The death of [27 Mercenary] Zeloval (Vampire)

in Courtyard of the Sun Temple

from the perspective of [27 Mercenary] Zeloval (Vampire)

<worn on head>       a prismatic halo of light (glowing) (humming)
<worn in ear>        an armageddon crystal
<worn in ear>        a dangling dematite earring
<worn around neck>   a string of disembodied hands of damage
<worn about body>    a cloak of the albatross
<worn as quiver>     the masters quiver [poor] (glowing)
<worn about waist>   a silken sash of raw silk [superior]
<worn around wrist>  a rusty steel bracelet (glowing)
<worn around wrist>  a silvery bracer covered in glowing runes
<worn on finger>     an acrobats ring [poor]
<primary weapon>     a longsword named 'the Answerer' [poor] (glowing)
<secondary weapon>   a dagger called 'Autumn Decay' [superior]
<worn on feet>       some black leather boots fit with adamantium heel blades

You miss a sun lightseeker.
A sun lightseeker's decent punch strikes you.

< 194h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: small wounds E: sun sta EP:  few wounds >
 You feel your skill in dual wield improving.
A sun lightseeker dodges your futile attack.
You miss a sun lightseeker.
[Damage:  9 ] Your slash strikes a sun lightseeker.
A sun lightseeker dodges your futile attack.

< 196h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: small wounds E: sun sta EP:  few wounds >
 You dodge a sun lightseeker's vicious attack.
You sneer as you sidestep a sun lightseeker's kick.

< 198h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: small wounds E: sun sta EP:  few wounds >
 You miss a sun lightseeker.
You miss a sun lightseeker.
[Damage: 10 ] Your impressive slash strikes a sun lightseeker.

		Character attributes for Zeloval

Level: 27   Race: Vampire   Class: Mercenary 
Age: 305 yrs / 10 mths  Height: 69 inches Weight: 177 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 118 ( 98)    Pow:  96 ( 87)
Dex: 133 (111)    Int: 113 ( 94)   
Agi: 119 (104)    Wis:  92 ( 92)
Con:  92 ( 92)    Cha: 107 ( 89)   Luk:  72 ( 90)
Equipped Items:  14     Carried weight:   29

Armor Points: -83  Reduces melee damage taken by 8.3% 
Melee Critical Percentage(int): 10%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 15% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 20% 
Hitroll: 28   Damroll: 33
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[53]  FEA[48]
               BRE[52]  SPE[42]

Load carried: Not a problem

< 199h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: small wounds E: sun sta EP:  few wounds >
 You're still spinning in circles from your last headbutt.

< 200h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: small wounds E: sun sta EP:  few wounds >
 You deflect a sun lightseeker's blow and strike back at him!
You miss a sun lightseeker.
You parry a sun lightseeker's lunge at you.

< 201h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: small wounds E: sun sta EP:  few wounds >
 You're still spinning in circles from your last headbutt.

< 202h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: small wounds E: sun sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 18 ] Your impressive slash strikes a sun lightseeker.
[Damage: 13 ] Your impressive slash strikes a sun lightseeker.
[Damage: 11 ] Your impressive pierce strikes a sun lightseeker.
You score a CRITICAL HIT!!!!!
[Damage: 19 ] Your impressive slash strikes a sun lightseeker hard.
A sun lightseeker dodges your futile attack.

< 202h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: small wounds E: sun sta EP:  nasty wounds >
 [Damage: 26 ] You leave a huge, red swollen lump on a sun lightseeker's temple.

< 203h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: small wounds E: sun sta EP:  nasty wounds >
 You parry a sun lightseeker's lunge at you.
A sun lightseeker's decent punch strikes you.

< 194h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: small wounds E: sun sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
A sun lightseeker dodges your futile attack.
You miss a sun lightseeker.
A sun lightseeker dodges your futile attack.
[Damage:  8 ] Your fine slash strikes a sun lightseeker.

< 194h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: small wounds E: sun sta EP:  nasty wounds >
 
		Score information for Zeloval

Level: 27   Race: Vampire   Class: Mercenary Sex: Male
Hit points: 197(245)  Moves: 140(140)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 80%
Status:  Standing, fighting a sun lightseeker.
Frags:   +0.00   Deaths:   2
Enchantments:   Ultravision Farsee Aware Haste Levitation
Combat Pulse:   15 Spell Pulse:  0.82 
Leaderboard Points:  270 

Active Spells:
--------------
well-rested bonus (93 minutes)
accelerated healing (3 minutes)


< 197h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: small wounds E: sun sta EP:  nasty wounds >
 You are using:
<worn on head>       a prismatic halo of light (glowing) (humming)
<worn in ear>        an armageddon crystal
<worn in ear>        a dangling dematite earring
<worn around neck>   a string of disembodied hands
<worn around neck>   a coil of darkness [82%]
<worn about body>    a cloak of the albatross
<worn as quiver>     the masters quiver [poor] (glowing)
<worn about waist>   a silken sash of raw silk [superior]
<worn around wrist>  a rusty steel bracelet (glowing)
<worn around wrist>  a silvery bracer covered in glowing runes
<worn on finger>     an acrobats ring [poor]
<primary weapon>     a longsword named 'the Answerer' [poor] (glowing)
<secondary weapon>   a dagger called 'Autumn Decay' [superior]
<worn on feet>       some black leather boots fit with adamantium heel blades

< 197h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: small wounds E: sun sta EP:  nasty wounds >
 A sun lightseeker's decent punch strikes you.
You parry a sun lightseeker's lunge at you.
Your improved dexterity grants you an additional attack!
You feel your skill in 1h slashing improving.
You miss a sun lightseeker.
A sun lightseeker dodges your futile attack.
[Damage: 12 ] Your impressive pierce strikes a sun lightseeker.
[Damage: 11 ] Your impressive slash strikes a sun lightseeker.

< 185h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: small wounds E: sun sta EP:  nasty wounds >
 You try to tackle a sun lightseeker and fly over his head landing face first in the dirt!

< 187h/245H 140v/140V Pos: on your ass >
< T: Zeloval TP: ass TC: small wounds E: sun sta EP:  nasty wounds >
 You feel your skill in dual wield improving.
You miss a sun lightseeker.
A sun lightseeker dodges your futile attack.
You miss a sun lightseeker.

< 189h/245H 140v/140V Pos: on your ass >
< T: Zeloval TP: ass TC: small wounds E: sun sta EP:  nasty wounds >
 A sun lightseeker's fine punch strikes you hard.
A sun lightseeker kicks you and your bones crumble.

< 160h/245H 140v/140V Pos: on your ass >
< T: Zeloval TP: ass TC: few wounds E: sun sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
A sun lightseeker dodges your futile attack.
A sun lightseeker dodges your futile attack.
You miss a sun lightseeker.

< 163h/245H 140v/140V Pos: on your ass >
< T: Zeloval TP: ass TC: few wounds E: sun sta EP:  nasty wounds >
 A sun lightseeker's fine punch strikes you hard.

< 149h/245H 140v/140V Pos: on your ass >
< T: Zeloval TP: ass TC: few wounds E: sun sta EP:  nasty wounds >
 A sun lightseeker dodges your futile attack.
A sun lightseeker dodges your futile attack.
A sun lightseeker dodges your futile attack.
You miss a sun lightseeker.

< 151h/245H 140v/140V Pos: on your ass >
< T: Zeloval TP: ass TC: few wounds E: sun sta EP:  nasty wounds >
 A sun lightseeker's punch strikes you very hard.
A sun lightseeker's fine punch strikes you very hard.
You clamber to your feet.

< 113h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: nasty wounds E: sun sta EP:  nasty wounds >
 
		Character attributes for Zeloval

Level: 27   Race: Vampire   Class: Mercenary 
Age: 305 yrs / 10 mths  Height: 69 inches Weight: 177 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 118 ( 98)    Pow:  96 ( 87)
Dex: 133 (111)    Int: 113 ( 94)   
Agi: 119 (104)    Wis:  92 ( 92)
Con:  92 ( 92)    Cha: 107 ( 89)   Luk:  72 ( 90)
Equipped Items:  14     Carried weight:   29

Armor Points: -83  Reduces melee damage taken by 8.3% 
Melee Critical Percentage(int): 10%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 15% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 20% 
Hitroll: 28   Damroll: 33
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[53]  FEA[48]
               BRE[52]  SPE[42]

Load carried: Not a problem

< 114h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: nasty wounds E: sun sta EP:  nasty wounds >
 A sun lightseeker enters from the north.
[Damage: 24 ] You leave a huge, red swollen lump on a sun lightseeker's temple.
A sun lightseeker is stunned!

< 114h/245H 140v/140V Pos: standing >
You are knocked to the ground by a sun lightseeker's mighty bash!

< 118h/245H 140v/140V Pos: sitting >
< T: Zeloval TP: sit TC: nasty wounds E: sun sta EP: pretty hurt >
 You miss a sun lightseeker.
A sun lightseeker dodges your futile attack.

< 119h/245H 140v/140V Pos: sitting >
< T: Zeloval TP: sit TC: nasty wounds E: sun sta EP: pretty hurt >
 A sun lightseeker's fine punch strikes you very hard.
A sun lightseeker's fine punch strikes you very hard.

< 88h/245H 140v/140V Pos: sitting >
< T: Zeloval TP: sit TC: nasty wounds E: sun sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
A sun lightseeker dodges your futile attack.
You miss a sun lightseeker.
You miss a sun lightseeker.

< 89h/245H 140v/140V Pos: sitting >
< T: Zeloval TP: sit TC: nasty wounds E: sun sta EP: pretty hurt >
 Courtyard of the Sun Temple
Obvious exits: -N -E
A small piece of electrum has been left here.
A few drops of fresh blood are scattered around the area.
The corpse of a sun lightseeker is lying here.
A sun lightseeker worships here.
A sun lightseeker stands here, fighting YOU!

< 91h/245H 140v/140V Pos: sitting >
< T: Zeloval TP: sit TC: nasty wounds E: sun sta EP: pretty hurt >
 A sun lightseeker's fine punch strikes you very hard.
You sneer as you sidestep a sun lightseeker's kick.
You clamber to your feet.

< 75h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: nasty wounds E: sun sta EP: pretty hurt >
 Ouch, that seriously hurt!
CRASSSHHHH!  Your head is pulsating, the world around you suddenly becomes black.

< 68h/245H 140v/140V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.

< 65h/245H 140v/140V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.

< 66h/245H 140v/140V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.

< 66h/245H 140v/140V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.

< 67h/245H 140v/140V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.

< 67h/245H 140v/140V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.

< 70h/245H 140v/140V Pos: on your ass >
Being knocked unconscious strictly limits what you can do.

< 71h/245H 140v/140V Pos: on your ass >
Hint: Type 'group' to see your groupmates' health and movement.

< 71h/245H 140v/140V Pos: on your ass >
The world seems to come back into focus.

< 72h/245H 140v/140V Pos: on your ass >
Courtyard of the Sun Temple
Obvious exits: -N -E
A small piece of electrum has been left here.
A few drops of fresh blood are scattered around the area.
The corpse of a sun lightseeker is lying here.
A sun lightseeker worships here.
A sun lightseeker worships here.

< 73h/245H 140v/140V Pos: on your ass >
You clamber to your feet.

< 73h/245H 140v/140V Pos: standing >
Courtyard of the Sun Temple
Obvious exits: -N -E
A small piece of electrum has been left here.
A few drops of fresh blood are scattered around the area.
The corpse of a sun lightseeker is lying here.
A sun lightseeker worships here.
A sun lightseeker worships here.

< 74h/245H 140v/140V Pos: standing >
A sun lightseeker suddenly attacks YOU!
A sun lightseeker's decent punch strikes you very hard.

< 64h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC:pretty hurt E: sun sta EP: pretty hurt >
 [Damage: 25 ] You leave a huge, red swollen lump on a sun lightseeker's temple.
A sun lightseeker is stunned!

< 66h/245H 140v/140V Pos: standing >
A sun lightseeker gets a small piece of electrum.
A sun lightseeker grabs a small piece of electrum.

< 72h/245H 140v/140V Pos: standing >
You miss a sun lightseeker.

< 75h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: nasty wounds E: sun sta EP: pretty hurt >
 You miss a sun lightseeker.
You miss a sun lightseeker.
A sun lightseeker dodges your futile attack.

< 77h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: nasty wounds E: sun sta EP: pretty hurt >
 With superb grace and ease, you intercept a sun lightseeker's attack with dagger called 'Autumn Decay' [superior] and counter-attack!
[Damage: 14 ] Your slash strikes a sun lightseeker very hard.
You miss a sun lightseeker.
A sun lightseeker misses you.
You sneer as you sidestep a sun lightseeker's kick.

< 77h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: nasty wounds E: sun sta EP: pretty hurt >
 You're still spinning in circles from your last headbutt.

< 78h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: nasty wounds E: sun sta EP: pretty hurt >
 [Damage: 22 ] You leave a huge, red swollen lump on a sun lightseeker's temple.

< 79h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: nasty wounds E: sun sta EP:  awful >
 A sun lightseeker dodges your futile attack.
You miss a sun lightseeker.
A sun lightseeker dodges your futile attack.
A sun lightseeker dodges your futile attack.

< 80h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: nasty wounds E: sun sta EP:  awful >
 You dodge a sun lightseeker's vicious attack.
A sun lightseeker misses you.

< 81h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: nasty wounds E: sun sta EP:  awful >
 [Damage:  7 ] Your fine slash strikes a sun lightseeker very hard.
[Damage: 10 ] Your impressive slash seriously wounds a sun lightseeker.
A sun lightseeker dodges your futile attack.

< 83h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: nasty wounds E: sun sta EP:  awful >
 
		Score information for Zeloval

Level: 27   Race: Vampire   Class: Mercenary Sex: Male
Hit points: 84(245)  Moves: 140(140)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 80%
Status:  Standing, fighting a sun lightseeker.
Frags:   +0.00   Deaths:   2
Enchantments:   Ultravision Farsee Aware Haste Levitation
Combat Pulse:   15 Spell Pulse:  0.82 
Leaderboard Points:  270 

Active Spells:
--------------
well-rested bonus (92 minutes)
accelerated healing (2 minutes)


< 84h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: nasty wounds E: sun sta EP:  awful >
 Pardon?

< 84h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: nasty wounds E: sun sta EP:  awful >
 Saving Zeloval.

< 84h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC: nasty wounds E: sun sta EP:  awful >
 You parry a sun lightseeker's lunge at you.
A sun lightseeker's decent punch strikes you very hard.
You are knocked to the ground by a sun lightseeker's mighty bash!

< 72h/245H 140v/140V Pos: sitting >
< T: Zeloval TP: sit TC:pretty hurt E: sun sta EP:  awful >
 You miss a sun lightseeker.
A sun lightseeker dodges your futile attack.
A sun lightseeker dodges your futile attack.
A sun lightseeker dodges your futile attack.

< 74h/245H 140v/140V Pos: sitting >
< T: Zeloval TP: sit TC: nasty wounds E: sun sta EP:  awful >
 A sun lightseeker's punch seriously wounds you.
A sun lightseeker's fine punch seriously wounds you.

< 44h/245H 140v/140V Pos: sitting >
< T: Zeloval TP: sit TC:pretty hurt E: sun sta EP:  awful >
 Your improved dexterity grants you an additional attack!
[Damage: 10 ] Your slash seriously wounds a sun lightseeker.
[Damage: 10 ] Your impressive slash enshrouds a sun lightseeker in a mist of blood.
You miss a sun lightseeker.
You miss a sun lightseeker.

< 46h/245H 140v/140V Pos: sitting >
< T: Zeloval TP: sit TC:pretty hurt E: sun sta EP:  awful >
 Courtyard of the Sun Temple
Obvious exits: -N -E
The corpse of a sun lightseeker is lying here.
A sun lightseeker worships here.
A sun lightseeker stands here, fighting YOU!

< 47h/245H 140v/140V Pos: sitting >
< T: Zeloval TP: sit TC:pretty hurt E: sun sta EP:  awful >
 You clamber to your feet.

< 47h/245H 140v/140V Pos: standing >
< T: Zeloval TP: sta TC:pretty hurt E: sun sta EP:  awful >
 [Damage: 22 ] You leave a huge, red swollen lump on a sun lightseeker's temple.
A sun lightseeker is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a sun lightseeker cause a sickening chill to run up your spine.

< 47h/245H 140v/140V Pos: standing >
It appears to be the corpse of a sun lightseeker.
a few coins
a magical essence of Damroll

< 57h/245H 140v/140V Pos: standing >
You get a few coins from the corpse of a sun lightseeker.
There were: 1 platinum coin, 23 gold coins. 
You get a magical essence of Damroll from the corpse of a sun lightseeker.

< 57h/245H 140v/140V Pos: standing >
Ok.
You put 1 platinum, 23 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 58h/245H 140v/140V Pos: standing >
You are not using it.

< 58h/245H 140v/140V Pos: standing >
You get a gauze tourniquet bandage from a large leather backpack.

< 61h/245H 140v/140V Pos: standing >
You attempt to bandage yourself.

< 62h/245H 140v/140V Pos: standing >
You continue bandaging yourself.

< 86h/245H 137v/140V Pos: standing >
You continue bandaging yourself.
You are using:
<worn on head>       a prismatic halo of light (glowing) (humming)
<worn in ear>        an armageddon crystal
<worn in ear>        a dangling dematite earring
<worn around neck>   a string of disembodied hands
<worn around neck>   a coil of darkness [82%]
<worn about body>    a cloak of the albatross
<worn as quiver>     the masters quiver [poor] (glowing)
<worn about waist>   a silken sash of raw silk [superior]
<worn around wrist>  a rusty steel bracelet (glowing)
<worn around wrist>  a silvery bracer covered in glowing runes
<worn on finger>     an acrobats ring [poor]
<primary weapon>     a longsword named 'the Answerer' [poor] (glowing)
<secondary weapon>   a dagger called 'Autumn Decay' [superior]
<worn on feet>       some black leather boots fit with adamantium heel blades

< 109h/245H 135v/140V Pos: standing >
You get a small pile of coins from your large leather backpack.
There were: 6 platinum coins, 550 gold coins, 4 silver coins, 7 copper coins. 

< 114h/245H 135v/140V Pos: standing >
You continue bandaging yourself.
You stop using a string of disembodied hands.

< 132h/245H 133v/140V Pos: standing >
Your pockets feel lighter.
Your enhancement is a success! Your a string of disembodied hands now feels slightly more powerful!


< 136h/245H 139v/140V Pos: standing >
Ok.
You put 6 platinum, 540 gold, 4 silver, and 7 copper coins into a large leather backpack.

< 137h/245H 140v/140V Pos: standing >
You continue bandaging yourself.

< 156h/245H 137v/140V Pos: standing >
You strap a large leather backpack on your back.

< 156h/245H 137v/140V Pos: standing >
You duck your head and place a string of disembodied hands of damage around your neck.

< 158h/245H 138v/140V Pos: standing >
You stop using a large leather backpack.

< 159h/245H 140v/140V Pos: standing >

< 159h/245H 140v/140V Pos: standing >
Courtyard of the Sun Temple
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.
[2] The corpse of a sun lightseeker is lying here.
A sun lightseeker worships here.

< 160h/245H 140v/140V Pos: standing >
You continue bandaging yourself.
You have just passed the half-way point on the way towards your next level.

< 179h/245H 137v/140V Pos: standing >

		Character attributes for Zeloval

Level: 27   Race: Vampire   Class: Mercenary 
Age: 305 yrs / 10 mths  Height: 69 inches Weight: 177 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 118 ( 98)    Pow:  96 ( 87)
Dex: 133 (111)    Int: 113 ( 94)   
Agi: 119 (104)    Wis:  92 ( 92)
Con:  92 ( 92)    Cha: 107 ( 89)   Luk:  72 ( 90)
Equipped Items:  14     Carried weight:   29

Armor Points: -83  Reduces melee damage taken by 8.3% 
Melee Critical Percentage(int): 10%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 15% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 20% 
Hitroll: 28   Damroll: 34
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[53]  FEA[48]
               BRE[52]  SPE[42]

Load carried: Not a problem

< 180h/245H 137v/140V Pos: standing >
You ARE mad!

< 183h/245H 137v/140V Pos: standing >

< 184h/245H 137v/140V Pos: standing >

< 185h/245H 137v/140V Pos: standing >
You continue bandaging yourself.

< 202h/245H 135v/140V Pos: standing >
A sun lightseeker leaves east.

< 207h/245H 135v/140V Pos: standing >
You continue bandaging yourself.

< 214h/245H 133v/140V Pos: standing >

		Character attributes for Zeloval

Level: 27   Race: Vampire   Class: Mercenary 
Age: 305 yrs / 10 mths  Height: 69 inches Weight: 177 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 118 ( 98)    Pow:  96 ( 87)
Dex: 133 (111)    Int: 113 ( 94)   
Agi: 119 (104)    Wis:  92 ( 92)
Con:  92 ( 92)    Cha: 107 ( 89)   Luk:  72 ( 90)
Equipped Items:  14     Carried weight:   29

Armor Points: -83  Reduces melee damage taken by 8.3% 
Melee Critical Percentage(int): 10%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 15% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 20% 
Hitroll: 28   Damroll: 34
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[53]  FEA[48]
               BRE[52]  SPE[42]

Load carried: Not a problem

< 219h/245H 133v/140V Pos: standing >
You have just passed the half-way point on the way towards your next level.

< 220h/245H 133v/140V Pos: standing >
You continue bandaging yourself.
Your bandage won't do any more good now.
You are no longer being bandaged.

< 221h/245H 133v/140V Pos: standing >
Courtyard of the Sun Temple
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.
[2] The corpse of a sun lightseeker is lying here.

< 221h/245H 133v/140V Pos: standing >

< 224h/245H 133v/140V Pos: standing >
You are carrying: (3/12)
a large leather backpack
a minor sun staff
a merchants bag

< 225h/245H 133v/140V Pos: standing >
Courtyard of the Sun Temple
Obvious exits: -N -E -W
A sun lightseeker worships here.

< 225h/245H 132v/140V Pos: standing >
You quickly scan the area.
A sun lightbringer who is close by to your north.
A sun lightholder who is not far off to your north.
A sun lightholder who is not far off to your north.
A sun lightbringer who is a brief walk away to your north.
A sun lightholder who is rather far off to your north.
A sun lightbringer who is rather far off to your north.

< 226h/245H 132v/140V Pos: standing >
Hint: Your equipment will wear out! Repair it before it becomes useless or is destroyed altogether!

< 226h/245H 132v/140V Pos: standing >
You miss a sun lightseeker.

< 227h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC:few scratches E: sun sta EP: excellent >
 You play with a sun lightseeker before lunging into an offensive routine!
[Damage: 10 ] Your impressive slash wounds a sun lightseeker.
[Damage:  9 ] Your fine slash wounds a sun lightseeker.
You dodge a sun lightseeker's vicious attack.

< 228h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC:few scratches E: sun sta EP: few scratches >
 
		Score information for Zeloval

Level: 27   Race: Vampire   Class: Mercenary Sex: Male
Hit points: 229(245)  Moves: 134(140)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 80%
Status:  Standing, fighting a sun lightseeker.
Frags:   +0.00   Deaths:   2
Enchantments:   Ultravision Farsee Aware Haste Levitation
Combat Pulse:   15 Spell Pulse:  0.82 
Leaderboard Points:  270 

Active Spells:
--------------
well-rested bonus (91 minutes)
accelerated healing (1 minute)


< 229h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC:few scratches E: sun sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
[Damage: 11 ] Your impressive slash wounds a sun lightseeker.
A sun lightseeker dodges your futile attack.
You miss a sun lightseeker.
[Damage: 24 ] You leave a huge, red swollen lump on a sun lightseeker's temple.

< 229h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC:few scratches E: sun sta EP:  small wounds >
 You parry a sun lightseeker's lunge at you.
A sun lightseeker misses you.

< 231h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC:few scratches E: sun sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
A sun lightseeker dodges your futile attack.
A sun lightseeker dodges your futile attack.
A sun lightseeker dodges your futile attack.
[Damage: 11 ] Your impressive slash wounds a sun lightseeker.

< 232h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC:few scratches E: sun sta EP:  small wounds >
 You play with a sun lightseeker before lunging into an offensive routine!
You miss a sun lightseeker.
You miss a sun lightseeker.
You dodge a sun lightseeker's vicious attack.
You sneer as you sidestep a sun lightseeker's kick.

< 235h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC:few scratches E: sun sta EP:  small wounds >
 You feel your skill in 1h slashing improving.
[Damage: 10 ] Your impressive slash wounds a sun lightseeker.
A sun lightseeker dodges your futile attack.

< 235h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC:few scratches E: sun sta EP:  small wounds >
 A sun lightholder enters from the east.

< 236h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC:few scratches E: sun sta EP:  small wounds >
 [Damage: 26 ] You leave a huge, red swollen lump on a sun lightseeker's temple.

< 237h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC:few scratches E: sun sta EP:  small wounds >
 You parry a sun lightseeker's lunge at you.

< 238h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC:few scratches E: sun sta EP:  small wounds >
 You miss a sun lightseeker.
A sun lightseeker dodges your futile attack.
You feel your skill in 1h slashing improving.
[Damage:  9 ] Your fine slash wounds a sun lightseeker.
You miss a sun lightseeker.

< 239h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC:few scratches E: sun sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You miss a sun lightseeker.
You score a CRITICAL HIT!!!!!
[Damage: 22 ] Your powerful slash strikes a sun lightseeker.
You feel your skill in 1h piercing improving.
You miss a sun lightseeker.
A sun lightseeker dodges your futile attack.
You miss a sun lightseeker.

< 242h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC:few scratches E: sun sta EP:  few wounds >
 A sun lightseeker misses you.
A sun lightseeker kicks you and your bones crumble.

< 234h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC:few scratches E: sun sta EP:  few wounds >
 Courtyard of the Sun Temple
Obvious exits: -N -E -W
A sun lightholder prays for the converted here.
A sun lightseeker stands here, fighting YOU!

< 234h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC:few scratches E: sun sta EP:  few wounds >
 You're still spinning in circles from your last headbutt.

< 235h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC:few scratches E: sun sta EP:  few wounds >
 You're still spinning in circles from your last headbutt.

< 236h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC:few scratches E: sun sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You miss a sun lightseeker.
A sun lightseeker dodges your futile attack.
A sun lightseeker dodges your futile attack.
You miss a sun lightseeker.
[Damage: 11 ] Your impressive slash strikes a sun lightseeker.
You're still spinning in circles from your last headbutt.

< 237h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC:few scratches E: sun sta EP:  few wounds >
 A sun lightseeker's punch strikes you.
You feel your skill in parry improving.
A sun lightseeker's decent punch strikes you.

< 214h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC: small wounds E: sun sta EP:  few wounds >
 [Damage: 24 ] You leave a huge, red swollen lump on a sun lightseeker's temple.

< 215h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC: small wounds E: sun sta EP:  few wounds >
 A Githzerai enters from the east.

< 216h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC: small wounds E: sun sta EP:  few wounds >
 A Githzerai leaves west.

< 217h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC: small wounds E: sun sta EP:  few wounds >
 A sun lightseeker dodges your futile attack.
You miss a sun lightseeker.
[Damage: 13 ] Your impressive slash strikes a sun lightseeker.
A sun lightseeker dodges your futile attack.

< 217h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC: small wounds E: sun sta EP:  few wounds >
 A Githzerai enters from the west.

< 218h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC: small wounds E: sun sta EP:  few wounds >
 You dodge a sun lightseeker's vicious attack.
A sun lightseeker's punch strikes you.

< 207h/245H 134v/140V Pos: standing >
< T: Zeloval TP: sta TC: small wounds E: sun sta EP:  few wounds >
 A sun lightseeker dodges your futile attack.
You miss a sun lightseeker.
[Damage: 12 ] Your impressive slash strikes a sun lightseeker.
A halo of white light descends upon a Githzerai burning your soul.
You are knocked to the ground by a Githzerai's mighty bash!

< 207h/245H 134v/140V Pos: sitting >
< T: Zeloval TP: sit TC: small wounds E: sun sta EP:  few wounds >
 A Githzerai's fine slash strikes you.
A Githzerai's slash strikes you hard.
A Githzerai's fine slash strikes you.

< 171h/245H 134v/140V Pos: sitting >
< T: Zeloval TP: sit TC: few wounds E: sun sta EP:  few wounds >
 A sun lightseeker's fine punch strikes you hard.
Your longsword named 'the Answerer' [poor] deflects a sun lightseeker's blow and strikes him!
You miss a sun lightseeker.

< 157h/245H 134v/140V Pos: sitting >
< T: Zeloval TP: sit TC: few wounds E: sun sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
A sun lightseeker dodges your futile attack.
You miss a sun lightseeker.
You miss a sun lightseeker.
A sun lightseeker dodges your futile attack.

< 159h/245H 134v/140V Pos: sitting >
< T: Zeloval TP: sit TC: few wounds E: sun sta EP:  few wounds >
 A Githzerai's slash strikes you.
A Githzerai's slash strikes you.
A Githzerai's impressive slash strikes you.

< 129h/245H 134v/140V Pos: sitting >
< T: Zeloval TP: sit TC: few wounds E: sun sta EP:  few wounds >
 A Githzerai snaps into visibility.

< 130h/245H 134v/140V Pos: sitting >
< T: Zeloval TP: sit TC: few wounds E: sun sta EP:  few wounds >
 A sun lightseeker's fine punch strikes you very hard.
A sun lightseeker's fine punch strikes you very hard.

< 98h/245H 134v/140V Pos: sitting >
< T: Zeloval TP: sit TC: nasty wounds E: sun sta EP:  few wounds >
 That last attack was particularly invasive, and you feel your collective intelligence decrease.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
Your coil of darkness shattered in bits as the tortured body spasms and quivers!