The death of [38 RaGeloRd] Sokol *-* Clan Ragnarok *-* (ShadowBeast)

in The Common Room of the China Plate Inn

from the perspective of [55 Healer] Balen o==(=Mithril=Knights=- (Grey Elf)

<worn as a badge>    the emblem of meditation [poor] [78%]
<worn on head>       the helm of light
<worn on eyes>       the severed eyes of a demon
<worn in ear>        a brightly flaming earring [85%]
<worn in ear>        a pulsating gemstone earring [superior] [89%]
<worn on face>       a white hot mask of living flame (glowing)
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn around neck>   the holy symbol of sanctity [poor] (glowing) (humming)
<worn on body>       the legendary platemail of defense [81%]
<worn about body>    a cloak of Elvenkind (glowing) (humming)[213h 47m 4s]
<worn as quiver>     the masters quiver of agility (glowing)
<worn about waist>   a purple belt of sages
<worn on arms>       some vambraces of holy might
<held as shield>     the shield of the earthwyrm [superior]
<worn around wrist>  a twisted glass bracelet [47%]
<worn around wrist>  a sunsteel bracer (glowing) [35%]
<worn on hands>      the gloves of immolation (glowing)
<worn on finger>     a ring of wisdom [superior]
<worn on finger>     a ring called 'Soulcatcher' (invis)
<held>               the holy symbol of Pakar [superior] [81%]
<worn on legs>       the elven chainmail leggings of speed
<worn on feet>       some boots of forest running [superior] [80%]


< 808h/808H 246v/246V Pos: standing >
You start chanting...

< 808h/808H 246v/246V Pos: standing >
Iko is suddenly surrounded by a green mist!

< 808h/808H 246v/246V Pos: standing >
Casting: vitality 
Gell stops using a bracelet of astrology.

< 808h/808H 246v/246V Pos: standing >
A young barmaid completes her spell...
A young barmaid utters the words 'sfahzqhuai yfaw diesilla'

< 808h/808H 246v/246V Pos: standing >
You complete your spell...
You vitalize Birj.

< 808h/808H 246v/246V Pos: standing >
Gell places a bracelet of dracolich hide of dexterity around his wrist.

< 808h/808H 246v/246V Pos: standing >
You start chanting...

< 808h/808H 246v/246V Pos: standing >
Iko's form shimmers and then fades from sight..

< 808h/808H 246v/246V Pos: standing >
Casting: vitality 

< 808h/808H 246v/246V Pos: standing >
Labelas Enoreth's grace flows down on you restoring the power of vitality.
You complete your spell...
You vitalize Gnomad.

< 808h/808H 246v/246V Pos: standing >
Gnomad sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Gnomad's soothing song!

< 808h/808H 246v/246V Pos: standing >
You start chanting...

< 808h/808H 246v/246V Pos: standing >
Casting: vitality 

< 808h/808H 246v/246V Pos: standing >
You complete your spell...
You vitalize Iko.

< 808h/808H 246v/246V Pos: standing >
You start chanting...

< 808h/808H 246v/246V Pos: standing >
Gnomad sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Gnomad's soothing song!

< 808h/808H 246v/246V Pos: standing >
Casting: vitality 

< 808h/808H 246v/246V Pos: standing >

< 808h/808H 246v/246V Pos: standing >
Labelas Enoreth's grace flows down on you restoring the power of vitality.
You complete your spell...

< 808h/808H 246v/246V Pos: standing >
A young barmaid starts casting a spell.

< 808h/808H 246v/246V Pos: standing >
You sit down and relax.

< 808h/808H 246v/246V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - group recall
               3 - group heal
(10th circle)  4 - full harm
               1 - accelerated healing
( 9th circle)  1 - word of recall
               1 - plane shift
               1 - resurrect
               2 - holy word
( 8th circle)  1 - dispel magic
               5 - mass heal
( 7th circle)  5 - full heal
               1 - endurance
( 6th circle)  7 - healing salve
( 5th circle)  1 - heal
               2 - vitality
               3 - destroy undead
( 4th circle)  3 - remove curse
               1 - summon
               1 - cure disease
               4 - invigorate
( 3rd circle)  3 - cure critic
               1 - earthquake
               1 - remove poison
               1 - sense life
               4 - cause critical
( 2nd circle)  1 - blindness
               3 - cure serious
               3 - protection from fire
               3 - cause serious
( 1st circle)  2 - armor
               2 - bless
               1 - cure light
               1 - detect evil
               1 - detect magic
               4 - cause light

And you are currently praying for the following spells:
    0 seconds:  ( 5th) vitality
    1 seconds:  ( 5th) vitality

You can pray 1 1st and 1 2nd circle spell(s).
You continue your praying.

< 808h/808H 246v/246V Pos: sitting >
You have finished praying for vitality.

< 808h/808H 246v/246V Pos: sitting >
A young barmaid completes her spell...
You have finished praying for vitality.
Your prayers are complete.

< 808h/808H 246v/246V Pos: sitting >
You clamber to your feet.

< 808h/808H 246v/246V Pos: standing >
The Taproom of the China Plate Inn
   A marble topped bar rests along the far wall.  In
front of the bar is a few hastily placed stools,
providing some seating for those drinking.  Several
small kegs rest along the far wall, each containing
a different ale for the tasting.  A small rack of
wine offers an alternative drink, for those celebrating
or indulging.
A bright light fills this area.
Obvious exits: -N -W
*Birj  o==(=Mithril=Knights=- (Firbolg)(huge) stands in mid-air here.
Gnomad  o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
*Iko Malleus Maleficarum  ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Iko's head.
*Gell  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Holy)
*Drok TrEeHuGgEr o==(=Mithril=Knights=- (Firbolg)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Drok's head.
A wealthy young man stands here, carefully planning his next venture.
A Ceothian guard stands here, keeping a watchful eye out for trouble.
A young barmaid stands here, glad to be taking a rest while work is quiet.(holy)

< 808h/808H 246v/246V Pos: standing >
A Ceothian guard enters from the north.

< 808h/808H 246v/246V Pos: standing >
Gnomad sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Gnomad's soothing song!

< 808h/808H 246v/246V Pos: standing >

		Score information for Balen

Level: 55   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 808(808)  Moves: 246(246)
Coins carried:    0 platinum     0 gold     6 silver    23 copper
Compression ratio: 87%
Status:  Standing.
         Soulshielded
Frags:   +1.77   Deaths:   17
Detecting:      Invisible Life Heat Holiness
Protected from: All but High Circle Spells
Protected by:   Spirit Ward
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Levitation Sneaking
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:  793 
Paladin auras:   Spell Protection

Active Spells:
--------------
stone skin (1 minute)
minor globe of invulnerability (2 minutes)
globe of invulnerability (4 minutes)
vitality (8 minutes)
elephantstrength (55 minutes)
aid (37 minutes)
pantherspeed (36 minutes)
accelerated healing (23 minutes)
armor (1 minute)
well-rested bonus (130 minutes)
bless (8 minutes)


< 808h/808H 246v/246V Pos: standing >
You start chanting...

< 808h/808H 246v/246V Pos: standing >
Casting: vitality 

< 808h/808H 246v/246V Pos: standing >

< 808h/808H 246v/246V Pos: standing >
You complete your spell...
You vitalize Drok.

< 808h/808H 246v/246V Pos: standing >
The Taproom of the China Plate Inn
Obvious exits: -N -W
A Ceothian guard stands here, keeping a watchful eye out for trouble.
*Birj  o==(=Mithril=Knights=- (Firbolg)(huge) stands in mid-air here.
Gnomad  o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
*Iko Malleus Maleficarum  ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Iko's head.
*Gell  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Holy)
*Drok TrEeHuGgEr o==(=Mithril=Knights=- (Firbolg)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Drok's head.
A wealthy young man stands here, carefully planning his next venture.
A Ceothian guard stands here, keeping a watchful eye out for trouble.
A young barmaid stands here, glad to be taking a rest while work is quiet.(holy)

< 808h/808H 246v/246V Pos: standing >
A faint hum can be heard from the legendary platemail of defense you are carrying.
Gnomad sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Gnomad's soothing song!

< 808h/808H 246v/246V Pos: standing >
A young barmaid starts casting a spell.

< 808h/808H 246v/246V Pos: standing >
Gell sits down in a comfortable spot.

< 808h/808H 246v/246V Pos: standing >
A young barmaid completes her spell...
A young barmaid utters the words 'sfahzqhuai yfaw oag'
Gell takes out his holy symbol and begins praying intently.

< 808h/808H 246v/246V Pos: standing >
Gnomad sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Gnomad's soothing song!

< 808h/808H 246v/246V Pos: standing >
You start chanting...

< 808h/808H 246v/246V Pos: standing >
A faint hum can be heard from the legendary platemail of defense you are carrying.

< 808h/808H 246v/246V Pos: standing >
You complete your spell...
The bands of magic armor glow as new!

< 808h/808H 246v/246V Pos: standing >
You start chanting...

< 808h/808H 246v/246V Pos: standing >
Gell raises his holy symbol and smiles broadly.

< 808h/808H 246v/246V Pos: standing >
You complete your spell...
You briefly glow.

< 808h/808H 246v/246V Pos: standing >
Gell gets a flaming earring of precision from his satchel containing spell components.

< 808h/808H 246v/246V Pos: standing >
Gell wears a flaming earring of precision on his ear.

< 808h/808H 246v/246V Pos: standing >
Gell clambers to his feet.

< 808h/808H 246v/246V Pos: standing >
You start chanting...

< 808h/808H 246v/246V Pos: standing >
Casting: vitality 

< 808h/808H 246v/246V Pos: standing >
Gnomad sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Gnomad's soothing song!

< 808h/808H 246v/246V Pos: standing >
You complete your spell...
You feel a slight magical surge that reinforces and refreshes your vitality.

< 808h/808H 246v/246V Pos: standing >
You sit down and relax.

< 808h/808H 246v/246V Pos: sitting >

		Score information for Balen

Level: 55   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 808(808)  Moves: 246(246)
Coins carried:    0 platinum     0 gold     6 silver    23 copper
Compression ratio: 87%
Status:  Sitting around, resting.
         Soulshielded
Frags:   +1.77   Deaths:   17
Detecting:      Invisible Life Heat Holiness
Protected from: All but High Circle Spells
Protected by:   Spirit Ward
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Levitation Sneaking
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:  793 
Paladin auras:   Spell Protection

Active Spells:
--------------
stone skin (1 minute)
minor globe of invulnerability (2 minutes)
globe of invulnerability (4 minutes)
vitality (13 minutes)
elephantstrength (55 minutes)
aid (37 minutes)
pantherspeed (36 minutes)
accelerated healing (23 minutes)
armor (20 minutes)
well-rested bonus (130 minutes)
bless (27 minutes)


< 808h/808H 246v/246V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - group recall
               3 - group heal
(10th circle)  4 - full harm
               1 - accelerated healing
( 9th circle)  1 - word of recall
               1 - plane shift
               1 - resurrect
               2 - holy word
( 8th circle)  1 - dispel magic
               5 - mass heal
( 7th circle)  5 - full heal
               1 - endurance
( 6th circle)  7 - healing salve
( 5th circle)  1 - heal
               2 - vitality
               3 - destroy undead
( 4th circle)  3 - remove curse
               1 - summon
               1 - cure disease
               4 - invigorate
( 3rd circle)  3 - cure critic
               1 - earthquake
               1 - remove poison
               1 - sense life
               4 - cause critical
( 2nd circle)  1 - blindness
               3 - cure serious
               3 - protection from fire
               3 - cause serious
( 1st circle)  1 - armor
               1 - bless
               1 - cure light
               1 - detect evil
               1 - detect magic
               4 - cause light

And you are currently praying for the following spells:
    0 seconds:  ( 5th) vitality
    0 seconds:  ( 1st) armor
    1 seconds:  ( 1st) bless
    1 seconds:  ( 5th) vitality

You can pray 1 1st and 1 2nd circle spell(s).
You continue your praying.

< 808h/808H 246v/246V Pos: sitting >
Hint: Trying to remember what someone said?  You can use the 'recall' command.  Use 'recall ?' for a list of options with descriptions.

< 808h/808H 246v/246V Pos: sitting >
You have finished praying for vitality.

< 808h/808H 246v/246V Pos: sitting >
You have finished praying for armor.

< 808h/808H 246v/246V Pos: sitting >

< 808h/808H 246v/246V Pos: sitting >
You have finished praying for bless.

< 808h/808H 246v/246V Pos: sitting >
A Ceothian guard leaves north.

< 808h/808H 246v/246V Pos: sitting >
You have finished praying for vitality.
Your prayers are complete.

< 808h/808H 246v/246V Pos: sitting >
You clamber to your feet.

< 808h/808H 246v/246V Pos: standing >
Gnomad sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Gnomad's soothing song!

< 808h/808H 246v/246V Pos: standing >

< 808h/808H 246v/246V Pos: standing >
A wealthy man leaves west.
Gnomad sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Gnomad's soothing song!

< 808h/808H 246v/246V Pos: standing >

< 808h/808H 246v/246V Pos: standing >

< 808h/808H 246v/246V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (pure good)     
   The Chasm of the Misty Vale                   (slightly good) 
   The Battlefield                               (very good)     
   The Swamp Laboratory of Khul'Lor              (neutral)       
  *Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (evil)          
  *The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (extremely good)
   Pits of Cerberus                              (slightly good) 
  *Myrloch Vale                                  (extremely good)
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (good)          
  *Nizari                                        (pure good)     
   The Dark Stone Tower of the Northern Realms   (slightly good) 
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (very good)     
   The Temple of the Sun                         (very good)     
  *The Elemental Groves                          (slightly good) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
  *The Ruins of Undermountain                    (pure good)     
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (slightly good) 
   The Outcasts Tower                            (pure good)     
  *Fort Boyard                                   (slightly good) 
  *Crystalspyre Mountains                        (slightly evil) 
   The Prisons of Carthapia                      (very good)     
  *Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (slightly good) 
   The Fields Between                            (slightly good) 
   The Githyanki Fortress                        (evil)          
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (slightly good) 
   City of Torrhan                               (pure good)     
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (good)          
   New Cave city                                 (neutral)       
   Ice Tower                                     (slightly good) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
  *The Twin Keeps of Devastated Tharnadia        (pure good)     
   IceCrag Castle                                (extremely evil)
   Prison of Fort Boyard                         (neutral)       
  *The Ancient Halls of Ironstar                 (slightly good) 
   The Jade Empire                               (extremely evil)
  *Mazzolin                                      (slightly good) 
   Forest of Mir                                 (neutral)       
  *Quintaragon Castle                            (good)          
   The Sky City of Ultarium                      (good)          
   Lair of the Gibberling King                   (neutral)       
  *Plane of Air                                  (very good)     
   The Kingdom of Torg                           (good)          
   Tribal Oasis                                  (very good)     
   The Para-Elemental Plane of Smoke             (neutral)       
  *Plane of Water                                (neutral)       
   Shadamehr Keep                                (slightly good) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (slightly good) 
   The Trakkia Mountains                         (slightly good) 
   The Ethereal Plane                            (good)          
  *The Caverns of Armageddon                     (slightly evil) 
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (very good)     
   Jotunheim                                     (good)          
   The Transparent Tower                         (very good)     
   Krethik Keep                                  (very good)     
   Temple of the Earth                           (good)          
  *Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (slightly good) 
   Sevenoaks                                     (slightly good) 
   The Keep of Evil                              (slightly good) 
  *The Forgotten Mansion                         (neutral)       
  *Domain of Lost Souls                          (slightly good) 
   The Hall of Knighthood                        (very good)     
   The Depths of Duris                           (good)          
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (slightly good) 
   The Tempest Court                             (neutral)       
  *Pit of Dragons                                (extremely good)
  *Ny'Neth                                       (good)          
   Lost Temple of Tikitzopl                      (slightly good) 
   The Scorched Valley                           (good)          
  *The Realm of Barovia                          (slightly evil) 
  *The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (very good)     
   The Fortress of Dreams                        (slightly good) 
  *Bahamut's Palace                              (good)          
  *Dragonnia                                     (slightly evil) 
  *The Charcoal Palace                           (good)          
   Vecna's Tomb                                  (very good)     
  *Ny'Neth's Stronghold                          (extremely good)
   Apocalypse Castle                             (slightly evil) 
  *The Realm of Barovia Continued                (slightly evil) 
  *The Hall of the Ancients                      (extremely good)
   The Bronze Citadel                            (extremely good)
   Ny'Neth's Stronghold Continued                (good)          
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (slightly evil) 
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 808h/808H 246v/246V Pos: standing >
Gnomad sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Gnomad's soothing song!

< 808h/808H 246v/246V Pos: standing >

		Score information for Balen

Level: 55   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 808(808)  Moves: 246(246)
Coins carried:    0 platinum     0 gold     6 silver    23 copper
Compression ratio: 87%
Status:  Standing.
         Soulshielded
Frags:   +1.77   Deaths:   17
Detecting:      Invisible Life Heat Holiness
Protected from: All but High Circle Spells
Protected by:   Spirit Ward
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Levitation Sneaking
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:  793 
Paladin auras:   Spell Protection

Active Spells:
--------------
stone skin (less than a minute remaining)
minor globe of invulnerability (1 minute)
globe of invulnerability (3 minutes)
vitality (12 minutes)
elephantstrength (54 minutes)
aid (36 minutes)
pantherspeed (35 minutes)
accelerated healing (22 minutes)
armor (19 minutes)
well-rested bonus (129 minutes)
bless (26 minutes)


< 808h/808H 246v/246V Pos: standing >
The Taproom of the China Plate Inn
Obvious exits: -N -W
A Ceothian guard stands here, keeping a watchful eye out for trouble.
*Birj  o==(=Mithril=Knights=- (Firbolg)(huge) stands in mid-air here.
Gnomad  o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
*Iko Malleus Maleficarum  ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Iko's head.
*Gell  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Holy)
*Drok TrEeHuGgEr o==(=Mithril=Knights=- (Firbolg)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Drok's head.
A young barmaid stands here, glad to be taking a rest while work is quiet.(holy)

< 808h/808H 246v/246V Pos: standing >
Gnomad sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Gnomad's soothing song!

< 808h/808H 246v/246V Pos: standing >
Your body feels restored by the power of Gnomad's soothing song!

< 808h/808H 246v/246V Pos: standing >
Jethrus has just given you his consent.
You have memorized the following spells:
(11th circle)  1 - group recall
               3 - group heal
(10th circle)  4 - full harm
               1 - accelerated healing
( 9th circle)  1 - word of recall
               1 - plane shift
               1 - resurrect
               2 - holy word
( 8th circle)  1 - dispel magic
               5 - mass heal
( 7th circle)  5 - full heal
               1 - endurance
( 6th circle)  7 - healing salve
( 5th circle)  1 - heal
               4 - vitality
               3 - destroy undead
( 4th circle)  3 - remove curse
               1 - summon
               1 - cure disease
               4 - invigorate
( 3rd circle)  3 - cure critic
               1 - earthquake
               1 - remove poison
               1 - sense life
               4 - cause critical
( 2nd circle)  1 - blindness
               3 - cure serious
               3 - protection from fire
               3 - cause serious
( 1st circle)  2 - armor
               2 - bless
               1 - cure light
               1 - detect evil
               1 - detect magic
               4 - cause light

You can pray 1 1st and 1 2nd circle spell(s).

< 808h/808H 246v/246V Pos: standing >
No one here by that name.

< 808h/808H 246v/246V Pos: standing >
Gnomad sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Gnomad's soothing song!

< 808h/808H 246v/246V Pos: standing >
A faint hum can be heard from the legendary platemail of defense you are carrying.

< 808h/808H 246v/246V Pos: standing >
Gell gives the jewel of the Spider Queen [superior] to Drok.

< 808h/808H 246v/246V Pos: standing >
Gell gets a bunch of stuff from a satchel containing spell components.

< 808h/808H 246v/246V Pos: standing >

< 808h/808H 246v/246V Pos: standing >
Gnomad sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Gnomad's soothing song!

< 808h/808H 246v/246V Pos: standing >
Gell puts a deep hooded cloak of sorrow into a satchel containing spell components.

< 808h/808H 246v/246V Pos: standing >

		Score information for Balen

Level: 55   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 808(808)  Moves: 246(246)
Coins carried:    0 platinum     0 gold     6 silver    23 copper
Compression ratio: 87%
Status:  Standing.
         Soulshielded
Frags:   +1.77   Deaths:   17
Detecting:      Invisible Life Heat Holiness
Protected from: All but High Circle Spells
Protected by:   Spirit Ward
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Levitation Sneaking
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:  793 
Paladin auras:   Spell Protection

Active Spells:
--------------
stone skin (less than a minute remaining)
minor globe of invulnerability (1 minute)
globe of invulnerability (3 minutes)
vitality (12 minutes)
elephantstrength (54 minutes)
aid (36 minutes)
pantherspeed (35 minutes)
accelerated healing (22 minutes)
armor (19 minutes)
well-rested bonus (129 minutes)
bless (26 minutes)


< 808h/808H 246v/246V Pos: standing >
Gnomad sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Gnomad's soothing song!

< 808h/808H 246v/246V Pos: standing >
Gell gives a thick duergar-hide belt with a mithril buckle [poor] to Drok.

< 808h/808H 246v/246V Pos: standing >

< 808h/808H 246v/246V Pos: standing >
Gell gives a burning warhammer called 'The Fury of Demons' to Drok.

< 808h/808H 246v/246V Pos: standing >
Gnomad sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Gnomad's soothing song!

< 808h/808H 246v/246V Pos: standing >
A faint hum can be heard from the legendary platemail of defense you are carrying.

< 808h/808H 246v/246V Pos: standing >

< 808h/808H 246v/246V Pos: standing >

< 808h/808H 246v/246V Pos: standing >
Gnomad sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Gnomad's soothing song!

< 808h/808H 246v/246V Pos: standing >
A faint hum can be heard from the legendary platemail of defense you are carrying.

< 808h/808H 246v/246V Pos: standing >

		Score information for Balen

Level: 55   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 808(808)  Moves: 246(246)
Coins carried:    0 platinum     0 gold     6 silver    23 copper
Compression ratio: 87%
Status:  Standing.
         Soulshielded
Frags:   +1.77   Deaths:   17
Detecting:      Invisible Life Heat Holiness
Protected from: All but High Circle Spells
Protected by:   Spirit Ward
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Levitation Sneaking
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:  793 
Paladin auras:   Spell Protection

Active Spells:
--------------
stone skin (less than a minute remaining)
minor globe of invulnerability (1 minute)
globe of invulnerability (3 minutes)
vitality (12 minutes)
elephantstrength (54 minutes)
aid (36 minutes)
pantherspeed (35 minutes)
accelerated healing (22 minutes)
armor (19 minutes)
well-rested bonus (129 minutes)
bless (26 minutes)


< 808h/808H 246v/246V Pos: standing >
Gnomad sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Gnomad's soothing song!

< 808h/808H 246v/246V Pos: standing >
Iko giggles.

< 808h/808H 246v/246V Pos: standing >
A Ceothian guard enters from the north.

< 808h/808H 246v/246V Pos: standing >
A faint hum can be heard from the legendary platemail of defense you are carrying.

< 808h/808H 246v/246V Pos: standing >
Gnomad sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Gnomad's soothing song!

< 808h/808H 246v/246V Pos: standing >

< 808h/808H 246v/246V Pos: standing >
Drok sneaks north.
Gell leaves north.
Iko leaves north.
Gnomad leaves north.
Birj sneaks north.
You follow Drok.


<map>
Zone: Ceothia.
Room: The Common Room of the China Plate Inn
</map>

<map>
Zone: Ceothia.
Room: The Common Room of the China Plate Inn
</map>
The Common Room of the China Plate Inn
Obvious exits: -S -W
The corpse of a ShadowBeast is lying here.
*Birj  o==(=Mithril=Knights=- (Firbolg)(huge) stands in mid-air here.
Gnomad  o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
*Iko Malleus Maleficarum  ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Iko's head.
*Gell  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Holy)
*Drok TrEeHuGgEr o==(=Mithril=Knights=- (Firbolg)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Drok's head.
A ShadowBeast (large) Doombringer *-* Clan Ragnarok *-* sits here. (Non-Fraggable)
Dzy  o==(=Mithril=Knights=- (ShadowBeast)(large) stands in mid-air here, fighting a ShadowBeast.
A local farmer sits here, enjoying a break from his work life.
A local farmer sits here, enjoying a break from his work life.

< 808h/808H 245v/246V Pos: standing >

< 808h/808H 245v/246V Pos: standing >
Dzy snaps into visibility.
Dzy attacks a ShadowBeast. [4 Hits]

< 808h/808H 245v/246V Pos: standing >
Birj starts casting a spell.
Birj snaps into visibility.

< 808h/808H 245v/246V Pos: standing >
Drok suddenly attacks a ShadowBeast!
Drok snaps into visibility.

< 808h/808H 245v/246V Pos: standing >
Birj completes his spell...
Birj utters the words 'warhunso gsfal'
Birj points at a ShadowBeast.
The intense flames cause a ShadowBeast's skin to smolder and burn!
A blast of molten spray sent by Birj coats a ShadowBeast with searing agony.

< 808h/808H 245v/246V Pos: standing >
Dzy snaps into visibility.
A ShadowBeast attacks Dzy. [0 Hits]

< 808h/808H 245v/246V Pos: standing >
Birj starts casting an offensive spell.
Birj snaps into visibility.

< 808h/808H 245v/246V Pos: standing >
Gnomad sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Gnomad's soothing song!

< 808h/808H 245v/246V Pos: standing >
A Ceothian guard enters from the south.
Birj snaps into visibility.
Birj completes his spell...
Birj utters the words 'warhunso gsfal'
Birj points at a ShadowBeast.
The intense flames cause a ShadowBeast's skin to smolder and burn!
Birj snaps into visibility.
A blast of molten spray sent by Birj coats a ShadowBeast with searing agony.
A ShadowBeast is dead! R.I.P.
You receive your share of experience.