<worn as a badge> a glowing blue crystal
<worn on head> a relic crown of impunity
<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<worn in ear> a pair of silver earrings with red rubies
<worn in ear> a dangling chain crucifix (glowing)
<worn on face> a face of half-rotted bark
<worn around neck> a necklace of pure obsidian
<worn around neck> a choker with red, white and a blue gems
<worn on body> a dark blue robe [poor]
<worn about body> the stretched skin of a giant eye [78%]
<worn on back> a large leather backpack
<worn as quiver> a silken backsheath of flight
<worn about waist> a knight's black and silver belt [poor]
<worn on belt buckle>a ruby globe of majesty
<attached to belt> a midnight blue tome with silver bindings (glowing)
<worn on arms> some mithril and dragonscale arm plates
<held as shield> a well-polished mithril body shield [poor] (illuminating)
<worn around wrist> a silver band with blue stones
<worn on hands> some disease covered spiked talons
<worn on finger> a crystalline ring
<worn on finger> a sun ring (glowing)
<held> a greater sun staff (glowing)
<worn on legs> some mithril and dragonscale leg plates
<worn on feet> the shoes of sprinting (glowing) [88%]
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
,,,MM^MMMMM
,M,...@MM,M
MM....M.,,M
..o....MM
..oMD...M
MM...o..M
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
,,,MM^MMMMM
,M,...@MM,M
MM....M.,,M
..o....MM
..oMD...M
.M...o..M
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
,,,MM^MMMMM
M,,...@MM,M
MM....M.,,M
..o....MM
..oMD...M
.M...o..M
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
,,,MM^MMMMM
M,,...@MM,M
MM....M.,,M
..o....MM
..oMD...M
.M...o..M
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
,,,MM^MMMMM
M,,...@MM,M
MM......,,M
..o.M..MM
..oMD...M
.M...o..M
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
,,,MM^MMMMM
M,,...@MM,M
MM......,,M
..o.M..MM
..ooD...M
.M...o..M
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
,,,MM^MMMMM
M,,...@MM,M
MM......,,M
..o.M..MM
..ooD...M
MM...o..M
< 400h/400H 158v/158V Pos: standing >
A centipede leaves west.
M
MMMMMM ,,
,,,MM^MMMMM
M,,...@MM,M
MM......,,M
..o.M..MM
..ooD...M
MM...o..M
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
,,,MM^MMMMM
M,,...@MM,M
MM......,,M
..o.D..MM
..ooM...M
MM...o..M
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
,,,MM^MMMMM
M,,...@MM,M
MM......,,M
..o.D..MM
.MooM...M
M....o..M
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
,,,MM^MMMMM
M,,...@MM,M
MM......,,M
..o.D..MM
.MoMo...M
M....o..M
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
,,,MM^MMMMM
M,,...@MM,M
MM......,,M
..o.D..MM
.MoMo...M
M....o..M
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
,,,MM^MMMMM
M,,...@MM,M
MM......,,M
..o.D..MM
.MoMo...M
M....o..M
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
,,,MM^MMMMM
M,,...@MM,M
MM......,,M
..oMD..MM
.MoMo...M
M....o..M
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
,,,MM^MMMMM
M,,...@MM,M
MM......,,M
..oMD..MM
.Mooo...M
M....o..M
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
,,,MM^MMMMM
M,,...@MM,M
MM......,,M
..oMD..MM
.Mooo...M
M....o..M
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
M,,MM^MMMMM
,,,...@MM,M
MM......,,M
..oMD..MM
.Mooo...M
M....o..M
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
M,,MM^MMMMM
,,,...@MM,M
MM......,,M
..oD...MM
.Mooo...M
.M...o..M
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
M,,MM^MMMMM
,,,...@MM,M
MM......,,M
..oD...MM
.Mooo...M
.M...o..M
< 400h/400H 158v/158V Pos: standing >
Score information for Sxt
Level: 33 Race: Gnome Class: Sorcerer / Shadowmage Sex: Male
Hit points: 400(400) Moves: 158(158)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 84%
Status: Standing.
Frags: +1.00 Deaths: 3
Detecting: Invisible Evil Life Heat
Protected from: Low Circle spells
Protected by: Spirit Ward
Enchantments: Hawkvision Ultravision Farsee Fly Armor Haste Invisibility
Combat Pulse: 15 Spell Pulse: 0.70
Leaderboard Points: 511
Active Spells:
--------------
concealment (14 minutes)
improved invisibility (14 minutes)
barkskin (23 minutes)
lionrage (11 minutes)
hawkvision (10 minutes)
elephantstrength (31 minutes)
haste (3 minutes)
vitality (4 minutes)
detect invisibility (21 minutes)
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
,,,MM^MMMMM
M,,...@MM,M
MM......,,M
..oD...MM
.Mooo...M
.M...o..M
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
,,,MM^MMMMM
M,,...@MM,M
MM......,,M
..oMD..MM
.Mooo...M
.M...o..M
< 400h/400H 158v/158V Pos: standing >
You sit down and relax.
< 400h/400H 158v/158V Pos: sitting >
You have memorized the following spells:
( 7th circle) 3 - bigbys clenched fist
( 6th circle) 1 - teleport
2 - fireball
1 - blink
( 5th circle) 3 - cone of cold
3 - dimension door
( 4th circle) 3 - lightning bolt
1 - levitate
2 - dispel magic
1 - infravision
( 3rd circle) 4 - concealment
1 - shocking grasp
1 - agility
( 2nd circle) 8 - sleep
1 - strength
( 1st circle) 2 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
6 seconds: ( 3rd) concealment
12 seconds: ( 3rd) concealment
You can memorize no more spells.
You continue your study.
< 400h/400H 158v/158V Pos: sitting >
M
MMMMMM ,,
,,,MM^MMMMM
M,,...@MM,M
MM......,,M
..oMD..MM
..Moo...M
.M...o..M
You start meditating...
< 400h/400H 158v/158V Pos: sitting >
You have finished memorizing concealment.
< 400h/400H 158v/158V Pos: sitting >
M
MMMMMM ,,
,,,MM^MMMMM
M,,...@MM,M
MM......,,M
..oMD..MM
..Moo...M
.M...o..M
< 400h/400H 158v/158V Pos: sitting >
M
MMMMMM ,,
,,,MM^MMMMM
M,,...@MM,M
MM......,,M
..oMD..MM
..Moo...M
.M...o..M
< 400h/400H 158v/158V Pos: sitting >
You have finished memorizing concealment.
Your studies are complete.
< 400h/400H 158v/158V Pos: sitting >
You reappear, visible to all.
You clamber to your feet.
< 400h/400H 158v/158V Pos: standing >
You start chanting...
< 400h/400H 158v/158V Pos: standing >
Casting: agility
< 400h/400H 158v/158V Pos: standing >
You complete your spell...
You feel more agile.
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
M,,MM^MMMMM
,,,...@MM,M
MM......,,M
..oMD..MM
..Moo...M
.M...o..M
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
M,,MM^MMMMM
,,,...@MM,M
MM......,,M
..oMD..MM
..ooo...M
.MM..o..M
< 400h/400H 158v/158V Pos: standing >
You start chanting...
< 400h/400H 158v/158V Pos: standing >
Casting: strength
< 400h/400H 158v/158V Pos: standing >
You complete your spell...
You feel stronger.
< 400h/400H 158v/158V Pos: standing >
You sit down and relax.
< 400h/400H 158v/158V Pos: sitting >
You have memorized the following spells:
( 7th circle) 3 - bigbys clenched fist
( 6th circle) 1 - teleport
2 - fireball
1 - blink
( 5th circle) 3 - cone of cold
3 - dimension door
( 4th circle) 3 - lightning bolt
1 - levitate
2 - dispel magic
1 - infravision
( 3rd circle) 6 - concealment
1 - shocking grasp
( 2nd circle) 8 - sleep
( 1st circle) 2 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
6 seconds: ( 3rd) agility
11 seconds: ( 2nd) strength
You can memorize no more spells.
You continue your study.
< 400h/400H 158v/158V Pos: sitting >
You start meditating...
< 400h/400H 158v/158V Pos: sitting >
M
MMMMMM ,,
M,,MM^MMMMM
,,,...@MM,M
MM......,,M
..oDM..MM
..ooo...M
.MM..o..M
< 400h/400H 158v/158V Pos: sitting >
M
MMMMMM ,,
M,,MM^MMMMM
,,,...@MM,M
MM......,,M
..oDM..MM
..ooo...M
..M..o..M
< 400h/400H 158v/158V Pos: sitting >
You have finished memorizing agility.
< 400h/400H 158v/158V Pos: sitting >
M
MMMMMM ,,
M,,MM^MMMMM
,,,...@MM,M
MM....M.,,M
..oD...MM
..ooo...M
..M..o..M
< 400h/400H 158v/158V Pos: sitting >
You have finished memorizing strength.
Your studies are complete.
< 400h/400H 158v/158V Pos: sitting >
You clamber to your feet.
< 400h/400H 158v/158V Pos: standing >
M
MMMMMM ,,
,M,,MM^MMMMM
,,,,..@.MM,M
MMM....M.,,M
..oD...MM
..ooo...M
..M..o..
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
A tiny centipede crawls along the floor looking for a bite to eat.
< 400h/400H 156v/158V Pos: standing >
You quickly scan the area.
A spore ball who is not far off to your north.
A young zochran who is in the distance to your north.
A durithalite golem who is in the distance to your north.
A durithalite elemental who is in the distance to your north.
A durithalite elemental who is in the distance to your north.
A durithalite elemental who is in the distance to your north.
A durithalite elemental who is in the distance to your north.
A zarbon who is almost out of sight to your north.
A svrifneblin slave who is almost out of sight to your north.
A young zarbonite who is almost out of sight to your north.
A svrifneblin slave who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A svrifneblin slave who is almost out of sight to your north.
A durithalite golem who is almost out of sight to your north.
A durithalite elemental who is almost out of sight to your north.
A zarbon who is not far off to your south.
A baby purple worm who is not far off to your south.
< 400h/400H 156v/158V Pos: standing >
M
MMMMMM ,,
,M,,MM^MMMMM
,,,,..@.MM,M
MMM....M.,,M
..oM...MM
..oDo...M
..M..o..
< 400h/400H 156v/158V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Entrance to the Llzazan Mushroom Groves
</map>
Entrance to the Llzazan Mushroom Groves
Obvious exits: -N -E -S -W
< 400h/400H 154v/158V Pos: standing >
You quickly scan the area.
A spore ball who is close by to your north.
A young zochran who is rather far off to your north.
A durithalite golem who is rather far off to your north.
A durithalite elemental who is rather far off to your north.
A durithalite elemental who is rather far off to your north.
A durithalite elemental who is rather far off to your north.
A durithalite elemental who is rather far off to your north.
A zarbon who is in the distance to your north.
A svrifneblin slave who is in the distance to your north.
A young zarbonite who is in the distance to your north.
A svrifneblin slave who is in the distance to your north.
A durithalite elemental who is in the distance to your north.
A svrifneblin slave who is in the distance to your north.
A durithalite golem who is in the distance to your north.
A durithalite elemental who is in the distance to your north.
A spore ball who is close by to your east.
A zarbon who is close by to your east.
A Drow Elf who is not far off to your east.
A Drider who is not far off to your east.
A spore ball who is not far off to your east.
A spore ball who is a brief walk away to your east.
A black dracolich who is in the distance to your east.
A red dracolich who is in the distance to your east.
A red dracolich who is in the distance to your east.
A centipede who is close by to your south.
A baby purple worm who is a brief walk away to your south.
A zarbon who is rather far off to your south.
A rebellious svirfneblin who is close by to your west.
A svrifneblin slave who is not far off to your west.
A spore ball who is not far off to your west.
A svrifneblin slave who is not far off to your west.
< 400h/400H 154v/158V Pos: standing >
< 400h/400H 155v/158V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Mushroom Groves
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Mushroom Groves
</map>
The Llzazan Mushroom Groves
Obvious exits: -N -E -W
A Drow Elf (medium) stands here. (Non-Fraggable)(Red Aura)
A spore ball hovers in the air.
A hideous creature crawls up to you on its ribcage.(Red Aura)
< 400h/400H 153v/158V Pos: standing >
A zarbon suddenly attacks a Drow Elf!
A zarbon misses a Drow Elf.
< 400h/400H 154v/158V Pos: standing >
A Drider skitters in from the east.
< 400h/400H 157v/158V Pos: standing >
A Drider starts casting an offensive spell called 'burning hands'.
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Heart of the Llzazan Mushroom Groves.
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Heart of the Llzazan Mushroom Groves.
</map>
Heart of the Llzazan Mushroom Groves.
Obvious exits: -N -E -W
A spore ball hovers in the air.
< 400h/400H 156v/158V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Mushroom Groves
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Mushroom Groves
</map>
The Llzazan Mushroom Groves
Obvious exits: -N -E -W
A Drider (large) stands here. (Non-Fraggable)(Red Aura)
A Drow Elf (medium) stands here, fighting a zarbon. (Non-Fraggable)(Red Aura)
A spore ball hovers in the air.
A zarbon stands in mid-air here, fighting a Drow Elf.(Red Aura)
< 400h/400H 154v/158V Pos: standing >
You start chanting...
You snap into visibility.
< 400h/400H 154v/158V Pos: standing >
A zarbon dodges a Drow Elf's attack.
A zarbon dodges a Drow Elf's attack.
< 400h/400H 155v/158V Pos: standing >
Casting: bigbys clenched fist *
< 400h/400H 156v/158V Pos: standing >
A Drider starts casting an offensive spell called 'burning hands'.
< 400h/400H 157v/158V Pos: standing >
You complete your spell...
[Damage: 127 ] -=[Your giant fist of force causes a Drider to stagger in agony!]=-
A Drider's cap made of decaying matter was completely destroyed by the massive blow!
A Drider is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a Drider dies in agony.
A Drider stops chanting abruptly!
A Drow Elf stops following a Drider.
< 400h/400H 158v/158V Pos: standing >
A zarbon misses a Drow Elf.
A Drow Elf dodges a zarbon's attack.
A Drow Elf's eyes roll as a zarbon plants a foot in his face.
As a zarbon strikes a Drow Elf, he smiles as a zarbon tears his flesh!
< 400h/400H 158v/158V Pos: standing >
You failed.
< 400h/400H 158v/158V Pos: standing >
the corpse of Dez does not contain the coins.
< 400h/400H 158v/158V Pos: standing >
the corpse of Dez does not contain the essence.
< 400h/400H 158v/158V Pos: standing >
You do not see a essence here.
< 400h/400H 158v/158V Pos: standing >
A zarbon dodges a Drow Elf's attack.
A Drow Elf misses a zarbon.
the corpse of Dez does not contain the scale.
< 400h/400H 158v/158V Pos: standing >
It appears to be the corpse of Dez.
a rotting cloth bag
a long steel sword
an elfskin belt
a soft skin cloak
a small round wooden shield
some deep brown cloth sleeves
a pair of brown leather gloves
a suit of leather armor
a rugged adventurers satchel
a map made of silk-paper
a thin steel dagger
a steel dagger
a steel short sword
a steel long sword
a small wooden mace
a stout oaken cudgel
a sturdy wooden club
< 400h/400H 158v/158V Pos: standing >
You don't have anything to put in it.
< 400h/400H 158v/158V Pos: standing >
You should level anytime now!
< 400h/400H 158v/158V Pos: standing >
Saving Sxt.
< 400h/400H 158v/158V Pos: standing >
You start chanting...
< 400h/400H 158v/158V Pos: standing >
A Drow Elf attempts to flee.
A Drow Elf leaves east.
< 400h/400H 158v/158V Pos: standing >
You abort your spell before it's done!
< 400h/400H 158v/158V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Heart of the Llzazan Mushroom Groves.
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Heart of the Llzazan Mushroom Groves.
</map>
Heart of the Llzazan Mushroom Groves.
Obvious exits: -N -E -W
A Drow Elf (medium) stands here. (Non-Fraggable)(Red Aura)
A spore ball hovers in the air.
A Drow Elf leaves east.
< 400h/400H 156v/158V Pos: standing >
You failed.
< 400h/400H 156v/158V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Mushroom Groves at the Lakeshore
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Mushroom Groves at the Lakeshore
</map>
The Llzazan Mushroom Groves at the Lakeshore
Obvious exits: -N -E -S -W
A Drow Elf (medium) stands here. (Non-Fraggable)(Red Aura)
A spore ball hovers in the air.
< 400h/400H 154v/158V Pos: standing >
You start chanting...
You feel your skill in sorcerous spell knowledge improving.
< 400h/400H 154v/158V Pos: standing >
You complete your spell...
[Damage: 88 ] -=[Your giant fist of force causes a Drow Elf to stagger in agony!]=-
A Drow Elf's suit of spiked leather armor was completely destroyed by the massive blow!
A Drow Elf's soft skin cloak was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.