The death of [11 Monk] Drisk (Human)

in The Ogre's Foot Inn

from the perspective of [11 Monk] Drisk (Human)



< 95h/95H 116v/116V Pos: standing >
A tharnadian illusionist starts casting a spell.

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'

< 95h/95H 116v/116V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.

< 95h/95H 116v/116V Pos: standing >
The receptionist starts to chant in a deep voice.

< 95h/95H 116v/116V Pos: standing >
A tharnadian illusionist starts casting a spell.

< 95h/95H 116v/116V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'yrl'
An elite guard flies through the air, free as a bird!

< 95h/95H 116v/116V Pos: standing >
A tharnadian illusionist starts casting a spell.

< 95h/95H 116v/116V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'yrl'
An elite guard flies through the air, free as a bird!

< 95h/95H 116v/116V Pos: standing >
The receptionist starts to chant in a deep voice.

< 95h/95H 116v/116V Pos: standing >
A tharnadian illusionist starts casting a spell.

< 95h/95H 116v/116V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'spaihaw abrazak'

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'

< 95h/95H 116v/116V Pos: standing >
The receptionist starts to chant in a deep voice.

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'

< 95h/95H 116v/116V Pos: standing >
Autosaving...

< 95h/95H 116v/116V Pos: standing >
The receptionist starts to chant in a deep voice.

< 95h/95H 116v/116V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'

< 95h/95H 116v/116V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. For a price.'

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
Daz enters from below.

< 95h/95H 116v/116V Pos: standing >
The innkeeper stores Daz's stuff in the safe and shows him to his room.

< 95h/95H 116v/116V Pos: standing >
A tharnadian illusionist starts casting a spell.

< 95h/95H 116v/116V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.

< 95h/95H 116v/116V Pos: standing >
The receptionist starts to chant in a deep voice.

< 95h/95H 116v/116V Pos: standing >
The receptionist starts to chant in a deep voice.

< 95h/95H 116v/116V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts in common 'Trolls, giants, and many dangers may threaten your lives.'

< 95h/95H 116v/116V Pos: standing >
Autosaving...

< 95h/95H 116v/116V Pos: standing >
Bigspy has entered the game.

< 95h/95H 116v/116V Pos: standing >
Bigspy leaves west.

< 95h/95H 116v/116V Pos: standing >
Bigspy enters from the west.

< 95h/95H 116v/116V Pos: standing >
The receptionist starts to chant in a deep voice.

< 95h/95H 116v/116V Pos: standing >
Bigspy leaves west.

< 95h/95H 116v/116V Pos: standing >
The town crier shouts in common 'If anyone wants me to shut up just tell me, don't kill me.'

< 95h/95H 116v/116V Pos: standing >
Bigspy enters from the west.

< 95h/95H 116v/116V Pos: standing >
A tharnadian illusionist starts casting a spell.

< 95h/95H 116v/116V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.

< 95h/95H 116v/116V Pos: standing >
Bigspy leaves down.

< 95h/95H 116v/116V Pos: standing >
Autosaving...

< 95h/95H 116v/116V Pos: standing >
Bigspy enters from below.

< 95h/95H 116v/116V Pos: standing >
Bigspy leaves down.

< 95h/95H 116v/116V Pos: standing >
The receptionist starts to chant in a deep voice.

< 95h/95H 116v/116V Pos: standing >
Zar has entered the game.

< 95h/95H 116v/116V Pos: standing >
The innkeeper stores Zar's stuff in the safe and shows him to his room.

< 95h/95H 116v/116V Pos: standing >
Zar has entered the game.

< 95h/95H 116v/116V Pos: standing >
Zar leaves down.

< 95h/95H 116v/116V Pos: standing >
Alarm bells sound, signalling an invasion!

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
Alarm bells sound, signalling an invasion!

< 95h/95H 116v/116V Pos: standing >
Alarm bells sound, signalling an invasion!

< 95h/95H 116v/116V Pos: standing >
Bigspy enters from below.

< 95h/95H 116v/116V Pos: standing >
Bigspy starts following you.

< 95h/95H 116v/116V Pos: standing >
Bigspy has just given you his consent.

< 95h/95H 116v/116V Pos: standing >
Bigspy is now a member of your group.

< 95h/95H 116v/116V Pos: standing >
The receptionist starts to chant in a deep voice.

< 95h/95H 116v/116V Pos: standing >
Alarm bells sound, signalling an invasion!

< 95h/95H 116v/116V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 95h/95H 116v/116V Pos: standing >
Alarm bells sound, signalling an invasion!

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
Alarm bells sound, signalling an invasion!

< 95h/95H 116v/116V Pos: standing >
Alarm bells sound, signalling an invasion!

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
Alarm bells sound, signalling an invasion!

< 95h/95H 116v/116V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 95h/95H 116v/116V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
Bigspy leaves down.

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
Autosaving...

< 95h/95H 116v/116V Pos: standing >
A tharnadian illusionist starts casting a spell.

< 95h/95H 116v/116V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.

< 95h/95H 116v/116V Pos: standing >
Bigspy enters from below.

< 95h/95H 116v/116V Pos: standing >
Bigspy leaves down.

< 95h/95H 116v/116V Pos: standing >
Bigspy enters from below.

< 95h/95H 116v/116V Pos: standing >
Bigspy leaves down.

< 95h/95H 116v/116V Pos: standing >
The receptionist starts to chant in a deep voice.

< 95h/95H 116v/116V Pos: standing >
A tharnadian illusionist starts casting a spell.

< 95h/95H 116v/116V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'spaihaw abrazak'

< 95h/95H 116v/116V Pos: standing >
Urmom enters from below.

< 95h/95H 116v/116V Pos: standing >
Urmom leaves down.

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
Autosaving...

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'zuharuhl'
The receptionist looks vitalized.

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'fido'

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw qare'

< 95h/95H 116v/116V Pos: standing >
A tharnadian illusionist starts casting a spell.

< 95h/95H 116v/116V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw zzur'

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw diesilla'

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw aque'

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw oag'

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'zuharuhl'
An elite guard looks vitalized.

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'

< 95h/95H 116v/116V Pos: standing >
Bigspy enters from below.

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'zuharuhl'
A tharnadian illusionist looks vitalized.

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'zuharuhl'
An elite guard looks vitalized.

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw yufz'

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'fido'

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'fido'

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw qare'

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw qare'

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
Autosaving...

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
The receptionist starts to chant in a deep voice.

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw diesilla'

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'fido'

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw diesilla'

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw aque'

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw yufz'

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
The innkeeper stores Bigspy's stuff in the safe and shows him to his room.
Bigspy stops following you.
Your group has been disbanded.

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw qare'

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw aque'

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw oag'

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw oag'

< 95h/95H 116v/116V Pos: standing >
The receptionist starts to chant in a deep voice.

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw diesilla'

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
A tharnadian illusionist starts casting a spell.

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
The receptionist starts to chant in a deep voice.

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw aque'

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw oag'

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
The receptionist starts to chant in a deep voice.

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
Autosaving...

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
The receptionist starts to chant in a deep voice.

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
Zar enters from below.

< 95h/95H 116v/116V Pos: standing >
The innkeeper stores Zar's stuff in the safe and shows him to his room.

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
You are not a member of any associations.

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
Owner               Artifact

Drozk               tendrils of shadowy mist
Sadash              Lyrical Instrument of Time
Kaji                the Totem of Mastery
Fheer               the globe of shadows
Sainth              the sphere of wind
Fuego               the blackened staff of Netheril
Trist               Illesarus, the Sword of Sharpness
Dobe                Krindors Incredible Device
Dobe                the dagger of Wind
Myrk                a gladius called 'Backstabber'
Choro               the rod of Dispator
Balen               a cloak of Elvenkind
Lazt                the holy flamberge of the efreeti
Drok                Avernus the life stealer
Drok                Doombringer, the sword of chaos
Dobe                Tiamat's poison tail stinger
Cross               the platemail of the DragonLord
Ayla                the mystic axe of the dragonkind
Zhady               a mystical warhammer
Kale                the holy mace of the efreeti
Sane                a pair of pale, misty gloves
Kungen              sunblade, longsword of Justice
Drozk               the ketoh of the Serpentine chindi
Myrk                the sword of fire and flame
Syl                 the Living Necroplasm

       ------Summary------
         Goodies:      15
         Evils:        10
         Total:        25

< 95h/95H 116v/116V Pos: standing >
Owner               Unique

Fheer               a wispy astral-twined mindstone ring
Zar                 the mace of the earth
Zloin               the staff of blue flames
Tiu                 the stone mace 'Godsfury'
Sadash              the Crown of Aktosh
Birj                the totem of Mox
Pooka               a blood red sword named 'Death Rider'
Zar                 Bahamut's mask of vigor
Kale                the platemail of the Dragon Horde
Kale                the three-pronged totem of the Naga Queen
Thugan              the orb of elemental fire
Jaik                a carved dragonbone longbow called "Eternity"
Sizen               some platemail of colorless salamander scales
Zelth               the robe of Lost Souls
Gell                a large gold-rimmed church door
Sgan                Utgard-Loki's crystal ball
Dzi                 the band of emerald flames
Gnomad              a gilded Songbird charm
Iko                 a frost-covered braided necklace
Gnomad              the instrument of lyrical mastery
Iko                 a set of gartham hide sleeves
Torpsi              the glittering cloak of the sprite queen, Faelarae
Kamen               a cold saber called 'icicle'
Voiv                some spiked crabshell armor
Mainor              the wondrous mace of the Sea
Dazo                a sword of the whirlwinds
Zloin               the mask of wildmagic
Rioss               the oaken staff of the woodlands
Reviathil           the wailing face of a pygmie banshee
Zhady               a haze of swirling green vapor
Drok                the wicked-looking scimitar of Demogorgon
Gell                Tsunami, the trident of storms
Sainth              'Einjar' the titan shield of purity
Kungen              the granite dagger 'BloodFeast'
Choro               the eyes of the mindflayer
Zhady               a death ring of Tezcatlipoca
Choro               an obsidian buckle named "Rage"
Lielz               a swirling staff of air conjuration
Javok               the unholy avenger named 'Bloodlust'
Myrk                the terrifying visage of the great wraith Dranum
Lazt                the cloak of the stalker
Zar                 a belt of iron solidarity
Thugan              the dark heart of Dreggan Wood
Drok                a pair of skin leggings with bleached skull kneepads
Kaji                the mace of mentality
Trist               the bracer of the whirlwinds

       ------Summary------
         Goodies:      29
         Evils:        17
         Total:        46

< 95h/95H 116v/116V Pos: standing >
Owner               Ioun

Pooka               a bright purple ioun stone
Zloin               a dark purple ioun stone
Ayla                a LARGE green ioun stone
Balen               a BRIGHT blue ioun stone
Tiu                 a dark ioun stone
Ur                  a dark yellow ioun stone
Sane                a mirrored ioun stone
Choro               a LARGE blue ioun stone
Lazt                a bright green ioun stone

       ------Summary------
         Goodies:      6
         Evils:        3
         Total:        9

< 95h/95H 116v/116V Pos: standing >
You aren't wearing anything!

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 95h/95H 116v/116V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 95h/95H 116v/116V Pos: standing >
Alarm bells sound, signalling an invasion!

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 95h/95H 116v/116V Pos: standing >
Alarm bells sound, signalling an invasion!

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >

< 95h/95H 116v/116V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
[12] A small bandage rests upon the ground here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[3] A long steel sword is here in the dirt.
[3] A steel dagger about a foot in length lies here.
[3] A steel dagger has been tossed aside here.
[2] A spellbook has been tossed aside here.
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 95h/95H 116v/116V Pos: standing >
An elite guard suddenly attacks someone!
A Troll snaps into visibility.
An elite guard's feeble punch grazes a Troll.
The receptionist suddenly attacks a Troll!
The receptionist's punch grazes a Troll.
A Troll enters from below.
An elite guard is burned severely as he hits a Troll!
A Troll is knocked to the ground by an elite guard's mighty bash!
A Drow Elf enters from below.
A Drow Elf avoids being bashed by a tharnadian illusionist, who loses his balance and falls.
A Duergar enters from below.
A Vampire enters from below.

< 95h/95H 116v/116V Pos: standing >
A Drow Elf dodges a tharnadian illusionist's attack.
A tharnadian illusionist's feeble punch grazes a Drow Elf.
An elite guard's powerful crush wounds a Troll.
An elite guard is burned severely as he hits a Troll!
An elite guard's crush wounds a Troll.
An elite guard is burned severely as he hits a Troll!

< 95h/95H 116v/116V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.
A Duergar fills with BLoodLuST and makes a ferocious leap at YOU!
A Duergar knocks you down with a mighty blow!
OUCH!  That really did HURT!

< 54h/95H 116v/116V Pos: kneeling >
< T: Drisk TP: kne TC: few wounds E: A Duergar sta EP: few scratches >
 A Duergar dodges your futile attack.
A Duergar dodges your futile attack.

< 54h/95H 116v/116V Pos: kneeling >
< T: Drisk TP: kne TC: few wounds E: A Duergar sta EP: few scratches >
 A Githyanki enters from below.

< 54h/95H 116v/116V Pos: kneeling >
< T: Drisk TP: kne TC: few wounds E: A Duergar sta EP: few scratches >
 A Drow Elf's feeble bludgeon grazes a tharnadian illusionist.
A Drow Elf misses a tharnadian illusionist.

< 54h/95H 116v/116V Pos: kneeling >
< T: Drisk TP: kne TC: few wounds E: A Duergar sta EP: few scratches >
 -=[A Duergar's crush causes you to grimace in pain.]=-
YIKES!  Another hit like that, and you've had it!!
You arch around a Duergar's blow, and deal a brutal counterattack!
You miss a Duergar.
-=[A Duergar's powerful crush grievously wounds you.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
-=[A Duergar's fine crush hits you.]=-