<worn as a badge> a necromantic death shroud
<worn on head> the helm of light
<worn on eyes> some gold-rimmed ruby goggles (magic) (illuminating)
<worn in ear> a dangling spider earring (magic)
<worn in ear> a shimmering crystal dragon scale (magic) (glowing)
<worn on face> a mask of hades [superior] (magic) (glowing)
<worn around neck> the amulet named "Flow" (humming)
<worn around neck> the medallion of kossuth [poor] (magic)
<worn on body> a darksteel chainmail shirt [superior] (magic) (glowing)
<worn about body> the cloak of Arachdrathos [superior] (magic)
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone (magic)
<worn about waist> the ceinture of giant strength (magic) [62%]
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<worn on arms> some glowing sleeves made of devil skin [superior] (magic) (glowing) [86%]
<held as shield> an angel wyrm scale (magic)
<worn around wrist> a bracelet of dracolich hide (magic) (humming) [78%]
<worn around wrist> a bracelet of finger bones
<worn on hands> the hands of justice (magic) (glowing) [73%]
<worn on finger> an ugly ruby ring (magic) (humming)
<worn on finger> a silver ring named "Moonfriend" (magic) (glowing)
<held> a totem of shadows [poor] (magic)
<worn on legs> greaves of avoidance [superior] [59%]
<worn on feet> a garish pair of shoes (magic) (glowing) [58%]
The corpse of a Human is lying here.
[4] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
[17] A small bandage rests upon the ground here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[3] A long steel sword is here in the dirt.
[3] A steel dagger about a foot in length lies here.
[3] A steel dagger has been tossed aside here.
[2] A spellbook has been tossed aside here.
A large sign hangs from the front of the counter here.
*Thugan Good at Duris *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A Human (medium) stands here. (Non-Fraggable)(Gold Aura)
Loms enters from the west.
Nos enters from the west.
Kiria enters from the west.
Myrk sneaks in from the west.
Choro enters from the west.
Sadash sneaks in from the west.
< 1416h/1415H 269v/274V Pos: standing >
Choro fills with BLooDLuST and makes a ferocious leap at a Human!
Choro knocks a Human down with a mighty blow!
A Human is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a Human's last actions in this world.
< 1416h/1415H 269v/274V Pos: standing >
You drop a small oak water barrel.
< 1416h/1415H 269v/274V Pos: standing >
the corpse of Drisk does not contain the essence.
< 1416h/1415H 270v/274V Pos: standing >
The corpse of Drisk appears to be empty.
< 1416h/1415H 270v/274V Pos: standing >
It appears to be the corpse of Drisk.
a small leather-bound book
a small leather bag
a thin leather belt
a hard leather cloak
a small round wooden shield
a set of loose fitting sleeves
a pair of brown leather gloves
some thin leather sandals
a set of loose fitting leggings
a whisper-thin helm
a set of loose fitting robes
< 1416h/1415H 270v/274V Pos: standing >
Experience till level: -137972493
< 1416h/1415H 270v/274V Pos: standing >
You are carrying: (6/10)
a small leather-bound book
a large bronze fragment
a reed-woven parchment
a large stone warhammer
a rare piece of coldsteel (magic)
a bottomless bag of the Tinkers (magic)
< 1416h/1415H 271v/274V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -West -Down
A small oak water barrel has been left here.
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
The corpse of a Human is lying here.
The corpse of a tharnadian illusionist is lying here.
The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of an elite guard is lying here.
The corpse of a Human is lying here.
[4] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
[17] A small bandage rests upon the ground here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[3] A long steel sword is here in the dirt.
[3] A steel dagger about a foot in length lies here.
[3] A steel dagger has been tossed aside here.
[2] A spellbook has been tossed aside here.
A large sign hangs from the front of the counter here.
*Javok Dreadlord *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Choro Cavalry of Betlehem *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
Ra Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
Kiria Doombringer *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Nos Dreadlord *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nos's head.
*Omm Doombringer *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here.(Red Aura)
Loms Dreadlord *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here.(Red Aura)
*Thugan Good at Duris *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
< 1416h/1415H 272v/274V Pos: standing >
You are carrying: (6/10)
a small leather-bound book
a large bronze fragment
a reed-woven parchment
a large stone warhammer
a rare piece of coldsteel (magic)
a bottomless bag of the Tinkers (magic)
< 1416h/1415H 274v/274V Pos: standing >
Sadash sings a song to make your heart swell with pride.
< 1416h/1415H 274v/274V Pos: standing >
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Ogre's Foot Lounge
One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn. A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates. Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale. A small bar runs along the southern wall,
around which some warriors wait looking for work. At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
An unnatural darkness fills this area.
Obvious exits: -North -Up -Down
Puddles of fresh blood cover the ground.
The corpse of a tharnadian thief-hunter is lying here.
Shattered bits of ice are scattered about the area.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
*Thugan Good at Duris *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Loms enters from above.
Nos enters from above.
Kiria enters from above.
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Javok sneaks in from above.
< 1416h/1415H 273v/274V Pos: standing >
You drop a small leather-bound book.
< 1416h/1415H 273v/274V Pos: standing >
Thugan sneaks north.
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Fountain of Tharnadia
An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia. The fountains pristine waters are
quite inviting, crystal clear and about two feet deep. You can see some grey
fish swimming lazily about the fountain's bottom. The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street. A tall
two story building rises to the south of here, its sides made of adobe and
wood. An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn. From here, you can see the high city
walls in all directions off in the distance. There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*Thugan Good at Duris *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Loms enters from the south.
Omm sneaks in from the south.
Nos enters from the south.
Kiria enters from the south.
Nos rolls on the floor laughing.
< 1416h/1415H 272v/274V Pos: standing >
You drop a large bronze fragment.
< 1416h/1415H 273v/274V Pos: standing >
You are carrying: (4/10)
a reed-woven parchment
a large stone warhammer
a rare piece of coldsteel (magic)
a bottomless bag of the Tinkers (magic)
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Ogre's Foot Lounge
One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn. A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates. Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale. A small bar runs along the southern wall,
around which some warriors wait looking for work. At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
An unnatural darkness fills this area.
Obvious exits: -North -Up -Down
A small leather-bound book lies here.
Puddles of fresh blood cover the ground.
The corpse of a tharnadian thief-hunter is lying here.
Shattered bits of ice are scattered about the area.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
*Thugan Good at Duris *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Loms enters from the north.
Omm sneaks in from the north.
Nos enters from the north.
Kiria enters from the north.
Alarm bells sound, signalling an invasion!
< 1416h/1415H 272v/274V Pos: standing >
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Ogre's Foot Inn
A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it. It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day. A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work. Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
A small oak water barrel has been left here.
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
The corpse of a Human is lying here.
The corpse of a tharnadian illusionist is lying here.
The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of an elite guard is lying here.
The corpse of a Human is lying here.
[4] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
[17] A small bandage rests upon the ground here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[3] A long steel sword is here in the dirt.
[3] A steel dagger about a foot in length lies here.
[3] A steel dagger has been tossed aside here.
[2] A spellbook has been tossed aside here.
A large sign hangs from the front of the counter here.
*Thugan Good at Duris *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Choro Cavalry of Betlehem *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Loms enters from below.
Nos enters from below.
Kiria enters from below.
Sadash sneaks in from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1416h/1415H 272v/274V Pos: standing >
A faint hum can be heard from the Crown of Aktosh carried by Sadash.
< 1416h/1415H 272v/274V Pos: standing >
You are carrying: (4/10)
a reed-woven parchment
a large stone warhammer
a rare piece of coldsteel (magic)
a bottomless bag of the Tinkers (magic)
< 1416h/1415H 272v/274V Pos: standing >
Thugan sneaks down.
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Ogre's Foot Lounge
One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn. A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates. Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale. A small bar runs along the southern wall,
around which some warriors wait looking for work. At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
An unnatural darkness fills this area.
Obvious exits: -North -Up -Down
A small leather-bound book lies here.
Puddles of fresh blood cover the ground.
The corpse of a tharnadian thief-hunter is lying here.
Shattered bits of ice are scattered about the area.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
*Thugan Good at Duris *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Loms enters from above.
Nos enters from above.
Kiria enters from above.
Ra sneaks in from above.
Choro enters from above.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1416h/1415H 272v/274V Pos: standing >
Choro nods.
< 1416h/1415H 273v/274V Pos: standing >
Sadash sings a song to make your heart swell with pride.
< 1416h/1415H 273v/274V Pos: standing >
You are carrying: (4/10)
a reed-woven parchment
a large stone warhammer
a rare piece of coldsteel (magic)
a bottomless bag of the Tinkers (magic)
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Fountain of Tharnadia
An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia. The fountains pristine waters are
quite inviting, crystal clear and about two feet deep. You can see some grey
fish swimming lazily about the fountain's bottom. The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street. A tall
two story building rises to the south of here, its sides made of adobe and
wood. An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn. From here, you can see the high city
walls in all directions off in the distance. There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
A large fragment of pure bronze has been left here, shining.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*Thugan Good at Duris *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Loms enters from the south.
Omm sneaks in from the south.
Nos enters from the south.
Kiria enters from the south.
Choro enters from the south.
< 1416h/1415H 273v/274V Pos: standing >
Kaji sneaks east.
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Tharnadia-Keats Intersection
This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza. The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil. Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here. To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East -South -West
*Thugan Good at Duris *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Loms enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Nos enters from the west.
Kiria enters from the west.
Choro enters from the west.
< 1416h/1415H 272v/274V Pos: standing >
Kaji sneaks south.
Thugan sneaks south.
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Keats Street
A major road only by convenience, Keats street biscects the city from north
to south. Originally its sable cobblestones were meant to serve as a patrol
path for the city guard. As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east. This
is the reason none of the buildings exit onto this street. In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue. The road continues south, while to the north lies
the Tharnadia-Keats intersection.
Obvious exits: -North -East -South
*Thugan Good at Duris *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Loms enters from the north.
Nos enters from the north.
Kiria enters from the north.
Choro enters from the north.
< 1416h/1415H 271v/274V Pos: standing >
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands. Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season. Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city. Through an arch to the
west, Keats street can be seen making its north to south bisection of the
city. The bazaar continues to the north, east, and south of here.
Obvious exits: -North -East -South -West
*Thugan Good at Duris *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
Loms enters from the west.
A militia guard suddenly attacks Loms!
A militia guard misses Loms.
Nos enters from the west.
Kiria enters from the west.
Alarm bells sound, signalling an invasion!
Choro enters from the west.
< 1416h/1415H 271v/274V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Center of the Great Bazaar
This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands. Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season. Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city. This part of the market is
the only place where you can walk without bumping into people. The bazaar
continues on in every direction from here.
Obvious exits: -North -East -South -West
*Thugan Good at Duris *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
Nos enters from the west.
Kiria enters from the west.
Choro enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Javok sneaks in from the west.
< 1416h/1415H 271v/274V Pos: standing >
A militia guard suddenly attacks Choro!
A militia guard misses Choro.
You are carrying: (4/10)
a reed-woven parchment
a large stone warhammer
a rare piece of coldsteel (magic)
a bottomless bag of the Tinkers (magic)
Thugan sneaks west.
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands. Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season. Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city. Through an arch to the
west, Keats street can be seen making its north to south bisection of the
city. The bazaar continues to the north, east, and south of here.
Obvious exits: -North -East -South -West
*Thugan Good at Duris *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Loms Dreadlord *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here, fighting a militia guard.(Red Aura)
A militia guard stands here, fighting Loms.(Gold Aura)
Nos enters from the east.
Kiria enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1416h/1415H 270v/274V Pos: standing >
Sadash places a green bladed dagger named 'Sepsis' [superior] in the back of a militia guard, resulting in some strange noises and some blood.
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ifix by 0.
You feel the bloodlust in your heart as you hear the death cry of a militia guard.
Ra's face flushes white for a moment.
< 1416h/1415H 272v/274V Pos: standing >
the corpse of a militia guard does not contain the essence.
< 1416h/1415H 272v/274V Pos: standing >
Sadash sings a song to make your heart swell with pride.
You get a few coins from the corpse of a militia guard.
There were: 2 gold coins, 4 silver coins, 5 copper coins.
< 1416h/1415H 273v/274V Pos: standing >
It appears to be the corpse of a militia guard.
Nothing.
< 1416h/1415H 273v/274V Pos: standing >
Experience till level: -137972493
< 1416h/1415H 273v/274V Pos: standing >
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Center of the Great Bazaar
This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands. Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season. Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city. This part of the market is
the only place where you can walk without bumping into people. The bazaar
continues on in every direction from here.
Obvious exits: -North -East -South -West
*Thugan Good at Duris *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Choro Cavalry of Betlehem *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here, fighting a militia guard.(Red Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A militia guard stands here, fighting Choro.(Gold Aura)
Loms enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Nos enters from the west.
Kiria enters from the west.
Alarm bells sound, signalling an invasion!
< 1416h/1415H 272v/274V Pos: standing >
Pardon?
< 1416h/1415H 274v/274V Pos: standing >
Choro's powerful crush grievously wounds a militia guard.
A militia guard dodges Choro's attack.
Choro's impressive crush hits a militia guard.
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ifix by 0.
The unmistakable scent of fresh blood can be smelled as a militia guard dies in agony.
< 1416h/1415H 274v/274V Pos: standing >
You are carrying: (4/10)
a reed-woven parchment
a large stone warhammer
a rare piece of coldsteel (magic)
a bottomless bag of the Tinkers (magic)
Sadash enters from the west.
< 1416h/1415H 274v/274V Pos: standing >
the corpse of a militia guard does not contain the essence.
< 1416h/1415H 274v/274V Pos: standing >
You get a few coins from the corpse of a militia guard.
There were: 1 gold coin, 5 silver coins, 7 copper coins.
< 1416h/1415H 274v/274V Pos: standing >
It appears to be the corpse of a militia guard.
Nothing.
< 1416h/1415H 274v/274V Pos: standing >
Experience till level: -137972493
< 1416h/1415H 274v/274V Pos: standing >
A street sweeper leaves west.
< 1416h/1415H 274v/274V Pos: standing >
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands. Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season. Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city. Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city. The bazaar continues to the south and west of here.
Obvious exits: -East -South -West
A wooden stall stands here, goods displayed upon its counter.
*Thugan Good at Duris *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Loms enters from the west.
Nos enters from the west.
Kiria enters from the west.
Choro enters from the west.
Sadash enters from the west.
< 1416h/1415H 273v/274V Pos: standing >
Sadash sings a song to make your heart swell with pride.
You do not have that item.
< 1416h/1415H 273v/274V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Thugan sneaks east.
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Grand Tharnadian Way
This broad avenue runs through the center of Tharnadia, continuing to the
east of here. There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city. Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system. The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East -West
The corpse of a Githzerai is lying here.
*Thugan Good at Duris *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Loms enters from the west.
Nos enters from the west.
Alarm bells sound, signalling an invasion!
Kiria enters from the west.
Choro enters from the west.
Sadash enters from the west.
< 1416h/1415H 272v/274V Pos: standing >
You drop a large stone warhammer.
< 1416h/1415H 273v/274V Pos: standing >
Sadash's body appears to recover from the affects of the potion.
You drop a reed-woven parchment.
< 1416h/1415H 274v/274V Pos: standing >
A Human enters from the west.
You are carrying: (2/10)
a rare piece of coldsteel (magic)
a bottomless bag of the Tinkers (magic)
< 1416h/1415H 274v/274V Pos: standing >
A Human leaves east.
< 1416h/1415H 274v/274V Pos: standing >
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Inside the Eastern City Gates
Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall. The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected. A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator. The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance. The wall road leads to
the north and to the south.
Obvious exits: -North -East # -South -West
*Thugan Good at Duris *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A Human (medium) stands here. (Non-Fraggable)(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
An elite guard suddenly attacks YOU!
You snap into visibility.
-=[An elite guard's punch grazes you.]=-
Loms enters from the west.
An elite guard suddenly attacks Loms!
An elite guard's decent punch grazes Loms.
An elite guard is burned severely as he hits Loms!
Nos enters from the west.
Kiria enters from the west.
Choro enters from the west.
An elite guard suddenly attacks Choro!
An elite guard's feeble punch grazes Choro.
< 1402h/1415H 273v/274V Pos: standing >
< T: Ifix TP: sta TC:few scratches E: elite sta EP: excellent >
An elite guard suddenly attacks Ra!
An elite guard's punch grazes Ra.
< 1402h/1415H 273v/274V Pos: standing >
< T: Ifix TP: sta TC:few scratches E: elite sta EP: excellent >
A militia guard enters from the north.
Kiria snaps into visibility.
Kiria brings down a giant longsword named 'Disintegrator' [poor] in a mighty slash, cleaving an elite guard from his target!
A dark shroud encases Kiria as she charges into battle.
Kiria heroically rescues Choro.
< 1402h/1415H 273v/274V Pos: standing >
< T: Ifix TP: sta TC:few scratches E: elite sta EP: excellent >
A militia guard suddenly attacks Nos!
A militia guard misses Nos.
Kiria's fine slash wounds an elite guard.
Kiria's impressive slash wounds an elite guard.
Kiria's impressive slash wounds an elite guard.
An elite guard dodges Kiria's attack.
< 1405h/1415H 273v/274V Pos: standing >
< T: Ifix TP: sta TC:few scratches E: elite sta EP: excellent >
Ra wills the flames of the abyss to overwhelm and consume thier foe...
An elite guard screams and doubles over in agony as searing heat ignites within his body.
An elite guard suddenly looks in pain as he moves.
Choro fills with BLooDLuST and makes a ferocious leap at a Human!
Choro knocks a Human down with a mighty blow!
A Human's thin leather belt was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.