W

< 674h/674H 118v/121V Pos: standing >
You quickly scan the area.
The undead skeleton who is not far off to your north.
A horrid ghoul who is a brief walk away to your north.
An ugly troll who is a brief walk away to your north.
A will o' wisp who is a brief walk away to your north.
The two-headed troll who is a brief walk away to your north.
A wild boar who is in the distance to your north.
The huge boa constrictor who is a brief walk away to your west.

< 674h/674H 119v/121V Pos: standing >
The Winding River
Obvious exits: -E -S -W

< 674h/674H 119v/121V Pos: standing >
You appear to be Carnivore and is in excellent condition.
He's small in size.
He seems to waver slightly.
He seems to be moving much faster than normal..
His body appears to be covered with swirling shadows!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!


< 674h/674H 119v/121V Pos: standing >
The Winding River
Obvious exits: -N -E -W

< 674h/674H 117v/121V Pos: standing >
You quickly scan the area.
A horrid ghoul who is close by to your north.
The huge poisonous frog who is not far off to your north.
The two-headed troll who is a brief walk away to your north.
The undead skeleton who is in the distance to your north.
The huge boa constrictor who is close by to your west.

< 674h/674H 117v/121V Pos: standing >
Low Dam on the Winding River
Obvious exits: -E -S -W
A huge boa-constrictor is slithering around in the water here.

< 674h/674H 119v/121V Pos: standing >
You quickly scan the area.
You see nothing.

< 674h/674H 119v/121V Pos: standing >

< 674h/674H 119v/121V Pos: standing >
You start chanting...

< 674h/674H 119v/121V Pos: standing >
Casting: clone form *

< 674h/674H 119v/121V Pos: standing >
Casting: clone form 

< 674h/674H 119v/121V Pos: standing >
You complete your spell...
You blur and take on the form of the huge boa constrictor!

< 674h/674H 119v/121V Pos: standing >
Low Dam on the Winding River
Obvious exits: -E -S -W
A huge boa-constrictor is slithering around in the water here.

< 674h/674H 119v/121V Pos: standing >
The Winding River
Obvious exits: -N -E -W

< 674h/674H 117v/121V Pos: standing >
You quickly scan the area.
The two-headed troll who is a brief walk away to your north.
The huge boa constrictor who is close by to your east.

< 674h/674H 117v/121V Pos: standing >
Bend in the Winding River
Obvious exits: -E -S

< 674h/674H 117v/121V Pos: standing >
You quickly scan the area.
The huge boa constrictor who is not far off to your east.

< 674h/674H 120v/121V Pos: standing >

< 674h/674H 121v/121V Pos: standing >
The Winding River
Obvious exits: -N -S

< 674h/674H 119v/121V Pos: standing >
You quickly scan the area.
You see nothing.

< 674h/674H 119v/121V Pos: standing >
Fallen Tree over the Winding River
Obvious exits: -N -E -S -W

< 674h/674H 117v/121V Pos: standing >
You quickly scan the area.
The undead skeleton who is close by to your east.
A HUGE stone golem who is close by to your east.
The huge boa constrictor who is close by to your east.

< 674h/674H 117v/121V Pos: standing >
The Dark Marshes
Obvious exits: -N -E -S

< 674h/674H 118v/121V Pos: standing >
You quickly scan the area.
A HUGE stone golem who is not far off to your east.

< 674h/674H 120v/121V Pos: standing >
Alas, you cannot go that way. . . .

< 674h/674H 121v/121V Pos: standing >

< 674h/674H 121v/121V Pos: standing >
You quickly scan the area.
A HUGE stone golem who is not far off to your east.
The huge boa constrictor who is not far off to your east.

< 674h/674H 121v/121V Pos: standing >
The Winding River
Obvious exits: -N -E -W

< 674h/674H 119v/121V Pos: standing >
You quickly scan the area.
A Troll who is not far off to your west.
A lizard man who is not far off to your west.

< 674h/674H 119v/121V Pos: standing >

< 674h/674H 119v/121V Pos: standing >

< 674h/674H 119v/121V Pos: standing >
The Winding River
Obvious exits: -E -W

< 674h/674H 117v/121V Pos: standing >
Shallow Lake in the Dark Marshes
Obvious exits: -E -S
A greyish stone wall is here to the south. (Illusion) (magic)
[2] The corpse of a lizard man is lying here.
A Troll (large) stands, floating here, fighting a lizard man. (Non-Fraggable)(Red Aura)
A lizard man stands here, fighting a Troll.(Red Aura)

< 674h/674H 115v/121V Pos: standing >
A Troll parries a lizard man's lunge at him.

< 674h/674H 120v/121V Pos: standing >
You see nothing special about him.
This Troll has a few scratches.
He's large in size.

<worn as a badge>    a serpentine seal of Bozk
<worn on head>       a twisted granite crown from Drustl's Yerdonia Enslaved
<worn on eyes>       a blood stained visor [superior] (magic)
<worn in ear>        a glowing crystalline earring (magic)
<worn in ear>        a slime covered earring (magic) (glowing)
<worn around neck>   a dwarven-made glass pendant
<worn on body>       a beautiful adamantium platemail
<worn about body>    a fur cloak
<worn as quiver>     a mystical serpent runed quiver (magic)
<worn about waist>   a belt bearing the seal of Baal (magic)
<worn on belt buckle>a mystical serpent runed grimoire [poor] (magic)
<worn on arms>       some spiked leather sleeves [poor] [86%]
<worn around wrist>  a bracelet of purple mist [poor] [89%]
<worn around wrist>  a thick spiked leather bracer
<worn on hands>      some spiked raxian pit gauntlets [superior] (magic) [88%]
<worn on finger>     a spiked electrum ring [superior] (magic)
<worn on finger>     a tiny bone ring [superior]
<primary weapon>     a spiked obsidian mace [superior] (magic)
<secondary weapon>   a large spiked mace
<worn on legs>       some superior bamboo greaves
<worn on feet>       a fine pair of dragonscale sabatons (magic)

< 674h/674H 121v/121V Pos: standing >
A Troll's impressive bludgeon seriously wounds a lizard man.

< 674h/674H 121v/121V Pos: standing >
You start chanting...
You snap into visibility.

< 674h/674H 121v/121V Pos: standing >
Casting: asphyxiate 
A lizard man misses a Troll.
A Troll parries a lizard man's lunge at him.

< 674h/674H 121v/121V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Troll, close around his neck and begin to squeeze!
[Damage: 55 ] -=[You smirk as a pair of ghostly hands tighten around a Troll's throat!]=-

< 674h/674H 121v/121V Pos: standing >
You snap into visibility.
[Damage: 50 ] -=[You smirk as a pair of ghostly hands tighten around a Troll's throat!]=-

< 674h/674H 121v/121V Pos: standing >
You snap into visibility.
[Damage: 47 ] -=[You smirk as a pair of ghostly hands tighten around a Troll's throat!]=-

< 674h/674H 121v/121V Pos: standing >
A lizard man dodges a Troll's attack.
A lizard man dodges a Troll's attack.
A Troll's powerful bludgeon seriously wounds a lizard man.

< 674h/674H 121v/121V Pos: standing >
You start chanting...
You snap into visibility.

< 674h/674H 121v/121V Pos: standing >
Casting: asphyxiate 

< 674h/674H 121v/121V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Troll, close around his neck and begin to squeeze!
You snap into visibility.
[Damage: 30 ] -=[You smirk as a pair of ghostly hands tighten around a Troll's throat!]=-

< 674h/674H 121v/121V Pos: standing >
You snap into visibility.
[Damage: 34 ] -=[You smirk as a pair of ghostly hands tighten around a Troll's throat!]=-

< 674h/674H 121v/121V Pos: standing >
You snap into visibility.
[Damage: 45 ] -=[You smirk as a pair of ghostly hands tighten around a Troll's throat!]=-

< 674h/674H 121v/121V Pos: standing >
A Troll dodges a lizard man's attack.
You start chanting...
You snap into visibility.

< 674h/674H 121v/121V Pos: standing >
Casting: asphyxiate 

< 674h/674H 121v/121V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Troll, close around his neck and begin to squeeze!
You snap into visibility.
[Damage: 34 ] -=[You smirk as a pair of ghostly hands tighten around a Troll's throat!]=-

< 674h/674H 121v/121V Pos: standing >
You snap into visibility.
[Damage: 35 ] -=[You smirk as a pair of ghostly hands tighten around a Troll's throat!]=-

< 674h/674H 121v/121V Pos: standing >
You snap into visibility.
[Damage: 31 ] -=[You smirk as a pair of ghostly hands tighten around a Troll's throat!]=-
A Troll's powerful bludgeon enshrouds a lizard man in a mist of blood.
A Troll's bludgeon enshrouds a lizard man in a mist of blood.
A lizard man dodges a Troll's attack.

< 674h/674H 121v/121V Pos: standing >
You start chanting...
You snap into visibility.

< 674h/674H 121v/121V Pos: standing >
The sun rises over the northern horizon.

< 674h/674H 121v/121V Pos: standing >
Casting: asphyxiate 
A Troll tries to destroy a greyish stone wall...
A Troll's mighty hit totally destroys a greyish stone wall...
A greyish stone wall crumbles to dust and blows away.

< 674h/674H 121v/121V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Troll, close around his neck and begin to squeeze!
You snap into visibility.
[Damage: 29 ] -=[You smirk as a pair of ghostly hands tighten around a Troll's throat!]=-

< 674h/674H 121v/121V Pos: standing >
You snap into visibility.
[Damage: 32 ] -=[You smirk as a pair of ghostly hands tighten around a Troll's throat!]=-
A lizard man misses a Troll.

< 674h/674H 121v/121V Pos: standing >
You snap into visibility.
[Damage: 33 ] -=[You smirk as a pair of ghostly hands tighten around a Troll's throat!]=-

< 674h/674H 121v/121V Pos: standing >
You start chanting...
You snap into visibility.

< 674h/674H 121v/121V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 123 ] -=[Your massive hammer causes a Troll to double over in pain!]=-
A Troll's some spiked raxian pit gauntlets [superior] was completely destroyed by the massive blow!
A Troll is dead! R.I.P.
You receive your share of experience.