The death of [20 Monk] Risque (Githzerai)

in An Immaculate Stone Highway

from the perspective of [22 Monk] Zephyr (Githyanki)

<worn on head>       a whisper-thin helm
<worn on body>       a set of loose fitting robes
<worn about body>    an illithidskin cloak
<worn about waist>   an illithidskin belt
<worn on arms>       a set of loose fitting sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of studded black leather gloves [superior]
<worn on legs>       a set of loose fitting leggings
<worn on feet>       some thin leather sandals

  ****..^..M^   
 ****M^...^^^+  
 ***..P++M++M+  
 **.++P@P...^^  
 *M.+.....^^.^  
 ...+.....^..^  
  ..+.....M^.   
   .+...M...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Dzy enters from the east.
A little chipmunk enters from the east.
Col enters from the east.

< 162h/162H 18v/157V Pos: standing >

		Score information for Zephyr

Level: 21   Race: Githyanki   Class: Monk Sex: Male
Hit points: 162(162)  Moves: 18(157)
Coins carried:    0 platinum    33 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Standing.
Frags:   +0.00   Deaths:   1
Detecting:      Magic Heat
Enchantments:   Ultravision Armor Levitation
Herbs:          Medicus
Combat Pulse:   15 Spell Pulse:  0.86 
Leaderboard Points:  210 

Active Spells:
--------------
pantherspeed (21 minutes)
levitate (16 minutes)
infravision (13 minutes)
spirit armor (9 minutes)
aid (33 minutes)
strength (32 minutes)
detect magic (20 minutes)
well-rested bonus (55 minutes)


< 162h/162H 18v/157V Pos: standing >
You quickly scan the area.
Nyx who is close by to your east.
Naj who is close by to your west.

< 162h/162H 18v/157V Pos: standing >
 
   ****..^M^    
  ****..^..M^   
 ****M^...^^^+  
 ***..P++M+++M  
 **.++P@P...^^  
 *M.+.....^^.^  
 ...+.....^..^  
  ..+.....M^.   
   .+...M...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Col (Goblin)(small) stands, floating here (Newbie).
A little chipmunk stands here. (minion) 
Dzy (Goblin)(small) stands, floating here.

< 162h/162H 20v/157V Pos: standing >
 
   *****..^M    
  *****..^..M   
 *****M^...^^^  
 ****..P++M+++  
 ***.++@PP...^  
 **M.+.....^^.  
 ....+.....^..  
  ...+.....M^   
   ..+...M..    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Naj (Drider)(large) stands, floating here. (Casting) 
Dzy enters from the east.
A little chipmunk enters from the east.
Col enters from the east.

< 162h/162H 19v/157V Pos: standing >
Naj completes his spell...
Naj utters the words 'diesilla barh'
 
   *****^..M    
  ******..^M^   
 ******..^..M^  
 *****M^...^^^  
 ****..@+++M++  
 ***.++P.P...^  
 **M.+.....^^.  
  ...+.....^.   
   ..+.....M    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
The corpse of a Barbarian is lying here.
A Githzerai (medium) stands here.
Dzy enters from the south.
A little chipmunk enters from the south.
Col enters from the south.

< 162h/162H 19v/157V Pos: standing >
You miss a Githzerai.

< 162h/162H 20v/157V Pos: standing >
< T: Zephyr TP: sta TC:excellent E: A Githzerai sta EP:  few wounds >
 Dzy starts casting an offensive spell.

< 162h/162H 20v/157V Pos: standing >
< T: Zephyr TP: sta TC:excellent E: A Githzerai sta EP:  few wounds >
 A Githzerai attempts to flee.
A Githzerai leaves east.

< 162h/162H 20v/157V Pos: standing >
Dzy stops invoking abruptly!

< 162h/162H 20v/157V Pos: standing >
Dzy leaves south.
A little chipmunk leaves south.

< 162h/162H 20v/157V Pos: standing >
You quickly scan the area.
A huge boar who is close by to your north.
A small lizard who is close by to your north.
The stronghold gatekeeper who is a brief walk away to your north.
A Githzerai who is rather far off to your east.
A highwayman who is almost out of sight to your east.
A little chipmunk who is close by to your south.
Dzy who is close by to your south.

< 162h/162H 20v/157V Pos: standing >
 
   *****^..M    
  ******..^M^   
 ******..^..M^  
 *****M^...^^^  
 ****..@+++P+M  
 ***.++PP..P.^  
 **M.+.....^^.  
  ...+.....M.   
   ..+.....^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
The corpse of a Barbarian is lying here.
Col (Goblin)(small) stands, floating here (Newbie).

< 162h/162H 20v/157V Pos: standing >
You quickly scan the area.
A huge boar who is close by to your north.
A small lizard who is close by to your north.
The stronghold gatekeeper who is a brief walk away to your north.
A Githzerai who is in the distance to your east.

< 162h/162H 20v/157V Pos: standing >
 
   ****^..M^    
  *****..^M^^   
 *****..^..M^+  
 ****M^...^^^+  
 ***..P@+++PM+  
 **.+++P....P^  
 *M.+.....^^.^  
  ..+.....M..   
   .+.....^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Col enters from the west.

< 162h/162H 19v/157V Pos: standing >
 
   ****..^M^    
  ****..^..M^   
 ****.^...^^^+  
 ***.M+P+++PM+  
 **.+++@....P^  
 *M.+.....^^.^  
 ...+.....M..^  
  ..+.....^^.   
   .+..M....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A little chipmunk stands here. (minion) 
Dzy (Goblin)(small) stands, floating here.
Nyx (Shade)(small) stands, floating here.
Col enters from the north.

< 162h/162H 18v/157V Pos: standing >
You quickly scan the area.
Naj who is in the distance to your east.
A barbarian hunter who is rather far off to your south.

< 162h/162H 18v/157V Pos: standing >
Dzy leaves east.
A little chipmunk leaves east.

< 162h/162H 18v/157V Pos: standing >
 
   ****..^M^    
  ****..^..M^   
 ****.^...^^^+  
 ***.M++++++P+  
 **.+++@..P.P^  
 *M.+.....^^.^  
 ...+.....M..^  
  ..+.....^^.   
   .+..M....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Col (Goblin)(small) stands, floating here (Newbie).
Nyx (Shade)(small) stands, floating here.
Nyx leaves east.

< 162h/162H 19v/157V Pos: standing >
 
   ***..^M^^    
  ***..^..M^+   
 ***.^...^^^+^  
 **.M++++++PM.  
 *.+++P@P.PP^^  
 M.+.....^^.^.  
 ..+.....M..^.  
  .+.....^^..   
   +..M.....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Col enters from the west.

< 162h/162H 17v/157V Pos: standing >
 
   **..^M^^+    
  **..^..M^+^   
 **.^...^^^+^^  
 *.M++++++PM..  
 .+++.P@.PP^^.  
 .+.....^^.^.^  
 .+.....M..^..  
  +.....^^...   
   ..M.....^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Nyx (Shade)(small) stands, floating here.
Col enters from the west.

< 162h/162H 16v/157V Pos: standing >
 
   *..^M^^+^    
  *..^..M^+^M   
 *.^...^^^+^^M  
 .M++++++PM..^  
 +++..P@.P^^.^  
 +.....^^.^.^^  
 +.....M..^..^  
  .....^^....   
   .M.....^D    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Nyx enters from the west.
Col enters from the west.

< 162h/162H 14v/157V Pos: standing >
Nyx leaves east.

< 162h/162H 14v/157V Pos: standing >
 
   ..^M^^+^M    
  ..^..M^+^M^   
 .^...^^^+^^M^  
 M++++++PM..^^  
 ++...P@PP^.^.  
 .....^^.^.^^^  
 .....M..^..^.  
  ....^^.....   
   M.....^D^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Nyx (Shade)(small) stands, floating here.
Col enters from the west.
Nyx leaves east.

< 162h/162H 13v/157V Pos: standing >
You quickly scan the area.
Nyx who is close by to your east.
Naj who is close by to your east.
A little chipmunk who is not far off to your east.
Dzy who is not far off to your east.

< 162h/162H 13v/157V Pos: standing >
 
   .^M^^+^M^    
  .^..M^+^M^.   
 ^...^^^+^^M^.  
 +++++++P..^^^  
 +....P@P^.^.^  
 ....^^.^.^^^^  
 ....M..^..^.^  
  ...^^.....^   
   .....^D^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Nyx (Shade)(small) stands, floating here.
Naj (Drider)(large) stands, floating here.
Col enters from the west.

< 162h/162H 12v/157V Pos: standing >
Looks like an exit.

< 162h/162H 13v/157V Pos: standing >
 
   ^M^^+^M^.    
  ^..M^P^M^..   
 ...^^^M^^M^..  
 +++++++..^^^.  
 .....P@^.^.^.  
 ...^^.^.^^^^^  
 ...M..^..^.^^  
  ..^^.....^^   
   ....^D^..    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A little chipmunk stands here. (minion) 
Dzy (Goblin)(small) stands, floating here.
Naj skitters in from the west.
Nyx enters from the west.
Col enters from the west.

< 162h/162H 10v/157V Pos: standing >
Nyx leaves north.

< 162h/162H 11v/157V Pos: standing >
You quickly scan the area.
Nyx who is close by to your north.
A Githzerai who is rather far off to your north.
An elite highwayman who is almost out of sight to your north.
A Grey Elf who is almost out of sight to your north.

< 162h/162H 11v/157V Pos: standing >
 
   ^M^^P^M^.    
  ^..M^+^M^..   
 ...^^^P^^M^..  
 +++++++..^^^.  
 .....^@^.^.^.  
 ...^^.^.^^^^^  
 ...M..^..^.^^  
  ..^^.....^^   
   ....^D^..    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Col (Goblin)(small) stands, floating here (Newbie).
Naj (Drider)(large) stands, floating here.
A little chipmunk stands here. (minion) 
Dzy (Goblin)(small) stands, floating here.

< 162h/162H 12v/157V Pos: standing >
 
   M^^+^M^.*    
  ..M^M^M^..*   
 ..^^P+^^M^..*  
 ++++++..^^^..  
 ....^P@.^.^..  
 ..^^.^.^^^^^.  
 ..M..^..^.^^.  
  .^^.....^^.   
   ...^D^..^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Dzy enters from the west.
A little chipmunk enters from the west.
Naj skitters in from the west.
Col enters from the west.

< 162h/162H 9v/157V Pos: standing >
Naj leaves east.
 
   M^^P^M^M*    
  ^M^^+^M^.**   
 ^..MPM^M^..**  
 ..^^^+^^M^..*  
 ++++++@.^^^..  
 ....^^PP^.^..  
 ..^^.^.^^^^^.  
  .M..^..^.^^   
   ^^.....^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Dzy enters from the south.
A little chipmunk enters from the south.
Col enters from the south.

< 162h/162H 8v/157V Pos: standing >
 
   ^^^+MM^.*    
  .M^^P^M^M**   
 .^M^^+^M^.***  
 ^..MPM^M^..**  
 ..^^^+@^M^..*  
 ++++++PP^^^..  
 ....^^^.^.^..  
  .^^.^.^^^^^   
   M..^..^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Dzy enters from the south.
A little chipmunk enters from the south.
Col enters from the south.

< 162h/162H 6v/157V Pos: standing >
 
   ^^.MM^^^.    
  M^^^+MM^.**   
 ..M^^P^M^M***  
 .^M^^+^M^.***  
 ^..MPM@M^..**  
 ..^^^+PPM^..*  
 ++++++..^^^..  
  ...^^^.^.^.   
   ^^.^.^^^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Dzy enters from the south.
A little chipmunk enters from the south.
Col enters from the south.

< 162h/162H 3v/157V Pos: standing >
 
   ^.^+M^.^.    
  M^^.MM^^^.*   
 ^M^^^+MM^.***  
 ..M^^P^M^M***  
 .^M^P+@M^.***  
 ^..M^MPM^..**  
 ..^^^+^PM^..*  
  +++++..^^^.   
   ..^^^.^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Dzy enters from the south.
A little chipmunk enters from the south.
Col enters from the south.

< 162h/162H 0v/157V Pos: standing >
You're too exhausted.

< 162h/162H 1v/157V Pos: standing >
Naj skitters in from the south.

< 162h/162H 1v/157V Pos: standing >
Naj leaves north.
You quickly scan the area.
A blue dracolich who is almost out of sight to your south.
A blue dracolich who is almost out of sight to your south.
Nebretych who is almost out of sight to your south.

< 162h/162H 1v/157V Pos: standing >
You're too exhausted.

< 162h/162H 2v/157V Pos: standing >
A Githzerai enters from the west.

< 162h/162H 3v/157V Pos: standing >
Col suddenly attacks a Githzerai!
Col misses a Githzerai.

		Score information for Zephyr

Level: 21   Race: Githyanki   Class: Monk Sex: Male
Hit points: 162(162)  Moves: 3(157)
Coins carried:    0 platinum    33 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Standing.
Frags:   +0.00   Deaths:   1
Detecting:      Magic Heat
Enchantments:   Ultravision Armor Levitation
Herbs:          Medicus
Combat Pulse:   15 Spell Pulse:  0.86 
Leaderboard Points:  210 

Active Spells:
--------------
pantherspeed (21 minutes)
levitate (16 minutes)
infravision (13 minutes)
spirit armor (9 minutes)
aid (33 minutes)
strength (32 minutes)
detect magic (20 minutes)
well-rested bonus (55 minutes)


< 162h/162H 3v/157V Pos: standing >
 
   ^.^+M^.^.    
  M^^.+M^^^.*   
 ^M^P^+MM^.***  
 ..M^^PPM^M***  
 .^M^^M@M^.***  
 ^..M^+^M^..**  
 ..^^^+^^M^..*  
  +++++..^^^.   
   ..^^^.^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A Githzerai (medium) stands here, fighting Col.
Col (Goblin)(small) stands, floating here (Newbie), fighting a Githzerai.
A little chipmunk stands here. (minion) 
Dzy (Goblin)(small) stands, floating here.

< 162h/162H 4v/157V Pos: standing >
An elite highwayman shouts 'Guards!  Come destroy this trash which threatens our road!'

< 162h/162H 4v/157V Pos: standing >
You sit down and relax.

< 162h/162H 4v/157V Pos: sitting >
Maybe you should get on your feet first?

< 162h/162H 5v/157V Pos: sitting >
A Githzerai attempts to flee.
A Githzerai tries to flee, but can't make it out of here!
You clamber to your feet.

< 162h/162H 6v/157V Pos: standing >
Dzy starts casting an offensive spell.

< 162h/162H 7v/157V Pos: standing >
A Githzerai attempts to flee.
A Githzerai tries to flee, but can't make it out of here!
You miss a Githzerai.

< 162h/162H 7v/157V Pos: standing >
< T: Col TP: sta TC:excellent E: A Githzerai sta EP:  few wounds >
 A Githzerai attempts to flee.
A Githzerai tries to flee, but can't make it out of here!

< 162h/162H 7v/157V Pos: standing >
< T: Col TP: sta TC:excellent E: A Githzerai sta EP:  few wounds >
 A Githzerai attempts to flee.
A Githzerai tries to flee, but can't make it out of here!

< 162h/162H 7v/157V Pos: standing >
< T: Col TP: sta TC:excellent E: A Githzerai sta EP:  few wounds >
 A Githzerai attempts to flee.
A Githzerai tries to flee, but can't make it out of here!

< 162h/162H 7v/157V Pos: standing >
< T: Col TP: sta TC:excellent E: A Githzerai sta EP:  few wounds >
 A Githzerai attempts to flee.
A Githzerai tries to flee, but can't make it out of here!

< 162h/162H 7v/157V Pos: standing >
< T: Col TP: sta TC:excellent E: A Githzerai sta EP:  few wounds >
 Dzy completes his spell...
Dzy utters the words 'warhunso gsfal'
Dzy points at a Githzerai.
A blast of molten spray sent by Dzy coats a Githzerai with searing agony.

< 162h/162H 7v/157V Pos: standing >
< T: Col TP: sta TC:excellent E: A Githzerai sta EP: pretty hurt >
 A Githzerai pokes Col really hard, making you wince.
A Githzerai gracefully whirls around Col's attack.
A Githzerai attempts to flee.
A Githzerai tries to flee, but can't make it out of here!

< 162h/162H 7v/157V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Githzerai sta EP: pretty hurt >
 A Githzerai attempts to flee.
A Githzerai tries to flee, but can't make it out of here!

< 162h/162H 7v/157V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Githzerai sta EP: pretty hurt >
 A Githzerai attempts to flee.
A Githzerai tries to flee, but can't make it out of here!

< 162h/162H 7v/157V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Githzerai sta EP: pretty hurt >
 A Githzerai attempts to flee.
A Githzerai tries to flee, but can't make it out of here!

< 162h/162H 7v/157V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Githzerai sta EP: pretty hurt >
 A Githzerai attempts to flee.
A Githzerai leaves west.

< 162h/162H 7v/157V Pos: standing >
Dzy leaves west.
A little chipmunk leaves west.

< 162h/162H 7v/157V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 162h/162H 7v/157V Pos: standing >
 
   ^.^+M^.^.    
  M^^.MM^^^.*   
 ^M^^P+MM^.***  
 ..M^^+PM^M***  
 .^M^^P@M^.***  
 ^..M^+^M^..**  
 ..^^^+^^M^..*  
  ++++M..^^^.   
   ..^^^.^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Col (Goblin)(small) stands, floating here (Newbie).

< 162h/162H 7v/157V Pos: standing >
You quickly scan the area.
A blue dracolich who is almost out of sight to your south.
A little chipmunk who is close by to your west.
Dzy who is close by to your west.

< 162h/162H 7v/157V Pos: standing >
 
   .^.^+M^.^    
  MM^^.MM^^^.   
 ^^M^^P+MM^.**  
 ^..M^^+PM^M**  
 ..^M^^@PM^.**  
 .^..M^+^M^..*  
 ...^^^+^^M^..  
  ++++M+..^^^   
   ...^^^.^.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A little chipmunk stands here. (minion) 
Dzy (Goblin)(small) stands, floating here. (Casting) 
A Githzerai (medium) stands here.
Col enters from the east.

< 162h/162H 6v/157V Pos: standing >
Dzy completes his spell...
Dzy utters the word 'yrawzmosagh'
Dzy points at a Githzerai.
A flameburst sent from Dzy's outstretched arms collides silently with a Githzerai.
You miss a Githzerai.

< 162h/162H 6v/157V Pos: standing >
< T: Dzy TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 A Githzerai has reconnected.
Dzy starts casting an offensive spell.

< 162h/162H 6v/157V Pos: standing >
< T: Dzy TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 The wind calms down a bit.

< 162h/162H 6v/157V Pos: standing >
< T: Dzy TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 Col starts casting an offensive spell.

< 162h/162H 6v/157V Pos: standing >
< T: Dzy TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 A Githzerai misses Dzy.
Dzy dodges a Githzerai's attack.

< 162h/162H 6v/157V Pos: standing >
< T: Dzy TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 A Githzerai attempts to flee.
A Githzerai leaves north.

< 162h/162H 6v/157V Pos: standing >
Dzy stops invoking abruptly!

< 162h/162H 6v/157V Pos: standing >
Col completes his spell...
Col utters the words 'warhunso gsfal'
Col points at a Githzerai.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!