<worn as a badge> a frost dragon's eye [superior] (glowing)
<worn on head> a sinister dragonscale hat from The Realm of Barovia Continued [53%]
<worn on eyes> a masterly-crafted dragonscale visor
<worn in ear> a shimmering crystal dragon scale of endurance (magic) (glowing)
<worn in ear> a tiny endurium earring (magic)
<worn on face> the beak of the Queen of Chaos (magic) [77%]
<worn around neck> a breeze of floating clouds and drifting motes [poor] (glowing) [81%]
<worn around neck> the holy symbol of sanctity of endurance (magic) (glowing) (humming)
<worn on body> a warsuit of jade wyrmscale of endurance (glowing) [78%]
<worn about body> a gleaming dragonscale bodycloak
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone (magic) [88%]
<worn about waist> a waistband of rock and stone (magic)
<worn on belt buckle>a petrified bone shard (magic) (humming) [84%]
<worn on arms> some vambraces of holy might (magic) [70%]
<held as shield> an angel wyrm scale (magic) [83%]
<worn around wrist> a bracelet of living water [poor] (invis) (magic)
<worn around wrist> a lizard tail bracer (magic) (glowing) [76%]
<worn on hands> the hands of justice (magic) (glowing)
<worn on finger> a ring of wisdom of endurance [85%]
<worn on finger> a death ring of Tezcatlipoca (magic)[218h 40m 18s]
<held> a majestic ki-rin horn [poor] (magic)
<worn on legs> some bright blue leg plates
<worn on feet> some boots of forest running [superior] [87%]
< 649h/714H 246v/246V Pos: standing >
You dodge a Vampire's vicious attack.
-=[A Vampire's feeble pierce grazes you.]=-
You dodge a Vampire's vicious attack.
You dodge a Vampire's vicious attack.
< 648h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC:few scratches E: A Vampire sta EP: small wounds >
Casting: arieks shattering iceball *
< 649h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC:few scratches E: A Vampire sta EP: small wounds >
You complete your spell...
You point at someone.
[Damage: 118 ] -=[Your iceball shatters upon impacting a Githyanki, rending flesh and sending blood flying.]=-
< 649h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC:few scratches E: A Vampire sta EP: small wounds >
A tharnadian thief-hunter enters from the west.
< 649h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC:few scratches E: A Vampire sta EP: small wounds >
Zloin gives an order to his followers.
Zloin snaps into visibility.
A LARGE earth elemental heroically rescues Tedtn.
A Troll snaps into visibility.
< 649h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC:few scratches E: A Vampire sta EP: small wounds >
You start chanting...
< 649h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC:few scratches E: A Vampire sta EP: small wounds >
A Vampire avoids being bashed by a tharnadian thief-hunter, who loses his balance and falls.
A Vampire starts casting an offensive spell.
< 649h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC:few scratches E: A Vampire sta EP: small wounds >
-=[A Vampire's fine pierce wounds you.]=-
The globe around a Vampire's body flares as it bears the brunt of your assault!
You dodge a Vampire's vicious attack.
You dodge a Vampire's vicious attack.
Tedtn clambers to his feet.
< 641h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
You complete your spell...
You point at a Githyanki.
[Damage: 114 ] -=[Your iceball shatters upon impacting a Githyanki, rending flesh and sending blood flying.]=-
Tedtn gets something from the corpse of a tharnadian thief-hunter.
< 641h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
A Vampire dodges a LARGE earth elemental's attack.
A LARGE earth elemental clambers to its feet.
< 641h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
A Vampire completes his spell...
A Vampire utters the words 'buoblg qrunsoqpze yugh'
A Vampire's fist beats the life out of Tedtn, blood pours from his body!
A Troll's slash grazes a LARGE earth elemental.
A Troll's decent pierce grazes a LARGE earth elemental.
A Troll's weak pierce grazes a LARGE earth elemental.
A Troll's slash grazes a LARGE earth elemental.
A Troll's decent slash grazes a LARGE earth elemental.
A Troll's unholy avenger named 'Bloodlust' turns blood red as it slashes into a LARGE earth elemental!
Blood red energy travels into a Troll's hand and up his arm, apparently strengthening him.
A LARGE earth elemental's crude crush grazes a Troll.
A Troll dodges a LARGE earth elemental's attack.
< 641h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
A Vampire parries your futile lunge at him.
Tedtn attempts to flee.
Tedtn leaves west.
< 641h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
A Vampire sings so badly it makes you hurt all over.
A tharnadian thief-hunter is withered and starts to decrease in size with a Vampire's touch!
You resist the effects of a Vampire's spell!
A Vampire's spell flows around a large xorn, leaving it unharmed!
A Vampire's spell flows around a LARGE earth elemental, leaving it unharmed!
Zloin snaps into visibility.
It appears to be the corpse of a tharnadian thief-hunter.
Nothing.
< 641h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
A large xorn clambers to its feet.
You're too busy fighting to be pulling things out of bags!
< 641h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
You're too busy fighting to be pulling things out of bags!
< 641h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
You're too busy fighting to be pulling things out of bags!
< 641h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
You start chanting...
< 641h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
A Troll slams his head into a LARGE earth elemental, leaving a huge, red swollen lump.
< 641h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
Zloin starts casting a spell.
< 641h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
You complete your spell...
You point at a Vampire.
Your spell flows around a Vampire, leaving him unharmed!
A Vampire misses you.
You dodge a Vampire's vicious attack.
-=[A Vampire's pierce grazes you.]=-
< 640h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
A tharnadian thief-hunter's punch wounds a Vampire.
A tharnadian thief-hunter suffers from contact with the aura about a Vampire.
< 640h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
A faint hum can be heard from the Crown of Aktosh carried by a Vampire.
< 640h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
You start chanting...
< 640h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
A Githyanki clambers to his feet.
< 640h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
A Githyanki leaves east.
< 640h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
You complete your spell...
You point at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
[Damage: 99 ] -=[Your blast of molten spray slams into a Vampire, burning holes into his flesh.]=-
The vile creature burns and sizzles!
< 640h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
A Vampire parries a LARGE earth elemental's lunge at him.
< 640h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
A Troll snaps into visibility.
A Troll's weak slash grazes a LARGE earth elemental.
A Troll's weak pierce grazes a LARGE earth elemental.
A Troll's pierce grazes a LARGE earth elemental.
A Troll's weak slash grazes a LARGE earth elemental.
A Troll's decent slash grazes a LARGE earth elemental.
A Troll's slash grazes a LARGE earth elemental.
A Troll parries a LARGE earth elemental's lunge at him.
A LARGE earth elemental's crude crush grazes a Troll.
< 640h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
Tedtn enters from the west.
< 640h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
You start chanting...
A Vampire starts casting an offensive spell.
< 640h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
Zloin completes his spell...
Zloin utters the words 'xarr ay ghaiz'
< 640h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
-=[A Vampire's feeble pierce grazes you.]=-
The globe around a Vampire's body flares as it bears the brunt of your assault!
-=[A Vampire's feeble pierce grazes you.]=-
You dodge a Vampire's vicious attack.
< 638h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
A Vampire sings so badly it makes you hurt all over.
You resist the effects of a Vampire's spell!
Zloin snaps into visibility.
A Vampire parries a large xorn's lunge at him.
< 638h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
Casting: molten spray
Zloin's body appears to recover from the affects of the potion.
< 638h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: small wounds >
A tharnadian thief-hunter rises to his feet.
You complete your spell...
You point at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
[Damage: 96 ] -=[Your blast of molten spray slams into a Vampire, burning holes into his flesh.]=-
The vile creature burns and sizzles!
A tharnadian thief-hunter's decent punch wounds a Vampire.
A Vampire's psionicist locket of power of precision was damaged from the massive blow!
A tharnadian thief-hunter suffers from contact with the aura about a Vampire.
A Vampire dodges a tharnadian thief-hunter's attack.
A tharnadian thief-hunter starts casting a spell.
< 638h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: few wounds >
A Vampire completes his spell...
A Vampire utters the words 'buoblg qrunsoqpze yugh'
The sphere circling you darts in front of a Vampire's assault, absorbing its magic and leaving you unharmed!
The last sphere protecting you disappears.
< 638h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: few wounds >
A Troll attempts to flee.
A Troll tries to flee, but can't make it out of here!
< 638h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: few wounds >
You start chanting...
< 638h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: few wounds >
Tedtn starts casting an offensive spell.
< 638h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: few wounds >
Casting: greater soul disturbance
-=[A Vampire's feeble pierce grazes you.]=-
-=[A Vampire's feeble pierce grazes you.]=-
Your spell flows around a Vampire, leaving him unharmed!
You feel your skin soften and return to normal.
-=[A Vampire's decent pierce grazes you.]=-
Your spell flows around a Vampire, leaving him unharmed!
As the edge of the green bladed dagger strikes at you, the ghostly form of a toxic wyrm flashes before your eyes and spews a corrosive posion into your face!
A bubbling spray of goo spews from a Vampire striking you full on!
< 594h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: few wounds >
You feel your skin harden to stone.
Tedtn completes his spell...
Tedtn utters the words 'unsozfol efaui'
Tedtn drains a Vampire - what a waste of energy!
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'epabrawa'
You complete your spell...
You point at a Vampire.
Your victim lacks a soul!
A Vampire parries a LARGE earth elemental's lunge at him.
A Vampire attempts to flee.
Oof! a Vampire bumps into a greyish stone wall...
A Vampire tries to flee, but can't make it out of here!
< 594h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: few wounds >
A Troll snaps into visibility.
A Troll's slash grazes a LARGE earth elemental.
A Troll's pierce wounds a LARGE earth elemental.
A Troll's decent pierce wounds a LARGE earth elemental.
A Troll's fine slash wounds a LARGE earth elemental.
A Troll's weak slash grazes a LARGE earth elemental.
A Troll's weak slash grazes a LARGE earth elemental.
A Troll's unholy avenger named 'Bloodlust' turns blood red as it slashes into a LARGE earth elemental!
Blood red energy travels into a Troll's hand and up his arm, apparently strengthening him.
A LARGE earth elemental misses a Troll.
As a LARGE earth elemental attempts to attack a Troll, a Troll intercepts the attack with his hands and twist a LARGE earth elemental's arm!
A Vampire attempts to flee.
Oof! a Vampire bumps into a greyish stone wall...
A Vampire tries to flee, but can't make it out of here!
< 594h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: few wounds >
A Vampire attempts to flee.
Oof! a Vampire bumps into a greyish stone wall...
A Vampire tries to flee, but can't make it out of here!
< 594h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: few wounds >
A Troll attempts to flee.
A Troll leaves west.
< 594h/714H 246v/246V Pos: standing >
< T: Vessa TP: sta TC: small wounds E: A Vampire sta EP: few wounds >
You failed.
A Vampire attempts to flee.
A Vampire leaves west.
< 594h/714H 246v/246V Pos: standing >
The corpse of a tharnadian thief-hunter appears to be empty.
< 594h/714H 246v/246V Pos: standing >
-=[Green slime eats away at your skin!]=-
< 573h/714H 246v/246V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -East -West
A greyish stone wall is here to the east. (magic)
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a homeless peasant is lying here.
Tedtn DraugR ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
A tharnadian thief-hunter watches over the town streets intently.(holy)
A LARGE earth elemental stands here, looking like a living rock. (minion)
A large Xorn stands here, three arms flailing. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
There is a slight disturbance in the spirit realm here.
< 573h/714H 246v/246V Pos: standing >
Tedtn leaves west.
A LARGE earth elemental leaves west.
A large xorn leaves west.
You follow Zloin.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A large Xorn stands here, three arms flailing. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
Tedtn DraugR ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A LARGE earth elemental enters from the east.
< 574h/714H 244v/246V Pos: standing >
Zloin gives an order to his followers.
< 574h/714H 244v/246V Pos: standing >
Tedtn leaves west.
A LARGE earth elemental leaves west.
A large xorn leaves west.
You follow Zloin.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
The corpse of a militia guard is lying here.
A large Xorn stands here, three arms flailing. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
Tedtn DraugR ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A LARGE earth elemental enters from the east.
< 576h/714H 242v/246V Pos: standing >
Tedtn leaves east.
A LARGE earth elemental leaves east.
A large xorn leaves east.
You follow Zloin.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
A large Xorn stands here, three arms flailing. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
Tedtn DraugR ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A LARGE earth elemental enters from the west.
< 577h/714H 242v/246V Pos: standing >
-=[Green slime eats away at your skin!]=-
Tedtn leaves east.
A LARGE earth elemental leaves east.
A large xorn leaves east.
You follow Zloin.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
Shattered bits of ice are scattered about the area.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a homeless peasant is lying here.
A large Xorn stands here, three arms flailing. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
Tedtn DraugR ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A tharnadian thief-hunter watches over the town streets intently.(holy) (casting)
There is a slight disturbance in the spirit realm here.
A LARGE earth elemental enters from the west.
< 556h/714H 241v/246V Pos: standing >
Tedtn leaves west.
A LARGE earth elemental leaves west.
A large xorn leaves west.
You follow Zloin.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
Fresh blood splatters cover the area.
A large Xorn stands here, three arms flailing. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
Tedtn DraugR ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A LARGE earth elemental enters from the east.
< 557h/714H 240v/246V Pos: standing >
Tedtn leaves west.
A LARGE earth elemental leaves west.
A large xorn leaves west.
You follow Zloin.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
A large Xorn stands here, three arms flailing. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
Tedtn DraugR ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A LARGE earth elemental enters from the east.
< 557h/714H 239v/246V Pos: standing >
Tedtn leaves down.
A LARGE earth elemental leaves down.
A large xorn leaves down.
You follow Zloin.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West -Up
A large Xorn stands here, three arms flailing. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
Tedtn DraugR ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A LARGE earth elemental enters from above.
< 558h/714H 238v/246V Pos: standing >
Tedtn leaves west.
A LARGE earth elemental leaves west.
A large xorn leaves west.
You follow Zloin.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A large Xorn stands here, three arms flailing. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
Tedtn DraugR ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A LARGE earth elemental enters from the east.
< 558h/714H 237v/246V Pos: standing >
Tedtn leaves west.
A LARGE earth elemental leaves west.
A large xorn leaves west.
You follow Zloin.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
A large Xorn stands here, three arms flailing. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
Tedtn DraugR ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A Troll (large) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Troll's head.
A Vampire (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Vampire's head.
A LARGE earth elemental enters from the east.
Tedtn starts casting an offensive spell.
< 559h/714H 236v/246V Pos: standing >
A LARGE earth elemental leaves east.
A large xorn leaves east.
You follow Zloin.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
A large Xorn stands here, three arms flailing. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A LARGE earth elemental enters from the west.
< 560h/714H 236v/246V Pos: standing >
You failed.
A LARGE earth elemental leaves west.
A large xorn leaves west.
You follow Zloin.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
Fresh blood splatters cover the area.
A large Xorn stands here, three arms flailing. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A Troll (large) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Troll's head.
A Vampire (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here, fighting Tedtn.
An impenetrable globe of darkness floats near a Vampire's head.
Tedtn DraugR ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
A LARGE earth elemental enters from the east.
< 560h/714H 236v/246V Pos: standing >
-=[Green slime eats away at your skin!]=-
A LARGE earth elemental leaves south.
A large xorn leaves south.
You follow Zloin.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
A large Xorn stands here, three arms flailing. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A LARGE earth elemental enters from the north.
< 539h/714H 235v/246V Pos: standing >
Zloin gives an order to his followers.
< 539h/714H 235v/246V Pos: standing >
A LARGE earth elemental leaves north.
A large xorn leaves north.
You follow Zloin.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
Fresh blood splatters cover the area.
A large Xorn stands here, three arms flailing. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*A Troll (large) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Troll's head.
A Vampire (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here, fighting Tedtn.
An impenetrable globe of darkness floats near a Vampire's head.
Tedtn DraugR ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here. (Casting)
A LARGE earth elemental enters from the south.
< 540h/714H 236v/246V Pos: standing >
A Vampire attempts to flee.
A Vampire tries to flee, but can't make it out of here!
Zloin gives an order to his followers.
Zloin snaps into visibility.
A Vampire is knocked to the ground by a LARGE earth elemental's mighty bash!
A Vampire avoids being bashed by a large xorn, who loses its balance and falls.
A Vampire avoids being bashed by a LARGE earth elemental, who loses its balance and falls.
< 541h/714H 237v/246V Pos: standing >
A Vampire's weak pierce grazes Tedtn.
Tedtn's spell flows around a Vampire, leaving him unharmed!
A Vampire's weak pierce grazes Tedtn.
The intense flames cause a Vampire's skin to smolder and burn!
A Vampire is burned severely as he hits Tedtn!
A Vampire's crude pierce wounds Tedtn.
Tedtn's spell flows around a Vampire, leaving him unharmed!
Tedtn dodges a Vampire's attack.
You start chanting...
< 541h/714H 237v/246V Pos: standing >
A Troll snaps into visibility.
A Troll tackles Tedtn square in the chest knocking the wind out of him!
< 541h/714H 238v/246V Pos: standing >
Tedtn continues preparing his spell from the ground...
Tedtn completes his spell...
Tedtn utters the words 'unsozfol efaui'
Tedtn drains a Vampire - what a waste of energy!
< 542h/714H 239v/246V Pos: standing >
A Vampire plays a song to lift his spirit off the ground.
Tedtn misses a Vampire.
< 542h/714H 240v/246V Pos: standing >
You complete your spell...
You point at a Vampire.
[Damage: 95 ] -=[Your iceball shatters upon impacting a Vampire, rending flesh and sending blood flying.]=-
< 543h/714H 243v/246V Pos: standing >
The mordant substance oozes off you!
< 543h/714H 246v/246V Pos: standing >
You don't have that spell memorized.
< 544h/714H 246v/246V Pos: standing >
You don't have that spell memorized.
< 546h/714H 246v/246V Pos: standing >
A Vampire's weak pierce grazes Tedtn.
The intense flames cause a Vampire's skin to smolder and burn!
A Vampire is burned severely as he hits Tedtn!
A Vampire's pierce grazes Tedtn.
The intense flames cause a Vampire's skin to smolder and burn!
A Vampire is burned severely as he hits Tedtn!
A Vampire's fine pierce wounds Tedtn.
The intense flames cause a Vampire's skin to smolder and burn!
A Vampire is burned severely as he hits Tedtn!
< 546h/714H 246v/246V Pos: standing >
Zloin starts casting an offensive spell.
Zloin snaps into visibility.
< 547h/714H 246v/246V Pos: standing >
A Vampire blocks a LARGE earth elemental's lunge at him.
< 548h/714H 246v/246V Pos: standing >
A Troll snaps into visibility.
A Troll's slash wounds Tedtn.
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
A Troll is burned severely as he hits Tedtn!
A Troll's weak pierce grazes Tedtn.
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
A Troll is burned severely as he hits Tedtn!
A Troll's decent pierce wounds Tedtn.
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
A Troll is burned severely as he hits Tedtn!
A Troll's slash grazes Tedtn.
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
A Troll is burned severely as he hits Tedtn!
A Troll's impressive slash strikes Tedtn.
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
A Troll is burned severely as he hits Tedtn!
A Troll's impressive slash strikes Tedtn.
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
A Troll is burned severely as he hits Tedtn!
< 548h/714H 246v/246V Pos: standing >
You start chanting...
< 549h/714H 246v/246V Pos: standing >
Zloin completes his spell...
Zloin utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Zloin striking a Vampire full on!
Zloin snaps into visibility.
< 549h/714H 246v/246V Pos: standing >
You complete your spell...
You point at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
[Damage: 95 ] -=[Your blast of molten spray slams into a Vampire, burning holes into his flesh.]=-
The vile creature burns and sizzles!
A Vampire blocks Tedtn's lunge at him.
< 550h/714H 246v/246V Pos: standing >
A Vampire plays a song to lift his spirit off the ground.
A Vampire's impressive pierce strikes Tedtn.
The intense flames cause a Vampire's skin to smolder and burn!
A Vampire is burned severely as he hits Tedtn!
A Vampire's pierce strikes Tedtn.
The intense flames cause a Vampire's skin to smolder and burn!
A Vampire is burned severely as he hits Tedtn!
A Vampire's impressive pierce strikes Tedtn.
The intense flames cause a Vampire's skin to smolder and burn!
A Vampire is burned severely as he hits Tedtn!
< 551h/714H 246v/246V Pos: standing >
You start chanting...
Zloin starts casting an offensive spell.
Zloin snaps into visibility.
< 552h/714H 246v/246V Pos: standing >
A Vampire clambers to his feet.
< 553h/714H 246v/246V Pos: standing >
You complete your spell...
You point at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
[Damage: 56 ] -=[Your blast of molten spray slams into a Vampire, burning holes into his flesh.]=-
A Vampire's shield of the earthwyrm of constitution melted from the intense heat!
A Vampire's cloak of woven time of agility melted from the intense heat!
A Vampire's sleeves of gold dragonskin of agility melted from the intense heat!
A Vampire's boots of speed [poor] melted from the intense heat!
A Vampire is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Vessa by 13333333.
The smell of fresh blood enters your body, infusing you with power!