The death of [54 Earth Magus] Naj o==(=Mithril=Knights=- (Vampire)

in The Elemental Plane of Air

from the perspective of [56 Elementalist] Kaji *-* Clan Ragnarok *-* (Troll)

<worn as a badge>    a elven rune of restoration (magic) (glowing)
<worn on head>       the shadowy crown of damnation (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing)
<worn in ear>        an emerald disc fashioned from bone (magic) [66%]
<worn on face>       the mask of the plague [superior]
<worn around neck>   the amulet named "Flow" (humming) [84%]
<worn around neck>   the amulet named "Flow" (humming) [86%]
<worn on body>       a blazing suit of devil platemail of dexterity (magic) (glowing) [80%]
<worn about body>    the cloak of woven time (magic) (glowing)
<worn on back>       a backpack made of hemp (glowing) [88%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing) [88%]
<worn about waist>   the translucent belt of anger
<worn on belt buckle>A swirling mass of black smoke and hot ash [poor] (magic) (humming)
<attached to belt>   a glowing azure potion (magic) (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     the shield of the battle dragon of regeneration (magic) [59%]
<worn around wrist>  a wisp of total and utter blackness (magic) (glowing) [82%]
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic) [55%]
<worn on hands>      the gloves of placation
<worn on finger>     the ring of the mind flayer of agility (magic) (glowing)
<worn on finger>     the pitch black ring of bloodlust of health (magic) (glowing)
<held>               the Totem of Mastery (magic) (glowing)[239h 51m 54s]
<worn on legs>       some polished blasbain leggings [superior] (magic)
<worn on feet>       a pair of clawed demon-hide moccasins

Ifix enters from the south.
Loms enters from the south.

< 1563h/1563H 288v/304V Pos: standing >
      .         
     **         
     ***        
    *****    *  
   ****@******  
  ************  
 *************  
  ***********   
   *******..    
You feel uneasy with so many Evil players on Good Continent.
                
  .   .         
 .   **         
     ***        
    ***@*    *  
   ****P******  
  ************  
  ***********   
   *********    
The Forest of Mistywood
Obvious exits: -N -E -S -W
Ifix enters from the south.
Loms enters from the south.

< 1563h/1563H 287v/304V Pos: standing >
                
  .   .         
 .   **         
     ***        
    ***@*    *  
   ***********  
  ************  
  ***********   
   *********    
You feel uneasy with so many Evil players on Good Continent.
   M            
  M             
 ..   .         
 .   **         
     **@        
    ***P*    *  
   ***********  
  ***********   
   *********    
The Forest of Mistywood
Obvious exits: -N -E -S -W
Ifix enters from the south.
Loms enters from the south.

< 1563h/1563H 287v/304V Pos: standing >
You feel uneasy with so many Evil players on Good Continent.
   ^M             
  ..M             
 ^.M              
 ^..   .          
 ..   **@         
 .    ***      *  
     *****    **  
    ***********   
   ***********    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Ifix enters from the south.
Loms enters from the south.

< 1563h/1563H 286v/304V Pos: standing >
You feel uneasy with so many Evil players on Good Continent.
   .M      ..     
  .^M             
 ...M             
 ^.M              
 ^..   .@         
 ..   **P         
 .    ***      *  
     *****    *   
    **********    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Ifix enters from the south.
Loms enters from the south.

< 1563h/1563H 285v/304V Pos: standing >
You feel uneasy with so many Evil players on Good Continent.
   ^^M     .*.    
  ^.M      ..     
 ..^M             
 ...M             
 ^.M    @         
 ^..   .P         
 ..   **          
      ***         
     *****        
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Ifix enters from the south.
Loms enters from the south.

< 1563h/1563H 284v/304V Pos: standing >
You feel uneasy with so many Evil players on Good Continent.
   .^M     **.    
  .^^M     .*.    
 .^.M      ..     
 ..^M             
 ...M   @         
 ^.M    P         
 ^..   .          
  .   **          
      ***         
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Ifix enters from the south.
Loms enters from the south.

< 1563h/1563H 283v/304V Pos: standing >
You feel uneasy with so many Evil players on Good Continent.
   .MMM    **.    
  ^.^M     **.    
 ..^^M     .*.    
 .^.M      ..     
 ..^M   @         
 ...M   P         
 ^.M              
  ..   .          
      **          
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Ifix enters from the south.
Loms enters from the south.

< 1563h/1563H 283v/304V Pos: standing >
You feel uneasy with so many Evil players on Good Continent.
   ^^MM    ..     
  ^.MMM    **.    
 .^.^M     **.    
 ..^^M     .*.    
 .^.M   @  ..     
 ..^M   P         
 ...M             
  .M              
   .   .          
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Thugan sneaks in from the south.
Ifix enters from the south.
Loms enters from the south.

< 1563h/1563H 282v/304V Pos: standing >
You feel uneasy with so many Evil players on Good Continent.
   ^MM    ..      
  .MMM    **.     
 ^.^M     **.     
 .^^M     .*.  M  
 ^.M   P@ ..      
 .^M              
 ..M              
  M               
      .           
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Ifix enters from the west.
Loms enters from the west.

< 1563h/1563H 281v/304V Pos: standing >
You feel uneasy with so many Evil players on Good Continent.
   MM    ..       
  MMM    **.      
 .^M     **.      
 ^^M     .*.  M   
 .M    P@..       
 ^M               
 .M               
                  
     .            
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Ifix enters from the west.
Loms enters from the west.
Omm sneaks in from the west.

< 1563h/1563H 280v/304V Pos: standing >
   MM    ..       
  MMM    **.      
 .^M     **.      
 ^^M     .*.  M   
 .M     @..       
 ^M               
 .M               
                  
     .            
You feel uneasy with so many Evil players on Good Continent.
   M    ..        
  MM    **.       
 ^M     **.       
 ^M     .*.  M    
 M     P@.        
 M                
 M                
                  
    .             
A Small Island on Lake Kilfray
Obvious exits: -N -E -S -W
Ifix enters from the west.
Loms enters from the west.

< 1563h/1563H 280v/304V Pos: standing >
   M    ..        
  MM    **.       
 ^M     **.       
 ^M     .*.  M    
 M      @.        
 M                
 M                
                  
    .             
You feel uneasy with so many Evil players on Good Continent.
   M     .        
  MM    ..        
 MMM    **.       
 ^M     **.       
 ^M     @*.  M    
 M      P.        
 M                
                  
                  
A Small Island on Lake Kilfray
Obvious exits: -N -E -S -W
Ifix enters from the south.
Loms enters from the south.

< 1563h/1563H 279v/304V Pos: standing >
   M     .        
  MM    ..        
 MMM    **.       
 ^M     **.       
 ^M     @*.  M    
 M      ..        
 M                
                  
                  
You quickly scan the area.
Sadash who is in the distance to your north.
A large xorn who is almost out of sight to your north.
A HUGE stone golem who is almost out of sight to your north.
A Vampire who is almost out of sight to your north.
A HUGE stone golem who is almost out of sight to your north.
A Vampire who is almost out of sight to your north.
A Vampire who is almost out of sight to your north.
A Vampire who is almost out of sight to your north.
A Vampire who is almost out of sight to your north.
A human traveller who is in the distance to your east.

< 1563h/1563H 280v/304V Pos: standing >
   M     .        
  MM    ..        
 MMM    **.       
 ^M     **.       
 ^M     @*.  M    
 M      ..        
 M                
                  
                  
You feel uneasy with so many Evil players on Good Continent.
   M            
  M     .       
 MM    ..       
 MM    **.      
 M     @*.      
 M     P*.  M   
       ..       
                
                
The Forests of the Kilfray Island
Obvious exits: -N -E -S -W
Ifix enters from the south.
Loms enters from the south.

< 1563h/1563H 279v/304V Pos: standing >
   M            
  M     .       
 MM    ..       
 MM    **.      
 M     @*.      
 M     .*.  M   
       ..       
                
                

< 1563h/1563H 281v/304V Pos: standing >

< 1563h/1563H 285v/304V Pos: standing >
You feel uneasy with so many Evil players on Good Continent.
   M   P M      
  MM            
 MM     .       
 MM    ..       
 MM    @*.      
 M     P*.      
 M     .*.  M   
       ..       
                
The Forests of the Kilfray Island
Obvious exits: -N -E -S -W
Ifix enters from the south.
Loms enters from the south.

< 1563h/1563H 286v/304V Pos: standing >
You feel uneasy with so many Evil players on Good Continent.
   MMM            
  MMM   P M       
 .MMM          *  
 ^MM     .     *  
 ^MM    @.        
 MMM    **.       
 ^M     **.       
  M     .*.  M    
        ..        
A Small Island on Lake Kilfray
Obvious exits: -N -E -S -W
Ifix enters from the south.
Loms enters from the south.
Omm sneaks in from the south.

< 1563h/1563H 285v/304V Pos: standing >
You feel uneasy with so many Evil players on Good Continent.
   MMMM   M       
  MMMM            
 ^MMM   P M    *  
 .MMM          *  
 ^MM    @.     *  
 ^MM    P.        
 MMM    **.       
  M     **.       
        .*.  M    
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Ifix enters from the south.
Loms enters from the south.

< 1563h/1563H 284v/304V Pos: standing >
You feel uneasy with so many Evil players on Good Continent.
   MMMMM          
  ^MMMM   M   *   
 ^MMMM         *  
 ^MMM   P M    *  
 .MMM   @      *  
 ^MM    P.     *  
 ^MM    ..        
  MM    **.       
        **.       
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
Ifix enters from the south.
Loms enters from the south.

< 1563h/1563H 284v/304V Pos: standing >
You feel uneasy with so many Evil players on Good Continent.
   ^MMMMM         
  ^MMMMM      *   
 ^^MMMM   M   **  
 ^MMMM         *  
 ^MMM   @ M    *  
 .MMM   P      *  
 ^MM     .     *  
  MM    ..        
   M    **.       
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
There is a portal here shimmering in a rainbow of colors. (magic)
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
A large Xorn stands here, three arms flailing. (minion) 
A HUGE stone golem stands solemnly here. (minion) 
A HUGE stone golem stands solemnly here. (minion) 
A Vampire (medium) \/---\/ o==(=Mithril=Knights=- stands in mid-air here.(Gold Aura)
A Vampire (medium) \/---\/ o==(=Mithril=Knights=- stands in mid-air here.(Gold Aura)
A Vampire (medium) \/---\/ o==(=Mithril=Knights=- stands in mid-air here.(Gold Aura)
A Vampire (medium) \/---\/ o==(=Mithril=Knights=- stands in mid-air here.(Gold Aura)
Ifix enters from the south.
Loms enters from the south.

< 1563h/1563H 283v/304V Pos: standing >

< 1563h/1563H 284v/304V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 1563h/1563H 285v/304V Pos: standing >
Thugan suddenly attacks a Vampire!
Thugan snaps into visibility.
Thugan's impressive punch causes a Vampire to grimace in pain.
Upon being struck, a Vampire disappears into thin air.
A Vampire stops following a Vampire.

< 1563h/1563H 287v/304V Pos: standing >
Sadash suddenly breaks out a quick verse from their repitiore of songs...
Sadash sings so badly it makes you hurt all over.
Sadash twirls around gracefully.
A large xorn shivers slightly.
A HUGE stone golem seems to be blinded!
A HUGE stone golem shivers slightly.
Sadash's spell flows around a Vampire, leaving him unharmed!
A Vampire wavers under the power of Sadash's will, as his undead flesh withers away!
Upon being struck, a Vampire disappears into thin air.
A Vampire stops following a Vampire.
Sadash's spell flows around a Vampire, leaving him unharmed!

< 1563h/1563H 293v/304V Pos: standing >
Sadash blocks a HUGE stone golem's lunge at him.
Sadash dodges a HUGE stone golem's attack.
Sadash parries a large xorn's lunge at him.
A rainbow colored portal suddenly glows brightly!
a Vampire enters a rainbow colored portal and disappears among the mist.

< 1563h/1563H 297v/304V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.
A Vampire suddenly attacks YOU!
A Vampire misses you.

< 1563h/1563H 300v/304V Pos: standing >
< T: Kaji TP: sta TC:excellent E: image sta EP: excellent >
 Sadash's pierce grazes a HUGE stone golem.
Sadash's feeble pierce grazes a HUGE stone golem.
Sadash's pierce grazes a HUGE stone golem.

< 1563h/1563H 303v/304V Pos: standing >
< T: Kaji TP: sta TC:excellent E: image sta EP: excellent >
 Loms's pupils dialate and return to normal.
Ifix's pupils dialate and return to normal.
Sadash's pupils dialate and return to normal.
Thugan's pupils dialate and return to normal.
The taste of blood slowly fades from your body.

< 1563h/1563H 303v/304V Pos: standing >
< T: Kaji TP: sta TC:excellent E: image sta EP: excellent >
 Omm grasps his totem tightly, and begins communing with the spirits.
Omm starts casting an offensive spell.
Omm snaps into visibility.

< 1563h/1563H 303v/304V Pos: standing >
< T: Kaji TP: sta TC:excellent E: image sta EP: excellent >
 You snap into visibility.
Casting: scathing wind *

< 1563h/1563H 303v/304V Pos: standing >
< T: Kaji TP: sta TC:excellent E: image sta EP: excellent >
 Loms starts casting an offensive spell.
Loms snaps into visibility.

< 1563h/1563H 303v/304V Pos: standing >
< T: Kaji TP: sta TC:excellent E: image sta EP: excellent >
 Omm completes his spell...
Omm utters the words 'abrauztg gpahhzfuio uqzbarr'
Omm points at a Vampire.
Omm's spell flows around a Vampire, leaving him unharmed!
Shattered bits of broken ice splashes into the water and begins to float.

< 1563h/1563H 303v/304V Pos: standing >
< T: Kaji TP: sta TC:excellent E: image sta EP: excellent >
 Casting: scathing wind 

< 1563h/1563H 303v/304V Pos: standing >
< T: Kaji TP: sta TC:excellent E: image sta EP: excellent >
 You complete your spell...
A scathing gust of wind is released from your fingertips.
[Damage: 356 ] -=[A large xorn gasps in pain as your scathing wind burns flesh from its body.]=-
A large xorn is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a large xorn dies in agony.
The corpse of a large xorn splashes into the water and begins to float.
A large xorn crumbles to dust.
A large xorn stops following a Vampire.
Your spell flows around a HUGE stone golem, leaving it unharmed!
Your spell flows around a HUGE stone golem, leaving it unharmed!
The intense flames cause a Vampire's skin to smolder and burn!
[Damage: 12 ] -=[A Vampire gasps in pain as your scathing wind burns flesh from his body.]=-
Upon being struck, a Vampire disappears into thin air.
A Vampire stops following a Vampire.
Loms stops invoking abruptly!

< 1563h/1563H 303v/304V Pos: standing >
Sadash's feeble pierce grazes a HUGE stone golem.
Sadash's weak pierce grazes a HUGE stone golem.
Sadash's feeble pierce grazes a HUGE stone golem.
Sadash's feeble pierce grazes a HUGE stone golem.

< 1563h/1563H 303v/304V Pos: standing >
You quickly scan the area.
A deer who is not far off to your east.

< 1563h/1563H 303v/304V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
Sadash dodges a HUGE stone golem's attack.
A HUGE stone golem's feeble crush grazes Sadash.
Saving Kaji.

< 1563h/1563H 303v/304V Pos: standing >
You peer into a rainbow colored portal and see...
The Elemental Plane of Air

< 1563h/1563H 303v/304V Pos: standing >
You quickly scan the area.
A deer who is not far off to your east.

< 1563h/1563H 304v/304V Pos: standing >
A HUGE stone golem suddenly turns green as poison reaches its vital organs.
Sadash attempts to flee.
Sadash leaves west.

< 1563h/1563H 304v/304V Pos: standing >
   ^MMMMM         
  ^MMMMM      *   
 ^^MMMM   M   **  
 ^MMMM         *  
 ^MMM  P@ M    *  
 .MMM          *  
 ^MM     .     *  
  MM    ..        
   M    **.       

< 1563h/1563H 304v/304V Pos: standing >
You enter a rainbow colored portal and reappear elsewhere...

<map>
Zone: Plane of Air.
Room: The Elemental Plane of Air
</map>
The Elemental Plane of Air
Obvious exits: -N -E -S -W -U -D
There is a portal here shimmering in a rainbow of colors. (magic)
*An air elemental is here, roaming his native plane.

< 1563h/1563H 304v/304V Pos: standing >

< 1563h/1563H 304v/304V Pos: standing >
You quickly scan the area.
A powerful jann who is a brief walk away to your north.
A winter wolf who is rather far off to your north.
An air elemental who is rather far off to your north.
An air elemental who is rather far off to your north.
A large air elemental who is in the distance to your north.
A winter wolf who is in the distance to your north.
A jinni noble who is in the distance to your north.
An air elemental who is in the distance to your north.
A Vampire who is close by to your east.
A winter wolf who is not far off to your east.
An air elemental who is not far off to your east.
An air elemental who is not far off to your east.
An air elemental who is rather far off to your east.
You who is in the distance to your east.
An air elemental who is in the distance to your east.
A powerful jann who is not far off to your south.
A winter wolf who is a brief walk away to your south.
A large air elemental who is in the distance to your south.
A winter wolf who is in the distance to your south.
A jinni noble who is in the distance to your south.
An air elemental who is in the distance to your south.
An air elemental who is close by to your west.
A winter wolf who is a brief walk away to your west.
An air elemental who is a brief walk away to your west.
An air elemental who is a brief walk away to your west.
A Vampire who is rather far off to your west.
You who is in the distance to your west.
An air elemental who is in the distance to your west.
You who is in the distance above you.
An air elemental who is in the distance above you.
You who is in the distance below you.
An air elemental who is in the distance below you.

< 1563h/1563H 304v/304V Pos: standing >

< 1563h/1563H 304v/304V Pos: standing >

< 1563h/1563H 304v/304V Pos: standing >
The magenta glow surrounding you fades away.

<map>
Zone: Plane of Air.
Room: The Elemental Plane of Air
</map>

<map>
Zone: Plane of Air.
Room: The Elemental Plane of Air
</map>
The Elemental Plane of Air
Obvious exits: -N -E -S -W -U -D
An air elemental stands in mid-air here, fighting a Vampire.
A Vampire (medium) \/---\/ o==(=Mithril=Knights=- stands in mid-air here, fighting an air elemental.(Gold Aura)

< 1563h/1563H 302v/304V Pos: standing >

< 1563h/1563H 302v/304V Pos: standing >
An air elemental suddenly attacks YOU!
An air elemental snaps into visibility.
An air elemental misses you.
You snap into visibility.
Sorry, you aren't allowed to do that in combat.

< 1563h/1563H 303v/304V Pos: standing >
< T: Kaji TP: sta TC:excellent E: air sta EP: excellent >
 You start chanting...

< 1563h/1563H 303v/304V Pos: standing >
< T: Kaji TP: sta TC:excellent E: air sta EP: excellent >
 You complete your spell...
You point at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
You snap into visibility.
[Damage: 210 ] -=[Your blast of molten spray slams into a Vampire, burning holes into his flesh.]=-
The vile creature burns and sizzles!

< 1563h/1563H 303v/304V Pos: standing >
< T: Kaji TP: sta TC:excellent E: air sta EP: excellent >
 You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.

< 1563h/1563H 303v/304V Pos: standing >
< T: Kaji TP: sta TC:excellent E: air sta EP: excellent >
 An air elemental misses a Vampire.
A Vampire dodges an air elemental's attack.
An air elemental misses a Vampire.
An air elemental misses a Vampire.

< 1563h/1563H 303v/304V Pos: standing >
< T: Kaji TP: sta TC:excellent E: air sta EP: excellent >
 A Vampire misses an air elemental.
A Vampire misses an air elemental.
A Vampire starts casting a spell.

< 1563h/1563H 303v/304V Pos: standing >
< T: Kaji TP: sta TC:excellent E: air sta EP: excellent >
 You complete your spell...
You point at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
You snap into visibility.
[Damage: 116 ] -=[Your blast of molten spray slams into a Vampire, burning holes into his flesh.]=-
A Vampire's belt of skulls [superior] melted from the intense heat!
A Vampire is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kaji by 13333333.
The smell of fresh blood enters your body, infusing you with power!