The death of [34 Minstrel] Rahin (Vampire)

in Rugged Hills of the Hearth Valley

from the perspective of [34 Minstrel] Rahin (Vampire)

<worn on head>       a rusty gold hood from Abandoned Elven Homestead
<worn in ear>        a wooden earring with an iron loop
<worn in ear>        a wooden earring with an iron loop
<worn on face>       a sinister iron mask from The Savannah of Broken Trusts
<worn around neck>   an iron neck guard
<worn around neck>   an iron neck guard
<worn about body>    a long flowing robe [poor]
<worn about waist>   a broad belt of iron links
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<attached to belt>   a glowing quill (glowing)
<worn on arms>       a pair of vicious looking armguards
<held as shield>     a fragile hemp tower shield
<worn around wrist>  a magical electrum bracelet from Arcorar - the Great King Forest
<worn around wrist>  a braid of black and blue fur [poor]
<worn on finger>     a wide ring of bronze
<held>               a small wooden horn


< 352h/352H 120v/120V Pos: standing >
You say 'didnt see it in there'

< 352h/352H 120v/120V Pos: standing >
Saben covers his face with a humming dragonscale mask from the Bloody Plains.

< 352h/352H 120v/120V Pos: standing >
Erevus says 'sec i'll portal mowgli over here'

< 352h/352H 120v/120V Pos: standing >
Erevus leaves south.

< 352h/352H 120v/120V Pos: standing >
You sing a song to lift the spirits high.

< 352h/352H 120v/120V Pos: standing >
Saben puts a well-crafted flesh mask into a rugged adventurers satchel.

< 352h/352H 120v/120V Pos: standing >
You don't have access to that locker!

< 352h/352H 120v/120V Pos: standing >
You sing a song to lift the spirits high.

< 352h/352H 120v/120V Pos: standing >

< 352h/352H 120v/120V Pos: standing >
Tharnadian Bank
Obvious exits: -South
[2] A large wooden torch has been discarded here.
[20] A small bandage rests upon the ground here.
[4] A sturdy looking wooden club has been left here.
[4] A stout cudgel carved from oak wood lies here.
[4] A gnoby piece of wood, perhaps a small mace, lies here.
[4] A steel dagger about a foot in length lies here.
[4] A steel dagger has been tossed aside here.
[4] A warhammer with a sturdy-looking steel head lies here.
[4] A spellbook has been tossed aside here.
A large wooden counter is here, with a sign posted on it.
Saben (Githzerai)(medium) stands in mid-air here (Newbie).
A greedy looking banker stands behind the counter, eyeing you curiously.

< 352h/352H 120v/120V Pos: standing >
A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick.  The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city.  The road continues to the west and to the south.
Obvious exits: -North -South -West 
[4] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A young man in leather armor seems to be patrolling the walls.
Saben enters from the north.

< 352h/352H 119v/120V Pos: standing >
Road Beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the northern defense tower of the
Tharnadian eastern gates.  To the west a small dwelling sags between its
neighbors.  The road continues north, while the city gates lie to the south.
Obvious exits: -North -South -West # -Up   
Saben enters from the north.

< 352h/352H 118v/120V Pos: standing >
A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick.  The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city.  The road continues to the west and to the south.
Obvious exits: -North -South -West 
[4] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A young man in leather armor seems to be patrolling the walls.
Saben enters from the south.

< 352h/352H 119v/120V Pos: standing >
Tharnadian Bank
   This sizeable structure smells of ink and paper, and looks quite clean
compared to the rest of town outside.  There is a large counter sitting
just behind a set of cell bars, very much resembling the kind of bars one
might find in a jail house.  Behind the bars and counter a large safe sits
off to one side, though it is not accessable from here due to the cell bars.
The road along the city wall is south of here.
Obvious exits: -South
[2] A large wooden torch has been discarded here.
[20] A small bandage rests upon the ground here.
[4] A sturdy looking wooden club has been left here.
[4] A stout cudgel carved from oak wood lies here.
[4] A gnoby piece of wood, perhaps a small mace, lies here.
[4] A steel dagger about a foot in length lies here.
[4] A steel dagger has been tossed aside here.
[4] A warhammer with a sturdy-looking steel head lies here.
[4] A spellbook has been tossed aside here.
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.
Saben enters from the south.

< 352h/352H 118v/120V Pos: standing >
You feel your skill in song of flight improving.
You sing a song to lift the spirits high.

< 352h/352H 119v/120V Pos: standing >
You get a small pile of coins from your large leather backpack.
There were: 14 platinum coins, 723 gold coins, 114 silver coins, 133 copper coins. 

< 352h/352H 120v/120V Pos: standing >
Your account contains:
    107 platinum, 1111 gold, 675 silver, 818 copper coins.

< 352h/352H 120v/120V Pos: standing >

< 352h/352H 120v/120V Pos: standing >
You say 'dep all your coins'

< 352h/352H 120v/120V Pos: standing >
You sing a song to lift the spirits high.

< 352h/352H 120v/120V Pos: standing >

< 352h/352H 120v/120V Pos: standing >

< 352h/352H 120v/120V Pos: standing >
You sing a song to lift the spirits high.

< 352h/352H 120v/120V Pos: standing >
Saben gets something from a rugged adventurers satchel.

< 352h/352H 120v/120V Pos: standing >
You say 'coins good?'

< 352h/352H 120v/120V Pos: standing >
You sing a song to lift the spirits high.

< 352h/352H 120v/120V Pos: standing >

< 352h/352H 120v/120V Pos: standing >
Saben nods.

< 352h/352H 120v/120V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'

< 352h/352H 120v/120V Pos: standing >
You nod.

< 352h/352H 120v/120V Pos: standing >
A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick.  The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city.  The road continues to the west and to the south.
Obvious exits: -North -South -West 
[4] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
Saben enters from the north.
Saben drops some copper coins.

< 352h/352H 119v/120V Pos: standing >
Road Beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the northern defense tower of the
Tharnadian eastern gates.  To the west a small dwelling sags between its
neighbors.  The road continues north, while the city gates lie to the south.
Obvious exits: -North -South -West # -Up   
A young man in leather armor seems to be patrolling the walls.
Saben enters from the north.

< 352h/352H 118v/120V Pos: standing >
You sing a song to lift the spirits high.
A militia guard flies through the air, free as a bird!

< 352h/352H 118v/120V Pos: standing >
Saben puts a small pile of coins into a rugged adventurers satchel.

< 352h/352H 120v/120V Pos: standing >
Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East # -South -West 
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Saben enters from the north.

< 352h/352H 119v/120V Pos: standing >
The iron seems to be closed.

< 352h/352H 119v/120V Pos: standing >
Ok.

< 352h/352H 120v/120V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
A steel short sword lies discarded here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
Saben enters from the west.

< 352h/352H 119v/120V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
Saben enters from the west.

< 352h/352H 117v/120V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A steel long sword has been left here.
Saben enters from the west.

< 352h/352H 115v/120V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West 
A young man in leather armor seems to be patrolling outside the gates.
A young man in leather armor seems to be patrolling outside the gates.
Saben enters from the west.

< 352h/352H 113v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 352h/352H 114v/120V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South
A homeless peasant is here, looking lost and hungry.
Saben enters from the south.

< 352h/352H 112v/120V Pos: standing >
The cursed sun makes your skin crack and burn!
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
Saben enters from the west.

< 336h/352H 111v/120V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West  -Up   
Saben enters from the west.

< 336h/352H 109v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 336h/352H 110v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 336h/352H 110v/120V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -Down 
Saben floats in from below.

< 336h/352H 109v/120V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
An odd little man, with a shaved head and an orange robe, hums something.
A young man in leather armor seems to be patrolling outside the gates.
Saben enters from the west.

< 336h/352H 108v/120V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
Saben enters from the west.

< 336h/352H 106v/120V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East  -West 
A tough looking warrior is scanning the landscape beyond the walls.
Saben enters from the west.

< 336h/352H 105v/120V Pos: standing >
 
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *M+**^**.  
      ^@++++++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
Saben enters from the west.

< 336h/352H 104v/120V Pos: standing >
 
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *M+**^**.^  
     ^P@+++++M  
    *M+*^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
Saben enters from the west.

< 336h/352H 104v/120V Pos: standing >
 
   ^***..^M^    
  ^**^*.^^.M^   
  *******....M  
   *M+**^**.^.  
    ^MP@++++M+  
   *M+*^*.****  
  M^******....  
  MM^***^..^M   
   MM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
Saben enters from the west.

< 336h/352H 103v/120V Pos: standing >
 
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M+P@+++M++  
  *M+*^*.****.  
 M^******....^  
  M^***^..^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
Saben enters from the west.

< 336h/352H 103v/120V Pos: standing >
 
   **^.^MM..    
  ^***..^M^..   
 ^**^*.^^.M^..  
 *******....M.  
  *M+**@**.^.^  
   ^M++P+++M++  
  *M+*^*.****.  
  ^******....   
   ^***^..^M    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
Saben enters from the south.

< 336h/352H 102v/120V Pos: standing >
You sing a song to lift the spirits high.

< 336h/352H 103v/120V Pos: standing >

< 336h/352H 108v/120V Pos: standing >

< 336h/352H 110v/120V Pos: standing >
You sing a song to lift the spirits high.

< 336h/352H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!

< 329h/352H 120v/120V Pos: standing >
You sing a song to lift the spirits high.

< 329h/352H 120v/120V Pos: standing >
Swirling, silvery mists fill the area, slowly forming a pool on the ground..


< 329h/352H 120v/120V Pos: standing >
Mowgli steps out of a moonwell.

< 329h/352H 120v/120V Pos: standing >
You sing a song to lift the spirits high.

< 329h/352H 120v/120V Pos: standing >
Mowgli starts following you.

< 329h/352H 120v/120V Pos: standing >
Mowgli has just given you his consent.

< 329h/352H 120v/120V Pos: standing >
You sing a song to lift the spirits high.

< 329h/352H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!

< 319h/352H 120v/120V Pos: standing >
Mowgli starts casting a spell.

< 319h/352H 120v/120V Pos: standing >
You sing a song to lift the spirits high.
Mowgli completes his spell...
Mowgli utters the word 'candusounsozfahuai'

< 319h/352H 120v/120V Pos: standing >
Mowgli starts casting a spell.

< 319h/352H 120v/120V Pos: standing >
Mowgli completes his spell...
Mowgli utters the word 'candusounsozfahuai'
You begin to regenerate rapidly.

< 319h/352H 120v/120V Pos: standing >
Mowgli starts casting a spell.

< 319h/352H 120v/120V Pos: standing >
Mowgli completes his spell...
Mowgli utters the word 'babratgtui'
Saben's skin gains the texture and toughness of bark.

< 319h/352H 120v/120V Pos: standing >
Mowgli starts casting a spell.

< 319h/352H 120v/120V Pos: standing >
You sing a song to lift the spirits high.

< 319h/352H 120v/120V Pos: standing >
Mowgli completes his spell...
Mowgli utters the word 'ufaixaae'
Saben's barkskin seems to take on the texture of iron.

< 319h/352H 120v/120V Pos: standing >
A magnificent heavy warhorse walks in, seemingly from nowhere, and nuzzles Saben's face.
A magnificent heavy warhorse now follows Saben.
The cursed sun makes your skin crack and burn!

< 308h/352H 120v/120V Pos: standing >
You disband the group.
Your group has been disbanded.

< 308h/352H 120v/120V Pos: standing >
Sorry, but following in 'loops' is not allowed

< 308h/352H 120v/120V Pos: standing >
A Githyanki crawls in from the west.

< 308h/352H 120v/120V Pos: standing >
You sing a song to lift the spirits high.
A magnificent heavy warhorse flies through the air, free as a bird!
Mowgli starts casting a spell.

< 308h/352H 120v/120V Pos: standing >
Saben climbs on and rides a magnificent heavy warhorse.

< 308h/352H 120v/120V Pos: standing >
Mowgli completes his spell...
Mowgli utters the word 'babratgtui'
Your skin gains the texture and toughness of bark.

< 308h/352H 120v/120V Pos: standing >
A Githyanki rises to his feet.

< 308h/352H 120v/120V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.

< 308h/352H 120v/120V Pos: standing >
A Githyanki suddenly attacks Mowgli!
A Githyanki's feeble punch grazes Mowgli.

< 308h/352H 120v/120V Pos: standing >
Mowgli starts casting an offensive spell.

< 308h/352H 120v/120V Pos: standing >
The snow is coming down faster now.
Mowgli completes his spell...
Mowgli utters the word 'gjifal'
Mowgli unleashes light in a focused, searing ray at a Githyanki!
A Githyanki pokes Mowgli really hard, making you wince.
A Githyanki's feeble punch grazes Mowgli.
A Githyanki pokes Mowgli really hard, making you wince.
A Githyanki's decent punch wounds Mowgli.
A Githyanki's feeble punch grazes Mowgli.
Mowgli blocks a Githyanki's lunge at him.
A Githyanki's feeble punch grazes Mowgli.
Mowgli dodges a Githyanki's attack.

< 308h/352H 120v/120V Pos: standing >
A Githyanki begins moving into position for a combination...

< 308h/352H 120v/120V Pos: standing >
Mowgli suddenly appears a bit confused!
Mowgli misses a Githyanki.
A Githyanki arches around Mowgli's blow, and deals a brutal counterattack!
A Githyanki's punch grazes Mowgli.
Mowgli misses a Githyanki.
A Githyanki starts to chant in a deep voice.
A Githyanki touches Mowgli with his vibrating palm, sending him into spasms of agony.

< 308h/352H 120v/120V Pos: standing >
You sing a song to lift the spirits high.
Mowgli starts casting an offensive spell.

< 308h/352H 120v/120V Pos: standing >
A Githyanki's feeble punch grazes Mowgli.
A Githyanki's feeble punch grazes Mowgli.
A Githyanki's punch grazes Mowgli.
A Githyanki pokes Mowgli really hard, making you wince.
A Githyanki's feeble punch grazes Mowgli.
A Githyanki's feeble punch grazes Mowgli.
A Githyanki's punch grazes Mowgli.
A Githyanki pokes Mowgli really hard, making you wince.
Mowgli begins to sllooowwww down.
A Githyanki's punch strikes Mowgli.
A Githyanki's decent punch wounds Mowgli.

< 308h/352H 120v/120V Pos: standing >
Mowgli completes his spell...
Mowgli utters the word 'gjifal'
Mowgli unleashes light in a focused, searing ray at a Githyanki!
A Githyanki's blood soaked eyepatch of damage is burned from the blast!

< 308h/352H 120v/120V Pos: standing >
A Githyanki's limbs begin to blur...
A Githyanki pulls Mowgli's head down and brings his knee up, smashing it...
...Then swings his elbow around, smashing Mowgli's face...
...Then smashes Mowgli's head between his fists...
...Then drops to the ground and makes a sweeping kick to Mowgli's thigh...
...Then nails Mowgli with a swift uppercut...
...Then shifts balance, and rams his head into Mowgli's face...
...Then, summoning the incredible power of his chi, delivers a double-handed open-palmed blow directly to Mowgli's torso!
Mowgli is stunned!
Mowgli is stunned by a Githyanki's vicious combination!

< 308h/352H 120v/120V Pos: standing >
Mowgli says 'run away saben!'

< 308h/352H 120v/120V Pos: standing >
A Githyanki's decent punch wounds Mowgli.
A Githyanki's decent punch wounds Mowgli.
A Githyanki's punch strikes Mowgli.
A Githyanki's fine punch strikes Mowgli.
A Githyanki's fine punch wounds Mowgli.
A Githyanki's fine punch strikes Mowgli.
A Githyanki's punch wounds Mowgli.
A Githyanki pokes Mowgli really hard, making you wince.
A Githyanki surprises Mowgli with a blow to his back, leaving him momentarily confused.
A Githyanki's fine punch strikes Mowgli.
A Githyanki's fine punch strikes Mowgli.

< 308h/352H 120v/120V Pos: standing >
The cursed sun makes your skin crack and burn!

< 294h/352H 120v/120V Pos: standing >
Mowgli seems to be trying to shake off his woozy feeling.

< 294h/352H 120v/120V Pos: standing >
Uh oh.. How did the song go, anyway?
Your cheeks are burning.

< 294h/352H 120v/120V Pos: standing >
You haven't regained your composure.

< 294h/352H 120v/120V Pos: standing >
You haven't regained your composure.

< 294h/352H 120v/120V Pos: standing >
You haven't regained your composure.

< 294h/352H 120v/120V Pos: standing >
You haven't regained your composure.

< 294h/352H 120v/120V Pos: standing >
Mowgli seems to be trying to shake off his woozy feeling.
You haven't regained your composure.

< 294h/352H 120v/120V Pos: standing >
You haven't regained your composure.
Saben leaves west riding on a magnificent heavy warhorse.

< 294h/352H 120v/120V Pos: standing >
A Githyanki's decent punch strikes Mowgli.
A Githyanki's fine punch strikes Mowgli.
A Githyanki pokes Mowgli really hard, making you wince.
A Githyanki's punch strikes Mowgli.
A Githyanki's decent punch strikes Mowgli.
A Githyanki's impressive punch strikes Mowgli hard.
A Githyanki's fine punch strikes Mowgli.
Mowgli blocks a Githyanki's lunge at him.
A Githyanki's decent punch strikes Mowgli.
Mowgli blocks a Githyanki's lunge at him.
A Githyanki's decent punch strikes Mowgli.
You haven't regained your composure.

< 294h/352H 120v/120V Pos: standing >
You haven't regained your composure.

< 294h/352H 120v/120V Pos: standing >
You haven't regained your composure.

< 294h/352H 120v/120V Pos: standing >
You haven't regained your composure.

< 294h/352H 120v/120V Pos: standing >
Mowgli suddenly appears a bit confused!
Mowgli misses a Githyanki.
Mowgli attempts to flee.
Mowgli trots south.
You haven't regained your composure.

< 294h/352H 120v/120V Pos: standing >
You haven't regained your composure.
A Githyanki starts to chant in a deep voice.

< 294h/352H 120v/120V Pos: standing >
You haven't regained your composure.

< 294h/352H 120v/120V Pos: standing >
You start playing your small wooden horn and singing aloud.

< 294h/352H 120v/120V Pos: standing >
A Githyanki leaves west.

< 294h/352H 120v/120V Pos: standing >
A Githyanki enters from the west.

< 294h/352H 120v/120V Pos: standing >
A Githyanki suddenly attacks YOU!
-=[A Githyanki's punch hits you across the leg, resulting in a limp stride.]=-

< 268h/352H 115v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: A Githyanki sta EP: excellent >
 You sing a song to lift the spirits high.

< 268h/352H 115v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: A Githyanki sta EP: excellent >
 A Githyanki nimbly swivels out of the path of your attack.
A Githyanki gracefully whirls around your attack.

< 268h/352H 115v/120V Pos: standing >
< T: Rahin TP: sta TC: small wounds E: A Githyanki sta EP: excellent >
 A Githyanki misses you.
You block a Githyanki's lunge at you.
-=[A Githyanki's fine punch strikes you hard.]=-
-=[A Githyanki's punch strikes you.]=-
You dodge a Githyanki's vicious attack.
You dodge a Githyanki's vicious attack.
-=[A Githyanki's punch strikes you hard.]=-
-=[A Githyanki's finger drives deep inside you.]=-
OUCH!  That really did HURT!
-=[A Githyanki's fine punch strikes you very hard.]=-
-=[A Githyanki's punch strikes you hard.]=-

< 117h/352H 115v/120V Pos: standing >
< T: Rahin TP: sta TC: nasty wounds E: A Githyanki sta EP: excellent >
 A Githyanki begins moving into position for a combination...

< 117h/352H 115v/120V Pos: standing >
< T: Rahin TP: sta TC: nasty wounds E: A Githyanki sta EP: excellent >
 A Githyanki settles to his knees.

< 117h/352H 115v/120V Pos: standing >
< T: Rahin TP: sta TC: nasty wounds E: A Githyanki kne EP: excellent >
 A Githyanki's leap knocks into you, sending you slightly off balance...

< 117h/352H 115v/120V Pos: sitting >
< T: Rahin TP: sit TC: nasty wounds E: A Githyanki sta EP: excellent >
 Sparks...  flashing lights...  you cannot concentrate!
You miss a Githyanki.
A Githyanki nimbly swivels out of the path of your attack.

< 117h/352H 115v/120V Pos: sitting >
< T: Rahin TP: sit TC: nasty wounds E: A Githyanki sta EP: excellent >
 -=[A Githyanki's impressive punch seriously wounds you.]=-
You block a Githyanki's lunge at you.
-=[A Githyanki's finger drives deep inside you.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Githyanki's finger drives deep inside you.]=-
Your pair of large claws was completely destroyed by the massive blow!
Your leather suit affixed with steel plates was completely destroyed by the massive blow!
Your wide ring of bronze was completely destroyed by the massive blow!