<worn on head> the bloody crown of wildmage heads (glowing)
<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<worn in ear> a pair of silver earrings with red rubies
<worn in ear> a long gemstone earring [superior] (glowing)
<worn on face> a lithixl beak
<worn around neck> a necklace of Drow testicles
<worn around neck> a necklace of pure obsidian
<worn on body> a sloppy shirt made from dragonscales
<worn about body> a deep hooded cloak of jubilation
<worn as quiver> a silken backsheath of flight
<worn about waist> a stained cooking apron
<worn on belt buckle>the lost book of 'Magic'
<worn on arms> some sandy sleeves
<held as shield> the shield proclaimed 'Hope'
<worn around wrist> a bracelet of twisted roots [poor] (glowing)
<worn around wrist> some oddly engraved bracers [superior]
<worn on hands> a living matrix
<worn on finger> a dark brass ring from The Forest City of Aravne
<worn on finger> a dark blue ring [superior]
<held> a swirling wand of light
<worn on legs> some patched hemp greaves
<worn on feet> some boots of the black winged dragon (glowing)
You quickly scan the area.
A maintenance worker who is close by to your west.
< 422h/422H 214v/215V Pos: standing >
The Eastern End of the North Hall
Obvious exits: -S -W
< 422h/422H 213v/215V Pos: standing >
Alas, you cannot go that way. . . .
< 422h/422H 213v/215V Pos: standing >
Alas, you cannot go that way. . . .
< 422h/422H 213v/215V Pos: standing >
You quickly scan the area.
A battle-scarred gladiator who is a brief walk away to your south.
A well-trained gladiator who is a brief walk away to your south.
A sparring gladiator who is a brief walk away to your south.
A sparring gladiator who is rather far off to your south.
A well-trained gladiator who is in the distance to your south.
A maintenance worker who is a brief walk away to your west.
< 422h/422H 214v/215V Pos: standing >
Northwest Corner of the Gladiator Practice Chamber
Obvious exits: -N -E -S
< 422h/422H 213v/215V Pos: standing >
You quickly scan the area.
A battle-scarred gladiator who is not far off to your south.
A well-trained gladiator who is not far off to your south.
A sparring gladiator who is not far off to your south.
A sparring gladiator who is a brief walk away to your south.
< 422h/422H 214v/215V Pos: standing >
Northern Wall of the Gladiator Practice Chamber
Obvious exits: -E -S -W
< 422h/422H 214v/215V Pos: standing >
Northeast Corner of the Gladiator Practice Chamber
Obvious exits: -S -W
< 422h/422H 213v/215V Pos: standing >
You quickly scan the area.
You see nothing.
< 422h/422H 213v/215V Pos: standing >
You sit down and relax.
< 422h/422H 215v/215V Pos: sitting >
You have memorized the following spells:
( 7th circle) 3 - bigbys clenched fist
( 6th circle) 3 - fireball
1 - blink
( 5th circle) 1 - minor globe of invulnerability
3 - dimension door
1 - slowness
( 4th circle) 2 - lightning bolt
1 - farsee
1 - levitate
2 - dispel magic
1 - infravision
( 3rd circle) 6 - concealment
1 - shocking grasp
1 - agility
( 2nd circle) 8 - sleep
1 - strength
( 1st circle) 2 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
9 seconds: ( 5th) dimension door
You can memorize no more spells.
You continue your study.
< 422h/422H 215v/215V Pos: sitting >
Pardon?
< 422h/422H 215v/215V Pos: sitting >
You start meditating...
< 422h/422H 215v/215V Pos: sitting >
< 422h/422H 215v/215V Pos: sitting >
< 422h/422H 215v/215V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
< 422h/422H 215v/215V Pos: sitting >
You clamber to your feet.
< 422h/422H 215v/215V Pos: standing >
Northern Wall of the Gladiator Practice Chamber
Obvious exits: -E -S -W
< 422h/422H 214v/215V Pos: standing >
You quickly scan the area.
A battle-scarred gladiator who is close by to your south.
A well-trained gladiator who is close by to your south.
A battle-scarred gladiator who is not far off to your south.
A sparring gladiator who is a brief walk away to your south.
A battle-scarred gladiator who is a brief walk away to your south.
A well-trained gladiator who is rather far off to your south.
< 422h/422H 214v/215V Pos: standing >
< 422h/422H 214v/215V Pos: standing >
< 422h/422H 214v/215V Pos: standing >
< 422h/422H 214v/215V Pos: standing >
Northern Wall of the Gladiator Practice Chamber
Obvious exits: -E -S -W
< 422h/422H 214v/215V Pos: standing >
< 422h/422H 214v/215V Pos: standing >
Autosaving...
< 422h/422H 214v/215V Pos: standing >
You start chanting...
< 422h/422H 214v/215V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
.*...^.^
***...^
^ *^**.
^^ @+*
*.. +
+++++++++++
**.M
Rapids of a Shallow River
Obvious exits: -N -E -S -W
*The wraith of a caribou stands here. (minion) (Red Aura)
*The wraith of a caribou stands here. (minion) (Red Aura)
*The wraith of a snow buffalo stands here. (minion) (Red Aura)
*Zlo Caskling Brewed in Blood (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
< 422h/422H 215v/215V Pos: standing >
You quickly scan the area.
You see nothing.
< 422h/422H 215v/215V Pos: standing >
< 422h/422H 215v/215V Pos: standing >
.*...^.^
***...^
^ *^**.
^^ P @+*
*.. +
+++++++++++
**.M
Rapids of a Shallow River
Obvious exits: -N -E -S -W
*The wraith of a caribou stands here. (minion) (Red Aura)
*The wraith of a caribou stands here. (minion) (Red Aura)
*The wraith of a snow buffalo stands here. (minion) (Red Aura)
*Zlo Caskling Brewed in Blood (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
< 422h/422H 215v/215V Pos: standing >
You sit down and relax.
< 422h/422H 215v/215V Pos: sitting >
Zephyr enters from the west.
Col enters from the west.
< 422h/422H 215v/215V Pos: sitting >
You have memorized the following spells:
( 7th circle) 3 - bigbys clenched fist
( 6th circle) 3 - fireball
1 - blink
( 5th circle) 1 - minor globe of invulnerability
3 - dimension door
1 - slowness
( 4th circle) 2 - lightning bolt
1 - farsee
1 - levitate
2 - dispel magic
1 - infravision
( 3rd circle) 6 - concealment
1 - shocking grasp
1 - agility
( 2nd circle) 8 - sleep
1 - strength
( 1st circle) 2 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
9 seconds: ( 5th) dimension door
You can memorize no more spells.
You continue your study.
< 422h/422H 215v/215V Pos: sitting >
.*...^.^
***...^
^ *^**.
^^ @+*
*.. +
+++++++++++
**.M
Rapids of a Shallow River
Obvious exits: -N -E -S -W
Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).(Red Aura)
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*The wraith of a caribou stands here. (minion) (Red Aura)
*The wraith of a caribou stands here. (minion) (Red Aura)
*The wraith of a snow buffalo stands here. (minion) (Red Aura)
*Zlo Caskling Brewed in Blood (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
< 422h/422H 215v/215V Pos: sitting >
Zephyr nods.
< 422h/422H 215v/215V Pos: sitting >
Zephyr sits down in a comfortable spot.
< 422h/422H 215v/215V Pos: sitting >
Zephyr stops sitting around and lays down.
Zlo gives an order to his followers.
The wraith of a caribou starts casting a spell.
The wraith of a caribou starts casting a spell.
The wraith of a snow buffalo starts casting a spell called 'improved invisibility'.
Col sits down in a comfortable spot.
< 422h/422H 215v/215V Pos: sitting >
The wraith of a caribou completes its spell...
Col slowly fades out of existence.
Score information for Nyx
Level: 33 Race: Shade Class: Sorcerer / Shadowmage Sex: Female
Hit points: 422(422) Moves: 215(215)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 85%
Status: Sitting around, resting.
Soulshielded Memorizing
Frags: +1.14 Deaths: 15
Detecting: Invisible Evil Good
Enchantments: Ultravision Farsee Fly Armor Haste Invisibility Levitation
Combat Pulse: 19 Spell Pulse: 0.70
Leaderboard Points: 492
Active Spells:
--------------
vitality (8 minutes)
improved invisibility (4 minutes)
haste (3 minutes)
barkskin (1 minute)
strength (8 minutes)
agility (less than a minute remaining)
farsee (32 minutes)
< 422h/422H 215v/215V Pos: sitting >
Zephyr awakens.
< 422h/422H 215v/215V Pos: sitting >
The wraith of a caribou completes its spell...
Zephyr clambers to his feet.
< 422h/422H 215v/215V Pos: sitting >
The wraith of a snow buffalo completes its spell...
.*...^.^
***...^
^ *^**.
^^ @+*
*.. +
+++++++++++
**.M
Rapids of a Shallow River
Obvious exits: -N -E -S -W
*Col Brewmaster Brewed in Blood (Goblin)(small) sits resting.(Red Aura)
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*The wraith of a caribou stands here. (minion) (Red Aura)
*The wraith of a caribou stands here. (minion) (Red Aura)
*The wraith of a snow buffalo stands here. (minion) (Red Aura)
*Zlo Caskling Brewed in Blood (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
< 422h/422H 215v/215V Pos: sitting >
Zlo gives an order to his followers.
The wraith of a caribou starts casting a spell called 'improved invisibility'.
The wraith of a caribou starts casting a spell.
The wraith of a snow buffalo starts casting a spell called 'improved invisibility'.
< 422h/422H 215v/215V Pos: sitting >
Zephyr now follows Zlo.
< 422h/422H 215v/215V Pos: sitting >
The wraith of a caribou completes its spell...
Zephyr slowly fades out of existence.
The wraith of a caribou completes its spell...
< 422h/422H 215v/215V Pos: sitting >
The wraith of a snow buffalo completes its spell...
< 422h/422H 215v/215V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
< 422h/422H 215v/215V Pos: sitting >
Zephyr settles to his knees.
You clamber to your feet.
< 422h/422H 215v/215V Pos: standing >
.*...^.^
***...^
^ *^**.
^^ @+*
*.. +
+++++++++++
**.M
Rapids of a Shallow River
Obvious exits: -N -E -S -W
*Col Brewmaster Brewed in Blood (Goblin)(small) sits resting.(Red Aura)
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) crouches in mid-air here.(Red Aura)
*The wraith of a caribou stands here. (minion) (Red Aura)
*The wraith of a caribou stands here. (minion) (Red Aura)
*The wraith of a snow buffalo stands here. (minion) (Red Aura)
*Zlo Caskling Brewed in Blood (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
< 422h/422H 215v/215V Pos: standing >
< 422h/422H 215v/215V Pos: standing >
Zephyr rises to his feet.
< 422h/422H 215v/215V Pos: standing >
Col clambers to his feet.
< 422h/422H 215v/215V Pos: standing >
< 422h/422H 215v/215V Pos: standing >
< 422h/422H 215v/215V Pos: standing >
< 422h/422H 215v/215V Pos: standing >
Zlo leaves east.
Zephyr leaves east.
Col leaves east.
You follow Zlo.
.*...^.^.
M***...^
*^**.
^ D@*
.. + .
+++++++++++
*. M .
Along a Gravel Highway
Obvious exits: -N -E -S -W
*Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).(Red Aura)
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Zlo Caskling Brewed in Blood (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
The wraith of a snow buffalo enters from the west.
The wraith of a caribou enters from the west.
The wraith of a caribou enters from the west.
You quickly scan the area.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A noble of Verspin who is close by to your north.
A cleric from Tharnadia who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
< 422h/422H 213v/215V Pos: standing >
< 422h/422H 213v/215V Pos: standing >
Zlo leaves north.
Zephyr leaves north.
Col leaves north.
You follow Zlo.
The Entrance to a Town
Obvious exits: -N# -S
*Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).(Red Aura)
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Zlo Caskling Brewed in Blood (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
A high guard of Verspin easily patrols here.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
A noble of Verspin proudly walks here.(Gold Aura)
A cleric from Tharnadia strolls here, looking for something.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
The wraith of a snow buffalo enters from the south.
The wraith of a caribou enters from the south.
The wraith of a caribou enters from the south.
< 422h/422H 212v/215V Pos: standing >
Zlo opens the double.
< 422h/422H 213v/215V Pos: standing >
Zlo leaves north.
Zephyr leaves north.
Col leaves north.
You follow Zlo.
The Central Road
Obvious exits: -N -E -S -W
*Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).(Red Aura)
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Zlo Caskling Brewed in Blood (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
A dwarven peddler sells his goods in the chaos.(Gold Aura)
The wraith of a snow buffalo enters from the south.
The wraith of a caribou enters from the south.
The wraith of a caribou enters from the south.
< 422h/422H 213v/215V Pos: standing >
Zlo closes the double.
< 422h/422H 214v/215V Pos: standing >
You quickly scan the area.
A travelling gnomish shaman who is a brief walk away to your north.
A high guard of Verspin who is a brief walk away to your north.
A drunken elf who is rather far off to your north.
Vulm who is close by to your east.
A commoner of Verspin who is close by to your west.
A Barbarian who is a brief walk away to your west.
A high guard of Verspin who is a brief walk away to your west.
A mime who is rather far off to your west.
A Githzerai who is in the distance to your west.
A Centaur who is in the distance to your west.
A soldier of Verspin who is in the distance to your west.
A woman of Verspin who is in the distance to your west.
< 422h/422H 215v/215V Pos: standing >
< 422h/422H 215v/215V Pos: standing >
< 422h/422H 215v/215V Pos: standing >
You quickly scan the area.
A travelling gnomish shaman who is a brief walk away to your north.
A high guard of Verspin who is a brief walk away to your north.
A drunken elf who is rather far off to your north.
Vulm who is close by to your east.
A commoner of Verspin who is close by to your west.
A Barbarian who is a brief walk away to your west.
A high guard of Verspin who is a brief walk away to your west.
A captain of Verspin who is in the distance to your west.
A Centaur who is in the distance to your west.
A soldier of Verspin who is in the distance to your west.
A woman of Verspin who is in the distance to your west.
< 422h/422H 215v/215V Pos: standing >
< 422h/422H 215v/215V Pos: standing >
Zlo leaves west.
Zephyr leaves west.
Col leaves west.
You follow Zlo.
Along the West Wall
Obvious exits: -E -W
*Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).(Red Aura)
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Zlo Caskling Brewed in Blood (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
A commoner of Verspin is here, walking stoutly.(Gold Aura)
The wraith of a snow buffalo enters from the east.
The wraith of a caribou enters from the east.
The wraith of a caribou enters from the east.
< 422h/422H 214v/215V Pos: standing >
Zlo leaves west.
Zephyr leaves west.
Col leaves west.
You follow Zlo.
Along The West Wall
Obvious exits: -E -W
*Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).(Red Aura)
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Zlo Caskling Brewed in Blood (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
The wraith of a snow buffalo enters from the east.
The wraith of a caribou enters from the east.
The wraith of a caribou enters from the east.
< 422h/422H 213v/215V Pos: standing >
Zlo leaves west.
Zephyr leaves west.
Col leaves west.
You follow Zlo.
Along the West Wall
Obvious exits: -E -W
Fresh blood covers everything in the area.
*Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).(Red Aura)
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Zlo Caskling Brewed in Blood (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
A Barbarian (large) < The Commonwealth > stands here.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
The wraith of a snow buffalo enters from the east.
The wraith of a caribou enters from the east.
The wraith of a caribou enters from the east.
< 422h/422H 212v/215V Pos: standing >
Zlo leaves west.
Zephyr leaves west.
Col leaves west.
You follow Zlo.
Along the West Wall
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of a mime is lying here.
*Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).(Red Aura)
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Zlo Caskling Brewed in Blood (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
A captain of the guard is here, keeping peace.(Gold Aura)
A mime walks around here, looking foolish.(Gold Aura)
The wraith of a snow buffalo enters from the east.
The wraith of a caribou enters from the east.
The wraith of a caribou enters from the east.
< 422h/422H 212v/215V Pos: standing >
< 422h/422H 212v/215V Pos: standing >
Zephyr settles to his knees.
< 422h/422H 213v/215V Pos: standing >
A captain of Verspin leaves east.
Zlo leaves west.
You follow Zlo.
Along the West Wall
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a soldier of Verspin is lying here.
*Zlo Caskling Brewed in Blood (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
A Githzerai (medium) < The Commonwealth > stands, floating here.(Gold Aura)
A soldier of Verspin patrols here, looking for a fight.(Gold Aura)
A woman of Verspin is here, shopping the town.(Gold Aura)
The wraith of a snow buffalo enters from the east.
The wraith of a caribou enters from the east.
The wraith of a caribou enters from the east.
< 422h/422H 213v/215V Pos: standing >
You quickly scan the area.
A mime who is close by to your east.
Col who is not far off to your east.
Zephyr who is not far off to your east.
A captain of Verspin who is not far off to your east.
A Barbarian who is not far off to your east.
A high guard of Verspin who is not far off to your east.
A commoner of Verspin who is rather far off to your east.
A dwarven peddler who is in the distance to your east.
A Centaur who is close by to your west.
A Grey Elf who is close by to your west.
< 422h/422H 214v/215V Pos: standing >
A Githzerai leaves east.
< 422h/422H 215v/215V Pos: standing >
Zlo leaves east.
You follow Zlo.
Along the West Wall
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of a mime is lying here.
*Zlo Caskling Brewed in Blood (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
*Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).(Red Aura)
A Githzerai (medium) < The Commonwealth > stands, floating here.(Gold Aura)
A mime walks around here, looking foolish.(Gold Aura)
The wraith of a snow buffalo enters from the west.
The wraith of a caribou enters from the west.
The wraith of a caribou enters from the west.
< 422h/422H 214v/215V Pos: standing >
A Githzerai leaves east.
Zlo leaves east.
You follow Zlo.
Along the West Wall
Obvious exits: -E -W
Fresh blood covers everything in the area.
*Zlo Caskling Brewed in Blood (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
A Githzerai (medium) < The Commonwealth > stands, floating here.(Gold Aura)
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) crouches in mid-air here.(Red Aura)
A captain of Verspin crouches here, fighting a Barbarian.(Gold Aura)
A Barbarian (large) < The Commonwealth > stands here, fighting a captain of Verspin.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
The wraith of a snow buffalo enters from the west.
The wraith of a caribou enters from the west.
The wraith of a caribou enters from the west.
< 422h/422H 213v/215V Pos: standing >
A high guard of Verspin assists a captain of Verspin heroically.
A high guard of Verspin suddenly attacks a Barbarian!
A high guard of Verspin's punch strikes a Barbarian very hard.
Zephyr spits in a Barbarian's face.
< 422h/422H 213v/215V Pos: standing >
Zlo leaves west.
You follow Zlo.
Along the West Wall
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of a mime is lying here.
*Zlo Caskling Brewed in Blood (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
*Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).(Red Aura)
A mime walks around here, looking foolish.(Gold Aura)
The wraith of a snow buffalo enters from the east.
The wraith of a caribou enters from the east.
The wraith of a caribou enters from the east.
< 422h/422H 212v/215V Pos: standing >
Zlo leaves east.
You follow Zlo.
Along the West Wall
Obvious exits: -E -W
Fresh blood covers everything in the area.
*Zlo Caskling Brewed in Blood (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
A Githzerai (medium) < The Commonwealth > stands, floating here.(Gold Aura)
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) crouches in mid-air here.(Red Aura)
A captain of Verspin crouches here, fighting a Barbarian.(Gold Aura)
A Barbarian (large) < The Commonwealth > stands here, fighting a captain of Verspin.(Gold Aura)
A high guard of Verspin stands here, fighting a Barbarian.(Gold Aura)
The wraith of a snow buffalo enters from the west.
The wraith of a caribou enters from the west.
The wraith of a caribou enters from the west.
< 422h/422H 212v/215V Pos: standing >
A Barbarian misses a captain of Verspin.
A Barbarian starts casting a spell called 'mending'.
< 422h/422H 214v/215V Pos: standing >
A Centaur trots in from the west.
A Githzerai leaves east.
< 422h/422H 215v/215V Pos: standing >
A Centaur trots east.
< 422h/422H 215v/215V Pos: standing >
A captain of Verspin's fine punch strikes a Barbarian hard.
< 422h/422H 215v/215V Pos: standing >
Zlo gives an order to his followers.
The wraith of a caribou starts casting an offensive spell called 'bigbys clenched fist'.
Zlo snaps into visibility.
The wraith of a caribou snaps into visibility.
The wraith of a caribou starts casting an offensive spell.
The wraith of a caribou snaps into visibility.
The wraith of a snow buffalo starts casting an offensive spell.
The wraith of a snow buffalo snaps into visibility.
You failed.
< 422h/422H 215v/215V Pos: standing >
A Barbarian completes his spell...
A Barbarian utters the word 'wunsoeuio'
A Barbarian is surrounded by a glowing green aura!
Zephyr rises to his feet.
< 422h/422H 215v/215V Pos: standing >
A high guard of Verspin misses a Barbarian.
A high guard of Verspin's impressive punch strikes a Barbarian very hard.
A high guard of Verspin's fine punch strikes a Barbarian.
A high guard of Verspin misses a Barbarian with a clumsy kick.
Along the West Wall
Obvious exits: -E -W
Fresh blood covers everything in the area.
The wraith of a caribou stands here. (minion) (casting) (Red Aura)
The wraith of a caribou stands here. (minion) (casting) (Red Aura)
The wraith of a snow buffalo stands here. (minion) (casting) (Red Aura)
Zlo Caskling Brewed in Blood (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
A captain of Verspin crouches here, fighting a Barbarian.(Gold Aura)
A Barbarian (large) < The Commonwealth > stands here, fighting a captain of Verspin.(Gold Aura)
A high guard of Verspin stands here, fighting a Barbarian.(Gold Aura)
Col enters from the west.
< 422h/422H 215v/215V Pos: standing >
The wraith of a caribou completes its spell...
The wraith of a caribou utters the words 'bigbys clenched fist'
The wraith of a caribou's fist beats the life out of a Barbarian, blood pours from his body!
The wraith of a caribou completes its spell...
The wraith of a caribou utters the words 'bigbys clenched fist'
The wraith of a caribou's fist beats the life out of a Barbarian, blood pours from his body!
A Barbarian's fur belt was completely destroyed by the massive blow!
You receive your share of experience.