<worn on head> a brutal dragonscale hat
<worn on eyes> an exquisite electrum eyepatch
<worn in ear> a humming dragonscale stud from Ny'Neth
<worn on face> a flaming bark veil
<worn on body> a bloody silver ringmail
<worn about waist> a dented dragonscale belt from Cloud Giant Kingdom
<worn on belt buckle>a diabolical ivory belt buckle [81%]
<held as shield> a fanged dragonscale tower shield
<worn around wrist> a skin-wrapped platinum bracelet
<worn on feet> some blood-stained ivory moccasins from Castle Ravenloft
The Lair of the Swamp Troll King (neutral)
*Zalkapfaan, City of the Headless Horde (slightly good)
*New Cave city (good)
*Ice Tower (neutral)
Desolate Under Fire (neutral)
The Citadel (neutral)
The Twin Keeps of Devastated Tharnadia (neutral)
IceCrag Castle (slightly evil)
*Prison of Fort Boyard (slightly good)
The Ancient Halls of Ironstar (slightly good)
The Jade Empire (evil)
Mazzolin (neutral)
*Forest of Mir (slightly good)
*Quintaragon Castle (pure good)
The Sky City of Ultarium (good)
*Lair of the Gibberling King (slightly evil)
Plane of Air (extremely good)
*The Kingdom of Torg (good)
*Tribal Oasis (very good)
*The Para-Elemental Plane of Smoke (slightly evil)
*Plane of Water (slightly good)
Shadamehr Keep (good)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (neutral)
*The Trakkia Mountains (slightly evil)
*The Ethereal Plane (slightly good)
*The Caverns of Armageddon (extremely good)
*The Forest City of Aravne (slightly good)
Plane of Fire (slightly good)
*Ruined Temple of Tezcatlipoca (slightly good)
The Astral Plane (very good)
*Jotunheim (extremely good)
*The Transparent Tower (good)
Krethik Keep (good)
Temple of the Earth (neutral)
*Sea Kingdom (slightly evil)
*Plane of Earth (extremely good)
Sevenoaks (good)
The Keep of Evil (slightly good)
The Forgotten Mansion (good)
*Domain of Lost Souls (slightly good)
*The Hall of Knighthood (very good)
The Depths of Duris (very good)
Arachdrathos Guilds (slightly evil)
*Valley of the Snow Ogres (slightly good)
*The Great Shaboath (neutral)
The Tempest Court (neutral)
Pit of Dragons (very good)
Ny'Neth (slightly good)
Lost Temple of Tikitzopl (slightly good)
The Scorched Valley (slightly good)
*The Realm of Barovia (good)
*The Royal Mausoleum of Castle IceCrag (very good)
Plane of Fire, Brass (slightly evil)
Githzerai Stronghold (neutral)
Ceothia (neutral)
Tiamat (very good)
The Fortress of Dreams (very good)
Bahamut's Palace (good)
Dragonnia (neutral)
The Charcoal Palace (very good)
Vecna's Tomb (neutral)
*Ny'Neth's Stronghold (very good)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (extremely good)
*The Bronze Citadel (good)
Ny'Neth's Stronghold Continued (very good)
Negative Material Plane (slightly good)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (evil)
*Castle Ravenloft (slightly good)
* = already completed this boot.
< 252h/252H 170v/170V Pos: standing >
Score information for Elak
Level: 27 Race: Githzerai Class: Cleric Sex: Male
Hit points: 252(252) Moves: 170(170)
Coins carried: 0 platinum 4 gold 6 silver 6 copper
Compression ratio: 90%
Status: Standing.
Soulshielded
Frags: +0.00 Deaths: 3
Detecting: Invisible
Enchantments: Ultravision Levitation
Combat Pulse: 18 Spell Pulse: 0.87
Leaderboard Points: 270
Active Spells:
--------------
rested bonus (99 minutes)
detect invisibility (less than a minute remaining)
< 252h/252H 170v/170V Pos: standing >
Score information for Elak
Level: 27 Race: Githzerai Class: Cleric Sex: Male
Hit points: 252(252) Moves: 170(170)
Coins carried: 0 platinum 4 gold 6 silver 6 copper
Compression ratio: 90%
Status: Standing.
Soulshielded
Frags: +0.00 Deaths: 3
Detecting: Invisible
Enchantments: Ultravision Levitation
Combat Pulse: 18 Spell Pulse: 0.87
Leaderboard Points: 270
Active Spells:
--------------
rested bonus (99 minutes)
detect invisibility (less than a minute remaining)
< 252h/252H 170v/170V Pos: standing >
Score information for Elak
Level: 27 Race: Githzerai Class: Cleric Sex: Male
Hit points: 252(252) Moves: 170(170)
Coins carried: 0 platinum 4 gold 6 silver 6 copper
Compression ratio: 90%
Status: Standing.
Soulshielded
Frags: +0.00 Deaths: 3
Detecting: Invisible
Enchantments: Ultravision Levitation
Combat Pulse: 18 Spell Pulse: 0.87
Leaderboard Points: 270
Active Spells:
--------------
rested bonus (99 minutes)
detect invisibility (less than a minute remaining)
< 252h/252H 170v/170V Pos: standing >
Unseen things vanish from your sight.
< 252h/252H 170v/170V Pos: standing >
Hint: Did you die? Don't despair! Death is a great part of this game. Learn to avoid making the same mistakes.
< 252h/252H 170v/170V Pos: standing >
Score information for Elak
Level: 27 Race: Githzerai Class: Cleric Sex: Male
Hit points: 252(252) Moves: 170(170)
Coins carried: 0 platinum 4 gold 6 silver 6 copper
Compression ratio: 90%
Status: Standing.
Soulshielded
Frags: +0.00 Deaths: 3
Enchantments: Ultravision Levitation
Combat Pulse: 18 Spell Pulse: 0.87
Leaderboard Points: 270
Active Spells:
--------------
rested bonus (98 minutes)
< 252h/252H 170v/170V Pos: standing >
Autosaving...
< 252h/252H 170v/170V Pos: standing >
Score information for Elak
Level: 27 Race: Githzerai Class: Cleric Sex: Male
Hit points: 252(252) Moves: 170(170)
Coins carried: 0 platinum 4 gold 6 silver 6 copper
Compression ratio: 90%
Status: Standing.
Soulshielded
Frags: +0.00 Deaths: 3
Enchantments: Ultravision Levitation
Combat Pulse: 18 Spell Pulse: 0.87
Leaderboard Points: 270
Active Spells:
--------------
rested bonus (98 minutes)
< 252h/252H 170v/170V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'
< 252h/252H 170v/170V Pos: standing >
Epic Zones -----------------------------------------
Court of the Muse (good)
The Chasm of the Misty Vale (slightly evil)
The Battlefield (slightly good)
The Swamp Laboratory of Khul'Lor (neutral)
Clan Stoutdorf Settlement (slightly good)
*Kobold Settlement (slightly evil)
The High Moor Forest (slightly good)
The Stone Tomb of Kelek (very evil)
Orrak (neutral)
Pits of Cerberus (neutral)
Myrloch Vale (good)
Pharr Valley Swamp (neutral)
Village of Werrun (slightly good)
*Nizari (pure good)
The Dark Stone Tower of the Northern Realms (good)
Tower of High Sorcery (extremely good)
Bloodstone Keep (slightly good)
The Temple of the Sun (pure good)
The Elemental Groves (neutral)
Temple of Flames (neutral)
Drustl's Yerdonia Enslaved (neutral)
The Obsidian Citadel (neutral)
*The Ruins of Undermountain (extremely good)
The Mountain of the Banished (neutral)
Nakral's Crypt (neutral)
The Outcasts Tower (extremely good)
Fort Boyard (neutral)
Crystalspyre Mountains (neutral)
The Prisons of Carthapia (neutral)
*Faerie Realm (pure good)
*The Ruins of Tharnadia's Old Quarter (slightly evil)
The Fields Between (neutral)
The Githyanki Fortress (neutral)
Labyrinth of No Return (neutral)
The Desert City of Venan'Trut (neutral)
*Rogue Plains (good)
City of Torrhan (extremely good)
The Lair of the Swamp Troll King (neutral)
*Zalkapfaan, City of the Headless Horde (slightly good)
*New Cave city (good)
*Ice Tower (neutral)
Desolate Under Fire (neutral)
The Citadel (neutral)
The Twin Keeps of Devastated Tharnadia (neutral)
IceCrag Castle (slightly evil)
*Prison of Fort Boyard (slightly good)
The Ancient Halls of Ironstar (slightly good)
The Jade Empire (evil)
Mazzolin (neutral)
*Forest of Mir (slightly good)
*Quintaragon Castle (pure good)
The Sky City of Ultarium (good)
*Lair of the Gibberling King (slightly evil)
Plane of Air (extremely good)
*The Kingdom of Torg (good)
*Tribal Oasis (very good)
*The Para-Elemental Plane of Smoke (slightly evil)
*Plane of Water (slightly good)
Shadamehr Keep (good)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (neutral)
*The Trakkia Mountains (slightly evil)
*The Ethereal Plane (slightly good)
*The Caverns of Armageddon (extremely good)
*The Forest City of Aravne (slightly good)
Plane of Fire (slightly good)
*Ruined Temple of Tezcatlipoca (slightly good)
The Astral Plane (very good)
*Jotunheim (extremely good)
*The Transparent Tower (good)
Krethik Keep (good)
Temple of the Earth (neutral)
*Sea Kingdom (slightly evil)
*Plane of Earth (extremely good)
Sevenoaks (good)
The Keep of Evil (slightly good)
The Forgotten Mansion (good)
*Domain of Lost Souls (slightly good)
*The Hall of Knighthood (very good)
The Depths of Duris (very good)
Arachdrathos Guilds (slightly evil)
*Valley of the Snow Ogres (slightly good)
*The Great Shaboath (neutral)
The Tempest Court (neutral)
Pit of Dragons (very good)
Ny'Neth (slightly good)
Lost Temple of Tikitzopl (slightly good)
The Scorched Valley (slightly good)
*The Realm of Barovia (good)
*The Royal Mausoleum of Castle IceCrag (very good)
Plane of Fire, Brass (slightly evil)
Githzerai Stronghold (neutral)
Ceothia (neutral)
Tiamat (very good)
The Fortress of Dreams (very good)
Bahamut's Palace (good)
Dragonnia (neutral)
The Charcoal Palace (very good)
Vecna's Tomb (neutral)
*Ny'Neth's Stronghold (very good)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (extremely good)
*The Bronze Citadel (good)
Ny'Neth's Stronghold Continued (very good)
Negative Material Plane (slightly good)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (evil)
*Castle Ravenloft (slightly good)
* = already completed this boot.
< 252h/252H 170v/170V Pos: standing >
Score information for Elak
Level: 27 Race: Githzerai Class: Cleric Sex: Male
Hit points: 252(252) Moves: 170(170)
Coins carried: 0 platinum 4 gold 6 silver 6 copper
Compression ratio: 90%
Status: Standing.
Soulshielded
Frags: +0.00 Deaths: 3
Enchantments: Ultravision Levitation
Combat Pulse: 18 Spell Pulse: 0.87
Leaderboard Points: 270
Active Spells:
--------------
rested bonus (98 minutes)
< 252h/252H 170v/170V Pos: standing >
Score information for Elak
Level: 27 Race: Githzerai Class: Cleric Sex: Male
Hit points: 252(252) Moves: 170(170)
Coins carried: 0 platinum 4 gold 6 silver 6 copper
Compression ratio: 90%
Status: Standing.
Soulshielded
Frags: +0.00 Deaths: 3
Enchantments: Ultravision Levitation
Combat Pulse: 18 Spell Pulse: 0.87
Leaderboard Points: 270
Active Spells:
--------------
rested bonus (98 minutes)
< 252h/252H 170v/170V Pos: standing >
Hint: -- MONEY -- Get a pick from a shop and go find mines on the map. They are shown as little m's. Type mine with the pick wielded. When you discover ore, you can sell it at shops throughout duris. Some shops pay more for the ore! By the way, you can go to a weaponsmith shopkeeper to repair the pick, which is far more cost effective than purchasing a new one.
< 252h/252H 170v/170V Pos: standing >
Score information for Elak
Level: 27 Race: Githzerai Class: Cleric Sex: Male
Hit points: 252(252) Moves: 170(170)
Coins carried: 0 platinum 4 gold 6 silver 6 copper
Compression ratio: 90%
Status: Standing.
Soulshielded
Frags: +0.00 Deaths: 3
Enchantments: Ultravision Levitation
Combat Pulse: 18 Spell Pulse: 0.87
Leaderboard Points: 270
Active Spells:
--------------
rested bonus (97 minutes)
< 252h/252H 170v/170V Pos: standing >
< 252h/252H 170v/170V Pos: standing >
You are carrying: (0/11)
< 252h/252H 170v/170V Pos: standing >
You are using:
<worn on head> a brutal dragonscale hat
<worn on eyes> an exquisite electrum eyepatch
<worn in ear> a humming dragonscale stud from Ny'Neth
<worn on face> a flaming bark veil
<worn around neck> a shimmering clay pendant
<worn on body> a bloody silver ringmail
<worn about waist> a dented dragonscale belt from Cloud Giant Kingdom
<worn on belt buckle>a diabolical ivory belt buckle [81%]
<worn on arms> a pair of dragon-hide sleeves [87%]
<held as shield> a fanged dragonscale tower shield
<worn around wrist> a skin-wrapped platinum bracelet
<worn on feet> some blood-stained ivory moccasins from Castle Ravenloft
< 252h/252H 170v/170V Pos: standing >
< 252h/252H 170v/170V Pos: standing >
Score information for Elak
Level: 27 Race: Githzerai Class: Cleric Sex: Male
Hit points: 252(252) Moves: 170(170)
Coins carried: 0 platinum 4 gold 6 silver 6 copper
Compression ratio: 90%
Status: Standing.
Soulshielded
Frags: +0.00 Deaths: 3
Enchantments: Ultravision Levitation
Combat Pulse: 18 Spell Pulse: 0.87
Leaderboard Points: 270
Active Spells:
--------------
rested bonus (97 minutes)
< 252h/252H 170v/170V Pos: standing >
Epic Zones -----------------------------------------
Court of the Muse (good)
The Chasm of the Misty Vale (slightly evil)
The Battlefield (slightly good)
The Swamp Laboratory of Khul'Lor (neutral)
Clan Stoutdorf Settlement (slightly good)
*Kobold Settlement (slightly evil)
The High Moor Forest (slightly good)
The Stone Tomb of Kelek (very evil)
Orrak (neutral)
Pits of Cerberus (neutral)
Myrloch Vale (good)
Pharr Valley Swamp (neutral)
Village of Werrun (slightly good)
*Nizari (pure good)
The Dark Stone Tower of the Northern Realms (good)
Tower of High Sorcery (extremely good)
Bloodstone Keep (slightly good)
The Temple of the Sun (pure good)
The Elemental Groves (neutral)
Temple of Flames (neutral)
Drustl's Yerdonia Enslaved (neutral)
The Obsidian Citadel (neutral)
*The Ruins of Undermountain (extremely good)
The Mountain of the Banished (neutral)
Nakral's Crypt (neutral)
The Outcasts Tower (extremely good)
Fort Boyard (neutral)
Crystalspyre Mountains (neutral)
The Prisons of Carthapia (neutral)
*Faerie Realm (pure good)
*The Ruins of Tharnadia's Old Quarter (slightly evil)
The Fields Between (neutral)
The Githyanki Fortress (neutral)
Labyrinth of No Return (neutral)
The Desert City of Venan'Trut (neutral)
*Rogue Plains (good)
City of Torrhan (extremely good)
The Lair of the Swamp Troll King (neutral)
*Zalkapfaan, City of the Headless Horde (slightly good)
*New Cave city (good)
*Ice Tower (neutral)
Desolate Under Fire (neutral)
The Citadel (neutral)
The Twin Keeps of Devastated Tharnadia (neutral)
IceCrag Castle (slightly evil)
*Prison of Fort Boyard (slightly good)
The Ancient Halls of Ironstar (slightly good)
The Jade Empire (evil)
Mazzolin (neutral)
*Forest of Mir (slightly good)
*Quintaragon Castle (pure good)
The Sky City of Ultarium (good)
*Lair of the Gibberling King (slightly evil)
Plane of Air (extremely good)
*The Kingdom of Torg (good)
*Tribal Oasis (very good)
*The Para-Elemental Plane of Smoke (slightly evil)
*Plane of Water (slightly good)
Shadamehr Keep (good)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (neutral)
*The Trakkia Mountains (slightly evil)
*The Ethereal Plane (slightly good)
*The Caverns of Armageddon (extremely good)
*The Forest City of Aravne (slightly good)
Plane of Fire (slightly good)
*Ruined Temple of Tezcatlipoca (slightly good)
The Astral Plane (very good)
*Jotunheim (extremely good)
*The Transparent Tower (good)
Krethik Keep (good)
Temple of the Earth (neutral)
*Sea Kingdom (slightly evil)
*Plane of Earth (extremely good)
Sevenoaks (good)
The Keep of Evil (slightly good)
The Forgotten Mansion (good)
*Domain of Lost Souls (slightly good)
*The Hall of Knighthood (very good)
The Depths of Duris (very good)
Arachdrathos Guilds (slightly evil)
*Valley of the Snow Ogres (slightly good)
*The Great Shaboath (neutral)
The Tempest Court (neutral)
Pit of Dragons (very good)
Ny'Neth (slightly good)
Lost Temple of Tikitzopl (slightly good)
The Scorched Valley (slightly good)
*The Realm of Barovia (good)
*The Royal Mausoleum of Castle IceCrag (very good)
Plane of Fire, Brass (slightly evil)
Githzerai Stronghold (neutral)
Ceothia (neutral)
Tiamat (very good)
The Fortress of Dreams (very good)
Bahamut's Palace (good)
Dragonnia (neutral)
The Charcoal Palace (very good)
Vecna's Tomb (neutral)
*Ny'Neth's Stronghold (very good)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (extremely good)
*The Bronze Citadel (good)
Ny'Neth's Stronghold Continued (very good)
Negative Material Plane (slightly good)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (evil)
*Castle Ravenloft (slightly good)
* = already completed this boot.
< 252h/252H 170v/170V Pos: standing >
Score information for Elak
Level: 27 Race: Githzerai Class: Cleric Sex: Male
Hit points: 252(252) Moves: 170(170)
Coins carried: 0 platinum 4 gold 6 silver 6 copper
Compression ratio: 90%
Status: Standing.
Soulshielded
Frags: +0.00 Deaths: 3
Enchantments: Ultravision Levitation
Combat Pulse: 18 Spell Pulse: 0.87
Leaderboard Points: 270
Active Spells:
--------------
rested bonus (97 minutes)
< 252h/252H 170v/170V Pos: standing >
A tharnadian thief-hunter snaps into visibility.
< 252h/252H 170v/170V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'asphyxiate'
Ghostly hands appear before you, close around your neck and begin to squeeze!
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
OUCH! That really did HURT!
< 212h/252H 170v/170V Pos: standing >
A tharnadian thief-hunter snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
OUCH! That really did HURT!
< 165h/252H 170v/170V Pos: standing >
A tharnadian thief-hunter snaps into visibility.
< 165h/252H 170v/170V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'asphyxiate'
Ghostly hands appear before you, close around your neck and begin to squeeze!
A tharnadian thief-hunter snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
OUCH! That really did HURT!
< 121h/252H 170v/170V Pos: standing >
A tharnadian thief-hunter snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
OUCH! That really did HURT!
< 79h/252H 170v/170V Pos: standing >
A tharnadian thief-hunter snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
YIKES! Another hit like that, and you've had it!!
< 33h/252H 170v/170V Pos: standing >
A tharnadian thief-hunter snaps into visibility.
< 33h/252H 170v/170V Pos: standing >
Score information for Elak
Level: 27 Race: Githzerai Class: Cleric Sex: Male
Hit points: 34(252) Moves: 170(170)
Coins carried: 0 platinum 4 gold 6 silver 6 copper
Compression ratio: 90%
Status: Standing.
Soulshielded
Frags: +0.00 Deaths: 3
Enchantments: Ultravision Levitation
Combat Pulse: 18 Spell Pulse: 0.87
Leaderboard Points: 270
Active Spells:
--------------
rested bonus (97 minutes)
< 34h/252H 170v/170V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
A tharnadian thief-hunter snaps into visibility.
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
You feel your pulse begin to slow and you realize you are mortally wounded...
< -8h/252H 170v/170V Pos: on your ass >
-=[