<worn as a badge> a ball of crackling energy [superior] (magic) (glowing) [40%]
<worn on head> a golden crown set with diamonds [superior] (invis) (magic) [89%]
<worn on eyes> the eyes of a bewitched silver dragon [poor] (glowing)
<worn in ear> an earring of entwined roots (magic) [74%]
<worn in ear> a tiny seashell [superior] with a strange dark bloodstone (magic)
<worn on face> mask of the future (glowing)
<worn around neck> a psionicist locket of power [poor] (magic) (glowing) [87%]
<worn around neck> the pendant of the aboleth [superior] (magic) [88%]
<worn on body> an embroidered tunic of the Knights of the Raven (magic) [71%]
<worn about body> the robes of the maelstrom
<worn as quiver> a frost-rimed emerald quiver [75%]
<worn about waist> a segmented endurium belt (magic) (glowing) [84%]
<worn on belt buckle>an orb of mental toughness [poor] (magic) (humming)
<attached to belt> a small book bound in red dragon hatchling hide (magic) [82%]
<worn on arms> the bracers of immolation (glowing) [78%]
<held as shield> a summoner's shield [poor] (magic) (humming) [83%]
<worn around wrist> some polished endurium bracers of health (magic) [76%]
<worn around wrist> a bracelet of dracolich teeth [superior] (magic) (glowing)
<worn on hands> the cubes of protection [poor] (humming)
<worn on finger> a shiny ring of the faeries (magic) (glowing) [80%]
<worn on finger> a wispy astral-twined mindstone ring[74h 58m 46s]
<held> the globe of shadows (invis) (magic)[74h 58m 46s]
<worn on legs> some ruby studded greaves (magic) (glowing) [83%]
<worn on feet> a pair of clawed demon-hide moccasins [81%]
Obvious exits: -N -E -S -W
< 809h/809H 201v/241V Pos: standing >
^..MM*+^.
^..MM**+^^P
..MMM ^^+..M.
MM.^^ .M+.MM.
.^^^..@^+.M.^
+++++++++MM^M
.....^^^+M^^^
M.^^.^^+M^.
MM.^.^+M^
.^..MM*+^
D^..MM**+^^
M..MMM ^^+..M
.MM.^^ .M+.MM
M.^^^.@.^+.M.
++++++++++MM^
......^^^+M^^
.M.^^.^^+M^
MMM.^.^+M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 809h/809H 200v/241V Pos: standing >
..M^.MM+^
..^..MM*+^.
.D^..MM**+^^.
M..MMM ^^+..M
.MM.^^@.M+.MM
M.^^^...^+.M.
++++++++++MM^
.....^^^+M^
M.^^.^^+M
A Small Crystal Clear Pond
Obvious exits: -N -E -S -W
< 809h/809H 201v/241V Pos: standing >
..M^.MM+^
..^..MM*+^.
..D..MM**+^^.
M..MMM ^^+..M
.MM.^^@.M+.MM
M.^^^...^+.M.
++++++++++MM^
.....^^^+M^
M.^^.^^+M
< 809h/809H 211v/241V Pos: standing >
You start chanting...
< 809h/809H 223v/241V Pos: standing >
..M^.MM+^
..^..MM*+^.
..D..MM**+^^.
^..MMM ^^+..M
MMM.^^@.M+.MM
M.^^^...^+.M.
++++++++++MM^
.....^^^+M^
M.^^.^^+M
< 809h/809H 228v/241V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
<map>
Zone: Krethik Keep.
Room: Inside an Old Wooden Cabin
</map>
Inside an Old Wooden Cabin
Obvious exits: -S#
An ancient orc hermit sits here, communing with nature.(holy)(Gold Aura)
< 809h/809H 229v/241V Pos: standing >
Autosaving...
< 809h/809H 233v/241V Pos: standing >
You sit down and relax.
< 809h/809H 241v/241V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - create greater dracolich
(11th circle) 1 - create dracolich
3 - summon ghasts
(10th circle) 1 - fly
1 - vampiric trance
2 - mass embalm
1 - blackmantle
( 9th circle) 4 - energy drain
( 8th circle) 1 - detect invisibility
1 - improved invisibility
4 - negative concussion blast
( 7th circle) 6 - protect undead
( 6th circle) 5 - cone of cold
1 - vitalize undead
( 5th circle) 1 - teleport
7 - heal undead
( 4th circle) 1 - strength
2 - wither
6 - life leech
( 3rd circle) 2 - animate dead
8 - dispel magic
( 2nd circle) 11 - sleep
( 1st circle) 4 - minor creation
1 - protection from undead
7 - slashing darkness
And you are currently memorizing the following spells:
1 seconds: ( 6th) vitalize undead
3 seconds: ( 9th) dimension door
You can memorize no more spells.
You continue your study.
< 809h/809H 241v/241V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
< 809h/809H 241v/241V Pos: sitting >
You have finished memorizing vitalize undead.
< 809h/809H 241v/241V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
< 809h/809H 241v/241V Pos: sitting >
You clamber to your feet.
< 809h/809H 241v/241V Pos: standing >
Ok.
< 809h/809H 241v/241V Pos: standing >
<map>
Zone: Krethik Keep.
Room: Before an Old Wooden Cabin
</map>
Before an Old Wooden Cabin
Obvious exits: -N -S
< 809h/809H 240v/241V Pos: standing >
<map>
Zone: Krethik Keep.
Room: On a Small Dirt Trail
</map>
<map>
Zone: Krethik Keep.
Room: On a Small Dirt Trail
</map>
On a Small Dirt Trail
Obvious exits: -N -S
A large mountain goat stands here, munching on some weeds.
< 809h/809H 237v/241V Pos: standing >
<map>
Zone: Krethik Keep.
Room: On a Small Dirt Trail
</map>
<map>
Zone: Krethik Keep.
Room: On a Small Dirt Trail
</map>
On a Small Dirt Trail
Obvious exits: -N -S
A large mountain goat stands here, munching on some weeds.
< 809h/809H 234v/241V Pos: standing >
<map>
Zone: Krethik Keep.
Room: On a Small Dirt Trail
</map>
On a Small Dirt Trail
Obvious exits: -N -S
< 809h/809H 232v/241V Pos: standing >
<map>
Zone: Krethik Keep.
Room: An Intersection on the Gravel Path
</map>
An Intersection on the Gravel Path
Obvious exits: -N -E -W
< 809h/809H 233v/241V Pos: standing >
Alas, you cannot go that way. . . .
< 809h/809H 234v/241V Pos: standing >
<map>
Zone: Krethik Keep.
Room: A Gravel Path through Darkpeak Mountains
</map>
<map>
Zone: Krethik Keep.
Room: A Gravel Path through Darkpeak Mountains
</map>
A Gravel Path through Darkpeak Mountains
Obvious exits: -E -W
A large mountain goat stands here, munching on some weeds.
< 809h/809H 232v/241V Pos: standing >
Alas, you cannot go that way. . . .
< 809h/809H 234v/241V Pos: standing >
<map>
Zone: Krethik Keep.
Room: A Gravel Path through Darkpeak Mountains
</map>
A Gravel Path through Darkpeak Mountains
Obvious exits: -E -W
< 809h/809H 232v/241V Pos: standing >
Alas, you cannot go that way. . . .
< 809h/809H 233v/241V Pos: standing >
<map>
Zone: Krethik Keep.
Room: A Sharp Turn in the Gravel Path
</map>
<map>
Zone: Krethik Keep.
Room: A Sharp Turn in the Gravel Path
</map>
A Sharp Turn in the Gravel Path
Obvious exits: -E -S
A mounatin lion stalks this area for prey.
< 809h/809H 231v/241V Pos: standing >
<map>
Zone: Krethik Keep.
Room: A Gravel Path through Darkpeak Mountains
</map>
A Gravel Path through Darkpeak Mountains
Obvious exits: -N -S
< 809h/809H 230v/241V Pos: standing >
Alas, you cannot go that way. . . .
< 809h/809H 231v/241V Pos: standing >
<map>
Zone: Krethik Keep.
Room: A Steep Slope on the Gravel Path
</map>
A Steep Slope on the Gravel Path
Obvious exits: -N -D
< 809h/809H 231v/241V Pos: standing >
<map>
Zone: Krethik Keep.
Room: A Steep Slope on the Gravel Path
</map>
<map>
Zone: Krethik Keep.
Room: A Steep Slope on the Gravel Path
</map>
A Steep Slope on the Gravel Path
Obvious exits: -S -U
A large mountain goat stands here, munching on some weeds.
A mature male leucrotta sniffs the air in search of prey.
< 809h/809H 234v/241V Pos: standing >
Alas, you cannot go that way. . . .
< 809h/809H 236v/241V Pos: standing >
Score information for Fheer
Level: 56 Race: Githzerai Class: Necromancer / Reaper Sex: Male
Hit points: 809(809) Moves: 238(241)
Coins carried: 0 platinum 0 gold 5 silver 2 copper
Compression ratio: 86%
Status: Standing.
Frags: +0.93 Deaths: 48
Detecting: Invisible Evil Good Magic Life Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Fearless GlobeOfDarkness
Combat Pulse: 19 Spell Pulse: 0.84
Leaderboard Points: 1936
Active Spells:
--------------
vitalize undead (17 minutes)
well-rested bonus (146 minutes)
stone skin (less than a minute remaining)
< 809h/809H 238v/241V Pos: standing >
Alas, you cannot go that way. . . .
< 809h/809H 239v/241V Pos: standing >
<map>
Zone: Krethik Keep.
Room: A Bend in the Gravel Path
</map>
<map>
Zone: Krethik Keep.
Room: A Bend in the Gravel Path
</map>
A Bend in the Gravel Path
Obvious exits: -N -W
A large mountain goat stands here, munching on some weeds.
< 809h/809H 237v/241V Pos: standing >
<map>
Zone: Krethik Keep.
Room: A Gravel Path through Darkpeak Mountains
</map>
A Gravel Path through Darkpeak Mountains
Obvious exits: -E -W
< 809h/809H 237v/241V Pos: standing >
<map>
Zone: Krethik Keep.
Room: A Gravel Path through Darkpeak Mountains
</map>
<map>
Zone: Krethik Keep.
Room: A Gravel Path through Darkpeak Mountains
</map>
A Gravel Path through Darkpeak Mountains
Obvious exits: -E -W
A large mountain goat stands here, munching on some weeds.
< 809h/809H 235v/241V Pos: standing >
<map>
Zone: Krethik Keep.
Room: A Gravel Path through Darkpeak Mountains
</map>
A Gravel Path through Darkpeak Mountains
Obvious exits: -E -W
< 809h/809H 233v/241V Pos: standing >
....M.^^M
*.....^^MMM
*.....^^MMMM^
....^.^MMMMM^
...^^^@^MM^^M
.^^^^MMMMMM^^
^^^^MMMMMMM^^
MMMMMMMMMM^
M.MMMMMM^
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 809h/809H 233v/241V Pos: standing >
*....M.^^
**.....^^MM
**.....^^MMMM
*....^.^MMMMM
....^^@^^MM^^
^.^^^^MMMMMM^
^^^^^MMMMMMM^
MMMMMMMMMMM
.M.MMMMMM
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 809h/809H 232v/241V Pos: standing >
*...M..^^
**.....^^MM
**.....^^MMMM
*....^.^MMMMM
....^^@^^MM^^
^.^^^^MMMMMM^
^^^^^MMMMMMM^
MMMMMMMMMMM
.M.MMMMMM
< 809h/809H 241v/241V Pos: standing >
You start chanting...
< 809h/809H 241v/241V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
<map>
Zone: Sarmiz'Duul.
Room: Hudak's Meats
</map>
Hudak's Meats
Obvious exits: -S
A half-orc stands here, hacking into the leg of some animal.
< 809h/809H 241v/241V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S
< 809h/809H 240v/241V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
< 809h/809H 239v/241V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -W
< 809h/809H 238v/241V Pos: standing >
Alas, you cannot go that way. . . .
< 809h/809H 239v/241V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S
< 809h/809H 239v/241V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -W
< 809h/809H 239v/241V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S
A half-orc warrior stands here, staring ominously.
< 809h/809H 240v/241V Pos: standing >
You feel your skin soften and return to normal.
<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S -W
< 809h/809H 239v/241V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: A Commoners Dwelling
</map>
A Commoners Dwelling
Obvious exits: -N -E
< 809h/809H 238v/241V Pos: standing >
You feel your skin harden to stone.
< 809h/809H 241v/241V Pos: standing >
You sit down and relax.
< 809h/809H 241v/241V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - create greater dracolich
(11th circle) 1 - create dracolich
3 - summon ghasts
(10th circle) 1 - fly
1 - vampiric trance
2 - mass embalm
1 - blackmantle
( 9th circle) 4 - energy drain
( 8th circle) 1 - detect invisibility
1 - improved invisibility
4 - negative concussion blast
( 7th circle) 6 - protect undead
( 6th circle) 5 - cone of cold
2 - vitalize undead
( 5th circle) 1 - teleport
7 - heal undead
( 4th circle) 1 - strength
2 - wither
6 - life leech
( 3rd circle) 2 - animate dead
8 - dispel magic
( 2nd circle) 11 - sleep
( 1st circle) 4 - minor creation
1 - protection from undead
7 - slashing darkness
And you are currently memorizing the following spells:
1 seconds: ( 9th) dimension door
You can memorize no more spells.
You continue your study.
< 809h/809H 241v/241V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
< 809h/809H 241v/241V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
< 809h/809H 241v/241V Pos: sitting >
You clamber to your feet.
< 809h/809H 241v/241V Pos: standing >
Score information for Fheer
Level: 56 Race: Githzerai Class: Necromancer / Reaper Sex: Male
Hit points: 809(809) Moves: 241(241)
Coins carried: 0 platinum 0 gold 5 silver 2 copper
Compression ratio: 86%
Status: Standing.
Frags: +0.93 Deaths: 48
Detecting: Invisible Evil Good Magic Life Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Fearless GlobeOfDarkness
Combat Pulse: 19 Spell Pulse: 0.84
Leaderboard Points: 1936
Active Spells:
--------------
stone skin (4 minutes)
vitalize undead (16 minutes)
well-rested bonus (145 minutes)
< 809h/809H 241v/241V Pos: standing >
Score information for Fheer
Level: 56 Race: Githzerai Class: Necromancer / Reaper Sex: Male
Hit points: 809(809) Moves: 241(241)
Coins carried: 0 platinum 0 gold 5 silver 2 copper
Compression ratio: 86%
Status: Standing.
Frags: +0.93 Deaths: 48
Detecting: Invisible Evil Good Magic Life Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Fearless GlobeOfDarkness
Combat Pulse: 19 Spell Pulse: 0.84
Leaderboard Points: 1936
Active Spells:
--------------
stone skin (3 minutes)
vitalize undead (15 minutes)
well-rested bonus (144 minutes)
< 809h/809H 241v/241V Pos: standing >
A half-orc warrior enters from the north.
< 809h/809H 241v/241V Pos: standing >
A half-orc mercenary enters from the north.
< 809h/809H 241v/241V Pos: standing >
A half-orc warrior leaves east.
< 809h/809H 241v/241V Pos: standing >
A half-orc warrior enters from the east.
< 809h/809H 241v/241V Pos: standing >
Score information for Fheer
Level: 56 Race: Githzerai Class: Necromancer / Reaper Sex: Male
Hit points: 809(809) Moves: 241(241)
Coins carried: 0 platinum 0 gold 5 silver 2 copper
Compression ratio: 86%
Status: Standing.
Frags: +0.93 Deaths: 48
Detecting: Invisible Evil Good Magic Life Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Fearless GlobeOfDarkness
Combat Pulse: 19 Spell Pulse: 0.84
Leaderboard Points: 1936
Active Spells:
--------------
stone skin (2 minutes)
vitalize undead (14 minutes)
well-rested bonus (143 minutes)
< 809h/809H 241v/241V Pos: standing >
A half-orc mercenary leaves north.
< 809h/809H 241v/241V Pos: standing >
A half-orc mercenary enters from the north.
< 809h/809H 241v/241V Pos: standing >
< 809h/809H 241v/241V Pos: standing >
< 809h/809H 241v/241V Pos: standing >
< 809h/809H 241v/241V Pos: standing >
A half-orc mercenary leaves east.
< 809h/809H 241v/241V Pos: standing >
A commoner enters from the east.
< 809h/809H 241v/241V Pos: standing >
Score information for Fheer
Level: 56 Race: Githzerai Class: Necromancer / Reaper Sex: Male
Hit points: 809(809) Moves: 241(241)
Coins carried: 0 platinum 0 gold 5 silver 2 copper
Compression ratio: 86%
Status: Standing.
Frags: +0.93 Deaths: 48
Detecting: Invisible Evil Good Magic Life Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Fearless GlobeOfDarkness
Combat Pulse: 19 Spell Pulse: 0.84
Leaderboard Points: 1936
Active Spells:
--------------
stone skin (2 minutes)
vitalize undead (14 minutes)
well-rested bonus (143 minutes)
< 809h/809H 241v/241V Pos: standing >
A Commoners Dwelling
Obvious exits: -N -E
A male commoner stands here.
A half-orc warrior stands here, staring ominously.
< 809h/809H 241v/241V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S -W
< 809h/809H 240v/241V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S
< 809h/809H 239v/241V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -W
< 809h/809H 240v/241V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S
< 809h/809H 239v/241V Pos: standing >
It stops snowing.
< 809h/809H 240v/241V Pos: standing >
<map>
Zone: Sarmiz'Duul.
Room: The Cheshire Inn
</map>
<map>
Zone: Sarmiz'Duul.
Room: The Cheshire Inn
</map>
The Cheshire Inn
Obvious exits: -S
A Goblin (small) sits resting.(Red Aura)
A commoner stands here having a good time.
A commoner stands here having a good time.
A commoner stands here having a good time.
A commoner stands here having a good time.
< 809h/809H 240v/241V Pos: standing >
You start chanting...
You snap into visibility.
< 809h/809H 240v/241V Pos: standing >
You complete your spell...
[Damage: 120 ] You drain a Goblin of some of his energy.
You snap into visibility.
-=[A Goblin attacks you.]=- [0 Hits]
< 905h/809H 248v/241V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.
< 905h/809H 248v/241V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 122 ] You drain a Goblin of some of his energy.
< 1003h/809H 254v/241V Pos: standing >
You start chanting...
You snap into visibility.
< 1003h/809H 254v/241V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 114 ] You drain a Goblin of some of his energy.
A Goblin's pair of brown leather gloves was disintegrated by the negative energy!
A Goblin's suit of smelly animal furs was disintegrated by the negative energy!
A Goblin's pair of fur boots was disintegrated by the negative energy!
A Goblin is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Fheer by 13333333.