The death of [ 1 Bard] Fosters (Human)

in Inside the Eastern City Gates

from the perspective of [52 Demonic Rider] Pooka *-* Clan Ragnarok *-* (Githyanki)

<worn as a badge>    a clump of glowing fuzz
<worn on head>       the crown of might [superior] (magic)
<worn on eyes>       a slimy aboleth eye of intelligence (magic) (glowing) (humming)
<worn in ear>        a wyrmskin scale [poor] (magic) [87%]
<worn in ear>        a flaming earring of constitution [76%]
<worn on face>       a lithixl beak [superior]
<worn around neck>   an amulet of fire dragon's blood [superior] (magic) [87%]
<worn around neck>   a slaadi necklace of Chaos (glowing)
<worn on body>       the armor of Darkness of dexterity (magic)
<worn about body>    the mantle of the Dark [superior] (magic)
<worn on back>       a flayed illithid-hide backpack
<worn as quiver>     a soldiers black-bone quiver
<worn about waist>   a fiery-orange sash [superior] (magic)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic) [75%]
<worn on arms>       some poisonous sleeves (magic)
<worn around wrist>  a lightbringer bracelet of Pelor (magic)
<worn around wrist>  the bangle of the Dreamer (magic)
<worn on hands>      gloves of sapphire-encrusted brass [superior] (magic)
<worn on finger>     an amethyst ring [superior] (magic)
<worn on finger>     a ring of twisted gray mist
<wielding twohanded> an onyx-hilted cold-iron greatsword [poor] (magic) [78%]
<worn on legs>       some heavily-spiked blood crystal leg plates (magic)
<worn on feet>       the winged boots of angelic movement (magic) [85%]

Omm enters from the east.

< 1310h/894H 235v/244V Pos: standing >
Choro enters from the west.

< 1309h/894H 236v/244V Pos: standing >
Choro leaves east.

< 1309h/894H 236v/244V Pos: standing >
Pohet sings a song to protect him from the world.
Kungen begins to shimmer.
You begin to shimmer.
Myrk begins to shimmer.
Sainth begins to shimmer.
Sainth sneaks west.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Grand Tharnadian Way
   There are onyx menhirs standing every five feet along the side of the road,
silent sentinels on its journey through the city.  Small crimson cobblestones
make up the roadway, each fitted with the dwarven tongue and groove system.
This broad avenue runs through the center of Tharnadia, continuing to the east
and west of here.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see.  A small building opens up to the
south.
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
The corpse of a militia guard is lying here.
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A stray tomcat is darting after rodents, here.
Kungen enters from the east.
Zhakad enters from the east.
Pohet enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Omm enters from the east.

< 1309h/894H 236v/244V Pos: standing >

< 1309h/894H 236v/244V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Kungen.
Bash who?

< 1309h/894H 237v/244V Pos: standing >
A Vampire leaves east.
Bash who?
Militia forces muster to bolster the town's defenses against the invaders!!!
Myrk sneaks east.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east and west of here.  There are onyx menhirs standing every five feet along
the side of the road, silent sentinels on its journey through the city.  Small
crimson cobblestones make up the roadway, each fitted to its neighbor through
a tongue and groove system.  The street looks highly traveled, with buildings
flanking the road as far off as the eye can see.  To the east of here, the
Great Fountain of Tharnadia sits in a large open area.  The smell of freshly
baked bread, wafts from the bakery to the north.
Obvious exits: -North -East  -West 
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A Vampire (medium) stands here. (Non-Fraggable)(Gold Aura)
Kungen enters from the west.
Zhakad enters from the west.
Pohet enters from the west.
Omm enters from the west.

< 1309h/894H 237v/244V Pos: standing >
A Vampire leaves east.

< 1308h/894H 237v/244V Pos: standing >
Bash who?

< 1308h/894H 237v/244V Pos: standing >
Bash who?

< 1308h/894H 238v/244V Pos: standing >
Bash who?

< 1308h/894H 238v/244V Pos: standing >
Choro enters from the east.

< 1308h/894H 239v/244V Pos: standing >

< 1308h/894H 239v/244V Pos: standing >

< 1307h/894H 240v/244V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Myrk.
Bash who?

< 1307h/894H 241v/244V Pos: standing >
Bash who?
Kaji sneaks east.
Myrk sneaks east.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East  -South -West 
A coloured trout lays stinking here.
A small leather-bound book lies here.
Fresh blood covers everything in the area.
The corpse of a Githzerai is lying here.
The corpse of the town crier is lying here.
The corpse of a militia guard is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
*Ifix FaNaTiC *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ifix's head.
A woman is standing here, shopping about the town.
A large wandering dog is here, growling at you.
Choro enters from the west.
Kungen enters from the west.
Zhakad enters from the west.
Pohet enters from the west.
Ra sneaks in from the west.
Omm enters from the west.

< 1307h/894H 240v/244V Pos: standing >

< 1307h/894H 240v/244V Pos: standing >
Bash who?

< 1307h/894H 241v/244V Pos: standing >
Bash who?

< 1307h/894H 241v/244V Pos: standing >
A woman gets a small leather-bound book.
A woman grabs a small leather-bound book.

< 1307h/894H 242v/244V Pos: standing >
Bash who?

< 1306h/894H 244v/244V Pos: standing >
Bash who?

< 1306h/894H 244v/244V Pos: standing >
Pohet sings a song to protect him from the world.
Bash who?
Kaji sneaks east.
Sainth sneaks east.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East # -South -West 
[5] A small bandage rests upon the ground here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Choro enters from the west.
Kungen enters from the west.
Zhakad enters from the west.
Pohet enters from the west.
Omm enters from the west.
Ifix enters from the west.

< 1306h/894H 243v/244V Pos: standing >
Bash who?

< 1306h/894H 243v/244V Pos: standing >
Bash who?

< 1305h/894H 243v/244V Pos: standing >
Bash who?

< 1305h/894H 243v/244V Pos: standing >
Bash who?

< 1305h/894H 243v/244V Pos: standing >
Bash who?

< 1305h/894H 243v/244V Pos: standing >
Bash who?

< 1305h/894H 243v/244V Pos: standing >
Bash who?

< 1305h/894H 243v/244V Pos: standing >
Alarm bells sound, signalling an invasion!
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason none of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues south, while to the north lies
the Tharnadia-Keats intersection.
Obvious exits: -North -East  -South
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Choro enters from the north.
Kungen enters from the north.
Zhakad enters from the north.
Pohet enters from the north.
Thugan sneaks in from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ra sneaks in from the north.
Omm enters from the north.
Ifix enters from the north.

< 1305h/894H 242v/244V Pos: standing >
Bash who?
Kaji sneaks east.
Sainth sneaks east.
Myrk sneaks east.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
west, Keats street can be seen making its north to south bisection of the
city.  The bazaar continues to the north, east, and south of here.
Obvious exits: -North -East  -South -West 
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
Choro enters from the west.
Kungen enters from the west.
Zhakad enters from the west.
Pohet enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Omm enters from the west.
Ifix enters from the west.
Alarm bells sound, signalling an invasion!

< 1304h/894H 241v/244V Pos: standing >
Bash who?

< 1304h/894H 241v/244V Pos: standing >
Bash who?

< 1304h/894H 241v/244V Pos: standing >
Bash who?

< 1304h/894H 242v/244V Pos: standing >
Bash who?

< 1304h/894H 242v/244V Pos: standing >
Bash who?

< 1304h/894H 243v/244V Pos: standing >
Bash who?

< 1304h/894H 244v/244V Pos: standing >
Bash who?
Kaji sneaks east.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Center of the Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  This part of the market is
the only place where you can walk without bumping into people.  The bazaar
continues on in every direction from here.
Obvious exits: -North -East  -South -West 
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
Alarm bells sound, signalling an invasion!
A militia guard suddenly attacks YOU!
A militia guard suddenly appears a bit confused!
You watch in glee as a militia guard looks dazzled.
A militia guard misses you.
You feel unholy power coursing through your limbs!
Choro enters from the west.
Kungen enters from the west.
Zhakad enters from the west.
Pohet enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Omm enters from the west.
Ifix enters from the west.

< 1303h/894H 243v/244V Pos: standing >
< T: Pooka TP: sta TC:excellent E: militia sta EP: excellent >
 
< 1303h/894H 243v/244V Pos: standing >
< T: Pooka TP: sta TC:excellent E: militia sta EP: excellent >
 [Damage:  5 ] Your bash knocks a militia guard to the ground!
Kaji sneaks east.
Sainth sneaks east.
Myrk sneaks east.
Choro leaves east.
Kungen leaves east.
Zhakad leaves east.
Pohet leaves east.
Thugan sneaks east.
Omm leaves east.
Ifix leaves east.

< 1304h/894H 243v/244V Pos: standing >
< T: Pooka TP: sta TC:excellent E: militia sit EP:  small wounds >
 
< 1304h/894H 243v/244V Pos: standing >
< T: Pooka TP: sta TC:excellent E: militia sit EP:  small wounds >
 
< 1304h/894H 243v/244V Pos: standing >
< T: Pooka TP: sta TC:excellent E: militia sit EP:  small wounds >
 Kaji sneaks in from the east.
Choro enters from the east.
Kungen enters from the east.
Zhakad enters from the east.
Pohet enters from the east.
Thugan sneaks in from the east.
Ifix enters from the east.

< 1304h/894H 243v/244V Pos: standing >
< T: Pooka TP: sta TC:excellent E: militia sit EP:  small wounds >
 
< 1303h/894H 243v/244V Pos: standing >
< T: Pooka TP: sta TC:excellent E: militia sit EP:  small wounds >
 Pohet sings a song to protect him from the world.

< 1303h/894H 243v/244V Pos: standing >
< T: Pooka TP: sta TC:excellent E: militia sit EP:  small wounds >
 
< 1303h/894H 243v/244V Pos: standing >
< T: Pooka TP: sta TC:excellent E: militia sit EP:  small wounds >
 
< 1303h/894H 243v/244V Pos: standing >
< T: Pooka TP: sta TC:excellent E: militia sit EP:  small wounds >
 
< 1302h/894H 243v/244V Pos: standing >
< T: Pooka TP: sta TC:excellent E: militia sit EP:  small wounds >
 A street sweeper enters from the west.
[Damage: 25 ] -=[Your powerful slash critically injures a militia guard.]=-
A militia guard is stunned!
[Damage: 11 ] -=[Your slash hits a militia guard.]=-
A militia guard is dead! R.I.P.
You receive your share of experience.
The last gasps of a militia guard cause a sickening chill to run up your spine.

< 1306h/894H 243v/244V Pos: standing >
Ifix gets a few coins from the corpse of a militia guard.

< 1306h/894H 243v/244V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Sainth.

< 1305h/894H 244v/244V Pos: standing >
Omm enters from the east.

< 1305h/894H 244v/244V Pos: standing >

< 1305h/894H 244v/244V Pos: standing >

< 1304h/894H 244v/244V Pos: standing >
Kaji sneaks east.
Myrk sneaks east.
Choro leaves east.
Kungen leaves east.
Alarm bells sound, signalling an invasion!
Zhakad leaves east.
Pohet leaves east.
Thugan sneaks east.
Ra sneaks east.
Omm leaves east.
Ifix leaves east.

< 1304h/894H 244v/244V Pos: standing >
A street sweeper leaves south.

< 1304h/894H 244v/244V Pos: standing >
Bash who?

< 1304h/894H 244v/244V Pos: standing >
Bash who?

< 1304h/894H 244v/244V Pos: standing >
Bash who?

< 1303h/894H 244v/244V Pos: standing >
You are already standing.

< 1303h/894H 244v/244V Pos: standing >
It appears to be the corpse of a militia guard.
Nothing.
The blue glow surrounding you fades away.
The magenta glow surrounding you fades away.
Alarm bells sound, signalling an invasion!

< 1303h/894H 244v/244V Pos: standing >
Saving Pooka.

< 1303h/894H 244v/244V Pos: standing >
Bash who?

< 1303h/894H 244v/244V Pos: standing >
Bash who?

< 1303h/894H 244v/244V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city.  The bazaar continues to the south and west of here.
Obvious exits: -East  -South -West 
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
A wooden stall stands here, goods displayed upon its counter.

< 1303h/894H 243v/244V Pos: standing >

< 1302h/894H 243v/244V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east of here.  There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city.  Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East  -West 
*Ifix FaNaTiC *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ifix's head.
Omm Doombringer *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Omm's head.
Ra Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
*Thugan Good at Duris  *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Thugan's head.
Pohet Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Pohet's head.
Zhakad Dreadlord *-* Clan Ragnarok *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Kungen Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Choro Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Choro's head.
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.

< 1302h/894H 242v/244V Pos: standing >
Kaji sneaks west.
Sainth sneaks west.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city.  The bazaar continues to the south and west of here.
Obvious exits: -East  -South -West 
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
A wooden stall stands here, goods displayed upon its counter.
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Choro enters from the east.
Kungen enters from the east.
Zhakad enters from the east.
Pohet enters from the east.
Omm enters from the east.
Ifix enters from the east.

< 1302h/894H 241v/244V Pos: standing >

< 1302h/894H 241v/244V Pos: standing >

< 1302h/894H 242v/244V Pos: standing >
Kaji sneaks east.
Myrk sneaks east.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east of here.  There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city.  Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East  -West 
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Choro enters from the west.
Kungen enters from the west.
Zhakad enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Pohet enters from the west.
Ra sneaks in from the west.
Omm enters from the west.
Ifix enters from the west.

< 1301h/894H 241v/244V Pos: standing >
Bash who?

< 1301h/894H 242v/244V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Sainth.
You are surrounded by a magenta glow.

< 1301h/894H 242v/244V Pos: standing >
Bash who?

< 1301h/894H 243v/244V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Myrk.
You are surrounded by a blue glow.
Bash who?

< 1301h/894H 244v/244V Pos: standing >
Pohet sings a song to protect him from the world.
Bands of AMAZINGLY strong armor wrap around you.

< 1301h/894H 244v/244V Pos: standing >
Bash who?

< 1300h/894H 244v/244V Pos: standing >
Bash who?

< 1300h/894H 244v/244V Pos: standing >
A Human shouts 'onmy xarn Fustirs to be foynd hese!'

< 1300h/894H 244v/244V Pos: standing >
Bash who?
Kaji sneaks east.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East  -South -West 
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A Human (medium) stands in mid-air here. (Non-Fraggable)(Gold Aura)
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian thief-hunter suddenly attacks YOU!
A halo of white light descends upon a tharnadian thief-hunter burning your soul.
A tharnadian thief-hunter suddenly appears a bit confused!
You watch in glee as a tharnadian thief-hunter looks dazzled.
-=[A tharnadian thief-hunter's crude punch grazes you.]=-
[Damage:  2 ] -=[A tharnadian thief-hunter suffers from contact with the aura about you.]=-
You feel unholy power coursing through your limbs!
You are knocked to the ground by an elite guard's mighty bash!
Choro enters from the west.
Kungen enters from the west.
Zhakad enters from the west.
Zhakad is knocked to the ground by an elite guard's mighty bash!
Pohet enters from the west.
Thugan sneaks in from the west.
Ra sneaks in from the west.
Omm enters from the west.
A tharnadian thief-hunter suddenly attacks Omm!
A halo of white light settles over a tharnadian thief-hunter as he charges into battle.
A tharnadian thief-hunter's feeble punch grazes Omm.
An elite guard suddenly attacks Kungen!
Kungen snaps into visibility.
An elite guard's punch grazes Kungen.
An elite guard is shocked as he hits Kungen.
Ifix enters from the west.

< 1290h/894H 243v/244V Pos: sitting >
< T: Pooka TP: sit TC:excellent E: thief sta EP: few scratches >
 An elite guard's weak punch grazes Zhakad.
An elite guard's punch grazes Zhakad.
-=[An elite guard's punch grazes you.]=-
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
-=[An elite guard's weak punch grazes you.]=-
Myrk snaps into visibility.
Myrk places a gladius called 'Backstabber' in the back of a Human, resulting in some strange noises and some blood.
A Human's pair of tight black sleeves was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.