<worn as a badge> a symbol of a sword thrust through a cresent moon
<worn on head> Yingin's crown of Deepearth
<worn on eyes> a sand visor [superior]
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn around neck> a diamond necklace [poor]
<worn around neck> a choker with red, white and a blue gems
<worn on body> a forest-green suit of cloth [superior]
<worn about body> a soft skin cloak
<worn about waist> a belt of desert sands [poor]
<worn on arms> the sleeves of the swamp troll
<held as shield> a rusty bronze tower shield
<worn on hands> a pair of brown leather gloves
<primary weapon> an overgrown dirt-caked talon [superior]
<worn on legs> a pair of studded leather leggings
<worn on feet> some gleaming marble shoes
+++++++++
Nyx sits down in a comfortable spot.
< 302h/302H 79v/158V Pos: standing >
Zephyr enters from the west.
Col enters from the west.
< 302h/302H 80v/158V Pos: standing >
***...
*^**.
^ @+*
.. +
+++++++++
< 302h/302H 80v/158V Pos: standing >
Nyx opens the lost book of 'Magic' and begins studying it intently.
< 302h/302H 80v/158V Pos: standing >
***...
*^**.
^ @+*
.. +
+++++++++
Rapids of a Shallow River
Obvious exits: -North -East -South -West
Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.
*Nyx West Coast IPA Brewed in Blood (Shade)(small) sits resting.
*The wraith of a caribou stands here. (minion)
*The wraith of a caribou stands here. (minion)
*The wraith of a snow buffalo stands here. (minion)
< 302h/302H 81v/158V Pos: standing >
Zephyr nods.
< 302h/302H 82v/158V Pos: standing >
Zephyr sits down in a comfortable spot.
< 302h/302H 83v/158V Pos: standing >
Zephyr stops sitting around and lays down.
Ok.
The wraith of a caribou starts casting a spell.
The wraith of a caribou starts casting a spell called 'improved invisibility'.
The wraith of a snow buffalo starts casting a spell.
Col sits down in a comfortable spot.
< 302h/302H 84v/158V Pos: standing >
The wraith of a caribou completes its spell...
The wraith of a caribou utters the words 'improved invisibility'
Col slowly fades out of existence.
< 302h/302H 85v/158V Pos: standing >
Zephyr awakens.
< 302h/302H 86v/158V Pos: standing >
The wraith of a caribou completes its spell...
The wraith of a caribou utters the words 'uwsfazze uizuguburuhl'
Zephyr clambers to his feet.
< 302h/302H 86v/158V Pos: standing >
The wraith of a snow buffalo completes its spell...
The wraith of a snow buffalo utters the words 'uwsfazze uizuguburuhl'
< 302h/302H 87v/158V Pos: standing >
Ok.
The wraith of a caribou starts casting a spell called 'improved invisibility'.
The wraith of a caribou starts casting a spell.
The wraith of a snow buffalo starts casting a spell called 'improved invisibility'.
< 302h/302H 88v/158V Pos: standing >
Zephyr starts following you.
< 302h/302H 89v/158V Pos: standing >
The wraith of a caribou completes its spell...
The wraith of a caribou utters the words 'uwsfazze uizuguburuhl'
Zephyr slowly fades out of existence.
The wraith of a caribou completes its spell...
The wraith of a caribou utters the words 'improved invisibility'
< 302h/302H 90v/158V Pos: standing >
The wraith of a snow buffalo completes its spell...
The wraith of a snow buffalo utters the words 'improved invisibility'
< 302h/302H 90v/158V Pos: standing >
Nyx closes her book and grins malevolently.
< 302h/302H 90v/158V Pos: standing >
Zephyr settles to his knees.
Nyx clambers to her feet.
< 302h/302H 91v/158V Pos: standing >
< 302h/302H 92v/158V Pos: standing >
Zephyr rises to his feet.
< 302h/302H 92v/158V Pos: standing >
***...
*^**.
^ @+*
.. +
+++++++++
Rapids of a Shallow River
Obvious exits: -North -East -South -West
*Col Brewmaster Brewed in Blood (Goblin)(small) sits resting.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.
*Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
*The wraith of a caribou stands here. (minion)
*The wraith of a caribou stands here. (minion)
*The wraith of a snow buffalo stands here. (minion)
< 302h/302H 93v/158V Pos: standing >
***...
*^**.
^ @+*
.. +
+++++++++
< 302h/302H 93v/158V Pos: standing >
M***...
*^**.
^ @+*
.. +
+++++++++
< 302h/302H 94v/158V Pos: standing >
Col clambers to his feet.
< 302h/302H 94v/158V Pos: standing >
< 302h/302H 94v/158V Pos: standing >
< 302h/302H 95v/158V Pos: standing >
You quickly scan the area.
A caribou who is a brief walk away to your south.
< 302h/302H 95v/158V Pos: standing >
< 302h/302H 96v/158V Pos: standing >
M***...^
*^**.
P@*
. +
+++++++++
Along a Gravel Highway
Obvious exits: -North -East -South -West
Zephyr enters from the west.
Col enters from the west.
Nyx enters from the west.
The wraith of a snow buffalo enters from the west.
The wraith of a caribou enters from the west.
The wraith of a caribou enters from the west.
< 302h/302H 95v/158V Pos: standing >
M***...^
*^**.
@*
. +
+++++++++
You quickly scan the area.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A noble of Verspin who is close by to your north.
A cleric from Tharnadia who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
< 302h/302H 96v/158V Pos: standing >
< 302h/302H 97v/158V Pos: standing >
<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>
<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>
The Entrance to a Town
This cheery scene seems to be the entrance to a small town. The grass
is green, and the flowers seem to be has colorful has ever. People of many
kinds, but mostly halflings and humans walk about busily. A great brass
double door blocks the entrance to the town, and a large shining silver
plaque is mounted on it.
Obvious exits: -North# -South
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.
A noble of Verspin proudly walks here.
A cleric from Tharnadia strolls here, looking for something.
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.
Zephyr enters from the south.
Col enters from the south.
Nyx enters from the south.
The wraith of a snow buffalo enters from the south.
The wraith of a caribou enters from the south.
The wraith of a caribou enters from the south.
< 302h/302H 96v/158V Pos: standing >
< 302h/302H 97v/158V Pos: standing >
Ok.
< 302h/302H 97v/158V Pos: standing >
<map>
Zone: Verspin.
Room: The Central Road
</map>
<map>
Zone: Verspin.
Room: The Central Road
</map>
The Central Road
This is the central path of Verspin, and a busy one it is. People of all
kinds, ranging from dwarf to gnome, walk around, looking for a deal or whatnot.
Colorful banners and posters are attached to the many vendors' carts lining the
street, and many street performers flip around, showing off their talents.
The central street on Verspin continues northward, while other parts of the
city branch out east and west.
Obvious exits: -North -East -South -West
A dwarven peddler sells his goods in the chaos.
Zephyr enters from the south.
Col enters from the south.
Nyx enters from the south.
The wraith of a snow buffalo enters from the south.
The wraith of a caribou enters from the south.
The wraith of a caribou enters from the south.
< 302h/302H 97v/158V Pos: standing >
< 302h/302H 97v/158V Pos: standing >
Ok.
< 302h/302H 98v/158V Pos: standing >
You quickly scan the area.
A travelling gnomish shaman who is a brief walk away to your north.
A high guard of Verspin who is a brief walk away to your north.
A drunken elf who is rather far off to your north.
Vulm who is close by to your east.
A commoner of Verspin who is close by to your west.
A Barbarian who is a brief walk away to your west.
A high guard of Verspin who is a brief walk away to your west.
A mime who is rather far off to your west.
A Githzerai who is in the distance to your west.
A Centaur who is in the distance to your west.
A soldier of Verspin who is in the distance to your west.
A woman of Verspin who is in the distance to your west.
< 302h/302H 98v/158V Pos: standing >
You quickly scan the area.
A travelling gnomish shaman who is a brief walk away to your north.
A high guard of Verspin who is a brief walk away to your north.
A drunken elf who is rather far off to your north.
Vulm who is close by to your east.
A commoner of Verspin who is close by to your west.
A Barbarian who is a brief walk away to your west.
A high guard of Verspin who is a brief walk away to your west.
A mime who is rather far off to your west.
A Githzerai who is in the distance to your west.
A Centaur who is in the distance to your west.
A soldier of Verspin who is in the distance to your west.
A woman of Verspin who is in the distance to your west.
< 302h/302H 98v/158V Pos: standing >
< 302h/302H 98v/158V Pos: standing >
< 302h/302H 99v/158V Pos: standing >
< 302h/302H 100v/158V Pos: standing >
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
Along the West Wall
This is the central path of Verspin, and a busy one it is. People of all
kinds, ranging from dwarf to gnome, walk around, looking for a deal or whatnot.
Colorful banners and posters are attached to the many vendors' carts lining the
street, and many street performers flip around, showing off their talents.
The central street on Verspin continues northward, while other parts of the
city branch out east and west.
Obvious exits: -East -West
A commoner of Verspin is here, walking stoutly.
Zephyr enters from the east.
Col enters from the east.
Nyx enters from the east.
The wraith of a snow buffalo enters from the east.
The wraith of a caribou enters from the east.
The wraith of a caribou enters from the east.
< 302h/302H 100v/158V Pos: standing >
<map>
Zone: Verspin.
Room: Along The West Wall
</map>
Along The West Wall
Escaping some of the hurry and bustle of the central street of Verspin,
the western road is somewhat less busy. Pretty arrangements of flowers
are on display, and some tall oak trees spurt out of the cobbled
floor. Many smells of exotic herbs and food can be smelt leaking out of
nearby shops, or perhaps it is just a perfume of some kind in the air.
Obvious exits: -East -West
Zephyr enters from the east.
Col enters from the east.
Nyx enters from the east.
The wraith of a snow buffalo enters from the east.
The wraith of a caribou enters from the east.
The wraith of a caribou enters from the east.
< 302h/302H 99v/158V Pos: standing >
< 302h/302H 99v/158V Pos: standing >
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
Along the West Wall
Escaping some of the hurry and bustle of the central street of Verspin,
the western road is somewhat less busy. Pretty arrangements of flowers
are on display, and some tall oak trees spurt out of the cobbled
floor. Many smells of exotic herbs and food can be smelt leaking out of
nearby shops, or perhaps it is just a perfume of some kind in the air.
Obvious exits: -East -West
Fresh blood covers everything in the area.
A Barbarian (large) < The Commonwealth > stands here.
A high guard of Verspin easily patrols here.
Zephyr enters from the east.
Col enters from the east.
Nyx enters from the east.
The wraith of a snow buffalo enters from the east.
The wraith of a caribou enters from the east.
The wraith of a caribou enters from the east.
< 302h/302H 99v/158V Pos: standing >
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
Along the West Wall
Escaping some of the hurry and bustle of the central street of Verspin,
the western road is somewhat less busy. Pretty arrangements of flowers
are on display, and some tall oak trees spurt out of the cobbled
floor. Many smells of exotic herbs and food can be smelt leaking out of
nearby shops, or perhaps it is just a perfume of some kind in the air.
Obvious exits: -East -West
Fresh blood covers everything in the area.
The corpse of a mime is lying here.
A captain of the guard is here, keeping peace.
A mime walks around here, looking foolish.
Zephyr enters from the east.
Col enters from the east.
Nyx enters from the east.
The wraith of a snow buffalo enters from the east.
The wraith of a caribou enters from the east.
The wraith of a caribou enters from the east.
< 302h/302H 98v/158V Pos: standing >
< 302h/302H 98v/158V Pos: standing >
Zephyr settles to his knees.
< 302h/302H 98v/158V Pos: standing >
A captain of Verspin leaves east.
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
Along the West Wall
Escaping some of the hurry and bustle of the central street of Verspin,
the western road is somewhat less busy. Pretty arrangements of flowers
are on display, and some tall oak trees spurt out of the cobbled
floor. Many smells of exotic herbs and food can be smelt leaking out of
nearby shops, or perhaps it is just a perfume of some kind in the air.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
The corpse of a soldier of Verspin is lying here.
A Githzerai (medium) < The Commonwealth > stands, floating here.
A soldier of Verspin patrols here, looking for a fight.
A woman of Verspin is here, shopping the town.
Nyx enters from the east.
The wraith of a snow buffalo enters from the east.
The wraith of a caribou enters from the east.
The wraith of a caribou enters from the east.
< 302h/302H 98v/158V Pos: standing >
< 302h/302H 98v/158V Pos: standing >
A Githzerai leaves east.
< 302h/302H 99v/158V Pos: standing >
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
Along the West Wall
Escaping some of the hurry and bustle of the central street of Verspin,
the western road is somewhat less busy. Pretty arrangements of flowers
are on display, and some tall oak trees spurt out of the cobbled
floor. Many smells of exotic herbs and food can be smelt leaking out of
nearby shops, or perhaps it is just a perfume of some kind in the air.
Obvious exits: -East -West
Fresh blood covers everything in the area.
The corpse of a mime is lying here.
*Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).
A Githzerai (medium) < The Commonwealth > stands, floating here.
A mime walks around here, looking foolish.
Nyx enters from the west.
The wraith of a snow buffalo enters from the west.
The wraith of a caribou enters from the west.
The wraith of a caribou enters from the west.
< 302h/302H 100v/158V Pos: standing >
A Githzerai leaves east.
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
Along the West Wall
Escaping some of the hurry and bustle of the central street of Verspin,
the western road is somewhat less busy. Pretty arrangements of flowers
are on display, and some tall oak trees spurt out of the cobbled
floor. Many smells of exotic herbs and food can be smelt leaking out of
nearby shops, or perhaps it is just a perfume of some kind in the air.
Obvious exits: -East -West
Fresh blood covers everything in the area.
A Githzerai (medium) < The Commonwealth > stands, floating here.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) crouches in mid-air here.
A captain of Verspin crouches here, fighting a Barbarian.
A Barbarian (large) < The Commonwealth > stands here, fighting a captain of Verspin.
A high guard of Verspin easily patrols here.
Nyx enters from the west.
The wraith of a snow buffalo enters from the west.
The wraith of a caribou enters from the west.
The wraith of a caribou enters from the west.
< 302h/302H 99v/158V Pos: standing >
A high guard of Verspin assists a captain of Verspin heroically.
A high guard of Verspin suddenly attacks a Barbarian!
A high guard of Verspin's punch strikes a Barbarian very hard.
Zephyr spits in a Barbarian's face.
< 302h/302H 99v/158V Pos: standing >
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
Along the West Wall
Escaping some of the hurry and bustle of the central street of Verspin,
the western road is somewhat less busy. Pretty arrangements of flowers
are on display, and some tall oak trees spurt out of the cobbled
floor. Many smells of exotic herbs and food can be smelt leaking out of
nearby shops, or perhaps it is just a perfume of some kind in the air.
Obvious exits: -East -West
Fresh blood covers everything in the area.
The corpse of a mime is lying here.
*Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).
A mime walks around here, looking foolish.
Nyx enters from the east.
The wraith of a snow buffalo enters from the east.
The wraith of a caribou enters from the east.
The wraith of a caribou enters from the east.
< 302h/302H 98v/158V Pos: standing >
< 302h/302H 99v/158V Pos: standing >
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
Along the West Wall
Escaping some of the hurry and bustle of the central street of Verspin,
the western road is somewhat less busy. Pretty arrangements of flowers
are on display, and some tall oak trees spurt out of the cobbled
floor. Many smells of exotic herbs and food can be smelt leaking out of
nearby shops, or perhaps it is just a perfume of some kind in the air.
Obvious exits: -East -West
Fresh blood covers everything in the area.
A Githzerai (medium) < The Commonwealth > stands, floating here.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) crouches in mid-air here.
A captain of Verspin crouches here, fighting a Barbarian.
A Barbarian (large) < The Commonwealth > stands here, fighting a captain of Verspin.
A high guard of Verspin stands here, fighting a Barbarian.
Nyx enters from the west.
The wraith of a snow buffalo enters from the west.
The wraith of a caribou enters from the west.
The wraith of a caribou enters from the west.
< 302h/302H 98v/158V Pos: standing >
< 302h/302H 98v/158V Pos: standing >
A Barbarian misses a captain of Verspin.
A Barbarian starts casting a spell called 'mending'.
< 302h/302H 99v/158V Pos: standing >
A Centaur trots in from the west.
A Githzerai leaves east.
< 302h/302H 99v/158V Pos: standing >
A Centaur trots east.
< 302h/302H 99v/158V Pos: standing >
A captain of Verspin's fine punch strikes a Barbarian hard.
< 302h/302H 100v/158V Pos: standing >
Ok.
The wraith of a caribou starts casting an offensive spell.
You snap into visibility.
The wraith of a caribou snaps into visibility.
The wraith of a caribou starts casting an offensive spell.
The wraith of a caribou snaps into visibility.
The wraith of a snow buffalo starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a snow buffalo snaps into visibility.
< 302h/302H 101v/158V Pos: standing >
A Barbarian completes his spell...
A Barbarian utters the word 'mending'
A Barbarian is surrounded by a glowing green aura!
Zephyr rises to his feet.
< 302h/302H 101v/158V Pos: standing >
A high guard of Verspin misses a Barbarian.
A high guard of Verspin's impressive punch strikes a Barbarian very hard.
A high guard of Verspin's fine punch strikes a Barbarian.
A high guard of Verspin misses a Barbarian with a clumsy kick.
Col enters from the west.
< 302h/302H 102v/158V Pos: standing >
< 302h/302H 102v/158V Pos: standing >
The wraith of a caribou completes its spell...
The wraith of a caribou utters the words 'bigbys clenched fist'
[Damage: 107 ] The wraith of a caribou's fist beats the life out of a Barbarian, blood pours from his body!
The wraith of a caribou completes its spell...
The wraith of a caribou utters the words 'buoblg qrunsoqpze yugh'
[Damage: 62 ] The wraith of a caribou's fist beats the life out of a Barbarian, blood pours from his body!
A Barbarian's fur belt was completely destroyed by the massive blow!
You receive your share of experience.
You just gained 0.12 frags!
The wraith of a snow buffalo stops invoking abruptly!
< 302h/302H 102v/158V Pos: standing >
A captain of Verspin moves to a different position.
< 302h/302H 103v/158V Pos: standing >
< 302h/302H 103v/158V Pos: standing >
< 302h/302H 103v/158V Pos: standing >
Zephyr settles to his knees.
< 302h/302H 103v/158V Pos: standing >
The wraith of a caribou fades from your mortal viewing...
< 302h/302H 104v/158V Pos: standing >
The wraith of a snow buffalo fades from your mortal viewing...
< 302h/302H 105v/158V Pos: standing >
A captain of Verspin suddenly attacks YOU!
-=[A captain of Verspin's fine punch strikes you.]=-
Along the West Wall
Obvious exits: -East -West
Fresh blood covers everything in the area.
The corpse of a Barbarian is lying here.
*Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).
*The wraith of a caribou stands here. (minion)
The wraith of a caribou stands here. (minion)
*The wraith of a snow buffalo stands here. (minion)
*Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) crouches in mid-air here.
A captain of Verspin stands here, fighting YOU!
A high guard of Verspin easily patrols here.
< 286h/302H 105v/158V Pos: standing >
< T: Zlo TP: sta TC:few scratches E: captain sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 286h/302H 105v/158V Pos: standing >
< T: Zlo TP: sta TC:few scratches E: captain sta EP: excellent >
Zephyr rises to his feet.
< 286h/302H 105v/158V Pos: standing >
< T: Zlo TP: sta TC:few scratches E: captain sta EP: excellent >
You attempt to flee...
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
Along the West Wall
Escaping some of the hurry and bustle of the central street of Verspin,
the western road is somewhat less busy. Pretty arrangements of flowers
are on display, and some tall oak trees spurt out of the cobbled
floor. Many smells of exotic herbs and food can be smelt leaking out of
nearby shops, or perhaps it is just a perfume of some kind in the air.
Obvious exits: -East -West
Fresh blood covers everything in the area.
The corpse of a mime is lying here.
A mime walks around here, looking foolish.
Zephyr enters from the east.
Col enters from the east.
Nyx enters from the east.
The wraith of a snow buffalo enters from the east.
The wraith of a caribou enters from the east.
The wraith of a caribou enters from the east.
You flee westward!
< 286h/302H 74v/158V Pos: standing >
< 286h/302H 74v/158V Pos: standing >
The wraith of a caribou fades from your mortal viewing...
< 286h/302H 74v/158V Pos: standing >
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
Along the West Wall
Escaping some of the hurry and bustle of the central street of Verspin,
the western road is somewhat less busy. Pretty arrangements of flowers
are on display, and some tall oak trees spurt out of the cobbled
floor. Many smells of exotic herbs and food can be smelt leaking out of
nearby shops, or perhaps it is just a perfume of some kind in the air.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
The corpse of a soldier of Verspin is lying here.
A soldier of Verspin patrols here, looking for a fight.
A woman of Verspin is here, shopping the town.
Zephyr enters from the east.
Col enters from the east.
Nyx enters from the east.
The wraith of a snow buffalo enters from the east.
The wraith of a caribou enters from the east.
The wraith of a caribou enters from the east.
< 286h/302H 73v/158V Pos: standing >
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
Along the West Wall
Escaping some of the hurry and bustle of the central street of Verspin,
the western road is somewhat less busy. Pretty arrangements of flowers
are on display, and some tall oak trees spurt out of the cobbled
floor. Many smells of exotic herbs and food can be smelt leaking out of
nearby shops, or perhaps it is just a perfume of some kind in the air.
Obvious exits: -North -East
Fresh blood splatters cover the area.
A Grey Elf (medium) < The Commonwealth > sits resting.
Zephyr enters from the east.
Col enters from the east.
Nyx enters from the east.
The wraith of a snow buffalo enters from the east.
The wraith of a caribou enters from the east.
The wraith of a caribou enters from the east.
< 287h/302H 72v/158V Pos: standing >
< 287h/302H 73v/158V Pos: standing >
You quickly scan the area.
A wandering cleric who is close by to your north.
A snobby shopper who is a brief walk away to your north.
A commoner of Verspin who is in the distance to your north.
A human peddler who is in the distance to your north.
A soldier of Verspin who is close by to your east.
A woman of Verspin who is close by to your east.
A mime who is a brief walk away to your east.
A captain of Verspin who is a brief walk away to your east.
A high guard of Verspin who is a brief walk away to your east.
A Centaur who is in the distance to your east.
A commoner of Verspin who is in the distance to your east.
< 287h/302H 73v/158V Pos: standing >
A soldier of Verspin enters from the east.
Ok.
The wraith of a caribou starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a caribou snaps into visibility.
The wraith of a snow buffalo starts casting an offensive spell.
The wraith of a snow buffalo snaps into visibility.
< 288h/302H 73v/158V Pos: standing >
A Grey Elf avoids being bashed by a soldier of Verspin, who loses his balance and falls.
Col starts casting an offensive spell called 'greater soul disturbance'.
Col snaps into visibility.
< 288h/302H 74v/158V Pos: standing >
Col completes his spell...
Col utters the words 'ofzahzf gajr eughjfbaiqz'
Col points at a Grey Elf.
A Grey Elf's entire body spasms uncontrollably as his soul is viciously attacked by Col.
< 290h/302H 74v/158V Pos: standing >
The wraith of a snow buffalo stops invoking abruptly!
A Grey Elf clambers to his feet.
A Grey Elf, looking very frustrated, packs up his book.
Nyx starts casting an offensive spell.
Nyx snaps into visibility.
< 290h/302H 75v/158V Pos: standing >
The wraith of a caribou completes its spell...
The wraith of a caribou utters the words 'bigbys clenched fist'
[Damage: 55 ] The wraith of a caribou's fist beats the life out of a Grey Elf, blood pours from his body!
< 290h/302H 75v/158V Pos: standing >
Col starts casting an offensive spell.
< 291h/302H 76v/158V Pos: standing >
Nyx completes her spell...
Nyx utters the words 'bigbys clenched fist'
Nyx's fist beats the life out of a Grey Elf, blood pours from his body!
You receive your share of experience.