<worn as a badge> a glowing blue crystal
<worn on head> a tempered mithril helmet
<worn on eyes> a sinister copper visor
<worn in ear> a silver tooth earring [89%]
<worn in ear> a pair of silver earrings with red rubies
<worn on face> a beautiful mask made of bird feathers
<worn around neck> an amulet of discord
<worn around neck> an iron locket (glowing)
<worn on body> a tempered mithril breastplate
<worn about body> a deep hooded cloak of sorrow
<worn as quiver> a silken backsheath of flight
<worn about waist> a silken sash of raw silk [poor] [85%]
<worn on belt buckle>a longsword named 'the Answerer' (glowing)
<worn on arms> two marbled coiling serpents [superior]
<held as shield> a slab of obsidian [superior]
<worn around wrist> an ancient mithril bracer of Clan Bloodyfist
<worn around wrist> a silver hoop [superior]
<worn on hands> the gauntlets of the war giant Torg [poor] (humming)
<worn on finger> a red earthstone ring
<worn on finger> a red earthstone ring
<primary weapon> a well-balanced mithril longsword
<worn on feet> some boots of the black winged dragon (glowing)
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
The beginnings of a path begin here, leading into the forest. This
forest once grew and flourished where the city now lies, but has since
been pushed aside outside the city. This path of dirt is obviously well
traveled, as roots and other plants have since given up trying to
overgrow it and are now content to let those pass. The forest is alive
with the sounds of creatures moving through the underbrush and the trees
above, the loud call of a bird sounds in the distance. The bustle of
the city is still audible from here, though, a long street lies west,
while the path into the forest continues eastward.
Obvious exits: -East -West
< 374h/694H 144v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The End of Shaiennar Road
</map>
The End of Shaiennar Road
It becomes much quieter here as the street ends abruptly
and is taken over by trees instead. Towering high above you
in nearly every direction it's amazing they were not noticed
before. The pleasant sound of wildlife can be heard quietly
here. Shaiennar Street continues back west.
Obvious exits: -East -West
< 374h/694H 143v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells. A few shops and other tourist attractions are nearby
here. To the far west lies the ocean and the docking area.
Obvious exits: -East -West
< 374h/694H 142v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells. A few shops and other tourist attractions are nearby
here. To the far west lies the ocean and the docking area.
Obvious exits: -North -East -South -West
< 374h/694H 142v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells. A few shops and other tourist attractions are nearby
here. To the far west lies the ocean and the docking area, while a
small forest is east.
Obvious exits: -East -West
< 374h/694H 141v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods. Vendors walk about shouting out
or showing off their wares. Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy. Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt. On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago. Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned. This same market was once used to catering to triple the number
of merchants, sailors, and visitors. The great towers of the palace are
visible to the north and the market square lies west.
Obvious exits: -North -East -South -West
< 374h/694H 140v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market Square
</map>
The Market Square
Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods. Vendors walk about shouting out
or showing off their wares. An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes. Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned. This same market only a year ago would have seen triple the
number of people that fill it now. The air is mixed with the salty scent
of the sea. The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East -South -West
A huge finely crafted fountain stands here.
< 374h/694H 140v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods. Vendors walk about shouting out
or showing off their wares. Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy. Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt. On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago. Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned. This same market was once used to catering to triple the number
of merchants, sailors, and visitors. The great towers of the palace are
visible to the north and the market square lies east.
Obvious exits: -North -East -South -West
< 374h/694H 139v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
This part of the street being so close to the market still carries
many of the loud noises of vendors shouting and shoppers attempting to
go home with a good deal. Street lamps line the streets, their cases
designed into transparent glass seashells. A few shops and other
tourist attractions are nearby here. To the far west lies the ocean
and the docking area.
Obvious exits: -East -West
< 374h/694H 138v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells. A few shops and other tourist attractions are nearby
here. To the far west lies the ocean and the docking area.
Obvious exits: -North -East -West
An elite member of the city guard patrols the streets.
< 374h/694H 138v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Many people make their way passed here from the market to the docks
and vice versa. Street lamps line the streets, their cases designed
into transparent glass seashells. A few shops and other tourist
attractions are nearby here. To the far west lies the ocean and the
docking area.
Obvious exits: -East -South -West
A young member of the city guard strolls by here.
< 374h/694H 137v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Many people make their way passed here from the market to the docks
and vice versa. Street lamps line the streets, their cases designed
into transparent glass seashells. A few shops and other tourist
attractions are nearby here. To the far west lies the ocean and the
docking area.
Obvious exits: -East -West
A young girl runs around here carelessly.
< 375h/694H 136v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Many people make their way through here from the market to the
docks or vice versa, as well as towards the various buildings that
line this street. The activity here is constant throughout the day
and night, and yet the whole appearance of the city gives one the
feeling it has seen better years, as many buildings have long since
been abandoned and not as many ships can be seen in the harbor. To
the north side of the street here lies a shop that looks totally
empty, the windows closed shut with wooden boards. The street
itself continues both east and west.
Obvious exits: -North -East -West
< 375h/694H 136v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
The bustle throughout the city can be heard from all directions,
from the shops lining the street and the market further east to the
docks that lie westward. The shouts and yells of sailors and merchants,
vendors selling their goods, and children running down the streets
assaults the ears. A somewhat large building to the south houses a
shop that receives much activity of people moving in and out.
Obvious exits: -East -South -West
< 375h/694H 135v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: Before The Docks
</map>
<map>
Zone: City of Torrhan.
Room: Before The Docks
</map>
Before The Docks
Two thick iron gates stand open before the docks, creaking when
strong winds hit the small city. The salty scent of the air is heavy
here, seagulls swoop down hoping for a free meal. Shaiennar Road
leads east from here and the docks are west. To the north is a small
path leading towards the beach.
Obvious exits: -North -East -West
A young girl runs around here carelessly.
< 375h/694H 134v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The center of the docks can be seen to the
west and back east leads Shaiennar Road.
Obvious exits: -North -East -West
< 375h/694H 134v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The center of the docks can be seen to the
west and back east leads Shaiennar Road.
Obvious exits: -East -West
< 375h/694H 133v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Center of The Docks
</map>
The Center of The Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. Market square is off in the distance to the
east, and in every other direction lies the docks.
Obvious exits: -North -East -South -West
< 375h/694H 132v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east and west.
Obvious exits: -East -West
A young sailor moves about doing his duties.
< 375h/694H 132v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east and west.
Obvious exits: -East -West
< 375h/694H 131v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east and west.
Obvious exits: -East -West
A burly seaman walks by here, enjoying some time off.
< 375h/694H 130v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Western Docks
</map>
<map>
Zone: City of Torrhan.
Room: The Western Docks
</map>
The Western Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue north, south, and east.
Obvious exits: -North -East -South -West
A burly seaman walks by here, enjoying some time off.
< 375h/694H 130v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east and west.
Obvious exits: -East -West
A young sailor moves about doing his duties.
< 375h/694H 129v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east and west.
Obvious exits: -East -West
A young sailor moves about doing his duties.
A burly seaman walks by here, enjoying some time off.
< 375h/694H 129v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east and west.
Obvious exits: -East -West
A young sailor moves about doing his duties.
< 375h/694H 128v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east and west.
Obvious exits: -East -West
A strange gnomish contraption stands here, dispensing ferry tickets.
< 375h/694H 127v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: End of The Docks
</map>
<map>
Zone: City of Torrhan.
Room: End of The Docks
</map>
End of The Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east.
Obvious exits: -North -East -West
The Clipper Boatman floats here.
The Sloop Enforcer floats here.
The Sloop Don't Shoot floats here.
The Sloop TangSlayer floats here.
The Sloop DeepSea Treant floats here.
The Sloop blech floats here.
A Centaur (large) < The Commonwealth > stands in mid-air here.
A torch floats near a Centaur's head. (Illuminating)
The boat merchant enjoys the ocean sounds here.
A Dwarf disembarks from the Sloop Don't Shoot.
< 375h/694H 127v/165V Pos: standing >
You attempt to give consent...
< 375h/694H 127v/165V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
< 375h/694H 127v/165V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
< 375h/694H 128v/165V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
[Damage: 1 ] -=[A Dwarf ignites into black flames as he hits you!]=-
You are knocked to the ground by a Dwarf's skillful bash!
< 370h/694H 128v/165V Pos: sitting >
< T: Cis TP: sit TC: few wounds E: A Dwarf sta EP: few scratches >
A Dwarf dodges your futile attack.
You miss a Dwarf.
< 371h/694H 128v/165V Pos: sitting >
< T: Cis TP: sit TC: few wounds E: A Dwarf sta EP: few scratches >
A Dwarf misses you.
You block a Dwarf's lunge at you.
< 371h/694H 128v/165V Pos: sitting >
< T: Cis TP: sit TC: few wounds E: A Dwarf sta EP: few scratches >
A Centaur starts casting an offensive spell.
< 371h/694H 128v/165V Pos: sitting >
< T: Cis TP: sit TC: few wounds E: A Dwarf sta EP: few scratches >
The first hint of daylight can be seen on the northern horizon.
< 371h/694H 128v/165V Pos: sitting >
< T: Cis TP: sit TC: few wounds E: A Dwarf sta EP: few scratches >
< 371h/694H 128v/165V Pos: sitting >
< T: Cis TP: sit TC: few wounds E: A Dwarf sta EP: few scratches >
You score a CRITICAL HIT!!!!!
[Damage: 13 ] -=[Your impressive slash wounds a Dwarf.]=-
-=[You ignite into black flames as you hit a Dwarf!]=-
-=[You shiver from the unnatural cold as you hit a Dwarf.]=-
You miss a Dwarf.
< 359h/694H 128v/165V Pos: sitting >
< T: Cis TP: sit TC: few wounds E: A Dwarf sta EP: few scratches >
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
-=[A Centaur causes the earth to rise up in the shape of a fist!]=-
< 293h/694H 128v/165V Pos: sitting >
< T: Cis TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
< 293h/694H 128v/165V Pos: sitting >
< T: Cis TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
-=[A Dwarf's bludgeon wounds you.]=-
[Damage: 2 ] -=[A Dwarf ignites into black flames as he hits you!]=-
-=[A Dwarf's impressive bludgeon strikes you.]=-
[Damage: 3 ] -=[A Dwarf ignites into black flames as he hits you!]=-
< 276h/694H 128v/165V Pos: sitting >
< T: Cis TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
A Centaur starts casting an offensive spell.
< 276h/694H 128v/165V Pos: sitting >
< T: Cis TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
The wraith of a cloaked orc disembarks from the Clipper TormentoR.
The wraith of a guard of the dark kobolds temple disembarks from the Clipper TormentoR.
The wraith of a tough Thur'Gurax warrior disembarks from the Clipper TormentoR.
Nyx disembarks from the Ketch Fragbait.
< 276h/694H 128v/165V Pos: sitting >
< T: Cis TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
The wraith of a tough Thur'Gurax warrior suddenly attacks a Centaur!
The wraith of a tough Thur'Gurax warrior snaps into visibility.
The wraith of a tough Thur'Gurax warrior misses a Centaur.
< 276h/694H 128v/165V Pos: sitting >
< T: Cis TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
The wraith of a cloaked orc suddenly attacks YOU!
The wraith of a cloaked orc snaps into visibility.
-=[The wraith of a cloaked orc's decent punch wounds you.]=-
< 273h/694H 128v/165V Pos: sitting >
< T: Cis TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
An earth elemental disembarks from the Ketch Fragbait.
An earth elemental disembarks from the Ketch Fragbait.
Spinach disembarks from the Clipper TormentoR.
< 273h/694H 128v/165V Pos: sitting >
< T: Cis TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
Nyx starts casting an offensive spell.
Nyx snaps into visibility.
< 273h/694H 128v/165V Pos: sitting >
< T: Cis TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
-=[A Centaur causes the earth to rise up in the shape of a fist!]=-
< 215h/694H 128v/165V Pos: sitting >
< T: Cis TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
Spinach gives an order to his followers.
The wraith of a guard of the dark kobolds temple starts casting an offensive spell.
The wraith of a guard of the dark kobolds temple snaps into visibility.
< 215h/694H 128v/165V Pos: sitting >
< T: Cis TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
Nyx completes her spell...
Nyx utters the words 'buoblg qrunsoqpze yugh'
Nyx's fist beats the life out of a Centaur, blood pours from his body!
Zloin disembarks from the Ketch Fragbait.
< 215h/694H 128v/165V Pos: sitting >
< T: Cis TP: sit TC: nasty wounds E: A Dwarf sta EP: few scratches >
A Dwarf blocks your futile lunge at him.
[Damage: 8 ] -=[Your impressive slash wounds a Dwarf.]=-
-=[You ignite into black flames as you hit a Dwarf!]=-
-=[You shiver from the unnatural cold as you hit a Dwarf.]=-
You clamber to your feet.
< 208h/694H 128v/165V Pos: standing >
< T: Cis TP: sta TC:pretty hurt E: A Dwarf sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 208h/694H 128v/165V Pos: standing >
< T: Cis TP: sta TC:pretty hurt E: A Dwarf sta EP: few scratches >
You attempt to flee...
<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east and west.
Obvious exits: -East -West
A strange gnomish contraption stands here, dispensing ferry tickets.
You flee eastward!
< 208h/694H 98v/165V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your east.
A young sailor who is not far off to your east.
An old seaman who is not far off to your east.
A young sailor who is a brief walk away to your east.
An old seaman who is in the distance to your east.
Zloin who is close by to your west.
Spinach who is close by to your west.
An earth elemental who is close by to your west.
An earth elemental who is close by to your west.
Nyx who is close by to your west.
The wraith of a tough Thur'Gurax warrior who is close by to your west.
The wraith of a guard of the dark kobolds temple who is close by to your west.
The wraith of a cloaked orc who is close by to your west.
A Dwarf who is close by to your west.
A Centaur who is close by to your west.
A boat merchant who is close by to your west.
< 208h/694H 98v/165V Pos: standing >
Your association is not in an alliance!
< 208h/694H 98v/165V Pos: standing >
A Centaur trots in from the west.
< 208h/694H 99v/165V Pos: standing >
<map>
Zone: City of Torrhan.
Room: End of The Docks
</map>
<map>
Zone: City of Torrhan.
Room: End of The Docks
</map>
End of The Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east.
Obvious exits: -North -East -West
The Ketch Fragbait floats here.
The Clipper TormentoR floats here.
The Clipper Boatman floats here.
The Sloop Enforcer floats here.
The Sloop Don't Shoot floats here.
The Sloop TangSlayer floats here.
The Sloop DeepSea Treant floats here.
The Sloop blech floats here.
*Pokett Caskling Brewed in Blood (Drow Elf)(medium) stands, floating here.(Red Aura)
*Peet Lord of the DrAuGhT - Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin Lord of the DrAuGhT - Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Spinach Victorian Bitter Brewed in Blood (Drider)(large) stands, floating here.(Red Aura)
An earth elemental crouches here, fighting a Dwarf. (Minion)
An earth elemental stands here, fighting a Dwarf. (Minion)
Nyx Hazy IPA - Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
*The wraith of a tough Thur'Gurax warrior stands here. (minion) (Red Aura)
The wraith of a guard of the dark kobolds temple stands here. (minion) (Red Aura)
The wraith of a cloaked orc stands here. (minion) (Red Aura)
A Dwarf (medium) < The Commonwealth > sits in mid-air here, fighting an earth elemental.
A globe of darkness floats near a Dwarf's head.
The boat merchant enjoys the ocean sounds here.
< 208h/694H 99v/165V Pos: standing >
Pokett starts casting an offensive spell.
Pokett snaps into visibility.
< 208h/694H 99v/165V Pos: standing >
The wraith of a cloaked orc fades from your mortal viewing...
Nyx starts casting an offensive spell.
< 208h/694H 100v/165V Pos: standing >
As a Dwarf avoids your bash, you topple over and fall to the ground.
< 208h/694H 101v/165V Pos: sitting >
It is lightly snowing.
The moon casts a little bit of light on the ground.
Spinach gives an order to his followers.
The wraith of a tough Thur'Gurax warrior starts casting an offensive spell.
The wraith of a tough Thur'Gurax warrior snaps into visibility.
The wraith of a guard of the dark kobolds temple starts casting an offensive spell.
The wraith of a cloaked orc starts casting an offensive spell.
The wraith of a cloaked orc snaps into visibility.
< 208h/694H 101v/165V Pos: sitting >
Nyx completes her spell...
Nyx utters the words 'buoblg qrunsoqpze yugh'
Nyx's fist beats the life out of a Dwarf, blood pours from his body!
< 208h/694H 101v/165V Pos: sitting >
Zloin starts casting a spell.
< 208h/694H 102v/165V Pos: sitting >
As Peet raises his hands sending a prayer to Eilistraee, a soft glow descends from above.
< 208h/694H 103v/165V Pos: sitting >
Nyx starts casting an offensive spell.
< 208h/694H 103v/165V Pos: sitting >
Pokett completes his spell...
Pokett utters the words 'buoblg qrunsoqpze yugh'
Pokett's fist beats the life out of a Dwarf, blood pours from his body!
The wraith of a guard of the dark kobolds temple completes its spell...
The wraith of a guard of the dark kobolds temple utters the words 'buoblg qrunsoqpze yugh'
The wraith of a guard of the dark kobolds temple's fist beats the life out of a Dwarf, blood pours from his body!
The wraith of a cloaked orc completes its spell...
The wraith of a cloaked orc utters the words 'buoblg qrunsoqpze yugh'
The wraith of a cloaked orc's fist beats the life out of a Dwarf, blood pours from his body!
< 208h/694H 104v/165V Pos: sitting >
An earth elemental misses a Dwarf.
An earth elemental misses a Dwarf.
An earth elemental misses a Dwarf.
< 209h/694H 105v/165V Pos: sitting >
A Dwarf misses an earth elemental.
A Dwarf's bludgeon grazes an earth elemental.
< 209h/694H 105v/165V Pos: sitting >
Nyx completes her spell...
Nyx utters the word 'yufzbarr'
Nyx smirks as her fireball explodes into the face of a Dwarf.
A Dwarf's some tempered mithril arm plates melted from the intense heat!
A Dwarf is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as a Dwarf dies in agony.
The wraith of a tough Thur'Gurax warrior stops invoking abruptly!
< 209h/694H 105v/165V Pos: sitting >
A Centaur trots in from the east.
< 209h/694H 106v/165V Pos: sitting >
Pokett gets a silken backsheath of flight from the corpse of Toki.
Pokett gets an etched mithral faceguard [superior] from the corpse of Toki.
Pokett gets a pair of blue-tinted gnomish eyeglasses from the corpse of Toki.
Pokett gets the demonic warmace 'Pure-Dark' from the corpse of Toki.
Pokett gets the blackened bracer of the squall from the corpse of Toki.
Pokett gets a deep hooded cloak of sorrow from the corpse of Toki.
Pokett gets a soldiers black-bone shield from the corpse of Toki.
Pokett gets some tempered mithril boots from the corpse of Toki.
Pokett gets a bunch of stuff from the corpse of Toki.
Spinach gives an order to his followers.
< 209h/694H 108v/165V Pos: sitting >
Zloin completes his spell...
Zloin utters the words 'xarr ay ghaiz'
Nyx gets some tempered mithril leg plates from the corpse of Toki.
Nyx gets a tempered mithril helmet from the corpse of Toki.
Nyx gets a tempered mithril breastplate from the corpse of Toki.
Nyx gets a fine flesh earring from the corpse of Toki.
Nyx gets a dark cured leather choker from the corpse of Toki.
Nyx gets the blackened collar of the squall from the corpse of Toki.
Nyx gets a soldiers black-bone ring from the corpse of Toki.
Nyx gets a soldiers black-bone ring from the corpse of Toki.
Nyx gets a sparkling speckled perch from the corpse of Toki.
Nyx gets a bottomless bag of the shield dwarves from the corpse of Toki.
Nyx gets a bunch of stuff from the corpse of Toki.
< 209h/694H 109v/165V Pos: sitting >
The wraith of a guard of the dark kobolds temple fades from your mortal viewing...
Spinach gives an order to his followers.
< 209h/694H 110v/165V Pos: sitting >
An earth elemental rises to its feet.
< 209h/694H 112v/165V Pos: sitting >
Oof! a Centaur bumps into a greyish stone wall...
< 209h/694H 112v/165V Pos: sitting >
The wraith of a tough Thur'Gurax warrior fades from your mortal viewing...
Oof! a Centaur bumps into a greyish stone wall...
< 210h/694H 112v/165V Pos: sitting >
The wraith of a cloaked orc fades from your mortal viewing...
Oof! a Centaur bumps into a greyish stone wall...
Spinach gives an order to his followers.
The wraith of a tough Thur'Gurax warrior starts casting an offensive spell.
The wraith of a tough Thur'Gurax warrior snaps into visibility.
The wraith of a guard of the dark kobolds temple starts casting an offensive spell.
The wraith of a guard of the dark kobolds temple snaps into visibility.
The wraith of a cloaked orc starts casting an offensive spell.
The wraith of a cloaked orc snaps into visibility.
< 210h/694H 113v/165V Pos: sitting >
Oof! a Centaur bumps into a greyish stone wall...
< 210h/694H 113v/165V Pos: sitting >
You clamber to your feet.
< 210h/694H 115v/165V Pos: standing >
You are already standing.
You are now a member of Zloin's group.
< 210h/694H 115v/165V Pos: standing >
You miss a Centaur.
Zloin starts casting an offensive spell.
< 210h/694H 116v/165V Pos: standing >
< T: Cis TP: sta TC: nasty wounds E: A Centaur sta EP: small wounds >
Pokett puts a bunch of stuff into a small leather bag.
Nyx puts a bunch of stuff into a bottomless bag of the shield dwarves.
< 210h/694H 116v/165V Pos: standing >
< T: Cis TP: sta TC: nasty wounds E: A Centaur sta EP: small wounds >
Nyx starts casting an offensive spell.
< 210h/694H 116v/165V Pos: standing >
< T: Cis TP: sta TC: nasty wounds E: A Centaur sta EP: small wounds >
The wraith of a tough Thur'Gurax warrior completes its spell...
The wraith of a tough Thur'Gurax warrior utters the words 'buoblg qrunsoqpze yugh'
The wraith of a tough Thur'Gurax warrior's fist beats the life out of a Centaur, blood pours from his body!
The wraith of a guard of the dark kobolds temple completes its spell...
The wraith of a guard of the dark kobolds temple utters the words 'buoblg qrunsoqpze yugh'
The wraith of a guard of the dark kobolds temple's fist beats the life out of a Centaur, blood pours from his body!
The wraith of a cloaked orc completes its spell...
The wraith of a cloaked orc utters the words 'buoblg qrunsoqpze yugh'
The wraith of a cloaked orc's fist beats the life out of a Centaur, blood pours from his body!
< 210h/694H 116v/165V Pos: standing >
< T: Cis TP: sta TC: nasty wounds E: A Centaur sta EP: few wounds >
Peet suddenly attacks a Centaur!
Peet snaps into visibility.
Peet misses a Centaur.
< 210h/694H 116v/165V Pos: standing >
< T: Cis TP: sta TC: nasty wounds E: A Centaur sta EP: few wounds >
You are surrounded by a magenta glow.
Nyx completes her spell...
Nyx utters the words 'buoblg qrunsoqpze yugh'
Nyx's fist beats the life out of a Centaur, blood pours from his body!
Zloin completes his spell...
Zloin utters the words 'zabrahpunso wkadar'
Zloin causes the earth to rise up in the shape of a fist!
< 210h/694H 116v/165V Pos: standing >
< T: Cis TP: sta TC: nasty wounds E: A Centaur sta EP: nasty wounds >
Spinach gives an order to his followers.
The wraith of a tough Thur'Gurax warrior starts casting an offensive spell.
The wraith of a guard of the dark kobolds temple starts casting an offensive spell.
The wraith of a cloaked orc starts casting an offensive spell.
Nyx starts casting an offensive spell.
< 210h/694H 116v/165V Pos: standing >
< T: Cis TP: sta TC: nasty wounds E: A Centaur sta EP: nasty wounds >
Pokett starts casting an offensive spell.
< 210h/694H 116v/165V Pos: standing >
< T: Cis TP: sta TC: nasty wounds E: A Centaur sta EP: nasty wounds >
Zloin starts casting an offensive spell.
A Centaur starts casting an offensive spell.
< 210h/694H 116v/165V Pos: standing >
< T: Cis TP: sta TC: nasty wounds E: A Centaur sta EP: nasty wounds >
The wraith of a tough Thur'Gurax warrior completes its spell...
The wraith of a tough Thur'Gurax warrior utters the word 'yufzbarr'
The wraith of a tough Thur'Gurax warrior smirks as its fireball explodes into the face of a Centaur.
The wraith of a cloaked orc completes its spell...
The wraith of a cloaked orc utters the word 'yufzbarr'
The wraith of a cloaked orc smirks as its fireball explodes into the face of a Centaur.
Nyx completes her spell...
Nyx utters the words 'buoblg qrunsoqpze yugh'
Nyx's fist beats the life out of a Centaur, blood pours from his body!
< 210h/694H 116v/165V Pos: standing >
< T: Cis TP: sta TC: nasty wounds E: A Centaur sta EP: pretty hurt >
Pokett completes his spell...
Pokett utters the words 'buoblg qrunsoqpze yugh'
Pokett's fist beats the life out of a Centaur, blood pours from his body!
A Centaur's royal crown of Aravne was completely destroyed by the massive blow!
A Centaur's mithril and gold earring [poor] was completely destroyed by the massive blow!
A Centaur is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!