<worn on head> the bloody crown of wildmage heads (glowing)
<worn on eyes> a dragon-embossed black and silver eyepatch [poor]
<worn in ear> a pair of silver earrings with red rubies
<worn on body> the skins of several mountian lions [poor]
<worn about body> a hard leather cloak [89%]
<worn about waist> a red sash
<worn on belt buckle>a scroll of identify
<attached to belt> a scroll of identify
<worn around wrist> a sparkling diamond bracer [superior] (magic)
<worn on hands> a pair of thick hydra-hide gloves [poor]
<worn on finger> the signet ring of Delwyn
<worn on finger> a band of the winds
<worn on legs> a pair of cotton-weave greaves [poor] [88%]
<worn on feet> the dark-mithril tipped boots
Alas, you cannot go that way. . . .
< 312h/312H 68v/155V Pos: standing >
***.. ..
***.M .M
***.@ ..
***^.. .
****.. .
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
< 312h/312H 66v/155V Pos: standing >
****.. .
****.M .
****@. .
****^..
*****..
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
< 312h/312H 65v/155V Pos: standing >
***.M
*M@..
***^.
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 312h/312H 63v/155V Pos: standing >
****.
**@*.
****^
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A gnomish grenadier walks through the area, looking towards the horizon.
< 312h/312H 62v/155V Pos: standing >
You quickly scan the area.
You see nothing.
< 312h/312H 63v/155V Pos: standing >
*****
**@M*
*****
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 312h/312H 61v/155V Pos: standing >
*****
**@*M
.****
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 312h/312H 60v/155V Pos: standing >
*****
**@**
..***
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 312h/312H 58v/155V Pos: standing >
*****
.*@**
...**
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 312h/312H 56v/155V Pos: standing >
*****
..@**
....*
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 312h/312H 55v/155V Pos: standing >
*********
*********
....@****
^^.....**
^.^^^^.**
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
< 312h/312H 53v/155V Pos: standing >
*********
.********
....@.***
^^^.....*
^^.^^^^.*
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
< 312h/312H 52v/155V Pos: standing >
*********
..*******
....@..**
^^^^.....
M^^.^^^^.
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
< 312h/312H 50v/155V Pos: standing >
*********
...******
^...@...*
^^^^^....
^M^^.^^^^
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
< 312h/312H 49v/155V Pos: standing >
*********
....*****
^^..@....
M^^^^^...
M^M^^.^^^
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
< 312h/312H 47v/155V Pos: standing >
*********
.....****
^^^.@....
MM^^^^^..
MM^M^^.^^
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
< 312h/312H 45v/155V Pos: standing >
**..*****
*********
....@****
^^^......
MM^^^^^..
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
< 312h/312H 43v/155V Pos: standing >
..***
**@**
...**
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 312h/312H 42v/155V Pos: standing >
.....
..@**
*****
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 312h/312H 40v/155V Pos: standing >
.*
. ...*
....@..**
**..*****
*********
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 312h/312H 38v/155V Pos: standing >
..**
.*
. @...*
.......**
**..*****
Lake Barnes
Obvious exits: -N -E -S -W
< 312h/312H 35v/155V Pos: standing >
...**.
..**
@ .*
. ...*
.......**
Lake Barnes
Obvious exits: -N -E -S -W
< 312h/312H 32v/155V Pos: standing >
..***..
...**.
@..**
.*
. ...*
Lake Barnes
Obvious exits: -N -E -S -W
< 312h/312H 28v/155V Pos: standing >
..***.
...**
@ ..*
.
.. ...
Lake Barnes
Obvious exits: -N -E -S -W
< 312h/312H 24v/155V Pos: standing >
..***
...*
@ ..
.
... ..
Lake Barnes
Obvious exits: -N -E -S -W
You hear the sounds of movement in the distance.
< 312h/312H 21v/155V Pos: standing >
..**
...
@ .
..
*... .
Lake Barnes
Obvious exits: -N -E -S -W
< 312h/312H 17v/155V Pos: standing >
..M.**.
..**
@ ...
.
..
Lake Barnes
Obvious exits: -N -E -S -W
< 312h/312H 13v/155V Pos: standing >
..M.**
..*
@ ..
.
...
Lake Barnes
Obvious exits: -N -E -S -W
You hear the sounds of movement in the distance.
< 312h/312H 10v/155V Pos: standing >
..M.*
..
M @ .
..
*...
Lake Barnes
Obvious exits: -N -E -S -W
< 312h/312H 6v/155V Pos: standing >
You sit down and relax.
You hear the sounds of movement in the distance.
< 312h/312H 7v/155V Pos: sitting >
You stop sitting around and lay down.
< 312h/312H 8v/155V Pos: on your ass >
..M.*
..
@ P
M.
*...
Lake Barnes
Obvious exits: -N -E -S -W
< 312h/312H 12v/155V Pos: on your ass >
You hear the sounds of movement in the distance.
< 312h/312H 13v/155V Pos: on your ass >
..M.*
..
@ P .
M.
*...
Lake Barnes
Obvious exits: -N -E -S -W
< 312h/312H 14v/155V Pos: on your ass >
A Drow Elf enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Goblin enters from the east.
A Drow Elf enters from the east.
A Duergar enters from the east.
< 312h/312H 15v/155V Pos: on your ass >
..M.*
..
@ .
M.
*...
Lake Barnes
Obvious exits: -N -E -S -W
A Duergar (medium) Caskling Brewed in Blood stands in mid-air here.(Red Aura)
A globe of darkness floats near a Duergar's head.
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
A Goblin (small) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
< 312h/312H 17v/155V Pos: on your ass >
You clamber to your feet.
< 312h/312H 19v/155V Pos: standing >
....***
..M.*
@ ..
P .
M.
Lake Barnes
Obvious exits: -N -E -S -W
< 312h/312H 16v/155V Pos: standing >
..*******
....***
@.M.*
..
P .
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 312h/312H 13v/155V Pos: standing >
***^****.
..*******
..@.***
..M.*
..
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 312h/312H 11v/155V Pos: standing >
*^***
**@**
....*
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 312h/312H 10v/155V Pos: standing >
You hear the sounds of movement in the distance.
< 312h/312H 10v/155V Pos: standing >
^****
**@**
...**
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 312h/312H 8v/155V Pos: standing >
You sit down and relax.
< 312h/312H 9v/155V Pos: sitting >
You stop sitting around and lay down.
< 312h/312H 9v/155V Pos: on your ass >
You hear the sounds of movement in the distance.
< 312h/312H 10v/155V Pos: on your ass >
You clamber to your feet.
You hear the sounds of movement in the distance.
< 312h/312H 11v/155V Pos: standing >
****.
**@**
..***
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 312h/312H 10v/155V Pos: standing >
***..
**@*.
.****
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 312h/312H 8v/155V Pos: standing >
****.
.*@**
.M.**
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
You hear the sounds of movement in the distance.
< 312h/312H 7v/155V Pos: standing >
***.^
**@*.
M.**.
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
You hear the sounds of movement in the distance.
< 312h/312H 5v/155V Pos: standing >
****.
M.@*.
..**
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
You hear the sounds of movement in the distance.
< 312h/312H 3v/155V Pos: standing >
You sit down and relax.
You hear the sounds of movement in the distance.
< 312h/312H 4v/155V Pos: sitting >
You stop sitting around and lay down.
A Drow Elf enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
A Drow Elf enters from the west.
A Drow Elf enters from the west.
A Drow Elf enters from the west.
A Drow Elf enters from the west.
A Goblin enters from the west.
A Drow Elf enters from the west.
A Duergar enters from the west.
< 312h/312H 4v/155V Pos: on your ass >
You dodge a bash from a Duergar, who loses his balance and falls.
< 312h/312H 5v/155V Pos: on your ass >
****.
M.@*.
..**
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A Duergar (medium) Caskling Brewed in Blood sits in mid-air here.(Red Aura)
A globe of darkness floats near a Duergar's head.
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
A Goblin (small) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
< 312h/312H 7v/155V Pos: on your ass >
You clamber to your feet.
< 312h/312H 8v/155V Pos: standing >
***..
.P@..
..***
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 312h/312H 7v/155V Pos: standing >
.P*..
..@**
...*
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 312h/312H 5v/155V Pos: standing >
P*...
.*@*.
...**
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 312h/312H 3v/155V Pos: standing >
M.**...^^
..***..^
..@**..
..***
.**
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 312h/312H 1v/155V Pos: standing >
You hear the sounds of movement in the distance.
< 312h/312H 2v/155V Pos: standing >
***..
..@*.
..**
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
< 312h/312H 0v/155V Pos: standing >
You're too exhausted.
< 312h/312H 0v/155V Pos: standing >
A Drow Elf enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
A Drow Elf enters from the north.
A Drow Elf enters from the north.
A Drow Elf enters from the north.
A Drow Elf enters from the north.
A Goblin enters from the north.
A Drow Elf enters from the north.
< 312h/312H 1v/155V Pos: standing >
You're too exhausted.
A Drow Elf leaves west.
An earth elemental leaves west.
An earth elemental leaves west.
A Drow Elf leaves west.
A Drow Elf leaves west.
A Drow Elf leaves west.
A Drow Elf leaves west.
A Goblin leaves west.
A Drow Elf leaves west.
< 312h/312H 1v/155V Pos: standing >
A Drow Elf enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
A Drow Elf enters from the west.
A Drow Elf enters from the west.
A Drow Elf enters from the west.
A Drow Elf enters from the west.
A Goblin enters from the west.
A Drow Elf enters from the west.
< 312h/312H 1v/155V Pos: standing >
A Goblin starts casting an offensive spell.
A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.
< 312h/312H 2v/155V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 312h/312H 2v/155V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 312h/312H 2v/155V Pos: standing >
< T: Jubei TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
A Goblin completes his spell...
A Goblin utters the words 'ofzahzf gajr eughjfbaiqz'
A Goblin points at you.
-=[Your soul is engulfed by unbearable pain as a Goblin finishes incanting his spell.]=-
OUCH! That really did HURT!
< 231h/312H 2v/155V Pos: standing >
< T: Jubei TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
You try to fake your own demise..
A Goblin starts casting an offensive spell.
< 231h/312H 2v/155V Pos: on your ass >
< T: Jubei TP: ass TC: few wounds E: A Drow Elf sta EP: excellent >
A Shade snaps into visibility.
< 231h/312H 2v/155V Pos: on your ass >
< T: Jubei TP: ass TC: few wounds E: A Drow Elf sta EP: excellent >
A Goblin completes his spell...
A Goblin points at you.
-=[Your soul is engulfed by unbearable pain as a Goblin finishes incanting his spell.]=-
OUCH! That really did HURT!
< 149h/312H 2v/155V Pos: on your ass >
< T: Jubei TP: ass TC: nasty wounds E: A Drow Elf sta EP: excellent >
A Shade completes his spell...
A Shade utters the words 'ofzahzf gajr eughjfbaiqz'
A Shade points at you.
-=[Your soul is engulfed by unbearable pain as a Shade finishes incanting his spell.]=-
YIKES! Another hit like that, and you've had it!!
< 72h/312H 2v/155V Pos: on your ass >
< T: Jubei TP: ass TC:pretty hurt E: A Drow Elf sta EP: excellent >
A Goblin starts casting an offensive spell.
< 72h/312H 2v/155V Pos: on your ass >
< T: Jubei TP: ass TC:pretty hurt E: A Drow Elf sta EP: excellent >
[Damage: 24 ] -=[You hit a pressure point on a Drow Elf with additional force.]=-
[Damage: 18 ] -=[You hit a pressure point on a Drow Elf with additional force.]=-
< 72h/312H 2v/155V Pos: on your ass >
< T: Jubei TP: ass TC:pretty hurt E: A Drow Elf sta EP: few scratches >
A Goblin completes his spell...
A Goblin utters the words 'ofzahzf gajr eughjfbaiqz'
A Goblin points at you.
-=[Your soul is engulfed by unbearable pain as a Goblin finishes incanting his spell.]=-
You feel your pulse begin to slow and you realize you are mortally wounded...
< -10h/312H 2v/155V Pos: on your ass >
-=[