<worn around neck> a light blue scarf
<worn about body> a deerskin cloak
<worn on arms> a pair of studded leather sleeves
<worn on hands> a pair of brown leather gloves
<held> a quill
<held> a spellbook
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of tight black slippers
< 51h/102H 104v/105V Pos: standing >
1st CIRCLE:
detect magic [in spellbook]
magic missile [in spellbook]
minor creation [in spellbook]
2nd CIRCLE:
burning hands [in spellbook]
chill touch [in spellbook]
sleep [in spellbook]
strength [in spellbook]
3rd CIRCLE:
acid blast [in spellbook]
agility [in spellbook]
concealment [in spellbook]
shocking grasp [in spellbook]
4th CIRCLE:
dispel magic
farsee
infravision
levitate
lightning bolt
minor paralysis
ray of enfeeblement
wizard eye
5th CIRCLE:
coldshield
cone of cold
dimension door
minor globe of invulnerability
slowness
6th CIRCLE:
color spray
feeblemind
fireball
fireshield
ice storm
teleport
7th CIRCLE:
bigbys clenched fist
detect invisibility
haste
improved invisibility
power word blind
power word stun
reveal true name
8th CIRCLE:
dispel invisible
fly
immolate
power word kill
shadow shield
9th CIRCLE:
electrical execution
incendiary cloud
mass invisibility
prismatic ray
relocate
10th CIRCLE:
bigbys crushing hand
chain lightning
meteorswarm
11th CIRCLE:
enlarge
reduce
solbeeps missile barrage
12th CIRCLE:
deflect
globe of invulnerability
< 51h/102H 104v/105V Pos: standing >
A young sailor leaves south.
< 51h/102H 104v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Center of The Docks
</map>
<map>
Zone: City of Torrhan.
Room: The Center of The Docks
</map>
The Center of The Docks
Obvious exits: -N -E -S -W
A young sailor moves about doing his duties.
Hurrying along, a boat inspector makes sure things are in order.
< 51h/102H 103v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -E -W
< 52h/102H 103v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -N -E -W
< 52h/102H 102v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Before The Docks
</map>
Before The Docks
Obvious exits: -N -E -W
< 52h/102H 101v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -S -W
< 52h/102H 101v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N# -E -W
< 52h/102H 100v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
< 52h/102H 99v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -S -W
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
< 52h/102H 98v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N -E -W
< 52h/102H 98v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
< 52h/102H 97v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
< 52h/102H 96v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market Square
</map>
<map>
Zone: City of Torrhan.
Room: The Market Square
</map>
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
An old sailor looks uneasy on land here.
< 52h/102H 96v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market
</map>
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
An old sailor looks uneasy on land here.
An elite member of the city guard patrols the streets.
A young member of the city guard strolls by here.
< 52h/102H 95v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
An elven woman shops around town here.
< 52h/102H 94v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N# -E -S -W
A young member of the city guard strolls by here.
< 53h/102H 94v/105V Pos: standing >
An elven woman enters from the east.
< 53h/102H 95v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
An old sailor looks uneasy on land here.
< 53h/102H 94v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The End of Shaiennar Road
</map>
The End of Shaiennar Road
Obvious exits: -E -W
< 53h/102H 94v/105V Pos: standing >
Score information for Fishstix
Level: 16 Race: Halfling Class: Sorcerer Sex: Male
Hit points: 53(102) Moves: 95(105)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 82%
Status: Standing.
Frags: +0.00 Deaths: 1
Combat Pulse: 16 Spell Pulse: 0.75
Leaderboard Points: 159
Active Spells:
--------------
well-rested bonus (146 minutes)
< 53h/102H 95v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W
< 53h/102H 94v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W
< 53h/102H 93v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W
< 53h/102H 92v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The End of Shaiennar Road
</map>
The End of Shaiennar Road
Obvious exits: -E -W
< 53h/102H 91v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
An old sailor looks uneasy on land here.
< 53h/102H 90v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N# -E -S -W
An elven woman shops around town here.
A young member of the city guard strolls by here.
< 53h/102H 89v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
An elven woman shops around town here.
< 54h/102H 89v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market
</map>
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
An old sailor looks uneasy on land here.
An elite member of the city guard patrols the streets.
A young member of the city guard strolls by here.
< 54h/102H 88v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market
</map>
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -S -W
A halfling stands here, smiling and showing you his fine fruit.
< 54h/102H 88v/105V Pos: standing >
Alas, you cannot go that way. . . .
< 54h/102H 89v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market
</map>
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
An old sailor looks uneasy on land here.
An elite member of the city guard patrols the streets.
A young member of the city guard strolls by here.
< 54h/102H 89v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
An elven woman shops around town here.
An elven woman shops around town here.
< 54h/102H 88v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N# -E -S -W
An old sailor looks uneasy on land here.
A young member of the city guard strolls by here.
< 54h/102H 87v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
< 54h/102H 87v/105V Pos: standing >
I see nothing suitable there.
< 54h/102H 88v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N# -E -S -W
An old sailor looks uneasy on land here.
A young member of the city guard strolls by here.
< 54h/102H 87v/105V Pos: standing >
Ok.
< 54h/102H 87v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Torrhan School of Knowledge
</map>
The Torrhan School of Knowledge
Obvious exits: -N -E -S -W -U
< 54h/102H 87v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Short Hallway
</map>
A Short Hallway
Obvious exits: -N -E -W -U -D
< 54h/102H 86v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Short Hallway
</map>
A Short Hallway
Obvious exits: -N -E -W -U -D
< 54h/102H 85v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Room of Necromancers
</map>
<map>
Zone: City of Torrhan.
Room: The Room of Necromancers
</map>
The Room of Necromancers
Obvious exits: -D
A red dracolich is here, with flesh hanging off its rotting bones.
A tower guard keeps a close eye on the area.
A black dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly.
< 54h/102H 84v/105V Pos: standing >
Alas, you cannot go that way. . . .
< 54h/102H 85v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: A Short Hallway
</map>
A Short Hallway
Obvious exits: -N -E -W -U -D
< 54h/102H 85v/105V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Room of Sorcerers
</map>
<map>
Zone: City of Torrhan.
Room: The Room of Sorcerers
</map>
The Room of Sorcerers
Obvious exits: -W
The powerful sorcerer, Nirrel, practices his arcane magic.
< 54h/102H 84v/105V Pos: standing >
You sit down and relax.
< 55h/102H 85v/105V Pos: sitting >
Scribing all spells:
Attempting to scribe 'dispel magic'...
< 55h/102H 88v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 55h/102H 92v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 55h/102H 95v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 56h/102H 98v/105V Pos: sitting >
You finish scribing the spell 'dispel magic' into a spellbook.
The spell uses 4 pages in a spellbook, leaving 53 more pages free.
Attempting to scribe 'farsee'...
< 56h/102H 101v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 56h/102H 104v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 57h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 57h/102H 105v/105V Pos: sitting >
You finish scribing the spell 'farsee' into a spellbook.
The spell uses 4 pages in a spellbook, leaving 49 more pages free.
Attempting to scribe 'infravision'...
< 57h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 57h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 58h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 58h/102H 105v/105V Pos: sitting >
You finish scribing the spell 'infravision' into a spellbook.
The spell uses 4 pages in a spellbook, leaving 45 more pages free.
You feel your skill in scribe improving.
Attempting to scribe 'levitate'...
< 58h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 58h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 59h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 59h/102H 105v/105V Pos: sitting >
You finish scribing the spell 'levitate' into a spellbook.
The spell uses 4 pages in a spellbook, leaving 41 more pages free.
Attempting to scribe 'lightning bolt'...
< 59h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 59h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 60h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 60h/102H 105v/105V Pos: sitting >
You finish scribing the spell 'lightning bolt' into a spellbook.
The spell uses 4 pages in a spellbook, leaving 37 more pages free.
Attempting to scribe 'minor paralysis'...
< 60h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 61h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 61h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 61h/102H 105v/105V Pos: sitting >
You finish scribing the spell 'minor paralysis' into a spellbook.
The spell uses 4 pages in a spellbook, leaving 33 more pages free.
You feel your skill in scribe improving.
Attempting to scribe 'ray of enfeeblement'...
< 61h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 62h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 62h/102H 105v/105V Pos: sitting >
Nirrel starts casting a spell.
< 62h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 62h/102H 105v/105V Pos: sitting >
You finish scribing the spell 'ray of enfeeblement' into a spellbook.
The spell uses 4 pages in a spellbook, leaving 29 more pages free.
Attempting to scribe 'wizard eye'...
< 62h/102H 105v/105V Pos: sitting >
Nirrel completes his spell...
Shadows start to swirl around and cover Nirrel's skin.
< 63h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 63h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 63h/102H 105v/105V Pos: sitting >
You complete another page of the spell into your spellbook..
< 63h/102H 105v/105V Pos: sitting >
You finish scribing the spell 'wizard eye' into a spellbook.
The spell uses 4 pages in a spellbook, leaving 25 more pages free.
You feel your skill in scribe improving.
Nirrel says 'You have everything I will teach you scribed!'
< 63h/102H 105v/105V Pos: sitting >
Score information for Fishstix
Level: 16 Race: Halfling Class: Sorcerer Sex: Male
Hit points: 65(102) Moves: 105(105)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 82%
Status: Sitting around, resting.
Frags: +0.00 Deaths: 1
Combat Pulse: 16 Spell Pulse: 0.75
Leaderboard Points: 159
Active Spells:
--------------
well-rested bonus (145 minutes)
< 65h/102H 105v/105V Pos: sitting >
Score information for Fishstix
Level: 16 Race: Halfling Class: Sorcerer Sex: Male
Hit points: 65(102) Moves: 105(105)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 82%
Status: Sitting around, resting.
Frags: +0.00 Deaths: 1
Combat Pulse: 16 Spell Pulse: 0.75
Leaderboard Points: 159
Active Spells:
--------------
well-rested bonus (145 minutes)
< 65h/102H 105v/105V Pos: sitting >
You are already resting.
< 66h/102H 105v/105V Pos: sitting >
You are memorizing wizard eye, which will take about 14 seconds.
< 66h/102H 105v/105V Pos: sitting >
A tower guard enters from the west.
< 67h/102H 105v/105V Pos: sitting >
Score information for Fishstix
Level: 16 Race: Halfling Class: Sorcerer Sex: Male
Hit points: 67(102) Moves: 105(105)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 82%
Status: Sitting around, resting.
Memorizing
Frags: +0.00 Deaths: 1
Combat Pulse: 16 Spell Pulse: 0.75
Leaderboard Points: 159
Active Spells:
--------------
well-rested bonus (145 minutes)
< 67h/102H 105v/105V Pos: sitting >
Nirrel starts casting a spell.
You are already resting.
< 68h/102H 105v/105V Pos: sitting >
You have memorized the following spells:
( 2nd circle) 1 - chill touch
( 1st circle) 3 - minor creation
5 - magic missile
And you are currently memorizing the following spells:
7 seconds: ( 3rd) shocking grasp
20 seconds: ( 3rd) shocking grasp
32 seconds: ( 3rd) shocking grasp
45 seconds: ( 3rd) shocking grasp
57 seconds: ( 3rd) shocking grasp
68 seconds: ( 2nd) chill touch
78 seconds: ( 2nd) chill touch
88 seconds: ( 2nd) chill touch
98 seconds: ( 2nd) chill touch
109 seconds: ( 2nd) chill touch
119 seconds: ( 2nd) chill touch
133 seconds: ( 4th) wizard eye
You can memorize no more spells.
< 68h/102H 105v/105V Pos: sitting >
You start meditating...
< 68h/102H 105v/105V Pos: sitting >
Nirrel completes his spell...
A tower guard begins to shimmer.
< 69h/102H 105v/105V Pos: sitting >
You have finished memorizing shocking grasp.
< 70h/102H 105v/105V Pos: sitting >
< 71h/102H 105v/105V Pos: sitting >
You stop meditating.
You are already resting.
< 72h/102H 105v/105V Pos: sitting >
You have memorized the following spells:
( 3rd circle) 1 - shocking grasp
( 2nd circle) 1 - chill touch
( 1st circle) 3 - minor creation
5 - magic missile
And you are currently memorizing the following spells:
7 seconds: ( 3rd) shocking grasp
20 seconds: ( 3rd) shocking grasp
32 seconds: ( 3rd) shocking grasp
45 seconds: ( 3rd) shocking grasp
55 seconds: ( 2nd) chill touch
65 seconds: ( 2nd) chill touch
75 seconds: ( 2nd) chill touch
86 seconds: ( 2nd) chill touch
96 seconds: ( 2nd) chill touch
106 seconds: ( 2nd) chill touch
121 seconds: ( 4th) wizard eye
You can memorize no more spells.
< 72h/102H 105v/105V Pos: sitting >
You start meditating...
< 72h/102H 105v/105V Pos: sitting >
You feel your skill in meditate improving.
You have finished memorizing shocking grasp.
< 72h/102H 105v/105V Pos: sitting >
Nirrel says, 'You aren't travelling to the land of Frost Giants are you?'
Nirrel continues, 'I need to get there to meet the famous Mimir'
A tower guard leaves west.
< 72h/102H 105v/105V Pos: sitting >
Score information for Fishstix
Level: 16 Race: Halfling Class: Sorcerer Sex: Male
Hit points: 73(102) Moves: 105(105)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 82%
Status: Sitting around, resting.
Memorizing Meditating
Frags: +0.00 Deaths: 1
Combat Pulse: 16 Spell Pulse: 0.75
Leaderboard Points: 159
Active Spells:
--------------
well-rested bonus (145 minutes)
< 73h/102H 105v/105V Pos: sitting >
You have finished memorizing shocking grasp.
< 75h/102H 105v/105V Pos: sitting >
Score information for Fishstix
Level: 16 Race: Halfling Class: Sorcerer Sex: Male
Hit points: 78(102) Moves: 105(105)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 82%
Status: Sitting around, resting.
Memorizing Meditating
Frags: +0.00 Deaths: 1
Combat Pulse: 16 Spell Pulse: 0.75
Leaderboard Points: 159
Active Spells:
--------------
well-rested bonus (145 minutes)
< 78h/102H 105v/105V Pos: sitting >
You have finished memorizing shocking grasp.
< 79h/102H 105v/105V Pos: sitting >
Nirrel sighs, 'I wish there was someone able to replace me here. I finally need to learn blizzard.'
< 81h/102H 105v/105V Pos: sitting >
Hurgoth snaps into visibility.
You abandon your studies.
-=[Out of nowhere, Hurgoth stabs you in the back.]=-
Your consciousness begins to fade in and out as your mortality slips away.....
-=[