The death of [26 Conjurer] Deid (Grey Elf)

in A House of Stone

from the perspective of [56 Elaphidist] Sizen *-* Clan Ragnarok *-* (Githyanki)

<worn as a badge>    a necromantic death shroud [74%]
<worn on head>       the diamond crown of Winduin (glowing) [61%]
<worn on eyes>       a blood soaked eyepatch of damage (magic)
<worn in ear>        a glowing jade earring of endurance (glowing)
<worn in ear>        an earring of bone of intelligence
<worn on face>       a mask of shadows of power (magic)
<worn around neck>   the sapphire necklace of Insanity of damage (magic) (glowing)
<worn around neck>   a necklace of halfling ears [superior]
<worn on body>       the chameleon suit of transformation of dexterity
<worn about body>    a tattered dragon-scale bodycloak [66%]
<worn as quiver>     the quiver of the ages of power
<worn about waist>   the mystical sash of the Netherworld of endurance (magic) (glowing)
<worn on belt buckle>a severed illithid tentacle of power
<worn on arms>       the bracers of immolation (glowing)
<worn around wrist>  the fealty emblem of Orcus of constitution
<worn around wrist>  the fealty emblem of Orcus of constitution
<worn on hands>      some black leather gloves with mithril blades
<worn on finger>     a red earthstone ring of dexterity
<worn on finger>     a shiny crimson ring [superior] (magic)
<worn on legs>       a pair of flayed illithid hide leggings of health (glowing)
<worn on feet>       some boots of cavern wall climbing (magic)

Your punch wounds a burly guard.
[Damage: 21 ] Your fine punch wounds a burly guard.
[Damage: 29 ] Your punch wounds a burly guard.
[Damage: 29 ] Your impressive punch wounds a burly guard.
[Damage: 19 ] Your fine punch wounds a burly guard.
[Damage: 18 ] Your fine punch wounds a burly guard.

< 1475h/988H 265v/265V Pos: standing >
< T: Sizen TP: sta TC:excellent E: burly sit EP:  nasty wounds >
 A burly guard clambers to his feet.

< 1473h/988H 265v/265V Pos: standing >
< T: Sizen TP: sta TC:excellent E: burly sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 20 ] Your fine punch wounds a burly guard.
[Damage: 13 ] Your decent punch wounds a burly guard.
You sneak in and deliver a strike to a pressure point!
A burly guard begins to sllooowwww down.
[Damage: 29 ] Your punch strikes a burly guard.
[Damage: 14 ] Your decent punch wounds a burly guard.
[Damage: 14 ] Your decent punch wounds a burly guard.
[Damage: 14 ] Your decent punch wounds a burly guard.
You sneak in and deliver a strike to a pressure point!
A burly guard seems to be blinded!
[Damage: 24 ] Your punch wounds a burly guard.
[Damage: 23 ] Your fine punch wounds a burly guard.
You sneak in and deliver a strike to a pressure point!
You deal a crippling blow to the side of a burly guard's neck.
[Damage: 29 ] Your impressive punch strikes a burly guard.
[Damage: 14 ] Your punch wounds a burly guard.
[Damage: 14 ] Your punch wounds a burly guard.
[Damage: 13 ] Your decent punch wounds a burly guard.

< 1523h/988H 265v/265V Pos: standing >
< T: Sizen TP: sta TC:excellent E: burly sta EP:  nasty wounds >
 A burly guard's decent punch grazes you.
A burly guard's decent punch wounds you.

< 1492h/988H 265v/265V Pos: standing >
< T: Sizen TP: sta TC:excellent E: burly sta EP:  nasty wounds >
 You kneel.

< 1491h/988H 265v/265V Pos: kneeling >
< T: Sizen TP: kne TC:excellent E: burly sta EP:  nasty wounds >
 Such skills take patience!

< 1491h/988H 265v/265V Pos: kneeling >
< T: Sizen TP: kne TC:excellent E: burly sta EP:  nasty wounds >
 You rise to your feet.

< 1490h/988H 265v/265V Pos: standing >
< T: Sizen TP: sta TC:excellent E: burly sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 14 ] Your punch wounds a burly guard.
You sneak in and deliver a strike to a pressure point!
[Damage: 85 ] A burly guard screams as you sink five fingers into soft spots in his shoulder.
[Damage: 27 ] Your impressive punch strikes a burly guard.
[Damage: 14 ] Your decent punch wounds a burly guard.
A burly guard dodges your futile attack.
You sneak in and deliver a strike to a pressure point!
[Damage: 30 ] Your impressive punch strikes a burly guard.
[Damage: 13 ] Your decent punch wounds a burly guard.
[Damage: 12 ] Your decent punch wounds a burly guard.
[Damage: 23 ] Your fine punch strikes a burly guard.
[Damage: 16 ] Your fine punch strikes a burly guard.
You sneak in and deliver a strike to a pressure point!
[Damage: 28 ] Your impressive punch strikes a burly guard.
[Damage: 22 ] Your fine punch strikes a burly guard.
[Damage: 15 ] Your punch strikes a burly guard.

< 1539h/988H 265v/265V Pos: standing >
< T: Sizen TP: sta TC:excellent E: burly sta EP: pretty hurt >
 You kneel.

< 1539h/988H 265v/265V Pos: kneeling >
< T: Sizen TP: kne TC:excellent E: burly sta EP: pretty hurt >
 Your spring at a burly guard sends him slightly off balance...

< 1538h/988H 265v/265V Pos: standing >
< T: Sizen TP: sta TC:excellent E: burly sit EP: pretty hurt >
 A burly guard suddenly appears a bit confused!
You watch in glee as a burly guard looks dazzled.
A burly guard's decent punch wounds you.
A burly guard's punch wounds you.
A burly guard's decent punch grazes you.

< 1491h/988H 265v/265V Pos: standing >
< T: Sizen TP: sta TC:excellent E: burly sit EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
[Damage: 32 ] Your impressive punch strikes a burly guard hard.
[Damage: 30 ] Your impressive punch strikes a burly guard hard.
[Damage: 18 ] Your fine punch strikes a burly guard.
[Damage: 18 ] Your punch strikes a burly guard.
[Damage: 18 ] Your fine punch strikes a burly guard.
[Damage: 20 ] Your fine punch strikes a burly guard.
[Damage: 18 ] Your fine punch strikes a burly guard.
[Damage: 19 ] Your fine punch strikes a burly guard.
[Damage: 17 ] Your fine punch strikes a burly guard.
[Damage: 27 ] Your impressive punch strikes a burly guard very hard.

< 1540h/988H 265v/265V Pos: standing >
< T: Sizen TP: sta TC:excellent E: burly sit EP:  awful >
 You whirl around, just avoiding a burly guard's vicious attack.
You easily lean out of range of a burly guard's vicious attack.
You whirl around, just avoiding a burly guard's vicious attack.
A burly guard clambers to his feet.
A burly guard's sweep catches you in the side and you almost stumble.

< 1531h/988H 265v/265V Pos: standing >
< T: Sizen TP: sta TC:excellent E: burly sta EP:  awful >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 16 ] Your fine punch strikes a burly guard hard.
[Damage: 14 ] Your punch strikes a burly guard hard.
[Damage: 14 ] Your decent punch strikes a burly guard hard.
[Damage: 12 ] Your decent punch strikes a burly guard hard.
[Damage: 12 ] Your decent punch strikes a burly guard hard.
[Damage: 16 ] Your fine punch strikes a burly guard very hard.
[Damage: 13 ] Your decent punch strikes a burly guard very hard.
[Damage: 14 ] Your decent punch seriously wounds a burly guard.
[Damage: 16 ] Your fine punch seriously wounds a burly guard.
[Damage: 15 ] Your fine punch enshrouds a burly guard in a mist of blood.
You sneak in and deliver a strike to a pressure point!
[Damage: 33 ] Your impressive punch hits a burly guard.
A burly guard is mortally wounded, and will die soon, if not aided.

< 1572h/988H 265v/265V Pos: standing >
<Your improved dexterity grants you an additional attack!
You sneak in and deliver a strike to a pressure point!
A burly guard begins to sllooowwww down.
[Damage:  5 ] Your weak punch hits a burly guard.
A burly guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Sizen by 83406.
The smell of fresh blood enters your body, infusing you with power!
A burly guard's death cry reverberates in your head as he falls to the ground.
It appears you were able to salvage a piece of equipment from your enemy.

< 1570h/988H 265v/265V Pos: standing >
It appears to be the corpse of a burly guard.
a small pile of coins
a static silver knife
a magical essence of Intelligence (magic)

< 1569h/988H 265v/265V Pos: standing >
You get a small pile of coins from the corpse of a burly guard.
There were: 1 platinum coin, 50 gold coins. 
You get a static silver knife from the corpse of a burly guard.
You get a magical essence of Intelligence from the corpse of a burly guard.

< 1569h/988H 265v/265V Pos: standing >
Ok.
You put 1 platinum, 50 gold, 0 silver, and 0 copper coins into a bottomless bag of the illithids.

< 1568h/988H 265v/265V Pos: standing >
You are carrying: (4/13)
a magical essence of Intelligence (magic)
a static silver knife
a potion of bloodrage (magic)
a bottomless bag of the illithids (magic)

< 1568h/988H 265v/265V Pos: standing >

A static silver knife is made of silver and appears to be of average quality.
A static silver knife has an item value of 66.
A static silver knife is a dagger.

< 1566h/988H 265v/265V Pos: standing >
The Guard Watchtower
Obvious exits: -U -D

< 1565h/988H 264v/265V Pos: standing >
Bottom of The Guard Watchtower
Obvious exits: -E# -U
A few drops of fresh blood are scattered around the area.
[2] The corpse of a city guard is lying here.

< 1565h/988H 263v/265V Pos: standing >

		Score information for Sizen

Level: 56   Race: Githyanki   Class: Monk / Elaphidist Sex: Male
Hit points: 1565(988)  Moves: 265(265)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: none
Status:  Standing.
Frags:   +3.06   Deaths:   14
Detecting:      Invisible Evil Good Magic Heat
Protected from: Evil Good Fire Lightning Gas Living All but High Circle Spells
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Blur Sparkling GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   15 Spell Pulse:  0.86 
Leaderboard Points: 1209 

Active Spells:
--------------
regenerate (6 minutes)
roar of heroes (3 minutes)
climb (4 minutes)
pantherspeed (55 minutes)
heroism (6 minutes)
dexterity (37 minutes)
strength (37 minutes)
lionrage (3 minutes)
hawkvision (2 minutes)
elephantstrength (23 minutes)
bless (9 minutes)
armor (4 minutes)
vitality (12 minutes)
combat mind (4 minutes)


< 1565h/988H 265v/265V Pos: standing >
You are carrying: (4/13)
a magical essence of Intelligence (magic)
a static silver knife
a potion of bloodrage (magic)
a bottomless bag of the illithids (magic)

< 1563h/988H 265v/265V Pos: standing >
Ok.

< 1561h/988H 265v/265V Pos: standing >
Talerenn Way
Obvious exits: -N -E# -S -W

< 1560h/988H 264v/265V Pos: standing >
Ok.

< 1560h/988H 264v/265V Pos: standing >
Talerenn Way
Obvious exits: -N -S
An elven woman shops around town here.(Gold Aura)

< 1560h/988H 263v/265V Pos: standing >
Talerenn Way
Obvious exits: -N -E# -S
An old sailor looks uneasy on land here.

< 1560h/988H 262v/265V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A young guard who is not far off to your south.
A young girl who is a brief walk away to your south.
A young guard who is rather far off to your south.
An elven woman who is in the distance to your south.

< 1560h/988H 263v/265V Pos: standing >
Ok.

< 1559h/988H 265v/265V Pos: standing >
Thurdorf's Antiques
Obvious exits: -W
An elven woman shops around town here.(Gold Aura)
(Q)Dimples showing, Thurdorf grins happily here.(Gold Aura)

< 1558h/988H 264v/265V Pos: standing >
Ok.

< 1558h/988H 264v/265V Pos: standing >
Ok.

< 1557h/988H 264v/265V Pos: standing >
You are carrying: (3/13)
a magical essence of Intelligence (magic)
a potion of bloodrage (magic)
a bottomless bag of the illithids (magic)

< 1556h/988H 265v/265V Pos: standing >
You put 2 items into a bottomless bag of the illithids.

< 1555h/988H 265v/265V Pos: standing >
Ok.

< 1554h/988H 265v/265V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
An old sailor looks uneasy on land here.

< 1554h/988H 264v/265V Pos: standing >
Ok.

< 1554h/988H 264v/265V Pos: standing >
Talerenn Way
Obvious exits: -N -S

< 1553h/988H 264v/265V Pos: standing >
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
A young member of the city guard strolls by here.

< 1553h/988H 263v/265V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your north.
An elven woman who is a brief walk away to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A retired sailor who is not far off to your east.
A young girl who is not far off to your east.
A crazy man who is not far off to your east.
A young guard who is a brief walk away to your east.
A young girl who is close by to your south.
An elven woman who is not far off to your south.
A young guard who is not far off to your south.
An elven woman who is a brief walk away to your south.
A retired sailor who is close by to your west.

< 1553h/988H 263v/265V Pos: standing >
Chipane Street
Obvious exits: -E -W
An old sailor looks uneasy on land here.

< 1552h/988H 264v/265V Pos: standing >
Chipane Street
Obvious exits: -N# -E -W

< 1552h/988H 263v/265V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A young guard who is not far off to your east.
A retired sailor who is rather far off to your east.
A young girl who is rather far off to your east.
A crazy man who is rather far off to your east.
A young guard who is in the distance to your east.

< 1552h/988H 263v/265V Pos: standing >
Ok.

< 1551h/988H 265v/265V Pos: standing >
An Old House
Obvious exits: -S
A man of wealth stands about doing nothing.

< 1551h/988H 264v/265V Pos: standing >
Ok.

< 1551h/988H 264v/265V Pos: standing >
You kneel.

< 1549h/988H 264v/265V Pos: kneeling >
Your spring at a wealthy man sends him slightly off balance...

< 1548h/988H 264v/265V Pos: standing >
< T: Sizen TP: sta TC:excellent E: man sit EP: excellent >
 You easily lean out of range of a wealthy man's vicious attack.
A wealthy man suddenly appears a bit confused!
You watch in glee as a wealthy man looks dazzled.
A wealthy man's punch grazes you.

< 1536h/988H 264v/265V Pos: standing >
< T: Sizen TP: sta TC:excellent E: man sit EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 18 ] Your punch wounds a wealthy man.
[Damage: 20 ] Your fine punch wounds a wealthy man.
You sneak in and deliver a strike to a pressure point!
[Damage: 43 ] Your impressive punch strikes a wealthy man.
[Damage: 19 ] Your fine punch strikes a wealthy man.
[Damage: 30 ] Your impressive punch strikes a wealthy man.
[Damage: 18 ] Your punch strikes a wealthy man.
You sneak in and deliver a strike to a pressure point!
A wealthy man begins to sllooowwww down.
[Damage: 46 ] Your impressive punch strikes a wealthy man hard.
[Damage: 21 ] Your fine punch strikes a wealthy man.
You sneak in and deliver a strike to a pressure point!
A wealthy man seems to be blinded!
[Damage: 37 ] Your impressive punch strikes a wealthy man.
[Damage: 19 ] Your fine punch strikes a wealthy man.
[Damage: 20 ] Your fine punch strikes a wealthy man.
[Damage: 19 ] Your fine punch strikes a wealthy man.

< 1605h/988H 264v/265V Pos: standing >
< T: Sizen TP: sta TC:excellent E: man sit EP:  few wounds >
 [Damage: 74 ] WHAP!  For a moment, you feel just like a dragon must as you punch a wealthy man.

< 1623h/988H 264v/265V Pos: standing >
< T: Sizen TP: sta TC:excellent E: man sit EP:  nasty wounds >
 A wealthy man's decent punch grazes you.
A wealthy man misses you.

< 1607h/988H 264v/265V Pos: standing >
< T: Sizen TP: sta TC:excellent E: man sit EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 18 ] Your fine punch strikes a wealthy man.
A wealthy man clambers to his feet.
[Damage: 15 ] Your fine punch strikes a wealthy man.
You sneak in and deliver a strike to a pressure point!
You deal a crippling blow to the side of a wealthy man's neck.
[Damage: 25 ] Your fine punch reached a wealthy man's arm severing tendons and muscles.
[Damage: 23 ] Your fine punch strikes a wealthy man hard.
[Damage: 14 ] Your decent punch strikes a wealthy man.
[Damage: 13 ] Your decent punch strikes a wealthy man.
[Damage: 15 ] Your fine punch strikes a wealthy man.
[Damage: 15 ] Your fine punch strikes a wealthy man hard.
[Damage: 14 ] Your decent punch strikes a wealthy man hard.
[Damage: 14 ] Your punch strikes a wealthy man hard.
You sneak in and deliver a strike to a pressure point!
[Damage: 82 ] A wealthy man screams as you sink five fingers into soft spots in his shoulder.
[Damage: 27 ] Your impressive punch causes a wealthy man to grimace in pain.
[Damage: 15 ] Your punch causes a wealthy man to grimace in pain.
[Damage: 14 ] Your punch hits a wealthy man.
A wealthy man is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Sizen by 63278.
The smell of fresh blood enters your body, infusing you with power!
A wealthy man's death cry reverberates in your head as he falls to the ground.
It appears you were able to salvage a piece of equipment from your enemy.

< 1652h/988H 264v/265V Pos: standing >
It appears to be the corpse of a wealthy man.
a small pile of coins
a sparkling diamond collar from City of Torrhan

< 1648h/988H 265v/265V Pos: standing >
You get a small pile of coins from the corpse of a wealthy man.
There were: 1 platinum coin, 47 gold coins. 
You get a sparkling diamond collar from City of Torrhan from the corpse of a wealthy man.

< 1648h/988H 265v/265V Pos: standing >
Ok.
You put 1 platinum, 47 gold, 0 silver, and 0 copper coins into a bottomless bag of the illithids.

< 1648h/988H 265v/265V Pos: standing >
You are carrying: (2/13)
a sparkling diamond collar from City of Torrhan
a bottomless bag of the illithids (magic)

< 1648h/988H 265v/265V Pos: standing >

This item is from the zone: Heaven.
'a sparkling diamond collar from City of Torrhan'
Weight 3, Item type: ARMOR
Item will give you following abilities:  PROT_FIRE 
Item is: NOREPAIR FLOAT 
AC-apply is 24
This item will also affect your SV_SPELL positively.
A sparkling diamond collar from City of Torrhan has an item value of 148.
A sparkling diamond collar from City of Torrhan is made of diamond and appears to be of average quality.
A sparkling diamond collar from City of Torrhan has an item value of 148.

< 1647h/988H 265v/265V Pos: standing >
You get a scroll of Numbla from a bottomless bag of the illithids.

< 1644h/988H 265v/265V Pos: standing >
You recite a scroll of Numbla which turns to dust in your hands.
A sparkling diamond collar from City of Torrhan weighs 3 pounds and is worth roughly 1 platinum.
The following abilities are granted when using this item:
PROT_FIRE 
The item is able to float on water.
You mystically sense that this item will affect your AC by -24.
This item also affects your:
  SV_SPELL by -2
A sparkling diamond collar from City of Torrhan has an item value of 148.

< 1644h/988H 265v/265V Pos: standing >
Ok.

< 1640h/988H 265v/265V Pos: standing >
Chipane Street
Obvious exits: -N -E -W
An old sailor looks uneasy on land here.

< 1640h/988H 264v/265V Pos: standing >
Ok.

< 1640h/988H 264v/265V Pos: standing >
Ok.

< 1638h/988H 264v/265V Pos: standing >
Chipane Street
Obvious exits: -E -W

< 1637h/988H 264v/265V Pos: standing >
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
A young member of the city guard strolls by here.

< 1637h/988H 263v/265V Pos: standing >
You quickly scan the area.
A retired sailor who is a brief walk away to your north.
An elven woman who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A crazy man who is close by to your east.
An elven woman who is not far off to your east.
A retired sailor who is not far off to your east.
A young girl who is not far off to your east.
A young guard who is a brief walk away to your east.
A young girl who is close by to your south.
An elven woman who is not far off to your south.
A young guard who is not far off to your south.
A retired sailor who is not far off to your west.

< 1637h/988H 263v/265V Pos: standing >
Chipane Street
Obvious exits: -E -W
A man with an insane spark in his eye darts about.(Gold Aura)

< 1636h/988H 264v/265V Pos: standing >
Chipane Street
Obvious exits: -N -E -S# -W
An elven woman shops around town here.(Gold Aura)
An old sailor looks uneasy on land here.
A young girl runs around here carelessly.

< 1636h/988H 263v/265V Pos: standing >
You quickly scan the area.
An air elemental who is close by to your north.
A Grey Elf who is close by to your north.
A young guard who is close by to your east.
A small brown bear who is in the distance to your east.
A crazy man who is close by to your west.
A young guard who is not far off to your west.
A retired sailor who is rather far off to your west.

< 1636h/988H 263v/265V Pos: standing >
It's already open!

< 1634h/988H 265v/265V Pos: standing >
A crazy man enters from the west.
A House of Stone
Obvious exits: -S
A few drops of fresh blood are scattered around the area.
The corpse of a tiny gnome is lying here.
*An air elemental is here looking like a small living tornado. (minion) 
A Grey Elf (medium) stands here. (Non-Fraggable)

< 1634h/988H 264v/265V Pos: standing >
Ok.

< 1634h/988H 264v/265V Pos: standing >
You kneel.

< 1633h/988H 264v/265V Pos: kneeling >
Your spring at a Grey Elf sends him slightly off balance...

< 1633h/988H 264v/265V Pos: standing >
< T: Sizen TP: sta TC:excellent E: A Grey Elf sit EP: excellent >
 A Grey Elf suddenly appears a bit confused!
You watch in glee as a Grey Elf looks dazzled.
A Grey Elf misses you.

< 1632h/988H 264v/265V Pos: standing >
< T: Sizen TP: sta TC:excellent E: A Grey Elf sit EP: excellent >
 Your improved dexterity grants you an additional attack!
You sneak in and deliver a strike to a pressure point!
[Damage: 21 ] Your punch strikes a Grey Elf very hard.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage:  6 ] Your weak punch strikes a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage:  7 ] Your crude punch strikes a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage:  7 ] Your punch strikes a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage: 62 ] You hit a pressure point on a Grey Elf with additional force.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage:  5 ] Your weak punch strikes a Grey Elf hard.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
You sneak in and deliver a strike to a pressure point!
A Grey Elf begins to sllooowwww down.
[Damage: 16 ] Your fine punch enshrouds a Grey Elf in a mist of blood.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage:  6 ] Your weak punch seriously wounds a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage:  5 ] Your punch seriously wounds a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage:  6 ] Your weak punch seriously wounds a Grey Elf.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
[Damage:  5 ] Your punch enshrouds a Grey Elf in a mist of blood.
The globe around your body flares as it bears the brunt of a Grey Elf's assault!

< 1662h/988H 264v/265V Pos: standing >
< T: Sizen TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 You start to chant in a deep voice.
[Damage: 15 ] A Grey Elf is wracked by pain after you briefly touch your vibrating palm to him!
A Grey Elf's pair of tight black slippers was completely destroyed by the massive blow!
A Grey Elf's elfskin belt was completely destroyed by the massive blow!
An air elemental stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.