<worn as a badge> a masterly crafted obsidian badge (illuminating)
<worn on head> a crown of stars (glowing) (humming)
<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<worn in ear> a pair of silver earrings with red rubies [80%]
<worn in ear> an unholy star
<worn on face> a black leather mask
<worn around neck> an honor of guards medallion [poor]
<worn around neck> an honor of guards medallion [poor] [68%]
<worn about body> a large sand covered apron [superior]
<worn on arms> a pair of tight black sleeves
<worn on hands> some black leather gloves with mithril blades
<worn on finger> a ring with triangular emeralds [superior]
<worn on finger> a ring with triangular emeralds [poor]
<primary weapon> the dagger of Wind (invis)[221h 26m 8s]
<secondary weapon> a sewing needle
<worn on legs> some wolf hide pants
<worn on feet> a pair of forest walking boots [superior]
< 357h/357H 234v/234V Pos: standing >
Autosaving...
< 357h/357H 234v/234V Pos: standing >
< 357h/357H 234v/234V Pos: standing >
Hint: If you would like to get rid of a spell that is currently memorized type forget <spellname>.
< 357h/357H 234v/234V Pos: standing >
< 357h/357H 234v/234V Pos: standing >
< 357h/357H 234v/234V Pos: standing >
A dark human enters from the north.
< 357h/357H 234v/234V Pos: standing >
A dark human leaves north.
< 357h/357H 234v/234V Pos: standing >
Broad Street
Obvious exits: -North -East -South -West
< 357h/357H 234v/234V Pos: standing >
You quickly scan the area.
A dark human who is close by to your north.
A drow prostitute who is not far off to your north.
A thin troll who is rather far off to your north.
A thin troll who is rather far off to your north.
An old quartermaster who is close by to your east.
An experienced canoneer who is close by to your east.
A burly duergar who is close by to your east.
An orcish merchant who is close by to your east.
An orcish merchant who is close by to your east.
A rakshasa bartender who is close by to your east.
A lanky orcish sailor who is rather far off to your south.
A thin drow who is rather far off to your south.
The harbor master who is in the distance to your south.
Blierthro who is close by to your west.
< 357h/357H 234v/234V Pos: standing >
Ok, you'll try to move silently for a while.
< 357h/357H 234v/234V Pos: standing >
Broad Street
Obvious exits: -North -East -South -West
< 357h/357H 234v/234V Pos: standing >
You quickly scan the area.
A dark human who is close by to your north.
A drow prostitute who is not far off to your north.
A thin troll who is rather far off to your north.
A thin troll who is rather far off to your north.
An old quartermaster who is close by to your east.
An experienced canoneer who is close by to your east.
A burly duergar who is close by to your east.
An orcish merchant who is close by to your east.
An orcish merchant who is close by to your east.
A rakshasa bartender who is close by to your east.
A thin drow who is a brief walk away to your south.
A lanky orcish sailor who is rather far off to your south.
The harbor master who is in the distance to your south.
Blierthro who is close by to your west.
< 357h/357H 234v/234V Pos: standing >
Hint: If you run across a witch doctor in your journeys, look at the products he offers. His spells last a few days or until you die.
You attempt to hide yourself.
< 357h/357H 234v/234V Pos: standing >
A dark human enters from the north.
< 357h/357H 234v/234V Pos: standing >
Score information for Fraglo
Level: 34 Race: Dwarf Class: Rogue / Assassin Sex: Female
Hit points: 357(357) Moves: 234(234)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 88%
Status: Standing.
Frags: +0.77 Deaths: 2
Disguised as: a rakshasa warrior (fair)
Detecting: Invisible Evil Heat
Enchantments: Ultravision Fly Haste Invisibility Sneaking
Combat Pulse: 17 Spell Pulse: 0.93
Leaderboard Points: 429
Active Spells:
--------------
dexterity (48 minutes)
strength (48 minutes)
rested bonus (51 minutes)
< 357h/357H 234v/234V Pos: standing >
Broad Street
Obvious exits: -North -East -South -West
A human sailor walks cautiously through the streets.(Red Aura)
< 357h/357H 234v/234V Pos: standing >
You quickly scan the area.
A drow prostitute who is not far off to your north.
A thin troll who is rather far off to your north.
A thin troll who is rather far off to your north.
An old quartermaster who is close by to your east.
An experienced canoneer who is close by to your east.
A burly duergar who is close by to your east.
An orcish merchant who is close by to your east.
An orcish merchant who is close by to your east.
A rakshasa bartender who is close by to your east.
A thin drow who is rather far off to your south.
A lanky orcish sailor who is rather far off to your south.
The harbor master who is in the distance to your south.
Blierthro who is close by to your west.
< 357h/357H 234v/234V Pos: standing >
Broad Street
Obvious exits: -North -East -South -West
A human sailor walks cautiously through the streets.(Red Aura)
< 357h/357H 234v/234V Pos: standing >
You quickly scan the area.
A drow prostitute who is not far off to your north.
A thin troll who is rather far off to your north.
A thin troll who is rather far off to your north.
An old quartermaster who is close by to your east.
An experienced canoneer who is close by to your east.
A burly duergar who is close by to your east.
An orcish merchant who is close by to your east.
An orcish merchant who is close by to your east.
A rakshasa bartender who is close by to your east.
A thin drow who is rather far off to your south.
A lanky orcish sailor who is rather far off to your south.
The harbor master who is in the distance to your south.
Blierthro who is close by to your west.
< 357h/357H 234v/234V Pos: standing >
Broad Street
Obvious exits: -North -East -South -West
A human sailor walks cautiously through the streets.(Red Aura)
< 357h/357H 234v/234V Pos: standing >
You quickly scan the area.
A drow prostitute who is not far off to your north.
A thin troll who is rather far off to your north.
A thin troll who is rather far off to your north.
An old quartermaster who is close by to your east.
An experienced canoneer who is close by to your east.
A burly duergar who is close by to your east.
An orcish merchant who is close by to your east.
An orcish merchant who is close by to your east.
A rakshasa bartender who is close by to your east.
A thin drow who is rather far off to your south.
A lanky orcish sailor who is rather far off to your south.
The harbor master who is in the distance to your south.
Blierthro who is close by to your west.
< 357h/357H 234v/234V Pos: standing >
Broad Street
Obvious exits: -North -East -South -West
A human sailor walks cautiously through the streets.(Red Aura)
< 357h/357H 234v/234V Pos: standing >
You quickly scan the area.
A drow prostitute who is not far off to your north.
A thin troll who is rather far off to your north.
A thin troll who is rather far off to your north.
An old quartermaster who is close by to your east.
An experienced canoneer who is close by to your east.
A burly duergar who is close by to your east.
An orcish merchant who is close by to your east.
An orcish merchant who is close by to your east.
A rakshasa bartender who is close by to your east.
A thin drow who is rather far off to your south.
A lanky orcish sailor who is rather far off to your south.
The harbor master who is in the distance to your south.
Blierthro who is close by to your west.
< 357h/357H 234v/234V Pos: standing >
Broad Street
Obvious exits: -North -East -South -West
A human sailor walks cautiously through the streets.(Red Aura)
< 357h/357H 234v/234V Pos: standing >
You quickly scan the area.
A drow prostitute who is not far off to your north.
A thin troll who is rather far off to your north.
A thin troll who is rather far off to your north.
An old quartermaster who is close by to your east.
An experienced canoneer who is close by to your east.
A burly duergar who is close by to your east.
An orcish merchant who is close by to your east.
An orcish merchant who is close by to your east.
A rakshasa bartender who is close by to your east.
A thin drow who is rather far off to your south.
A lanky orcish sailor who is rather far off to your south.
The harbor master who is in the distance to your south.
Blierthro who is close by to your west.
< 357h/357H 234v/234V Pos: standing >
A dark human leaves east.
< 357h/357H 234v/234V Pos: standing >
Hint: Before you sell something try getting a 'value' from the shopkeeper, as different shopkeepers will buy things from you at different prices.
< 357h/357H 234v/234V Pos: standing >
A dark human enters from the east.
< 357h/357H 234v/234V Pos: standing >
A dark human leaves east.
< 357h/357H 234v/234V Pos: standing >
A dark human enters from the east.
< 357h/357H 234v/234V Pos: standing >
You feel like a potion could do you good once again.
< 357h/357H 234v/234V Pos: standing >
Hint: Did you die? Don't despair! Death is a great part of this game. Learn to avoid making the same mistakes.
< 357h/357H 234v/234V Pos: standing >
A Drow Elf enters from the south.
< 357h/357H 234v/234V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
A Drow Elf leaves east.
< 357h/357H 234v/234V Pos: standing >
You feel the hatred in your heart subside.
< 357h/357H 234v/234V Pos: standing >
A Drow Elf enters from the east.
< 357h/357H 234v/234V Pos: standing >
A Drow Elf leaves north.
< 357h/357H 234v/234V Pos: standing >
Backstab who?
< 357h/357H 234v/234V Pos: standing >
<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>
Broad Street
Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay. It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The street continues to the north were it eventually exits the cavern and
heads south toward the port. A small, non-descript inn lies to the east.
Obvious exits: -North -East -South
< 357h/357H 232v/234V Pos: standing >
<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>
Broad Street
Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay. It is wide enough
for wagons and large cargoes to be transported through with relative ease.
Another street wanders off into the cavern as it extends to the east,
winding past a number of small stone buildings. The exit to the cavern
lies further to the north.
Obvious exits: -North -East -South
< 357h/357H 230v/234V Pos: standing >
<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>
Broad Street
Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay. It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The wide entrance to the cavern lies just to the north, and Broad Street
continues to the south.
Obvious exits: -North -South
< 357h/357H 228v/234V Pos: standing >
<map>
Zone: The Docks of Quietus Quay.
Room: The Wide Entrance to a Large Cavern
</map>
<map>
Zone: The Docks of Quietus Quay.
Room: The Wide Entrance to a Large Cavern
</map>
The Wide Entrance to a Large Cavern
A rocky overhang above makes even this wide entrance into the mountains
somewhat hidden and difficult to find. It is clear that a number of large
wagons have traveled this path before, and that it is still in heavy use.
A trail heads out of the mountains to the north and a large cavern is to
the south.
Obvious exits: -North -South
A tall, thin troll warrior guards the entrance.(Red Aura)
A tall, thin troll warrior guards the entrance.(Red Aura)
< 357h/357H 226v/234V Pos: standing >
M***M******
********.**M
**M........M.^^
***..^...^^^...
.M..M.^@D^^.^^M
..^^^^^^MMM
^MMMM
MMMM
MMMM
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
< 357h/357H 225v/234V Pos: standing >
**** *
M***M*******
********.**M^
**M........M.^^
***..^.@.^^^...
.M..M.^^D^^.^^M
..^^^^^^MMM
^MMM
MMM
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
< 357h/357H 224v/234V Pos: standing >
* ** *
* **** **
M***M********
********.**M^
**M....@...M.^^
***..^...^^^...
.M..M.^^D^^.^^M
..^^^^^^MM
^MM
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
< 357h/357H 224v/234V Pos: standing >
You quickly scan the area.
A large will o' wisp who is rather far off to your east.
A thin troll who is a brief walk away to your south.
A thin troll who is a brief walk away to your south.
A dark human who is almost out of sight to your south.
A large swamp rat who is in the distance to your west.
< 357h/357H 225v/234V Pos: standing >
* ** *
* **** **
M***M********
********.*M.^
**M....@...M.^^
***..^...^^^...
.M..M.^^D^^.^^M
..^^^^^^MM
^MM
< 357h/357H 226v/234V Pos: standing >
* ** *
* *M** **
M************
********.*M.^
**M....@...M.^^
***..^...^^^...
.M..M.^^D^^.^^M
..^^^^^^MM
^MM
< 357h/357H 226v/234V Pos: standing >
You quickly scan the area.
A large will o' wisp who is rather far off to your east.
A thin troll who is a brief walk away to your south.
A thin troll who is a brief walk away to your south.
A dark human who is almost out of sight to your south.
A large swamp rat who is in the distance to your west.
< 357h/357H 227v/234V Pos: standing >
You quickly scan the area.
A large will o' wisp who is rather far off to your east.
A thin troll who is a brief walk away to your south.
A thin troll who is a brief walk away to your south.
A dark human who is almost out of sight to your south.
A large swamp rat who is in the distance to your west.
< 357h/357H 228v/234V Pos: standing >
* ** *
* *M** **
M************
********.*M.^
**M....@...M.^^
***..^...^^^...
.M..M.^^D^^.^^M
..^^^^^^MM
^MM
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
< 357h/357H 230v/234V Pos: standing >
You quickly scan the area.
A large will o' wisp who is rather far off to your east.
A thin troll who is a brief walk away to your south.
A thin troll who is a brief walk away to your south.
A dark human who is almost out of sight to your south.
A large swamp rat who is in the distance to your west.
< 357h/357H 230v/234V Pos: standing >
*M** *
M***********
********.*M.^
**M........M.^^
***..^.@.^^^...
.M..M.^^D^^.^^M
..^^^^^^MMM
^MMM
MMM
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East -South -West
< 357h/357H 231v/234V Pos: standing >
M**********
********.*M.
**M........M.^^
***..^...^^^...
.M..M.^@D^^.^^M
..^^^^^^MMM
^MMMM
MMMM
MMMM
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West
< 357h/357H 229v/234V Pos: standing >
<map>
Zone: The Docks of Quietus Quay.
Room: The Wide Entrance to a Large Cavern
</map>
<map>
Zone: The Docks of Quietus Quay.
Room: The Wide Entrance to a Large Cavern
</map>
The Wide Entrance to a Large Cavern
A rocky overhang above makes even this wide entrance into the mountains
somewhat hidden and difficult to find. It is clear that a number of large
wagons have traveled this path before, and that it is still in heavy use.
A trail heads out of the mountains to the north and a large cavern is to
the south.
Obvious exits: -North -South
A tall, thin troll warrior guards the entrance.(Red Aura)
A tall, thin troll warrior guards the entrance.(Red Aura)
< 357h/357H 228v/234V Pos: standing >
<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>
Broad Street
Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay. It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The wide entrance to the cavern lies just to the north, and Broad Street
continues to the south.
Obvious exits: -North -South
< 357h/357H 227v/234V Pos: standing >
You quickly scan the area.
A thin troll who is close by to your north.
A thin troll who is close by to your north.
A dark human who is a brief walk away to your south.
< 357h/357H 228v/234V Pos: standing >
<map>
Zone: The Docks of Quietus Quay.
Room: Broad Street
</map>
Broad Street
Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay. It is wide enough
for wagons and large cargoes to be transported through with relative ease.
Another street wanders off into the cavern as it extends to the east,
winding past a number of small stone buildings. The exit to the cavern
lies further to the north.
Obvious exits: -North -East -South
< 357h/357H 227v/234V Pos: standing >
You quickly scan the area.
A thin troll who is not far off to your north.
A thin troll who is not far off to your north.
A drow prostitute who is rather far off to your east.
A dark human who is not far off to your south.
< 357h/357H 227v/234V Pos: standing >
<map>
Zone: The Docks of Quietus Quay.
Room: A Small Square
</map>
A Small Square
Smooth stone floors here are coated with some sort of thin green lichen
that has a faint luminescence to it. A small fountain has been placed
here in the square, the splashing water seems to be what supports the
growth of the lichen. A small, nameless road winds off to the east
through the cavern and the main road through the cavern to the port lies
to the west.
Obvious exits: -East -West
A small fountain made of green granite stands here.
< 357h/357H 227v/234V Pos: standing >
You quickly scan the area.
A drow prostitute who is a brief walk away to your east.
< 357h/357H 227v/234V Pos: standing >
<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>
A Nameless Path
This nameless path passes through Quietus Quay winding through small
stone buildings and open-roofed shacks. Many of the buildings look far
sturdier than they should need to be when protected from the elements by
the surrounding cavern. A small shack lies to the north and an open door
leads into a sturdy stone building to the south.
Obvious exits: -North# -East -South -West
< 357h/357H 227v/234V Pos: standing >
You quickly scan the area.
A drow prostitute who is not far off to your east.
A Drow Elf who is close by to your south.
A drow prostitute who is close by to your south.
A sturdy guard who is close by to your south.
A sturdy guard who is close by to your south.
A duergar banker who is close by to your south.
< 357h/357H 228v/234V Pos: standing >
<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>
A Nameless Path
This nameless, yet heavily used, path winds through the vast cavern
containing Quietus Quay passing small stone buildings and wooden shacks.
Quietus Quay is a heavily used port, but has few permanent residents other
than those that work the docks or provide supplies to those that travel
through. A sturdy stone building stands to the north and the collapsed
ruins of a small stone building lie to the east. The path itself
continues to the west and winds to the south.
Obvious exits: -North# -East -South -West
< 357h/357H 228v/234V Pos: standing >
You quickly scan the area.
A drow prostitute who is close by to your east.
< 357h/357H 228v/234V Pos: standing >
<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>
A Nameless Path
This nameless path passes through Quietus Quay winding through small
stone buildings and open-roofed shacks. Many of the buildings look far
sturdier than they should need to be when protected from the elements by
the surrounding cavern. A small shack lies to the north and an open door
leads into a sturdy stone building to the south.
Obvious exits: -North# -East -South -West
< 357h/357H 228v/234V Pos: standing >
<map>
Zone: The Docks of Quietus Quay.
Room: A Small Bank
</map>
<map>
Zone: The Docks of Quietus Quay.
Room: A Small Bank
</map>
A Small Bank
A small, but sturdy, vault has been set into the thick stone wall to
the west. The Darvanu set up this small bank when they took over Quietus
Quay to make it easier for merchants and pirates to channel their money
through here. The more wealth and goods that pass through Quietus Quay,
the more wealth flows to the Darvanu as well.
Obvious exits: -North
A large wooden counter is here, with a sign posted on it.
A Drow Elf (medium) Caskling Brewed in Blood stands in mid-air here.
A gaunt drow woman attempts to sell her body here.(Red Aura)
A sturdy guard protects the vault.(Red Aura)
A sturdy guard protects the vault.(Red Aura)
A small duergar is here counting money.(Red Aura)
< 357h/357H 226v/234V Pos: standing >
You snap into visibility.
[Damage: 66 ] -=[A Drow Elf makes a strange sound as you place the dagger of Wind in his back.]=-
[Damage: 41 ] -=[A Drow Elf makes a strange sound as you place a sewing needle in his back.]=-
< 357h/357H 227v/234V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
At the sight of your nemesis the hatred of old generations BURN in your blood!
< 357h/357H 227v/234V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
A sturdy guard evaluates the struggle, watching your battle tactics.
< 357h/357H 227v/234V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
You dodge a Drow Elf's vicious attack.
You snap into visibility.
< 357h/357H 227v/234V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Drow Elf sta EP: few wounds >
You snap into visibility.
[Damage: 10 ] -=[Your fine pierce strikes a Drow Elf.]=-
[Damage: 7 ] -=[Your pierce strikes a Drow Elf.]=-
A Drow Elf dodges your futile attack.
You attempt to flee...
PANIC! You couldn't escape!
< 357h/357H 227v/234V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Drow Elf sta EP: nasty wounds >
You attempt to flee...
<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>
A Nameless Path
This nameless path passes through Quietus Quay winding through small
stone buildings and open-roofed shacks. Many of the buildings look far
sturdier than they should need to be when protected from the elements by
the surrounding cavern. A small shack lies to the north and an open door
leads into a sturdy stone building to the south.
Obvious exits: -North# -East -South -West
You flee northward!
< 357h/357H 213v/234V Pos: standing >
A Drow Elf enters from the south.
<map>
Zone: The Docks of Quietus Quay.
Room: A Small Bank
</map>
<map>
Zone: The Docks of Quietus Quay.
Room: A Small Bank
</map>
A Small Bank
A small, but sturdy, vault has been set into the thick stone wall to
the west. The Darvanu set up this small bank when they took over Quietus
Quay to make it easier for merchants and pirates to channel their money
through here. The more wealth and goods that pass through Quietus Quay,
the more wealth flows to the Darvanu as well.
Obvious exits: -North
A large wooden counter is here, with a sign posted on it.
A gaunt drow woman attempts to sell her body here.(Red Aura)
A sturdy guard protects the vault.(Red Aura)
A sturdy guard protects the vault.(Red Aura)
A small duergar is here counting money.(Red Aura)
< 357h/357H 211v/234V Pos: standing >
You snap into visibility.
[Damage: 36 ] -=[A drow prostitute makes a strange sound as you place the dagger of Wind in her back.]=-
A drow prostitute is dead! R.I.P.
You receive your share of experience.
The last gasps of a drow prostitute cause a sickening chill to run up your spine.
< 357h/357H 211v/234V Pos: standing >
Alas, you cannot go that way. . . .
< 357h/357H 214v/234V Pos: standing >
Backstab who?
< 357h/357H 215v/234V Pos: standing >
<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>
<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>
A Nameless Path
This nameless path passes through Quietus Quay winding through small
stone buildings and open-roofed shacks. Many of the buildings look far
sturdier than they should need to be when protected from the elements by
the surrounding cavern. A small shack lies to the north and an open door
leads into a sturdy stone building to the south.
Obvious exits: -North# -East -South -West
A Drow Elf (medium) Caskling Brewed in Blood stands in mid-air here.
< 357h/357H 213v/234V Pos: standing >
<map>
Zone: The Docks of Quietus Quay.
Room: A Small Square
</map>
A Small Square
Smooth stone floors here are coated with some sort of thin green lichen
that has a faint luminescence to it. A small fountain has been placed
here in the square, the splashing water seems to be what supports the
growth of the lichen. A small, nameless road winds off to the east
through the cavern and the main road through the cavern to the port lies
to the west.
Obvious exits: -East -West
A small fountain made of green granite stands here.
< 357h/357H 212v/234V Pos: standing >
You feel the hatred in your heart subside.
You quickly scan the area.
A Drow Elf who is close by to your east.
A drow prostitute who is a brief walk away to your east.
< 357h/357H 213v/234V Pos: standing >
Backstab who?
< 357h/357H 214v/234V Pos: standing >
Backstab who?
< 357h/357H 214v/234V Pos: standing >
Backstab who?
< 357h/357H 215v/234V Pos: standing >
Backstab who?
< 357h/357H 215v/234V Pos: standing >
<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>
<map>
Zone: The Docks of Quietus Quay.
Room: A Nameless Path
</map>
A Nameless Path
This nameless path passes through Quietus Quay winding through small
stone buildings and open-roofed shacks. Many of the buildings look far
sturdier than they should need to be when protected from the elements by
the surrounding cavern. A small shack lies to the north and an open door
leads into a sturdy stone building to the south.
Obvious exits: -North# -East -South -West
A Drow Elf (medium) Caskling Brewed in Blood stands in mid-air here. (Casting)
< 357h/357H 214v/234V Pos: standing >
You snap into visibility.
[Damage: 69 ] -=[A Drow Elf makes a strange sound as you place the dagger of Wind in his back.]=-
[Damage: 41 ] -=[A Drow Elf makes a strange sound as you place a sewing needle in his back.]=-
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!