The death of [49 Spiritualist] Keebler *-* Clan Ragnarok *-* (Drow Elf)

in Trail in an Ogre Camp

from the perspective of [49 Spiritualist] Keebler *-* Clan Ragnarok *-* (Drow Elf)

<worn as a badge>    a necromantic death shroud
<worn on head>       a fire spun helm [poor]
<worn on face>       a mask of the minotaur [superior]
<worn around neck>   a fragile ruby choker
<worn around neck>   a wickedly barbed collar
<worn on body>       a bamboo chestguard
<worn about body>    a deep hooded cloak of sorrow
<worn about waist>   a silken sash of raw silk [superior] [61%]
<worn on arms>       an armband of knighthood [poor] [49%]
<held as shield>     a polished studded gold and platinum shield [poor]
<worn on hands>      some gloves enshrouded in flames (glowing)
<worn on finger>     a soft feathered ring
<worn on finger>     a tiny amethyst ring
<held>               a totem of the bullywug shaman (glowing)
<worn on legs>       some skin-wrapped stone greaves

 ..***+*.^.^  
 ..***+*.^^^  
 ..***@*...^  
 ...**.**M^^  
 ...**+*.^.^  
  ..**.+.+M   
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 386h/386H 205v/224V Pos: standing >
 
 ***+*  
 **@+*  
 .**.*  
A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 386h/386H 204v/224V Pos: standing >
You start chanting...

< 386h/386H 206v/224V Pos: standing >
Casting: ravenflight *

< 386h/386H 208v/224V Pos: standing >
Casting: ravenflight 

< 386h/386H 209v/224V Pos: standing >
You complete your spell...
You feel a strange sensation in the back of your shoulders.
Suddenly, you feel yourself floating up into the air, free as a bird!

< 386h/386H 209v/224V Pos: standing >
You start chanting...

< 386h/386H 213v/224V Pos: standing >
Casting: pantherspeed 

< 386h/386H 214v/224V Pos: standing >
You complete your spell...
Your panther-like speed is renewed.

< 386h/386H 215v/224V Pos: standing >
You start chanting...

< 386h/386H 217v/224V Pos: standing >
Casting: hawkvision 

< 386h/386H 218v/224V Pos: standing >
You complete your spell...

< 386h/386H 219v/224V Pos: standing >
You start chanting...

< 386h/386H 221v/224V Pos: standing >
Casting: elephantstrength **

< 386h/386H 223v/224V Pos: standing >
Casting: elephantstrength *

< 386h/386H 224v/224V Pos: standing >
Casting: elephantstrength 

< 386h/386H 224v/224V Pos: standing >
You complete your spell...
Suddenly, you feel much stronger!

< 386h/386H 224v/224V Pos: standing >
You sit down and relax.

< 420h/420H 224v/224V Pos: sitting >
You have memorized the following spells:
(10th circle)  3 - restoration
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  1 - corrosive blast
               3 - spirit jump
               1 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
( 6th circle)  3 - wellness
               4 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  3 - mending
               3 - soul disturbance
( 3rd circle)  7 - scalding blast
               1 - purify spirit
               1 - fire ward
( 2nd circle) 10 - flameburst
( 1st circle)  9 - ice missile
               2 - spirit armor

And you are currently memorizing the following spells:
    4 seconds:  ( 7th) ravenflight
    8 seconds:  ( 4th) pantherspeed
   11 seconds:  ( 4th) hawkvision
   16 seconds:  ( 7th) elephantstrength

You can memorize no more spells.
You continue your study.

< 420h/420H 224v/224V Pos: sitting >
You start meditating...

< 420h/420H 224v/224V Pos: sitting >
You have finished memorizing ravenflight.

< 420h/420H 224v/224V Pos: sitting >
You have finished memorizing pantherspeed.

< 420h/420H 224v/224V Pos: sitting >
You have finished memorizing hawkvision.

< 420h/420H 224v/224V Pos: sitting >
You have finished memorizing elephantstrength.
You snap out of your meditative trance, memorization complete.

< 420h/420H 224v/224V Pos: sitting >
You clamber to your feet.

< 420h/420H 224v/224V Pos: standing >
But you are a member of no group?!

< 420h/420H 224v/224V Pos: standing >
The day has begun.

< 420h/420H 224v/224V Pos: standing >
 
 ***+*  
 **@+*  
 .**.*  
A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 420h/420H 224v/224V Pos: standing >
You have memorized the following spells:
(10th circle)  3 - restoration
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  1 - corrosive blast
               3 - spirit jump
               1 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - elephantstrength
               1 - ravenflight
( 6th circle)  3 - wellness
               4 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  1 - pantherspeed
               1 - hawkvision
               3 - mending
               3 - soul disturbance
( 3rd circle)  7 - scalding blast
               1 - purify spirit
               1 - fire ward
( 2nd circle) 10 - flameburst
( 1st circle)  9 - ice missile
               2 - spirit armor

You can memorize no more spells.

< 420h/420H 224v/224V Pos: standing >
 
 ***+*  
 .*@.*  
 .**+*  
A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 420h/420H 222v/224V Pos: standing >
 
 .**.*  
 .*@+*  
 .**.+  
A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 420h/420H 220v/224V Pos: standing >
 
 .**+*  
 .*@.+  
 *****  
A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 420h/420H 218v/224V Pos: standing >
 
 ..**+  
 ..@*.  
 .****  
A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 420h/420H 216v/224V Pos: standing >
 
  ....***+*   
 ......**.**  
 ......**+*.  
 .....@**.+.  
 .....*****.  
 .....***  ^  
  M..****     
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 420h/420H 214v/224V Pos: standing >
 
  .....***+   
 M......**.*  
 ^......**+*  
 ^....@.**.+  
 ^.....*****  
 ......***    
  .M..****    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 420h/420H 212v/224V Pos: standing >
 
  M.....***   
 MM......**.  
 M^......**+  
 M^...@..**.  
 ^^.....****  
 M......***   
  ..M..****   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 420h/420H 211v/224V Pos: standing >
 
  MM.....**   
 MMM......**  
 MM^......**  
 MM^..@...**  
 M^^.....***  
 MM......***  
  ^..M..***   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 420h/420H 209v/224V Pos: standing >
 
  MMM.....*   
  MMM......*  
  MM^......*  
 MMM^.@....*  
 MM^^.....**  
 MMM......**  
  M^..M..**   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 420h/420H 207v/224V Pos: standing >
 
   MMM.....   
   MMM......  
   MM^......  
  MMM^@.....  
  MM^^.....*  
 MMMM......*  
  MM^..M..*   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 420h/420H 205v/224V Pos: standing >
 
    MMM....   
    MMM.....  
    MM^.....  
   MMM@.....  
   MM^^.....  
  MMMM......  
  MMM^..M..   
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 420h/420H 204v/224V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 420h/420H 204v/224V Pos: standing >

< 420h/420H 204v/224V Pos: standing >
 
    MMM....   
    MM^.....  
   MMM^.....  
   MM^@.....  
  MMMM......  
 MMMM^..M..*  
  MM....***   
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 420h/420H 202v/224V Pos: standing >
 
    MM^....   
   MMM^.....  
   MM^^.....  
  MMMM@.....  
 MMMM^..M..*  
 MMM....****  
  MMM..^^**   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 420h/420H 201v/224V Pos: standing >

< 420h/420H 201v/224V Pos: standing >
 
   MMM^....   
   MM^^.....  
  MMMM......  
 MMMM^@.M..*  
 MMM....****  
 MMMM..^^***  
  MM^..^^**   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 420h/420H 199v/224V Pos: standing >
 
   MM^^....   
  MMMM......  
 MMMM^..M..*  
 MMM..@.****  
 MMMM..^^***  
 MMM^..^^***  
  MM^MMM***   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 420h/420H 198v/224V Pos: standing >
 
  MMMM.....   
 MMMM^..M..*  
 MMM....****  
 MMMM.@^^***  
 MMM^..^^***  
 MMM^MMM****  
  MMM^M****   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 420h/420H 196v/224V Pos: standing >
 
  MMM^..M..   
 MMM....****  
 MMMM..^^***  
 MMM^.@^^***  
 MMM^MMM****  
 MMMM^M*****  
  MMMM^^***   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 420h/420H 194v/224V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 420h/420H 194v/224V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 420h/420H 195v/224V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 420h/420H 195v/224V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 420h/420H 195v/224V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 420h/420H 195v/224V Pos: standing >
 
  MM^..M..*   
 MM....*****  
 MMM..^^****  
 MM^..@^****  
 MM^MMM****   
 MMM^M*****   
  MMM^^****   
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 420h/420H 194v/224V Pos: standing >
 
  M^..M..**   
 M....******  
 MM..^^*****  
 M^..^@****   
 M^MMM****    
 MM^M*****    
  MM^^****    
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 420h/420H 192v/224V Pos: standing >
 
 .^^**  
 MM@**  
 M****  
A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 420h/420H 190v/224V Pos: standing >
 
 MM***  
 M*@**  
 ^^***  
A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 420h/420H 188v/224V Pos: standing >
 
 M****  
 ^^@**  
 M^**^  
A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 420h/420H 187v/224V Pos: standing >
 
 ^^***  
 M^@*^  
 ^^^^.  
A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 420h/420H 185v/224V Pos: standing >
 
  M^M*****    
 MMM^^****    
 MMMM^**^*    
 MMM^^@^..    
 MMMM**^^.    
 MMMMM**..    
  M^MMM....   
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 420h/420H 183v/224V Pos: standing >
 
 ^^^^.  
 M*@^^  
 MM**.  
A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 420h/420H 182v/224V Pos: standing >
 
 M^^^^  
 MM@*^  
 MMM**  
A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 420h/420H 180v/224V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 420h/420H 180v/224V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 420h/420H 180v/224V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 420h/420H 181v/224V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 420h/420H 181v/224V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 420h/420H 181v/224V Pos: standing >
 
  MM^M*****   
 MMMM^^****   
 MMMMM^**^*   
 ^MMM^@^^..   
 MMMMM**^^.   
 MMMMMM**..   
  ^M^MMM...   
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 420h/420H 179v/224V Pos: standing >
Trail in an Ogre Camp
    A band of ogre raiders has setup a camp in
these western mountains of Cyric the Destroyer. The
trail is a roughly cut passage through the mountains
that allows the ogres to cross with ease.  Sounds of
bones breaking and sinew being cut can be heard in
the distance... probably the sounds of ogres feeding.
Obvious exits: -East  -South

< 420h/420H 178v/224V Pos: standing >
Alas, you cannot go that way. . . .

< 420h/420H 178v/224V Pos: standing >
Alas, you cannot go that way. . . .

< 420h/420H 178v/224V Pos: standing >
Trail in an Ogre Camp
    A band of ogre raiders has setup a camp in
these western mountains of Cyric the Destroyer. The
trail is a roughly cut passage through the mountains
that allows the ogres to cross with ease.  Sounds of
bones breaking and sinew being cut can be heard in
the distance... probably the sounds of ogres feeding.
Obvious exits: -North -Southwest

< 420h/420H 174v/224V Pos: standing >
Trail in an Ogre Camp
    A band of ogre raiders has setup a camp in
these western mountains of Cyric the Destroyer. The
trail is a roughly cut passage through the mountains
that allows the ogres to cross with ease.  Sounds of
bones breaking and sinew being cut can be heard in
the distance... probably the sounds of ogres feeding.
Obvious exits: -Northwest -Northeast
A hungry ettercap lumbers throughout the surround countryside.

< 420h/420H 171v/224V Pos: standing >
A hungry ettercap suddenly attacks YOU!
A hungry ettercap misses you.
Sorry, you aren't allowed to do that in combat.

< 420h/420H 172v/224V Pos: standing >
< T: Keebler TP: sta TC:excellent E: hungry sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 420h/420H 172v/224V Pos: standing >
< T: Keebler TP: sta TC:excellent E: hungry sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 420h/420H 172v/224V Pos: standing >
< T: Keebler TP: sta TC:excellent E: hungry sta EP: excellent >
 You start chanting...

< 420h/420H 172v/224V Pos: standing >
< T: Keebler TP: sta TC:excellent E: hungry sta EP: excellent >
 Casting: arieks shattering iceball 

< 420h/420H 172v/224V Pos: standing >
< T: Keebler TP: sta TC:excellent E: hungry sta EP: excellent >
 You complete your spell...
You point at a hungry ettercap.
[Damage: 90 ] -=[Your iceball shatters upon impacting a hungry ettercap, rending flesh and sending blood flying.]=-
A hungry ettercap is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Keebler by 88.
You feel a carnal satisfaction as a hungry ettercap's gurgling and choking signals his demise.

< 420h/420H 172v/224V Pos: standing >
the corpse of a hungry ettercap does not contain the coins.

< 420h/420H 172v/224V Pos: standing >
It appears to be the corpse of a hungry ettercap.
Nothing.

< 420h/420H 172v/224V Pos: standing >
Experience till level: 19228419

< 420h/420H 172v/224V Pos: standing >
Trail in an Ogre Camp
    A band of ogre raiders has setup a camp in
these western mountains of Cyric the Destroyer. The
trail is a roughly cut passage through the mountains
that allows the ogres to cross with ease.  Sounds of
bones breaking and sinew being cut can be heard in
the distance... probably the sounds of ogres feeding.
Obvious exits: -South -West  -Southeast

< 420h/420H 168v/224V Pos: standing >
Trail in an Ogre Camp
    A band of ogre raiders has setup a camp in
these western mountains of Cyric the Destroyer. The
trail is a roughly cut passage through the mountains
that allows the ogres to cross with ease.  Sounds of
bones breaking and sinew being cut can be heard in
the distance... probably the sounds of ogres feeding.
Obvious exits: -East  -South -West 

< 420h/420H 164v/224V Pos: standing >
Trail in an Ogre Camp
    A band of ogre raiders has setup a camp in
these western mountains of Cyric the Destroyer. The
trail is a roughly cut passage through the mountains
that allows the ogres to cross with ease.  Sounds of
bones breaking and sinew being cut can be heard in
the distance... probably the sounds of ogres feeding.
Obvious exits: -East  -West 

< 420h/420H 161v/224V Pos: standing >
Trail in an Ogre Camp
    A band of ogre raiders has setup a camp in
these western mountains of Cyric the Destroyer. The
trail is a roughly cut passage through the mountains
that allows the ogres to cross with ease.  Sounds of
bones breaking and sinew being cut can be heard in
the distance... probably the sounds of ogres feeding.
Obvious exits: -East  -South -West 
An ogre warrior moshes through the camp.

< 420h/420H 157v/224V Pos: standing >
You sit down and relax.

< 420h/420H 157v/224V Pos: sitting >
You have memorized the following spells:
(10th circle)  3 - restoration
( 9th circle)  4 - arieks shattering iceball
( 8th circle)  1 - corrosive blast
               3 - spirit jump
               1 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - elephantstrength
               1 - ravenflight
( 6th circle)  3 - wellness
               4 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  1 - pantherspeed
               1 - hawkvision
               3 - mending
               3 - soul disturbance
( 3rd circle)  7 - scalding blast
               1 - purify spirit
               1 - fire ward
( 2nd circle) 10 - flameburst
( 1st circle)  9 - ice missile
               2 - spirit armor

And you are currently memorizing the following spells:
    5 seconds:  ( 9th) arieks shattering iceball

You can memorize no more spells.
You continue your study.

< 420h/420H 157v/224V Pos: sitting >
You start meditating...

< 420h/420H 158v/224V Pos: sitting >
You have finished memorizing arieks shattering iceball.
You snap out of your meditative trance, memorization complete.

< 420h/420H 167v/224V Pos: sitting >
You clamber to your feet.

< 420h/420H 171v/224V Pos: standing >
But you are a member of no group?!

< 420h/420H 172v/224V Pos: standing >

		Score information for Keebler

Level: 49   Race: Drow Elf   Class: Shaman / Spiritualist Sex: Female
Hit points: 420(420)  Moves: 173(224)
Coins carried:    0 platinum     5 gold     8 silver     8 copper
Compression ratio: 77%
Status:  Standing.
         Negative Shielded
Frags:   -0.01   Deaths:   55
Detecting:      Life
Enchantments:   Hawkvision Ultravision Fly Levitation GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:  476 

Active Spells:
--------------
elephantstrength (47 minutes)
ravenflight (46 minutes)
pantherspeed (47 minutes)
hawkvision (21 minutes)


< 420h/420H 173v/224V Pos: standing >
An ogre warrior leaves east.

< 420h/420H 177v/224V Pos: standing >
Pardon?

< 420h/420H 181v/224V Pos: standing >
You are carrying: (1/11)
a chothe hide backpack [poor]

< 420h/420H 182v/224V Pos: standing >
It's cold!

< 420h/420H 186v/224V Pos: standing >

< 420h/420H 201v/224V Pos: standing >

< 420h/420H 202v/224V Pos: standing >

< 420h/420H 207v/224V Pos: standing >

< 420h/420H 220v/224V Pos: standing >

< 420h/420H 224v/224V Pos: standing >
An ogre warrior enters from the east.

< 420h/420H 224v/224V Pos: standing >
A lich necromancer snaps into visibility.
-=[A lich necromancer's fine pierce wounds you.]=-
The globe around a lich necromancer's body flares as it bears the brunt of your assault!
-=[Out of nowhere, a lich necromancer stabs you in the back.]=-
OUCH!  That really did HURT!
The globe around someone's body flares as it bears the brunt of your assault!
...Suddenly, someone is engulfed in a swwirling tornado of wind... Sweeping them from battle!
...Suddenly, someone is engulfed in a swwirling tornado of wind... Sweeping them from battle!

< 329h/420H 224v/224V Pos: standing >
A lich necromancer snaps into visibility.
-=[Out of nowhere, a lich necromancer stabs you in the back.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A lich necromancer snaps into visibility.
-=[Out of nowhere, a lich necromancer stabs you in the back.]=-
The globe around someone's body flares as it bears the brunt of your assault!
Someone twists the blade lodged in your back causing you to writhe in agony.

< 282h/420H 224v/224V Pos: standing >
< T: Keebler TP: sta TC: few wounds E: someone sta EP: excellent >
 You miss someone.
A lich necromancer snaps into visibility.

< 282h/420H 224v/224V Pos: standing >
< T: Keebler TP: sta TC: few wounds E: a lich necromancer sta EP: excellent >
 A lich necromancer snaps into visibility.
-=[A lich necromancer's impressive pierce strikes you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
Someone's Tiamat's poison tail stinger strikes at you with a blur of speed!
Someone's Tiamat's poison tail stinger strikes out in a blur of speed at you.
A lich necromancer snaps into visibility.
You dodge a lich necromancer's vicious attack.
-=[A lich necromancer's fine pierce strikes you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A lich necromancer snaps into visibility.
-=[A lich necromancer's fine pierce strikes you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A lich necromancer snaps into visibility.

< 247h/420H 224v/224V Pos: standing >
< T: Keebler TP: sta TC: few wounds E: a lich necromancer sta EP: excellent >
 OUCH! someone suddenly appears behind you and makes a slashing motion at your throat!

< 247h/420H 224v/224V Pos: standing >
< T: Keebler TP: sta TC: few wounds E: someone sta EP: excellent >
 An ogre warrior leaves east.
Someone parries your futile lunge at him.
A lich necromancer snaps into visibility.

< 247h/420H 224v/224V Pos: standing >
< T: Keebler TP: sta TC: few wounds E: a lich necromancer sta EP: excellent >
 A lich necromancer snaps into visibility.
-=[Out of nowhere, a lich necromancer stabs you in the back.]=-
OUCH!  That really did HURT!
The globe around someone's body flares as it bears the brunt of your assault!
With a swift tug someone wrenches the weapon free, ramming it into you again.
A lich necromancer snaps into visibility.
-=[Out of nowhere, a lich necromancer stabs you in the back.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A lich necromancer snaps into visibility.
-=[Out of nowhere, a lich necromancer stabs you in the back.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!

< 28h/420H 224v/224V Pos: standing >
< T: Keebler TP: sta TC: awful E: someone sta EP: excellent >
 
< 28h/420H 224v/224V Pos: standing >
< T: Keebler TP: sta TC: awful E: someone sta EP: excellent >
 Your wound gushes blood all over the surrounding area.

< 24h/420H 224v/224V Pos: standing >
< T: Keebler TP: sta TC: awful E: someone sta EP: excellent >
 A lich necromancer snaps into visibility.
-=[Out of nowhere, a lich necromancer stabs you in the back.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!
A lich necromancer snaps into visibility.
-=[Out of nowhere, a lich necromancer stabs you in the back.]=-
Your some soldier's dragonscale moccasins was completely destroyed by the massive blow!
Your drow-made gold quiver was completely destroyed by the massive blow!