The death of [ 2 Monk] Aspy (Githzerai)

in The Northern Wall Road

from the perspective of [ 2 Monk] Aspy (Githzerai)

<worn on body>       a set of loose fitting robes
<worn about waist>   a thin leather belt
<worn on arms>       a set of loose fitting sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<held>               a small leather-bound book
<worn on feet>       some thin leather sandals

Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A street sweeper is cleaning here, singing songs of labor.

< 6h/27H 120v/123V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A militia guard is posted here, keeping watch over the bazaar.

< 6h/27H 119v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 6h/27H 118v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W

< 6h/27H 117v/123V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
You quickly scan the area.
A stray dog who is close by to your east.
A homeless peasant who is rather far off to your east.
A militia guard who is not far off to your west.
A street sweeper who is a brief walk away to your west.

< 6h/27H 118v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
[3] The corpse of an elite guard is lying here.
[3] The corpse of a militia guard is lying here.
A large wandering dog is here, growling at you.

< 6h/27H 118v/123V Pos: standing >
You quickly scan the area.
A cheetah who is a brief walk away to your north.
Sarn, the banker who is a brief walk away to your north.
A homeless peasant who is a brief walk away to your east.
A stray cat who is not far off to your south.
A militia guard who is a brief walk away to your west.
A street sweeper who is rather far off to your west.

< 6h/27H 118v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Obvious exits: -E -W
The corpse of an elite guard is lying here.
The corpse of a tharnadian illusionist is lying here.
[3] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The corpse of an elite guard is lying here.
Shattered bits of ice are scattered about the area.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.

< 6h/27H 118v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 7h/27H 116v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Obvious exits: -E -W
The corpse of an elite guard is lying here.
The corpse of a tharnadian illusionist is lying here.
[3] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The corpse of an elite guard is lying here.
Shattered bits of ice are scattered about the area.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.

< 7h/27H 115v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
[3] The corpse of an elite guard is lying here.
[3] The corpse of a militia guard is lying here.
A large wandering dog is here, growling at you.

< 7h/27H 114v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U

< 7h/27H 114v/123V Pos: standing >
Alarm bells sound, signalling an invasion!

< 7h/27H 114v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -S -W

< 7h/27H 114v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Tharnadian Bank
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Tharnadian Bank
</map>
Tharnadian Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
A sinewy cheetah slinks through the grasses, waiting to strike.
A greedy looking banker stands behind the counter, eyeing you curiously.

< 7h/27H 113v/123V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -S -W

< 7h/27H 114v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -W

< 7h/27H 113v/123V Pos: standing >
Alas, you cannot go that way. . . .

< 7h/27H 113v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -E -S
A stray tomcat is darting after rodents, here.

< 8h/27H 113v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -S -W
A large wandering dog is here, growling at you.
A shady looking youth is standing here, eyeing you with a devious glance.
A tharnadian thief-hunter watches over the town streets intently.
A tharnadian thief-hunter watches over the town streets intently.

< 8h/27H 112v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -N -E -W
A tough looking mercenary is standing here, strutting proudly.

< 8h/27H 112v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -S -W

< 8h/27H 111v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
The Northern Keats Intersection
Obvious exits: -E -S -W -U

< 8h/27H 110v/123V Pos: standing >
You quickly scan the area.
A tough mercenary who is not far off to your east.
A stray dog who is a brief walk away to your east.
The shady youth who is a brief walk away to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is close by to your south.
A street sweeper who is in the distance to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A tharnadian thief-hunter who is not far off to your west.
A street sweeper who is a brief walk away to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 8h/27H 111v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -S -W

< 8h/27H 111v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -N -E -W
A tough looking mercenary is standing here, strutting proudly.

< 8h/27H 110v/123V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
The shady youth who is close by to your east.
A tharnadian thief-hunter who is close by to your east.
A tharnadian thief-hunter who is close by to your east.
A militia guard who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A tharnadian thief-hunter who is rather far off to your west.
A street sweeper who is in the distance to your west.

< 8h/27H 111v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -S -W
A large wandering dog is here, growling at you.
A shady looking youth is standing here, eyeing you with a devious glance.
A tharnadian thief-hunter watches over the town streets intently.
A tharnadian thief-hunter watches over the town streets intently.

< 8h/27H 110v/123V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your south.
A tough mercenary who is close by to your west.
A militia guard who is rather far off to your west.
A militia guard who is rather far off to your west.
A tharnadian thief-hunter who is in the distance to your west.

< 9h/27H 111v/123V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
A large wandering dog is here, growling at you.
A shady looking youth is standing here, eyeing you with a devious glance.
A tharnadian thief-hunter watches over the town streets intently.
A tharnadian thief-hunter watches over the town streets intently.

< 9h/27H 113v/123V Pos: standing >
A tharnadian thief-hunter leaves west.

< 9h/27H 113v/123V Pos: standing >
A tharnadian thief-hunter leaves west.

< 9h/27H 114v/123V Pos: standing >
Alarm bells sound, signalling an invasion!

< 9h/27H 115v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -N -E -W
A tharnadian thief-hunter watches over the town streets intently.
A tharnadian thief-hunter watches over the town streets intently.
A tough looking mercenary is standing here, strutting proudly.

< 9h/27H 114v/123V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 9h/27H 115v/123V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
The shady youth who is close by to your east.
A militia guard who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A tharnadian thief-hunter who is rather far off to your west.
A street sweeper who is in the distance to your west.

< 10h/27H 116v/123V Pos: standing >
A tough mercenary leaves east.

< 10h/27H 116v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -S -W

< 10h/27H 117v/123V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A tharnadian thief-hunter who is close by to your east.
A tough mercenary who is not far off to your east.
A stray dog who is not far off to your east.
The shady youth who is not far off to your east.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
A militia guard who is a brief walk away to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A street sweeper who is rather far off to your west.

< 10h/27H 117v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
The Northern Keats Intersection
Obvious exits: -E -S -W -U

< 10h/27H 117v/123V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is not far off to your east.
A tharnadian thief-hunter who is not far off to your east.
A tough mercenary who is a brief walk away to your east.
A stray dog who is a brief walk away to your east.
The shady youth who is a brief walk away to your east.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is close by to your south.
A street sweeper who is in the distance to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
A street sweeper who is a brief walk away to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 10h/27H 118v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.

< 10h/27H 117v/123V Pos: standing >
Alas, you cannot go that way. . . .

< 11h/27H 118v/123V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is a brief walk away to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
A tough mercenary who is rather far off to your east.
A stray dog who is rather far off to your east.
The shady youth who is rather far off to your east.
A militia guard who is close by to your west.
A tharnadian thief-hunter who is close by to your west.
A street sweeper who is not far off to your west.

< 11h/27H 119v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
A young man in leather armor seems to be patrolling the area.
A tharnadian thief-hunter watches over the town streets intently.

< 11h/27H 118v/123V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A tharnadian thief-hunter who is rather far off to your east.
A tharnadian thief-hunter who is rather far off to your east.
A tough mercenary who is in the distance to your east.
A stray dog who is in the distance to your east.
The shady youth who is in the distance to your east.
A street sweeper who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 11h/27H 119v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Northern Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Northern Gates
</map>
Inside the Northern Gates
Obvious exits: -N# -S
A large wandering dog is here, growling at you.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 11h/27H 120v/123V Pos: standing >

		Character attributes for Aspy

Level: 2   Race: Githzerai   Class: Monk 
Age: 26 yrs / 0 mths  Height: 75 inches Weight: 148 lbs  Size: medium

STR: excellent        AGI: excellent         DEX: excellent
POW: excellent        INT: excellent         WIS: excellent
CON: excellent        CHA: very good        LUCK: very good

Armor Points: -83  Reduces melee damage taken by 8.3% 
Melee Critical Percentage(int): 9%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8% 
HP Vamp Cap Percentage(pow): 122% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: average	Damroll: fairly good   Approx Barehand Damage: mace
Alignment: neutral

Saving Throws: PAR[slightly better than bad]  FEA[slightly better than bad]
               BRE[far worse than average]  SPE[far worse than average]

Load carried: What load?

< 12h/27H 123v/123V Pos: standing >
Inside the Northern Gates
Obvious exits: -N# -S
A large wandering dog is here, growling at you.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 12h/27H 123v/123V Pos: standing >

		Score information for Aspy

Level: 2   Race: Githzerai   Class: Monk Sex: Male
Hit points: 12(27)  Moves: 123(123)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 82%
Status:  Standing.
Frags:   +0.00   Deaths:   2
Enchantments:   Ultravision
Combat Pulse:   15 Spell Pulse:  0.87 
Leaderboard Points:   19 

Active Spells:
--------------
rested bonus (139 minutes)


< 12h/27H 123v/123V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 13h/27H 123v/123V Pos: standing >

< 13h/27H 123v/123V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 13h/27H 123v/123V Pos: standing >
Alarm bells sound, signalling an invasion!

< 13h/27H 123v/123V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 13h/27H 123v/123V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 14h/27H 123v/123V Pos: standing >
Inside the Northern Gates
Obvious exits: -N# -S
A large wandering dog is here, growling at you.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 14h/27H 123v/123V Pos: standing >
The sky lights up with brilliant lightning flashes!

< 16h/27H 123v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
A tharnadian thief-hunter watches over the town streets intently.

< 16h/27H 122v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.

< 16h/27H 121v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
The Northern Keats Intersection
Obvious exits: -E -S -W -U

< 16h/27H 120v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -S -W

< 16h/27H 120v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of the shady youth is lying here.
The corpse of a tharnadian thief-hunter is lying here.
Shattered bits of ice are scattered about the area.
A large wandering dog is here, growling at you.
A winged beast from hell stands here reeking with malevolence. (minion) 
A Githyanki (medium) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here.
A Duergar (medium) Cavalry of Betlehem *-* Clan Ragnarok *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Duergar's head.
A Duergar (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Duergar's head.
A Githyanki (small) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Githyanki's head.
A Duergar snaps into visibility.
-=[Out of nowhere, a Duergar stabs you in the back.]=-
Your hard leather cloak was completely destroyed by the massive blow!
Your whisper-thin helm was completely destroyed by the massive blow!
Your set of loose fitting leggings was completely destroyed by the massive blow!