The death of [46 Guardian] Jaio ~<=Shadow Knights=>~ (Centaur)

in The Great Sylvan Woods of Mielikki

from the perspective of [56 Holyman] Sainth *-* Clan Ragnarok *-* (Duergar)

<worn as a badge>    a necromantic death shroud
<worn on head>       a golden crown set with diamonds (magic)
<worn on eyes>       a collapsable platinum prospector's monocle
<worn in ear>        a scaled earring [superior]
<worn in ear>        a wad of spawn goo [poor] (magic) (humming)
<worn on face>       a white hot mask of living flame (glowing) [62%]
<worn around neck>   the necklace of wisdom [poor]
<worn around neck>   a holy symbol of the Ravenkind (magic) (glowing)
<worn on body>       the cloak of woven time (magic) (glowing)
<worn about body>    the robes of the maelstrom
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   a belt of linked bones [poor] (magic) [89%]
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing)
<worn on arms>       some glowing sleeves made of devil skin [poor] (magic) (glowing)
<held as shield>     'Einjar' the titan shield of purity (magic) (glowing)[239h 58m 14s]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn around wrist>  a delicate chrome bracelet [superior] (magic)
<worn on hands>      the gloves of immolation (glowing)
<worn on finger>     an enchanted ring of stone (magic)
<worn on finger>     the ring of illusions with a strange dark bloodstone (magic)
<primary weapon>     the sphere of wind (magic) (glowing)[239h 58m 14s]
<worn on legs>       some slime-covered aboleth skin (magic) (glowing) [82%]
<worn on feet>       a pair of clawed demon-hide moccasins

A rush of air from Kaji's Totem of Mastery.
Kaji points at Zhakad.
Kaji points at Pooka.
Kaji points at Ayla.
Kaji points at Ra.
Kaji points at Sizan.
Kaji points at Myrk.
Kaji points at Choro.
Kaji points at Burek.
Kaji points at you.
Your sense of the spirit realm improves.
Kaji points at Omm.
Kaji points at Wodo.
Kaji points at Aretean.
Kaji points at Sadash.
Kaji points at Kungen.
Kaji points at Syl.

< 1305h/1305H 226v/226V Pos: sitting >
You clamber to your feet.

< 1305h/1305H 226v/226V Pos: standing >
Sadash sings a song to protect him from the world.

< 1305h/1305H 226v/226V Pos: standing >
Syl starts casting a spell called 'shadow shield'.
Kungen starts casting a spell.

< 1305h/1305H 226v/226V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Kaji.
You start chanting...

< 1305h/1305H 226v/226V Pos: standing >
Syl completes his spell...
Syl utters the words 'gpaeax gpuzre'

< 1305h/1305H 226v/226V Pos: standing >

< 1305h/1305H 226v/226V Pos: standing >
Zhakad has been kicked out of Kaji's group.

< 1305h/1305H 226v/226V Pos: standing >
Casting: plane shift 
Kungen completes his spell...
Kungen utters the words 'taiqpzrgug yjfl'
Zhakad is now a member of Kaji's group.

< 1305h/1305H 226v/226V Pos: standing >

< 1305h/1305H 226v/226V Pos: standing >
You complete your spell...
You materialize in the fire plane!

<map>
Zone: Plane of Fire.
Room: The Elemental Plane of Fire
</map>
The Elemental Plane of Fire
Obvious exits: -N -E -S -W -U -D
A powerful flame salamander slithers along here, looking for food.(Red Aura)

< 1305h/1305H 226v/226V Pos: standing >
Your feeble spell is no match for elemental fire!
A flame salamander suddenly attacks YOU!
You snap into visibility.
-=[A flame salamander's crush grazes you.]=-

< 1304h/1305H 226v/226V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: flame sta EP: excellent >
 Impossible! You can't concentrate enough!

< 1304h/1305H 226v/226V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: flame sta EP: excellent >
 You attempt to flee...
The blood-red glow surrounding you fades away.
You are no longer being guarded by Pooka.

<map>
Zone: Plane of Fire.
Room: The Elemental Plane of Fire
</map>
The Elemental Plane of Fire
Obvious exits: -N -E -S -W -U -D
You flee downward!

< 1304h/1305H 200v/226V Pos: standing >

< 1304h/1305H 200v/226V Pos: standing >
You start chanting...

< 1304h/1305H 201v/226V Pos: standing >
Your feeble spell is no match for elemental fire!

< 1305h/1305H 201v/226V Pos: standing >
Casting: plane shift 

< 1305h/1305H 204v/226V Pos: standing >

< 1305h/1305H 205v/226V Pos: standing >
You complete your spell...
Strange... nothing happens.

< 1305h/1305H 205v/226V Pos: standing >
You sit down and relax.

< 1305h/1305H 211v/226V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - miracle
(11th circle)  1 - true seeing
               1 - group recall
               1 - mass preserve
               1 - lesser sanctuary
(10th circle)  4 - full harm
               1 - accelerated healing
( 9th circle)  1 - word of recall
               1 - plane shift
               1 - resurrect
( 8th circle)  1 - dispel magic
               4 - mass heal
               1 - virtue
( 7th circle)  6 - full heal
( 6th circle)  1 - continual light
               5 - flame strike
               1 - darkness
( 5th circle)  2 - heal
               2 - vitality
               4 - destroy undead
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               6 - invigorate
( 3rd circle)  2 - cure blind
               1 - earthquake
               1 - remove poison
               1 - sense life
               5 - cause critical
( 2nd circle)  4 - blindness
               1 - protection from fire
               1 - protection from cold
( 1st circle)  1 - armor
               1 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               3 - turn undead

And you are currently praying for the following spells:
    1 seconds:  ( 9th) plane shift
    2 seconds:  ( 9th) plane shift

You can pray 4 1st and 5 2nd circle spell(s).
You continue your praying.

< 1305h/1305H 212v/226V Pos: sitting >
You have finished praying for plane shift.

< 1305h/1305H 218v/226V Pos: sitting >

< 1305h/1305H 219v/226V Pos: sitting >
You have finished praying for plane shift.
Your prayers are complete.

< 1305h/1305H 223v/226V Pos: sitting >
You clamber to your feet.

< 1305h/1305H 225v/226V Pos: standing >
You start chanting...

< 1305h/1305H 226v/226V Pos: standing >

< 1305h/1305H 226v/226V Pos: standing >
Casting: plane shift 

< 1305h/1305H 226v/226V Pos: standing >
You complete your spell...
You materialize in the prime plane!
  ,,M,        
 M,MM,, ,,,,  
 M.MM,,,,M,,  
 Mo.MM@,,,,   
 MoM,,,,      
 o.ooMM       
  MMMM        
The Tepid Tunnels of the Upper Strata of the Underdark
Obvious exits: -N -E -S -W

< 1305h/1305H 226v/226V Pos: standing >
You sit down and relax.

< 1305h/1305H 226v/226V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - miracle
(11th circle)  1 - true seeing
               1 - group recall
               1 - mass preserve
               1 - lesser sanctuary
(10th circle)  4 - full harm
               1 - accelerated healing
( 9th circle)  1 - word of recall
               2 - plane shift
               1 - resurrect
( 8th circle)  1 - dispel magic
               4 - mass heal
               1 - virtue
( 7th circle)  6 - full heal
( 6th circle)  1 - continual light
               5 - flame strike
               1 - darkness
( 5th circle)  2 - heal
               2 - vitality
               4 - destroy undead
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               6 - invigorate
( 3rd circle)  2 - cure blind
               1 - earthquake
               1 - remove poison
               1 - sense life
               5 - cause critical
( 2nd circle)  4 - blindness
               1 - protection from fire
               1 - protection from cold
( 1st circle)  1 - armor
               1 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               3 - turn undead

And you are currently praying for the following spells:
    1 seconds:  ( 9th) plane shift

You can pray 4 1st and 5 2nd circle spell(s).
You continue your praying.

< 1305h/1305H 226v/226V Pos: sitting >
You have finished praying for plane shift.
Your prayers are complete.

< 1305h/1305H 226v/226V Pos: sitting >
You clamber to your feet.

< 1305h/1305H 226v/226V Pos: standing >
You start chanting...

< 1305h/1305H 226v/226V Pos: standing >

< 1305h/1305H 226v/226V Pos: standing >
Casting: plane shift 

< 1305h/1305H 226v/226V Pos: standing >
Diinkarazan's grace flows down on you restoring the power of plane shift.
You complete your spell...
You materialize in the fire plane!

<map>
Zone: Plane of Fire.
Room: The Elemental Plane of Fire
</map>
The Elemental Plane of Fire
Obvious exits: -N -E -S -W -U -D

< 1305h/1305H 226v/226V Pos: standing >

< 1305h/1305H 226v/226V Pos: standing >

< 1305h/1305H 226v/226V Pos: standing >
You start chanting...

< 1305h/1305H 226v/226V Pos: standing >
Casting: plane shift 

< 1305h/1305H 226v/226V Pos: standing >
You complete your spell...
You materialize in the prime plane!
  ..**.****   
 ....*.*****  
  .*.*.****.  
  ...*@****^  
   .**.***.^  
  M.**.***^^  
   ..*.**^^   
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W

< 1305h/1305H 226v/226V Pos: standing >
  ..**.****   
 ....*.*****  
  .*.*.****.  
  ...*@****^  
   .**.***.^  
  M.**.***^^  
   ..*.**^^   

< 1305h/1305H 226v/226V Pos: standing >
Looks like an exit.
You extend your sights eastward.
 *.***  
 *@***  
 *.***  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 1305h/1305H 226v/226V Pos: standing >
  ..**.****   
 ....*.*****  
  .*.*.****.  
  ...*@****^  
   .**.***.^  
   .**.***^^  
  M..*.**^^   
 *.***  
 *.@**  
 *.***  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 1305h/1305H 224v/226V Pos: standing >

< 1305h/1305H 224v/226V Pos: standing >

< 1305h/1305H 224v/226V Pos: standing >
 *.***  
 *.@**  
 P.***  

< 1305h/1305H 224v/226V Pos: standing >
 *.***  
 *.@**  
 *.***  

< 1305h/1305H 224v/226V Pos: standing >

< 1305h/1305H 224v/226V Pos: standing >
 *.***  
 *.@**  
 *.***  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 1305h/1305H 222v/226V Pos: standing >
You quickly scan the area.
You see nothing.

< 1305h/1305H 222v/226V Pos: standing >
 *.***  
 *.@**  
 *.***  
You quickly scan the area.
You see nothing.

< 1305h/1305H 222v/226V Pos: standing >
 *.***  
 *.@**  
 *P**^  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 1305h/1305H 221v/226V Pos: standing >
You quickly scan the area.
A Centaur who is close by to your west.

< 1305h/1305H 221v/226V Pos: standing >
 *.***  
 *P@**  
 *.**^  

< 1305h/1305H 222v/226V Pos: standing >
 *P***  
 *.@**  
 *.**^  
You quickly scan the area.
You see nothing.

< 1305h/1305H 223v/226V Pos: standing >
 P***.  
 .*@*^  
 .**^^  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 1305h/1305H 222v/226V Pos: standing >
 .****  
 P*@*.  
 .***^  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 1305h/1305H 221v/226V Pos: standing >
 .****  
 .*@**  
 P***.  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 1305h/1305H 219v/226V Pos: standing >

< 1305h/1305H 220v/226V Pos: standing >
 .****  
 P*@**  
 .***.  

< 1305h/1305H 221v/226V Pos: standing >
 P****  
 .*@**  
 .***.  

< 1305h/1305H 222v/226V Pos: standing >

< 1305h/1305H 224v/226V Pos: standing >

< 1305h/1305H 224v/226V Pos: standing >
 .****  
 .*@**  
 .****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 1305h/1305H 223v/226V Pos: standing >

< 1305h/1305H 224v/226V Pos: standing >

< 1305h/1305H 226v/226V Pos: standing >
You quickly scan the area.
A Centaur who is almost out of sight to your west.

< 1305h/1305H 226v/226V Pos: standing >

< 1305h/1305H 226v/226V Pos: standing >

< 1305h/1305H 226v/226V Pos: standing >

< 1305h/1305H 226v/226V Pos: standing >

< 1305h/1305H 226v/226V Pos: standing >
 *****  
 **@*.  
 ****^  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 1305h/1305H 224v/226V Pos: standing >
 *****  
 **@**  
 ****.  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 1305h/1305H 222v/226V Pos: standing >

< 1305h/1305H 222v/226V Pos: standing >
You quickly scan the area.
You see nothing.

< 1305h/1305H 223v/226V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!


< 1305h/1305H 224v/226V Pos: standing >
 *****  
 **@**  
 ****.  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A glowing sphere of energy is here, slowly growing dimmer. (magic)

< 1305h/1305H 225v/226V Pos: standing >
You peer into the etherportal and see...
A Small Alcove Off the Main Hallway

< 1305h/1305H 226v/226V Pos: standing >
 *****  
 **@**  
 ****.  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A glowing sphere of energy is here, slowly growing dimmer. (magic)

< 1305h/1305H 226v/226V Pos: standing >
You peer into the etherportal and see...
A Small Alcove Off the Main Hallway

< 1305h/1305H 226v/226V Pos: standing >
 *****  
 **@**  
 ****.  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A glowing sphere of energy is here, slowly growing dimmer. (magic)

< 1305h/1305H 226v/226V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears, Sizan stands before you!
 *****  
 **@**  
 ****.  
You peer into the etherportal and see...
A Small Alcove Off the Main Hallway

< 1305h/1305H 226v/226V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!


< 1305h/1305H 226v/226V Pos: standing >
 *****  
 **@**  
 ****.  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
[2] A glowing sphere of energy is here, slowly growing dimmer. (magic)
Sizan Dreadlord *-* Clan Ragnarok *-* (Vampire)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.

< 1305h/1305H 226v/226V Pos: standing >
The air before you seems to rend and tear, revealing a black rift.

You peer into the etherportal and see...
A Small Alcove Off the Main Hallway

< 1305h/1305H 226v/226V Pos: standing >
You quickly scan the area.
You see nothing.

< 1305h/1305H 226v/226V Pos: standing >
Myrk steps out of the etherportal.

< 1305h/1305H 226v/226V Pos: standing >
 *****  
 **@**  
 ****.  
You quickly scan the area.
You see nothing.

< 1305h/1305H 226v/226V Pos: standing >
You quickly scan the area.
You see nothing.

< 1305h/1305H 226v/226V Pos: standing >

< 1305h/1305H 226v/226V Pos: standing >
Sizan stops following Kungen.
Sizan starts following you.
You quickly scan the area.
You see nothing.

< 1305h/1305H 226v/226V Pos: standing >
Myrk's body appears to recover from the affects of the potion.
Choro steps out of the etherportal.

< 1305h/1305H 226v/226V Pos: standing >
 *****  
 **@**  
 ****.  

< 1305h/1305H 226v/226V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears, Syl stands before you!
 *****  
 **@**  
 ****.  
Kungen stumbles out of the wormhole.

< 1305h/1305H 226v/226V Pos: standing >
 *****  
 **@**  
 ****.  

< 1305h/1305H 226v/226V Pos: standing >

< 1305h/1305H 226v/226V Pos: standing >
Sadash steps out of the etherportal.

< 1305h/1305H 226v/226V Pos: standing >
The Living Necroplasm runs its tendrils through Sizan's body, transforming him!
A chill passes by as all the color drains from Sizan.
 *****  
 **@**  
 ****.  

< 1305h/1305H 226v/226V Pos: standing >
A pitch black gate rises out of the ground!

 *****  
 **@**  
 P***.  
 *****  
 **@**  
 P***.  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A pitch-black gate stands like a pillar here. (magic)
A black rift of swirling mass is here, tearing itself apart. (magic)
[2] A glowing sphere of energy is here, slowly growing dimmer. (magic)
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
*Kungen Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Choro Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Choro's head.
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
Sizan Dreadlord *-* Clan Ragnarok *-* (Vampire)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.

< 1305h/1305H 226v/226V Pos: standing >
You peer into a pitch-black gate and see...
A Small Alcove Off the Main Hallway

< 1305h/1305H 226v/226V Pos: standing >
You peer into the wormhole and see...
A Small Alcove Off the Main Hallway

< 1305h/1305H 226v/226V Pos: standing >
The air before you seems to rend and tear, revealing a black rift.

 *****  
 **@**  
 P***.  
You peer into a pitch-black gate and see...
A Small Alcove Off the Main Hallway

< 1305h/1305H 226v/226V Pos: standing >
You quickly scan the area.
You see nothing.

< 1305h/1305H 226v/226V Pos: standing >

		Score information for Sainth

Level: 56   Race: Duergar   Class: Cleric / Holyman Sex: Male
Hit points: 1305(1305)  Moves: 226(226)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 89%
Status:  Standing.
         Sanctuary Soulshielded
Frags:   +2.01   Deaths:   5
Detecting:      Invisible Evil Good Magic Life Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   20 Spell Pulse:  0.92 
Leaderboard Points:  904 
Paladin auras:   Spell Protection

Active Spells:
--------------
stone skin (2 minutes)
minor globe of invulnerability (4 minutes)
roar of heroes (2 minutes)
war cry (less than a minute remaining)
protection from acid (5 minutes)
protection from lightning (5 minutes)
protection from gas (5 minutes)
sanctuary (2 minutes)
protection from cold (3 minutes)
armor (19 minutes)
virtue (2 minutes)
elephantstrength (12 minutes)
bless (24 minutes)
rested bonus (36 minutes)
sense spirit (64 minutes)
ravenflight (59 minutes)
pantherspeed (60 minutes)
vitality (13 minutes)
true seeing (27 minutes)


< 1305h/1305H 226v/226V Pos: standing >
 *****  
 **@**  
 *P**.  

< 1305h/1305H 226v/226V Pos: standing >
 *****  
 *P@**  
 ****.  
A Centaur trots in from the west.
Myrk suddenly attacks a Centaur!
Myrk snaps into visibility.
Myrk's impressive slash wounds a Centaur.

< 1305h/1305H 226v/226V Pos: standing >
 *****  
 **@**  
 ****.  

< 1305h/1305H 226v/226V Pos: standing >
Sadash sings a song to protect him from the world.
Bands of AMAZINGLY strong armor wrap around you.
Choro avoids being bashed by a Centaur, who loses his balance and falls.
Choro snaps into visibility.

< 1305h/1305H 226v/226V Pos: standing >
 .****  
 .*@P*  
 .****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
Sizan enters from the east.

< 1305h/1305H 224v/226V Pos: standing >
Slay whom?

< 1305h/1305H 224v/226V Pos: standing >
 *****  
 *P@**  
 ****.  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A pitch-black gate stands like a pillar here. (magic)
[2] A black rift of swirling mass is here, tearing itself apart. (magic)
[2] A glowing sphere of energy is here, slowly growing dimmer. (magic)
A Centaur (large) Shadeling ~<=Shadow Knights=>~ crouches in mid-air here, fighting Myrk.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
*Kungen Doombringer *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
Choro Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here, fighting a Centaur.(Red Aura)
An impenetrable globe of darkness floats near Choro's head.
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here, fighting a Centaur.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
Sizan enters from the west.
Choro fills with BLooDLuST and makes a ferocious leap at a Centaur!
Choro makes a futile attempt to maul a Centaur, but he is simply immovable.

< 1305h/1305H 222v/226V Pos: standing >
You peer into a pitch-black gate and see...
A Small Alcove Off the Main Hallway

< 1305h/1305H 222v/226V Pos: standing >
You peer into the wormhole and see...
A Small Alcove Off the Main Hallway

< 1305h/1305H 222v/226V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!

Omm steps out of a pitch-black gate.
You peer into a pitch-black gate and see...
A Small Alcove Off the Main Hallway

< 1305h/1305H 223v/226V Pos: standing >
 *****  
 **@**  
 ****.  
Kungen assists Myrk heroically.
Kungen snaps into visibility.
Kungen's fine pierce grazes a Centaur.
Kungen snaps into visibility.
Searing bolts of black lightning flow forth from Kungen's granite dagger 'BloodFeast', causing a Centaur to scream in pain!
You snap into visibility.
[Damage:  9 ] -=[Your crush grazes a Centaur.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!

< 1305h/1305H 223v/226V Pos: standing >
< T: Myrk TP: sta TC:excellent E: A Centaur kne EP: few scratches >
 Choro's impressive bludgeon wounds a Centaur.
Choro's rod of Dispator summons the power of hellfire at a Centaur.
Choro snaps into visibility.
Choro snaps into visibility.
Choro calls down a roaring flamestrike at a Centaur who starts to melt!
Choro snaps into visibility.
Choro smirks as her fireball explodes into the face of a Centaur.
Choro snaps into visibility.
Choro smirks as her fireball explodes into the face of a Centaur.
Choro snaps into visibility.
Choro smirks as her fireball explodes into the face of a Centaur.
Choro snaps into visibility.
Choro snaps into visibility.
Choro calls down a roaring flamestrike at a Centaur who starts to melt!
Choro's crush strikes a Centaur.
Choro misses a Centaur.
Choro snaps into visibility.
Choro's powerful bludgeon strikes a Centaur very hard.
Choro's rod of Dispator summons the power of hellfire at a Centaur.
Choro snaps into visibility.
Choro snaps into visibility.
Choro calls down a roaring flamestrike at a Centaur who starts to melt!
Choro snaps into visibility.
Choro smirks as her fireball explodes into the face of a Centaur.
A Centaur's soulstone scabbard is burned from the blast!
Choro snaps into visibility.
Choro smirks as her fireball explodes into the face of a Centaur.
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Sainth by 9900000.