The death of [ 2 Necromancer] Urmom (Githzerai)

in The Tharnadia-Keats Intersection

from the perspective of [ 2 Necromancer] Urmom (Githzerai)


The beggar who is a brief walk away to your east.

< 11h/25H 122v/122V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E

< 11h/25H 121v/122V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A stray dog who is close by to your east.
A street sweeper who is close by to your east.
A stray cat who is not far off to your east.
The beggar who is rather far off to your east.

< 11h/25H 121v/122V Pos: standing >
The Western Wall Road
Obvious exits: -N -E# -S
A young man in leather armor seems to be patrolling the walls.

< 11h/25H 120v/122V Pos: standing >
You quickly scan the area.
You see nothing.

< 12h/25H 120v/122V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E

< 12h/25H 120v/122V Pos: standing >
The Western Wall Road
Obvious exits: -E -W
A spellbook has been tossed aside here.
[14] A small bandage rests upon the ground here.
[3] A sturdy looking wooden club has been left here.
[3] A stout cudgel carved from oak wood lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[3] A long steel sword is here in the dirt.
[4] A steel dagger about a foot in length lies here.
[4] A steel dagger has been tossed aside here.
[3] A warhammer with a sturdy-looking steel head lies here.
A large wandering dog is here, growling at you.
A street sweeper is cleaning here, singing songs of labor.

< 12h/25H 119v/122V Pos: standing >
Alas, you cannot go that way. . . .
A Duergar shouts in duergar 'mitsef iv'

< 12h/25H 119v/122V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S -W
A stray tomcat is darting after rodents, here.

< 12h/25H 119v/122V Pos: standing >
A street sweeper enters from the west.

< 14h/25H 122v/122V Pos: standing >
A Duergar shouts in duergar 'yet'

< 15h/25H 122v/122V Pos: standing >

< 16h/25H 122v/122V Pos: standing >
A street sweeper leaves south.

< 17h/25H 122v/122V Pos: standing >
A militia guard enters from the south.

< 18h/25H 122v/122V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling the walls.
A stray tomcat is darting after rodents, here.

< 20h/25H 122v/122V Pos: standing >
A Quiet Alleyway
Obvious exits: -N# -E -W

< 20h/25H 121v/122V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -S -W
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.

< 20h/25H 120v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/25H 120v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/25H 120v/122V Pos: standing >
A Quiet Alleyway
Obvious exits: -N# -E -W

< 20h/25H 120v/122V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -S -W
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.

< 21h/25H 120v/122V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -N -E -W#
A homeless beggar is here, asking for a few coins.
An odd little man, with a shaved head and an orange robe, hums something.

< 21h/25H 119v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 21h/25H 119v/122V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -N# -S -W
A small bandage rests upon the ground here.
A street sweeper is cleaning here, singing songs of labor.

< 21h/25H 119v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 21h/25H 120v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 21h/25H 120v/122V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -N -E
A stray tomcat is darting after rodents, here.
A poor looking commoner is standing here, wearing a mean expression.

< 21h/25H 119v/122V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -E -S -W

< 21h/25H 119v/122V Pos: standing >
A Noble's Home
Obvious exits: -W
An ironbound chest rests here.
A woman noble struts around here, her pert little ass in the air.
A noble is standing here, a pretentious look upon his face.

< 21h/25H 118v/122V Pos: standing >
A Bend in a Quiet Alleyway
Obvious exits: -E -S -W

< 21h/25H 118v/122V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A stray tomcat is darting after rodents, here.

< 21h/25H 117v/122V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W

< 21h/25H 117v/122V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W

< 22h/25H 116v/122V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A stray tomcat is darting after rodents, here.

< 22h/25H 116v/122V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the walls.

< 22h/25H 115v/122V Pos: standing >
Kieta's Adventurer Supply Shoppe
Obvious exits: -W
A small leather-bound book lies here.
[2] A bloody skull lies on the floor here.
[5] A red lobster crawls here snapping its claws.
[2] A set of steel lockpicks lies here.
[7] A set of lockpicks has been carelessly tossed aside here.
[2] A tiny kitty cat stands shivering and shaking with fear.
a misty ball has been left here.
A thin piece of straw lies on the ground here.
The staff of superiority lies here.
A black crooked wand lies here.
An iron shovel lies here.
[12] A small piranha lies here quite dead.
A cudgel has been dropped here.
A soft, silky-looking quiver has been left here.
A playing card with a black face lies here.
A playing card with a yellow face has been tossed aside.
A bright yellow playing card lies here.
A playing card with a yellow face has been left behind.
Kieta is stocking the shelves of her store.

< 22h/25H 114v/122V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the walls.

< 22h/25H 116v/122V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 22h/25H 115v/122V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
The corpse of a militia guard is lying here.

< 22h/25H 115v/122V Pos: standing >
The first rays of sunlight signal that day is approaching.
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
The corpse of a militia guard is lying here.

< 22h/25H 114v/122V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A grounds keeper is cleaning here, singing songs to Mielikki.
A human merchant from another town stands here, perusing Tharnadia.

< 22h/25H 113v/122V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
A reed-woven parchment lies discarded here.
A large stone warhammer has been dropped here.
The corpse of a Githzerai is lying here.

< 23h/25H 113v/122V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
[4] The corpse of an elite guard is lying here.
[2] The corpse of a militia guard is lying here.
The corpse of a Human is lying here.

< 23h/25H 112v/122V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.

< 23h/25H 111v/122V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
An odd little man, with a shaved head and an orange robe, hums something.
A young man in leather armor seems to be patrolling outside the gates.

< 23h/25H 110v/122V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.

< 23h/25H 109v/122V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
Alarm bells sound, signalling an invasion!

< 23h/25H 107v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 23h/25H 107v/122V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S

< 23h/25H 106v/122V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A goat trots through the mountain pass.

< 23h/25H 104v/122V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
A young man in leather armor seems to be patrolling outside the gates.

< 23h/25H 102v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 23h/25H 102v/122V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 23h/25H 103v/122V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D

< 23h/25H 100v/122V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 23h/25H 98v/122V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.

< 23h/25H 96v/122V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A small pile of coins lies here.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 24h/25H 96v/122V Pos: standing >
 
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *++**^**.  
      ^@++++++  
     *++*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A small leather-bound book lies here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
[2] A large two-handed sword has been left here.

< 24h/25H 96v/122V Pos: standing >
 
   MM^**^.^M    
  MMM^***..^M   
   M^**^*.^^.M  
    *******...  
     *+@**^**.  
      ^++++++M  
     *++*^*.**  
    M^******.   
   MMM^***^.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 24h/25H 96v/122V Pos: standing >
 
   MMM^**^.^    
  MMMM^***..^   
    M^**^*.^^.  
     *******..  
      *@+**^**  
       ^++++++  
      *++*^*.*  
     M^******   
   MMMM^***^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 24h/25H 95v/122V Pos: standing >
You quickly scan the area.
A street sweeper who is not far off to your south.
A large rat who is a brief walk away to your south.

< 24h/25H 96v/122V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.

< 24h/25H 96v/122V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your south.

< 24h/25H 96v/122V Pos: standing >
Inside the Northern Gates
Obvious exits: -N -S
A street sweeper is cleaning here, singing songs of labor.

< 25h/25H 96v/122V Pos: standing >
You quickly scan the area.
You see nothing.

< 25h/25H 97v/122V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
A few drops of fresh blood are scattered around the area.
The corpse of a Human is lying here.
The corpse of a Githzerai is lying here.

< 25h/25H 97v/122V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A street sweeper who is close by to your east.
A commoner who is not far off to your east.
A religious zealot who is a brief walk away to your east.
A shady mercenary who is rather far off to your east.
A large rat who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 25h/25H 97v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 25h/25H 98v/122V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A street sweeper who is close by to your east.
A commoner who is not far off to your east.
A religious zealot who is a brief walk away to your east.
A shady mercenary who is rather far off to your east.
A large rat who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 25h/25H 99v/122V Pos: standing >

< 25h/25H 101v/122V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
The corpse of a militia guard is lying here.
A street sweeper is cleaning here, singing songs of labor.

< 25h/25H 100v/122V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
The corpse of a tharnadian thief-hunter is lying here.
A commoner is standing here, minding his own business.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 25h/25H 99v/122V Pos: standing >
You quickly scan the area.
A shady mercenary who is close by to your east.
A religious zealot who is close by to your east.
A Vampire who is not far off to your south.
A Duergar who is not far off to your south.
A Githyanki who is not far off to your south.
A Drow Elf who is not far off to your south.
A young cleric who is not far off to your south.
A street sweeper who is in the distance to your south.
A slutty whore who is in the distance to your south.
A street sweeper who is close by to your west.
A large rat who is a brief walk away to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 25h/25H 100v/122V Pos: standing >
A religious zealot enters from the east.

< 25h/25H 100v/122V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 25h/25H 101v/122V Pos: standing >
You say 'It was a clear black night, a clear white moon, Warren G was on the streets tryin' to consume'

< 25h/25H 103v/122V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.

< 25h/25H 102v/122V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W

< 25h/25H 101v/122V Pos: standing >
You say 'It was a clear black night, a clear white moon, Warren G was on the streets tryin' to consume'

< 25h/25H 102v/122V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 25h/25H 101v/122V Pos: standing >
You say 'It was a clear black night, a clear white moon, Warren G was on the streets tryin' to consume'

< 25h/25H 102v/122V Pos: standing >
Alarm bells sound, signalling an invasion!

< 25h/25H 102v/122V Pos: standing >
Keats Street
Obvious exits: -N -S -W

< 25h/25H 102v/122V Pos: standing >
You say 'It was a clear black night, a clear white moon, Warren G was on the streets tryin' to consume'

< 25h/25H 102v/122V Pos: standing >
Keats Street
Obvious exits: -N -S
Effoff (Human)(medium) stands here.
A street sweeper is cleaning here, singing songs of labor.
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.

< 25h/25H 102v/122V Pos: standing >
You say 'It was a clear black night, a clear white moon, Warren G was on the streets tryin' to consume'

< 25h/25H 102v/122V Pos: standing >
You quickly scan the area.
A religious zealot who is rather far off to your north.
A commoner who is in the distance to your north.
A shady mercenary who is not far off to your south.
A militia guard who is not far off to your south.

< 25h/25H 103v/122V Pos: standing >

< 25h/25H 105v/122V Pos: standing >
Effoff leaves north.

< 25h/25H 105v/122V Pos: standing >
You snicker softly.

< 25h/25H 105v/122V Pos: standing >
Alarm bells sound, signalling an invasion!

< 25h/25H 106v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 25h/25H 107v/122V Pos: standing >
You quickly scan the area.
Effoff who is close by to your north.
A Vampire who is rather far off to your north.
A Duergar who is rather far off to your north.
A Githyanki who is rather far off to your north.
A commoner who is in the distance to your north.
A shady mercenary who is not far off to your south.
A militia guard who is not far off to your south.

< 25h/25H 108v/122V Pos: standing >
Keats Street
Obvious exits: -N -S -W
Effoff (Human)(medium) stands here.
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 25h/25H 108v/122V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 25h/25H 108v/122V Pos: standing >
You say 'It was a clear black night, a clear white moon, Warren G was on the streets tryin' to consume'

< 25h/25H 108v/122V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
A Drow Elf enters from the north.
A Duergar enters from the north.

< 25h/25H 108v/122V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W

< 25h/25H 108v/122V Pos: standing >
You say 'It was a clear black night, a clear white moon, Warren G was on the streets tryin' to consume'
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 25h/25H 108v/122V Pos: standing >

< 25h/25H 109v/122V Pos: standing >
You say 'It was a clear black night, a clear white moon, Warren G was on the streets tryin' to consume'

< 25h/25H 110v/122V Pos: standing >
A Drow Elf enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
A Duergar enters from the south.

< 25h/25H 110v/122V Pos: standing >
-=[Out of nowhere, a Vampire stabs you in the back.]=-