The death of [20 Sorcerer] Fysher (Halfling)

in The Great Fountain of Tharnadia

from the perspective of [56 Earth Reaver] Ayla *-* Clan Ragnarok *-* (Duergar)

<floating about head>a LARGE green ioun stone[225h 14m 45s]
<worn as a badge>    an emblem of the dragonslayer (magic)
<worn on head>       a crown of burning flames of damage (invis)
<worn on eyes>       the eyes of the mindflayer (magic) (glowing)[236h 57m 12s]
<worn in ear>        a multi-phased fish bone earring of dexterity (magic) (humming)
<worn in ear>        the earring of the Dragon Lords of health [84%]
<worn on face>       the mask of deceptions [superior] (magic) (humming)
<worn around neck>   a necklace of dangling bones and relics of greater dexterity (magic) (humming) [76%]
<worn around neck>   a scarf of enhanced stealth of health (magic)
<worn on body>       the chameleon suit of transformation of endurance
<worn about body>    a long, flowing cape of hellfire of damage (magic) (glowing)
<worn on back>       a big big bag for a little person [52%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of dexterity (magic) (glowing)
<worn about waist>   a vortex of air forming a sash of health [85%]
<worn on belt buckle>A swirling mass of black smoke and hot ash of damage (magic) (humming)
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[236h 37m 26s]
<attached to belt>   a snuggly cuddlebunny [poor] (humming) [35%]
<worn on arms>       some blue dragonscale shoulder guards (magic)
<worn around wrist>  the bracer of the whirlwinds (glowing)[236h 59m 32s]
<worn around wrist>  the bracer of Uz's alliance of damage [80%]
<worn on hands>      the sacred stone claws of Aan [superior] (magic)
<worn on finger>     Zorobabi's circular stone ring of damage
<worn on finger>     a ring of regeneration of endurance (magic) (glowing)
<primary weapon>     the mace of light and darkness (magic) (dusty) (rocky)[239h 44m 9s]
<secondary weapon>   an ancient adamantium warhammer of dwarven kings (magic) (dusty) (rocky) [89%]
<worn on legs>       the leggings of a MaDMaN of damage (magic)
<worn on feet>       a pair of shadowseed stone boots [superior]

The Tharnadian Quartermaster suddenly attacks Sizan!
The Tharnadian Quartermaster's feeble punch grazes Sizan.

< 1414h/1414H 272v/274V Pos: standing >
Ra snaps into visibility.

< 1414h/1414H 273v/274V Pos: standing >
Zluag withstands a bash from a militia guard, who bounces back and falls.
A tharnadian thief-hunter suddenly attacks Ra!
A halo of white light settles over a tharnadian thief-hunter as he charges into battle.
A tharnadian thief-hunter's punch grazes Ra.
Zluag dodges a militia guard's attack.
Myrk shouts in duergar 'come back here you little runt you'

< 1414h/1414H 274v/274V Pos: standing >
Ra's mask sparkles for a moment, and reality seems to twist and bend.

< 1414h/1414H 274v/274V Pos: standing >
Ra wills the flames of the abyss to overwhelm and consume thier foe...
The Tharnadian Quartermaster screams and doubles over in agony as searing heat ignites within his body.
The Tharnadian Quartermaster suddenly looks in pain as he moves.

< 1414h/1414H 274v/274V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Choro.

< 1414h/1414H 274v/274V Pos: standing >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by Choro.
Ra wills the flames of the abyss to overwhelm and consume thier foe...
The Tharnadian Quartermaster screams and doubles over in agony as searing heat ignites within his body.
The Tharnadian Quartermaster is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of the Tharnadian Quartermaster.
The town crier's decent punch wounds Zluag.
The town crier ignites into black flames as he hits Zluag!
The town crier's decent punch wounds Zluag.
The town crier ignites into black flames as he hits Zluag!
The town crier's decent punch grazes Zluag.
The town crier ignites into black flames as he hits Zluag!
The town crier whacks Zluag in the side with a sound kick.
The town crier ignites into black flames as he hits Zluag!

< 1414h/1414H 274v/274V Pos: standing >
Ra dodges a tharnadian thief-hunter's attack.
A tharnadian thief-hunter's punch grazes Ra.
A tharnadian thief-hunter starts casting an offensive spell.

< 1414h/1414H 274v/274V Pos: standing >
Zluag dodges a militia guard's attack.
Choro assists Ra heroically.
Choro's fine bludgeon wounds a tharnadian thief-hunter.

< 1414h/1414H 274v/274V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the words 'parl xafe'
A translucent field flashes around Sizan's body upon contact with a tharnadian thief-hunter's assault, deflecting it back at him!
Sizan sends a tharnadian thief-hunter reeling with a holy word.
Myrk snaps into visibility.
A tharnadian thief-hunter sends Myrk reeling with a holy word.
Sainth snaps into visibility.
A tharnadian thief-hunter sends Sainth reeling with a holy word.
A tharnadian thief-hunter sends Choro reeling with a holy word.
A tharnadian thief-hunter's spell flows around Ra, leaving him unharmed!
A tharnadian thief-hunter sends Zluag reeling with a holy word.
You snap into visibility.
-=[You are sent reeling by a tharnadian thief-hunter's holy word.]=-
Kaji snaps into visibility.
A tharnadian thief-hunter sends Kaji reeling with a holy word.
A tharnadian thief-hunter dodges Sizan's attack.
A tharnadian thief-hunter dodges Sizan's attack.
Ra's fine slash wounds a tharnadian thief-hunter.
A tharnadian thief-hunter's spell flows around Ra, leaving him unharmed!
Ra misses a tharnadian thief-hunter.
Ra's crude slash grazes a tharnadian thief-hunter.
Ra suffers from contact with the aura about a tharnadian thief-hunter.
A tharnadian thief-hunter dodges Ra's attack.
The town crier dodges Zluag's attack.
Zluag misses the town crier.

< 1383h/1414H 274v/274V Pos: standing >
< T: Ra TP: sta TC:few scratches E: thief sta EP: few scratches >
 Kaji misses a tharnadian thief-hunter.
Kaji misses a tharnadian thief-hunter.
Choro's fine bludgeon wounds a tharnadian thief-hunter.
Choro's decent crush wounds a tharnadian thief-hunter.
Choro's fine crush wounds a tharnadian thief-hunter.
Choro's decent bludgeon wounds a tharnadian thief-hunter.
Choro's fine bludgeon wounds a tharnadian thief-hunter.
Choro's fine bludgeon wounds a tharnadian thief-hunter.
Myrk shouts in duergar 'we want to talk to you'

< 1385h/1414H 274v/274V Pos: standing >
< T: Ra TP: sta TC:few scratches E: thief sta EP:  small wounds >
 Sainth gasps slightly as the stone mace 'Godsfury' infuses him with energy.
Healing energy flows from Sainth into Sainth's body!
Sainth's decent bludgeon grazes a tharnadian thief-hunter.
A tharnadian thief-hunter dodges Sainth's attack.
You switch opponents!

< 1388h/1414H 274v/274V Pos: standing >
< T: Zluag TP: sta TC:few scratches E: guard ass EP: excellent >
 Myrk's fine slash wounds a tharnadian thief-hunter.
Myrk's powerful slash strikes a tharnadian thief-hunter.
Myrk's pierce wounds a tharnadian thief-hunter.
Myrk's fine pierce wounds a tharnadian thief-hunter.
Myrk's impressive slash wounds a tharnadian thief-hunter.
Myrk's slash wounds a tharnadian thief-hunter.
Myrk's fine slash wounds a tharnadian thief-hunter.

< 1390h/1414H 274v/274V Pos: standing >
< T: Zluag TP: sta TC:few scratches E: guard ass EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 38 ] -=[Your bludgeon hits a militia guard.]=-
A militia guard is incapacitated and will slowly die, if not aided.
[Damage:  5 ] -=[The dust surrounding the mace of light and darkness scratches at a militia guard!]=-
A militia guard is mortally wounded, and will die soon, if not aided.
[Damage:  2 ] -=[Your crush hits a militia guard.]=-
A militia guard is dead! R.I.P.
You receive your share of experience.
The last gasps of a militia guard cause a sickening chill to run up your spine.

< 1393h/1414H 274v/274V Pos: standing >
Myrk heroically rescues Ra.

< 1402h/1414H 274v/274V Pos: standing >
The town crier misses Zluag.
The town crier's punch wounds Zluag.
The town crier ignites into black flames as he hits Zluag!
The town crier's punch grazes Zluag.
The town crier ignites into black flames as he hits Zluag!

< 1403h/1414H 274v/274V Pos: standing >
A tharnadian thief-hunter's feeble punch grazes Myrk.
Myrk's gladius called 'Backstabber' flashes into the path of a tharnadian thief-hunter's attack, then Myrk delivers a graceful counter-attack!
Myrk's fine slash wounds a tharnadian thief-hunter.
Myrk's fine slash wounds a tharnadian thief-hunter.
A tharnadian thief-hunter suddenly appears a bit confused!
A tharnadian thief-hunter's feeble punch grazes Myrk.
A tharnadian thief-hunter starts casting an offensive spell.
Myrk hits a tharnadian thief-hunter in the face, sending him reeling.

< 1406h/1414H 274v/274V Pos: standing >
Choro fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 1408h/1414H 274v/274V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the words 'parl xafe'
Sizan raises hands performing an arcane gesture and some of a tharnadian thief-hunter's spell energy is dispersed.
A tharnadian thief-hunter sends Sizan reeling with a holy word.
Sizan's mithril stud carved like a fist is burned by the light!
A tharnadian thief-hunter sends Myrk reeling with a holy word.
A tharnadian thief-hunter sends Sainth reeling with a holy word.
A tharnadian thief-hunter sends Choro reeling with a holy word.
A tharnadian thief-hunter's spell flows around Ra, leaving him unharmed!
A tharnadian thief-hunter sends Zluag reeling with a holy word.
-=[You are sent reeling by a tharnadian thief-hunter's holy word.]=-
Kaji snaps into visibility.
A tharnadian thief-hunter sends Kaji reeling with a holy word.
Sizan misses a tharnadian thief-hunter.
Sizan misses a tharnadian thief-hunter.
Sizan misses a tharnadian thief-hunter.

< 1380h/1414H 274v/274V Pos: standing >
< T: Myrk TP: sta TC:few scratches E: thief sta EP:  few wounds >
 A militia guard enters from the west.
Ra wills the flames of the abyss to overwhelm and consume thier foe...
The town crier screams and doubles over in agony as searing heat ignites within his body.
The town crier suddenly looks in pain as he moves.
Choro's fine bludgeon wounds a tharnadian thief-hunter.
Choro's fine crush wounds a tharnadian thief-hunter.
Choro knee's a tharnadian thief-hunter's stomach, knocking the wind out of him.
A sense of WiLD HAtE surrounds Choro as her impressive crush strikes a tharnadian thief-hunter.
Choro's fine bludgeon wounds a tharnadian thief-hunter.
Choro's fine bludgeon strikes a tharnadian thief-hunter.

< 1385h/1414H 274v/274V Pos: standing >
< T: Myrk TP: sta TC:few scratches E: thief sta EP:  few wounds >
 A militia guard suddenly attacks Ra!
A militia guard misses Ra.
Zluag misses the town crier.
Zluag misses the town crier.

< 1386h/1414H 274v/274V Pos: standing >
< T: Myrk TP: sta TC:few scratches E: thief sta EP:  few wounds >
 Myrk's slash wounds a tharnadian thief-hunter.
Myrk knee's a tharnadian thief-hunter's stomach, knocking the wind out of him.
Myrk's impressive slash strikes a tharnadian thief-hunter.
Myrk's fine pierce strikes a tharnadian thief-hunter.
Myrk's fine pierce wounds a tharnadian thief-hunter.
Myrk's fine slash strikes a tharnadian thief-hunter.
Myrk's slash wounds a tharnadian thief-hunter.
Myrk's impressive slash strikes a tharnadian thief-hunter.

< 1388h/1414H 274v/274V Pos: standing >
< T: Myrk TP: sta TC:few scratches E: thief sta EP:  nasty wounds >
 Ra's crude slash wounds a tharnadian thief-hunter.
Ra suffers from contact with the aura about a tharnadian thief-hunter.
Ra misses a tharnadian thief-hunter.
Ra misses a tharnadian thief-hunter.
Ra misses a tharnadian thief-hunter.
Kaji misses a tharnadian thief-hunter.
Kaji misses a tharnadian thief-hunter.
Zluag starts casting a spell called 'greater mending'.

< 1389h/1414H 274v/274V Pos: standing >
< T: Myrk TP: sta TC:few scratches E: thief sta EP:  nasty wounds >
 Sainth misses a tharnadian thief-hunter.
Sainth's decent bludgeon wounds a tharnadian thief-hunter.

< 1391h/1414H 274v/274V Pos: standing >
< T: Myrk TP: sta TC:few scratches E: thief sta EP:  nasty wounds >
 A faint hum can be heard from the rod of Dispator carried by Choro.
Sainth starts casting a spell.

< 1392h/1414H 274v/274V Pos: standing >
< T: Myrk TP: sta TC:few scratches E: thief sta EP:  nasty wounds >
 Sainth completes his spell...
Sainth utters the word 'abrazak'
Choro's bludgeon hits a tharnadian thief-hunter on the torso making him grimace in pain.
Choro's decent crush strikes a tharnadian thief-hunter.
Choro's crush strikes a tharnadian thief-hunter.
Choro's bludgeon strikes a tharnadian thief-hunter.
Choro's fine bludgeon strikes a tharnadian thief-hunter.
Myrk futilely tries to rescue Zluag!

< 1398h/1414H 274v/274V Pos: standing >
< T: Myrk TP: sta TC:few scratches E: thief sta EP: pretty hurt >
 Ra wills the flames of the abyss to overwhelm and consume thier foe...
The town crier screams and doubles over in agony as searing heat ignites within his body.

< 1399h/1414H 274v/274V Pos: standing >
< T: Myrk TP: sta TC:few scratches E: thief sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 12 ] -=[Your fine bludgeon strikes a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage:  3 ] -=[The dust surrounding the mace of light and darkness scratches at a tharnadian thief-hunter!]=-
Your mace of light and darkness flares with darkness, unleashing the wrath of the underworld upon a tharnadian thief-hunter!
[Damage: 103 ] -=[The power of your God rains down pain and suffering upon a tharnadian thief-hunter!]=-
[Damage: 13 ] -=[Your fine crush strikes a tharnadian thief-hunter very hard.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage:  2 ] -=[The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at a tharnadian thief-hunter!]=-
[Damage: 12 ] -=[Your bludgeon strikes a tharnadian thief-hunter very hard.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage:  1 ] -=[The dust surrounding the mace of light and darkness scratches at a tharnadian thief-hunter!]=-
[Damage: 13 ] -=[Your bludgeon seriously wounds a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage:  3 ] -=[The dust surrounding the mace of light and darkness scratches at a tharnadian thief-hunter!]=-
[Damage: 10 ] -=[Your fine bludgeon seriously wounds a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage:  2 ] -=[The dust surrounding the mace of light and darkness scratches at a tharnadian thief-hunter!]=-
[Damage: 10 ] -=[Your fine bludgeon enshrouds a tharnadian thief-hunter in a mist of blood.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage:  1 ] -=[The dust surrounding the mace of light and darkness scratches at a tharnadian thief-hunter!]=-
[Damage: 13 ] -=[Your bludgeon causes a tharnadian thief-hunter to grimace in pain.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
The dust flies into a tharnadian thief-hunter's eyes.
A tharnadian thief-hunter seems to be blinded!
You score a CRITICAL HIT!!!!!
[Damage: 14 ] -=[Your crush hits a tharnadian thief-hunter.]=-
A tharnadian thief-hunter is dead! R.I.P.
You receive your share of experience.
A tharnadian thief-hunter's death cry reverberates in your head as he falls to the ground.

< 1401h/1414H 274v/274V Pos: standing >
The town crier's decent punch wounds Zluag.
The town crier ignites into black flames as he hits Zluag!
The town crier's decent punch wounds Zluag.
The town crier ignites into black flames as he hits Zluag!
Zluag dodges the town crier's attack.

< 1402h/1414H 274v/274V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation carried by Sainth.

< 1404h/1414H 274v/274V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Myrk.

< 1410h/1414H 274v/274V Pos: standing >
Ra dodges a militia guard's attack.
A militia guard wields a small sword.
Ra easily ducks under a militia guard's lame kick.

< 1411h/1414H 274v/274V Pos: standing >
Ra wills the flames of the abyss to overwhelm and consume thier foe...
The town crier screams and doubles over in agony as searing heat ignites within his body.

< 1414h/1414H 274v/274V Pos: standing >
Zluag completes his spell...
Zluag utters the words 'ofzahzf wunsoeuio'
Zluag shudders as an immense rush of life flows into his body!

< 1414h/1414H 274v/274V Pos: standing >
A Halfling shouts 'prumite pot to hust me?'

< 1414h/1414H 274v/274V Pos: standing >
You assist Zluag heroically.
You score a CRITICAL HIT!!!!!
[Damage: 32 ] -=[Your powerful bludgeon strikes the town crier hard.]=-
[Damage:  5 ] -=[The dust surrounding the mace of light and darkness scratches at the town crier!]=-

< 1414h/1414H 274v/274V Pos: standing >
< T: Zluag TP: sta TC:excellent E: crier sta EP: pretty hurt >
 Zluag misses the town crier.
The town crier dodges Zluag's attack.

< 1414h/1414H 274v/274V Pos: standing >
< T: Zluag TP: sta TC:excellent E: crier sta EP: pretty hurt >
 Myrk heroically rescues Ra.

< 1414h/1414H 274v/274V Pos: standing >
< T: Zluag TP: sta TC:excellent E: crier sta EP: pretty hurt >
 Ra wills the flames of the abyss to overwhelm and consume thier foe...
The town crier screams and doubles over in agony as searing heat ignites within his body.
The town crier's decent punch wounds Zluag.
The town crier ignites into black flames as he hits Zluag!
Zluag dodges the town crier's attack.
The town crier misses Zluag.
Zluag avoids being bashed by the town crier, who loses his balance and falls.

< 1414h/1414H 274v/274V Pos: standing >
< T: Zluag TP: sta TC:few scratches E: crier kne EP:  awful >
 
		Score information for Ayla

Level: 56   Race: Duergar   Class: Reaver / Earth Reaver Sex: Female
Hit points: 1414(1414)  Moves: 274(274)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Standing, fighting the town crier.
Frags:   +2.54   Deaths:   35
Detecting:      Illusions Invisible Evil Good Magic Life Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Fearless Lightfooted Sparkling GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   14 Spell Pulse:  0.92 
Leaderboard Points: 1503 
Paladin auras:   Spell Protection

Active Spells:
--------------
regeneration (5 minutes)
stone skin (2 minutes)
war cry (less than a minute remaining)
roar of heroes (less than a minute remaining)
elephantstrength (50 minutes)
agility (32 minutes)
protection from good (13 minutes)
dexterity (10 minutes)
strength (10 minutes)
greater spirit ward (50 minutes)
baladors protection (18 minutes)
detect invisibility (less than a minute remaining)
sense spirit (55 minutes)
ravenflight (50 minutes)
spirit armor (50 minutes)
pantherspeed (51 minutes)
hawkvision (20 minutes)
kanchelsis fury (4 minutes)
ferrix precision (17 minutes)
vitality (8 minutes)


< 1414h/1414H 274v/274V Pos: standing >
< T: Zluag TP: sta TC:few scratches E: crier kne EP:  awful >
 Myrk dodges a militia guard's attack.
A militia guard barely blocks Myrk's lunge at him.
Myrk's powerful pierce grievously wounds a militia guard.
Myrk's impressive pierce hits a militia guard.
A militia guard is dead! R.I.P.
You receive your share of experience.
A militia guard's death cry reverberates in your head as he falls to the ground.

< 1414h/1414H 274v/274V Pos: standing >
< T: Zluag TP: sta TC:few scratches E: crier kne EP:  awful >
 You score a CRITICAL HIT!!!!!
[Damage: 49 ] -=[Your bludgeon causes the town crier to grimace in pain.]=-
[Damage:  3 ] -=[The dust surrounding the mace of light and darkness scratches at the town crier!]=-
[Damage: 19 ] -=[Your impressive crush causes the town crier to grimace in pain.]=-
[Damage: 18 ] -=[Your impressive crush hits the town crier.]=-
The town crier is mortally wounded, and will die soon, if not aided.
[Damage:  3 ] -=[The dust surrounding an ancient adamantium warhammer of dwarven kings scratches at the town crier!]=-
The town crier is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are the town crier's last actions in this world.
Ra's face flushes white for a moment.

< 1414h/1414H 274v/274V Pos: standing >

< 1414h/1414H 274v/274V Pos: standing >
Myrk shouts in duergar 'yes, we promise'

< 1414h/1414H 274v/274V Pos: standing >

< 1414h/1414H 274v/274V Pos: standing >

< 1414h/1414H 274v/274V Pos: standing >
Choro returns to normal as her rage abates.
A faint hum can be heard from the shadowy crown of damnation carried by Kaji.

< 1414h/1414H 274v/274V Pos: standing >
Myrk shouts in duergar 'we would never hurt a little hobbit'

< 1414h/1414H 274v/274V Pos: standing >
Sainth gasps slightly as the stone mace 'Godsfury' infuses him with energy.
Healing energy flows from Sainth into Sainth's body!

< 1414h/1414H 274v/274V Pos: standing >
A faint hum can be heard from the mace of light and darkness you are carrying.
Myrk shouts in duergar 'come here, to the center'

< 1414h/1414H 274v/274V Pos: standing >
A Halfling shouts 'ok ilm cume'

< 1414h/1414H 274v/274V Pos: standing >

< 1414h/1414H 274v/274V Pos: standing >
Your battle frenzy fades.
Your heroic urges slowly fade away.
Unseen things vanish from your sight.

< 1326h/1326H 274v/274V Pos: standing >
Zluag's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 1326h/1326H 274v/274V Pos: standing >
Sizan lets out a huge thunderous roar! ROARRRRRRRRRRRRR!

< 1360h/1360H 274v/274V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Sainth.

< 1360h/1360H 274v/274V Pos: standing >
You start chanting...

< 1360h/1360H 274v/274V Pos: standing >
You complete your spell...
Your eyes tingle.

< 1360h/1360H 274v/274V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (slightly evil) 
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (good)          
   The Stone Tomb of Kelek                       (extremely evil)
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (slightly good) 
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly good) 
   Nizari                                        (slightly evil) 
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (good)          
   The Temple of the Sun                         (good)          
   The Elemental Groves                          (slightly good) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (slightly good) 
   The Obsidian Citadel                          (slightly good) 
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (slightly good) 
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (slightly good) 
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (slightly evil) 
  *Faerie Realm                                  (good)          
   The Ruins of Tharnadia's Old Quarter          (evil)          
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (extremely good)
   Labyrinth of No Return                        (slightly good) 
   The Desert City of Venan'Trut                 (slightly good) 
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (slightly evil) 
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (slightly evil) 
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (extremely good)
   The Sky City of Ultarium                      (very good)     
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (slightly good) 
   The Kingdom of Torg                           (very evil)     
  *Tribal Oasis                                  (evil)          
   The Para-Elemental Plane of Smoke             (evil)          
   Plane of Water                                (evil)          
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
  *The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (slightly evil) 
   The Caverns of Armageddon                     (slightly evil) 
   The Forest City of Aravne                     (slightly evil) 
   Plane of Fire                                 (evil)          
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (evil)          
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (very evil)     
   Krethik Keep                                  (extremely evil)
   Temple of the Earth                           (slightly evil) 
   Sea Kingdom                                   (slightly good) 
  *Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (very evil)     
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (slightly good) 
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (very good)     
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly good) 
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (evil)          
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (slightly evil) 
   The Royal Mausoleum of Castle IceCrag         (good)          
   Plane of Fire, Brass                          (slightly evil) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (slightly evil) 
   The Fortress of Dreams                        (very good)     
   Bahamut's Palace                              (extremely evil)
   Dragonnia                                     (very evil)     
   The Charcoal Palace                           (slightly evil) 
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (slightly evil) 
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (evil)          
   The Hall of the Ancients                      (extremely good)
   The Bronze Citadel                            (slightly good) 
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (slightly evil) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (pure evil)     
   Castle Ravenloft                              (extremely evil)

* = already completed this boot.

< 1360h/1360H 274v/274V Pos: standing >

< 1360h/1360H 274v/274V Pos: standing >

< 1360h/1360H 274v/274V Pos: standing >
A human merchant enters from the east.

< 1360h/1360H 274v/274V Pos: standing >

< 1360h/1360H 274v/274V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler carried by Myrk.

< 1360h/1360H 274v/274V Pos: standing >

< 1360h/1360H 274v/274V Pos: standing >

< 1360h/1360H 274v/274V Pos: standing >
You appear to be Duergar and is in excellent condition.
She's medium in size.
She is in the front rank.
She seems to be moving much faster than normal..
Her body seems to be made of stone!
She's encased in a shimmering globe!
She's surrounded by a diffuse globe of light!
She is surrounded by a magenta glow.
A strange darkness flows around her.


< 1360h/1360H 274v/274V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler carried by Myrk.

< 1360h/1360H 274v/274V Pos: standing >
A Halfling enters from the east.

< 1360h/1360H 274v/274V Pos: standing >

< 1360h/1360H 274v/274V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Myrk.

< 1360h/1360H 274v/274V Pos: standing >
Myrk snaps into visibility.
Myrk headbutts a Halfling, but apparently a Halfling got the best of him.

< 1360h/1360H 274v/274V Pos: standing >
A human merchant says 'This seems like a very good trading town.'
A human merchant begins to ponder on something.
A Halfling suddenly appears a bit confused!
A Halfling misses Myrk.
Myrk snaps into visibility.

< 1360h/1360H 274v/274V Pos: standing >
Ra snaps into visibility.

< 1360h/1360H 274v/274V Pos: standing >
Choro fills with BLooDLuST and makes a ferocious leap at a Halfling!
Choro knocks a Halfling down with a mighty blow!

< 1360h/1360H 274v/274V Pos: standing >

< 1360h/1360H 274v/274V Pos: standing >
Sizan looks at a Halfling.
You see nothing special about him.
This Halfling has quite a few wounds.
He's small in size.

<worn around neck>   a light blue scarf
<worn around neck>   a light blue scarf
<worn on body>       a shabby alligator skin jerkin
<worn about body>    a deerskin cloak
<worn about waist>   a deerskin belt
<worn on arms>       a pair of studded leather sleeves
<worn on hands>      a pair of brown leather gloves
<held>               a quill
<held>               a spellbook
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of tight black slippers

< 1360h/1360H 274v/274V Pos: standing >
Ra wills the flames of the abyss to overwhelm and consume thier foe...
A Halfling screams and doubles over in agony as searing heat ignites within his body.
Ra snaps into visibility.
A Halfling's pair of brown leather gloves shattered in bits as the tortured body spasms and quivers!
A Halfling's deerskin cloak shattered in bits as the tortured body spasms and quivers!
A Halfling's pair of studded leather sleeves shattered in bits as the tortured body spasms and quivers!
A Halfling's pair of tight black slippers shattered in bits as the tortured body spasms and quivers!
A Halfling is dead! R.I.P.
You receive your share of experience.