<worn on head> the crown of unearthly power [superior]
<worn on eyes> a translucent eyepatch [poor]
<worn on face> a carved bone mask [poor]
<worn on body> the skins of several mountian lions
<worn about body> a long robe of the albino minotaur [superior]
<worn on back> a large leather backpack
<worn about waist> a beer soaked belt [superior]
<worn on arms> a pair of drow-skin sleeves
<held as shield> a shield of dragonbone [poor]
<worn around wrist> a faerie bracelet [poor]
<worn on hands> a pair of wafer thin gloves
<held> a spellbook
<worn on feet> some grey-skin boots [superior]
< 372h/372H 173v/173V Pos: standing >
You stop using a large leather backpack.
< 372h/372H 173v/173V Pos: standing >
Ok.
You put 119 platinum, 4 gold, 1 silver, and 9 copper coins into a large leather backpack.
< 372h/372H 173v/173V Pos: standing >
You strap a large leather backpack on your back.
< 372h/372H 173v/173V Pos: standing >
You start chanting...
< 372h/372H 173v/173V Pos: standing >
You complete your spell...
You vanish.
< 372h/372H 173v/173V Pos: standing >
The Construction Pier
Obvious exits: -N -S -W
A hulking troll watchman stands here, breaking up any fights.
A hulking troll watchman stands here, breaking up any fights.
A hulking troll watchman stands here, breaking up any fights.
< 372h/372H 172v/173V Pos: standing >
The Main Dock of Thur'Gurax Port
Obvious exits: -N -E# -W
[2] A large shipping crate sits on the docks here.
< 372h/372H 171v/173V Pos: standing >
The Main Dock of Thur'Gurax Port
Obvious exits: -E -S# -W
A seagull squawks as it hops across the ground, searching for food.
A hulking black wolf stands here, snarling viciously.
(Q)Frull Thelstone walks through here, eyeing his surroundings.
A seagull squawks as it hops across the ground, searching for food.
< 372h/372H 171v/173V Pos: standing >
Frull Thelstone says 'Would you dare travel to the realm of man?'
The Main Dock of Thur'Gurax Port
Obvious exits: -E -S# -W
A wooden sign reading 'Cairme BloodFang's' is posted on a building.
< 372h/372H 170v/173V Pos: standing >
The Center of the Thur'Gurax Dock
Obvious exits: -N -E -S -W
[2] A large shipping crate sits on the docks here.
< 372h/372H 169v/173V Pos: standing >
The Main Dock of Thur'Gurax Port
Obvious exits: -E -W
[3] A large shipping crate sits on the docks here.
A muscular sailor walks through the port, awaiting his ship.
< 372h/372H 169v/173V Pos: standing >
The Main Dock of Thur'Gurax Port
Obvious exits: -N -E -W#
A fisherman walks through Thur'Gurax, looking to the docks.
A seagull squawks as it hops across the ground, searching for food.
A fisherman walks through Thur'Gurax, looking to the docks.
< 372h/372H 168v/173V Pos: standing >
A seagull leaves north.
< 372h/372H 169v/173V Pos: standing >
The door seems to be closed.
< 372h/372H 172v/173V Pos: standing >
Ok.
< 372h/372H 172v/173V Pos: standing >
The Bank of Thur'Gurax Port
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
Tazi the orc banker stands here, grinning greedily.
< 372h/372H 172v/173V Pos: standing >
You stop using a large leather backpack.
< 372h/372H 172v/173V Pos: standing >
You get a small pile of coins from your large leather backpack.
There were: 119 platinum coins, 4 gold coins, 1 silver coin, 9 copper coins.
< 372h/372H 172v/173V Pos: standing >
You strap a large leather backpack on your back.
< 372h/372H 172v/173V Pos: standing >
Your account contains:
181 platinum, 10 gold, 1 silver, 9 copper coins.
< 372h/372H 173v/173V Pos: standing >
< 372h/372H 173v/173V Pos: standing >
The Main Dock of Thur'Gurax Port
Obvious exits: -N -E -W
< 372h/372H 172v/173V Pos: standing >
Ok.
< 372h/372H 172v/173V Pos: standing >
Alas, you cannot go that way. . . .
< 372h/372H 172v/173V Pos: standing >
Alas, you cannot go that way. . . .
< 372h/372H 172v/173V Pos: standing >
The Main Dock of Thur'Gurax Port
Obvious exits: -E -W
[3] A large shipping crate sits on the docks here.
A fisherman walks through Thur'Gurax, looking to the docks.
A muscular sailor walks through the port, awaiting his ship.
< 372h/372H 171v/173V Pos: standing >
The Center of the Thur'Gurax Dock
Obvious exits: -N -E -S -W
[2] A large shipping crate sits on the docks here.
< 372h/372H 171v/173V Pos: standing >
The Main Dock of Thur'Gurax Port
Obvious exits: -E -S# -W
A wooden sign reading 'Cairme BloodFang's' is posted on a building.
*A wandering merchant wanders here looking to buy some wares.
< 372h/372H 171v/173V Pos: standing >
A wandering merchant leaves east.
The Main Dock of Thur'Gurax Port
Obvious exits: -E -S# -W
*A wandering merchant wanders here looking to buy some wares.
A seagull squawks as it hops across the ground, searching for food.
A hulking black wolf stands here, snarling viciously.
(Q)Frull Thelstone walks through here, eyeing his surroundings.
A seagull squawks as it hops across the ground, searching for food.
< 372h/372H 171v/173V Pos: standing >
The Main Dock of Thur'Gurax Port
Obvious exits: -N -E# -W
[2] A large shipping crate sits on the docks here.
< 372h/372H 170v/173V Pos: standing >
A wandering merchant enters from the west.
< 372h/372H 171v/173V Pos: standing >
The Construction Pier
Obvious exits: -N -S -W
A hulking troll watchman stands here, breaking up any fights.
< 372h/372H 171v/173V Pos: standing >
The Construction Pier
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
[2] The corpse of a vicious warg is lying here.
The Clipper SHARKTAIL floats here.
The Galleon S/S SjoFagel floats here.
The Galleon FENRISULFR floats here.
The Sloop INTEENCHANS floats here.
The Ketch ButtHead floats here.
The Ketch Schewpid floats here.
A large shipping crate sits on the docks here.
A hulking troll watchman stands here, breaking up any fights.
A hulking troll watchman stands here, breaking up any fights.
Yric, the master builder, stands here shouting another order.
< 372h/372H 171v/173V Pos: standing >
A wandering merchant enters from the south.
< 372h/372H 171v/173V Pos: standing >
A wandering merchant starts casting an offensive spell.
A wandering merchant snaps into visibility.
< 372h/372H 172v/173V Pos: standing >
A wandering merchant snaps into visibility.
A wandering merchant completes his spell...
A wandering merchant utters the word 'pawwzf'
You snap into visibility.
-=[A wandering merchant creates a hammer out of thin air that smashes into you!]=-
OUCH! That really did HURT!
< 258h/372H 173v/173V Pos: standing >
The Construction Pier
Obvious exits: -N -S -W
A hulking troll watchman stands here, breaking up any fights.
< 258h/372H 172v/173V Pos: standing >
A wandering merchant enters from the north.
The Main Dock of Thur'Gurax Port
Obvious exits: -N -E# -W
[2] A large shipping crate sits on the docks here.
< 259h/372H 171v/173V Pos: standing >
The Main Dock of Thur'Gurax Port
Obvious exits: -E -S# -W
A seagull squawks as it hops across the ground, searching for food.
A hulking black wolf stands here, snarling viciously.
(Q)Frull Thelstone walks through here, eyeing his surroundings.
A seagull squawks as it hops across the ground, searching for food.
< 259h/372H 170v/173V Pos: standing >
The Main Dock of Thur'Gurax Port
Obvious exits: -E -S# -W
A wooden sign reading 'Cairme BloodFang's' is posted on a building.
< 260h/372H 169v/173V Pos: standing >
The Center of the Thur'Gurax Dock
Obvious exits: -N -E -S -W
[2] A large shipping crate sits on the docks here.
< 260h/372H 169v/173V Pos: standing >
A Planked Walkway to the Docks
Obvious exits: -N -S
A fisherman walks through the streets, pondering his next catch.
< 260h/372H 169v/173V Pos: standing >
A Clearing Surrounded by Standards and Banners
Obvious exits: -N -E -S -W
A seagull squawks as it hops across the ground, searching for food.
An angry orc storms through here, fuming with rage.
< 261h/372H 168v/173V Pos: standing >
The Center of Thur'Gurax
Obvious exits: -N -E -S -W
A hulking troll watchman stands here, breaking up any fights.
A seagull squawks as it hops across the ground, searching for food.
(Q)Kruth'Urgur the Crier stands atop a rock, shouting to Thur'Gurax.
< 261h/372H 167v/173V Pos: standing >
A Clearing Surrounded by Standards and Banners
Obvious exits: -N -S -W
< 261h/372H 167v/173V Pos: standing >
Alas, you cannot go that way. . . .
< 261h/372H 167v/173V Pos: standing >
An angry orc enters from the west.
The Northeast Corner at the Barracks Gates
Obvious exits: -E# -S -W
A seagull squawks as it hops across the ground, searching for food.
A hulking black wolf stands here, snarling viciously.
A Thur'Gurax barracks guard stands here, protecting the gates.
A hulking black wolf stands here, snarling viciously.
A Thur'Gurax barracks guard stands here, protecting the gates.
A barracks guard suddenly attacks YOU!
A barracks guard misses you.
< 262h/372H 167v/173V Pos: standing >
< T: Lom TP: sta TC: few wounds E: barracks sta EP: excellent >
An angry orc enters from the south.
< 262h/372H 167v/173V Pos: standing >
< T: Lom TP: sta TC: few wounds E: barracks sta EP: excellent >
An angry orc suddenly attacks YOU!
An angry orc misses you.
< 262h/372H 167v/173V Pos: standing >
< T: Lom TP: sta TC: few wounds E: barracks sta EP: excellent >
Grrrrrrrrrrrr... A black wolf growls at you.
A black wolf suddenly attacks YOU!
A black wolf misses you.
< 263h/372H 167v/173V Pos: standing >
< T: Lom TP: sta TC: few wounds E: barracks sta EP: excellent >
You are knocked to the ground by a barracks guard's mighty bash!
A barracks guard misses you.
A barracks guard misses you.
< 262h/372H 167v/173V Pos: sitting >
< T: Lom TP: sit TC: few wounds E: barracks sta EP: excellent >
A seagull leaves west.
You miss a barracks guard.
You miss a barracks guard.
A barracks guard misses you.
-=[A barracks guard kicks you and your bones crumble.]=-
< 262h/372H 167v/173V Pos: sitting >
< T: Lom TP: sit TC: few wounds E: barracks sta EP: excellent >
An angry orc misses you.
You sneer as you sidestep an angry orc's kick.
< 262h/372H 167v/173V Pos: sitting >
< T: Lom TP: sit TC: few wounds E: barracks sta EP: excellent >
A wandering merchant enters from the west.
< 262h/372H 167v/173V Pos: sitting >
< T: Lom TP: sit TC: few wounds E: barracks sta EP: excellent >
A wandering merchant starts casting an offensive spell.
A wandering merchant snaps into visibility.
< 262h/372H 167v/173V Pos: sitting >
< T: Lom TP: sit TC: few wounds E: barracks sta EP: excellent >
A wandering merchant completes his spell...
A wandering merchant utters the word 'pawwzf'
A wandering merchant snaps into visibility.
-=[A wandering merchant creates a hammer out of thin air that smashes into you!]=-
OUCH! That really did HURT!
< 186h/372H 167v/173V Pos: sitting >
< T: Lom TP: sit TC: few wounds E: barracks sta EP: excellent >
Grrrrrrrrrrrr... A black wolf growls at you.
A black wolf suddenly attacks YOU!
A black wolf misses you.
< 186h/372H 167v/173V Pos: sitting >
< T: Lom TP: sit TC: few wounds E: barracks sta EP: excellent >
A black wolf's attack glances off of your stone hide!
-=[A black wolf's feeble bite grazes you.]=-
A black wolf misses you.
-=[A black wolf kicks you and your bones crumble.]=-
< 184h/372H 167v/173V Pos: sitting >
< T: Lom TP: sit TC: nasty wounds E: barracks sta EP: excellent >
A wandering merchant starts casting an offensive spell.
A wandering merchant snaps into visibility.
< 184h/372H 167v/173V Pos: sitting >
< T: Lom TP: sit TC: nasty wounds E: barracks sta EP: excellent >
A barracks guard misses you.
A barracks guard misses you.
< 184h/372H 167v/173V Pos: sitting >
< T: Lom TP: sit TC: nasty wounds E: barracks sta EP: excellent >
A wandering merchant completes his spell...
A wandering merchant utters the word 'pawwzf'
You resist the effects of a wandering merchant's spell!
A barracks guard dodges your futile attack.
A barracks guard dodges your futile attack.
A barracks guard misses you.
< 185h/372H 167v/173V Pos: sitting >
< T: Lom TP: sit TC: nasty wounds E: barracks sta EP: excellent >
-=[An angry orc's feeble punch grazes you.]=-
An angry orc's attack glances off of your stone hide!
-=[An angry orc's punch grazes you.]=-
< 183h/372H 167v/173V Pos: sitting >
< T: Lom TP: sit TC: nasty wounds E: barracks sta EP: excellent >
A wandering merchant starts casting an offensive spell.
< 183h/372H 167v/173V Pos: sitting >
< T: Lom TP: sit TC: nasty wounds E: barracks sta EP: excellent >
A wandering merchant completes his spell...
A wandering merchant utters the word 'pawwzf'
A wandering merchant snaps into visibility.
-=[A wandering merchant creates a hammer out of thin air that smashes into you!]=-
YIKES! Another hit like that, and you've had it!!
< 66h/372H 167v/173V Pos: sitting >
< T: Lom TP: sit TC:pretty hurt E: barracks sta EP: excellent >
A black wolf misses you.
A black wolf misses you.
< 67h/372H 167v/173V Pos: sitting >
< T: Lom TP: sit TC:pretty hurt E: barracks sta EP: excellent >
A black wolf misses you.
A black wolf misses you.
You clamber to your feet.
< 67h/372H 167v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
A wandering merchant starts casting an offensive spell.
A wandering merchant snaps into visibility.
The Northeast Corner at the Barracks Gates
Obvious exits: -E# -S -W
A wandering merchant wanders here looking to buy some wares. (Casting)
An angry orc stands here, fighting YOU!
A black wolf stands here, fighting YOU!
A barracks guard stands here, fighting YOU!
A black wolf stands here, fighting YOU!
A barracks guard stands here, fighting YOU!
< 67h/372H 167v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 67h/372H 167v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
You dodge a barracks guard's vicious attack.
< 67h/372H 167v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
You attempt to flee...
A Clearing Surrounded by Standards and Banners
Obvious exits: -N -E -S -W
A fisherman walks through the streets, pondering his next catch.
You flee westward!
< 67h/372H 146v/173V Pos: standing >
The Northwest Corner of Banner Square
Obvious exits: -E -S -W#
A sign reading 'Witchdoctor' is posted on the hut to the west.
A seagull squawks as it hops across the ground, searching for food.
A seagull squawks as it hops across the ground, searching for food.
< 68h/372H 145v/173V Pos: standing >
The door seems to be closed.
< 68h/372H 146v/173V Pos: standing >
Ok.
< 68h/372H 146v/173V Pos: standing >
The Witchdoctor's Hut
Obvious exits: -E -U
A troll henchman waits here, prepared for battle.
A troll henchman waits here, prepared for battle.
A troll shopkeeper stands here, selling dark regeants.
< 69h/372H 146v/173V Pos: standing >
Ok.
< 70h/372H 148v/173V Pos: standing >
You don't have that spell memorized.
< 71h/372H 150v/173V Pos: standing >
< 71h/372H 150v/173V Pos: standing >
The Northwest Corner of Banner Square
Obvious exits: -E -S -W
A sign reading 'Witchdoctor' is posted on the hut to the west.
A hulking black wolf stands here, snarling viciously.
A Thur'Gurax barracks guard stands here, protecting the gates.
*A wandering merchant wanders here looking to buy some wares.
A seagull squawks as it hops across the ground, searching for food.
A seagull squawks as it hops across the ground, searching for food.
< 72h/372H 151v/173V Pos: standing >
A barracks guard suddenly attacks YOU!
A barracks guard misses you.
< 73h/372H 151v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 73h/372H 151v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 73h/372H 151v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
You attempt to flee...
A Clearing Surrounded by Standards and Banners
Obvious exits: -N -E -S -W
A fisherman walks through the streets, pondering his next catch.
You flee eastward!
< 73h/372H 125v/173V Pos: standing >
A wandering merchant enters from the west.
< 74h/372H 125v/173V Pos: standing >
The Center of Thur'Gurax
Obvious exits: -N -E -S -W
A seagull squawks as it hops across the ground, searching for food.
A muscular sailor walks through the port, awaiting his ship.
A hulking troll watchman stands here, breaking up any fights.
(Q)Kruth'Urgur the Crier stands atop a rock, shouting to Thur'Gurax.
< 74h/372H 125v/173V Pos: standing >
A Clearing Surrounded by Standards and Banners
Obvious exits: -N -E -S -W
< 74h/372H 124v/173V Pos: standing >
A Turn Into a Square
Obvious exits: -N -W
< 74h/372H 123v/173V Pos: standing >
Alas, you cannot go that way. . . .
< 75h/372H 124v/173V Pos: standing >
Alas, you cannot go that way. . . .
< 75h/372H 124v/173V Pos: standing >
A Bend in the Thur'Gurax Concourse
Obvious exits: -E -S
A muscular sailor walks through the port, awaiting his ship.
< 75h/372H 124v/173V Pos: standing >
A Stake-Lined Thur'Gurax Concourse
Obvious exits: -N -S
< 76h/372H 123v/173V Pos: standing >
A Thur'Gurash Courtyard
Obvious exits: -N -E -S
A fisherman walks through the streets, pondering his next catch.
A fisherman walks through Thur'Gurax, looking to the docks.
< 76h/372H 123v/173V Pos: standing >
A Thur'Gurash Courtyard
Obvious exits: -N -E -S# -W#
< 77h/372H 123v/173V Pos: standing >
The door seems to be closed.
< 77h/372H 123v/173V Pos: standing >
The door seems to be closed.
< 77h/372H 124v/173V Pos: standing >
Ok.
< 77h/372H 124v/173V Pos: standing >
It's already open!
< 77h/372H 124v/173V Pos: standing >
Within a Messy Hut
Obvious exits: -N
An orc fisherman stands here, gathering his supplies
An orc fisherman stands here, gathering his supplies
< 78h/372H 124v/173V Pos: standing >
Ok.
< 79h/372H 125v/173V Pos: standing >
You don't have that spell memorized.
< 82h/372H 130v/173V Pos: standing >
You failed.
< 84h/372H 133v/173V Pos: standing >
You sit down and relax.
< 86h/372H 136v/173V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - earth form
( 9th circle) 1 - relocate
2 - gate
1 - acidimmolate
( 8th circle) 3 - disintegrate
1 - globe of invulnerability
( 7th circle) 1 - fireball
1 - haste
1 - dimension door
3 - earthen maul
( 6th circle) 3 - teleport
3 - stone skin
( 5th circle) 1 - identify
2 - conjure elemental
1 - fireshield
3 - wall of stone
( 4th circle) 3 - lightning bolt
3 - levitate
2 - wall of force
( 3rd circle) 3 - shocking grasp
1 - strength
4 - dispel magic
1 - agility
( 2nd circle) 3 - burning hands
4 - sleep
3 - mirror image
( 1st circle) 4 - minor creation
6 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
5 seconds: ( 8th) improved invisibility
You can memorize no more spells.
You continue your study.
< 86h/372H 136v/173V Pos: sitting >
The powers of the dark ignore you...
< 86h/372H 137v/173V Pos: sitting >
You start meditating...
< 86h/372H 138v/173V Pos: sitting >
A barracks guard enters from the north.
A black wolf enters from the north.
< 88h/372H 142v/173V Pos: sitting >
A barracks guard suddenly attacks YOU!
You abandon your studies.
-=[A barracks guard's feeble punch wounds you.]=-
< 87h/372H 143v/173V Pos: sitting >
< T: Lom TP: sit TC:pretty hurt E: barracks sta EP: excellent >
Pardon?
< 88h/372H 143v/173V Pos: sitting >
< T: Lom TP: sit TC:pretty hurt E: barracks sta EP: excellent >
You can't do this sitting!
< 88h/372H 143v/173V Pos: sitting >
< T: Lom TP: sit TC:pretty hurt E: barracks sta EP: excellent >
You miss a barracks guard.
You miss a barracks guard.
-=[A barracks guard's punch wounds you.]=-
You sneer as you sidestep a barracks guard's kick.
< 88h/372H 143v/173V Pos: sitting >
< T: Lom TP: sit TC:pretty hurt E: barracks sta EP: excellent >
You clamber to your feet.
< 88h/372H 143v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
Grrrrrrrrrrrr... A black wolf growls at you.
You dodge a bash from a black wolf, who loses his balance and falls.
You start chanting...
< 88h/372H 143v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
Casting: conjure elemental *****
< 89h/372H 143v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
Casting: conjure elemental ****
< 89h/372H 143v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
You dodge a barracks guard's vicious attack.
< 89h/372H 143v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
Casting: conjure elemental ***
A black wolf misses you.
< 90h/372H 143v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
Casting: conjure elemental **
< 90h/372H 143v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
Casting: conjure elemental *
< 90h/372H 143v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
You complete your spell...
An earth elemental forms from the stone beneath your feet.
An earth elemental starts following you.
An earth elemental says 'Your wish is my command, Lom!'
< 91h/372H 143v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
An earth elemental's skin seems to turn to stone.
A barracks guard dodges your futile attack.
You stumble, but recover in time!
A barracks guard misses you.
A barracks guard misses you.
-=[A barracks guard kicks you and your bones crumble.]=-
< 90h/372H 143v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
A black wolf misses you.
A black wolf misses you.
Ok.
An earth elemental fails miserably in its attempt to rescue you.
< 90h/372H 143v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
A wandering merchant enters from the north.
< 91h/372H 143v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
A wandering merchant starts casting an offensive spell.
A wandering merchant snaps into visibility.
< 91h/372H 143v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
A wandering merchant completes his spell...
A wandering merchant utters the words 'waouq wuggurz'
A wandering merchant snaps into visibility.
-=[You stagger as a magic missile from a wandering merchant hits you.]=-
A wandering merchant snaps into visibility.
-=[You stagger as a magic missile from a wandering merchant hits you.]=-
A wandering merchant snaps into visibility.
-=[You stagger as a magic missile from a wandering merchant hits you.]=-
A wandering merchant snaps into visibility.
-=[You stagger as a magic missile from a wandering merchant hits you.]=-
You resist the effects of a wandering merchant's spell!
< 72h/372H 143v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
You miss a barracks guard.
You miss a barracks guard.
You dodge a barracks guard's vicious attack.
A wandering merchant starts casting an offensive spell called 'magic missile'.
A wandering merchant snaps into visibility.
< 72h/372H 143v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
A black wolf clambers to his feet.
Ok.
An earth elemental fails miserably in its attempt to rescue you.
< 72h/372H 143v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
A wandering merchant completes his spell...
A wandering merchant utters the words 'waouq wuggurz'
You resist the effects of a wandering merchant's spell!
You resist the effects of a wandering merchant's spell!
You resist the effects of a wandering merchant's spell!
A wandering merchant snaps into visibility.
-=[You stagger as a magic missile from a wandering merchant hits you.]=-
You resist the effects of a wandering merchant's spell!
You dodge a black wolf's vicious attack.
A black wolf misses you.
-=[A black wolf kicks you and your bones crumble.]=-
< 66h/372H 143v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
A wandering merchant starts casting an offensive spell.
A wandering merchant snaps into visibility.
< 67h/372H 143v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
A wandering merchant completes his spell...
A wandering merchant utters the words 'waouq wuggurz'
You resist the effects of a wandering merchant's spell!
A wandering merchant snaps into visibility.
-=[You stagger as a magic missile from a wandering merchant hits you.]=-
A wandering merchant snaps into visibility.
-=[You stagger as a magic missile from a wandering merchant hits you.]=-
You resist the effects of a wandering merchant's spell!
You resist the effects of a wandering merchant's spell!
< 57h/372H 143v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
A wandering merchant closes the door.
< 57h/372H 143v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
A wandering merchant starts casting an offensive spell called 'magic missile'.
A wandering merchant snaps into visibility.
< 58h/372H 143v/173V Pos: standing >
< T: Lom TP: sta TC:pretty hurt E: barracks sta EP: excellent >
A wandering merchant completes his spell...
A wandering merchant utters the words 'waouq wuggurz'
A wandering merchant snaps into visibility.
-=[You stagger as a magic missile from a wandering merchant hits you.]=-
You wish that your wounds would stop BLEEDING so much!
A wandering merchant snaps into visibility.
-=[You stagger as a magic missile from a wandering merchant hits you.]=-
You wish that your wounds would stop BLEEDING so much!
A wandering merchant snaps into visibility.
-=[You stagger as a magic missile from a wandering merchant hits you.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You resist the effects of a wandering merchant's spell!
A wandering merchant snaps into visibility.
-=[You stagger as a magic missile from a wandering merchant hits you.]=-
Your consciousness begins to fade in and out as your mortality slips away.....
You are in pretty bad shape, unable to do anything!
< -10h/372H 143v/173V Pos: standing >
You are in pretty bad shape, unable to do anything!
< -10h/372H 143v/173V Pos: on your ass >
-=[