<worn on head> a bronze skull cap
<worn about body> a soft skin cloak
<worn about waist> a dwarf skin belt
<worn on belt buckle>a quill
<worn on arms> a pair of studded leather sleeves
<worn around wrist> a thick spiked leather bracer
<worn around wrist> a thick spiked leather bracer
<worn on hands> some thick leather gloves
<primary weapon> a black leather whip
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of studded leather boots
Rock Biters Inn
Obvious exits: -E -S# -U
[2] A suit of banded mail is here.
[2] A rusted sword lies here.
[2] A buckler made of wood lies here.
[2] A short sword is here on the floor.
A sick looking apron lies here, moving of its own accord.
A dark hide cap lies here on the ground.
A hardened ivory helmet lies here on the ground.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A small raven totem lies here.
A small limestone totem lies here.
A small ivory totem lies here.
A large stone warhammer has been dropped here.
A rolled section of tanned elf skin lies here.
A duergar guard watches the area intently
A duergar guard watches the area intently
< 141h/141H 111v/111V Pos: standing >
Score information for Khck
Level: 9 Race: Duergar Class: Reaver Sex: Male
Hit points: 141(141) Moves: 111(111)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 63%
Status: Standing.
Frags: +0.00 Deaths: 0
Enchantments: Ultravision
Combat Pulse: 17 Spell Pulse: 0.95
Leaderboard Points: 90
Active Spells:
--------------
rested bonus (110 minutes)
< 141h/141H 111v/111V Pos: standing >
Your Terminal mode is now: MSP .
< 141h/141H 111v/111V Pos: standing >
< 141h/141H 111v/111V Pos: standing >
Rock Biters Inn
Obvious exits: -E -S# -U
[2] A suit of banded mail is here.
[2] A rusted sword lies here.
[2] A buckler made of wood lies here.
[2] A short sword is here on the floor.
A sick looking apron lies here, moving of its own accord.
A dark hide cap lies here on the ground.
A hardened ivory helmet lies here on the ground.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A small raven totem lies here.
A small limestone totem lies here.
A small ivory totem lies here.
A large stone warhammer has been dropped here.
A rolled section of tanned elf skin lies here.
A duergar guard watches the area intently
A duergar guard watches the area intently
< 141h/141H 111v/111V Pos: standing >
< 141h/141H 111v/111V Pos: standing >
Rock Biters Inn
Obvious exits: -E -S# -U
[2] A suit of banded mail is here.
[2] A rusted sword lies here.
[2] A buckler made of wood lies here.
[2] A short sword is here on the floor.
A sick looking apron lies here, moving of its own accord.
A dark hide cap lies here on the ground.
A hardened ivory helmet lies here on the ground.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A small raven totem lies here.
A small limestone totem lies here.
A small ivory totem lies here.
A large stone warhammer has been dropped here.
A rolled section of tanned elf skin lies here.
A duergar guard watches the area intently
A duergar guard watches the area intently
< 141h/141H 111v/111V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.
< 141h/141H 111v/111V Pos: standing >
< 141h/141H 111v/111V Pos: standing >
Ok.
< 141h/141H 111v/111V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
Strongstone Circle
Obvious exits: -N -E -S -W
A clansdwarf watches the area closely.
< 141h/141H 110v/111V Pos: standing >
Ok.
< 141h/141H 110v/111V Pos: standing >
You are carrying: (3/11)
a rugged adventurers satchel
a bent iron scrap
a spellbook
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
< 141h/141H 110v/111V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
< 141h/141H 110v/111V Pos: standing >
<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
<map>
Zone: Khildarak Stronghold.
Room: Strongstone Circle
</map>
Strongstone Circle
Obvious exits: -N -E -S# -W
An earth elemental stands here, looking like a living rock. (minion)
A large Xorn stands here, three arms flailing. (minion)
An earth elemental stands here, looking like a living rock. (minion)
A Vampire (medium) \/---\/ o==(=Mithril=Knights=- stands in mid-air here.
A Grey Elf (medium) o==(=Mithril=Knights=- stands in mid-air here.
A Barbarian (large) o==(=Mithril=Knights=- stands in mid-air here.
A brightly glowing torch floats near a Barbarian's head. (Illuminating)
A Barbarian (large) o==(=Mithril=Knights=- stands in mid-air here.
A Halfling (small) Dominus o==(=Mithril=Knights=- stands in mid-air here.
A brightly glowing torch floats near a Halfling's head. (Illuminating)
A Halfling (small) Dominus o==(=Mithril=Knights=- stands in mid-air here.
A Firbolg (huge) TrEeHuGgEr o==(=Mithril=Knights=- stands in mid-air here.
An impenetrable globe of darkness floats near a Firbolg's head.
< 141h/141H 109v/111V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your north.
A cavern snake who is close by to your north.
A clansdwarf who is close by to your north.
A clansdwarf who is close by to your north.
A large steeder who is close by to your north.
A clansdwarf who is close by to your east.
A cavern snake who is a brief walk away to your east.
A small lizard who is in the distance to your east.
A duergar inquisitor who is in the distance to your east.
A large steeder who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.
-=[A Barbarian's pierce strikes you very hard.]=-
OUCH! That really did HURT!
< 123h/141H 109v/111V Pos: standing >
< T: Khck TP: sta TC: small wounds E: A Barbarian sta EP: excellent >
You miss a Barbarian.
A Barbarian tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
A Vampire gives an order to his followers.
You dodge a bash from an earth elemental, who loses its balance and falls.
You dodge a bash from a large xorn, who loses its balance and falls.
You dodge a bash from an earth elemental, who loses its balance and falls.
< 123h/141H 109v/111V Pos: sitting >
< T: Khck TP: sit TC: small wounds E: A Barbarian sta EP: excellent >
A Firbolg heroically rescues a Barbarian.
< 123h/141H 109v/111V Pos: sitting >
< T: Khck TP: sit TC: small wounds E: A Firbolg sta EP: few scratches >
A Halfling starts casting an offensive spell.
< 123h/141H 109v/111V Pos: sitting >
< T: Khck TP: sit TC: small wounds E: A Firbolg sta EP: few scratches >
-=[A Firbolg's slash enshrouds you in a mist of blood.]=-
OUCH! That really did HURT!
-=[A Firbolg's slash grievously wounds you.]=-
YIKES! Another hit like that, and you've had it!!
-=[A Firbolg's impressive slash hits you.]=-
Your steel dagger was completely destroyed by the massive blow!
Your suit of spiked leather armor was completely destroyed by the massive blow!
Your drow-made glass collar was completely destroyed by the massive blow!