<worn as a badge> the essence of Auril [58%]
<worn on head> the helm of light (illuminating)
<worn on eyes> the bloody battle goggles [superior]
<worn in ear> a carved turquoise stud (glowing) (illuminating) [89%]
<worn in ear> a shimmering crystal dragon scale (glowing)
<worn around neck> an amulet of wisdom [superior] [73%]
<worn around neck> the wooden amulet of the ancient tree spirit [poor]
<worn about body> an ornate red cloak
<worn as quiver> a well-used brass quiver
<worn about waist> a belt encrusted with black sapphires [poor] (invis)
<worn on belt buckle>a twisted stone belt buckle
<worn on arms> the armlet of destiny
<held as shield> a well-polished mithril body shield [poor] (illuminating) [84%]
<worn around wrist> some wooden beads of enlightenment (glowing) [72%]
<worn around wrist> the ancestral bracelet of Sevenoaks [62%]
<worn on hands> the hands of justice (glowing) [65%]
<worn on finger> the ring of the Netherworld (glowing)
<worn on finger> a ring of wisdom [superior] [89%]
<primary weapon> a mace of cleansing [superior]
<worn on legs> some misty green leg plates [superior]
<worn on feet> the boots of the dreamer
Obvious exits: -North
A baby kobold crawls about, looking for something to chew on.(Red Aura)
A baby kobold crawls about, looking for something to chew on.(Red Aura)
A baby kobold crawls about, looking for something to chew on.(Red Aura)
A baby kobold crawls about, looking for something to chew on.(Red Aura)
A baby kobold crawls about, looking for something to chew on.(Red Aura)
A baby kobold crawls about, looking for something to chew on.(Red Aura)
A kobold wet nurse wanders about, trying to keep track of all the young ones.(Red Aura)
A kobold wet nurse wanders about, trying to keep track of all the young ones.(Red Aura)
Oops, trying to juggle too many loose coins, you drop a few.
< 459h/459H 122v/125V Pos: standing >
You get a few coins.
There were: 18 platinum coins.
< 459h/459H 122v/125V Pos: standing >
You are not using it.
< 459h/459H 122v/125V Pos: standing >
Ok.
You put 676 platinum, 2 gold, 7 silver, and 3 copper coins into a bottomless bag of the illithids.
< 459h/459H 122v/125V Pos: standing >
Into what?
< 459h/459H 123v/125V Pos: standing >
You are not using it.
< 459h/459H 123v/125V Pos: standing >
Into what?
< 459h/459H 123v/125V Pos: standing >
You do not see a coins here.
< 459h/459H 123v/125V Pos: standing >
You are not using it.
< 459h/459H 124v/125V Pos: standing >
You don't have anything to put in it.
< 459h/459H 124v/125V Pos: standing >
Into what?
< 459h/459H 124v/125V Pos: standing >
You are not using it.
< 459h/459H 124v/125V Pos: standing >
Into what?
< 459h/459H 125v/125V Pos: standing >
You start chanting...
< 459h/459H 125v/125V Pos: standing >
Casting: ethereal form
< 459h/459H 125v/125V Pos: standing >
You complete your spell...
Your ethereal energy form is renewed
< 459h/459H 125v/125V Pos: standing >
You start chanting...
< 459h/459H 125v/125V Pos: standing >
Casting: ethereal form *
< 459h/459H 125v/125V Pos: standing >
You complete your spell...
Your ethereal energy form is renewed
< 459h/459H 125v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 459h/459H 125v/125V Pos: standing >
< 459h/459H 125v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 459h/459H 125v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 459h/459H 125v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 459h/459H 125v/125V Pos: standing >
An Ill-Kept Trail
This as an badly kept trail running through a kobold camp. The
trail is heavily used but in very bad condition. Debris lies on the
wayside of the path in heaps: bones, refuse, rotting food... Moving
along the trail is some chore.
Obvious exits: -North -East -South -West
A few coins lie scattered here.
< 459h/459H 124v/125V Pos: standing >
An Ill-Kept Trail
You stand on an ill-kept trail, the busiest pathway in all of the
settlement. The trail, although used heavily, seem to be in dire need
of repair. At some point it looks like a kobold tried laying some
paving stones on the path but either got bored or died, as the job is
woefully incomplete, causing one to stumble about the trail, one foot
sinking in the mud of the trail the other tripping over a stone. The
trail continues to the east and west while to the north lies the food
supply.
Obvious exits: -North -East -West
< 459h/459H 122v/125V Pos: standing >
Entrance to the Kobold Settlement
You stand at the entrance to the kobold settlement. The settlement
seems to be a loose sprawl of mud, wood and stone huts connecting off
various muddy pathways. A rank stench hangs in the air like too many
unwashed kobolds trying to live together in one place. An ill-kept
trail leads east and west from here winding through among the squat
mud and stick huts of the kobolds. A sign has been planted here in
the mucky ground.
Obvious exits: -East -South -West
< 459h/459H 120v/125V Pos: standing >
A Trail
You tread through the deep, dark forest on a game trail. The
forest here seems less dense than to the south. Looking more closely
at the trail it can be seen that perhaps this isn't a game trail but
just a track made by people a lot shorter than yourself. Northward
the faint outline of a settlement can be seen. To the south is the
large wooden fence surrounding the settlement.
Obvious exits: -North -South
< 459h/459H 119v/125V Pos: standing >
On the Trail Behind the Wooden Fence
The fence which blocks intruders from coming into the kobold
encampment lies directly to the south. A large iron gate has been set
in the wall to allow kobolds in and out, but none others. A small
path leads off to the east. It also looks possible to follow the
fence to the west, into the forest. The trail continues north,
heading for the kobold settlement.
Obvious exits: -North -East -South# -West
< 459h/459H 117v/125V Pos: standing >
Behind the Fence
The forest blots out almost all light and the space is a bit
cramped, with vegetation spilling in on all sides. The fence lies
directly to the south, large and imposing. The only perceivable way
to go is to the east.
Obvious exits: -East
A giant wooden fence stands here, blocking travel to the south.
A powerful kobold warrior is here looking at you suspiciously.(Red Aura)
< 459h/459H 116v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 459h/459H 117v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 459h/459H 118v/125V Pos: standing >
On the Trail Behind the Wooden Fence
The fence which blocks intruders from coming into the kobold
encampment lies directly to the south. A large iron gate has been set
in the wall to allow kobolds in and out, but none others. A small
path leads off to the east. It also looks possible to follow the
fence to the west, into the forest. The trail continues north,
heading for the kobold settlement.
Obvious exits: -North -East -South# -West
< 459h/459H 116v/125V Pos: standing >
Your body vibrates as you fan out your molecules.
Before a Giant Wooden Fence
A giant wooden fence has been erected to the north of here,
blocking anyone from traveling north along the path. The fence looks
to have been built not too long ago as the scent of fresh cut tree
still lingers about the area as well as sawdust and chunks of wood
shavings. There is a gate of solid iron in the fence to the north,
unfortunately the gate has a massive lock upon it. It looks possible
to follow the perimeter of the fence to the west and east of here,
cutting through the forest underbrush.
Obvious exits: -North# -East -South -West
A wobbly sign is planted here, barely standing up by a thin wooden pole.
A giant wooden fence stands here, blocking travel to the north.
< 459h/459H 114v/125V Pos: standing >
A Game Trail
This is a track of sorts treading through the dark forest. The
trail looks used and might possibly be a game trail of some sort.
Perhaps you'll find some happy hunting...
Obvious exits: -North -South
< 459h/459H 113v/125V Pos: standing >
MMMMMM^
MMMMM^^^.
MMMMMM^^^...
MMMM^^^^....M
MMM^^^@M.^^..
MMM^M***^^..*
MM^^^.^....**
M^^......*M
^..^..***
Inside a Dark Forest
Obvious exits: -North -East -South -West
< 459h/459H 111v/125V Pos: standing >
MMMMM^^^
MMMMMM^^^..
MMMM^^^^....M
MMM^^^*M.^^..
MMM^M*@*^^..*
MM^^^.^....**
MM^^......*M*
M^..^..****
^.^..****
Inside a Dark Forest
Obvious exits: -North -East -South -West
< 459h/459H 109v/125V Pos: standing >
MMMMM^^^.
MMM^^^^....
MMM^^^**.^^..
MMM^M***^^..*
MM^^^.@....**
MM^^......*M*
MM^..^..*****
^^.^..*****
M.^.*M***
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
< 459h/459H 107v/125V Pos: standing >
MMMM^^^..
MM^^^^....M
MM^^^**.^^...
MM^M***^^..**
M^^^.^@...***
M^^......*M**
M^..^..******
^.^..******
.^.*M****
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
< 459h/459H 106v/125V Pos: standing >
MMM^^^...
M^^^^....M.
M^^^**.^^...*
M^M***^^..***
^^^.^.@..****
^^......*M***
^..^..*******
.^..*******
^.*M****M
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
< 459h/459H 104v/125V Pos: standing >
MM^^^...^
^^^^....M..
^^^**.^^...**
^M***^^..****
^^.^..@.****
^......*M****
..^..********
^..********
.*M****M*
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
< 459h/459H 102v/125V Pos: standing >
M^^^...^^
^^^....M...
^^**.^^...***
M***^^..****M
^.^...@****
......*M*****
.^..*********
..********.
*M****M*.
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
< 459h/459H 100v/125V Pos: standing >
^^^...^^.
^^....M....
^**.^^...****
***^^..****M
.^....@***
.....*M*****M
^..*********.
.********..
M****M*..
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 459h/459H 99v/125V Pos: standing >
^^...^^..
^....M....*
**.^^...*****
**^^..****M
^....*@**
....*M*****M*
..*********.^
********..^
****M*..^
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 459h/459H 97v/125V Pos: standing >
^...^^...
....M....**
*.^^...*****M
*^^..****M
....**@* *
...*M*****M**
.*********.^.
*******..^M
***M*..^M
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 459h/459H 95v/125V Pos: standing >
...^^....
...M....***
.^^...*****M
^^..****M
...***@ **
..*M*****M***
*********.^.*
******..^MM
**M*..^M.
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 459h/459H 93v/125V Pos: standing >
..^^.....
..M....***
^^...*****M
^..****M
..****@ ***
.*M*****M****
********.^.**
*****..^MM*
*M*..^M.*
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West
< 459h/459H 92v/125V Pos: standing >
.^^.....*
.M....*** *
^...*****M
..****M
.**** @ ****
*M*****M*****
*******.^.**M
****..^MM**
M*..^M.**
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West
< 459h/459H 90v/125V Pos: standing >
^^.....**
M....*** *
...*****M
.****M *
**** @ *****
M*****M******
******.^.**M+
***..M.M**+
*..^M.***
The Dark Waters of a Fetid Bog
Obvious exits: -North -East -South -West
< 459h/459H 88v/125V Pos: standing >
....*** *
..*****M
.****M *
**** *****
M*****@******
******.^.**M+
****..M.M**+*
M*..^M.***+
..MMM.***
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
Vridash the duergar rogue from Khildarak Stronghold stands here.(Red Aura)
< 459h/459H 87v/125V Pos: standing >
.*****M
****M
**** *****
M*****M******
******@^.**M+
****..M.M**+*
*M*..^M.***+M
*..MMM.***+
MMMM..***
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
< 459h/459H 85v/125V Pos: standing >
***M
*** ****
M*****M******
******.^.**M+
****..@.M**+*
*M*..^M.***+M
M*..MMM.***+*
*MMMM..****
MMM^^****
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
A large female crocodile is busy making sure the area is safe for her young.
< 459h/459H 83v/125V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 459h/459H 83v/125V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 459h/459H 84v/125V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 459h/459H 84v/125V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 459h/459H 84v/125V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 459h/459H 84v/125V Pos: standing >
There is no portal here.
< 459h/459H 85v/125V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 459h/459H 85v/125V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 459h/459H 85v/125V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 459h/459H 85v/125V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 459h/459H 86v/125V Pos: standing >
**M
** *****
*****M*******
*****.^.**M++
***..M@M**+**
M*..^M.***+M*
*..MMM.***+**
MMMM..*****
MM^^*****
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
< 459h/459H 84v/125V Pos: standing >
* ****
****M******
*****.^.**M++
***..M.M**+**
M*..^M@***+M*
*..MMM.***+**
*MMMM..*****
MMM^^******
M^^.****+
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
< 459h/459H 82v/125V Pos: standing >
***M*****
****.^.**M+
***..M.M**+**
M*..^M.***+M*
*..MMM@***+**
*MMMM..*****
.MMM^^******
^M^^.****+*
MM^*****+
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
< 459h/459H 81v/125V Pos: standing >
***.^.**M
**..M.M**+*
M*..^M.***+M*
*..MMM.***+**
*MMMM.@*****
.MMM^^******
.^M^^.****+*
MMM^*****+*
M^+M+++++
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
< 459h/459H 79v/125V Pos: standing >
*..M.M**+
*..^M.***+M
*..MMM.***+**
*MMMM..*****
.MMM^^@*****
.^M^^.****+*
^MMM^*****+**
MM^+M+++++*
MM^^.*M**
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East -South -West
< 459h/459H 77v/125V Pos: standing >
**..M.M**
M*..^M.***+
M*..MMM.***+*
**MMMM..*****
..MMM^@******
..^M^^.****+*
.^MMM^*****+*
^MM^+M+++++
MMM^^.*M*
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
< 459h/459H 75v/125V Pos: standing >
***..M.M*
*M*..^M.***
*M*..MMM.***+
***MMMM..****
*..MMM@^*****
*..^M^^.****+
*.^MMM^*****+
.^MM^+M++++
^MMM^^.*M
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
< 459h/459H 74v/125V Pos: standing >
< 459h/459H 74v/125V Pos: standing >
M*..^M.**
M*..MMM.***
***MMMM..****
*..MMM^^*****
*..^M^@.****+
*.^MMM^*****+
..^MM^+M+++++
^^MMM^^.*M*
^MMM^^.*.
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
< 459h/459H 72v/125V Pos: standing >
*..MMM.**
**MMMM..***
*..MMM^^*****
*..^M^^.****+
*.^MMM@*****+
..^MM^+M+++++
.^^MMM^^.*M**
^^MMM^^.*..
^^MMM^^^^
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
< 459h/459H 70v/125V Pos: standing >
< 459h/459H 71v/125V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 459h/459H 71v/125V Pos: standing >
There is no locker here.
< 459h/459H 73v/125V Pos: standing >
Who?
< 459h/459H 74v/125V Pos: standing >
You sit down and relax.
< 459h/459H 76v/125V Pos: sitting >
Pardon?
< 459h/459H 84v/125V Pos: sitting >
The night has begun.
< 459h/459H 125v/125V Pos: sitting >
Autosaving...
< 459h/459H 125v/125V Pos: sitting >
The snow is coming down faster now.
< 459h/459H 125v/125V Pos: sitting >
Autosaving...
< 459h/459H 125v/125V Pos: sitting >
You feel less strong.
< 459h/459H 125v/125V Pos: sitting >
The first hint of daylight can be seen on the northern horizon.
< 459h/459H 125v/125V Pos: sitting >
A Githyanki starts casting an offensive spell.
A Githyanki snaps into visibility.
< 459h/459H 125v/125V Pos: sitting >
A Githyanki completes his spell...
Your life energy is tapped.
You snap into visibility.
-=[You feel less energetic as a Githyanki drains you.]=-
OUCH! That really did HURT!
Your life energy was drained, leaving you a bit shaken.
< 338h/459H 97v/125V Pos: sitting >
A Githyanki starts casting an offensive spell.
A Githyanki snaps into visibility.
< 340h/459H 101v/125V Pos: sitting >
A Githyanki completes his spell...
You resist the effects of a Githyanki's spell!
< 343h/459H 106v/125V Pos: sitting >
A Githyanki starts casting an offensive spell.
< 345h/459H 110v/125V Pos: sitting >
A Githyanki completes his spell...
Your life energy is tapped.
A Githyanki snaps into visibility.
You snap into visibility.
-=[You feel less energetic as a Githyanki drains you.]=-
OUCH! That really did HURT!
Your life energy was drained, leaving you a bit shaken.
< 231h/459H 89v/125V Pos: sitting >
A Githyanki starts casting an offensive spell called 'energy drain'.
A Githyanki snaps into visibility.
< 234h/459H 93v/125V Pos: sitting >
A Githyanki completes his spell...
Your life energy is tapped.
A Githyanki snaps into visibility.
You snap into visibility.
-=[You feel less energetic as a Githyanki drains you.]=-
YIKES! Another hit like that, and you've had it!!
Your life energy was drained, leaving you a bit shaken.
< 114h/459H 71v/125V Pos: sitting >
A Githyanki starts casting an offensive spell.
A Githyanki snaps into visibility.
< 117h/459H 76v/125V Pos: sitting >
A Githyanki completes his spell...
You resist the effects of a Githyanki's spell!
< 119h/459H 80v/125V Pos: sitting >
A Githyanki starts casting an offensive spell.
< 124h/459H 88v/125V Pos: sitting >
A Githyanki completes his spell...
You resist the effects of a Githyanki's spell!
< 127h/459H 93v/125V Pos: sitting >
A Githyanki starts casting an offensive spell.
< 130h/459H 98v/125V Pos: sitting >
A Githyanki snaps into visibility.
A Githyanki completes his spell...
A Githyanki snaps into visibility.
You snap into visibility.
-=[A Githyanki's concussion blast rips into you, shattering your soul!]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 33h/459H 103v/125V Pos: sitting >
A Githyanki's skin seems to turn to stone.
< 34h/459H 105v/125V Pos: sitting >
A Githyanki starts casting an offensive spell.
A Githyanki snaps into visibility.
< 35h/459H 108v/125V Pos: sitting >
A Githyanki completes his spell...
A Githyanki snaps into visibility.
You snap into visibility.
-=[A Githyanki's concussion blast rips into you, shattering your soul!]=-
Your furs of the snow plains [superior] was disintegrated by the negative energy!
Your beak of the Queen of Chaos [superior] was disintegrated by the negative energy!