The death of [29 Cleric] Zkr (Halfling)

in Entrance to an Underground Hideout

from the perspective of [24 Cleric] Lormis (Drow Elf)

<worn on head>       a dented copper hood
<worn around neck>   some unholy beads
<worn around neck>   some unholy beads
<worn on body>       a thin priest gown
<worn about body>    a soft skin cloak
<worn about waist>   an elfskin belt
<worn on arms>       some dark copper vambraces
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<primary weapon>     a large stone warhammer

A Vampire who is close by above you.
A Vampire who is close by above you.
A Vampire who is close by above you.
A steeder who is rather far off above you.
Zephyr leaves down.
Gaulz leaves down.
Tiu floats down.
You follow Zephyr.

An Underground Tunnel
   This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years.  Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing.  It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 
Tiu (Drow Elf)(medium) stands, floating here.
Gaulz (Githyanki)(medium) stands here.
Zephyr (Githyanki)(medium) stands here.
Nyx floats in from above.
Faydz floats in from above.

< 168h/168H 80v/120V Pos: standing >
A Vampire enters from above.
A Vampire enters from above.
A Vampire enters from above.
A Vampire enters from above.
A Vampire enters from above.
A Grey Elf enters from above.
A Halfling enters from above.

< 168h/168H 80v/120V Pos: standing >
You quickly scan the area.
You see nothing.
A Vampire leaves down.
A Vampire leaves down.
A Vampire leaves down.
A Vampire leaves down.
A Vampire leaves down.
A Grey Elf leaves down.
A Halfling leaves down.

< 168h/168H 80v/120V Pos: standing >
Zephyr leaves up.
Gaulz leaves up.
Tiu floats up.
You follow Zephyr.

An Underground Tunnel
   This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years.  Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing.  It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 
Tiu (Drow Elf)(medium) stands, floating here.
Gaulz (Githyanki)(medium) stands here.
Zephyr (Githyanki)(medium) stands here.
Nyx floats in from below.
Faydz floats in from below.

< 168h/168H 78v/120V Pos: standing >
Zephyr leaves up.
Gaulz leaves up.
Tiu floats up.
You follow Zephyr.

An Underground Tunnel
   This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years.  Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing.  It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 
Tiu (Drow Elf)(medium) stands, floating here.
Gaulz (Githyanki)(medium) stands here.
Zephyr (Githyanki)(medium) stands here.
Nyx floats in from below.
Faydz floats in from below.

< 168h/168H 77v/120V Pos: standing >
Slay whom?

< 168h/168H 77v/120V Pos: standing >
Slay whom?
Zephyr leaves down.
Gaulz leaves down.
Tiu floats down.
You follow Zephyr.

An Underground Tunnel
   This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years.  Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing.  It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 
Tiu (Drow Elf)(medium) stands, floating here.
Gaulz (Githyanki)(medium) stands here.
Zephyr (Githyanki)(medium) stands here.
Nyx floats in from above.
Faydz floats in from above.

< 168h/168H 75v/120V Pos: standing >
Slay whom?
Zephyr leaves down.
Gaulz leaves down.
Tiu floats down.
You follow Zephyr.

An Underground Tunnel
   This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years.  Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing.  It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 
Tiu (Drow Elf)(medium) stands, floating here.
Gaulz (Githyanki)(medium) stands here.
Zephyr (Githyanki)(medium) stands here.
Nyx floats in from above.
Faydz floats in from above.

< 168h/168H 74v/120V Pos: standing >
Slay whom?
Zephyr leaves down.
Gaulz leaves down.
Tiu floats down.
You follow Zephyr.

An Underground Tunnel
   This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years.  Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing.  It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 
Tiu (Drow Elf)(medium) stands, floating here.
Gaulz (Githyanki)(medium) stands here.
Zephyr (Githyanki)(medium) stands here.
A Halfling (small) stands in mid-air here.
A ShadowBeast (large) stands in mid-air here.
A Grey Elf (medium) stands in mid-air here.
A Vampire (medium) stands in mid-air here.
A Vampire (medium) stands in mid-air here.
A Vampire (medium) stands in mid-air here.
A Vampire (medium) stands in mid-air here.
A Vampire (medium) stands in mid-air here.
Nyx floats in from above.
Faydz floats in from above.
A Grey Elf starts casting an offensive spell.

< 168h/168H 72v/120V Pos: standing >
You miss a Grey Elf.
Zephyr leaves down.
Gaulz leaves down.
Tiu floats down.
Nyx floats down.
Faydz floats down.
A Vampire leaves up.
A Vampire leaves up.
A Vampire leaves up.
A Vampire leaves up.
A Vampire leaves up.
A Halfling leaves up.

< 168h/168H 72v/120V Pos: standing >
< T: Lormis TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'warhunso gsfal'
A Grey Elf points at you.
-=[A Grey Elf fires a blast of molten spray at you, causing unbearable pain.]=-
OUCH!  That really did HURT!

< 126h/168H 72v/120V Pos: standing >
< T: Lormis TP: sta TC: small wounds E: A Grey Elf sta EP: excellent >
 Zephyr enters from below.
Gaulz enters from below.
Tiu floats in from below.
Nyx floats in from below.
Faydz floats in from below.

< 126h/168H 72v/120V Pos: standing >
< T: Lormis TP: sta TC: small wounds E: A Grey Elf sta EP: excellent >
 Faydz suddenly attacks a Grey Elf!
Faydz misses a Grey Elf.

< 126h/168H 72v/120V Pos: standing >
< T: Lormis TP: sta TC: small wounds E: A Grey Elf sta EP: excellent >
 A Grey Elf attempts to flee.
A Grey Elf leaves up.

< 126h/168H 72v/120V Pos: standing >
Zephyr leaves up.
Gaulz leaves up.
Tiu floats up.
Nyx floats up.

< 126h/168H 72v/120V Pos: standing >
Slay whom?

< 126h/168H 72v/120V Pos: standing >
An Underground Tunnel
   This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years.  Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing.  It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 

< 126h/168H 70v/120V Pos: standing >
An Underground Tunnel
   This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years.  Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing.  It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 
Faydz (Troll)(large) stands, floating here.

< 126h/168H 68v/120V Pos: standing >
An Underground Tunnel
   This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years.  Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing.  It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 

< 126h/168H 66v/120V Pos: standing >
An Underground Tunnel
   This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years.  Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing.  It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 

< 126h/168H 64v/120V Pos: standing >
An Underground Tunnel
   This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years.  Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing.  It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 

< 126h/168H 62v/120V Pos: standing >
An Underground Tunnel
   This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years.  Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing.  It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -East  -West  -Up    -Down 

< 126h/168H 61v/120V Pos: standing >
An Underground Tunnel
   This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years.  Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing.  It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 
Nyx (Shade)(small) stands, floating here.
Tiu (Drow Elf)(medium) stands, floating here.
Gaulz (Githyanki)(medium) stands here.
Zephyr (Githyanki)(medium) stands here.
Zephyr leaves up.
Gaulz leaves up.
Tiu floats up.
You follow Zephyr.

An Underground Tunnel
   This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years.  Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing.  It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 
Tiu (Drow Elf)(medium) stands, floating here.
Gaulz (Githyanki)(medium) stands here.
Zephyr (Githyanki)(medium) stands here.
A steeder walks around here making clicking-sounds.
Nyx floats in from below.

< 126h/168H 57v/120V Pos: standing >
Slay whom?
Zephyr leaves up.
Gaulz leaves up.
Tiu floats up.
You follow Zephyr.

An Underground Tunnel
   This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years.  Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing.  It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 
Tiu (Drow Elf)(medium) stands, floating here.
Gaulz (Githyanki)(medium) stands here.
Zephyr (Githyanki)(medium) stands here.
Nyx floats in from below.

< 126h/168H 55v/120V Pos: standing >
An Underground Tunnel
   This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years.  Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing.  It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 
Zephyr enters from below.
Gaulz enters from below.
Tiu floats in from below.
Nyx floats in from below.

< 126h/168H 53v/120V Pos: standing >
Zephyr leaves up.
Gaulz leaves up.
Tiu floats up.
You follow Zephyr.

An Underground Hideout
   This smallish cave appears to have been constructed in haste.  Plank
supports dot the walls, but have obviously not been restructured since they
were erected.  Several smoky lanterns dot the walls, giving a gloomy
atmosphere to this area.
Obvious exits: -West  -Down 
The corpse of derval is lying here.
Tiu (Drow Elf)(medium) stands, floating here.
Gaulz (Githyanki)(medium) stands here.
Zephyr (Githyanki)(medium) stands here.
Nyx floats in from below.

< 126h/168H 52v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 126h/168H 52v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 126h/168H 52v/120V Pos: standing >
You quickly scan the area.
A Halfling who is a brief walk away to your west.
A ShadowBeast who is a brief walk away to your west.
A Vampire who is a brief walk away to your west.
A Vampire who is a brief walk away to your west.
A Vampire who is a brief walk away to your west.
A Vampire who is a brief walk away to your west.
A Grey Elf who is a brief walk away to your west.
A Vampire who is a brief walk away to your west.
A half-orc rogue who is a brief walk away to your west.
A half-orc rogue who is a brief walk away to your west.
A steeder who is a brief walk away below you.
Faydz who is rather far off below you.

< 126h/168H 53v/120V Pos: standing >
You quickly scan the area.
A Halfling who is a brief walk away to your west.
A ShadowBeast who is a brief walk away to your west.
A Vampire who is a brief walk away to your west.
A Vampire who is a brief walk away to your west.
A Vampire who is a brief walk away to your west.
A Vampire who is a brief walk away to your west.
A Grey Elf who is a brief walk away to your west.
A Vampire who is a brief walk away to your west.
A half-orc rogue who is a brief walk away to your west.
A half-orc rogue who is a brief walk away to your west.
A steeder who is a brief walk away below you.
Faydz who is rather far off below you.
Zephyr leaves west.
Gaulz leaves west.
Tiu leaves west.
You follow Zephyr.

An Underground Hideout
   This smallish cave appears to have been constructed in haste.  Plank
supports dot the walls, but have obviously not been restructured since they
were erected.  Several smoky lanterns dot the walls, giving a gloomy
atmosphere to this area.
Obvious exits: -East  -South -West 
Tiu (Drow Elf)(medium) stands, floating here.
Gaulz (Githyanki)(medium) stands here.
Zephyr (Githyanki)(medium) stands here.
Nyx enters from the east.

< 126h/168H 53v/120V Pos: standing >
Zephyr leaves west.
Gaulz leaves west.
Tiu leaves west.
You follow Zephyr.

An Underground Hideout
   This smallish cave appears to have been constructed in haste.  Plank
supports dot the walls, but have obviously not been restructured since they
were erected.  Several smoky lanterns dot the walls, giving a gloomy
atmosphere to this area.
Obvious exits: -East  -South -West 
Tiu (Drow Elf)(medium) stands, floating here.
Gaulz (Githyanki)(medium) stands here.
Zephyr (Githyanki)(medium) stands here.
Nyx enters from the east.

< 126h/168H 52v/120V Pos: standing >
Zephyr leaves west.
Gaulz leaves west.
Tiu leaves west.
You follow Zephyr.

Entrance to an Underground Hideout
   The tunnel widens slightly here, allowing for an average sized humanoid
to stand upright.  It looks to have been created hastily, as the walls are
rough, and crumbling in some places due to insufficient support.  The tunnel
leads into a smokily lit area.
This area seems to be exceptionally narrow!
Obvious exits: -East  -West 
Tiu (Drow Elf)(medium) stands, floating here.
Gaulz (Githyanki)(medium) stands here.
Zephyr (Githyanki)(medium) stands here.
A Halfling (small) stands in mid-air here.
A ShadowBeast (large) is lying in mid-air here.
A Vampire (medium) stands in mid-air here.
A Vampire (medium) stands in mid-air here.
A Vampire (medium) stands in mid-air here.
A Vampire (medium) stands in mid-air here.
A Grey Elf (medium) is lying in mid-air here.
A Vampire (medium) is lying in mid-air here.
A half-orc rogue stands here.
A half-orc rogue stands here.
Nyx enters from the east.
A ShadowBeast slithers passed a Vampire.
A Grey Elf bumps into a Vampire.

< 126h/168H 51v/120V Pos: standing >
Zephyr bumps into a Halfling.
A Grey Elf bumps into a Vampire.

< 126h/168H 51v/120V Pos: standing >
A Halfling drops flat to the ground.
A Grey Elf bumps into a Vampire.

< 126h/168H 52v/120V Pos: standing >
A Vampire slithers passed a half-orc rogue.

< 127h/168H 52v/120V Pos: standing >
A Halfling slithers passed Zephyr.

< 127h/168H 53v/120V Pos: standing >
Your group consists of ( 6/30):
( Head)   278/278   hit,   61/155  move Zephyr
(Front)   409/409   hit,  128/145  move Nyx
(Front)                                Faydz
(Front)   127/168   hit,   53/120  move Lormis
(Front)   187/187   hit,  106/130  move Tiu
(Front)   195/195   hit,   38/132  move Gaulz

< 127h/168H 53v/120V Pos: standing >
Nyx drops flat to the ground.
A ShadowBeast slithers passed a Vampire.

< 127h/168H 53v/120V Pos: standing >
Damn! Nyx just slithered passed you!
A Grey Elf slithers passed a half-orc rogue.

< 127h/168H 54v/120V Pos: standing >
Zephyr suddenly attacks a Halfling!
Zephyr's fine punch wounds a Halfling.

< 127h/168H 54v/120V Pos: standing >

< 127h/168H 54v/120V Pos: standing >
A Vampire slithers passed a half-orc rogue.

< 127h/168H 55v/120V Pos: standing >
Entrance to an Underground Hideout
Obvious exits: -East  -West 
Nyx (Shade)(small) is lying, floating here.
Tiu (Drow Elf)(medium) stands, floating here.
Gaulz (Githyanki)(medium) stands here.
A Halfling (small) is lying in mid-air here, fighting Zephyr.
Zephyr (Githyanki)(medium) stands here, fighting a Halfling.
A Vampire (medium) stands in mid-air here.
A Vampire (medium) stands in mid-air here.
A ShadowBeast (large) is lying in mid-air here.
A Vampire (medium) stands in mid-air here.
A Vampire (medium) stands in mid-air here.
A half-orc rogue stands here.
A Grey Elf (medium) is lying in mid-air here.
A half-orc rogue stands here.
A Vampire (medium) is lying in mid-air here.
A ShadowBeast slithers passed a Vampire.

< 127h/168H 56v/120V Pos: standing >
Tiu bumps into Gaulz.
Nyx slithers passed Tiu.
A Grey Elf slithers passed a half-orc rogue.

< 127h/168H 56v/120V Pos: standing >
A Vampire slithers west.
A Vampire bumps into a half-orc rogue.
A Vampire clambers over a ShadowBeast's prone body.
A Vampire clambers over a ShadowBeast's prone body.
A Vampire clambers over a ShadowBeast's prone body.

< 128h/168H 57v/120V Pos: standing >
A Halfling clambers to his feet.

< 128h/168H 57v/120V Pos: standing >
A Vampire stops following a Vampire.
A Vampire stops following a Vampire.
A Vampire stops following a Vampire.
A Vampire stops following a Vampire.
Faydz enters from the east.

< 128h/168H 58v/120V Pos: standing >
Zephyr nimbly swivels out of the path of a Halfling's attack.
A Halfling blocks Zephyr's lunge at him.
Zephyr misses a Halfling.
Zephyr pokes a Halfling really hard, making you wince.
A Halfling dodges Zephyr's attack.
Zephyr's punch wounds a Halfling.
A ShadowBeast slithers passed a half-orc rogue.

< 128h/168H 58v/120V Pos: standing >
Nyx slithers passed Gaulz.
A Grey Elf slithers west.

< 128h/168H 59v/120V Pos: standing >
Entrance to an Underground Hideout
Obvious exits: -East  -West 
Faydz (Troll)(large) stands, floating here.
Tiu (Drow Elf)(medium) stands, floating here.
Gaulz (Githyanki)(medium) stands here.
Nyx (Shade)(small) is lying, floating here.
A Halfling (small) stands in mid-air here, fighting Zephyr.
Zephyr (Githyanki)(medium) stands here, fighting a Halfling.
A half-orc rogue stands here.
A ShadowBeast (large) is lying in mid-air here.
A half-orc rogue stands here.

< 128h/168H 60v/120V Pos: standing >
A ShadowBeast slithers passed a half-orc rogue.

< 128h/168H 61v/120V Pos: standing >
Nyx bumps into a Halfling.
Zephyr begins moving into position for a combination...

< 128h/168H 61v/120V Pos: standing >
Nyx bumps into a Halfling.

< 128h/168H 61v/120V Pos: standing >
Nyx bumps into a Halfling.

< 128h/168H 61v/120V Pos: standing >
Nyx bumps into a Halfling.

< 128h/168H 62v/120V Pos: standing >
Nyx bumps into a Halfling.

< 128h/168H 62v/120V Pos: standing >
Nyx bumps into a Halfling.

< 128h/168H 62v/120V Pos: standing >
A Halfling misses Zephyr.
Zephyr pokes a Halfling really hard, making you wince.
Zephyr misses a Halfling.
Zephyr pokes a Halfling really hard, making you wince.
Nyx bumps into a Halfling.

< 129h/168H 63v/120V Pos: standing >
Entrance to an Underground Hideout
Obvious exits: -East  -West 
Faydz (Troll)(large) stands, floating here.
Tiu (Drow Elf)(medium) stands, floating here.
Gaulz (Githyanki)(medium) stands here.
Nyx (Shade)(small) is lying, floating here.
A Halfling (small) stands in mid-air here, fighting Zephyr.
Zephyr (Githyanki)(medium) stands here, fighting a Halfling.
A half-orc rogue stands here.
A half-orc rogue stands here.
A ShadowBeast (large) is lying in mid-air here.
Nyx bumps into a Halfling.

< 129h/168H 63v/120V Pos: standing >
Nyx clambers to her feet.
A ShadowBeast slithers west.

< 129h/168H 63v/120V Pos: standing >
Oof!  Tiu bumps into you.
Nyx suddenly attacks a Halfling!
Nyx misses a Halfling.

< 129h/168H 64v/120V Pos: standing >
You drop to your belly.

< 129h/168H 65v/120V Pos: on your ass >
Ummph! You slither passed Tiu.
You can't leave that way.

< 129h/168H 66v/120V Pos: on your ass >
A Halfling blocks Zephyr's lunge at him.
Zephyr pokes a Halfling really hard, making you wince.
Zephyr misses a Halfling.
A Halfling blocks Zephyr's lunge at him.

< 129h/168H 67v/120V Pos: on your ass >
Tiu bumps into Faydz.

< 130h/168H 69v/120V Pos: on your ass >
Ummph! You slither passed Gaulz.
You can't leave that way.

< 130h/168H 69v/120V Pos: on your ass >
Zephyr gracefully whirls around a Halfling's attack.
The taste of blood slowly fades from your body.
Gaulz's pupils dialate and return to normal.
Tiu's pupils dialate and return to normal.
Zephyr's pupils dialate and return to normal.
Faydz's pupils dialate and return to normal.

< 130h/168H 71v/120V Pos: on your ass >
A Halfling dodges Nyx's attack.
A Halfling dodges Nyx's attack.
Nyx starts casting an offensive spell.

< 130h/168H 72v/120V Pos: on your ass >
Zephyr's limbs begin to blur...
Zephyr spins around on his foot and swings at a Halfling with his leg...
...Then spins around and roundkicks a Halfling in the solar plexus...
A Halfling drops flat to the ground.

< 130h/168H 72v/120V Pos: on your ass >
A Halfling clambers to his feet.

< 130h/168H 72v/120V Pos: on your ass >
Oof!  It seems that Nyx is in your way.
You can't leave that way.

< 130h/168H 74v/120V Pos: on your ass >
Zephyr pokes a Halfling really hard, making you wince.
A Halfling dodges Zephyr's attack.
Zephyr's decent punch strikes a Halfling.
A Halfling dodges Zephyr's attack.

< 130h/168H 74v/120V Pos: on your ass >
Nyx completes her spell...
Nyx utters the words 'buoblg qrunsoqpze yugh'
Nyx's fist beats the life out of a Halfling, blood pours from his body!
A Halfling starts casting a spell.

< 130h/168H 75v/120V Pos: on your ass >
Tiu drops flat to the ground.

< 131h/168H 76v/120V Pos: on your ass >
Tiu slithers passed Faydz.

< 131h/168H 77v/120V Pos: on your ass >

< 131h/168H 77v/120V Pos: on your ass >
A Halfling completes his spell...
A Halfling utters the word 'heal'
Healing energy flows from a Halfling into a Halfling's body!
Oof!  It seems that Nyx is in your way.
You can't leave that way.
Nyx starts casting an offensive spell.

< 131h/168H 78v/120V Pos: on your ass >
Nyx completes her spell...
Nyx utters the words 'buoblg qrunsoqpze yugh'
Nyx's fist beats the life out of a Halfling, blood pours from his body!
A Halfling dodges Nyx's attack.
A Halfling dodges Nyx's attack.

< 131h/168H 80v/120V Pos: on your ass >
A Halfling dodges Zephyr's attack.
Zephyr pokes a Halfling really hard, making you wince.
Zephyr misses a Halfling.
Zephyr misses a Halfling.
A Halfling dodges Zephyr's attack.

< 131h/168H 81v/120V Pos: on your ass >
Tiu slithers east.

< 131h/168H 82v/120V Pos: on your ass >
Nyx starts casting an offensive spell.

< 131h/168H 82v/120V Pos: on your ass >
You clamber to your feet.

< 132h/168H 82v/120V Pos: standing >
Nyx completes her spell...
Nyx utters the word 'yufzbarr'
Nyx smirks as her fireball explodes into the face of a Halfling.
A Halfling misses Zephyr.

< 132h/168H 84v/120V Pos: standing >
You feel too uncomfortable casting at someone that far away in such tight quarters.

< 132h/168H 84v/120V Pos: standing >
Zephyr's fist shoots with sound barrier-breaking force towards a Halfling, stopping only when it strikes his flesh.

< 132h/168H 84v/120V Pos: standing >
Nyx starts casting an offensive spell.

< 132h/168H 85v/120V Pos: standing >
You drop to your belly.

< 132h/168H 85v/120V Pos: on your ass >
Zephyr's decent punch strikes a Halfling very hard.
A Halfling blocks Zephyr's lunge at him.
A Halfling dodges Zephyr's attack.
A Halfling dodges Zephyr's attack.
A Halfling dodges Zephyr's attack.
A Halfling dodges Zephyr's attack.
Oof!  It seems that Nyx is in your way.
You can't leave that way.

< 132h/168H 86v/120V Pos: on your ass >
Nyx completes her spell...
Nyx utters the word 'yufzbarr'
Nyx smirks as her fireball explodes into the face of a Halfling.
A Halfling's rusty copper hood melted from the intense heat!
A Halfling's some many-pocketed garden trousers melted from the intense heat!
A Halfling's pair of silver earrings with red rubies melted from the intense heat!
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!