The death of [39 Reaper] Rotk (Drow Elf)

in On the Prison Floor L4

from the perspective of [48 Thief] Laz o==(=Mithril=Knights=- (Shade)

<worn as a badge>    a clump of glowing fuzz
<worn on head>       a blood-red Vistani bandana [83%]
<worn on eyes>       a collapsable platinum prospector's monocle [89%]
<worn in ear>        a large golden ring
<worn in ear>        a large golden ring of endurance
<worn on face>       the mask of draconic deviance [poor] (glowing)
<worn around neck>   the fangs of the balor
<worn around neck>   a string of disembodied hands [57%]
<worn on body>       a shining golden breast plate [poor]
<worn about body>    the cloak of ripping
<worn on back>       a large leather backpack
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone
<worn about waist>   a belt adorned by shrunken heads [superior]
<worn on belt buckle>a glowing white pearl (glowing)
<worn on arms>       the sleeves of impskin [84%]
<worn around wrist>  a bracelet of dracolich hide of damage (humming) [56%]
<worn around wrist>  the bracer of Uz's alliance [81%]
<worn on hands>      some black leather gloves with mithril blades
<worn on finger>     a glowing faerie ring
<worn on finger>     a ring of destruction (glowing)
<primary weapon>     a darksteel rapier [superior] with a strange black stone (glowing)
<secondary weapon>   an otherworldly stiletto of soul-taking with a strange black stone
<worn on legs>       a pair of vapor leggings [poor]
<worn on feet>       some black leather boots fit with adamantium heel blades [89%]


</map>

<map>
Zone: Bloodstone Keep.
Room: Mina and Cyloc Intersection
</map>
Mina and Cyloc Intersection
Obvious exits: -N -E -S -W
A woman stands here humming a melody.(Red Aura)
A guard of the Bloodstone keep stands here looking alert.(Red Aura)

< 675h/675H 164v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>

<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>
On Cyloc Street
Obvious exits: -N -S
A young squire stands here practicing his sword technique.(Red Aura)

< 675h/675H 164v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>

<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>
On Cyloc Street
Obvious exits: -N -S
A fuzzy black squirrel is sitting here scavenging for some food.
A BloodCrow gang member stands here, looking rather shady.(Red Aura)
A BloodCrow gang member stands here, looking rather shady.(Red Aura)
A BloodCrow gang member stands here, looking rather shady.(Red Aura)
A BloodCrow gang member stands here, looking rather shady.(Red Aura)
The leader of the gang BloodCrow is standing here.(Red Aura)

< 675h/675H 165v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>
On Cyloc Street
Obvious exits: -N -E -S

< 675h/675H 164v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>

<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>
On Cyloc Street
Obvious exits: -N -S
A town merchant is standing here thinking very intently about something.(Red Aura)

< 675h/675H 164v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>

<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>
On Cyloc Street
Obvious exits: -N -S -W
A hooded strongman is standing here, keeping the public at bay.(Red Aura)

< 675h/675H 165v/166V Pos: standing >
Your disguise falls apart!
You feel like a potion could do you good once again.

<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>

<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>
On Cyloc Street
Obvious exits: -N -E -S
An elderly man stands here, smack'n his lips.

< 675h/675H 164v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: In Cyloc Square
</map>

<map>
Zone: Bloodstone Keep.
Room: In Cyloc Square
</map>
In Cyloc Square
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
The fountain's waters are very inviting.
The crier of the keep is standing here, voicing some new laws.(Red Aura)

< 675h/675H 163v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>

<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>
On Cyloc Street
Obvious exits: -N -S
A young squire stands here practicing his sword technique.(Red Aura)

< 675h/675H 163v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: At the Foot of the Gates of Bloodstone
</map>
At the Foot of the Gates of Bloodstone
Obvious exits: -N -E -S -W

< 675h/675H 164v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: Outside the Gates of Bloodstone
</map>
Outside the Gates of Bloodstone
Obvious exits: -N -S

< 675h/675H 164v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Drawbridge of Bloodstone
</map>
On the Drawbridge of Bloodstone
Obvious exits: -N -S

< 675h/675H 165v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: The Glowing Sphere
</map>
The Glowing Sphere
Obvious exits: -N
A shimmering portal is here.

< 675h/675H 164v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 675h/675H 164v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Drawbridge of Bloodstone
</map>
On the Drawbridge of Bloodstone
Obvious exits: -N -S

< 675h/675H 165v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: Outside the Gates of Bloodstone
</map>
Outside the Gates of Bloodstone
Obvious exits: -N -S

< 675h/675H 164v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: At the Foot of the Gates of Bloodstone
</map>
At the Foot of the Gates of Bloodstone
Obvious exits: -N -E -S -W

< 675h/675H 163v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>

<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>
On Cyloc Street
Obvious exits: -N -S
A young squire stands here practicing his sword technique.(Red Aura)

< 675h/675H 165v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: In Cyloc Square
</map>

<map>
Zone: Bloodstone Keep.
Room: In Cyloc Square
</map>
In Cyloc Square
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
The fountain's waters are very inviting.
A citizen stands here minding his own business.(Red Aura)
The crier of the keep is standing here, voicing some new laws.(Red Aura)

< 675h/675H 164v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On Prison Way
</map>

<map>
Zone: Bloodstone Keep.
Room: On Prison Way
</map>
On Prison Way
Obvious exits: -E -W
A servant of the keep's baron is here tending official business.

< 675h/675H 165v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On Prison Way
</map>
On Prison Way
Obvious exits: -E -S -W

< 675h/675H 164v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On Prison Way
</map>
On Prison Way
Obvious exits: -N -E -W

< 675h/675H 163v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On Prison Way
</map>
On Prison Way
Obvious exits: -E -S -W

< 675h/675H 163v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On Prison Way
</map>

<map>
Zone: Bloodstone Keep.
Room: On Prison Way
</map>
On Prison Way
Obvious exits: -E -W
A watcher of the keep stands ready to defend the citizenry.(Red Aura)

< 675h/675H 164v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On Prison Way
</map>

<map>
Zone: Bloodstone Keep.
Room: On Prison Way
</map>
On Prison Way
Obvious exits: -E -S -W
A cute wild rabbit is sitting here looking for a meal.(Gold Aura)

< 675h/675H 164v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 675h/675H 166v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: At the Entrance to The Prison
</map>
At the Entrance to The Prison
Obvious exits: -N# -E

< 675h/675H 165v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 675h/675H 165v/166V Pos: standing >
Your body vibrates as you fan out your molecules.

<map>
Zone: Bloodstone Keep.
Room: Inside the Gates of the Prison
</map>
Inside the Gates of the Prison
Obvious exits: -N -E -S#

< 675h/675H 164v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L1
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L1
</map>
On the Prison Floor L1
Obvious exits: -N -E -S
A timid prisoner is standing here, wishing he were free.

< 675h/675H 165v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L1
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L1
</map>
On the Prison Floor L1
Obvious exits: -N -E -S -W
A timid prisoner is standing here, wishing he were free.
A shady prisoner is standing here glaring at you.

< 675h/675H 164v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L1
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L1
</map>
On the Prison Floor L1
Obvious exits: -N -E -S -W
A timid prisoner is standing here, wishing he were free.

< 675h/675H 163v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L1
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L1
</map>
On the Prison Floor L1
Obvious exits: -N -S -W -U
A timid prisoner is standing here, wishing he were free.

< 675h/675H 163v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>
On the Prison Floor L2
Obvious exits: -N -E# -S -W -D
A timid prisoner is standing here, wishing he were free.

< 675h/675H 165v/166V Pos: standing >
A timid prisoner says 'Let me out! Let me out!'

< 675h/675H 165v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>
On the Prison Floor L2
Obvious exits: -N -E -S -W
A shady prisoner is standing here glaring at you.
A shady prisoner is standing here glaring at you.
A shady prisoner is standing here glaring at you.

< 675h/675H 164v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>
On the Prison Floor L2
Obvious exits: -N -E -S -W

< 675h/675H 163v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>
On the Prison Floor L2
Obvious exits: -N -E -W#
A shady prisoner is standing here glaring at you.
A sinister prisoner is standing here looking you over.(Red Aura)
A shady prisoner is standing here glaring at you.

< 675h/675H 163v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>
On the Prison Floor L2
Obvious exits: -N -E -S -W#
A timid prisoner is standing here, wishing he were free.

< 675h/675H 164v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L2
</map>
On the Prison Floor L2
Obvious exits: -E -S -U
A sinister prisoner is standing here looking you over.(Red Aura)
A sinister prisoner is standing here looking you over.(Red Aura)

< 675h/675H 164v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -E -S -D

< 675h/675H 165v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -E -S -W

< 675h/675H 164v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -E -S -W
A sinister prisoner is standing here looking you over.(Red Aura)
A sinister prisoner is standing here looking you over.(Red Aura)

< 675h/675H 163v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -N -E -S -W
A shady prisoner is standing here glaring at you.
A timid prisoner is standing here, wishing he were free.

< 675h/675H 165v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -N -E# -S -W
A timid prisoner is standing here, wishing he were free.
A sinister prisoner is standing here looking you over.(Red Aura)

< 675h/675H 164v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -N -E# -S -W

< 675h/675H 164v/166V Pos: standing >
The door seems to be closed.

< 675h/675H 166v/166V Pos: standing >
It seems to be locked.

< 675h/675H 166v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 675h/675H 166v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -N -W -U

< 675h/675H 165v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -W# -D

< 675h/675H 164v/166V Pos: standing >
Your body vibrates as you fan out your molecules.

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E# -W
A roll of raw leather lies here on its side.
A small pile of coins lies here.
[5] A small bandage rests upon the ground here.
[2] The corpse of a menacing prisoner is lying here.

< 675h/675H 165v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 675h/675H 165v/166V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your north.
A menacing prisoner who is not far off to your north.
A menacing prisoner who is not far off to your north.
A small rat who is not far off to your west.

< 675h/675H 165v/166V Pos: standing >
You get a small pile of coins.
There were: 2 platinum coins, 44 gold coins. 

< 675h/675H 165v/166V Pos: standing >
Ok.
You put 2 platinum, 61 gold, 0 silver, and 0 copper coins into a bottomless bag of the illithids.

< 675h/675H 166v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -W
A prismatic crystalline shard has been left here. (glowing)
A small piece of bamboo has been dropped here.
A cup is lying here.
The corpse of a small rat is lying here.

< 675h/675H 165v/166V Pos: standing >
You quickly scan the area.
The wraith of a shady prisoner who is close by to your north.
The wraith of a sinister prisoner who is close by to your north.
The spectre of a timid prisoner who is close by to your north.
A Drow Elf who is close by to your north.
A menacing prisoner who is a brief walk away to your north.
A small rat who is close by to your west.

< 675h/675H 165v/166V Pos: standing >

< 675h/675H 165v/166V Pos: standing >
To the north the prison continues.
You extend your sights northward.
On the Prison Floor L4
Obvious exits: -N -E -S -W
*The wraith of a shady prisoner stands here. (minion) (Red Aura)
*The wraith of a sinister prisoner stands here. (minion) (Red Aura)
*The spectre of a timid prisoner stands here. (minion) (Red Aura)
A Drow Elf (medium) stands here.(Red Aura)

< 675h/675H 165v/166V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -N -E -S -W
A menacing prisoner is standing here.(Red Aura)
A menacing prisoner is standing here.(Red Aura)
*The wraith of a shady prisoner stands here. (minion) (Red Aura)
*The wraith of a sinister prisoner stands here. (minion) (Red Aura)
*The spectre of a timid prisoner stands here. (minion) (Red Aura)
A Drow Elf (medium) stands here.(Red Aura)

< 675h/675H 164v/166V Pos: standing >
Damn! You weren't quite stealthy enough, and a Drow Elf noticed your attempt to circle him!

< 675h/675H 164v/166V Pos: standing >
Trip who?

< 675h/675H 166v/166V Pos: standing >
You snap into visibility.
[Damage: 16 ] -=[Your impressive slash strikes a Drow Elf hard.]=-
The spectre of a timid prisoner suddenly attacks YOU!
The spectre of a timid prisoner snaps into visibility.
The spectre of a timid prisoner misses you.

< 675h/675H 166v/166V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 14 ] -=[Your impressive slash strikes a Drow Elf hard.]=-
A Drow Elf dodges your futile attack.
[Damage: 19 ] -=[Your impressive slash strikes a Drow Elf very hard.]=-
[Damage: 18 ] -=[Your impressive slash strikes a Drow Elf very hard.]=-

< 675h/675H 166v/166V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 You parry a Drow Elf's lunge at you.
You snap into visibility.

< 675h/675H 166v/166V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 The wraith of a shady prisoner suddenly attacks YOU!
The wraith of a shady prisoner snaps into visibility.
The wraith of a shady prisoner misses you.

< 675h/675H 166v/166V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 You snap into visibility.
You do an amazing maneuver, tripping a Drow Elf.
The wraith of a sinister prisoner suddenly attacks YOU!
The wraith of a sinister prisoner snaps into visibility.
The wraith of a sinister prisoner misses you.

< 675h/675H 166v/166V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drow Elf ass EP:  few wounds >
 You dodge the spectre of a timid prisoner's vicious attack.
The spectre of a timid prisoner misses you.

< 675h/675H 166v/166V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drow Elf ass EP:  few wounds >
 You snap into visibility.
[Damage: 23 ] -=[Your powerful slash seriously wounds a Drow Elf.]=-
You score a CRITICAL HIT!!!!!
[Damage: 57 ] -=[Your pierce grievously wounds a Drow Elf.]=-
[Damage: 20 ] -=[Your pierce causes a Drow Elf to grimace in pain.]=-
You miss a Drow Elf.

< 675h/675H 166v/166V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drow Elf ass EP:  awful >
 You parry a Drow Elf's lunge at you.
You snap into visibility.

< 675h/675H 166v/166V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drow Elf ass EP:  awful >
 The wraith of a shady prisoner misses you.
You snap into visibility.

< 675h/675H 166v/166V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drow Elf ass EP:  awful >
 You dodge the wraith of a sinister prisoner's vicious attack.

< 675h/675H 166v/166V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drow Elf ass EP:  awful >
 You dodge the spectre of a timid prisoner's vicious attack.
You dodge the spectre of a timid prisoner's vicious attack.

< 675h/675H 166v/166V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Drow Elf ass EP:  awful >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 17 ] -=[Your impressive slash grievously wounds a Drow Elf.]=-
A Drow Elf is incapacitated and will slowly die, if not aided.
[Damage:  8 ] -=[Your fine slash hits a Drow Elf.]=-
A Drow Elf's pair of brown leather gloves was completely destroyed by the massive blow!
A Drow Elf's elfskin belt was completely destroyed by the massive blow!
The spectre of a timid prisoner stops following a Drow Elf.
The wraith of a sinister prisoner stops following a Drow Elf.
The wraith of a shady prisoner stops following a Drow Elf.
A Drow Elf is dead! R.I.P.
You receive your share of experience.