The death of [56 Pyrokinetic] Wodo *-* Clan Ragnarok *-* (Githyanki)

in Rock Biters Inn

from the perspective of [56 Pyrokinetic] Wodo *-* Clan Ragnarok *-* (Githyanki)

<worn as a badge>    a necromantic death shroud
<worn on eyes>       the black eyepiece of Menzellon
<worn in ear>        a strip of Tiamat's flesh (invis) (magic) (glowing) [88%]
<worn in ear>        a shimmering earring of many colors [superior] [85%]
<worn on face>       a misty blue mask of gauze
<worn around neck>   a brittle collar of glowing glass [poor]
<worn around neck>   an amulet of the Neogi Lords [poor] (magic) [62%]
<worn on body>       the flowing robes of vitality [superior] (magic) (glowing)
<worn about body>    the terrifying shroud of undead power (magic)
<worn on back>       a large leather backpack [88%]
<worn about waist>   the frayed ends of sanity (magic)
<worn on belt buckle>a robin's tail feather (glowing)
<worn on arms>       some blue dragonscale shoulder guards (magic)
<worn around wrist>  a bracelet of living water [poor] (invis) (magic)
<worn around wrist>  the band of emerald flames (magic)[231h 43m 35s]
<worn on finger>     a glowing electrum ring [poor] (magic)
<worn on finger>     a ring of constitution [superior]
<primary weapon>     a dagger called 'Stealth' [poor] (magic)
<held>               the head of a tanar'ri warlord (magic) (glowing) (humming)
<worn on feet>       the boots of speed [poor] (magic)


< 500h/500H 230v/230V Pos: standing >
Shadow Reaver - Last Edited: 2015-05-10 19:08:46 by ashyel
==========================================================
A Shadow Reaver is a multiclassed Reaver/Rogue.
==Allowed races==
No data found for class 'Shadow Reaver'

==Innate abilities==
No entries found.

==Specializations==
No data found for class 'Shadow Reaver'


< 500h/500H 230v/230V Pos: standing >
Hint: Remember to use your skills! Type 'skills' to see what special techniques you may be able to use.

< 500h/500H 230v/230V Pos: standing >
Hint: Wondering how far you are until you gain your next level? Use the 'experience' command.

< 500h/500H 230v/230V Pos: standing >
You feel your skin soften and return to normal.

< 500h/500H 230v/230V Pos: standing >
Hint: -- Movement Points -- Ideally, you want to be around x2 your race's starting age. Type help lifespan. If you are too old or too young, your movement rengeration is lower.

< 500h/500H 230v/230V Pos: standing >
You feel your skin harden to stone.

< 500h/500H 230v/230V Pos: standing >
Hint: You can turn off room descriptions with 'toggle brief', but you might miss some zone clues.

< 500h/500H 230v/230V Pos: standing >
Autosaving...

< 500h/500H 230v/230V Pos: standing >
Hint: Be sure to have a raft or canoe handy in case you need to cross water.

< 500h/500H 230v/230V Pos: standing >
Hint: The consider command will compare your level to that of the victims, nothing else. Lower level mobs can be nastier than they appear, and higher level mobs easier than you thought.

< 500h/500H 230v/230V Pos: standing >
Hint: Rogues can check an enemy's health without breaking hide by using the 'glance' command.

< 500h/500H 230v/230V Pos: standing >
You feel your skin soften and return to normal.

< 500h/500H 230v/230V Pos: standing >
Hint: Searching a room can sometimes reveal a hidden exit!  Search in suspicious dead ends or in rooms with suspicious descriptions.

< 500h/500H 230v/230V Pos: standing >
You feel your skin harden to stone.

< 500h/500H 230v/230V Pos: standing >
Autosaving...

< 500h/500H 230v/230V Pos: standing >
Hint: Most commands have help files.  Type 'help (command)' to learn how to use game commands.

< 500h/500H 230v/230V Pos: standing >

< 500h/500H 230v/230V Pos: standing >
Hint: Type 'score' to get some information about your character.

< 500h/500H 230v/230V Pos: standing >
Hint: If you are an ethermancer, your purge spell is very effective against the summoned creatures.

< 500h/500H 230v/230V Pos: standing >
You notice someone attempting to maneuver behind you, and take a more defensive stance. Who is he fooling?

< 500h/500H 230v/230V Pos: standing >
Rock Biters Inn
Obvious exits: -East  -South# -Up   
You barely sense a lifeform nearby.
A duergar guard watches the area intently
A duergar guard watches the area intently

< 500h/500H 230v/230V Pos: standing >
Ok.

< 500h/500H 230v/230V Pos: standing >
Strongstone Circle
   This street is constructed of large stones, each carved into the shape
of the Strongstone family crest. The street is wide and spacious. Various
sounds echo softly in the vastness of the cavern. A featureless stone
structure occupies the south side of the street. The entrance to the house
of Clan Rock Biters Inn is north. Strongstone Circle continues east and west.
Obvious exits: -North -East  -South -West 

< 500h/500H 229v/230V Pos: standing >
Ok.

< 500h/500H 229v/230V Pos: standing >
Strongstone Circle
   This street is constructed of large stones, each carved into the shape
of the Strongstone family crest. The street is wide and spacious. Various
sounds echo softly in the vastness of the cavern. A featureless stone
structure occupies the south side of the street. The entrance to the house
of clan Dark Ingot is north. Strongstone Circle continues east and west.
Obvious exits: -North# -East  -South# -West 
A clansdwarf watches the area closely.

< 500h/500H 228v/230V Pos: standing >
Ok.

< 500h/500H 229v/230V Pos: standing >
House of Clan Dark Ingot
   Clan Dark Ingot specializes in the making of coins. The walls of this
foyer are decorated with commemorative coins, created to mark significant
events in the clans history. They vary in size from very large to small.
A thick fungi rug covers the floor, the clan insignia woven into it in the
clans colors. Sculpted molding along the top of the walls adds a formal
look to this room. A hall to the west leads to the bank. There are doors
in the north and west walls. The exit is south.
Obvious exits: -North# -East  -South -West #

< 500h/500H 228v/230V Pos: standing >
Ok.

< 500h/500H 229v/230V Pos: standing >
Ok.

< 500h/500H 230v/230V Pos: standing >
Living Quarters
   This area serves as the main living quarters for members of Clan Dark
Ingot. The room is wide and spacious, offering plenty of space for a large
number of members to relax. A thick fungi rug covers the entire floor,
coin shapes of various sizes woven throughout its entirety. The walls are
sparsely decorated, covered only by a few small tapestries. wooden chairs
are scattered throughout the room. Doors can be seen to the north, east and
south. The room continues to the west.
Obvious exits: -North# -East # -South -West 

< 500h/500H 229v/230V Pos: standing >
Ok.

< 500h/500H 229v/230V Pos: standing >
Ok.

< 500h/500H 229v/230V Pos: standing >
Guild Room
   This room is used by the clan guild officer to conduct business of the
clan. The guild handles all relations with other races and clans, and sets
the interest rate charged by the clan to store coins. The walls are decorated
with gifts received from other clans that have done business with the clan>s.
A large wooden desk occupies most of the room. There are doors to the east
and south.
Obvious exits: -East # -South
The clan guild officer sits at his desk

< 500h/500H 228v/230V Pos: standing >
Ok.

< 500h/500H 228v/230V Pos: standing >
Ok.

< 500h/500H 230v/230V Pos: standing >
Elders Room
   This room is used as living quarters by the clan elder. There is a large
tapestry of the clan insignia covering the entire north wall. The other walls
are decorated with various coins made by clan members for the elder as they
gain promotions within the clan. A large table sits in the west part of the
room. A desk and bed occupy most of the east section. The exit is west.
Obvious exits: -West 
A clansdwarf watches over the elders room.
A clansdwarf watches over the elders room.
A clansdwarf is holding council with the elder
A clansdwarf is holding council with the elder
The clan elder turns to face you

< 500h/500H 229v/230V Pos: standing >
Ok.

< 500h/500H 229v/230V Pos: standing >

< 500h/500H 229v/230V Pos: standing >
You begin to focus your will...

< 500h/500H 229v/230V Pos: standing >
Casting: inertial barrier 

< 500h/500H 229v/230V Pos: standing >
Your mental manipulations become a reality...
You feel uneasy, almost as if a headache is coming on.  Almost as if you're slightly in control of reality now.

< 500h/500H 229v/230V Pos: standing >
You begin to focus your will...

< 500h/500H 230v/230V Pos: standing >
Casting: biofeedback 

< 500h/500H 230v/230V Pos: standing >
Your mental manipulations become a reality...
Nothing happens.

< 500h/500H 230v/230V Pos: standing >
Hint: Charisma affects the prices stores charge you and affects how obedient your summoned monsters (pets) are.

< 500h/500H 230v/230V Pos: standing >
Elders Room
Obvious exits: -West #
A clansdwarf watches over the elders room.
A clansdwarf watches over the elders room.
A clansdwarf is holding council with the elder
A clansdwarf is holding council with the elder
The clan elder turns to face you

< 500h/500H 230v/230V Pos: standing >
Autosaving...

< 500h/500H 230v/230V Pos: standing >
Ok.

< 500h/500H 230v/230V Pos: standing >
Guild Room
   This room is used by the clan guild officer to conduct business of the
clan. The guild handles all relations with other races and clans, and sets
the interest rate charged by the clan to store coins. The walls are decorated
with gifts received from other clans that have done business with the clan>s.
A large wooden desk occupies most of the room. There are doors to the east
and south.
Obvious exits: -East  -South#
The clan guild officer sits at his desk

< 500h/500H 229v/230V Pos: standing >
Ok.

< 500h/500H 229v/230V Pos: standing >
Ok.

< 500h/500H 229v/230V Pos: standing >
Living Quarters
   This area serves as the main living quarters for members of Clan Dark
Ingot. The room is wide and spacious, offering plenty of space for a large
number of members to relax. A thick fungi rug covers the entire floor,
coin shapes of various sizes woven throughout its entirety. The walls are
sparsely decorated, covered only by a few small tapestries. wooden chairs
are scattered throughout the room. Doors can be seen to the north, east and
south. The room continues to the west.
Obvious exits: -North -East # -South# -West 

< 500h/500H 228v/230V Pos: standing >
Ok.

< 500h/500H 228v/230V Pos: standing >
Ok.

< 500h/500H 229v/230V Pos: standing >
House of Clan Dark Ingot
   Clan Dark Ingot specializes in the making of coins. The walls of this
foyer are decorated with commemorative coins, created to mark significant
events in the clans history. They vary in size from very large to small.
A thick fungi rug covers the floor, the clan insignia woven into it in the
clans colors. Sculpted molding along the top of the walls adds a formal
look to this room. A hall to the west leads to the bank. There are doors
in the north and west walls. The exit is south.
Obvious exits: -North -East  -South# -West #

< 500h/500H 229v/230V Pos: standing >
Ok.

< 500h/500H 229v/230V Pos: standing >
Ok.

< 500h/500H 229v/230V Pos: standing >
Strongstone Circle
   This street is constructed of large stones, each carved into the shape
of the Strongstone family crest. The street is wide and spacious. Various
sounds echo softly in the vastness of the cavern. A featureless stone
structure occupies the south side of the street. The entrance to the house
of clan Dark Ingot is north. Strongstone Circle continues east and west.
Obvious exits: -North -East  -South# -West 
A clansdwarf sits atop a large cave bear.

< 500h/500H 228v/230V Pos: standing >
Ok.

< 500h/500H 228v/230V Pos: standing >
Strongstone Circle
   This street is constructed of large stones, each carved into the shape
of the Strongstone family crest. The street is wide and spacious. Various
sounds echo softly in the vastness of the cavern. A featureless stone
structure occupies the south side of the street. The entrance to the house
of Clan Rock Biters Inn is north. Strongstone Circle continues east and west.
Obvious exits: -North# -East  -South -West 
A cavern snake coils and strikes.

< 500h/500H 228v/230V Pos: standing >
The door seems to be closed.

< 500h/500H 228v/230V Pos: standing >
Ok.

< 500h/500H 230v/230V Pos: standing >
Rock Biters Inn
   This inn has been setup and run by Clan Rock Biter, the Khildarak mining
clan. The various rooms of the inn have been carved from the mountain stone
and furnished to be made quite comfortable. A large desk sits against the
north wall. The second floor has been turned into a place of entertainment,
the commons room is east. The exit is south.
Obvious exits: -East  -South -Up   
A duergar guard watches the area intently
A duergar guard watches the area intently

< 500h/500H 229v/230V Pos: standing >
I see no ss here.

< 500h/500H 229v/230V Pos: standing >
The Commons Room
   This room is provided by the inn to allow citizens a place to leave
each other messages. It is devoid of any furnishing, only a large bulletin
board has been set up against the east wall. The exit is west.
Obvious exits: -West 
[7] A large pike lies here.
[2] A perch lies on the ground, rotting.
[62] A medium sized cod lies here.
[123] A coloured trout lays stinking here.
Khck (Duergar)(medium) stands here.

< 500h/500H 228v/230V Pos: standing >
Rock Biters Inn
   This inn has been setup and run by Clan Rock Biter, the Khildarak mining
clan. The various rooms of the inn have been carved from the mountain stone
and furnished to be made quite comfortable. A large desk sits against the
north wall. The second floor has been turned into a place of entertainment,
the commons room is east. The exit is south.
Obvious exits: -East  -South -Up   
A duergar guard watches the area intently
A duergar guard watches the area intently

< 500h/500H 229v/230V Pos: standing >
A cavern snake enters from the south.
Ok.

< 500h/500H 229v/230V Pos: standing >
A cavern snake suddenly attacks YOU!
A cavern snake misses you.
You snap into visibility.

< 500h/500H 229v/230V Pos: standing >
< T: Wodo TP: sta TC:excellent E: snake sta EP: excellent >
 You begin to focus your will...

< 500h/500H 229v/230V Pos: standing >
< T: Wodo TP: sta TC:excellent E: snake sta EP: excellent >
 Your mental manipulations become a reality...
[Damage: 19 ] -=[You feel a warm sense of satisfaction as explosions engulf a cavern snake.]=-
A cavern snake is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Wodo by 0.
You feel a carnal satisfaction as a cavern snake's gurgling and choking signals its demise.
You feel your skin soften and return to normal.

< 500h/500H 229v/230V Pos: standing >
You feel your skin harden to stone.
Hint: Remember that this is Duris and there are no safe zones or areas. Disguised assassins, thieves, and illusionists wait around every corner. Be careful and have fun.

< 500h/500H 229v/230V Pos: standing >
The Commons Room
   This room is provided by the inn to allow citizens a place to leave
each other messages. It is devoid of any furnishing, only a large bulletin
board has been set up against the east wall. The exit is west.
Obvious exits: -West 
[7] A large pike lies here.
[2] A perch lies on the ground, rotting.
[62] A medium sized cod lies here.
[123] A coloured trout lays stinking here.
Khck (Duergar)(medium) stands here.

< 500h/500H 229v/230V Pos: standing >
Rock Biters Inn
   This inn has been setup and run by Clan Rock Biter, the Khildarak mining
clan. The various rooms of the inn have been carved from the mountain stone
and furnished to be made quite comfortable. A large desk sits against the
north wall. The second floor has been turned into a place of entertainment,
the commons room is east. The exit is south.
Obvious exits: -East  -South# -Up   
Fresh blood splatters cover the area.
The corpse of a cavern snake is lying here.
A duergar guard watches the area intently
A duergar guard watches the area intently

< 500h/500H 228v/230V Pos: standing >
Biters Bar
   This large room is full of tables and chairs, arranged in a random
pattern all about the room. A large stone bar, decorated with fine carvings,
lines the entire northern wall. Numerous shelves have been built behind the
bar, lined with wooden barrels of spirit and stone cups. The floor is bare,
occasional large blood stains covering its surface. Clan Potent Brew
provides their craft for consuption, the two clans working together in a
way not uncommon to the stronghold. A staircase leads down.
Obvious exits: -Down 
A clansdwarf glares at you in anger as she pounds back a brew
A clansdwarf glares at you in anger as she pounds back a brew
(Q)A clansdwarf stands behind the bar, ready to serve you

< 500h/500H 227v/230V Pos: standing >
Rock Biters Inn
   This inn has been setup and run by Clan Rock Biter, the Khildarak mining
clan. The various rooms of the inn have been carved from the mountain stone
and furnished to be made quite comfortable. A large desk sits against the
north wall. The second floor has been turned into a place of entertainment,
the commons room is east. The exit is south.
Obvious exits: -East  -South# -Up   
Fresh blood splatters cover the area.
The corpse of a cavern snake is lying here.
A duergar guard watches the area intently
A duergar guard watches the area intently

< 500h/500H 228v/230V Pos: standing >
The Commons Room
   This room is provided by the inn to allow citizens a place to leave
each other messages. It is devoid of any furnishing, only a large bulletin
board has been set up against the east wall. The exit is west.
Obvious exits: -West 
[7] A large pike lies here.
[2] A perch lies on the ground, rotting.
[62] A medium sized cod lies here.
[123] A coloured trout lays stinking here.
Khck (Duergar)(medium) stands here.

< 500h/500H 228v/230V Pos: standing >

< 500h/500H 229v/230V Pos: standing >
Rock Biters Inn
   This inn has been setup and run by Clan Rock Biter, the Khildarak mining
clan. The various rooms of the inn have been carved from the mountain stone
and furnished to be made quite comfortable. A large desk sits against the
north wall. The second floor has been turned into a place of entertainment,
the commons room is east. The exit is south.
Obvious exits: -East  -South# -Up   
Fresh blood splatters cover the area.
The corpse of a cavern snake is lying here.
A duergar guard watches the area intently
A duergar guard watches the area intently

< 500h/500H 229v/230V Pos: standing >
Rock Biters Inn
Obvious exits: -East  -South# -Up   
Fresh blood splatters cover the area.
The corpse of a cavern snake is lying here.
A duergar guard watches the area intently
A duergar guard watches the area intently

< 500h/500H 229v/230V Pos: standing >

< 500h/500H 229v/230V Pos: standing >
Hint: If you're a Druid, cast the Animal Vision spell in different terrains for different effects.

< 500h/500H 229v/230V Pos: standing >
Hint: Your equipment will wear out! Repair it before it becomes useless or is destroyed altogether!

< 500h/500H 230v/230V Pos: standing >
Hint: Need help? Try the nchat channel! Type 'nchat' followed by your question, or just 'nchat Hello Duris!'.

< 500h/500H 230v/230V Pos: standing >
Autosaving...

< 500h/500H 230v/230V Pos: standing >
Hint: Walking around in the dark? Buy a torch or lantern and hold it, or ask a cleric to cast continual light on a piece of your equipment.

< 500h/500H 230v/230V Pos: standing >
You feel your skin soften and return to normal.

< 500h/500H 230v/230V Pos: standing >
Hint: Walking around in the dark? Buy a torch or lantern and hold it, or ask a cleric to cast continual light on a piece of your equipment.

< 500h/500H 230v/230V Pos: standing >
You feel your skin harden to stone.

< 500h/500H 230v/230V Pos: standing >
Hint: Knocking your foe down will increase the damage you do to him.

< 500h/500H 230v/230V Pos: standing >
Hint: Undeads, trolls and trees fear fire. Also any creatures with bark-like skin are vulnerable to fire. You may want to turn your opponent's skin into bark before unleashing your sunrays upon him.

< 500h/500H 230v/230V Pos: standing >
Autosaving...

< 500h/500H 230v/230V Pos: standing >
A duergar brigand snaps into visibility.
You snap into visibility.
A duergar brigand disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...

< 500h/500H 230v/230V Pos: standing >
< T: Wodo TP: sta TC:excellent E: a duergar brigand sta EP: excellent >
 A duergar guard frowns in boredom at the obviously one-sided struggle.

< 500h/500H 230v/230V Pos: standing >
< T: Wodo TP: sta TC:excellent E: someone sta EP: excellent >
 A duergar brigand snaps into visibility.
A duergar brigand dances an amazing maneuver in battle, tripping you.

< 500h/500H 230v/230V Pos: on your ass >
< T: Wodo TP: ass TC:excellent E: a duergar brigand sta EP: excellent >
 A duergar brigand parries your futile lunge at him.
A duergar brigand dodges your futile attack.

< 500h/500H 230v/230V Pos: on your ass >
< T: Wodo TP: ass TC:excellent E: a duergar brigand sta EP: excellent >
 A duergar brigand snaps into visibility.
You snap into visibility.
-=[You scream in pain as a duergar brigand's slash tears into your flesh.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.
-=[You scream in pain as a duergar brigand's slash tears into your flesh.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.
-=[You scream in pain as a duergar brigand's pierce tears into your flesh.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.
-=[You scream in pain as a duergar brigand's pierce tears into your flesh.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.

< 470h/500H 230v/230V Pos: on your ass >
< T: Wodo TP: ass TC:few scratches E: a duergar brigand sta EP: excellent >
 Someone parries your futile lunge at him.
Someone parries your futile lunge at him.
You snap into visibility.
A duergar brigand snaps into visibility.

< 470h/500H 230v/230V Pos: on your ass >
< T: Wodo TP: ass TC:few scratches E: a duergar brigand sta EP: excellent >
 A duergar brigand snaps into visibility.
You snap into visibility.
-=[You scream in pain as a duergar brigand's slash tears into your flesh.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.
-=[You scream in pain as a duergar brigand's slash tears into your flesh.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.
-=[You scream in pain as a duergar brigand's pierce tears into your flesh.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.

< 432h/500H 230v/230V Pos: on your ass >
< T: Wodo TP: ass TC: small wounds E: a duergar brigand sta EP: excellent >
 A duergar guard evaluates the struggle, watching your battle tactics.

< 432h/500H 230v/230V Pos: on your ass >
< T: someone TP: ass TC: small wounds E: someone sta EP: excellent >
 You feel your skin soften and return to normal.
A duergar brigand snaps into visibility.
You snap into visibility.
-=[You scream in pain as a duergar brigand's pierce tears into your flesh.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.
-=[You scream in pain as a duergar brigand's pierce tears into your flesh.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.

< 400h/500H 230v/230V Pos: on your ass >
< T: Wodo TP: ass TC: small wounds E: a duergar brigand sta EP: excellent >
 Someone parries your futile lunge at him.
Someone parries your futile lunge at him.
You snap into visibility.
A duergar brigand snaps into visibility.

< 400h/500H 230v/230V Pos: on your ass >
< T: Wodo TP: ass TC: small wounds E: a duergar brigand sta EP: excellent >
 Hint: Undeads, trolls and trees fear fire. Also any creatures with bark-like skin are vulnerable to fire. You may want to turn your opponent's skin into bark before unleashing your sunrays upon him.

< 400h/500H 230v/230V Pos: on your ass >
< T: someone TP: ass TC: small wounds E: someone sta EP: excellent >
 A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's slash strikes you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's impressive slash strikes you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.

< 360h/500H 230v/230V Pos: on your ass >
< T: Wodo TP: ass TC: few wounds E: a duergar brigand sta EP: excellent >
 A duergar guard stands to the side, evaluating the fray.

< 360h/500H 230v/230V Pos: on your ass >
< T: someone TP: ass TC: few wounds E: someone sta EP: excellent >
 A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's slash strikes you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's impressive slash strikes you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
Someone parries your futile lunge at him.
You snap into visibility.
A duergar brigand snaps into visibility.

< 328h/500H 230v/230V Pos: on your ass >
< T: Wodo TP: ass TC: few wounds E: a duergar brigand sta EP: excellent >
 You feel your skin harden to stone.

< 328h/500H 230v/230V Pos: on your ass >
< T: someone TP: ass TC: few wounds E: someone sta EP: excellent >
 A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's crude slash grazes you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's decent slash wounds you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.

< 321h/500H 230v/230V Pos: on your ass >
< T: Wodo TP: ass TC: few wounds E: a duergar brigand sta EP: excellent >
 A duergar guard stands to the side, evaluating the fray.

< 321h/500H 230v/230V Pos: on your ass >
< T: someone TP: ass TC: few wounds E: someone sta EP: excellent >
 Someone parries your futile lunge at him.
Someone parries your futile lunge at him.
You snap into visibility.
A duergar brigand snaps into visibility.

< 321h/500H 230v/230V Pos: on your ass >
< T: Wodo TP: ass TC: few wounds E: a duergar brigand sta EP: excellent >
 A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's crude slash grazes you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's decent slash wounds you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's slash wounds you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.

< 308h/500H 230v/230V Pos: on your ass >
< T: Wodo TP: ass TC: few wounds E: a duergar brigand sta EP: excellent >
 A duergar guard stands to the side, evaluating the fray.
A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's decent slash wounds you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's slash wounds you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
Someone dodges your futile attack.
You snap into visibility.
A duergar brigand snaps into visibility.

< 298h/500H 230v/230V Pos: on your ass >
< T: Wodo TP: ass TC: few wounds E: a duergar brigand sta EP: excellent >
 You feel your skin soften and return to normal.
A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's decent slash wounds you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's powerful slash strikes you very hard.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's powerful slash strikes you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.

< 238h/500H 230v/230V Pos: on your ass >
< T: Wodo TP: ass TC: nasty wounds E: a duergar brigand sta EP: excellent >
 A duergar brigand snaps into visibility.
You snap into visibility.
-=[Before you can react a duergar brigand suddenly lashes at you.]=-
The globe around someone's body flares as it bears the brunt of your assault!

< 201h/500H 230v/230V Pos: on your ass >
< T: someone TP: ass TC: nasty wounds E: someone sta EP: excellent >
 A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's slash strikes you hard.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's slash strikes you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's powerful pierce seriously wounds you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.

< 130h/500H 230v/230V Pos: on your ass >
< T: Wodo TP: ass TC:pretty hurt E: a duergar brigand sta EP: excellent >
 Someone dodges your futile attack.
Someone parries your futile lunge at him.
You snap into visibility.
A duergar brigand snaps into visibility.

< 130h/500H 230v/230V Pos: on your ass >
< T: Wodo TP: ass TC:pretty hurt E: a duergar brigand sta EP: excellent >
 A duergar guard evaluates the struggle, watching your battle tactics.

< 130h/500H 230v/230V Pos: on your ass >
< T: someone TP: ass TC:pretty hurt E: someone sta EP: excellent >
 A duergar guard watches the battle in amusement.

< 130h/500H 230v/230V Pos: on your ass >
< T: someone TP: ass TC:pretty hurt E: someone sta EP: excellent >
 A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's powerful slash strikes you very hard.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's impressive slash strikes you very hard.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's pierce seriously wounds you.]=-
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's pierce seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.

< 51h/500H 230v/230V Pos: on your ass >
< T: Wodo TP: ass TC: awful E: a duergar brigand sta EP: excellent >
 Someone parries your futile lunge at him.
Someone parries your futile lunge at him.
You snap into visibility.
A duergar brigand snaps into visibility.

< 51h/500H 230v/230V Pos: on your ass >
< T: Wodo TP: ass TC: awful E: a duergar brigand sta EP: excellent >
 A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's powerful pierce causes you to grimace in pain.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's powerful pierce grievously wounds you.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!
A duergar brigand snaps into visibility.
You snap into visibility.
-=[A duergar brigand's impressive slash hits you.]=-
Your pair of hazy green gloves was completely destroyed by the massive blow!
Your some shin-guards of subterfuge of power was completely destroyed by the massive blow!