The death of [48 Necrolyte] Ulunn *-* Sons of Har-Megiddo *-* (Orc)

in A Small Dwelling

from the perspective of [56 Spiritmaster] Kale o==(=Mithril=Knights=- (Human)

<worn as a badge>    a spherical chunk of the swamp fane runestone of wisdom (magic)
<worn on head>       the helm of light (illuminating)
<worn on eyes>       a sapphire encrusted eye [superior] (invis)
<worn in ear>        an earring of bone [superior] [82%]
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing)
<worn on face>       the scale of a hydrawyrm [84%]
<worn around neck>   an amulet of fire dragon's blood (magic) [40%]
<worn around neck>   the amulet named "Flow" (humming) [83%]
<worn on body>       the platemail of the Dragon Horde (magic) (glowing)[239h 59m 55s]
<worn about body>    the cloak of woven time (magic) (glowing)
<worn as quiver>     the quiver of holding (magic)
<worn about waist>   a waistband of rock and stone (magic) [63%]
<worn on belt buckle>a glowing white pearl (glowing) [72%]
<worn on arms>       some glowing sleeves made of devil skin [poor] (magic) (glowing) [69%]
<held as shield>     a well-polished mithril body shield [superior] (illuminating) [88%]
<worn around wrist>  a silver charm bracelet of wisdom (magic) (glowing)
<worn around wrist>  a blackened bluestone bracer (glowing)
<worn on hands>      a pair of hazy green gloves (magic) (glowing) [88%]
<worn on finger>     a bright platinum wedding band [88%]
<worn on finger>     a ring called 'Soulcatcher'
<primary weapon>     the holy mace of the efreeti (magic) (glowing)[239h 59m 55s]
<worn on legs>       a pair of blood-stained wyrm scale leggings [poor] (magic)
<worn on feet>       a pair of clawed demon-hide moccasins

You snap out of your meditative trance, memorization complete.

< 878h/878H 287v/287V Pos: sitting >
You clamber to your feet.

< 878h/878H 287v/287V Pos: standing >
    MMM .......     
   MMMM ........    
  MMMM  ......^..   
 MMMMM ......^^M^.  
 MMMMM ....^.^MM^.  
 MMMM  ..@..^.M^^^  
 MMM  ......^MM^^^  
 MMM ......^^M^+++  
  M  ..^^.^^MM^MM   
    ......**M^^+    
    ...M.^^MM^^     
You start chanting...

< 878h/878H 287v/287V Pos: standing >
Casting: etherportal *****

< 878h/878H 287v/287V Pos: standing >
Casting: etherportal ****

< 878h/878H 287v/287V Pos: standing >
    MMM .......     
   MMMM ........    
  MMMM  ......^..   
 MMMMM ......^^M^.  
 MMMMM ....^.^MM^.  
 MMMM  ..@..^.M^^^  
 MMM  ......^MM^^^  
 MMM ......^^M^+++  
  M  ..^^.^^MM^MM   
    ......**M^^+    
    ...M.^^MM^^     

< 878h/878H 287v/287V Pos: standing >
Casting: etherportal ***

< 878h/878H 287v/287V Pos: standing >
Casting: etherportal **

< 878h/878H 287v/287V Pos: standing >
Casting: etherportal *

< 878h/878H 287v/287V Pos: standing >
You complete your spell...
The air explodes around you, revealing a glowing portal of energy!


< 878h/878H 287v/287V Pos: standing >

< 878h/878H 287v/287V Pos: standing >
    MMM .......     
   MMMM ........    
  MMMM  ......^..   
 MMMMM ......^^M^.  
 MMMMM ....^.^MM^.  
 MMMM  ..@..^.M^^^  
 MMM  ......^MM^^^  
 MMM ......^^M^+++  
  M  ..^^.^^MM^MM   
    ......**M^^+    
    ...M.^^MM^^     

< 878h/878H 287v/287V Pos: standing >

< 878h/878H 287v/287V Pos: standing >

< 878h/878H 287v/287V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (slightly good) 
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (good)          
  *Kobold Settlement                             (very evil)     
  *The High Moor Forest                          (very good)     
  *The Stone Tomb of Kelek                       (very evil)     
   Orrak                                         (neutral)       
  *Pits of Cerberus                              (good)          
   Myrloch Vale                                  (good)          
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (good)          
   Nizari                                        (extremely good)
  *The Dark Stone Tower of the Northern Realms   (good)          
   Tower of High Sorcery                         (very good)     
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (extremely good)
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (extremely good)
   The Mountain of the Banished                  (slightly good) 
   Nakral's Crypt                                (slightly good) 
   The Outcasts Tower                            (pure good)     
   Fort Boyard                                   (slightly good) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (slightly good) 
  *Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (slightly evil) 
  *The Fields Between                            (slightly good) 
   The Githyanki Fortress                        (slightly good) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly good) 
   Rogue Plains                                  (very good)     
   City of Torrhan                               (pure good)     
  *The Lair of the Swamp Troll King              (slightly good) 
   Zalkapfaan, City of the Headless Horde        (slightly good) 
   New Cave city                                 (very good)     
   Ice Tower                                     (slightly good) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (good)          
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly good) 
  *Quintaragon Castle                            (pure good)     
   The Sky City of Ultarium                      (very good)     
   Lair of the Gibberling King                   (slightly evil) 
   Plane of Air                                  (very good)     
   The Kingdom of Torg                           (slightly good) 
   Tribal Oasis                                  (extremely good)
   The Para-Elemental Plane of Smoke             (evil)          
   Plane of Water                                (good)          
   Shadamehr Keep                                (slightly good) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (good)          
   The Caverns of Armageddon                     (very good)     
   The Forest City of Aravne                     (slightly good) 
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (slightly good) 
   The Astral Plane                              (extremely good)
   Jotunheim                                     (extremely good)
   The Transparent Tower                         (good)          
   Krethik Keep                                  (slightly good) 
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (pure good)     
  *Sevenoaks                                     (very good)     
   The Keep of Evil                              (good)          
   The Forgotten Mansion                         (slightly good) 
   Domain of Lost Souls                          (good)          
   The Hall of Knighthood                        (good)          
   The Depths of Duris                           (good)          
  *Arachdrathos Guilds                           (neutral)       
  *Valley of the Snow Ogres                      (good)          
   The Great Shaboath                            (slightly good) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (extremely good)
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (good)          
   The Scorched Valley                           (slightly good) 
   The Realm of Barovia                          (slightly good) 
   The Royal Mausoleum of Castle IceCrag         (very good)     
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
  *Tiamat                                        (extremely good)
   The Fortress of Dreams                        (extremely good)
  *Bahamut's Palace                              (extremely good)
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (good)          
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (very good)     
   Apocalypse Castle                             (neutral)       
  *The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (very good)     
   The Bronze Citadel                            (good)          
   Ny'Neth's Stronghold Continued                (good)          
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
  *The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (slightly good) 

* = already completed this boot.

< 878h/878H 287v/287V Pos: standing >

		Score information for Kale

Level: 56   Race: Human   Class: Cleric Shaman Sex: Male
Hit points: 878(878)  Moves: 287(287)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 81%
Status:  Standing.
         Soulshielded
Frags:   +1.22   Deaths:   21
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Farsee Fly Armor Haste Invisibility Waterbreathing Sneaking Fearless
Combat Pulse:   18 Spell Pulse:  0.97 
Leaderboard Points: 1439 

Active Spells:
--------------
pantherspeed (56 minutes)
accelerated healing (41 minutes)
rested bonus (38 minutes)
armor (10 minutes)
bless (15 minutes)
vitality (13 minutes)
greater spirit ward (46 minutes)


< 878h/878H 287v/287V Pos: standing >
As you enter the etherportal, you feel yourself being torn into a thousand
pieces, scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..

<map>
Zone: Lava Springs.
Room: A Small Dwelling
</map>
A Small Dwelling
Obvious exits: -SW
[2] A glowing sphere of energy is here, slowly growing dimmer. (magic)
Wira  o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.(Gold Aura)
A menacing rakshasa occupant stands here grinning.(Red Aura)
A menacing rakshasa occupant stands here grinning.(Red Aura)

< 878h/878H 287v/287V Pos: standing >
Wira gets a fiery red potion from his bottomless bag of the shield dwarves.

< 878h/878H 287v/287V Pos: standing >
Wira quaffs a fiery red potion.
Wira's skin seems to turn to stone.

< 878h/878H 287v/287V Pos: standing >
Beams of light appear from nowhere, and implode into Iko!

< 878h/878H 287v/287V Pos: standing >
You attempt to give consent...

< 878h/878H 287v/287V Pos: standing >
You now follow Wira.

< 878h/878H 287v/287V Pos: standing >

		Score information for Kale

Level: 56   Race: Human   Class: Cleric Shaman Sex: Male
Hit points: 878(878)  Moves: 287(287)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 81%
Status:  Standing.
         Soulshielded
Frags:   +1.22   Deaths:   21
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Farsee Fly Armor Haste Invisibility Waterbreathing Sneaking Fearless
Combat Pulse:   18 Spell Pulse:  0.97 
Leaderboard Points: 1439 

Active Spells:
--------------
pantherspeed (56 minutes)
accelerated healing (41 minutes)
rested bonus (38 minutes)
armor (10 minutes)
bless (15 minutes)
vitality (13 minutes)
greater spirit ward (46 minutes)


< 878h/878H 287v/287V Pos: standing >
You are now a member of Wira's group.

< 878h/878H 287v/287V Pos: standing >

< 878h/878H 287v/287V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 878h/878H 287v/287V Pos: standing >

< 878h/878H 287v/287V Pos: standing >
Casting: vitality 

< 878h/878H 287v/287V Pos: standing >
You complete your spell...

< 878h/878H 287v/287V Pos: standing >

< 878h/878H 287v/287V Pos: standing >
You start chanting...

< 878h/878H 287v/287V Pos: standing >
Casting: vitality *
Iko starts following you.

< 878h/878H 287v/287V Pos: standing >
Iko has just given you his consent.

< 878h/878H 287v/287V Pos: standing >
You complete your spell...

< 878h/878H 287v/287V Pos: standing >

< 878h/878H 287v/287V Pos: standing >

< 878h/878H 287v/287V Pos: standing >
You can not enroll group members without being head of a group.

< 878h/878H 287v/287V Pos: standing >
You sit down and relax.

< 878h/878H 287v/287V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - miracle
(11th circle)  1 - group recall
               2 - gaseous cloud
(10th circle)  1 - greater spirit ward
               3 - arieks shattering iceball
               1 - accelerated healing
( 9th circle)  1 - word of recall
               1 - plane shift
               1 - resurrect
               1 - corrosive blast
               1 - spirit jump
( 8th circle)  1 - dispel magic
               4 - mass heal
               1 - elephantstrength
( 7th circle)  6 - full heal
( 6th circle)  1 - continual light
               6 - molten spray
( 5th circle)  1 - vitality
               3 - destroy undead
               1 - pantherspeed
               1 - hawkvision
( 4th circle)  2 - remove curse
               1 - summon
               1 - protection from lightning
               1 - protection from acid
               1 - snailspeed
               1 - purify spirit
               2 - invigorate
( 3rd circle)  2 - remove poison
               6 - cause critical
( 2nd circle)  3 - blindness
               1 - preserve
               1 - protection from fire
               1 - protection from cold
               3 - ice missile
               1 - spirit armor
               1 - wolfspeed
( 1st circle)  4 - armor
               4 - bless
               1 - detect evil
               1 - detect magic

And you are currently praying for the following spells:
    1 seconds:  (11th) etherportal
    2 seconds:  ( 5th) vitality
    3 seconds:  ( 5th) vitality

You can pray 2 1st and 2 3rd circle spell(s).
You continue your study.

< 878h/878H 287v/287V Pos: sitting >

< 878h/878H 287v/287V Pos: sitting >
You have finished praying for etherportal.

< 878h/878H 287v/287V Pos: sitting >
An Orc enters from the southwest.
A fire elemental enters from the southwest.
A fire elemental enters from the southwest.
An Orc enters from the southwest.
The lich of the Triad leader enters from the southwest.
The lich of The Svalich Minotaur enters from the southwest.
An Orc enters from the southwest.

< 878h/878H 287v/287V Pos: sitting >
Wira leaves southwest.

< 878h/878H 287v/287V Pos: sitting >
You have finished praying for vitality.

< 878h/878H 287v/287V Pos: sitting >
Wira enters from the southwest.

< 878h/878H 287v/287V Pos: sitting >
You have finished praying for vitality.
You snap out of your meditative trance, memorization complete.

< 878h/878H 287v/287V Pos: sitting >
You clamber to your feet.
An Orc suddenly attacks Wira!
An Orc misses Wira.

< 878h/878H 287v/287V Pos: standing >
Wira starts casting an offensive spell.

< 878h/878H 287v/287V Pos: standing >
An Orc gives an order to his followers.
The lich of the Svalich Minotaur starts casting an offensive spell.
The lich of the Triad leader starts casting an offensive spell.

< 878h/878H 287v/287V Pos: standing >
An Orc gives an order to his followers.
A spectre of something long gone rises over Wira in a foreboding mist.
Wira avoids being bashed by a fire elemental, who loses its balance and falls.
A spectre of something long gone rises over Wira in a foreboding mist.
A fire elemental's mass slams into Wira, knocking him to the ground!

< 878h/878H 287v/287V Pos: standing >
The lich of the Svalich Minotaur starts casting an offensive spell called 'hammer'.

< 878h/878H 287v/287V Pos: standing >
Wira stops invoking abruptly!

< 878h/878H 287v/287V Pos: standing >
The etherportal crumbles to dust and blows away.
The lich of the Triad leader completes its spell...
The lich of the Triad leader utters the words 'buoblg qrunsoqpze yugh'
Your the holy mace of the efreeti glows brilliantly, and a healing eldritch fire surrounds you!

< 878h/878H 287v/287V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.

< 878h/878H 287v/287V Pos: standing >
The lich of the Svalich Minotaur completes his spell...
The lich of the Svalich Minotaur utters the word 'pawwzf'
-=[The lich of the Svalich Minotaur creates a hammer out of thin air that smashes into you!]=-

< 809h/878H 287v/287V Pos: standing >
A fire elemental's feeble crush grazes Wira.

< 809h/878H 287v/287V Pos: standing >
You snap into visibility.
You complete your spell...
You point at an Orc.
You snap into visibility.
[Damage: 100 ] -=[An Orc screams in utter agony as your corrosive blast slams into his body!]=-
The blast of corrosive matter begins to eat through an Orc's armor!
The lich of the Svalich Minotaur completes its spell...
The lich of the Svalich Minotaur utters the words 'buoblg qrunsoqpze yugh'
-=[The lich of the Svalich Minotaur's mighty magic fist slams into you!]=-

< 743h/878H 287v/287V Pos: standing >
Iko wills the flames of the abyss to overwhelm and consume thier foe...
An Orc screams and doubles over in agony as searing heat ignites within his body.
An Orc suddenly looks in pain as he moves.
The lich of the Svalich Minotaur starts casting an offensive spell.

< 744h/878H 287v/287V Pos: standing >
An Orc blocks Wira's lunge at him.
An Orc blocks Wira's lunge at him.

< 744h/878H 287v/287V Pos: standing >
A fire elemental misses Wira.

< 745h/878H 287v/287V Pos: standing >
The lich of the Svalich Minotaur completes his spell...
The lich of the Svalich Minotaur utters the word 'pawwzf'
Your the holy mace of the efreeti glows brilliantly, and a healing eldritch fire surrounds you!

< 772h/878H 287v/287V Pos: standing >
An Orc misses Wira.
An Orc gives an order to his followers.
The lich of the Svalich Minotaur starts casting an offensive spell.
The lich of the Triad leader starts casting an offensive spell.
An Orc starts casting an offensive spell.

< 772h/878H 287v/287V Pos: standing >
An Orc starts casting an offensive spell.

< 773h/878H 287v/287V Pos: standing >
Iko wills the flames of the abyss to overwhelm and consume thier foe...
An Orc screams and doubles over in agony as searing heat ignites within his body.
The lich of the Svalich Minotaur starts casting an offensive spell called 'hammer'.

< 773h/878H 287v/287V Pos: standing >
You start chanting...
You snap into visibility.

< 774h/878H 287v/287V Pos: standing >
The etherportal crumbles to dust and blows away.

< 774h/878H 287v/287V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'abrauztg gpahhzfuio uqzbarr'
An Orc points at Wira.
An Orc's iceball shatters upon impacting Wira, rending flesh and sending blood flying.
Hint: Losing the battle? Try to 'flee'. But don't flee too many times, or you might run into something even nastier!

< 774h/878H 287v/287V Pos: standing >
The lich of the Svalich Minotaur completes his spell...
The lich of the Svalich Minotaur utters the word 'pawwzf'
You snap into visibility.
-=[The lich of the Svalich Minotaur creates a hammer out of thin air that smashes into you!]=-
You complete your spell...
You point at an Orc.
You snap into visibility.
[Damage: 105 ] -=[Your blast of molten spray slams into an Orc, burning holes into his flesh.]=-

< 699h/878H 287v/287V Pos: standing >
The lich of the Svalich Minotaur completes its spell...
The lich of the Svalich Minotaur utters the words 'buoblg qrunsoqpze yugh'
Your the holy mace of the efreeti glows brilliantly, and a healing eldritch fire surrounds you!
The lich of the Triad leader completes its spell...
The lich of the Triad leader utters the words 'buoblg qrunsoqpze yugh'
You snap into visibility.
-=[The lich of the Triad leader's mighty magic fist slams into you!]=-
A fire elemental's feeble crush grazes Wira.

< 679h/878H 287v/287V Pos: standing >
An Orc blocks Wira's lunge at him.
An Orc blocks Wira's lunge at him.

		Score information for Kale

Level: 56   Race: Human   Class: Cleric Shaman Sex: Male
Hit points: 680(878)  Moves: 287(287)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 81%
Status:  Standing.
         Soulshielded
Frags:   +1.22   Deaths:   21
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Farsee Fly Armor Haste Waterbreathing Sneaking Fearless
Combat Pulse:   18 Spell Pulse:  0.97 
Leaderboard Points: 1439 

Active Spells:
--------------
pantherspeed (55 minutes)
accelerated healing (40 minutes)
rested bonus (37 minutes)
armor (9 minutes)
bless (14 minutes)
vitality (12 minutes)
greater spirit ward (45 minutes)


< 680h/878H 287v/287V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'ofzahzf gajr eughjfbaiqz'
An Orc points at you.
Your the holy mace of the efreeti glows brilliantly, and a healing eldritch fire surrounds you!
Iko wills the flames of the abyss to overwhelm and consume thier foe...
An Orc screams and doubles over in agony as searing heat ignites within his body.
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.
The lich of the Svalich Minotaur starts casting an offensive spell.

< 711h/878H 287v/287V Pos: standing >
An Orc starts casting an offensive spell.

< 711h/878H 287v/287V Pos: standing >
You snap into visibility.
You complete your spell...
You point at an Orc.
You snap into visibility.
[Damage: 102 ] -=[Your blast of molten spray slams into an Orc, burning holes into his flesh.]=-
A fire elemental's feeble crush grazes Wira.
A fire elemental rises to its feet.
Wira clambers to his feet.
An Orc gives an order to his followers.
The lich of the Svalich Minotaur starts casting an offensive spell.
The lich of the Triad leader starts casting an offensive spell.

< 712h/878H 287v/287V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by Iko.
Wira starts casting an offensive spell.

< 712h/878H 287v/287V Pos: standing >
The lich of the Svalich Minotaur completes his spell...
The lich of the Svalich Minotaur utters the word 'hammer'
You snap into visibility.
-=[The lich of the Svalich Minotaur creates a hammer out of thin air that smashes into you!]=-

< 642h/878H 287v/287V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti you are carrying.
You start chanting...

< 643h/878H 287v/287V Pos: standing >
The lich of the Svalich Minotaur completes its spell...
The lich of the Svalich Minotaur utters the words 'buoblg qrunsoqpze yugh'
Your the holy mace of the efreeti glows brilliantly, and a healing eldritch fire surrounds you!
The lich of the Triad leader completes its spell...
The lich of the Triad leader utters the words 'buoblg qrunsoqpze yugh'
Your the holy mace of the efreeti glows brilliantly, and a healing eldritch fire surrounds you!

< 733h/878H 287v/287V Pos: standing >
Wira completes his spell...
Wira utters the words 'abrauztg gpahhzfuio uqzbarr'
Wira points at an Orc.
Wira's iceball shatters upon impacting an Orc, rending flesh and sending blood flying.
An Orc's necklace of vampiric power [superior] freezes and shatters into million pieces from the intense cold!
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.33 frags!
Your guild gained prestige!
You have gained 184 epic points.
You feel a deep sense of satisfaction from somewhere...
You feel a deep sense of satisfaction from somewhere...
An Orc's death cry reverberates in your head as he falls to the ground.
An Orc stops chanting abruptly!
An Orc stops following an Orc.
Iko's face flushes white for a moment.
The lich of the Svalich Minotaur starts casting an offensive spell.

< 733h/878H 287v/287V Pos: standing >
An Orc gives an order to his followers.
You dodge a bash from a fire elemental, who loses its balance and falls.
You snap into visibility.
You dodge a bash from a fire elemental, who loses its balance and falls.

< 734h/878H 287v/287V Pos: standing >
< T: Wira TP: sta TC: small wounds E: fire ass EP: excellent >
 
< 734h/878H 287v/287V Pos: standing >
< T: Wira TP: sta TC: small wounds E: fire ass EP: excellent >
 Casting: full heal 

< 734h/878H 287v/287V Pos: standing >
< T: Wira TP: sta TC: small wounds E: fire ass EP: excellent >
 Wira starts casting an offensive spell.

< 734h/878H 287v/287V Pos: standing >
< T: Wira TP: sta TC: small wounds E: fire ass EP: excellent >
 The lich of the Svalich Minotaur completes his spell...
The lich of the Svalich Minotaur utters the word 'hammer'
You snap into visibility.
-=[The lich of the Svalich Minotaur creates a hammer out of thin air that smashes into you!]=-

< 659h/878H 287v/287V Pos: standing >
< T: Wira TP: sta TC: small wounds E: fire ass EP: excellent >
 You complete your spell...
A torrent of divine energy flows into your body, and your wounds begin to heal!
Wira dodges a fire elemental's attack.

< 877h/878H 287v/287V Pos: standing >
< T: Wira TP: sta TC: small wounds E: fire ass EP: excellent >
 Wira completes his spell...
Wira utters the words 'ofzahzf gajr eughjfbaiqz'
Wira points at an Orc.
An Orc's entire body spasms uncontrollably as his soul is viciously attacked by Wira.
Iko wills the flames of the abyss to overwhelm and consume thier foe...
An Orc screams and doubles over in agony as searing heat ignites within his body.
An Orc suddenly looks in pain as he moves.

< 877h/878H 287v/287V Pos: standing >
< T: Wira TP: sta TC: small wounds E: fire ass EP: excellent >
 An Orc misses Wira.

< 877h/878H 287v/287V Pos: standing >
< T: Wira TP: sta TC: small wounds E: fire ass EP: excellent >
 Wira starts casting an offensive spell.
An Orc gives an order to his followers.
The lich of the Svalich Minotaur starts casting an offensive spell.
The lich of the Triad leader starts casting an offensive spell.

< 877h/878H 287v/287V Pos: standing >
< T: Wira TP: sta TC: small wounds E: fire ass EP: excellent >
 A fire elemental misses Wira.
Wira dodges a fire elemental's attack.
You start chanting...
You snap into visibility.

< 877h/878H 287v/287V Pos: standing >
< T: Wira TP: sta TC: small wounds E: fire ass EP: excellent >
 Wira completes his spell...
Wira utters the words 'ofzahzf gajr eughjfbaiqz'
Wira points at an Orc.
An Orc's entire body spasms uncontrollably as his soul is viciously attacked by Wira.

< 877h/878H 287v/287V Pos: standing >
< T: Wira TP: sta TC: small wounds E: fire ass EP: excellent >
 The lich of the Svalich Minotaur completes its spell...
The lich of the Svalich Minotaur utters the words 'buoblg qrunsoqpze yugh'
-=[The lich of the Svalich Minotaur's mighty magic fist slams into you!]=-
You complete your spell...
You point at an Orc.
You snap into visibility.
[Damage: 69 ] -=[Your blast of molten spray slams into an Orc, burning holes into his flesh.]=-
Iko wills the flames of the abyss to overwhelm and consume thier foe...
An Orc screams and doubles over in agony as searing heat ignites within his body.
An Orc dodges Wira's attack.
An Orc dodges Wira's attack.

< 804h/878H 287v/287V Pos: standing >
< T: Wira TP: sta TC: small wounds E: fire ass EP: excellent >
 The lich of the Svalich Minotaur attempts to flee.
An Orc leaves southwest.

< 804h/878H 287v/287V Pos: standing >
< T: Wira TP: sta TC: small wounds E: fire ass EP: excellent >
 Wira starts casting an offensive spell.

< 804h/878H 287v/287V Pos: standing >
< T: Wira TP: sta TC: small wounds E: fire ass EP: excellent >
 You miss a fire elemental.
You snap into visibility.
[Damage:  9 ] -=[Your fine bludgeon wounds a fire elemental.]=-
-=[You are burned as you hit a fire elemental!]=-
You start chanting...

< 801h/878H 287v/287V Pos: standing >
< T: Wira TP: sta TC: small wounds E: fire ass EP: few scratches >
 A faint hum can be heard from the shadowy staff of damnation carried by Iko.
The lich of the Triad leader completes its spell...
The lich of the Triad leader utters the words 'buoblg qrunsoqpze yugh'
-=[The lich of the Triad leader's mighty magic fist slams into you!]=-

< 733h/878H 287v/287V Pos: standing >
< T: Wira TP: sta TC: small wounds E: fire ass EP: few scratches >
 You complete your spell...
You point at an Orc.
You snap into visibility.
[Damage: 60 ] -=[Your blast of molten spray slams into an Orc, burning holes into his flesh.]=-
An Orc's pair of troll-skin boots [superior] melted from the intense heat!
The lich of the Triad leader stops following an Orc.
The lich of the Svalich Minotaur stops following an Orc.
An Orc is dead! R.I.P.
You receive your share of experience.