<worn as a badge> a glowing blue crystal
<worn on head> the turban of power [poor]
<worn on eyes> a diamond eyepiece [poor]
<worn in ear> a pair of silver earrings with red rubies
<worn in ear> a troglodyte earring [superior]
<worn on face> veil of darkness [superior] (glowing) [78%]
<worn around neck> some kharma mind beads [superior]
<worn around neck> the collar of firestones
<worn on body> the tethered robe of the universe [poor]
<worn about body> the saving cloak (glowing)
<worn as quiver> a silken backsheath of flight of health with a strange dark bloodstone
<worn about waist> a belt of immunity [poor]
<worn on belt buckle>the lost book of 'Magic' [68%]
<worn on arms> some cracked bone arm bracers [superior]
<held as shield> a chimaera scale [superior]
<worn around wrist> a bracelet of woven willow leaves [superior] (illuminating)
<worn around wrist> a bracelet of finger bones [superior] [87%]
<worn on hands> shining metallic gauntlets dyed yellow [poor]
<worn on finger> the ring of celestial wonders (glowing)
<worn on finger> a yellow ring of chrysoberyl [poor]
<held> the flaming orb of revenge
<worn on legs> some shin-guards of subterfuge [65%]
<worn on feet> boots of endurance [superior]
You quickly scan the area.
A large onlooker who is close by to your south.
An onlooker who is not far off to your south.
A large onlooker who is not far off to your south.
An onlooker who is close by to your west.
An onlooker who is not far off to your west.
A large onlooker who is a brief walk away to your west.
An onlooker who is a brief walk away to your west.
A large onlooker who is rather far off to your west.
An onlooker who is rather far off to your west.
< 557h/557H 208v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: The Lower Level Seats
</map>
<map>
Zone: Jindon the Deathwood Forest.
Room: The Lower Level Seats
</map>
The Lower Level Seats
These seats are considered by most to be the best, but they are however more
expensive than the upper row. From this vantage point the experience is much
more vivid than seeing it from the back row. There is a measure not taken
into account however, when buying these seats, the chance of a lion jumping
the chainlink fence and devouring all those near it.
Obvious exits: -East -South -West
A stylish iron helm lies here on the ground.
A large two-handed sword has been left here.
An onlooker enjoys the spectacle in the arena.
An earth elemental enters from the east.
An earth elemental enters from the east.
< 557h/557H 207v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: The Lower Level Seats
</map>
<map>
Zone: Jindon the Deathwood Forest.
Room: The Lower Level Seats
</map>
The Lower Level Seats
These seats are considered by most to be the best, but they are however more
expensive than the upper row. From this vantage point the experience is much
more vivid than seeing it from the back row. There is a measure not taken
into account however, when buying these seats, the chance of a lion jumping
the chainlink fence and devouring all those near it.
Obvious exits: -North -East -South
An onlooker enjoys the spectacle in the arena.
An onlooker enjoys the spectacle in the arena.
An earth elemental enters from the north.
An earth elemental enters from the north.
< 557h/557H 206v/209V Pos: standing >
< 557h/557H 207v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 557h/557H 208v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 557h/557H 209v/209V Pos: standing >
You quickly scan the area.
An onlooker who is close by to your north.
A large onlooker who is close by to your east.
An onlooker who is close by to your south.
A large onlooker who is close by to your south.
A large onlooker who is close by to your south.
< 557h/557H 209v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: The Lower Level Seats
</map>
<map>
Zone: Jindon the Deathwood Forest.
Room: The Lower Level Seats
</map>
The Lower Level Seats
These seats are considered by most to be the best, but they are however more
expensive than the upper row. From this vantage point the experience is much
more vivid than seeing it from the back row. There is a measure not taken
into account however, when buying these seats, the chance of a lion jumping
the chainlink fence and devouring all those near it.
Obvious exits: -East -South -West
A stylish iron helm lies here on the ground.
A large two-handed sword has been left here.
An onlooker enjoys the spectacle in the arena.
An earth elemental enters from the south.
An earth elemental enters from the south.
< 557h/557H 208v/209V Pos: standing >
< 557h/557H 208v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: The Lower Level Seats
</map>
<map>
Zone: Jindon the Deathwood Forest.
Room: The Lower Level Seats
</map>
The Lower Level Seats
These seats are considered by most to be the best, but they are however more
expensive than the upper row. From this vantage point the experience is much
more vivid than seeing it from the back row. There is a measure not taken
into account however, when buying these seats, the chance of a lion jumping
the chainlink fence and devouring all those near it.
Obvious exits: -North -East -South
An onlooker enjoys the spectacle in the arena.
An onlooker enjoys the spectacle in the arena.
An earth elemental enters from the north.
An earth elemental enters from the north.
< 557h/557H 207v/209V Pos: standing >
< 557h/557H 207v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: The Lower Level Seats
</map>
<map>
Zone: Jindon the Deathwood Forest.
Room: The Lower Level Seats
</map>
The Lower Level Seats
These seats are considered by most to be the best, but they are however more
expensive than the upper row. From this vantage point the experience is much
more vivid than seeing it from the back row. There is a measure not taken
into account however, when buying these seats, the chance of a lion jumping
the chainlink fence and devouring all those near it.
Obvious exits: -North -East -West
An onlooker enjoys the spectacle in the arena.
A large onlooker laughs at those inside the arena.
A large onlooker laughs at those inside the arena.
An earth elemental enters from the north.
An earth elemental enters from the north.
< 557h/557H 207v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 557h/557H 208v/209V Pos: standing >
You quickly scan the area.
An onlooker who is close by to your north.
An onlooker who is close by to your north.
An onlooker who is not far off to your north.
An onlooker who is close by to your east.
A large onlooker who is close by to your east.
A large onlooker who is close by to your west.
An onlooker who is not far off to your west.
A large onlooker who is not far off to your west.
A large onlooker who is a brief walk away to your west.
A large onlooker who is a brief walk away to your west.
< 557h/557H 209v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: The Lower Level Seats
</map>
<map>
Zone: Jindon the Deathwood Forest.
Room: The Lower Level Seats
</map>
The Lower Level Seats
These seats are considered by most to be the best, but they are however more
expensive than the upper row. From this vantage point the experience is much
more vivid than seeing it from the back row. There is a measure not taken
into account however, when buying these seats, the chance of a lion jumping
the chainlink fence and devouring all those near it.
Obvious exits: -East -West
A large onlooker laughs at those inside the arena.
An earth elemental enters from the east.
An earth elemental enters from the east.
< 557h/557H 208v/209V Pos: standing >
You quickly scan the area.
An onlooker who is close by to your east.
A large onlooker who is close by to your east.
A large onlooker who is close by to your east.
An onlooker who is not far off to your east.
A large onlooker who is not far off to your east.
An onlooker who is close by to your west.
A large onlooker who is close by to your west.
A large onlooker who is not far off to your west.
A large onlooker who is not far off to your west.
< 557h/557H 208v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: The Lower Level Seats
</map>
<map>
Zone: Jindon the Deathwood Forest.
Room: The Lower Level Seats
</map>
The Lower Level Seats
These seats are considered by most to be the best, but they are however more
expensive than the upper row. From this vantage point the experience is much
more vivid than seeing it from the back row. There is a measure not taken
into account however, when buying these seats, the chance of a lion jumping
the chainlink fence and devouring all those near it.
Obvious exits: -North -East -West
An onlooker enjoys the spectacle in the arena.
A large onlooker laughs at those inside the arena.
An earth elemental enters from the east.
An earth elemental enters from the east.
< 557h/557H 207v/209V Pos: standing >
You quickly scan the area.
A large onlooker who is close by to your north.
A large onlooker who is not far off to your north.
An onlooker who is not far off to your north.
A large onlooker who is close by to your east.
An onlooker who is not far off to your east.
A large onlooker who is not far off to your east.
A large onlooker who is not far off to your east.
An onlooker who is a brief walk away to your east.
A large onlooker who is a brief walk away to your east.
A large onlooker who is close by to your west.
A large onlooker who is close by to your west.
< 557h/557H 207v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: The Higher Row of Seats
</map>
<map>
Zone: Jindon the Deathwood Forest.
Room: The Higher Row of Seats
</map>
The Higher Row of Seats
To those who want to sit in back and see more of a view, this is the spot.
Although this is considered second class to many, to some it is the most
private section of the tent, and valued considerably. Who wants a rogue
breathing down your neck anyway. Stains among the bleachers along with the
smell of dung is another reason why most would not sit here.
Obvious exits: -North -East
A large onlooker laughs at those inside the arena.
A large onlooker laughs at those inside the arena.
An earth elemental enters from the east.
An earth elemental enters from the east.
< 557h/557H 207v/209V Pos: standing >
You quickly scan the area.
A large onlooker who is close by to your north.
A large onlooker who is not far off to your north.
An onlooker who is not far off to your north.
An onlooker who is close by to your east.
A large onlooker who is close by to your east.
A large onlooker who is not far off to your east.
An onlooker who is a brief walk away to your east.
A large onlooker who is a brief walk away to your east.
A large onlooker who is a brief walk away to your east.
An onlooker who is rather far off to your east.
A large onlooker who is rather far off to your east.
< 557h/557H 208v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: The Lower Level Seats
</map>
<map>
Zone: Jindon the Deathwood Forest.
Room: The Lower Level Seats
</map>
The Lower Level Seats
These seats are considered by most to be the best, but they are however more
expensive than the upper row. From this vantage point the experience is much
more vivid than seeing it from the back row. There is a measure not taken
into account however, when buying these seats, the chance of a lion jumping
the chainlink fence and devouring all those near it.
Obvious exits: -North -East -West
An onlooker enjoys the spectacle in the arena.
A large onlooker laughs at those inside the arena.
An earth elemental enters from the west.
An earth elemental enters from the west.
< 557h/557H 208v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 557h/557H 208v/209V Pos: standing >
You quickly scan the area.
A large onlooker who is close by to your north.
A large onlooker who is not far off to your north.
An onlooker who is not far off to your north.
A large onlooker who is close by to your east.
An onlooker who is not far off to your east.
A large onlooker who is not far off to your east.
A large onlooker who is not far off to your east.
An onlooker who is a brief walk away to your east.
A large onlooker who is a brief walk away to your east.
A large onlooker who is close by to your west.
A large onlooker who is close by to your west.
< 557h/557H 208v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 557h/557H 208v/209V Pos: standing >
You quickly scan the area.
A large onlooker who is close by to your north.
A large onlooker who is not far off to your north.
An onlooker who is not far off to your north.
A large onlooker who is close by to your east.
An onlooker who is not far off to your east.
A large onlooker who is not far off to your east.
A large onlooker who is not far off to your east.
An onlooker who is a brief walk away to your east.
A large onlooker who is a brief walk away to your east.
A large onlooker who is close by to your west.
A large onlooker who is close by to your west.
< 557h/557H 208v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: The Higher Row of Seats
</map>
<map>
Zone: Jindon the Deathwood Forest.
Room: The Higher Row of Seats
</map>
The Higher Row of Seats
To those who want to sit in back and see more of a view, this is the spot.
Although this is considered second class to many, to some it is the most
private section of the tent, and valued considerably. Who wants a rogue
breathing down your neck anyway. Stains among the bleachers along with the
smell of dung is another reason why most would not sit here.
Obvious exits: -North -East
A large onlooker laughs at those inside the arena.
A large onlooker laughs at those inside the arena.
An earth elemental enters from the east.
An earth elemental enters from the east.
< 557h/557H 207v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 557h/557H 207v/209V Pos: standing >
You quickly scan the area.
A large onlooker who is close by to your north.
A large onlooker who is not far off to your north.
An onlooker who is not far off to your north.
An onlooker who is close by to your east.
A large onlooker who is close by to your east.
A large onlooker who is not far off to your east.
An onlooker who is a brief walk away to your east.
A large onlooker who is a brief walk away to your east.
A large onlooker who is a brief walk away to your east.
An onlooker who is rather far off to your east.
A large onlooker who is rather far off to your east.
< 557h/557H 208v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: Inside a Grand Tent
</map>
<map>
Zone: Jindon the Deathwood Forest.
Room: Inside a Grand Tent
</map>
Inside a Grand Tent
Huge poles tower above the patrons within this tent. The poles have been dug
into the ground to ensure that they do not topple over, ropes nailed into the
ground ensures the same thing as an added precaution. Beems overhead give
this infrastructure additional support where it needs it most, the stands. On
Either side of this entranceway, many people have watch the spectacle that
this show provides.
Obvious exits: -North -East -South -West
A large onlooker laughs at those inside the arena.
An earth elemental enters from the south.
An earth elemental enters from the south.
< 557h/557H 208v/209V Pos: standing >
You quickly scan the area.
A large onlooker who is close by to your north.
An onlooker who is close by to your north.
A large onlooker who is close by to your east.
A lion who is not far off to your east.
A large elephant who is not far off to your east.
A large bird who is not far off to your east.
A large onlooker who is close by to your south.
A large onlooker who is close by to your south.
< 557h/557H 208v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: Wide Dusty Path leading to a Tent
</map>
Wide Dusty Path leading to a Tent
Dung and other revolting organic matter inhabit this road. Food that has
been discarded are swarmed with maggots, insects, and worms. The smell of
freshly cooked meat is in the air, the sounds of music stirs, freaks in chains
leash stare at passerbyers, bandits size them up and down, and the weeds off
the trail have grown considerably high. Many nocturnal beings must find
shelter there during the day.
Obvious exits: -East -West
An earth elemental enters from the east.
An earth elemental enters from the east.
< 557h/557H 207v/209V Pos: standing >
You quickly scan the area.
A large onlooker who is close by to your east.
A large onlooker who is not far off to your east.
A lion who is a brief walk away to your east.
A large elephant who is a brief walk away to your east.
A large bird who is a brief walk away to your east.
< 557h/557H 207v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: Adjacent Paths
</map>
Adjacent Paths
Some would like to know what the tent to the east holds. A clear view is
possible from this section of the road. Many folks can be seen exiting and
entering the tent. Roars from the crowd inside and the animals alike are
audible, people seem to be enjoying themselves immensely. The tent is one of
a grand scale, rising well over thirty feet, and the area it encompasses must
be vast for it is impossible to calculate it because the width is not yet
discernable. Most of the trees surrounding the huge tent disguise its true
size. Truely an alluring tent.
Obvious exits: -North -East -South
An earth elemental enters from the east.
An earth elemental enters from the east.
< 557h/557H 206v/209V Pos: standing >
You quickly scan the area.
An organ grinder who is close by to your north.
A large onlooker who is not far off to your east.
A large onlooker who is a brief walk away to your east.
A lion who is rather far off to your east.
A large elephant who is rather far off to your east.
A large bird who is rather far off to your east.
A large stag who is not far off to your south.
< 557h/557H 207v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 557h/557H 208v/209V Pos: standing >
You quickly scan the area.
An organ grinder who is close by to your north.
A large onlooker who is not far off to your east.
A large onlooker who is a brief walk away to your east.
A lion who is rather far off to your east.
A large elephant who is rather far off to your east.
A large bird who is rather far off to your east.
A large stag who is not far off to your south.
< 557h/557H 209v/209V Pos: standing >
The sun hangs low on the southern sky.
<map>
Zone: Jindon the Deathwood Forest.
Room: Carnival Road
</map>
Carnival Road
No other place can topple the amount of freaks, garbage, and mutations that
this sideshow offers. Because of this, it attracts a variety of races with
different interests, this ofcourse means business. The smell of the area is
wretched, the road seems to be the recepient of the business end of many cows,
horses, and wargs alike. It is hard to differentiate between the sideshow
freak and the visitor walking the well traveled carnival path.
Obvious exits: -North -South
An earth elemental enters from the north.
An earth elemental enters from the north.
< 557h/557H 207v/209V Pos: standing >
You quickly scan the area.
An organ grinder who is not far off to your north.
A large stag who is close by to your south.
< 557h/557H 207v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: Split in Carnival Road
</map>
<map>
Zone: Jindon the Deathwood Forest.
Room: Split in Carnival Road
</map>
Split in Carnival Road
No other place can topple the amount of freaks, garbage, and mutations that
this sideshow offers. Because of this, it attracts a variety of races with
different interests, this ofcourse means business. The smell of the area is
wretched, the road seems to be the recepient of the business end of many cows,
horses, and wargs alike. It is hard to differentiate between the sideshow
freak and the visitor walking the well traveled carnival path.
Obvious exits: -North -South -West
The corpse of a clown is lying here.
A large stag grazes in the field.
An earth elemental enters from the north.
An earth elemental enters from the north.
< 557h/557H 205v/209V Pos: standing >
You quickly scan the area.
An organ grinder who is a brief walk away to your north.
A dazzled traveller who is rather far off to your west.
A dusty onlooker who is rather far off to your west.
A Vampire who is in the distance to your west.
< 557h/557H 205v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: Before the Infamous FreakShow
</map>
Before the Infamous FreakShow
This carnival would not be complete without the freakshow. A sign above
a doorless entryway states 'FREAK SHOW'. Many people stand in a huge line
to enter, and the people who are leaving are gagging in disgust. Some steps
lead up to the entrance. The smell of dung fills the air, whilst the sounds
of screams are audible from within the freakshow house.
Obvious exits: -North -East
An earth elemental enters from the north.
An earth elemental enters from the north.
< 557h/557H 204v/209V Pos: standing >
You quickly scan the area.
A large stag who is close by to your north.
An organ grinder who is rather far off to your north.
A donkey who is close by to your east.
A scaly reptilian who is not far off to your east.
< 557h/557H 205v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: Split in Carnival Road
</map>
Split in Carnival Road
No other place can topple the amount of freaks, garbage, and mutations that
this sideshow offers. Because of this, it attracts a variety of races with
different interests, this ofcourse means business. The smell of the area is
wretched, the road seems to be the recepient of the business end of many cows,
horses, and wargs alike. It is hard to differentiate between the sideshow
freak and the visitor walking the well traveled carnival path.
Obvious exits: -North -South -West
The corpse of a clown is lying here.
An earth elemental enters from the south.
An earth elemental enters from the south.
< 557h/557H 205v/209V Pos: standing >
You quickly scan the area.
A large stag who is close by to your north.
An organ grinder who is a brief walk away to your north.
A dazzled traveller who is rather far off to your west.
A dusty onlooker who is rather far off to your west.
A Vampire who is in the distance to your west.
< 557h/557H 206v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: Carnival Road
</map>
Carnival Road
No other place can topple the amount of freaks, garbage, and mutations that
this sideshow offers. Because of this, it attracts a variety of races with
different interests, this ofcourse means business. The smell of the area is
wretched, the road seems to be the recepient of the business end of many cows,
horses, and wargs alike. It is hard to differentiate between the sideshow
freak and the visitor walking the well traveled carnival path.
Obvious exits: -East -West
An earth elemental enters from the east.
An earth elemental enters from the east.
< 557h/557H 207v/209V Pos: standing >
You quickly scan the area.
A dazzled traveller who is a brief walk away to your west.
A Vampire who is rather far off to your west.
< 557h/557H 207v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: Split in Carnival Road
</map>
Split in Carnival Road
No other place can topple the amount of freaks, garbage, and mutations that
this sideshow offers. Because of this, it attracts a variety of races with
different interests, this ofcourse means business. The smell of the area is
wretched, the road seems to be the recepient of the business end of many cows,
horses, and wargs alike. It is hard to differentiate between the sideshow
freak and the visitor walking the well traveled carnival path.
Obvious exits: -North -South -West
The corpse of a clown is lying here.
An earth elemental enters from the west.
An earth elemental enters from the west.
< 557h/557H 205v/209V Pos: standing >
< 557h/557H 205v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: Carnival Road
</map>
Carnival Road
No other place can topple the amount of freaks, garbage, and mutations that
this sideshow offers. Because of this, it attracts a variety of races with
different interests, this ofcourse means business. The smell of the area is
wretched, the road seems to be the recepient of the business end of many cows,
horses, and wargs alike. It is hard to differentiate between the sideshow
freak and the visitor walking the well traveled carnival path.
Obvious exits: -East -West
An earth elemental enters from the east.
An earth elemental enters from the east.
< 557h/557H 204v/209V Pos: standing >
< 557h/557H 205v/209V Pos: standing >
You start chanting...
< 557h/557H 208v/209V Pos: standing >
Casting: wall of stone **
< 557h/557H 209v/209V Pos: standing >
Casting: wall of stone *
< 557h/557H 209v/209V Pos: standing >
Casting: wall of stone
< 557h/557H 209v/209V Pos: standing >
You complete your spell...
< 557h/557H 209v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: Diverging Paths of Travel
</map>
Diverging Paths of Travel
Visitors to the carnival are seen taking either of the intesecting paths.
The path to the south runs though some brush. From the smell and looks of it,
it would appear that particular section is where the barbiquers and vendors
well their food. A shop to the north distinguishes itself to the north.
Carnival road runs westward and eastward.
Obvious exits: -North -East -South -West
An earth elemental enters from the east.
An earth elemental enters from the east.
< 557h/557H 207v/209V Pos: standing >
You quickly scan the area.
A dazzled traveller who is not far off to your west.
A Vampire who is a brief walk away to your west.
< 557h/557H 207v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: Carnival Road
</map>
Carnival Road
No other place can topple the amount of freaks, garbage, and mutations that
this sideshow offers. Because of this, it attracts a variety of races with
different interests, this ofcourse means business. The smell of the area is
wretched, the road seems to be the recepient of the business end of many cows,
horses, and wargs alike. It is hard to differentiate between the sideshow
freak and the visitor walking the well traveled carnival path.
Obvious exits: -East -West
An earth elemental enters from the east.
An earth elemental enters from the east.
< 557h/557H 205v/209V Pos: standing >
< 557h/557H 205v/209V Pos: standing >
You start chanting...
< 557h/557H 209v/209V Pos: standing >
Casting: wall of stone **
< 557h/557H 209v/209V Pos: standing >
Casting: wall of stone *
< 557h/557H 209v/209V Pos: standing >
Casting: wall of stone
< 557h/557H 209v/209V Pos: standing >
You complete your spell...
< 557h/557H 209v/209V Pos: standing >
Looks like an exit.
You extend your sights westward.
Between Two Shoppes
Two shops on either side of the road are evident. A sign on the northern
one reads 'Shop of the Headless Drow'. Another, to the south, reads
'Shop of Trollskin'. Many passerbyers either enter one of the shops
or stop to glance through the windows. Whether or not the merchandise is
worth buying is another matter entirely. Most people come here to spend
money, the shopkeepers realize this, and set up shop. Just having something
available is better than nothing, therefore, nothing bought in any of these
stores is readily worth the price paid.
Obvious exits: -North -East -South -West
A Vampire (medium) stands here, fighting a dazzled traveller. (Non-Fraggable) (casting)
A dazzled traveller stands here, fighting a Vampire.
< 557h/557H 209v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: Between Two Shoppes
</map>
<map>
Zone: Jindon the Deathwood Forest.
Room: Between Two Shoppes
</map>
Between Two Shoppes
Two shops on either side of the road are evident. A sign on the northern
one reads 'Shop of the Headless Drow'. Another, to the south, reads
'Shop of Trollskin'. Many passerbyers either enter one of the shops
or stop to glance through the windows. Whether or not the merchandise is
worth buying is another matter entirely. Most people come here to spend
money, the shopkeepers realize this, and set up shop. Just having something
available is better than nothing, therefore, nothing bought in any of these
stores is readily worth the price paid.
Obvious exits: -North -East -South -West
A Vampire (medium) stands here, fighting a dazzled traveller. (Non-Fraggable) (casting)
A dazzled traveller stands here, fighting a Vampire.
An earth elemental enters from the east.
An earth elemental enters from the east.
< 557h/557H 207v/209V Pos: standing >
< 557h/557H 207v/209V Pos: standing >
A Vampire dodges a dazzled traveller's attack.
A dazzled traveller misses a Vampire.
< 557h/557H 207v/209V Pos: standing >
A Vampire completes his spell...
A Vampire utters the words 'gpaqtuio ofags'
A dazzled traveller looks shocked as a Vampire grasps him.
A dazzled traveller is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as a dazzled traveller dies in agony.
< 557h/557H 207v/209V Pos: standing >
You say 'give me your leggings'
A Vampire gets a small pile of coins from the corpse of a dazzled traveller.
< 557h/557H 209v/209V Pos: standing >
A Vampire attempts to flee.
A Vampire leaves north.
< 557h/557H 209v/209V Pos: standing >
A dusty onlooker enters from the south.
Ok.
< 557h/557H 209v/209V Pos: standing >
<map>
Zone: Jindon the Deathwood Forest.
Room: Shop of the Headless Drow
</map>
<map>
Zone: Jindon the Deathwood Forest.
Room: Shop of the Headless Drow
</map>
Shop of the Headless Drow
This shop has wonders unseen to even the most hardened traveller. Potions
and elixirs line the table tops, magical items are under a protective
glass show casing, and magical wands float mysteriously up in the air. The
most pecular of the sights within this shop is the shop owner, for he appears
to have no head. Obviously, this drow would instead rot in the blazing sun
for iternity, than reveal his identity to the anyone within this carnival.
Obvious exits: -South
A Vampire (medium) stands here. (Non-Fraggable)
A dusty onlooker enjoys the spectacles.
A small dog sniffs the ground.
The headless drow stand here waiting for your business.(Red Aura)
An earth elemental enters from the south.
An earth elemental enters from the south.
< 557h/557H 207v/209V Pos: standing >
Ok.
You snap into visibility.
A Vampire avoids being bashed by an earth elemental, who loses its balance and falls.
[Damage: 4 ] An earth elemental is burned severely as it hits a Vampire!
A Vampire is knocked to the ground by an earth elemental's mighty bash!
< 557h/557H 207v/209V Pos: standing >
[Damage: 8 ] An earth elemental's crush strikes a Vampire hard.
An earth elemental is burned severely as it hits a Vampire!
[Damage: 8 ] An earth elemental's fine crush strikes a Vampire hard.
An earth elemental is burned severely as it hits a Vampire!
< 557h/557H 207v/209V Pos: standing >
A Vampire misses an earth elemental.
< 557h/557H 208v/209V Pos: standing >
You start chanting...
< 557h/557H 209v/209V Pos: standing >
A Vampire misses an earth elemental.
< 557h/557H 209v/209V Pos: standing >
Casting: disintegrate
[Damage: 15 ] An earth elemental's impressive crush seriously wounds a Vampire.
An earth elemental is burned severely as it hits a Vampire!
< 557h/557H 209v/209V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Vampire!
[Damage: 59 ] -=[You smile happily as your disintegration ray hits a Vampire!]=-
A Vampire is mortally wounded, and will die soon, if not aided.
< 557h/557H 209v/209V Pos: standing >
You start chanting...
< 557h/557H 209v/209V Pos: standing >
Casting: disintegrate
< 557h/557H 209v/209V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Vampire!
[Damage: 6 ] -=[You smile happily as your disintegration ray hits a Vampire!]=-
A Vampire's reptile skin cloak was disintegrated by the negative energy!
A Vampire is dead! R.I.P.
You receive your share of experience.