<worn on head> an ashen hardwood circlet
<worn around neck> a light blue scarf
<worn around neck> a light blue scarf
<worn on body> a shabby alligator skin jerkin
<worn about body> a royal robe garb lined with gold [superior]
<worn about waist> an elfskin belt
<worn on belt buckle>a rugged adventurers satchel
<worn on arms> a pair of studded leather sleeves
<worn on hands> a pair of brown leather gloves
<held> a spellbook
<held> a quill
<worn on legs> some diabolical bronze pants from Llzazan Ghetto of Arachdrathos
<worn on feet> a pair of tight black slippers
A Bend in a Trail
Obvious exits: -N -S
< 147h/147H 120v/120V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -N -S
The head taskmaster silently cleans his whip.
< 147h/147H 120v/120V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
< 147h/147H 120v/120V Pos: standing >
Before a Forest
Obvious exits: -E -S -W#
A commoner walks toward his destination.
< 147h/147H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 147h/147H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 147h/147H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 147h/147H 120v/120V Pos: standing >
A Steep Slope
Obvious exits: -N -W
< 147h/147H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 147h/147H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 147h/147H 120v/120V Pos: standing >
A Small Plateau
Obvious exits: -N -S
< 147h/147H 120v/120V Pos: standing >
A Light Forest
Obvious exits: -N -S
< 147h/147H 120v/120V Pos: standing >
Beginnings of a Cobblestone Road
Obvious exits: -N -S
A commoner walks toward his destination.
< 147h/147H 120v/120V Pos: standing >
A Merchant's Intersection
Obvious exits: -N -E -S
A large minotaur argues over some goods.
A stout duergar merchant haggles over some goods.
< 147h/147H 120v/120V Pos: standing >
A Withered Cobblestone Road
Obvious exits: -E -S
< 147h/147H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 147h/147H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 147h/147H 120v/120V Pos: standing >
Before a River
Obvious exits: -N -W
< 147h/147H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 147h/147H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 147h/147H 120v/120V Pos: standing >
On a Wooden Bridge
Obvious exits: -E -S
< 147h/147H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 147h/147H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 147h/147H 120v/120V Pos: standing >
< 147h/147H 120v/120V Pos: standing >
A Forest Grove
Obvious exits: -W
A tower of high sorcery blocks out all light.
< 147h/147H 120v/120V Pos: standing >
Autosaving...
< 147h/147H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 147h/147H 120v/120V Pos: standing >
< 147h/147H 120v/120V Pos: standing >
You enter a tower of high sorcery.
A Tower Base
Obvious exits: -W -U
< 147h/147H 120v/120V Pos: standing >
You dismount a black horse.
< 147h/147H 120v/120V Pos: standing >
< 147h/147H 120v/120V Pos: standing >
< 147h/147H 120v/120V Pos: standing >
Second Level
Obvious exits: -N -E -D
< 147h/147H 119v/120V Pos: standing >
< 147h/147H 119v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 147h/147H 119v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 147h/147H 119v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 147h/147H 119v/120V Pos: standing >
The Chamber of the Archmage
Obvious exits: -S
A small raven totem lies here.
A small limestone totem lies here.
A small ivory totem lies here.
The corpse of a Shade is lying here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[2] A sturdy looking wooden club has been left here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
A powerful looking Minotaur stands here, eyeing you suspiciously.
< 147h/147H 118v/120V Pos: standing >
< 147h/147H 118v/120V Pos: standing >
Second Level
Obvious exits: -N -E -D
< 147h/147H 119v/120V Pos: standing >
You quickly scan the area.
Asterion, the minotaur Archmage who is close by to your north.
Vanailiux who is close by to your east.
A black horse who is close by below you.
< 147h/147H 119v/120V Pos: standing >
You quickly scan the area.
Asterion, the minotaur Archmage who is close by to your north.
Vanailiux who is close by to your east.
A black horse who is close by below you.
< 147h/147H 119v/120V Pos: standing >
You quickly scan the area.
Asterion, the minotaur Archmage who is close by to your north.
Vanailiux who is close by to your east.
A black horse who is close by below you.
< 147h/147H 119v/120V Pos: standing >
You quickly scan the area.
Asterion, the minotaur Archmage who is close by to your north.
Vanailiux who is close by to your east.
A black horse who is close by below you.
< 147h/147H 119v/120V Pos: standing >
You quickly scan the area.
Asterion, the minotaur Archmage who is close by to your north.
Vanailiux who is close by to your east.
A black horse who is close by below you.
< 147h/147H 119v/120V Pos: standing >
You quickly scan the area.
Asterion, the minotaur Archmage who is close by to your north.
Vanailiux who is close by to your east.
A black horse who is close by below you.
< 147h/147H 119v/120V Pos: standing >
You quickly scan the area.
Asterion, the minotaur Archmage who is close by to your north.
Vanailiux who is close by to your east.
A black horse who is close by below you.
< 147h/147H 119v/120V Pos: standing >
< 147h/147H 119v/120V Pos: standing >
You start chanting...
< 147h/147H 119v/120V Pos: standing >
< 147h/147H 119v/120V Pos: standing >
Casting: conjure elemental *
< 147h/147H 119v/120V Pos: standing >
You complete your spell...
Someone says 'Your wish is my command, Nom!'
< 147h/147H 119v/120V Pos: standing >
No new group members.
< 147h/147H 119v/120V Pos: standing >
You quickly scan the area.
Asterion, the minotaur Archmage who is close by to your north.
Vanailiux who is close by to your east.
A black horse who is close by below you.
< 147h/147H 119v/120V Pos: standing >
The Chamber of the Archmage
Obvious exits: -S
A small raven totem lies here.
A small limestone totem lies here.
A small ivory totem lies here.
The corpse of a Shade is lying here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[2] A sturdy looking wooden club has been left here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
A powerful looking Minotaur stands here, eyeing you suspiciously.
< 147h/147H 118v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 147h/147H 118v/120V Pos: standing >
You start chanting...
< 147h/147H 120v/120V Pos: standing >
You complete your spell...
A spellbook suddenly appears on the ground.
< 147h/147H 120v/120V Pos: standing >
You get a spellbook.
< 147h/147H 120v/120V Pos: standing >
Pardon?
< 147h/147H 120v/120V Pos: standing >
You stop using a spellbook.
< 147h/147H 120v/120V Pos: standing >
You hold a spellbook.
< 147h/147H 120v/120V Pos: standing >
You sit down and relax.
< 147h/147H 120v/120V Pos: sitting >
Attempting to scribe 'sense follower'...
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You finish scribing the spell 'sense follower' into a spellbook.
The spell uses 5 pages in a spellbook, leaving 75 more pages free.
Attempting to scribe 'slowness'...
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You finish scribing the spell 'slowness' into a spellbook.
The spell uses 5 pages in a spellbook, leaving 70 more pages free.
You feel your skill in scribe improving.
Attempting to scribe 'wall of stone'...
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You finish scribing the spell 'wall of stone' into a spellbook.
The spell uses 5 pages in a spellbook, leaving 65 more pages free.
You feel your skill in scribe improving.
Attempting to scribe 'color spray'...
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You finish scribing the spell 'color spray' into a spellbook.
The spell uses 6 pages in a spellbook, leaving 59 more pages free.
Attempting to scribe 'feeblemind'...
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You finish scribing the spell 'feeblemind' into a spellbook.
The spell uses 6 pages in a spellbook, leaving 53 more pages free.
You feel your skill in scribe improving.
Attempting to scribe 'minor globe of invulnerability'...
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You finish scribing the spell 'minor globe of invulnerability' into a spellbook.
The spell uses 6 pages in a spellbook, leaving 47 more pages free.
Attempting to scribe 'stone skin'...
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You finish scribing the spell 'stone skin' into a spellbook.
The spell uses 6 pages in a spellbook, leaving 41 more pages free.
You feel your skill in scribe improving.
Attempting to scribe 'teleport'...
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You finish scribing the spell 'teleport' into a spellbook.
The spell uses 6 pages in a spellbook, leaving 35 more pages free.
You feel your skill in scribe improving.
Attempting to scribe 'wall of iron'...
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
You complete another page of the spell into your spellbook..
< 147h/147H 120v/120V Pos: sitting >
< 147h/147H 120v/120V Pos: sitting >
You finish scribing the spell 'wall of iron' into a spellbook.
The spell uses 6 pages in a spellbook, leaving 29 more pages free.
You feel your skill in scribe improving.
Asterion, the minotaur Archmage says 'You have everything I will teach you scribed!'
< 147h/147H 120v/120V Pos: sitting >
You are memorizing wall of stone, which will take about 11 seconds.
< 147h/147H 120v/120V Pos: sitting >
Um.. what spell are you trying to memorize?
< 147h/147H 120v/120V Pos: sitting >
< 147h/147H 120v/120V Pos: sitting >
< 147h/147H 120v/120V Pos: sitting >
< 147h/147H 120v/120V Pos: sitting >
Um.. what spell are you trying to memorize?
< 147h/147H 120v/120V Pos: sitting >
You have memorized the following spells:
( 5th circle) 1 - identify
1 - conjure elemental
( 4th circle) 5 - lightning bolt
1 - wall of force
( 3rd circle) 3 - concealment
1 - strength
2 - dispel magic
1 - agility
( 2nd circle) 7 - burning hands
1 - mirror image
( 1st circle) 2 - minor creation
5 - magic missile
And you are currently memorizing the following spells:
2 seconds: ( 5th) conjure elemental
7 seconds: ( 1st) minor creation
19 seconds: ( 5th) wall of stone
You can memorize 1 1st, 1 5th and 1 6th circle spell(s).
< 147h/147H 120v/120V Pos: sitting >
1st CIRCLE:
detect magic [in spellbook]
magic missile [in spellbook]
minor creation [in spellbook]
2nd CIRCLE:
burning hands [in spellbook]
chill touch [in spellbook]
mirror image [in spellbook]
sleep [in spellbook]
3rd CIRCLE:
agility [in spellbook]
concealment [in spellbook]
dispel magic [in spellbook]
mage flame [in spellbook]
shocking grasp [in spellbook]
strength [in spellbook]
4th CIRCLE:
enchant weapon [in spellbook]
infravision [in spellbook]
levitate [in spellbook]
lightning bolt [in spellbook]
ray of enfeeblement [in spellbook]
reveal true name [in spellbook]
wall of force [in spellbook]
5th CIRCLE:
coldshield [in spellbook]
conjure elemental [in spellbook]
fireshield [in spellbook]
identify [in spellbook]
sense follower [in spellbook]
slowness [in spellbook]
wall of stone [in spellbook]
6th CIRCLE:
color spray [in spellbook]
feeblemind [in spellbook]
minor globe of invulnerability [in spellbook]
stone skin [in spellbook]
teleport [in spellbook]
wall of iron [in spellbook]
7th CIRCLE:
airy water
cone of cold
dimension door
fireball
haste
ice storm
knock
stornogs metamagic shroud
wall of flames
wall of ice
web
8th CIRCLE:
detect invisibility
disintegrate
globe of invulnerability
improved globe of darkness
improved invisibility
prismatic spray
9th CIRCLE:
fly
gate
relocate
10th CIRCLE:
farsee
group stone skin
stornogs shimmering starshell
11th CIRCLE:
conjure greater elemental
group globe of invulnerability
prismatic cube
stornogs spheres
12th CIRCLE:
group stornogs spheres
< 147h/147H 120v/120V Pos: sitting >
You have finished memorizing conjure elemental.
< 147h/147H 120v/120V Pos: sitting >
< 147h/147H 120v/120V Pos: sitting >
You have finished memorizing minor creation.
< 147h/147H 120v/120V Pos: sitting >
You are memorizing stone skin, which will take about 12 seconds.
< 147h/147H 120v/120V Pos: sitting >
You don't have that spell memorized.
< 147h/147H 120v/120V Pos: sitting >
You start meditating...
< 147h/147H 120v/120V Pos: sitting >
You have memorized the following spells:
( 5th circle) 1 - identify
2 - conjure elemental
( 4th circle) 5 - lightning bolt
1 - wall of force
( 3rd circle) 3 - concealment
1 - strength
2 - dispel magic
1 - agility
( 2nd circle) 7 - burning hands
1 - mirror image
( 1st circle) 3 - minor creation
5 - magic missile
And you are currently memorizing the following spells:
0 seconds: ( 5th) wall of stone
13 seconds: ( 6th) stone skin
You can memorize 1 1st and 1 5th circle spell(s).
< 147h/147H 120v/120V Pos: sitting >
You have finished memorizing wall of stone.
< 147h/147H 120v/120V Pos: sitting >
You have finished memorizing stone skin.
Your studies are complete.
Psybar enters from the south.
< 147h/147H 120v/120V Pos: sitting >
You clamber to your feet.
< 147h/147H 120v/120V Pos: standing >
You quickly scan the area.
You see nothing.
< 147h/147H 120v/120V Pos: standing >
You quickly scan the area.
You see nothing.
< 147h/147H 120v/120V Pos: standing >
Psybar gets a small pinewood raven totem.
< 147h/147H 120v/120V Pos: standing >
Psybar gets a small limestone totem.
You start chanting...
< 147h/147H 120v/120V Pos: standing >
Psybar gets a small ivory totem.
< 147h/147H 120v/120V Pos: standing >
Psybar says 'run'
< 147h/147H 120v/120V Pos: standing >
You complete your spell...
Your flesh melds with conjured rocks, turning it to stone.
< 147h/147H 120v/120V Pos: standing >
You smile happily.
< 147h/147H 120v/120V Pos: standing >
Psybar says 'goods'
You sit down and relax.
< 147h/147H 120v/120V Pos: sitting >
You have memorized the following spells:
( 5th circle) 1 - identify
2 - conjure elemental
1 - wall of stone
( 4th circle) 5 - lightning bolt
1 - wall of force
( 3rd circle) 3 - concealment
1 - strength
2 - dispel magic
1 - agility
( 2nd circle) 7 - burning hands
1 - mirror image
( 1st circle) 3 - minor creation
5 - magic missile
And you are currently memorizing the following spells:
12 seconds: ( 6th) stone skin
You can memorize 1 1st and 1 5th circle spell(s).
You continue your study.
< 147h/147H 120v/120V Pos: sitting >
You start meditating...
< 147h/147H 120v/120V Pos: sitting >
Psybar says '5 of them'
< 147h/147H 120v/120V Pos: sitting >
You have finished memorizing stone skin.
Your studies are complete.
< 147h/147H 120v/120V Pos: sitting >
You clamber to your feet.
< 147h/147H 120v/120V Pos: standing >
You quickly scan the area.
You see nothing.
< 147h/147H 120v/120V Pos: standing >
You quickly scan the area.
You see nothing.
< 147h/147H 120v/120V Pos: standing >
You say 'tyikes'
< 147h/147H 120v/120V Pos: standing >
The Chamber of the Archmage
Obvious exits: -S
The corpse of a Shade is lying here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[2] A sturdy looking wooden club has been left here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
Psybar (Shade)(small) stands here.
A powerful looking Minotaur stands here, eyeing you suspiciously.
< 147h/147H 120v/120V Pos: standing >
You quickly scan the area.
You see nothing.
< 147h/147H 120v/120V Pos: standing >
Psybar leaves south.
Second Level
Obvious exits: -N -E -D
Psybar (Shade)(small) stands here.
< 147h/147H 119v/120V Pos: standing >
You quickly scan the area.
Asterion, the minotaur Archmage who is close by to your north.
Vanailiux who is close by to your east.
< 147h/147H 119v/120V Pos: standing >
Psybar leaves down.
A Tower Base
Obvious exits: -W -U
Psybar (Shade)(small) stands here.
< 147h/147H 118v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 147h/147H 118v/120V Pos: standing >
Alas, you cannot go that way. . . .
A Halfling slowly fades into existence.
< 147h/147H 118v/120V Pos: standing >
You quickly scan the area.
A magnificent heavy warhorse who is close by to your west.
A Githzerai who is close by to your west.
A Grey Elf who is close by to your west.
A ShadowBeast who is close by to your west.
A Vampire who is close by to your west.
A black horse who is close by to your west.
< 147h/147H 119v/120V Pos: standing >
Psybar leaves west.
< 147h/147H 119v/120V Pos: standing >
A Halfling suddenly attacks YOU!
< 146h/147H 120v/120V Pos: standing >
< T: Nom TP: sta TC:few scratches E: A Halfling sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 146h/147H 120v/120V Pos: standing >
< T: Nom TP: sta TC:few scratches E: A Halfling sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 146h/147H 120v/120V Pos: standing >
< T: Nom TP: sta TC:few scratches E: A Halfling sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 146h/147H 120v/120V Pos: standing >
< T: Nom TP: sta TC:few scratches E: A Halfling sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 146h/147H 120v/120V Pos: standing >
< T: Nom TP: sta TC:few scratches E: A Halfling sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 146h/147H 120v/120V Pos: standing >
< T: Nom TP: sta TC:few scratches E: A Halfling sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 146h/147H 120v/120V Pos: standing >
< T: Nom TP: sta TC:few scratches E: A Halfling sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 146h/147H 120v/120V Pos: standing >
< T: Nom TP: sta TC:few scratches E: A Halfling sta EP: excellent >
You attempt to flee...
Second Level
Obvious exits: -N -E -D
You flee upward!
< 146h/147H 92v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 146h/147H 92v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 146h/147H 92v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 146h/147H 92v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 146h/147H 92v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 147h/147H 93v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 147h/147H 93v/120V Pos: standing >
A Tower Base
Obvious exits: -W -U
A Halfling (small) stands here.
< 147h/147H 92v/120V Pos: standing >
A Forest Grove
Obvious exits: -W
A tower of high sorcery blocks out all light.
A magnificent white warhorse stands here quietly. (minion)
A Githzerai (medium) stands, floating here.
A Grey Elf (medium) stands here.
A ShadowBeast (large) stands here.
A Vampire (medium) stands here.
A black horse stands in the stables, looking healthy and happy.
A halo of white light descends upon a Githzerai burning your soul.
You are knocked to the ground by a Githzerai's mighty bash!
< 146h/147H 91v/120V Pos: sitting >
< T: Nom TP: sit TC:few scratches E: A Githzerai sta EP: excellent >
A ShadowBeast attempted to headbutt you.
< 146h/147H 92v/120V Pos: sitting >
< T: Nom TP: sit TC:few scratches E: A Githzerai sta EP: excellent >
Someone suddenly attacks a Githzerai!
An air elemental snaps into visibility.
A magnificent heavy warhorse suddenly attacks YOU!
< 146h/147H 92v/120V Pos: sitting >
< T: Nom TP: sit TC:few scratches E: A Githzerai sta EP: excellent >
A Halfling enters from elsewhere.
< 146h/147H 92v/120V Pos: sitting >
< T: Nom TP: sit TC:few scratches E: A Githzerai sta EP: excellent >
A Grey Elf suddenly attacks YOU!
A ShadowBeast attempted to headbutt you.
< 146h/147H 92v/120V Pos: sitting >
< T: Nom TP: sit TC:few scratches E: A Githzerai sta EP: excellent >
A Halfling starts casting an offensive spell called 'lightning bolt'.
< 146h/147H 92v/120V Pos: sitting >
< T: Nom TP: sit TC:few scratches E: A Githzerai sta EP: excellent >
-=[You attack a Githzerai.]=- [0 Hits]
< 146h/147H 92v/120V Pos: sitting >
< T: Nom TP: sit TC:few scratches E: A Githzerai sta EP: excellent >
-=[A Githzerai attacks you.]=- [1 Hits]
< 145h/147H 92v/120V Pos: sitting >
< T: Nom TP: sit TC:few scratches E: A Githzerai sta EP: excellent >
A Halfling completes his spell...
A Halfling utters the words 'lightning bolt'
YOU'RE HIT! A lightning bolt from a Halfling starts your skin smoking.
OUCH! That really did HURT!
< 95h/147H 92v/120V Pos: sitting >
< T: Nom TP: sit TC: few wounds E: A Githzerai sta EP: excellent >
-=[A Vampire attacks you.]=- [1 Hits]
< 94h/147H 92v/120V Pos: sitting >
< T: Nom TP: sit TC: few wounds E: A Githzerai sta EP: excellent >
A magnificent heavy warhorse stumbles, hitting himself!
-=[A magnificent heavy warhorse attacks you.]=- [0 Hits]
An air elemental attacks a Githzerai. [0 Hits]
A Halfling starts casting an offensive spell called 'lightning bolt'.
< 94h/147H 92v/120V Pos: sitting >
< T: Nom TP: sit TC: few wounds E: A Githzerai sta EP: excellent >
A Vampire starts casting an offensive spell.
< 94h/147H 92v/120V Pos: sitting >
< T: Nom TP: sit TC: few wounds E: A Githzerai sta EP: excellent >
A Halfling completes his spell...
A Halfling utters the words 'lightning bolt'
YOU'RE HIT! A lightning bolt from a Halfling starts your skin smoking.
YIKES! Another hit like that, and you've had it!!
A Vampire completes his spell...
A Vampire utters the words 'waouq wuggurz'
You stagger as a magic missile from a Vampire hits you.
You stagger as a magic missile from a Vampire hits you.
You stagger as a magic missile from a Vampire hits you.
You resist the effects of a Vampire's spell!
You stagger as a magic missile from a Vampire hits you.
-=[A Grey Elf attacks you.]=- [0 Hits]
< 23h/147H 92v/120V Pos: sitting >
< T: Nom TP: sit TC:pretty hurt E: A Githzerai sta EP: excellent >
-=[A ShadowBeast attacks you.]=- [2 Hits]
< 21h/147H 92v/120V Pos: sitting >
< T: Nom TP: sit TC: awful E: A Githzerai sta EP: excellent >
A ShadowBeast attempted to headbutt you.
< 21h/147H 92v/120V Pos: sitting >
< T: Nom TP: sit TC: awful E: A Githzerai sta EP: excellent >
A Grey Elf starts casting an offensive spell.
< 21h/147H 92v/120V Pos: sitting >
< T: Nom TP: sit TC: awful E: A Githzerai sta EP: excellent >
A Vampire starts casting an offensive spell called 'magic missile'.
< 21h/147H 92v/120V Pos: sitting >
< T: Nom TP: sit TC: awful E: A Githzerai sta EP: excellent >
-=[You attack a Githzerai.]=- [0 Hits]
-=[A Githzerai attacks you.]=- [1 Hits]
< 20h/147H 92v/120V Pos: sitting >
< T: Nom TP: sit TC: awful E: A Githzerai sta EP: excellent >
A Halfling starts casting an offensive spell.
< 20h/147H 92v/120V Pos: sitting >
< T: Nom TP: sit TC: awful E: A Githzerai sta EP: excellent >
A ShadowBeast attempted to headbutt you.
< 20h/147H 92v/120V Pos: sitting >
< T: Nom TP: sit TC: awful E: A Githzerai sta EP: excellent >
A magnificent heavy warhorse suddenly attacks YOU!
< 20h/147H 92v/120V Pos: sitting >
< T: Nom TP: sit TC: awful E: A Githzerai sta EP: excellent >
A Halfling completes his spell...
A Halfling utters the words 'lightning bolt'
YOU'RE HIT! A lightning bolt from a Halfling starts your skin smoking.