The death of [16 Sorcerer] Fishstix (Halfling)

in The Room of Sorcerers

from the perspective of [16 Sorcerer] Fishstix (Halfling)

<worn around neck>   a light blue scarf
<worn about body>    a deerskin cloak
<worn on arms>       a pair of studded leather sleeves
<worn on hands>      a pair of brown leather gloves
<held>               a quill
<held>               a spellbook
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of tight black slippers


< 51h/102H 104v/105V Pos: standing >

1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
sleep                       [in spellbook]
strength                    [in spellbook]

3rd CIRCLE:
acid blast                  [in spellbook]
agility                     [in spellbook]
concealment                 [in spellbook]
shocking grasp              [in spellbook]

4th CIRCLE:
dispel magic               
farsee                     
infravision                
levitate                   
lightning bolt             
minor paralysis            
ray of enfeeblement        
wizard eye                 

5th CIRCLE:
coldshield                 
cone of cold               
dimension door             
minor globe of invulnerability  
slowness                   

6th CIRCLE:
color spray                
feeblemind                 
fireball                   
fireshield                 
ice storm                  
teleport                   

7th CIRCLE:
bigbys clenched fist       
detect invisibility        
haste                      
improved invisibility      
power word blind           
power word stun            
reveal true name           

8th CIRCLE:
dispel invisible           
fly                        
immolate                   
power word kill            
shadow shield              

9th CIRCLE:
electrical execution       
incendiary cloud           
mass invisibility          
prismatic ray              
relocate                   

10th CIRCLE:
bigbys crushing hand       
chain lightning            
meteorswarm                

11th CIRCLE:
enlarge                    
reduce                     
solbeeps missile barrage   

12th CIRCLE:
deflect                    
globe of invulnerability   


< 51h/102H 104v/105V Pos: standing >
A young sailor leaves south.

< 51h/102H 104v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center of The Docks
</map>

<map>
Zone: City of Torrhan.
Room: The Center of The Docks
</map>
The Center of The Docks
Obvious exits: -N -E -S -W
A young sailor moves about doing his duties.
Hurrying along, a boat inspector makes sure things are in order.

< 51h/102H 103v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -E -W

< 52h/102H 103v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -N -E -W

< 52h/102H 102v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Before The Docks
</map>
Before The Docks
Obvious exits: -N -E -W

< 52h/102H 101v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -S -W

< 52h/102H 101v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N# -E -W

< 52h/102H 100v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W

< 52h/102H 99v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -S -W
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.

< 52h/102H 98v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N -E -W

< 52h/102H 98v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W

< 52h/102H 97v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W

< 52h/102H 96v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market Square
</map>

<map>
Zone: City of Torrhan.
Room: The Market Square
</map>
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
An old sailor looks uneasy on land here.

< 52h/102H 96v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market
</map>

<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
An old sailor looks uneasy on land here.
An elite member of the city guard patrols the streets.
A young member of the city guard strolls by here.

< 52h/102H 95v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
An elven woman shops around town here.

< 52h/102H 94v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N# -E -S -W
A young member of the city guard strolls by here.

< 53h/102H 94v/105V Pos: standing >
An elven woman enters from the east.

< 53h/102H 95v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
An old sailor looks uneasy on land here.

< 53h/102H 94v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The End of Shaiennar Road
</map>
The End of Shaiennar Road
Obvious exits: -E -W

< 53h/102H 94v/105V Pos: standing >

		Score information for Fishstix

Level: 16   Race: Halfling   Class: Sorcerer Sex: Male
Hit points: 53(102)  Moves: 95(105)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 82%
Status:  Standing.
Frags:   +0.00   Deaths:   1
Combat Pulse:   16 Spell Pulse:  0.75 
Leaderboard Points:  159 

Active Spells:
--------------
well-rested bonus (146 minutes)


< 53h/102H 95v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W

< 53h/102H 94v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W

< 53h/102H 93v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W

< 53h/102H 92v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The End of Shaiennar Road
</map>
The End of Shaiennar Road
Obvious exits: -E -W

< 53h/102H 91v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
An old sailor looks uneasy on land here.

< 53h/102H 90v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N# -E -S -W
An elven woman shops around town here.
A young member of the city guard strolls by here.

< 53h/102H 89v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
An elven woman shops around town here.

< 54h/102H 89v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market
</map>

<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
An old sailor looks uneasy on land here.
An elite member of the city guard patrols the streets.
A young member of the city guard strolls by here.

< 54h/102H 88v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market
</map>

<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -S -W
A halfling stands here, smiling and showing you his fine fruit.

< 54h/102H 88v/105V Pos: standing >
Alas, you cannot go that way. . . .

< 54h/102H 89v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market
</map>

<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
An old sailor looks uneasy on land here.
An elite member of the city guard patrols the streets.
A young member of the city guard strolls by here.

< 54h/102H 89v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
An elven woman shops around town here.
An elven woman shops around town here.

< 54h/102H 88v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N# -E -S -W
An old sailor looks uneasy on land here.
A young member of the city guard strolls by here.

< 54h/102H 87v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W

< 54h/102H 87v/105V Pos: standing >
I see nothing suitable there.

< 54h/102H 88v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N# -E -S -W
An old sailor looks uneasy on land here.
A young member of the city guard strolls by here.

< 54h/102H 87v/105V Pos: standing >
Ok.

< 54h/102H 87v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Torrhan School of Knowledge
</map>
The Torrhan School of Knowledge
Obvious exits: -N -E -S -W -U

< 54h/102H 87v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Short Hallway
</map>
A Short Hallway
Obvious exits: -N -E -W -U -D

< 54h/102H 86v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Short Hallway
</map>
A Short Hallway
Obvious exits: -N -E -W -U -D

< 54h/102H 85v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Room of Necromancers
</map>

<map>
Zone: City of Torrhan.
Room: The Room of Necromancers
</map>
The Room of Necromancers
Obvious exits: -D
A red dracolich is here, with flesh hanging off its rotting bones.
A tower guard keeps a close eye on the area.
A black dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly.

< 54h/102H 84v/105V Pos: standing >
Alas, you cannot go that way. . . .

< 54h/102H 85v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Short Hallway
</map>
A Short Hallway
Obvious exits: -N -E -W -U -D

< 54h/102H 85v/105V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Room of Sorcerers
</map>

<map>
Zone: City of Torrhan.
Room: The Room of Sorcerers
</map>
The Room of Sorcerers
Obvious exits: -W
The powerful sorcerer, Nirrel, practices his arcane magic.

< 54h/102H 84v/105V Pos: standing >
You sit down and relax.

< 55h/102H 85v/105V Pos: sitting >
Scribing all spells:
Attempting to scribe 'dispel magic'...

< 55h/102H 88v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 55h/102H 92v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 55h/102H 95v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 56h/102H 98v/105V Pos: sitting >
You finish scribing the spell 'dispel magic' into a spellbook.
The spell uses 4 pages in a spellbook, leaving 53 more pages free.
Attempting to scribe 'farsee'...

< 56h/102H 101v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 56h/102H 104v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 57h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 57h/102H 105v/105V Pos: sitting >
You finish scribing the spell 'farsee' into a spellbook.
The spell uses 4 pages in a spellbook, leaving 49 more pages free.
Attempting to scribe 'infravision'...

< 57h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 57h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 58h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 58h/102H 105v/105V Pos: sitting >
You finish scribing the spell 'infravision' into a spellbook.
The spell uses 4 pages in a spellbook, leaving 45 more pages free.
You feel your skill in scribe improving.
Attempting to scribe 'levitate'...

< 58h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 58h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 59h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 59h/102H 105v/105V Pos: sitting >
You finish scribing the spell 'levitate' into a spellbook.
The spell uses 4 pages in a spellbook, leaving 41 more pages free.
Attempting to scribe 'lightning bolt'...

< 59h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 59h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 60h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 60h/102H 105v/105V Pos: sitting >
You finish scribing the spell 'lightning bolt' into a spellbook.
The spell uses 4 pages in a spellbook, leaving 37 more pages free.
Attempting to scribe 'minor paralysis'...

< 60h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 61h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 61h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 61h/102H 105v/105V Pos: sitting >
You finish scribing the spell 'minor paralysis' into a spellbook.
The spell uses 4 pages in a spellbook, leaving 33 more pages free.
You feel your skill in scribe improving.
Attempting to scribe 'ray of enfeeblement'...

< 61h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 62h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 62h/102H 105v/105V Pos: sitting >
Nirrel starts casting a spell.

< 62h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 62h/102H 105v/105V Pos: sitting >
You finish scribing the spell 'ray of enfeeblement' into a spellbook.
The spell uses 4 pages in a spellbook, leaving 29 more pages free.
Attempting to scribe 'wizard eye'...

< 62h/102H 105v/105V Pos: sitting >
Nirrel completes his spell...
Shadows start to swirl around and cover Nirrel's skin.

< 63h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 63h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 63h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..

< 63h/102H 105v/105V Pos: sitting >
You finish scribing the spell 'wizard eye' into a spellbook.
The spell uses 4 pages in a spellbook, leaving 25 more pages free.
You feel your skill in scribe improving.
Nirrel says 'You have everything I will teach you scribed!'

< 63h/102H 105v/105V Pos: sitting >

		Score information for Fishstix

Level: 16   Race: Halfling   Class: Sorcerer Sex: Male
Hit points: 65(102)  Moves: 105(105)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 82%
Status:  Sitting around, resting.
Frags:   +0.00   Deaths:   1
Combat Pulse:   16 Spell Pulse:  0.75 
Leaderboard Points:  159 

Active Spells:
--------------
well-rested bonus (145 minutes)


< 65h/102H 105v/105V Pos: sitting >

		Score information for Fishstix

Level: 16   Race: Halfling   Class: Sorcerer Sex: Male
Hit points: 65(102)  Moves: 105(105)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 82%
Status:  Sitting around, resting.
Frags:   +0.00   Deaths:   1
Combat Pulse:   16 Spell Pulse:  0.75 
Leaderboard Points:  159 

Active Spells:
--------------
well-rested bonus (145 minutes)


< 65h/102H 105v/105V Pos: sitting >
You are already resting.

< 66h/102H 105v/105V Pos: sitting >
You are memorizing wizard eye, which will take about 14 seconds.

< 66h/102H 105v/105V Pos: sitting >
A tower guard enters from the west.

< 67h/102H 105v/105V Pos: sitting >

		Score information for Fishstix

Level: 16   Race: Halfling   Class: Sorcerer Sex: Male
Hit points: 67(102)  Moves: 105(105)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 82%
Status:  Sitting around, resting.
         Memorizing
Frags:   +0.00   Deaths:   1
Combat Pulse:   16 Spell Pulse:  0.75 
Leaderboard Points:  159 

Active Spells:
--------------
well-rested bonus (145 minutes)


< 67h/102H 105v/105V Pos: sitting >
Nirrel starts casting a spell.
You are already resting.

< 68h/102H 105v/105V Pos: sitting >
You have memorized the following spells:
( 2nd circle)  1 - chill touch
( 1st circle)  3 - minor creation
               5 - magic missile

And you are currently memorizing the following spells:
    7 seconds:  ( 3rd) shocking grasp
   20 seconds:  ( 3rd) shocking grasp
   32 seconds:  ( 3rd) shocking grasp
   45 seconds:  ( 3rd) shocking grasp
   57 seconds:  ( 3rd) shocking grasp
   68 seconds:  ( 2nd) chill touch
   78 seconds:  ( 2nd) chill touch
   88 seconds:  ( 2nd) chill touch
   98 seconds:  ( 2nd) chill touch
  109 seconds:  ( 2nd) chill touch
  119 seconds:  ( 2nd) chill touch
  133 seconds:  ( 4th) wizard eye

You can memorize no more spells.

< 68h/102H 105v/105V Pos: sitting >
You start meditating...

< 68h/102H 105v/105V Pos: sitting >
Nirrel completes his spell...
A tower guard begins to shimmer.

< 69h/102H 105v/105V Pos: sitting >
You have finished memorizing shocking grasp.

< 70h/102H 105v/105V Pos: sitting >

< 71h/102H 105v/105V Pos: sitting >
You stop meditating.
You are already resting.

< 72h/102H 105v/105V Pos: sitting >
You have memorized the following spells:
( 3rd circle)  1 - shocking grasp
( 2nd circle)  1 - chill touch
( 1st circle)  3 - minor creation
               5 - magic missile

And you are currently memorizing the following spells:
    7 seconds:  ( 3rd) shocking grasp
   20 seconds:  ( 3rd) shocking grasp
   32 seconds:  ( 3rd) shocking grasp
   45 seconds:  ( 3rd) shocking grasp
   55 seconds:  ( 2nd) chill touch
   65 seconds:  ( 2nd) chill touch
   75 seconds:  ( 2nd) chill touch
   86 seconds:  ( 2nd) chill touch
   96 seconds:  ( 2nd) chill touch
  106 seconds:  ( 2nd) chill touch
  121 seconds:  ( 4th) wizard eye

You can memorize no more spells.

< 72h/102H 105v/105V Pos: sitting >
You start meditating...

< 72h/102H 105v/105V Pos: sitting >
You feel your skill in meditate improving.
You have finished memorizing shocking grasp.

< 72h/102H 105v/105V Pos: sitting >
Nirrel says, 'You aren't travelling to the land of Frost Giants are you?'
Nirrel continues, 'I need to get there to meet the famous Mimir'
A tower guard leaves west.

< 72h/102H 105v/105V Pos: sitting >

		Score information for Fishstix

Level: 16   Race: Halfling   Class: Sorcerer Sex: Male
Hit points: 73(102)  Moves: 105(105)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 82%
Status:  Sitting around, resting.
         Memorizing Meditating
Frags:   +0.00   Deaths:   1
Combat Pulse:   16 Spell Pulse:  0.75 
Leaderboard Points:  159 

Active Spells:
--------------
well-rested bonus (145 minutes)


< 73h/102H 105v/105V Pos: sitting >
You have finished memorizing shocking grasp.

< 75h/102H 105v/105V Pos: sitting >

		Score information for Fishstix

Level: 16   Race: Halfling   Class: Sorcerer Sex: Male
Hit points: 78(102)  Moves: 105(105)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 82%
Status:  Sitting around, resting.
         Memorizing Meditating
Frags:   +0.00   Deaths:   1
Combat Pulse:   16 Spell Pulse:  0.75 
Leaderboard Points:  159 

Active Spells:
--------------
well-rested bonus (145 minutes)


< 78h/102H 105v/105V Pos: sitting >
You have finished memorizing shocking grasp.

< 79h/102H 105v/105V Pos: sitting >
Nirrel sighs, 'I wish there was someone able to replace me here. I finally need to learn blizzard.'

< 81h/102H 105v/105V Pos: sitting >
Hurgoth snaps into visibility.
You abandon your studies.
-=[Out of nowhere, Hurgoth stabs you in the back.]=-
Your consciousness begins to fade in and out as your mortality slips away.....
-=[