<worn on head> a knight's gem crown
<held as shield> a small round wooden shield [87%]
<worn on hands> some ghastly ruby gauntlets
<worn on legs> some humming diamond leggings
<worn on feet> some flaming crystal shoes from City of Torrhan
A few coins lie scattered here.
A cloud giant warrior stands here, guarding his lair.
The wraith of an old seaman enters from above.
The wraith of an old seaman enters from above.
Vokir floats in from above.
< 261h/261H 88v/122V Pos: standing >
A Misty Shaft
Obvious exits: -W# -U -D
A full suit of leather armor lies here.
The wraith of an old seaman enters from above.
The wraith of an old seaman enters from above.
Vokir floats in from above.
< 261h/261H 87v/122V Pos: standing >
A Misty Shaft
Obvious exits: -U -D
The wraith of an old seaman enters from above.
The wraith of an old seaman enters from above.
Vokir floats in from above.
< 261h/261H 86v/122V Pos: standing >
A Misty Shaft
Obvious exits: -U -D
The wraith of an old seaman enters from above.
The wraith of an old seaman enters from above.
Vokir floats in from above.
< 261h/261H 86v/122V Pos: standing >
A Misty Shaft
Obvious exits: -U -D
The wraith of an old seaman enters from above.
The wraith of an old seaman enters from above.
Vokir floats in from above.
< 261h/261H 85v/122V Pos: standing >
A Misty Shaft
Obvious exits: -U -D
The wraith of an old seaman enters from above.
The wraith of an old seaman enters from above.
Vokir floats in from above.
< 261h/261H 85v/122V Pos: standing >
A Misty Shaft
Obvious exits: -S# -U -D#
A cloud giant warrior stands here, fighting a Shade.
A Goblin (small) Alewife Brewed in Blood stands in mid-air here (Newbie).(Red Aura)
A Shade (small) West Coast IPA Brewed in Blood stands in mid-air here, fighting a cloud giant warrior. (Casting) (Red Aura)
*A Githyanki (medium) WindMaker - Brewed in Blood crouches in mid-air here.(Red Aura)
A cloud giant warrior stands, apparently asleep.
The wraith of an old seaman enters from above.
The wraith of an old seaman enters from above.
Vokir floats in from above.
< 261h/261H 84v/122V Pos: standing >
The secret seems to be closed.
< 261h/261H 86v/122V Pos: standing >
A Shade completes her spell...
A Shade utters the word 'sleep'
A cloud giant warrior goes to sleep.
< 261h/261H 86v/122V Pos: standing >
Ok.
< 261h/261H 86v/122V Pos: standing >
At The Base of a Mountain
Obvious exits: -N -E -S -W -U
The wraith of an old seaman enters from the north.
The wraith of an old seaman enters from the north.
Vokir enters from the north.
< 261h/261H 85v/122V Pos: standing >
On A Small Lake
Obvious exits: -N -E -S -W
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
The wraith of an old seaman enters from the north.
The wraith of an old seaman enters from the north.
Vokir enters from the north.
< 261h/261H 80v/122V Pos: standing >
On A Small Lake
Obvious exits: -N -E -S -W
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
The wraith of an old seaman enters from the north.
The wraith of an old seaman enters from the north.
Vokir enters from the north.
< 261h/261H 75v/122V Pos: standing >
Town Square
Obvious exits: -N -E -S -W
The statue of Anne, the savior of the village stands here.
Anne's spirit guard stands here, ready to protect her.
Anne's spirit guard stands here, ready to protect her.
(Q)Anne, the savior, stands here, only in spirit.
The wraith of an old seaman enters from the north.
The wraith of an old seaman enters from the north.
Vokir enters from the north.
< 261h/261H 73v/122V Pos: standing >
A Brick Road
Obvious exits: -N -S
The wraith of an old seaman enters from the north.
The wraith of an old seaman enters from the north.
Vokir enters from the north.
< 261h/261H 72v/122V Pos: standing >
A Brick Road
Obvious exits: -N -S
The wraith of an old seaman enters from the north.
The wraith of an old seaman enters from the north.
Vokir enters from the north.
< 261h/261H 71v/122V Pos: standing >
A Brick Road
Obvious exits: -N -S
A village guard patrols the area for signs of trouble.
The wraith of an old seaman enters from the north.
The wraith of an old seaman enters from the north.
Vokir enters from the north.
< 261h/261H 70v/122V Pos: standing >
A Brick Road
Obvious exits: -N -S
A village guard patrols the area for signs of trouble.
The wraith of an old seaman enters from the north.
The wraith of an old seaman enters from the north.
Vokir enters from the north.
< 261h/261H 70v/122V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -E# -S
A chicken pecks at the seed on the floor around here.
A village guard scans the horizon for signs of trouble.
The wraith of an old seaman enters from the north.
The wraith of an old seaman enters from the north.
Vokir enters from the north.
< 261h/261H 69v/122V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -S
The wraith of an old seaman enters from the north.
The wraith of an old seaman enters from the north.
Vokir enters from the north.
< 261h/261H 68v/122V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -E -W#
A rooster hops about here.
A piglet plops around the barn here.
The wraith of an old seaman enters from the north.
The wraith of an old seaman enters from the north.
Vokir enters from the north.
Vokir falls down, laughing hysterically.
< 261h/261H 68v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 261h/261H 68v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 261h/261H 69v/122V Pos: standing >
A Pleasant Village Path
Obvious exits: -E# -S -W
The wraith of an old seaman enters from the west.
The wraith of an old seaman enters from the west.
Vokir enters from the west.
< 261h/261H 68v/122V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -S
A rooster hops about here.
A rooster hops about here.
A piglet plops around the barn here.
A village guard scans the horizon for signs of trouble.
The wraith of an old seaman enters from the north.
The wraith of an old seaman enters from the north.
Vokir enters from the north.
< 261h/261H 67v/122V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -E# -W
A rooster hops about here.
The wraith of an old seaman enters from the north.
The wraith of an old seaman enters from the north.
Vokir enters from the north.
< 261h/261H 67v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 261h/261H 67v/122V Pos: standing >
A Pleasant Village Path
Obvious exits: -E -S -W#
The wraith of an old seaman enters from the east.
The wraith of an old seaman enters from the east.
Vokir enters from the east.
< 261h/261H 66v/122V Pos: standing >
A Pleasant Village Path
Obvious exits: -N -E -S -W#
A chicken pecks at the seed on the floor around here.
The wraith of an old seaman enters from the north.
The wraith of an old seaman enters from the north.
Vokir enters from the north.
< 261h/261H 66v/122V Pos: standing >
Inside The Tall Wooden Gates
Obvious exits: -N -S#
A chicken pecks at the seed on the floor around here.
The wraith of an old seaman enters from the north.
The wraith of an old seaman enters from the north.
Vokir enters from the north.
< 261h/261H 65v/122V Pos: standing >
The gates seems to be closed.
< 261h/261H 66v/122V Pos: standing >
Ok.
< 261h/261H 67v/122V Pos: standing >
Outside Some Flimsy Wooden Gates
Obvious exits: -N -S
A chicken pecks at the seed on the floor around here.
A village guard scans the horizon for signs of trouble.
The wraith of an old seaman enters from the north.
The wraith of an old seaman enters from the north.
Vokir enters from the north.
< 261h/261H 66v/122V Pos: standing >
A Rocky Trail
Obvious exits: -N -S
The wraith of an old seaman enters from the north.
The wraith of an old seaman enters from the north.
Vokir enters from the north.
< 261h/261H 65v/122V Pos: standing >
M^MMMMM^^
..MM.MM.MM^
MMM..^MM.M^
M.M^^@^.^.M
M.^^..^..^.
.^M......^.
^.....M.^
Rocky Hills at the Base of a Mountain
Obvious exits: -N -E -S -W
The wraith of an old seaman enters from the north.
The wraith of an old seaman enters from the north.
Vokir enters from the north.
< 261h/261H 61v/122V Pos: standing >
.MM.MM.MM
MMM..^MM.M^
M.M^^P^.^.M
M.^^.@^..^.
.^M......^.
^^.....M.^.
...^^..^^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
The wraith of an old seaman enters from the north.
The wraith of an old seaman enters from the north.
Vokir enters from the north.
< 261h/261H 59v/122V Pos: standing >
..MM.MM.M
^MMM..^MM.M
.M.M^^^^.^.
MM.^^@P^..^
M.^M......^
.^^.....M.^
....^^..^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
The wraith of an old seaman enters from the east.
The wraith of an old seaman enters from the east.
Vokir enters from the east.
< 261h/261H 58v/122V Pos: standing >
MMM..^MM.
.M.M^^P^.^.
MM.^^P.^..^
M.^M.@....^
.^^.....M.^
.....^^..^^
........^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
The wraith of an old seaman enters from the north.
The wraith of an old seaman enters from the north.
Vokir enters from the north.
< 261h/261H 56v/122V Pos: standing >
You quickly scan the area.
A cheltite girl who is not far off to your west.
< 261h/261H 57v/122V Pos: standing >
^MMM..^MM
^.M.M^^^^.^
.MM.^^..^..
MM.^M@P....
M.^^...P.M.
......^^..^
.........
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
The wraith of an old seaman enters from the east.
The wraith of an old seaman enters from the east.
Vokir enters from the east.
< 261h/261H 55v/122V Pos: standing >
^^MMM..^M
^^.M.M^^^^.
^.MM.^^..^.
.MM.^@P....
.M.^^..P..M
.......^^..
.........
Rocky Hills at the Base of a Mountain
Obvious exits: -N -E -S -W
A young girl runs around completing errands for her mother.
The wraith of an old seaman enters from the east.
The wraith of an old seaman enters from the east.
Vokir enters from the east.
< 261h/261H 53v/122V Pos: standing >
.^..MM.MM
.^^MMM..^MM
^^.M.M^^^^.
^.MM.@^..^.
.MM.^P.P...
.M.^^.....M
......^^.
Rocky Hills at the Base of a Mountain
Obvious exits: -N -E -S -W
The wraith of an old seaman enters from the south.
The wraith of an old seaman enters from the south.
Vokir enters from the south.
< 261h/261H 50v/122V Pos: standing >
.MM^^MMMM
..^..MM.MM.
.^^MMM..^MM
^^.M.@^^^^.
^.MM.P^..^.
.MM.^M.P...
M.^^.....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
An elite Tharnadian warrior stands here, poised and ready for combat.
The wraith of an old seaman enters from the south.
The wraith of an old seaman enters from the south.
Vokir enters from the south.
< 261h/261H 47v/122V Pos: standing >
MM^^MMMMM
.^..MM.MM.M
^^MMM..^MM.
^.M.P@^^^.^
.MM.^^..^..
MM.^M.P....
.^^.....M
Rocky Hills at the Base of a Mountain
Obvious exits: -N -E -S -W
The wraith of an old seaman enters from the west.
The wraith of an old seaman enters from the west.
Vokir enters from the west.
< 261h/261H 45v/122V Pos: standing >
< 261h/261H 46v/122V Pos: standing >
.^M^^MMMM
..^..MM.MM.
.^^MMM..^MM
^^.M.@P^^^.
^.MM.^^..^.
.MM.^M.P...
M.^^.....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
An elite Tharnadian warrior stands here, poised and ready for combat.
The wraith of an old seaman enters from the east.
The wraith of an old seaman enters from the east.
Vokir enters from the east.
< 261h/261H 43v/122V Pos: standing >
.^M^^MMMM
..^..MM.MM.
.^^MMM..^MM
^^.M.@^^^^.
^.MM.^^..^.
.MM.^MP....
M.^^.....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
*Vokir (Halfling)(small) stands, floating here.
*The wraith of an old seaman stands here. (minion) (Red Aura)
*The wraith of an old seaman stands here. (minion) (Red Aura)
An elite Tharnadian warrior stands here, poised and ready for combat.
< 261h/261H 44v/122V Pos: standing >
.^M^^MMMM
..^..MM.MM.
.^^MMM..^MM
^^.M.@^^^^.
^.MM.^P..^.
.MM.^M.....
M.^^...P.
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
*Vokir (Halfling)(small) stands, floating here.
*The wraith of an old seaman stands here. (minion) (Red Aura)
*The wraith of an old seaman stands here. (minion) (Red Aura)
An elite Tharnadian warrior stands here, poised and ready for combat.
< 261h/261H 45v/122V Pos: standing >
You have memorized the following spells:
( 7th circle) 1 - raise wraith
( 6th circle) 3 - cone of cold
1 - vitalize undead
( 5th circle) 1 - teleport
1 - fireshield
3 - heal undead
( 4th circle) 6 - life leech
( 3rd circle) 1 - animate dead
5 - dispel magic
2 - embalm
( 2nd circle) 6 - chill touch
2 - sleep
1 - protection from living
( 1st circle) 1 - minor creation
1 - protection from undead
7 - slashing darkness
And you are currently memorizing the following spells:
10 seconds: ( 7th) protect undead
18 seconds: ( 4th) life leech
27 seconds: ( 5th) heal undead
You can memorize 1 1st circle spell(s).
< 261h/261H 46v/122V Pos: standing >
.^M^^MMMM
..^..MM.MM.
.^^MMM..^MM
^^.M.@P^^^.
^.MM.^P..^.
.MM.^M.....
M.^^.....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
*Vokir (Halfling)(small) stands, floating here.
*The wraith of an old seaman stands here. (minion) (Red Aura)
*The wraith of an old seaman stands here. (minion) (Red Aura)
An elite Tharnadian warrior stands here, poised and ready for combat.
< 261h/261H 47v/122V Pos: standing >
A Githyanki enters from the east.
A Shade enters from the east.
An elite Tharnadian warrior suddenly attacks a Shade!
An elite Tharnadian warrior's decent punch strikes a Shade.
A Goblin enters from the south.
< 261h/261H 48v/122V Pos: standing >
.^M^^MMMM
..^..MM.MM.
.^^MMM..^MM
^^.M.@^^^^.
^.MM.^^..^.
.MM.^M.....
M.^^.....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A Goblin (small) Alewife Brewed in Blood stands in mid-air here (Newbie).(Red Aura)
A Shade (small) West Coast IPA Brewed in Blood stands in mid-air here.(Red Aura)
*A Githyanki (medium) WindMaker - Brewed in Blood stands in mid-air here.(Red Aura)
*Vokir (Halfling)(small) stands, floating here.
*The wraith of an old seaman stands here. (minion) (Red Aura)
*The wraith of an old seaman stands here. (minion) (Red Aura)
An elite Tharnadian warrior stands, floating here, fighting a Shade.
< 261h/261H 49v/122V Pos: standing >
..^M^^MMM
+..^..MM.MM
+.^^MMM..^M
+^^.M@P^^^^
+^.MM.^^..^
+.MM.^M....
.M.^^....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
The wraith of an old seaman enters from the east.
The wraith of an old seaman enters from the east.
Vokir enters from the east.
< 261h/261H 47v/122V Pos: standing >
.M^^^MMMM
..^..MM.MM.
.^^MMM..^MM
^^.MP@^^^^.
^.MM.^^..^.
.MM.^M.....
M.^^.....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A Goblin (small) Alewife Brewed in Blood stands in mid-air here (Newbie).(Red Aura)
A Shade (small) West Coast IPA Brewed in Blood stands in mid-air here.(Red Aura)
*A Githyanki (medium) WindMaker - Brewed in Blood crouches in mid-air here.(Red Aura)
An elite Tharnadian warrior stands, floating here, fighting a Shade.
The wraith of an old seaman enters from the west.
The wraith of an old seaman enters from the west.
Vokir enters from the west.
< 261h/261H 47v/122V Pos: standing >
A Goblin starts casting an offensive spell called 'greater soul disturbance'.
< 261h/261H 47v/122V Pos: standing >
A Goblin completes his spell...
A Goblin utters the words 'ofzahzf gajr eughjfbaiqz'
A Goblin points at you.
You snap into visibility.
-=[Your soul is engulfed by unbearable pain as a Goblin finishes incanting his spell.]=-
OUCH! That really did HURT!
Ok.
The wraith of an old seaman starts casting an offensive spell.
The wraith of an old seaman snaps into visibility.
The wraith of an old seaman starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of an old seaman snaps into visibility.
< 187h/261H 48v/122V Pos: standing >
<A Githyanki snaps into visibility.
A Githyanki's leap knocks into you, sending you slightly off balance...
< 187h/261H 48v/122V Pos: sitting >
<An elite Tharnadian warrior's decent punch strikes a Shade.
An elite Tharnadian warrior's punch strikes a Shade.
An elite Tharnadian warrior's punch strikes a Shade.
An elite Tharnadian warrior's fine punch strikes a Shade hard.
A Shade's eyes roll as an elite Tharnadian warrior plants a foot in her face.
< 187h/261H 48v/122V Pos: sitting >
<Vokir starts casting an offensive spell.
Vokir snaps into visibility.
< 187h/261H 48v/122V Pos: sitting >
<-=[A Githyanki's finger drives deep inside you.]=-
OUCH! That really did HURT!
-=[A Githyanki's feeble punch grazes you.]=-
-=[A Githyanki's finger drives deep inside you.]=-
-=[A Githyanki's feeble punch grazes you.]=-
< 123h/261H 48v/122V Pos: sitting >
<Vokir completes his spell...
Vokir utters the words 'zabrahpunso wkadar'
Vokir causes the earth to rise up in the shape of a fist!
You miss a Goblin.
A Goblin dodges your futile attack.
< 123h/261H 48v/122V Pos: sitting >
< T: Tarx TP: sit TC: nasty wounds E: A Goblin sta EP: excellent >
The wraith of an old seaman completes its spell...
The wraith of an old seaman utters the words 'buoblg qrunsoqpze yugh'
[Damage: 108 ] The wraith of an old seaman's fist beats the life out of a Goblin, blood pours from his body!
The wraith of an old seaman completes its spell...
The wraith of an old seaman utters the words 'bigbys clenched fist'
[Damage: 55 ] The wraith of an old seaman's fist beats the life out of a Goblin, blood pours from his body!
< 123h/261H 48v/122V Pos: sitting >
< T: Tarx TP: sit TC: nasty wounds E: A Goblin sta EP: few wounds >
A Goblin misses you.
A Goblin misses you.
Vokir starts casting an offensive spell.
< 123h/261H 48v/122V Pos: sitting >
< T: Tarx TP: sit TC: nasty wounds E: A Goblin sta EP: few wounds >
A Goblin starts casting an offensive spell.
< 123h/261H 48v/122V Pos: sitting >
< T: Tarx TP: sit TC: nasty wounds E: A Goblin sta EP: few wounds >
Shadows stretch across the land as the sun limps towards the horizon.
A Goblin completes his spell...
A Goblin utters the words 'molten spray'
A Goblin points at you.
You resist the effects of a Goblin's spell!
An elite Tharnadian warrior's decent punch strikes a Shade very hard.
An elite Tharnadian warrior's punch strikes a Shade very hard.
A Shade dodges an elite Tharnadian warrior's attack.
An elite Tharnadian warrior's decent punch seriously wounds a Shade.
< 123h/261H 48v/122V Pos: sitting >
< T: Tarx TP: sit TC: nasty wounds E: A Goblin sta EP: few wounds >
Vokir completes his spell...
Vokir utters the words 'zabrahpunso wkadar'
Vokir causes the earth to rise up in the shape of a fist!
A Shade starts casting an offensive spell.
< 123h/261H 48v/122V Pos: sitting >
< T: Tarx TP: sit TC: nasty wounds E: A Goblin sta EP: few wounds >
The wraith of an old seaman fades from your mortal viewing...
A Goblin attempts to flee.
A Goblin leaves west.
< 123h/261H 48v/122V Pos: sitting >
-=[A Githyanki's feeble punch grazes you.]=-
-=[A Githyanki's feeble punch grazes you.]=-
You feel your skin soften and return to normal.
-=[A Githyanki's feeble punch grazes you.]=-
-=[A Githyanki's impressive punch strikes you very hard.]=-
-=[A Githyanki's fine punch strikes you hard.]=-
-=[A Githyanki's fine punch strikes you hard.]=-
-=[A Githyanki's fine punch strikes you hard.]=-
You scramble madly to your feet!
< 72h/261H 48v/122V Pos: standing >
< T: Tarx TP: sta TC:pretty hurt E: A Githyanki sta EP: few scratches >
You attempt to flee...
PANIC! You couldn't escape!
< 72h/261H 48v/122V Pos: standing >
< T: Tarx TP: sta TC:pretty hurt E: A Githyanki sta EP: few scratches >
A Shade completes her spell...
A Shade utters the words 'buoblg qrunsoqpze yugh'
-=[A Shade's mighty magic fist slams into you!]=-
Your some fine gem sleeves was completely destroyed by the massive blow!