<worn as a badge> a spherical chunk of the swamp fane runestone [poor]
<worn on head> a crown of stars (glowing) (humming) [43%]
<worn in ear> a brightly flaming earring of health
<worn in ear> a lightning earring [superior]
<worn on face> Bahamut's mask of vigor (glowing)[162h 6m 3s]
<worn around neck> a slaadi necklace of Chaos made by Dazok (glowing) [77%]
<worn on body> a suit of platinum plate bearing the crest of Pelor [superior] [72%]
<worn about body> the cloak of the manta ray [superior] [86%]
<worn as quiver> a pantherhide quiver of dexterity (glowing) (illuminating) [68%]
<worn on belt buckle>a pantherhide quiver [superior] (glowing) (illuminating) [54%]
<worn on arms> some blue dragonscale shoulder guards of endurance
<worn around wrist> the ancestral bracelet of Sevenoaks of wisdom [89%]
<worn around wrist> a marble bracelet [poor]
<worn on hands> the sacred stone claws of Aan of wisdom
<worn on finger> a red earthstone ring
<worn on finger> a titanium ring [superior] (glowing)
<wielding twohanded> the mace of the earth (glowing)[160h 55m 29s]
<worn on legs> greaves of cracked bluestone [poor] (glowing)
<worn on feet> the winged boots of angelic movement
Zed trots south.
You follow Gell.
<map>
Zone: Ny'Neth.
Room: Altar of the Chained Wyrm
</map>
<map>
Zone: Ny'Neth.
Room: Altar of the Chained Wyrm
</map>
Altar of the Chained Wyrm
A raised stone dias takes up much of the floor here, protruding outwards
from the north wall. Gigantic iron rings protrude from several places on
the north wall, from which dangle chains so large their individual links
are the size of a man. The purpose of those chains are to restrain a large,
adult green wyrm, and are effective indeed. The wyrm appears hungry
but healthy, and whatever Ny'Neth's reason was to restrain this beast
here, he appears capable of serving that purpose.
An unnatural darkness fills this area.
Obvious exits: -North -East -South -West
The corpse of a chained wyrm is lying here.
a fragment of a soul lies here. (humming) (illuminating)
Zed Shadeling ~<=Shadow Knights=>~ (Centaur)(huge) stands in mid-air here.(Gold Aura)
Rioss Tribune o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
*Gell Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Drok TrEeHuGgEr o==(=Mithril=Knights=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Drok's head.
Jethrus enters from the north.
Torthri enters from the north.
Albo enters from the north.
< 1015h/1024H 221v/225V Pos: standing >
Drok sneaks south.
Gell sneaks south.
Zed trots south.
You follow Gell.
<map>
Zone: Ny'Neth.
Room: Chamber of the Chained Wyrm
</map>
<map>
Zone: Ny'Neth.
Room: Chamber of the Chained Wyrm
</map>
Chamber of the Chained Wyrm
While here at the south end this chamber seems no wider than a typical
dungeon corridor, to the north it steadily widens into a giant T shape. The
smell of noxious gas is nearly overpowering here, as the air has little
movement here to allow it to disperse and escape. While what lies to the
east and west of the T shape cannot be seen around the corners, a large
green shape is visible against the far north wall, directly in the center.
Obvious exits: -North -South
Zed Shadeling ~<=Shadow Knights=>~ (Centaur)(huge) stands in mid-air here.(Gold Aura)
Rioss Tribune o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
*Gell Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Drok TrEeHuGgEr o==(=Mithril=Knights=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Drok's head.
Jethrus enters from the north.
Torthri enters from the north.
Albo enters from the north.
< 1015h/1024H 219v/225V Pos: standing >
Gell sneaks south.
Zed trots south.
You follow Gell.
<map>
Zone: Ny'Neth.
Room: A Smooth Earthen Corridor
</map>
<map>
Zone: Ny'Neth.
Room: A Smooth Earthen Corridor
</map>
A Smooth Earthen Corridor
Here the earthen corridor comes to its western end. There are no
visible exits here, making this appear to be the end of the passage. On the
north wall of the corridor, a strange looking root protrudes in a very
suspicious manner. Also the air has a slight tinge of subterranian gas.
An unnatural darkness fills this area.
Obvious exits: -North -East
[2] The corpse of an earth pixie is lying here.
Zed Shadeling ~<=Shadow Knights=>~ (Centaur)(huge) stands in mid-air here.(Gold Aura)
Rioss Tribune o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
*Gell Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Drok TrEeHuGgEr o==(=Mithril=Knights=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Drok's head.
Jethrus enters from the north.
Torthri enters from the north.
Albo enters from the north.
< 1016h/1024H 218v/225V Pos: standing >
< 1016h/1024H 218v/225V Pos: standing >
Drok sneaks east.
Gell sneaks east.
Rioss sneaks east.
Zed trots east.
You follow Gell.
<map>
Zone: Ny'Neth.
Room: A Smooth Earthen Corridor
</map>
<map>
Zone: Ny'Neth.
Room: A Smooth Earthen Corridor
</map>
A Smooth Earthen Corridor
The smooth, earthen walls of this east west corridor are completely
different from the strange glowing stone beyond the archway to the south.
Bits of root stick out from parts of the ceiling and walls, as well
as projecting points of rock. The corridor looks as though it ends just
to the west of here.
Obvious exits: -South# -West
The corpse of an earth pixie is lying here.
Zed Shadeling ~<=Shadow Knights=>~ (Centaur)(huge) stands in mid-air here.(Gold Aura)
Rioss Tribune o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
*Gell Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Drok TrEeHuGgEr o==(=Mithril=Knights=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Drok's head.
Jethrus enters from the west.
Torthri enters from the west.
Albo enters from the west.
< 1016h/1024H 217v/225V Pos: standing >
< 1016h/1024H 218v/225V Pos: standing >
Drok opens the door.
< 1014h/1022H 222v/225V Pos: standing >
Drok sneaks south.
Gell sneaks south.
Rioss sneaks south.
Zed trots south.
You follow Gell.
<map>
Zone: Ny'Neth.
Room: Archway Entrance to Ny'Neth's
</map>
<map>
Zone: Ny'Neth.
Room: Archway Entrance to Ny'Neth's
</map>
Archway Entrance to Ny'Neth's
Here the smooth walls, hewn from a blend of strange underword stone,
come to an end in a beautiful archway. The archway is formed by two glowing
illithium pillars, coming to a nondescript completion above a wooden door.
What is remarkable are the two carvings of devils, facing forward and
writhing in pain and agony from the hooks they hang impaled through
the back upon. The fact that they are moving, suggests that they are some
of Ny'Neth's dreaded animations.
Obvious exits: -North -South
[2] The corpse of an archway golem is lying here.
Zed Shadeling ~<=Shadow Knights=>~ (Centaur)(huge) stands in mid-air here.(Gold Aura)
Rioss Tribune o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
*Gell Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Drok TrEeHuGgEr o==(=Mithril=Knights=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Drok's head.
Jethrus enters from the north.
Torthri enters from the north.
Albo enters from the north.
< 1014h/1022H 220v/225V Pos: standing >
< 1014h/1022H 221v/225V Pos: standing >
Drok closes the door.
< 1012h/1020H 222v/225V Pos: standing >
Drok sneaks south.
Rioss sneaks south.
Zed trots south.
You follow Gell.
<map>
Zone: Ny'Neth.
Room: Before Ny'Neth's Stronghold
</map>
<map>
Zone: Ny'Neth.
Room: Before Ny'Neth's Stronghold
</map>
Before Ny'Neth's Stronghold
Here the rough edges of this underworld cavern narrow as they stretch
farther north, until they are no wider than a large corridor. To the north,
the jagged edges smooth and flatten until they are no more, giving way to an
artificially formed hallway. A beautiful archway can be seen to the north in
the dim glow provided by the strange stone walls.
Obvious exits: -North -South
Zed Shadeling ~<=Shadow Knights=>~ (Centaur)(huge) stands in mid-air here.(Gold Aura)
Rioss Tribune o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
*Gell Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Drok TrEeHuGgEr o==(=Mithril=Knights=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Drok's head.
Jethrus enters from the north.
Torthri enters from the north.
Albo enters from the north.
< 1012h/1020H 222v/225V Pos: standing >
< 1013h/1020H 223v/225V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Drok.
< 1011h/1018H 225v/225V Pos: standing >
< 1009h/1016H 225v/225V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation carried by Gell.
< 1006h/1012H 225v/225V Pos: standing >
< 1006h/1012H 225v/225V Pos: standing >
Your divine power fades.
< 1003h/1008H 225v/225V Pos: standing >
You do not see that item here.
< 1003h/1008H 225v/225V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Drok.
< 1003h/1008H 225v/225V Pos: standing >
< 1003h/1008H 225v/225V Pos: standing >
A bottomless bag of the illithids contains:
a pile of coins
a double-buckled Alatorin backpack [39%]
[12] a tightly wrapped vellum scroll named 'Fix' (glowing) (illuminating)
Celriya's wand of restoration (illuminating)
a huge flaming greatsword [superior] (glowing) (humming)
[4] a gauze tourniquet bandage
[2] a yellow vial
[4] a sparkling large pike fish
a cloak of woven silver (glowing)
the head of the former dwarven lord
a shimmering obsidian circlet from Plane of Fire
some ghastly dragonscale pants from Lost Temple of Tikitzopl [89%]
a brutal ivory pendant
< 1004h/1008H 225v/225V Pos: standing >
< 1004h/1008H 225v/225V Pos: standing >
< 1004h/1008H 225v/225V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Gell.
< 1005h/1008H 225v/225V Pos: standing >
Rioss starts casting a spell.
< 1005h/1008H 225v/225V Pos: standing >
< 1006h/1008H 225v/225V Pos: standing >
Rioss stops following Gell.
Zed stops following Gell.
Gell no longer wants you to follow.
You stop following Gell.
Jethrus stops following Gell.
Torthri stops following Gell.
< 1006h/1008H 225v/225V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Drok.
< 1006h/1008H 225v/225V Pos: standing >
Gell sneaks south.
< 1006h/1008H 225v/225V Pos: standing >
You now follow Drok.
< 1007h/1008H 225v/225V Pos: standing >
Rioss completes his spell...
Rioss utters the word 'waaixzrr'
A moonwell appears for a brief second, then closes.
< 1007h/1008H 225v/225V Pos: standing >
The oaken staff of the woodlands's magical aura dims considerably while indoors.
Rioss's eyes dull as the oaken staff of the woodlands feeds on his lifeforce.
The magical aura around the oaken staff of the woodlands flares brightly once again.
< 1007h/1008H 225v/225V Pos: standing >
The magenta glow surrounding you fades away.
< 1007h/1008H 225v/225V Pos: standing >
Zed now follows Drok.
< 1008h/1008H 225v/225V Pos: standing >
< 1008h/1008H 225v/225V Pos: standing >
The red aura around you flashes blue and is gone.
< 1008h/1008H 225v/225V Pos: standing >
Hint: You can use 'offensive off' to stop from fighting back, and 'offensive' or 'offensive on' to start again.
< 1008h/1008H 225v/225V Pos: standing >
Albo stops following Drok.
Albo now follows Drok.
< 1008h/1008H 225v/225V Pos: standing >
Drok's skin seems to turn to stone.
< 1008h/1008H 225v/225V Pos: standing >
< 1008h/1008H 225v/225V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Drok.
< 1008h/1008H 225v/225V Pos: standing >
< 1008h/1008H 225v/225V Pos: standing >
The oaken staff of the woodlands's magical aura dims considerably while indoors.
Rioss's eyes dull as the oaken staff of the woodlands feeds on his lifeforce.
The magical aura around the oaken staff of the woodlands flares brightly once again.
Rioss snaps into visibility.
< 1008h/1008H 225v/225V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Torthri.
< 1008h/1008H 225v/225V Pos: standing >
< 1008h/1008H 225v/225V Pos: standing >
Rioss sneaks south.
< 1008h/1008H 225v/225V Pos: standing >
Torthri stops using two marbled coiling serpents.
< 1008h/1008H 225v/225V Pos: standing >
Torthri covers his arms with the vambraces named "Ebb".
< 1008h/1008H 225v/225V Pos: standing >
Torthri places the power infused bracelet of dark-mithril [poor] around his wrist.
< 1008h/1008H 225v/225V Pos: standing >
Torthri stops using leather alchemist sack.
< 1008h/1008H 225v/225V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Drok.
< 1008h/1008H 225v/225V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Drok.
< 1008h/1008H 225v/225V Pos: standing >
Zed starts casting a spell.
< 1008h/1008H 225v/225V Pos: standing >
Torthri puts some stuff into leather alchemist sack.
< 1008h/1008H 225v/225V Pos: standing >
Zed completes his spell...
Zed utters the word 'brjf'
Zed becomes a BLUR of speed!
Score information for Zar
Level: 56 Race: Githzerai Class: Paladin / Crusader Sex: Male
Hit points: 1008(1008) Moves: 225(225)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 86%
Status: Standing.
Sanctuary Soulshielded
Frags: +1.19 Deaths: 65
Detecting: Illusions Invisible Evil Good Life
Protected by: Spirit Ward
Enchantments: Ultravision Farsee Fly Armor Aware Haste Waterbreathing Fearless Sparkling
Combat Pulse: 16 Spell Pulse: 0.87
Leaderboard Points: 1361
Paladin auras: Battle Lust
Active Spells:
--------------
roar of heroes (4 minutes)
stone skin (2 minutes)
divine blessing (6 minutes)
virtue (18 minutes)
bless (16 minutes)
vitality (14 minutes)
< 1008h/1008H 225v/225V Pos: standing >
You start chanting...
< 1008h/1008H 225v/225V Pos: standing >
You complete your spell...
You are bathed in bright light as a powerful barrier of holiness surrounds you!
< 1008h/1008H 225v/225V Pos: standing >
< 1008h/1008H 225v/225V Pos: standing >
You sit down and relax.
< 1008h/1008H 225v/225V Pos: sitting >
You have memorized the following spells:
(11th circle) 2 - judgement
(10th circle) 1 - sanctuary
( 9th circle) 1 - holy word
1 - divine blessing
( 8th circle) 3 - heal
( 7th circle) 1 - destroy undead
2 - soulshield
( 6th circle) 3 - cure critic
1 - remove curse
( 5th circle) 4 - invigorate
( 4th circle) 3 - dispel evil
2 - remove poison
( 3rd circle) 2 - armor
2 - bless
1 - protection from evil
And you are currently praying for the following spells:
3 seconds: (10th) group heal
6 seconds: (10th) sanctuary
8 seconds: ( 9th) divine blessing
12 seconds: (12th) righteous aura
You can pray no more spells.
You continue your praying.
< 1008h/1008H 225v/225V Pos: sitting >
You start meditating...
< 1008h/1008H 225v/225V Pos: sitting >
You have finished praying for group heal.
< 1008h/1008H 225v/225V Pos: sitting >
You have finished praying for sanctuary.
< 1008h/1008H 225v/225V Pos: sitting >
< 1008h/1008H 225v/225V Pos: sitting >
You have finished praying for divine blessing.
< 1008h/1008H 225v/225V Pos: sitting >
You have finished praying for righteous aura.
Your prayers are complete.
< 1008h/1008H 225v/225V Pos: sitting >
You clamber to your feet.
< 1008h/1008H 225v/225V Pos: standing >
You are already standing.
< 1008h/1008H 225v/225V Pos: standing >
< 1008h/1008H 225v/225V Pos: standing >
Small tendrils of smoke flick out of your mouth.
< 1008h/1008H 225v/225V Pos: standing >
< 1008h/1008H 225v/225V Pos: standing >
< 1008h/1008H 225v/225V Pos: standing >
Rioss is no longer in your group.
< 1008h/1008H 225v/225V Pos: standing >
< 1008h/1008H 225v/225V Pos: standing >
< 1008h/1008H 225v/225V Pos: standing >
< 1008h/1008H 225v/225V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Torthri.
< 1008h/1008H 225v/225V Pos: standing >
< 1008h/1008H 225v/225V Pos: standing >
< 1008h/1008H 225v/225V Pos: standing >
< 1008h/1008H 225v/225V Pos: standing >
Hint: Make sure to use your class's skills to do more damage or to escape from harm.
< 1008h/1008H 225v/225V Pos: standing >
A Drow Elf enters from the south.
A Githyanki enters from the south.
A Githyanki sneaks in from the south.
A Drow Elf sneaks in from the south.
A Troll enters from the south.
A Drider sneaks in from the south.
< 1008h/1008H 225v/225V Pos: standing >
A Drow Elf suddenly attacks Torthri!
A Drow Elf snaps into visibility.
A Troll sneaks north.
A Drow Elf leaves north.
A Githyanki leaves north.
A Duergar sneaks north.
A Troll leaves north.
< 1008h/1008H 225v/225V Pos: standing >
You bring down the mace of the earth in a mighty slash, cleaving a Drow Elf from his target!
A Drow Elf snaps into visibility.
[Damage: 38 ] Divine power encases you as you turn to battle evil.
Banzai! To the rescue...
< 1008h/1008H 225v/225V Pos: standing >
< T: Zar TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
Jethrus's skin seems to turn to stone.
Your improved dexterity grants you an additional attack!
A Drow Elf snaps into visibility.
[Damage: 1 ] -=[You attack a Drow Elf.]=- [1 Hits]
< 1120h/1120H 225v/225V Pos: standing >
< T: Zar TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
A Troll sneaks in from the north.
A Drow Elf enters from the north.
A Githyanki enters from the north.
A Troll enters from the north.
A Drider sneaks in from the north.
< 1120h/1120H 225v/225V Pos: standing >
< T: Zar TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
A Drow Elf leaves south.
A Githyanki leaves south.
A Githyanki sneaks south.
A Duergar sneaks south.
A Drow Elf sneaks south.
A Troll leaves south.
A Drider sneaks south.
< 1120h/1120H 225v/225V Pos: standing >
< T: Zar TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
A Drow Elf enters from the south.
A Githyanki enters from the south.
A Troll enters from the south.
Jethrus leaves south.
< 1120h/1120H 225v/225V Pos: standing >
< T: Zar TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
Drok sneaks south.
Albo leaves south.
Zed trots south.
< 1120h/1120H 225v/225V Pos: standing >
< T: Zar TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
A Drow Elf snaps into visibility.
A Drow Elf snaps into visibility.
Your mace of the earth moves with a blinding speed and successfully repels a Drow Elf's attack!
-=[A Drow Elf attacks you.]=- [1 Hits]
A Troll starts casting an offensive spell.
< 1118h/1120H 225v/225V Pos: standing >
< T: Zar TP: sta TC:few scratches E: A Drow Elf sta EP: few scratches >
A Drow Elf starts casting an offensive spell.
< 1118h/1120H 225v/225V Pos: standing >
< T: Zar TP: sta TC:few scratches E: A Drow Elf sta EP: few scratches >
But nobody is fighting him?
< 1118h/1120H 225v/225V Pos: standing >
< T: Zar TP: sta TC:few scratches E: A Drow Elf sta EP: few scratches >
Your improved dexterity grants you an additional attack!
A Drow Elf snaps into visibility.
-=[You attack a Drow Elf.]=- [0 Hits]
A Drow Elf turns to focus his attack on Torthri!
A Drow Elf sneaks south.
A Drider starts casting an offensive spell.
A Drider snaps into visibility.
< 1118h/1120H 225v/225V Pos: standing >
< T: Torthri TP: sta TC:few scratches E: A Drow Elf sta EP: few scratches >
Banzai! To the rescue...
A Drow Elf snaps into visibility.
< 1118h/1120H 225v/225V Pos: standing >
< T: Zar TP: sta TC:few scratches E: A Drow Elf sta EP: few scratches >
Torthri leaves south.
< 1118h/1120H 225v/225V Pos: standing >
< T: Zar TP: sta TC:few scratches E: A Drow Elf sta EP: few scratches >
A Drow Elf stops invoking abruptly!
A Troll stops invoking abruptly!
A Drider stops invoking abruptly!
< 1118h/1120H 225v/225V Pos: standing >
< T: Zar TP: sta TC:few scratches E: A Drow Elf sta EP: few scratches >
< 1118h/1120H 225v/225V Pos: standing >
< T: Zar TP: sta TC:few scratches E: A Drow Elf sta EP: few scratches >
A Githyanki snaps into visibility.
You are briefly surrounded by a red aura!
You are knocked to the ground by a Githyanki's mighty bash!
< 1117h/1120H 225v/225V Pos: sitting >
< T: Zar TP: sit TC:few scratches E: A Drow Elf sta EP: few scratches >
A Drow Elf snaps into visibility.
A Drow Elf snaps into visibility.
Your mace of the earth moves with a blinding speed and successfully repels a Drow Elf's attack!
A Drow Elf snaps into visibility.
A Drow Elf snaps into visibility.
A Drow Elf snaps into visibility.
A Drow Elf snaps into visibility.
A Drow Elf snaps into visibility.
A Drow Elf snaps into visibility.
-=[A Drow Elf attacks you.]=- [7 Hits]
< 1096h/1120H 225v/225V Pos: sitting >
< T: Zar TP: sit TC:few scratches E: A Drow Elf sta EP: few scratches >
< 1096h/1120H 225v/225V Pos: sitting >
< T: Zar TP: sit TC:few scratches E: A Drow Elf sta EP: few scratches >
A Drow Elf starts casting an offensive spell called 'unholy word'.
< 1096h/1120H 225v/225V Pos: sitting >
< T: Zar TP: sit TC:few scratches E: A Drow Elf sta EP: few scratches >
< 1096h/1120H 225v/225V Pos: sitting >
< T: Zar TP: sit TC:few scratches E: A Drow Elf sta EP: few scratches >
A Drow Elf completes his spell...
A Drow Elf utters the words 'jiparl xafe'
You are sent reeling by a Drow Elf's unholy word.
< 1049h/1120H 225v/225V Pos: sitting >
< T: Zar TP: sit TC:few scratches E: A Drow Elf sta EP: few scratches >
Your mace of the earth moves with a blinding speed and successfully repels a Githyanki's attack!
You feel your skin soften and return to normal.
A Githyanki snaps into visibility.
Living stone sprouts up and covers your flesh.
-=[A Githyanki attacks you.]=- [3 Hits]
< 1046h/1120H 225v/225V Pos: sitting >
< T: Zar TP: sit TC:few scratches E: A Drow Elf sta EP: few scratches >
A Drow Elf starts casting an offensive spell.
< 1046h/1120H 225v/225V Pos: sitting >
< T: Zar TP: sit TC:few scratches E: A Drow Elf sta EP: few scratches >
A Drow Elf starts casting an offensive spell.
A Troll grasps his totem tightly, and begins communing with the spirits.
A Troll starts casting an offensive spell.
A Troll snaps into visibility.
< 1046h/1120H 225v/225V Pos: sitting >
< T: Zar TP: sit TC:few scratches E: A Drow Elf sta EP: few scratches >
Your improved dexterity grants you an additional attack!
A Drow Elf snaps into visibility.
-=[You attack a Drow Elf.]=- [0 Hits]
< 1046h/1120H 225v/225V Pos: sitting >
< T: Zar TP: sit TC:few scratches E: A Drow Elf sta EP: few scratches >
A Drow Elf completes his spell...
A Drow Elf utters the words 'unholy word'
You resist the effects of a Drow Elf's spell!
< 1046h/1120H 225v/225V Pos: sitting >
< T: Zar TP: sit TC:few scratches E: A Drow Elf sta EP: few scratches >
A Drow Elf snaps into visibility.
A Drow Elf snaps into visibility.
A Drow Elf snaps into visibility.
A Drow Elf snaps into visibility.
A Drow Elf snaps into visibility.
A Drow Elf snaps into visibility.
A Drow Elf snaps into visibility.
Your mace of the earth moves with a blinding speed and successfully repels a Drow Elf's attack!
A Drow Elf snaps into visibility.
-=[A Drow Elf attacks you.]=- [7 Hits]
A Drow Elf settles to his knees.
< 1030h/1120H 225v/225V Pos: sitting >
< T: Zar TP: sit TC:few scratches E: A Drow Elf kne EP: few scratches >
A Troll completes his spell...
A Troll utters the words 'abrauztg gpahhzfuio uqzbarr'
A Troll points at you.
You reel in pain as a Troll's iceball shatters upon impacting you.
OUCH! That really did HURT!
A Drow Elf snaps into visibility.
A Drow Elf passes well above his target and lands on his head.
< 894h/1120H 225v/225V Pos: sitting >
< T: Zar TP: sit TC: small wounds E: A Drow Elf sit EP: few scratches >
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qrunsoqpze yugh'
A Drow Elf's mighty magic fist slams into you!
A Drow Elf starts casting an offensive spell called 'unholy word'.
< 810h/1120H 225v/225V Pos: sitting >
< T: Zar TP: sit TC: few wounds E: A Drow Elf sit EP: few scratches >
< 810h/1120H 225v/225V Pos: sitting >
< T: Zar TP: sit TC: few wounds E: A Drow Elf sit EP: few scratches >
A Drow Elf completes his spell...
A Drow Elf utters the words 'jiparl xafe'
You resist the effects of a Drow Elf's spell!
< 810h/1120H 225v/225V Pos: sitting >
< T: Zar TP: sit TC: few wounds E: A Drow Elf sit EP: few scratches >
A Troll grasps his totem tightly, and begins communing with the spirits.
A Troll starts casting an offensive spell.
A Troll snaps into visibility.
< 810h/1120H 225v/225V Pos: sitting >
< T: Zar TP: sit TC: few wounds E: A Drow Elf sit EP: few scratches >
A Githyanki snaps into visibility.
A Troll starts casting a spell.
< 810h/1120H 225v/225V Pos: sitting >
< T: Zar TP: sit TC: few wounds E: A Drow Elf sit EP: few scratches >
You resist the effects of a Githyanki's spell!
A Drow Elf starts casting an offensive spell.
Sparkling magic surrounds a Drider as he begins his chant.
A Drider starts casting an offensive spell.
A Drider snaps into visibility.
< 810h/1120H 225v/225V Pos: sitting >
< T: Zar TP: sit TC: few wounds E: A Drow Elf sit EP: few scratches >
A Githyanki snaps into visibility.
-=[A Githyanki attacks you.]=- [3 Hits]
< 807h/1120H 225v/225V Pos: sitting >
< T: Zar TP: sit TC: few wounds E: A Drow Elf sit EP: few scratches >
A Drider completes his spell...
A Drider utters the words 'qpaahuq fussrz'
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
OUCH! That really did HURT!
Darkness flows from the rift encasing you in an impenetrable shell!
You have been blinded!
Twin bolts of writhing power slam into your chest.
< 641h/1120H 225v/225V Pos: sitting >
< T: someone TP: sit TC: few wounds E: someone sit EP: few scratches >
Someone completes his spell...
Someone utters the words 'abrauztg gpahhzfuio uqzbarr'
< 641h/1120H 225v/225V Pos: sitting >
< T: someone TP: sit TC: few wounds E: someone sit EP: few scratches >
You feel your skin soften and return to normal.
A HUGE bolt of lightning flares forth from someone's something! ZAAAAP!
Your brain is filled with electricity making it hard to think!
Sparks begin to arc and jump across someone's something.
Someone unleashes light in a focused, searing ray at you!
Healing energy flows from someone into someone's body!
-=[Someone attacks you.]=- [11 Hits]
< 373h/1030H 225v/225V Pos: sitting >
< T: someone TP: sit TC: nasty wounds E: someone sit EP: few scratches >
-=[You attack someone.]=- [0 Hits]
< 373h/1030H 225v/225V Pos: sitting >
< T: someone TP: sit TC: nasty wounds E: someone sit EP: few scratches >
Someone completes his spell...
Someone utters the words 'yrawz ghfutz'
Someone calls down a roaring flamestrike which hits you dead on!
Someone completes his spell...
Someone utters the words 'abrauztg gpahhzfuio uqzbarr'
< 348h/1030H 225v/225V Pos: sitting >
< T: someone TP: sit TC: nasty wounds E: someone sit EP: few scratches >
You feel a faint chill run down your spine.
Someone completes his spell...
Someone utters the words 'buoblg qrunsoqpze yugh'
< 348h/1030H 225v/225V Pos: sitting >
< T: someone TP: sit TC: nasty wounds E: someone sit EP: few scratches >
You feel a fierce determination as your weapon thrusts itself upward, and absorbs someone's onslaught!
You clamber to your feet.
< 348h/1030H 225v/225V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sit EP: few scratches >
You say 'earth'
Your something hums briefly.
Living stone sprouts up and covers your flesh.
< 348h/1030H 225v/225V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sit EP: few scratches >
Someone completes his spell...
Someone utters the words 'abrauztg gpahhzfuio uqzbarr'
You reel in pain as someone's iceball shatters upon impacting you.
OUCH! That really did HURT!
You say 'vision'
< 207h/1030H 225v/225V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sit EP: few scratches >
You say 'earth'
< 207h/1030H 225v/225V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sit EP: few scratches >
Someone completes his spell...
Someone utters the words 'yrawz ghfutz'
Someone calls down a roaring flamestrike which hits you dead on!
< 195h/1030H 225v/225V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sit EP: few scratches >
A HUGE bolt of lightning flares forth from someone's something! ZAAAAP!
Your brain is filled with electricity making it hard to think!
-=[Someone attacks you.]=- [8 Hits]
< 174h/1030H 225v/225V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sit EP: few scratches >
You feel a cloak of blindness dissolve.
A Githyanki snaps into visibility.
Your mace of the earth moves with a blinding speed and successfully repels a Githyanki's attack!
A Githyanki snaps into visibility.
-=[A Githyanki attacks you.]=- [1 Hits]
A Drow Elf starts casting an offensive spell.
< 172h/1030H 225v/225V Pos: standing >
< T: Zar TP: sta TC:pretty hurt E: A Drow Elf sit EP: few scratches >
A Troll completes his spell...
A Troll utters the words 'abrauztg gpahhzfuio uqzbarr'
A Troll points at you.
You reel in pain as a Troll's iceball shatters upon impacting you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 69h/1030H 225v/225V Pos: standing >
< T: Zar TP: sta TC: awful E: A Drow Elf sit EP: few scratches >
You feel a fierce determination as your weapon thrusts itself upward, and absorbs a Githyanki's onslaught!
< 69h/1030H 225v/225V Pos: standing >
< T: Zar TP: sta TC: awful E: A Drow Elf sit EP: few scratches >
A Drider completes his spell...
A Drider utters the word 'uwwarahz'
A flaming conflagration spews from a Drider striking you full on!
A Drider snaps into visibility.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qrunsoqpze yugh'
A Drow Elf's mighty magic fist slams into you!
Your amulet of lordly protection was completely destroyed by the massive blow!
Your devil eyes of the ghargatula [poor] was completely destroyed by the massive blow!
Your array of flesh hooks and chains of dexterity was completely destroyed by the massive blow!
The blood-red glow surrounding you fades away.
You feel yourself falling to the ground.
Your soul leaves your body in the cold sleep of death...