The death of [21 Monk] Duaonk (Githzerai)

in The Ogre's Foot Inn

from the perspective of [56 Elementalist] Kaji *-* Clan Ragnarok *-* (Troll)

<floating about head>a dark ioun stone[229h 8m 40s]
<worn as a badge>    an ever-watching eye [poor] (glowing) (humming)
<worn on head>       the shadowy crown of damnation (magic) [82%]
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        an emerald disc fashioned from bone (magic)
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing)
<worn on face>       the scale of a hydrawyrm [85%]
<worn around neck>   the amulet named "Flow" (humming)
<worn around neck>   the amulet named "Flow" (humming)
<worn on body>       a blazing suit of devil platemail of dexterity (magic) (glowing)
<worn about body>    the cloak of woven time (magic) (glowing)
<worn on back>       a backpack made of hemp (glowing)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   the translucent belt of anger
<worn on belt buckle>A swirling mass of black smoke and hot ash [poor] (magic) (humming) [87%]
<attached to belt>   a glowing azure potion (magic) (glowing) [84%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     the shield of the battle dragon of regeneration (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic) [88%]
<worn around wrist>  a wisp of total and utter blackness (magic) (glowing)
<worn on hands>      the gloves of placation
<worn on finger>     the ring of the mind flayer of endurance (magic) (glowing)
<worn on finger>     the pitch black ring of bloodlust of health (magic) (glowing)
<held>               the Totem of Mastery (magic) (glowing)[239h 43m 32s]
<worn on legs>       some slime-covered aboleth skin [superior] (magic) (glowing) [88%]
<worn on feet>       a pair of clawed demon-hide moccasins

An elite guard dodges Choro's attack.
Choro's fine crush strikes an elite guard.
Choro's impressive bludgeon strikes an elite guard.
Choro's bludgeon strikes an elite guard.

< 1430h/1590H 300v/301V Pos: standing >
< T: Kaji TP: sta TC: small wounds E: illusionist sta EP:  few wounds >
 -=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-

< 1405h/1590H 300v/301V Pos: standing >
< T: Kaji TP: sta TC: small wounds E: illusionist sta EP:  few wounds >
 Choro dodges an elite guard's attack.
An elite guard's punch grazes Choro.
Choro avoids being bashed by an elite guard, who loses his balance and falls.

< 1405h/1590H 300v/301V Pos: standing >
< T: Kaji TP: sta TC: small wounds E: illusionist sta EP:  few wounds >
 Casting: arieks shattering iceball *

< 1406h/1590H 300v/301V Pos: standing >
< T: Kaji TP: sta TC: small wounds E: illusionist sta EP:  few wounds >
 You dodge an elite guard's vicious attack.
-=[An elite guard's punch grazes you.]=-
You dodge a tharnadian illusionist's vicious attack.
-=[A tharnadian illusionist's punch grazes you.]=-
You dodge a tharnadian illusionist's vicious attack.
-=[A tharnadian illusionist's sweep catches you in the side and you almost stumble.]=-
Your forefathers manifest themselves in an attempt to protect you!

< 1406h/1590H 300v/301V Pos: standing >
< T: Kaji TP: sta TC: small wounds E: illusionist sta EP:  few wounds >
 Casting: arieks shattering iceball 

< 1407h/1590H 300v/301V Pos: standing >
< T: Kaji TP: sta TC: small wounds E: illusionist sta EP:  few wounds >
 Ra wills the flames of the abyss to overwhelm and consume thier foe...
An elite guard screams and doubles over in agony as searing heat ignites within his body.

< 1408h/1590H 300v/301V Pos: standing >
< T: Kaji TP: sta TC: small wounds E: illusionist sta EP:  few wounds >
 Sainth raises his unholy symbol and smiles malevolently.
Ayla's impressive bludgeon strikes an elite guard.
The dust surrounding Ayla's mace of light and darkness scratchs at an elite guard's flesh!
Ayla's fine crush strikes an elite guard.
The dust surrounding Ayla's ancient adamantium warhammer of dwarven kings scratchs at an elite guard's flesh!
An elite guard blocks Ayla's lunge at him.
Ayla's crush strikes an elite guard.
The dust surrounding Ayla's ancient adamantium warhammer of dwarven kings scratchs at an elite guard's flesh!
Ayla's impressive crush strikes an elite guard.
The dust surrounding Ayla's ancient adamantium warhammer of dwarven kings scratchs at an elite guard's flesh!
Ayla's fine bludgeon strikes an elite guard.
The dust surrounding Ayla's mace of light and darkness scratchs at an elite guard's flesh!
Ayla's fine bludgeon strikes an elite guard.
The dust surrounding Ayla's mace of light and darkness scratchs at an elite guard's flesh!
Ayla's fine bludgeon strikes an elite guard.
The dust surrounding Ayla's mace of light and darkness scratchs at an elite guard's flesh!
This being a hometown, you receive fewer exps...
Ayla knee's an elite guard's stomach, knocking the wind out of him.
Ayla's fine crush strikes an elite guard hard.
The dust surrounding Ayla's ancient adamantium warhammer of dwarven kings scratchs at an elite guard's flesh!
Ayla's bludgeon seriously wounds an elite guard.
The dust surrounding Ayla's mace of light and darkness scratchs at an elite guard's flesh!
Ayla's impressive crush strikes an elite guard very hard.
The dust surrounding Ayla's ancient adamantium warhammer of dwarven kings scratchs at an elite guard's flesh!
Choro's impressive bludgeon strikes an elite guard.
Choro's impressive crush strikes an elite guard.
Choro knee's an elite guard's stomach, knocking the wind out of him.
A sense of WiLD HAtE surrounds Choro as her powerful crush seriously wounds an elite guard.
Choro's impressive bludgeon strikes an elite guard very hard.
Choro's impressive bludgeon strikes an elite guard very hard.
Choro's bludgeon seriously wounds an elite guard.

< 1409h/1590H 300v/301V Pos: standing >
< T: Kaji TP: sta TC: small wounds E: illusionist sta EP:  few wounds >
 You complete your spell...
You point at a tharnadian illusionist.
[Damage: 203 ] -=[Your iceball shatters upon impacting a tharnadian illusionist, rending flesh and sending blood flying.]=-
Sainth clambers to his feet.

< 1410h/1590H 300v/301V Pos: standing >
< T: Kaji TP: sta TC: small wounds E: illusionist sta EP: pretty hurt >
 
< 1412h/1590H 300v/301V Pos: standing >
< T: Kaji TP: sta TC: small wounds E: illusionist sta EP: pretty hurt >
 You start chanting...

< 1414h/1590H 300v/301V Pos: standing >
< T: Kaji TP: sta TC: small wounds E: illusionist sta EP: pretty hurt >
 The winds abruptly drop below freezing, blowing in the icy chill of the north!
You raise your hands to the sky calling on the winds of the north to send forth a freezing squall!
[Damage: 50 ] -=[A tharnadian illusionist is savagely tossed about by the freezing squall!]=-
[Damage: 49 ] -=[An elite guard is savagely tossed about by the freezing squall!]=-
[Damage: 50 ] -=[An elite guard is savagely tossed about by the freezing squall!]=-
You have difficulty summoning the squall.

< 1414h/1590H 300v/301V Pos: standing >
< T: Kaji TP: sta TC: small wounds E: illusionist sta EP: pretty hurt >
 Ra wills the flames of the abyss to overwhelm and consume thier foe...
An elite guard screams and doubles over in agony as searing heat ignites within his body.
An elite guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kaji by 59.
A look of horror and a silent scream are an elite guard's last actions in this world.
Choro's fine bludgeon enshrouds an elite guard in a mist of blood.
Choro's fine crush causes an elite guard to grimace in pain.
Choro's crush hits an elite guard.
An elite guard is mortally wounded, and will die soon, if not aided.
Choro's weak bludgeon hits an elite guard.
An elite guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kaji by 59.
A look of horror and a silent scream are an elite guard's last actions in this world.
A Grey Elf slowly fades into existence.

< 1417h/1590H 300v/301V Pos: standing >
< T: Kaji TP: sta TC: small wounds E: illusionist sta EP: pretty hurt >
 Casting: arieks shattering iceball 

< 1418h/1590H 300v/301V Pos: standing >
< T: Kaji TP: sta TC: small wounds E: illusionist sta EP: pretty hurt >
 You complete your spell...
You point at a tharnadian illusionist.
[Damage: 167 ] -=[Your iceball shatters upon impacting a tharnadian illusionist, rending flesh and sending blood flying.]=-
A tharnadian illusionist is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kaji by 293.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a tharnadian illusionist cause a sickening chill to run up your spine.

< 1419h/1590H 300v/301V Pos: standing >
Ra suddenly attacks a Grey Elf!
Ra's fine slash strikes a Grey Elf.

< 1423h/1590H 300v/301V Pos: standing >

< 1425h/1590H 300v/301V Pos: standing >
Saving Kaji.

< 1430h/1590H 300v/301V Pos: standing >
Saving Kaji.

< 1432h/1590H 300v/301V Pos: standing >
Saving Kaji.

< 1434h/1590H 301v/301V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Myrk.
Who should the spell be cast upon?  You must specify a target!

< 1436h/1590H 301v/301V Pos: standing >
A Grey Elf waves happily.
The Ogre's Foot Inn
Obvious exits: -W -D
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
The corpse of a tharnadian illusionist is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of a Githzerai is lying here.
A large sign hangs from the front of the counter here.
A Grey Elf (medium) stands here, fighting Ra. (Non-Fraggable)
Sizan Dreadlord *-* Clan Ragnarok *-* (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
Ra Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here, fighting a Grey Elf.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
Choro GUKK - MASTER OF THE UNIVERSE *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Ayla [poor] *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.

< 1437h/1590H 301v/301V Pos: standing >
Myrk snaps into visibility.
Myrk places a gladius called 'Backstabber' in the back of a Grey Elf, resulting in some strange noises and some blood.

< 1443h/1590H 301v/301V Pos: standing >
Choro returns to normal as her rage abates.
Ayla suddenly attacks a Grey Elf!
Ayla's powerful bludgeon hits a Grey Elf.
A Grey Elf is mortally wounded, and will die soon, if not aided.
The dust surrounding Ayla's mace of light and darkness scratchs at a Grey Elf's flesh!
A Grey Elf is mortally wounded, and will die soon, if not aided.

< 1445h/1590H 301v/301V Pos: standing >
Sizan looks at a Grey Elf.

< 1452h/1590H 301v/301V Pos: standing >
Choro fills with BLooDLuST and makes a ferocious leap at a Grey Elf!
A Grey Elf is no condition to avoid Choro's attack!
Choro's bludgeon reached a Grey Elf's arm severing tendons and muscles.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a Grey Elf's last actions in this world.

< 1458h/1590H 301v/301V Pos: standing >
Saving Kaji.

< 1461h/1590H 301v/301V Pos: standing >
Sainth gasps slightly as the stone mace 'Godsfury' infuses him with energy.
Healing energy flows from Sainth into Sainth's body!
It appears to be the corpse of Allyc.
Nothing.

< 1463h/1590H 301v/301V Pos: standing >
You sit down and relax.

< 1473h/1590H 301v/301V Pos: sitting >
You have memorized the following spells:
(11th circle)  4 - cascading elemental beam
(10th circle)  4 - earthen rain
               1 - etherportal
( 9th circle)  2 - arieks shattering iceball
( 8th circle)  4 - scathing wind
               1 - corrosive blast
               1 - spirit jump
( 7th circle)  5 - greater soul disturbance
               1 - elemental affinity
( 6th circle)  1 - spirit sight
               6 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  3 - summon beast
               1 - scorching touch
               5 - mending
( 3rd circle)  5 - scalding blast
               3 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle) 10 - flameburst
               1 - reveal spirit essence
( 1st circle)  9 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    1 seconds:  (12th) elemental fury
    2 seconds:  ( 9th) arieks shattering iceball
    3 seconds:  ( 9th) arieks shattering iceball
    4 seconds:  ( 9th) arieks shattering iceball

You can memorize no more spells.
You continue your study.

< 1474h/1590H 301v/301V Pos: sitting >
Choro's skin seems to turn to stone.
You start meditating...

< 1477h/1590H 301v/301V Pos: sitting >
You have finished memorizing elemental fury.

< 1482h/1590H 301v/301V Pos: sitting >
A faint hum can be heard from the Totem of Mastery you are carrying.
You have finished memorizing arieks shattering iceball.

< 1488h/1590H 301v/301V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 1493h/1590H 301v/301V Pos: sitting >
You have finished memorizing arieks shattering iceball.
You snap out of your meditative trance, memorization complete.

< 1499h/1590H 301v/301V Pos: sitting >
You clamber to your feet.

< 1523h/1590H 301v/301V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
The corpse of a Grey Elf is lying here.
The corpse of a tharnadian illusionist is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of a Githzerai is lying here.
A large sign hangs from the front of the counter here.
Sizan Dreadlord *-* Clan Ragnarok *-* (Vampire)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizan's head.
Ra Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
Choro GUKK - MASTER OF THE UNIVERSE *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Ayla [poor] *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.

< 1526h/1590H 301v/301V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Sainth.

< 1529h/1590H 301v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U
Ra enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Choro enters from the east.
Myrk sneaks in from the east.
Sizan enters from the east.

< 1531h/1590H 300v/301V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
Ithilin, the travelling bard. Who is close by to your south.

< 1533h/1590H 300v/301V Pos: standing >
Sizan sighs loudly.

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Ayla sneaks in from the east.
Ra enters from the east.
Choro enters from the east.
Myrk sneaks in from the east.
Sizan enters from the east.

< 1539h/1590H 299v/301V Pos: standing >
You quickly scan the area.
Rhed, the elven ranger who is close by to your south.

< 1540h/1590H 299v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Alarm bells sound, signalling an invasion!
Ra enters from the east.
Choro enters from the east.
Sizan enters from the east.

< 1544h/1590H 300v/301V Pos: standing >
You quickly scan the area.
An energetic gnome who is close by to your north.

< 1546h/1590H 300v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Ra enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Choro enters from the east.
Sizan enters from the east.

< 1550h/1590H 299v/301V Pos: standing >
You quickly scan the area.
Leodra, the pudgy gnome conjurer who is close by to your south.

< 1551h/1590H 299v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S
Ayla sneaks in from the east.
Alarm bells sound, signalling an invasion!
Ra enters from the east.
Choro enters from the east.
Sainth sneaks in from the east.
Sizan enters from the east.

< 1555h/1590H 300v/301V Pos: standing >
You quickly scan the area.
A wild grey elf child who is close by to your north.
An energetic human child who is close by to your north.
A rambunctious halfling child who is close by to your north.
A muscular human who is close by to your south.

< 1557h/1590H 300v/301V Pos: standing >
Alas, you cannot go that way. . . .

< 1561h/1590H 300v/301V Pos: standing >
You quickly scan the area.
A wild grey elf child who is close by to your north.
An energetic human child who is close by to your north.
A rambunctious halfling child who is close by to your north.
A muscular human who is close by to your south.

< 1563h/1590H 300v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Ra enters from the west.
Choro enters from the west.
Sizan enters from the west.

< 1566h/1590H 299v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Ra enters from the west.
Choro enters from the west.
Sizan enters from the west.

< 1568h/1590H 298v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Ra enters from the west.
Choro enters from the west.
Sizan enters from the west.
Alarm bells sound, signalling an invasion!

< 1570h/1590H 298v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U
Ayla sneaks in from the west.
Ra enters from the west.
Choro enters from the west.
Alarm bells sound, signalling an invasion!
Sizan enters from the west.

< 1572h/1590H 298v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -S -W -D
Ra enters from below.
Choro enters from below.
Sizan enters from below.

< 1574h/1590H 298v/301V Pos: standing >
You quickly scan the area.
You see nothing.

< 1575h/1590H 300v/301V Pos: standing >

< 1581h/1590H 301v/301V Pos: standing >
A Halfling shouts 'nov ma fash!'

< 1583h/1590H 301v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Ayla sneaks in from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ra enters from the east.
Choro enters from the east.
Sainth sneaks in from the east.
Sizan enters from the east.

< 1585h/1590H 300v/301V Pos: standing >

< 1586h/1590H 300v/301V Pos: standing >
You quickly scan the area.
Xero, the barbarian mercenary who is close by to your south.

< 1588h/1590H 300v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Ayla sneaks in from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ra enters from the east.
Choro enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Sizan enters from the east.

< 1590h/1590H 299v/301V Pos: standing >
You quickly scan the area.
Sturdy barbarian bodyguard who is close by to your north.
Sturdy barbarian bodyguard who is close by to your north.
Rich human merchant who is close by to your north.
Menae, the apprentice sorcerer who is close by to your south.

< 1590h/1590H 299v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Ayla sneaks in from the east.
Ra enters from the east.
Choro enters from the east.
Alarm bells sound, signalling an invasion!
Sizan enters from the east.

< 1590h/1590H 300v/301V Pos: standing >
You quickly scan the area.
A beautiful centaur who is close by to your south.

< 1590h/1590H 300v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S
Ra enters from the east.
Choro enters from the east.
Sizan enters from the east.

< 1590h/1590H 299v/301V Pos: standing >
You quickly scan the area.
A bleeding halfling who is close by to your south.

< 1590h/1590H 299v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Ra enters from the west.
Choro enters from the west.
Myrk sneaks in from the west.
Sizan enters from the west.

< 1590h/1590H 300v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Ra enters from the west.
Choro enters from the west.
Sizan enters from the west.

< 1590h/1590H 299v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Ra enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Choro enters from the west.
Sizan enters from the west.

< 1590h/1590H 298v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -S -W -D
Ra enters from the west.
Choro enters from the west.
Myrk sneaks in from the west.
Sizan enters from the west.

< 1590h/1590H 298v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U
Ra enters from above.
Choro enters from above.
Sizan enters from above.

< 1590h/1590H 298v/301V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
The corpse of a Grey Elf is lying here.
The corpse of a tharnadian illusionist is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of a Githzerai is lying here.
A large sign hangs from the front of the counter here.
Ra enters from the west.
Choro enters from the west.
Sizan enters from the west.

< 1590h/1590H 298v/301V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Myrk.

< 1590h/1590H 300v/301V Pos: standing >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by Choro.

< 1590h/1590H 301v/301V Pos: standing >
Alas, you cannot go that way. . . .

< 1590h/1590H 301v/301V Pos: standing >
Zluag slowly fades into existence.

< 1590h/1590H 301v/301V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Sainth.

< 1590h/1590H 301v/301V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Ayla.

< 1590h/1590H 301v/301V Pos: standing >
It appears to be the corpse of the receptionist.
a small pile of coins

< 1590h/1590H 301v/301V Pos: standing >
A Githzerai has returned from the dead.

< 1590h/1590H 301v/301V Pos: standing >

		Score information for Kaji

Level: 56   Race: Troll   Class: Shaman / Elementalist Sex: Male
Hit points: 1590(1590)  Moves: 301(301)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Standing.
         Negative Shielded Fireshielded
Frags:   +13.88   Deaths:   35
Detecting:      Illusions Invisible Evil Good Magic Life Heat
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Enlarged Size Sneaking Tower of Iron Will Fearless GlobeOfDarkness
Combat Pulse:   21 Spell Pulse:  1.09 
Leaderboard Points: 2637 
Paladin auras:   Spell Protection

Active Spells:
--------------
stone skin (3 minutes)
guardian spirits (25 minutes)
war cry (less than a minute remaining)
roar of heroes (less than a minute remaining)
vitality (8 minutes)
spirit sight (30 minutes)
elemental affinity (26 minutes)
sense spirit (55 minutes)
ravenflight (50 minutes)
spirit armor (50 minutes)
pantherspeed (51 minutes)
elephantstrength (31 minutes)
hawkvision (20 minutes)


< 1590h/1590H 301v/301V Pos: standing >
It appears to be the corpse of Duaonk.
a small leather-bound book
a small leather bag
a thin leather belt
a hard leather cloak
a small round wooden shield
a set of loose fitting sleeves
a pair of brown leather gloves
some thin leather sandals
a set of loose fitting leggings
a whisper-thin helm
a set of loose fitting robes

< 1590h/1590H 301v/301V Pos: standing >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by Choro.
Choro fills with BLooDLuST and makes a ferocious leap at a Githzerai!
Choro knocks a Githzerai down with a mighty blow!

< 1590h/1590H 301v/301V Pos: standing >
A Githzerai misses Choro.
A Githzerai suddenly appears a bit confused!
A Githzerai misses Choro.
Ra snaps into visibility.

< 1590h/1590H 301v/301V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.

< 1590h/1590H 301v/301V Pos: standing >
Ra loses control over the raging magic sending ChAoTiC energy writhing throughout the room.
A Githzerai looks _really_ dumb.
Ra wills the flames of the abyss to overwhelm and consume thier foe...
A Githzerai screams and doubles over in agony as searing heat ignites within his body.
Ra snaps into visibility.
A Githzerai is dead! R.I.P.
You receive your share of experience.