The death of [36 Psionicist] Grut (Githzerai)

in A Winding Dune Encampment

from the perspective of [42 Zealot] Jaih ~<=Shadow Knights=>~ (Halfling)

<worn as a badge>    a glowing blue crystal (magic)
<worn on head>       a fragile dragonscale coif from The Savannah of Broken Trusts
<worn on eyes>       a feathered leather eyepatch (illuminating)
<worn in ear>        the fused spine of a swamp mite [superior] (illuminating)
<worn in ear>        an earring of bone
<worn on face>       a lithixl beak [79%]
<worn around neck>   the neck-charm of Savannah of Broken Trusts
<worn on body>       a smoke dragon scalemail suit (glowing)
<worn about waist>   a fused stony girth
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       some fine granite vambraces
<held as shield>     a shield of the heavens
<worn around wrist>  a blood-stained gold bracer
<worn around wrist>  a flaming bracer of hellfire
<worn on hands>      some snake-rattle gloves [poor]
<worn on finger>     a polished scarlet ring (magic)
<worn on finger>     a red earthstone ring
<held>               a dark magenta orb
<worn on legs>       some stylish emerald leg plates
<worn on feet>       a pair of boots lined in mist (magic)

Grut clambers to his feet.

< 593h/593H 121v/121V Pos: standing >
Your spirit sight fades.

< 593h/593H 121v/121V Pos: standing >
A brown dog leaves east.

< 593h/593H 121v/121V Pos: standing >
It appears to be the corpse of a militia guard.
Nothing.

< 593h/593H 121v/121V Pos: standing >
Grut sizes up a shady dealer with a quick glance.
It appears to be the corpse of a disheveled barbarian.
Nothing.

< 593h/593H 121v/121V Pos: standing >

		Score information for Jaih

Level: 42   Race: Halfling   Class: Cleric / Zealot Sex: Male
Hit points: 593(593)  Moves: 121(121)
Coins carried:    1 platinum    40 gold     0 silver     0 copper
Compression ratio: 82%
Status:  Standing.
Frags:   +0.00   Deaths:   5
Detecting:      Magic Heat
Protected from: Fire Undead Living Low Circle spells
Protected by:   Spirit Ward
Enchantments:   Hawkvision UD Vision Aware Levitation
Herbs:          Medicus
Combat Pulse:   15 Spell Pulse:  0.75 
Leaderboard Points:  420 

Active Spells:
--------------
vitality (1 minute)


< 593h/593H 121v/121V Pos: standing >
You are already standing.

< 593h/593H 121v/121V Pos: standing >
Grut looks at a shady dealer.
You are already standing.

< 593h/593H 121v/121V Pos: standing >
You are already standing.

< 593h/593H 121v/121V Pos: standing >
You are already standing.

< 593h/593H 121v/121V Pos: standing >
You start chanting...

< 593h/593H 121v/121V Pos: standing >
Casting: vitality *

< 593h/593H 121v/121V Pos: standing >
You complete your spell...
You feel a slight magical surge that reinforces and refreshes your vitality.

< 593h/593H 121v/121V Pos: standing >
You start chanting...

< 593h/593H 121v/121V Pos: standing >
You complete your spell...
Bands of magic armor wrap around you!

< 593h/593H 121v/121V Pos: standing >
You start chanting...

< 593h/593H 121v/121V Pos: standing >
You complete your spell...
You briefly glow.
You suddenly feel blessed!

< 593h/593H 121v/121V Pos: standing >
Experience till level: 11284438

< 593h/593H 121v/121V Pos: standing >
Saving Jaih.

< 593h/593H 121v/121V Pos: standing >
A shady dealer suddenly attacks Grut!
A shady dealer misses Grut.
You sit down and relax.

< 593h/593H 121v/121V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - word of recall
               1 - resurrect
( 8th circle)  3 - dispel magic
               1 - banish
( 7th circle)  5 - full heal
( 6th circle)  1 - curse
               5 - flame strike
( 5th circle)  6 - heal
( 4th circle)  1 - remove curse
               1 - cure disease
               6 - invigorate
( 3rd circle)  1 - cure critic
               8 - cause critical
( 2nd circle)  4 - blindness
               6 - cause serious
( 1st circle)  1 - detect magic

And you are currently praying for the following spells:
    4 seconds:  ( 5th) vitality
    6 seconds:  ( 1st) armor
    7 seconds:  ( 1st) bless

You can pray 8 1st circle spell(s).
You continue your praying.

< 593h/593H 121v/121V Pos: sitting >
You start meditating...

< 593h/593H 121v/121V Pos: sitting >
Tiny explosions wrack a shady dealer's body with pain!

< 593h/593H 121v/121V Pos: sitting >
Tiny explosions wrack a shady dealer's body with pain!

< 593h/593H 121v/121V Pos: sitting >
You have finished praying for vitality.
A shady dealer's fine punch strikes Grut.
A shady dealer ignites into black flames as he hits Grut!
A shady dealer's fine punch strikes Grut.
A shady dealer ignites into black flames as he hits Grut!
A shady dealer hits Grut with a mighty kick to his chest.
A shady dealer ignites into black flames as he hits Grut!

< 593h/593H 121v/121V Pos: sitting >
You have finished praying for armor.

< 593h/593H 121v/121V Pos: sitting >
Tiny explosions wrack a shady dealer's body with pain!

< 593h/593H 121v/121V Pos: sitting >
You have finished praying for bless.
Your prayers are complete.

< 593h/593H 121v/121V Pos: sitting >
You clamber to your feet.

< 593h/593H 121v/121V Pos: standing >
Tiny explosions wrack a shady dealer's body with pain!

< 593h/593H 121v/121V Pos: standing >
A shady dealer's fine punch strikes Grut.
A shady dealer ignites into black flames as he hits Grut!
A shady dealer's punch strikes Grut.
A shady dealer ignites into black flames as he hits Grut!

< 593h/593H 121v/121V Pos: standing >
You appear to be Halfling and is in excellent condition.
He's small in size.
He is in the front rank.
He's encased in a shimmering globe!
He's surrounded by a diffuse globe of light!


< 593h/593H 121v/121V Pos: standing >
Tiny explosions wrack a shady dealer's body with pain!

< 593h/593H 121v/121V Pos: standing >
Experience till level: 11284438

< 593h/593H 121v/121V Pos: standing >
Saving Jaih.

< 593h/593H 121v/121V Pos: standing >
You are already standing.

< 593h/593H 121v/121V Pos: standing >
Tiny explosions wrack a shady dealer's body with pain!

< 593h/593H 121v/121V Pos: standing >
Your group consists of ( 2/30):
( Head)   593/593   hit,  121/121  move Jaih
(Front)   414/497   hit,  143/143  move Grut

< 593h/593H 121v/121V Pos: standing >
Grut dodges a shady dealer's attack.
A shady dealer's fine punch strikes Grut.
A shady dealer ignites into black flames as he hits Grut!
A shady dealer whacks Grut in the side with a sound kick.
A shady dealer ignites into black flames as he hits Grut!

< 593h/593H 121v/121V Pos: standing >
Tiny explosions wrack a shady dealer's body with pain!

< 593h/593H 121v/121V Pos: standing >
A shady dealer dodges Grut's attack.
A shady dealer dodges Grut's attack.
You start chanting...

< 593h/593H 121v/121V Pos: standing >
Casting: vitality *

< 593h/593H 121v/121V Pos: standing >
Tiny explosions wrack a shady dealer's body with pain!

< 593h/593H 121v/121V Pos: standing >
You complete your spell...

< 593h/593H 121v/121V Pos: standing >
A shady dealer misses Grut.
Grut dodges a shady dealer's attack.

< 593h/593H 121v/121V Pos: standing >
Tiny explosions wrack a shady dealer's body with pain!
Experience till level: 11284438

< 593h/593H 121v/121V Pos: standing >
Saving Jaih.

< 593h/593H 121v/121V Pos: standing >
You sit down and relax.

< 593h/593H 121v/121V Pos: sitting >
A shady dealer dodges Grut's attack.
A shady dealer dodges Grut's attack.
You have memorized the following spells:
( 9th circle)  1 - word of recall
               1 - resurrect
( 8th circle)  3 - dispel magic
               1 - banish
( 7th circle)  5 - full heal
( 6th circle)  1 - curse
               5 - flame strike
( 5th circle)  6 - heal
( 4th circle)  1 - remove curse
               1 - cure disease
               6 - invigorate
( 3rd circle)  1 - cure critic
               8 - cause critical
( 2nd circle)  4 - blindness
               6 - cause serious
( 1st circle)  1 - armor
               1 - bless
               1 - detect magic

And you are currently praying for the following spells:
    4 seconds:  ( 5th) vitality

You can pray 8 1st circle spell(s).
You continue your praying.

< 593h/593H 121v/121V Pos: sitting >
You start meditating...

< 593h/593H 121v/121V Pos: sitting >
A filthy peasant enters from the north.

< 593h/593H 121v/121V Pos: sitting >
Tiny explosions wrack a shady dealer's body with pain!
A shady dealer is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Jaih by 31507.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a shady dealer's last actions in this world.

< 593h/593H 121v/121V Pos: sitting >
You have finished praying for vitality.
Your prayers are complete.

< 593h/593H 121v/121V Pos: sitting >
The sun starts to set in the south.

< 593h/593H 121v/121V Pos: sitting >
Grut gets something from the corpse of a shady dealer.

< 593h/593H 121v/121V Pos: sitting >
You clamber to your feet.

< 593h/593H 121v/121V Pos: standing >
A filthy peasant leaves west.

< 593h/593H 121v/121V Pos: standing >
Grut gives you 20 gold coins.

< 593h/593H 121v/121V Pos: standing >
Grut gives you 1 platinum coins.

< 593h/593H 121v/121V Pos: standing >

		Score information for Jaih

Level: 42   Race: Halfling   Class: Cleric / Zealot Sex: Male
Hit points: 593(593)  Moves: 121(121)
Coins carried:    2 platinum    60 gold     0 silver     0 copper
Compression ratio: 82%
Status:  Standing.
Frags:   +0.00   Deaths:   5
Detecting:      Magic Heat
Protected from: Fire Undead Living Low Circle spells
Protected by:   Spirit Ward
Enchantments:   Hawkvision UD Vision Armor Aware Levitation
Herbs:          Medicus
Combat Pulse:   15 Spell Pulse:  0.75 
Leaderboard Points:  420 

Active Spells:
--------------
bless (21 minutes)
armor (20 minutes)
vitality (10 minutes)


< 593h/593H 121v/121V Pos: standing >
You stop using a rugged adventurers satchel.

< 591h/591H 121v/121V Pos: standing >
Ok.
You put 2 platinum, 60 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 591h/591H 121v/121V Pos: standing >
You attach a rugged adventurers satchel to your belt.
It glows brightly.

< 591h/591H 121v/121V Pos: standing >
Grut tugs on your sleeve. Hey! Pay attention!

< 593h/593H 121v/121V Pos: standing >
Grut sits down in a comfortable spot.
You are already standing.

< 593h/593H 121v/121V Pos: standing >
You start chanting...

< 593h/593H 121v/121V Pos: standing >
Casting: full heal **

< 593h/593H 121v/121V Pos: standing >
Casting: full heal *

< 593h/593H 121v/121V Pos: standing >
Casting: full heal 

< 593h/593H 121v/121V Pos: standing >
You complete your spell...
A torrent of divine energy flows into Grut's body, and his wounds begin to heal!

< 593h/593H 121v/121V Pos: standing >
You sit down and relax.

< 593h/593H 121v/121V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - word of recall
               1 - resurrect
( 8th circle)  3 - dispel magic
               1 - banish
( 7th circle)  4 - full heal
( 6th circle)  1 - curse
               5 - flame strike
( 5th circle)  6 - heal
               1 - vitality
( 4th circle)  1 - remove curse
               1 - cure disease
               6 - invigorate
( 3rd circle)  1 - cure critic
               8 - cause critical
( 2nd circle)  4 - blindness
               6 - cause serious
( 1st circle)  1 - armor
               1 - bless
               1 - detect magic

And you are currently praying for the following spells:
    5 seconds:  ( 7th) full heal

You can pray 8 1st circle spell(s).
You continue your praying.

< 593h/593H 121v/121V Pos: sitting >
You feel your skill in meditate improving.
You start meditating...

< 593h/593H 121v/121V Pos: sitting >

< 593h/593H 121v/121V Pos: sitting >
You have finished praying for full heal.
Your prayers are complete.

< 593h/593H 121v/121V Pos: sitting >
You clamber to your feet.

< 593h/593H 121v/121V Pos: standing >
Autosaving...

< 593h/593H 121v/121V Pos: standing >
A small child leaves west.

< 593h/593H 121v/121V Pos: standing >
A brown dog enters from the east.

< 593h/593H 121v/121V Pos: standing >
Grut clambers to his feet.

< 593h/593H 121v/121V Pos: standing >
A cRaZy MaN enters from the north.

< 593h/593H 121v/121V Pos: standing >
Grut leaves west.
You follow Grut.

A Winding Dune Encampment
Obvious exits: -N -E -S -W -NW -NE
Grut (Githzerai)(medium) stands in mid-air here.
A small child plays in the sand.
A ragged gypsy follows his king.
A ragged gypsy follows his king.
A gypsy king wanders the dunes.

< 593h/593H 120v/121V Pos: standing >
Grut sizes up a gypsy king with a quick glance.

< 593h/593H 120v/121V Pos: standing >
A small child leaves east.

< 593h/593H 120v/121V Pos: standing >
Grut looks at a gypsy king.

< 593h/593H 120v/121V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 593h/593H 120v/121V Pos: standing >
Tiny explosions wrack a gypsy king's body with pain!
A gypsy king's fine punch strikes Grut.
A gypsy king ignites into black flames as he hits Grut!
A gypsy king misses Grut.
A gypsy king almost sweeps Grut off of his feet with a well placed leg sweep.
A gypsy king ignites into black flames as he hits Grut!

< 593h/593H 120v/121V Pos: standing >
A ragged gypsy says 'I must assist my master!'
A ragged gypsy suddenly attacks Grut!
A ragged gypsy misses Grut.
Tiny explosions wrack a gypsy king's body with pain!

< 593h/593H 120v/121V Pos: standing >
A cRaZy MaN enters from the east.

< 593h/593H 120v/121V Pos: standing >
Tiny explosions wrack a gypsy king's body with pain!
Grut dodges a gypsy king's attack.
Grut dodges a gypsy king's attack.

< 593h/593H 120v/121V Pos: standing >
A ragged gypsy says 'Prepare to fight me, too!'
A ragged gypsy suddenly attacks Grut!
A ragged gypsy misses Grut.

< 593h/593H 120v/121V Pos: standing >
A ragged gypsy's punch wounds Grut.
A ragged gypsy ignites into black flames as it hits Grut!
Grut dodges a ragged gypsy's attack.
A ragged gypsy whacks Grut in the side with a sound kick.
A ragged gypsy ignites into black flames as it hits Grut!

< 593h/593H 120v/121V Pos: standing >
Tiny explosions wrack a gypsy king's body with pain!

< 593h/593H 120v/121V Pos: standing >
Tiny explosions wrack a gypsy king's body with pain!
Grut dodges a gypsy king's attack.
Grut dodges a gypsy king's attack.

< 593h/593H 120v/121V Pos: standing >
Grut dodges a ragged gypsy's attack.
Grut dodges a ragged gypsy's attack.
Grut avoids being bashed by a ragged gypsy, who loses its balance and falls.

< 593h/593H 120v/121V Pos: standing >
Experience till level: 11252931

< 593h/593H 120v/121V Pos: standing >
A ragged gypsy's impressive punch strikes Grut.
A ragged gypsy ignites into black flames as it hits Grut!
A ragged gypsy misses Grut.

< 593h/593H 120v/121V Pos: standing >
Tiny explosions wrack a gypsy king's body with pain!
Saving Jaih.

< 593h/593H 120v/121V Pos: standing >
You are already standing.

< 593h/593H 120v/121V Pos: standing >

< 593h/593H 121v/121V Pos: standing >
Tiny explosions wrack a gypsy king's body with pain!
A gypsy king's fine punch strikes Grut.
A gypsy king ignites into black flames as he hits Grut!
A gypsy king is stunned!

< 593h/593H 121v/121V Pos: standing >
Grut misses a gypsy king.
Grut misses a gypsy king.

< 593h/593H 121v/121V Pos: standing >
Grut dodges a ragged gypsy's attack.

< 593h/593H 121v/121V Pos: standing >

< 593h/593H 121v/121V Pos: standing >
A ragged gypsy misses Grut.

< 593h/593H 121v/121V Pos: standing >
Tiny explosions wrack a gypsy king's body with pain!
A gypsy king is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Jaih by 8115.
A look of horror and a silent scream are a gypsy king's last actions in this world.
A ragged gypsy stops following a gypsy king.
A ragged gypsy stops following a gypsy king.

< 593h/593H 121v/121V Pos: standing >
A cRaZy MaN leaves south.

< 593h/593H 121v/121V Pos: standing >
You don't see that here.

< 593h/593H 121v/121V Pos: standing >
A ragged gypsy misses Grut.
A ragged gypsy rises to its feet.

< 593h/593H 121v/121V Pos: standing >
Grut dodges a ragged gypsy's attack.

< 593h/593H 121v/121V Pos: standing >
Grut appears to be Githzerai and has some small wounds and bruises.
He's medium in size.
He appears to be casting.
He is in the front rank.
He seems to be moving much faster than normal..
He is surrounded by a putrid aura!


< 593h/593H 121v/121V Pos: standing >
Tiny explosions wrack a ragged gypsy's body with pain!

< 593h/593H 121v/121V Pos: standing >
Grut misses a ragged gypsy.
A ragged gypsy dodges Grut's attack.

< 593h/593H 121v/121V Pos: standing >
Tiny explosions wrack a ragged gypsy's body with pain!
A ragged gypsy's fine punch strikes Grut.
A ragged gypsy ignites into black flames as it hits Grut!
A ragged gypsy misses Grut.

< 593h/593H 121v/121V Pos: standing >
A ragged gypsy's fine punch strikes Grut.
A ragged gypsy ignites into black flames as it hits Grut!

< 593h/593H 121v/121V Pos: standing >
Tiny explosions wrack a ragged gypsy's body with pain!

< 593h/593H 121v/121V Pos: standing >
Experience till level: 11244816

< 593h/593H 121v/121V Pos: standing >
Saving Jaih.

< 593h/593H 121v/121V Pos: standing >
You are already standing.

< 593h/593H 121v/121V Pos: standing >
Tiny explosions wrack a ragged gypsy's body with pain!
A ragged gypsy misses Grut.
A ragged gypsy's impressive punch strikes Grut.
A ragged gypsy ignites into black flames as it hits Grut!
Grut's eyes roll as a ragged gypsy plants a foot in his face.
A ragged gypsy ignites into black flames as it hits Grut!

< 593h/593H 121v/121V Pos: standing >
A ragged gypsy's fine punch strikes Grut.
A ragged gypsy ignites into black flames as it hits Grut!

< 593h/593H 121v/121V Pos: standing >
Tiny explosions wrack a ragged gypsy's body with pain!
A ragged gypsy is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Jaih by 2209.
The last gasps of a ragged gypsy cause a sickening chill to run up your spine.

< 593h/593H 121v/121V Pos: standing >
Tiny explosions wrack a ragged gypsy's body with pain!

< 593h/593H 121v/121V Pos: standing >
Grut dodges a ragged gypsy's attack.
Grut dodges a ragged gypsy's attack.

< 593h/593H 121v/121V Pos: standing >
Tiny explosions wrack a ragged gypsy's body with pain!

< 593h/593H 121v/121V Pos: standing >
Tiny explosions wrack a ragged gypsy's body with pain!

< 593h/593H 121v/121V Pos: standing >
Grut gets something from the corpse of a ragged gypsy.

< 593h/593H 121v/121V Pos: standing >
Grut dodges a ragged gypsy's attack.
A ragged gypsy almost sweeps Grut off of his feet with a well placed leg sweep.
A ragged gypsy ignites into black flames as it hits Grut!

< 593h/593H 121v/121V Pos: standing >
A cRaZy MaN enters from the south.

< 593h/593H 121v/121V Pos: standing >
Grut misses a ragged gypsy.
Grut misses a ragged gypsy.

< 593h/593H 121v/121V Pos: standing >
Tiny explosions wrack a ragged gypsy's body with pain!

< 593h/593H 121v/121V Pos: standing >
A ragged gypsy misses Grut.
A ragged gypsy misses Grut.

< 593h/593H 121v/121V Pos: standing >
Grut sizes up a cRaZy MaN with a quick glance.

< 593h/593H 121v/121V Pos: standing >
A ragged gypsy dodges Grut's attack.
Grut misses a ragged gypsy.

< 593h/593H 121v/121V Pos: standing >
A ragged gypsy misses Grut.
Grut easily ducks under a ragged gypsy's lame kick.

< 593h/593H 121v/121V Pos: standing >
Grut misses a ragged gypsy.
A ragged gypsy dodges Grut's attack.

< 593h/593H 121v/121V Pos: standing >
Grut tugs on your sleeve. Hey! Pay attention!

< 593h/593H 121v/121V Pos: standing >
You are already standing.

< 593h/593H 121v/121V Pos: standing >
You start chanting...

< 593h/593H 121v/121V Pos: standing >
Grut dodges a ragged gypsy's attack.

< 593h/593H 121v/121V Pos: standing >
Casting: full heal **

< 593h/593H 121v/121V Pos: standing >
Casting: full heal 

< 593h/593H 121v/121V Pos: standing >
A cRaZy MaN leaves east.

< 593h/593H 121v/121V Pos: standing >
You complete your spell...
A torrent of divine energy flows into Grut's body, and his wounds begin to heal!

< 593h/593H 121v/121V Pos: standing >
Grut misses a ragged gypsy.
Grut misses a ragged gypsy.

< 593h/593H 121v/121V Pos: standing >
You sit down and relax.

< 593h/593H 121v/121V Pos: sitting >
A ragged gypsy's fine punch wounds Grut.
A ragged gypsy ignites into black flames as it hits Grut!
Grut avoids being bashed by a ragged gypsy, who loses its balance and falls.
You have memorized the following spells:
( 9th circle)  1 - word of recall
               1 - resurrect
( 8th circle)  3 - dispel magic
               1 - banish
( 7th circle)  4 - full heal
( 6th circle)  1 - curse
               5 - flame strike
( 5th circle)  6 - heal
               1 - vitality
( 4th circle)  1 - remove curse
               1 - cure disease
               6 - invigorate
( 3rd circle)  1 - cure critic
               8 - cause critical
( 2nd circle)  4 - blindness
               6 - cause serious
( 1st circle)  1 - armor
               1 - bless
               1 - detect magic

And you are currently praying for the following spells:
    5 seconds:  ( 7th) full heal

You can pray 8 1st circle spell(s).
You continue your praying.

< 593h/593H 121v/121V Pos: sitting >
You start meditating...

< 593h/593H 121v/121V Pos: sitting >
A brown dog enters from the east.

< 593h/593H 121v/121V Pos: sitting >
Grut misses a ragged gypsy.
Grut's decent bludgeon strikes a ragged gypsy hard.

< 593h/593H 121v/121V Pos: sitting >
You have finished praying for full heal.
Your prayers are complete.

< 593h/593H 121v/121V Pos: sitting >
You clamber to your feet.

< 593h/593H 121v/121V Pos: standing >
A ragged gypsy misses Grut.
A ragged gypsy rises to its feet.

< 593h/593H 121v/121V Pos: standing >
Grut misses a ragged gypsy.
A ragged gypsy dodges Grut's attack.

< 593h/593H 121v/121V Pos: standing >
A ragged gypsy blocks Grut's kick with its arm.

< 593h/593H 121v/121V Pos: standing >
A ragged gypsy misses Grut.
A ragged gypsy misses Grut.
Grut's eyes roll as a ragged gypsy plants a foot in his face.
A ragged gypsy ignites into black flames as it hits Grut!

< 593h/593H 121v/121V Pos: standing >
A ragged gypsy dodges Grut's attack.
A ragged gypsy dodges Grut's attack.

< 593h/593H 121v/121V Pos: standing >
The sun vanishes behind the southern horizon.

< 593h/593H 121v/121V Pos: standing >
A ragged gypsy's fine punch strikes Grut.
A ragged gypsy ignites into black flames as it hits Grut!

< 593h/593H 121v/121V Pos: standing >
Grut's crude bludgeon strikes a ragged gypsy.
Grut's bludgeon strikes a ragged gypsy very hard.

< 593h/593H 121v/121V Pos: standing >
Grut dodges a ragged gypsy's attack.
A ragged gypsy misses Grut.
A ragged gypsy almost sweeps Grut off of his feet with a well placed leg sweep.
A ragged gypsy ignites into black flames as it hits Grut!

< 593h/593H 121v/121V Pos: standing >
Tiny explosions wrack a ragged gypsy's body with pain!
A ragged gypsy is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Jaih by 2209.
The unmistakable scent of fresh blood can be smelled as a ragged gypsy dies in agony.

< 593h/593H 121v/121V Pos: standing >
Grut gets something from the corpse of a ragged gypsy.

< 593h/593H 121v/121V Pos: standing >
A brown dog leaves east.

< 593h/593H 121v/121V Pos: standing >
Grut gets some stuff from the corpse of a gypsy king.

< 593h/593H 121v/121V Pos: standing >
Grut sits down in a comfortable spot.

< 593h/593H 121v/121V Pos: standing >
Grut puts a golden necklace of the gypsy king [poor] into a grounds bag.

< 593h/593H 121v/121V Pos: standing >
It rains a bit harder.

< 593h/593H 121v/121V Pos: standing >
Grut gives you 1 platinum coins.

< 593h/593H 121v/121V Pos: standing >
A brown dog enters from the east.

< 593h/593H 121v/121V Pos: standing >
Grut puts a dusty cloak of traveling [poor] into a grounds bag.

< 593h/593H 121v/121V Pos: standing >
Grut stops using the silvery staff of the githyanki arch-mage [poor].

< 593h/593H 121v/121V Pos: standing >
Grut wields a petrified bone shard [superior].

< 593h/593H 121v/121V Pos: standing >
Grut puts some legendary marble leggings into a grounds bag.

< 593h/593H 121v/121V Pos: standing >
A brown dog leaves northeast.

< 593h/593H 121v/121V Pos: standing >
Grut attaches an exquisite stone belt buckle to his belt.

< 593h/593H 121v/121V Pos: standing >
Grut stops using an exquisite stone belt buckle.

< 593h/593H 121v/121V Pos: standing >
Grut stops using a petrified bone shard [superior].

< 593h/593H 121v/121V Pos: standing >
The night has begun.

< 593h/593H 121v/121V Pos: standing >
Grut attaches a petrified bone shard [superior] to his belt.

< 593h/593H 121v/121V Pos: standing >
Grut wields the silvery staff of the githyanki arch-mage [poor].

< 593h/593H 121v/121V Pos: standing >
Grut puts a magical brass cap into a grounds bag.

< 593h/593H 121v/121V Pos: standing >
Grut clambers to his feet.

< 593h/593H 121v/121V Pos: standing >
Grut sits down in a comfortable spot.

< 593h/593H 121v/121V Pos: standing >
A Troll snaps into visibility.

< 593h/593H 121v/121V Pos: standing >
A Duergar snaps into visibility.

< 593h/593H 121v/121V Pos: standing >
Someone suddenly attacks Grut!
A Duergar snaps into visibility.
A Duergar's powerful crush strikes Grut.
A Duergar snaps into visibility.
The dust surrounding a Duergar's ancient adamantium warhammer of dwarven kings scratchs at Grut's flesh!

< 593h/593H 121v/121V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation carried by a Troll.

< 593h/593H 121v/121V Pos: standing >
A Troll completes his spell...
A Troll utters the words 'ofzahzf gsufuh aiojugp'
A Troll points at Grut.
Grut SCREAMS in utter anguish, caused by a Troll's spiritual assault!

< 593h/593H 121v/121V Pos: standing >
A Duergar completes his spell...
A Duergar utters the words 'yjrr pabraw'
A beam of pure wrath is called down on Grut by a Duergar!

< 593h/593H 121v/121V Pos: standing >
A Githyanki wills the flames of the abyss to overwhelm and consume thier foe...
Grut screams and doubles over in agony as searing heat ignites within his body.
Grut's some robes of sand weaving shattered in bits as the tortured body spasms and quivers!
Grut's some moss-covered leggings shattered in bits as the tortured body spasms and quivers!
Grut is dead! R.I.P.