The death of [46 Zealot] Nis (Human)

in A Bedrock Passage

from the perspective of [46 Zealot] Nis (Human)

<worn as a badge>    a wisp of shimmering faerie light (illuminating)
<worn on head>       a hat of witchcraft
<worn in ear>        an earring of the black rose (magic) [84%]
<worn in ear>        an anti-matter earring
<worn on face>       a fragile gold mask
<worn around neck>   an honor of guards medallion
<worn around neck>   a token of allegiance to Thrym
<worn on body>       the barbed mail of the battlerager king (magic) (humming) [71%]
<worn on back>       a large leather backpack
<worn about waist>   a soldier's mithril belt [83%]
<worn on belt buckle>a petrified bone shard [poor] (magic) (humming) [84%]
<worn on arms>       the vambraces of the vampire lords (magic) (humming)
<held as shield>     an ashen limestone buckler
<worn around wrist>  a pin cushion [superior] [83%]
<worn around wrist>  an adamantium bracer of Tarkorsh
<worn on finger>     a ring of astral essence (magic) (humming)
<primary weapon>     the flaming whip of Mrinlor [superior] (magic)
<worn on legs>       some light steel greaves from The Surface Realm of Duris
<worn on feet>       some spiked siege boots [44%]

Obvious exits: -North -East  -South
The drunk flind vagabond staggers here drinking booze.
A villianous duergar creep is here lingering around.

< 552h/574H 56v/112V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
   The oval hollowed out passage is made of solid rock which is jagged
and harsh to the touch.  This is the main passage through the cavern.
Various dwellings lead off this tunnel.  Several types of monsters file
out from within.  Horrid smells are billowing out from deep within the
cavern.  Incredible amounts of heat from the distant lava springs warm
the entire space.  There are many eerie sounds of unknown creatures in
the distance.
Obvious exits: -North -South -West 
Shattered bits of ice are scattered about the area.
A cruel wight savage stands here staring you down.
A giant garm companion stands ready to strike.

< 552h/574H 54v/112V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
   The oval hollowed out passage is made of solid rock which is jagged
and harsh to the touch.  This is the main passage through the cavern.
Various dwellings lead off this tunnel.  Several types of monsters file
out from within.  Horrid smells are billowing out from deep within the
cavern.  Incredible amounts of heat from the distant lava springs warm
the entire space.  There are many eerie sounds of unknown creatures in
the distance.
Obvious exits: -North -East  -South

< 552h/574H 53v/112V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
   The oval hollowed out passage is made of solid rock which is jagged
and harsh to the touch.  This is the main passage through the cavern.
Various dwellings lead off this tunnel.  Several types of monsters file
out from within.  Horrid smells are billowing out from deep within the
cavern.  Incredible amounts of heat from the distant lava springs warm
the entire space.  There are many eerie sounds of unknown creatures in
the distance.
Obvious exits: -North -South -West 

< 552h/574H 52v/112V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Tight Tunnel
</map>
A Tight Tunnel
   A tight tunnel squeezes into a very hot, dry, and dark place.  The
walls are solid rock that seems to have been burrowed out by some force
unknown.  Echoes ring from deep within.  A gas like substance can be
smelt.  A warm breeze passes, escaping outside.
This area seems to be exceptionally narrow!
Obvious exits: -North -South

< 552h/574H 50v/112V Pos: standing >
   MMMM^^...    
  MMMMMM^^...   
 ^MMMMMMM^^^^.  
  .MMMM^MMM^^.  
 ..^MM.@ MMM^^  
 ^^M ...^  MM^  
 MMMMMMM^^ MMM  
  MMM....^..M   
   ..^.MMM..    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 

< 552h/574H 48v/112V Pos: standing >
You feel less divinely furious.
You feel less vitalized.

< 376h/398H 49v/112V Pos: standing >
Hint: Type 'toggle' to see a list of various commands you can toggle.  Try them out!  Some are quite handy.
You quickly scan the area.
A Shade who is a brief walk away to your north.
A cruel wight savage who is rather far off to your north.
A giant garm companion who is rather far off to your north.
A drunk flind vagabond who is in the distance to your north.
A villianous duergar creep who is in the distance to your north.
A cruel wight savage who is almost out of sight to your north.
A valiant archon soldier who is almost out of sight to your north.
A valiant archon soldier who is almost out of sight to your north.
A giant garm companion who is almost out of sight to your north.
A large skeletal knight who is not far off to your south.

< 376h/398H 49v/112V Pos: standing >
You are not a member of any associations.

< 376h/398H 49v/112V Pos: standing >
You quickly scan the area.
A Shade who is a brief walk away to your north.
A cruel wight savage who is rather far off to your north.
A drunk flind vagabond who is in the distance to your north.
A villianous duergar creep who is almost out of sight to your north.
A cruel wight savage who is almost out of sight to your north.
A valiant archon soldier who is almost out of sight to your north.
A valiant archon soldier who is almost out of sight to your north.
A valiant archon commander who is almost out of sight to your north.
A giant garm companion who is almost out of sight to your north.
A large skeletal knight who is not far off to your south.

< 376h/398H 51v/112V Pos: standing >
   MMMM^^...    
  MMMMMM^^..M   
 ^MMMMMMM^^^^.  
  .MMMM^MMM^^.  
 ..^MM.@ MMM^^  
 ^^M ...^  MM^  
 MMMMMMM^^ MMM  
  MMM....^..M   
   ..^.MMM..    

<map>
Zone: Lava Springs.
Room: A Tight Tunnel
</map>
A Tight Tunnel
   A tight tunnel squeezes into a very hot, dry, and dark place.  The
walls are solid rock that seems to have been burrowed out by some force
unknown.  Echoes ring from deep within.  A gas like substance can be
smelt.  A warm breeze passes, escaping outside.
This area seems to be exceptionally narrow!
Obvious exits: -North -South

< 376h/398H 49v/112V Pos: standing >
You are not a member of any associations.

< 376h/398H 49v/112V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
   The oval hollowed out passage is made of solid rock which is jagged
and harsh to the touch.  This is the main passage through the cavern.
Various dwellings lead off this tunnel.  Several types of monsters file
out from within.  Horrid smells are billowing out from deep within the
cavern.  Incredible amounts of heat from the distant lava springs warm
the entire space.  There are many eerie sounds of unknown creatures in
the distance.
Obvious exits: -North -South -West 

< 377h/398H 49v/112V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Tight Tunnel
</map>
A Tight Tunnel
   A tight tunnel squeezes into a very hot, dry, and dark place.  The
walls are solid rock that seems to have been burrowed out by some force
unknown.  Echoes ring from deep within.  A gas like substance can be
smelt.  A warm breeze passes, escaping outside.
This area seems to be exceptionally narrow!
Obvious exits: -North -South

< 377h/398H 48v/112V Pos: standing >
   MMMM^^...    
  MMMMMM^^..M   
 ^MMMMMMM^^^^.  
  .MMMM^MMM^^.  
 ..^MM.@ MMM^^  
 ^^M ...^  MM^  
 MMMMMMM^^ MMM  
  MMM....^..M   
   ..^.MMM..    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 

< 377h/398H 46v/112V Pos: standing >
You quickly scan the area.
A cruel wight savage who is a brief walk away to your north.
A deranged ghoul scoundrel who is a brief walk away to your north.
A Shade who is a brief walk away to your north.
A drunk flind vagabond who is in the distance to your north.
A villianous duergar creep who is almost out of sight to your north.
A cruel wight savage who is almost out of sight to your north.
A valiant archon soldier who is almost out of sight to your north.
A valiant archon soldier who is almost out of sight to your north.
A valiant archon commander who is almost out of sight to your north.
A giant garm companion who is almost out of sight to your north.
A large skeletal knight who is not far off to your south.

< 377h/398H 48v/112V Pos: standing >
You are not a member of any associations.

< 377h/398H 48v/112V Pos: standing >
You start chanting...

< 378h/398H 51v/112V Pos: standing >
Casting: vitality **

< 378h/398H 53v/112V Pos: standing >
Casting: vitality 

< 379h/398H 55v/112V Pos: standing >
You complete your spell...
You feel vitalized.

< 379h/398H 56v/112V Pos: standing >
You quickly scan the area.
A drunk flind vagabond who is not far off to your north.
A cruel wight savage who is a brief walk away to your north.
A deranged ghoul scoundrel who is a brief walk away to your north.
A Shade who is a brief walk away to your north.
A drunk flind vagabond who is in the distance to your north.
A villianous duergar creep who is almost out of sight to your north.
A cruel wight savage who is almost out of sight to your north.
A valiant archon soldier who is almost out of sight to your north.
A valiant archon commander who is almost out of sight to your north.
A giant garm companion who is almost out of sight to your north.
A large skeletal knight who is not far off to your south.

< 563h/582H 57v/112V Pos: standing >
   MMMM^^...    
  MMMMMM^^..M   
 ^MMMMMMM^^^^.  
  .MMMM^MMM^^.  
 ..^MM.@ MMM^^  
 ^M  ...^  MM^  
 MMMMMMM^^ MMM  
  MMM....^..M   
   ..^.MMM..    

<map>
Zone: Lava Springs.
Room: A Tight Tunnel
</map>
A Tight Tunnel
   A tight tunnel squeezes into a very hot, dry, and dark place.  The
walls are solid rock that seems to have been burrowed out by some force
unknown.  Echoes ring from deep within.  A gas like substance can be
smelt.  A warm breeze passes, escaping outside.
This area seems to be exceptionally narrow!
Obvious exits: -North -South

< 563h/582H 55v/112V Pos: standing >
You are not a member of any associations.

< 563h/582H 55v/112V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
   The oval hollowed out passage is made of solid rock which is jagged
and harsh to the touch.  This is the main passage through the cavern.
Various dwellings lead off this tunnel.  Several types of monsters file
out from within.  Horrid smells are billowing out from deep within the
cavern.  Incredible amounts of heat from the distant lava springs warm
the entire space.  There are many eerie sounds of unknown creatures in
the distance.
Obvious exits: -North -South -West 
The drunk flind vagabond staggers here drinking booze.

< 563h/582H 53v/112V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
   The oval hollowed out passage is made of solid rock which is jagged
and harsh to the touch.  This is the main passage through the cavern.
Various dwellings lead off this tunnel.  Several types of monsters file
out from within.  Horrid smells are billowing out from deep within the
cavern.  Incredible amounts of heat from the distant lava springs warm
the entire space.  There are many eerie sounds of unknown creatures in
the distance.
Obvious exits: -North -East  -South
A cruel wight savage stands here staring you down.
A deranged ghoul scoundrel stands here eating some rotting flesh.
A Shade (small) sits resting.

< 563h/582H 52v/112V Pos: standing >
You quickly scan the area.
A drunk flind vagabond who is close by to your south.

< 563h/582H 53v/112V Pos: standing >
You start chanting...

< 564h/582H 54v/112V Pos: standing >
A Shade clambers to his feet.
A Shade snaps out of his trance, looking frustrated.

< 564h/582H 55v/112V Pos: standing >
A Shade leaves north.

< 564h/582H 55v/112V Pos: standing >
You abort your prayer before it's done!

< 564h/582H 56v/112V Pos: standing >
A Shade enters from the north.

< 564h/582H 58v/112V Pos: standing >
A Shade starts casting an offensive spell.

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
   The oval hollowed out passage is made of solid rock which is jagged
and harsh to the touch.  This is the main passage through the cavern.
Various dwellings lead off this tunnel.  Several types of monsters file
out from within.  Horrid smells are billowing out from deep within the
cavern.  Incredible amounts of heat from the distant lava springs warm
the entire space.  There are many eerie sounds of unknown creatures in
the distance.
Obvious exits: -North -South -West 
Shattered bits of ice are scattered about the area.

< 564h/582H 56v/112V Pos: standing >
You failed.

< 564h/582H 56v/112V Pos: standing >
You quickly scan the area.
You see nothing.

< 564h/582H 57v/112V Pos: standing >
A Shade points at you.
-=[A Shade fires a blast of molten spray at you, causing unbearable pain.]=-
OUCH!  That really did HURT!

< 475h/582H 57v/112V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
   The oval hollowed out passage is made of solid rock which is jagged
and harsh to the touch.  This is the main passage through the cavern.
Various dwellings lead off this tunnel.  Several types of monsters file
out from within.  Horrid smells are billowing out from deep within the
cavern.  Incredible amounts of heat from the distant lava springs warm
the entire space.  There are many eerie sounds of unknown creatures in
the distance.
Obvious exits: -North -East  -South
A Shade (small) stands in mid-air here.
A cruel wight savage stands here staring you down.
A deranged ghoul scoundrel stands here eating some rotting flesh.

< 475h/582H 56v/112V Pos: standing >
You start chanting...

< 475h/582H 56v/112V Pos: standing >
A Shade leaves north.

< 475h/582H 57v/112V Pos: standing >
You abort your prayer before it's done!

< 475h/582H 57v/112V Pos: standing >
A Shade enters from the north.

< 475h/582H 58v/112V Pos: standing >
A Shade starts casting an offensive spell.

< 475h/582H 58v/112V Pos: standing >
A Shade completes his spell...
A Shade utters the words 'warhunso gsfal'
A Shade points at you.
-=[A Shade fires a blast of molten spray at you, causing unbearable pain.]=-
OUCH!  That really did HURT!

< 386h/582H 59v/112V Pos: standing >
<A cruel wight savage leaves east.

< 386h/582H 59v/112V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 386h/582H 59v/112V Pos: standing >
<
		Score information for Nis

Level: 46   Race: Human   Class: Cleric / Zealot Sex: Male
Hit points: 386(582)  Moves: 59(112)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Standing, fighting A Shade.
         Negative Shielded Coldshielded
Frags:   +0.00   Deaths:   5
Detecting:      Invisible Magic Life
Protected from: Fire
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Tower of Iron Will MageFlame
Combat Pulse:   18 Spell Pulse:  1.00 
Leaderboard Points:  459 
Paladin auras:   Protection

Active Spells:
--------------
vitality (11 minutes)
bless (10 minutes)
armor (8 minutes)
well-rested bonus (85 minutes)


< 386h/582H 59v/112V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 386h/582H 59v/112V Pos: standing >
<[Damage:  7 ] -=[Your fine whip wounds a Shade.]=-
[Damage:  7 ] -=[Your fine whip wounds a Shade.]=-
You attempt to flee...

<map>
Zone: Lava Springs.
Room: A Cavern Cavity
</map>

<map>
Zone: Lava Springs.
Room: A Cavern Cavity
</map>
A Cavern Cavity
   This is a small resident dwelling.  The room has been carved out
of the side of the cavern wall.  The room is dimly lit from a single
source of candle light in the middle of the room.  There is a rotting
corpse of a rat lying on a table.  The floor is filthy and the ceiling
is engulfed in spider webs.  There is no door on the dwellings exit.
Obvious exits: -West 
A cruel wight savage stands here staring you down.
You flee eastward!

< 386h/582H 35v/112V Pos: standing >
A Shade enters from the west.

< 386h/582H 37v/112V Pos: standing >
A Shade starts casting an offensive spell.

< 386h/582H 37v/112V Pos: standing >
You quickly scan the area.
A deranged ghoul scoundrel who is close by to your west.

< 386h/582H 38v/112V Pos: standing >
You start chanting...

< 386h/582H 38v/112V Pos: standing >
A Shade completes his spell...
A Shade utters the words 'qaffaguzz bragh'
A Shade points at you.
-=[You scream in utter agony as a Shade's corrosive blast slams into your body!]=-
OUCH!  That really did HURT!
Your soldier's mithril belt was corroded by acid.
The corrosive blast sears into your armor, quickly eating away at it!

< 288h/582H 39v/112V Pos: standing >
<A Shade starts casting an offensive spell.

< 288h/582H 39v/112V Pos: standing >
<Casting: full heal 

< 288h/582H 39v/112V Pos: standing >
<You complete your spell...
A torrent of divine energy flows into your body, and your wounds begin to heal!

< 579h/582H 39v/112V Pos: standing >
<A Shade completes his spell...
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade points at you.
-=[You reel in pain as a Shade's iceball shatters upon impacting you.]=-
OUCH!  That really did HURT!

< 489h/582H 39v/112V Pos: standing >
<[Damage:  8 ] -=[Your fine whip wounds a Shade.]=-
Tempus, God of War's essence empowers you and you are rewarded with full heal!
[Damage:  7 ] -=[Your fine whip wounds a Shade.]=-
You attempt to flee...

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
   The oval hollowed out passage is made of solid rock which is jagged
and harsh to the touch.  This is the main passage through the cavern.
Various dwellings lead off this tunnel.  Several types of monsters file
out from within.  Horrid smells are billowing out from deep within the
cavern.  Incredible amounts of heat from the distant lava springs warm
the entire space.  There are many eerie sounds of unknown creatures in
the distance.
Obvious exits: -North -East  -South
A deranged ghoul scoundrel stands here eating some rotting flesh.
You flee westward!

< 489h/582H 9v/112V Pos: standing >
You quickly scan the area.
You see nothing.

< 489h/582H 9v/112V Pos: standing >
A Shade enters from the east.

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
   The oval hollowed out passage is made of solid rock which is jagged
and harsh to the touch.  This is the main passage through the cavern.
Various dwellings lead off this tunnel.  Several types of monsters file
out from within.  Horrid smells are billowing out from deep within the
cavern.  Incredible amounts of heat from the distant lava springs warm
the entire space.  There are many eerie sounds of unknown creatures in
the distance.
Obvious exits: -North -South -West 
Shattered bits of ice are scattered about the area.

< 489h/582H 7v/112V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
   The oval hollowed out passage is made of solid rock which is jagged
and harsh to the touch.  This is the main passage through the cavern.
Various dwellings lead off this tunnel.  Several types of monsters file
out from within.  Horrid smells are billowing out from deep within the
cavern.  Incredible amounts of heat from the distant lava springs warm
the entire space.  There are many eerie sounds of unknown creatures in
the distance.
Obvious exits: -North -East  -South
A villianous duergar creep is here lingering around.
The drunk flind vagabond staggers here drinking booze.

< 489h/582H 6v/112V Pos: standing >

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
   The oval hollowed out passage is made of solid rock which is jagged
and harsh to the touch.  This is the main passage through the cavern.
Various dwellings lead off this tunnel.  Several types of monsters file
out from within.  Horrid smells are billowing out from deep within the
cavern.  Incredible amounts of heat from the distant lava springs warm
the entire space.  There are many eerie sounds of unknown creatures in
the distance.
Obvious exits: -North -South
A villianous duergar creep is here lingering around.
A villianous duergar creep is here lingering around.
A cruel wight savage stands here staring you down.

< 489h/582H 4v/112V Pos: standing >

<map>
Zone: Lava Springs.
Room: The Main Cavern Entrance
</map>

<map>
Zone: Lava Springs.
Room: The Main Cavern Entrance
</map>
The Main Cavern Entrance
   The oval entrance widens to a large iron gate.  Solid rock walls are
jagged and harsh to the touch.  Across each way are waiting foyers.  To
the corners are lookout guard posts.  Ahead, is a grim town with hostile
conditions.  The area is guarded when possible, to keep trouble out.
Horde smells are bellowing from deep within the cavern.  Incredible
amounts of heat from the distant lava springs warm the entire cavern.
There are many eerie sounds of unknown creatures in the distance.
Obvious exits: -North -East  -South -West 
A valiant archon soldier stands here scanning the area.
A valiant archon soldier stands here scanning the area.
A valiant archon commander stands here searching for more soldiers.

< 489h/582H 2v/112V Pos: standing >
You start chanting...

< 489h/582H 3v/112V Pos: standing >
A Shade enters from the south.

< 489h/582H 4v/112V Pos: standing >
Casting: invigorate 

< 489h/582H 5v/112V Pos: standing >
A Shade starts casting an offensive spell.

< 489h/582H 5v/112V Pos: standing >
You complete your spell...
You invigorate yourself with renewed energy.

< 489h/582H 96v/112V Pos: standing >
A Shade completes his spell...
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade points at you.
-=[You reel in pain as a Shade's iceball shatters upon impacting you.]=-
OUCH!  That really did HURT!

< 395h/582H 97v/112V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 395h/582H 97v/112V Pos: standing >
<You start chanting...

< 395h/582H 97v/112V Pos: standing >
<A Shade starts casting an offensive spell.

< 395h/582H 97v/112V Pos: standing >
<A valiant archon soldier watches the area, making sure the battle does not get out of hand.

< 395h/582H 97v/112V Pos: standing >
<Casting: destroy undead *

< 395h/582H 97v/112V Pos: standing >
<A Shade completes his spell...
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade points at you.
-=[You reel in pain as a Shade's iceball shatters upon impacting you.]=-
OUCH!  That really did HURT!

< 305h/582H 97v/112V Pos: standing >
<You complete your spell...
A Shade wavers in agony, as the positive energies purge your undead essence!
[Damage: 108 ] -=[A Shade wavers under your deity's power!]=-

< 305h/582H 97v/112V Pos: standing >
< T: Nis TP: sta TC: few wounds E: A Shade sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 305h/582H 97v/112V Pos: standing >
< T: Nis TP: sta TC: few wounds E: A Shade sta EP:  few wounds >
 You attempt to flee...

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>

<map>
Zone: Lava Springs.
Room: A Bedrock Passage
</map>
A Bedrock Passage
   The oval hollowed out passage is made of solid rock which is jagged
and harsh to the touch.  This is the main passage through the cavern.
Various dwellings lead off this tunnel.  Several types of monsters file
out from within.  Horrid smells are billowing out from deep within the
cavern.  Incredible amounts of heat from the distant lava springs warm
the entire space.  There are many eerie sounds of unknown creatures in
the distance.
Obvious exits: -North -South
A villianous duergar creep is here lingering around.
A villianous duergar creep is here lingering around.
A cruel wight savage stands here staring you down.
You flee southward!

< 305h/582H 74v/112V Pos: standing >
A Shade enters from the north.

< 305h/582H 74v/112V Pos: standing >
A Shade starts casting a spell.
You start chanting...

< 305h/582H 75v/112V Pos: standing >
You feel your skill in clerical spell knowledge improving.

< 305h/582H 76v/112V Pos: standing >
You complete your spell...
A torrent of divine energy flows into your body, and your wounds begin to heal!

< 578h/582H 77v/112V Pos: standing >
A Shade completes his spell...
A Shade utters the word 'candusghafahuai'
A Shade takes on a much healthier countenance as a Shade completes his incantation.

< 578h/582H 77v/112V Pos: standing >
You quickly scan the area.
You see nothing.

< 578h/582H 79v/112V Pos: standing >
A Shade starts casting an offensive spell.
Saving Nis.

< 578h/582H 79v/112V Pos: standing >
You start chanting...
You feel your skill in quick chant improving.

< 578h/582H 80v/112V Pos: standing >
A Shade completes his spell...
A Shade utters the words 'ofzahzf gajr eughjfbaiqz'
A Shade points at you.
-=[Your soul is engulfed by unbearable pain as a Shade finishes incanting his spell.]=-
OUCH!  That really did HURT!

< 412h/582H 80v/112V Pos: standing >
<Casting: destroy undead 

< 412h/582H 80v/112V Pos: standing >
<A Shade leaves north.

< 412h/582H 80v/112V Pos: standing >
You abort your prayer before it's done!

< 412h/582H 80v/112V Pos: standing >
A Shade enters from the north.

< 412h/582H 80v/112V Pos: standing >
A Shade starts casting an offensive spell.

< 412h/582H 80v/112V Pos: standing >
Saving Nis.

< 412h/582H 80v/112V Pos: standing >
A Shade completes his spell...
A Shade utters the words 'ofzahzf gajr eughjfbaiqz'
A Shade points at you.
-=[Your soul is engulfed by unbearable pain as a Shade finishes incanting his spell.]=-
OUCH!  That really did HURT!
Your soldier's mithril belt is corrupted by spiritual anger!
Sorry, you aren't allowed to do that in combat.

< 240h/582H 81v/112V Pos: standing >
<You start chanting...

< 240h/582H 81v/112V Pos: standing >
<A Shade starts casting an offensive spell.

< 240h/582H 81v/112V Pos: standing >
<A Shade completes his spell...
A Shade utters the words 'ofzahzf gajr eughjfbaiqz'
A Shade points at you.
-=[Your soul is engulfed by unbearable pain as a Shade finishes incanting his spell.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 67h/582H 81v/112V Pos: standing >
<Casting: destroy undead *

< 67h/582H 81v/112V Pos: standing >
<A Shade starts casting an offensive spell.

< 67h/582H 81v/112V Pos: standing >
<Casting: destroy undead 

< 67h/582H 81v/112V Pos: standing >
<You complete your spell...
A Shade wavers in agony, as the positive energies purge your undead essence!
[Damage: 111 ] -=[A Shade wavers under your deity's power!]=-

< 67h/582H 81v/112V Pos: standing >
< T: Nis TP: sta TC: awful E: A Shade sta EP:  small wounds >
 [Damage:  8 ] -=[Your fine whip wounds a Shade.]=-
[Damage:  8 ] -=[Your fine whip wounds a Shade.]=-
Tempus, God of War's essence empowers you and you are rewarded with destroy undead!

< 67h/582H 81v/112V Pos: standing >
< T: Nis TP: sta TC: awful E: A Shade sta EP:  small wounds >
 A Shade completes his spell...
A Shade utters the words 'ofzahzf gajr eughjfbaiqz'
A Shade points at you.
-=[Your soul is engulfed by unbearable pain as a Shade finishes incanting his spell.]=-
Your pair of white healer gloves was destroyed by the blast!
Your wings of the shadow dragon [poor] was destroyed by the blast!
Your fire hardened ring of brass was destroyed by the blast!
Your pair of blue-tinted gnomish eyeglasses was destroyed by the blast!