<worn in ear> a marvelous eagle-feather earring
<worn in ear> a hummingbird-feather brooch
<worn around neck> a fine necklace of seashells [poor] (glowing)
<worn on body> a shabby alligator skin jerkin
<worn about waist> an elfskin belt
<worn on belt buckle>a quill
<worn on arms> a pair of studded leather sleeves
<held as shield> a small round wooden shield
<worn around wrist> a lapis lazuli bangle [poor]
<worn on hands> a pair of brown leather gloves
<primary weapon> an amber-colored rod
<worn on feet> a pair of tight black slippers
....@.**+*^
....^.**+**
....^M^******
..^MM^*****
^M^^.***+
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W
< 213h/213H 32v/120V Pos: standing >
...M
. .....+
*. .....+.
. M.....*+^
...@..**+*
....^.**+*
....^M^*****
...^MM^****
.^M^^.***
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W
< 213h/213H 30v/120V Pos: standing >
You start chanting...
< 213h/213H 31v/120V Pos: standing >
Casting: dimension door
< 213h/213H 33v/120V Pos: standing >
You complete your spell...
You failed.
< 213h/213H 33v/120V Pos: standing >
...M.
...M.
.. .....+.
*. .....+.
. M.@...*+^
......**+*
....^.**+*
....^M^****
..^MM^***
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W
< 213h/213H 33v/120V Pos: standing >
.*...
...M.+
...M..
.. .....+.
*. @....+.
. M.....*+^
......**+*
....^.**+
...^M^***
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W
< 213h/213H 31v/120V Pos: standing >
..**.*
.*...+
...M.+.
...M..
.. @....+.
*. .....+.
. M.....*+^
......**+
....^.**
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W
< 213h/213H 29v/120V Pos: standing >
.*****
..**.*+
.*...+*
...M.+.
@...M..
.. .....+.
*. .....+.
M.....*+
......**
A Lake at the Bottom of the DarkPeak Valley
Obvious exits: -N -E -S -W
< 213h/213H 26v/120V Pos: standing >
M..*****
.*****+
..**.*+*
.*...+*
@..M.+.
...M..
.. .....+.
. .....+
M.....*
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W
< 213h/213H 24v/120V Pos: standing >
..*******
M..*****+
.*****+*
..**.*+*
@*...+*
...M.+.
...M..
. .....+
.....
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W
< 213h/213H 22v/120V Pos: standing >
..*******
M..*****+
.*****+*
..**.*+*
@*...+*
...M.+.
...M..
. .....+
.....
*********
...*******.
M M..*****+*
.*****+*
.@**.*+*
.*...+*
...M.+.
...M.
.....
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W
< 213h/213H 20v/120V Pos: standing >
*********
**********.
....******M.+
M M..*****+*
.@****+*
..**.*+*
.*...+*
...M.+
...M
A Thick Forest of Tanglewood
Obvious exits: -N -E -S -W
< 213h/213H 18v/120V Pos: standing >
You sit down and relax.
< 213h/213H 19v/120V Pos: sitting >
You have memorized the following spells:
( 7th circle) 1 - detect invisibility
3 - bigbys clenched fist
( 6th circle) 2 - teleport
2 - fireball
1 - fireshield
1 - blink
( 5th circle) 4 - cone of cold
1 - dimension door
( 4th circle) 3 - lightning bolt
1 - farsee
1 - levitate
2 - dispel magic
( 3rd circle) 5 - concealment
2 - shocking grasp
1 - agility
( 2nd circle) 4 - burning hands
2 - chill touch
2 - sleep
1 - strength
( 1st circle) 1 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
7 seconds: ( 5th) dimension door
You can memorize 1 1st circle spell(s).
You continue your study.
< 213h/213H 20v/120V Pos: sitting >
< 213h/213H 20v/120V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
< 213h/213H 43v/120V Pos: sitting >
You clamber to your feet.
< 213h/213H 45v/120V Pos: standing >
You start chanting...
< 213h/213H 46v/120V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
<map>
Zone: Bloodstone Keep.
Room: The Inn of Clowns
</map>
The Inn of Clowns
Obvious exits: -W
Stephan looks at you contently.
< 213h/213H 48v/120V Pos: standing >
You sit down and relax.
< 213h/213H 50v/120V Pos: sitting >
You have memorized the following spells:
( 7th circle) 1 - detect invisibility
3 - bigbys clenched fist
( 6th circle) 2 - teleport
2 - fireball
1 - fireshield
1 - blink
( 5th circle) 4 - cone of cold
1 - dimension door
( 4th circle) 3 - lightning bolt
1 - farsee
1 - levitate
2 - dispel magic
( 3rd circle) 5 - concealment
2 - shocking grasp
1 - agility
( 2nd circle) 4 - burning hands
2 - chill touch
2 - sleep
1 - strength
( 1st circle) 1 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
7 seconds: ( 5th) dimension door
You can memorize 1 1st circle spell(s).
You continue your study.
< 213h/213H 50v/120V Pos: sitting >
< 213h/213H 51v/120V Pos: sitting >
A black rift in space opens next to you, and a Shade steps out of it grinning.
< 213h/213H 51v/120V Pos: sitting >
You clamber to your feet.
You abandon your studies.
< 213h/213H 57v/120V Pos: standing >
A Shade starts casting an offensive spell.
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -E -S -W
A watcher of the keep stands ready to defend the citizenry.
A watcher of the keep stands ready to defend the citizenry.
< 213h/213H 57v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: Under the Royal Arches
</map>
<map>
Zone: Bloodstone Keep.
Room: Under the Royal Arches
</map>
Under the Royal Arches
Obvious exits: -N -S
An elderly man stands here, smack'n his lips.
< 213h/213H 56v/120V Pos: standing >
< 213h/213H 57v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: At the Foot of Some Black Marble Stairs
</map>
At the Foot of Some Black Marble Stairs
Obvious exits: -N -U
< 213h/213H 56v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 213h/213H 56v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Black Marble Stairs
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Black Marble Stairs
</map>
On the Black Marble Stairs
Obvious exits: -U -D
A watcher of the keep stands ready to defend the citizenry.
< 213h/213H 57v/120V Pos: standing >
< 213h/213H 58v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Royal Plateau
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Royal Plateau
</map>
On the Royal Plateau
Obvious exits: -E -S -W -D
Before you stands a huge board containing news and feedback.
A strong and stout looking miner is standing here.
A hooded strongman is standing here, keeping the public at bay.
A peddler of the Keep is sitting here displaying his wares.
< 213h/213H 58v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Royal Plateau
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Royal Plateau
</map>
On the Royal Plateau
Obvious exits: -E -W
A sparrow stands here, looking for some meat.
A holyman dressed in black robes stands here.
< 213h/213H 58v/120V Pos: standing >
You sit down and relax.
< 213h/213H 58v/120V Pos: sitting >
You have memorized the following spells:
( 7th circle) 1 - detect invisibility
3 - bigbys clenched fist
( 6th circle) 2 - teleport
2 - fireball
1 - fireshield
1 - blink
( 5th circle) 4 - cone of cold
1 - dimension door
( 4th circle) 3 - lightning bolt
1 - farsee
1 - levitate
2 - dispel magic
( 3rd circle) 5 - concealment
2 - shocking grasp
1 - agility
( 2nd circle) 4 - burning hands
2 - chill touch
2 - sleep
1 - strength
( 1st circle) 1 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
7 seconds: ( 5th) dimension door
You can memorize 1 1st circle spell(s).
You continue your study.
< 213h/213H 59v/120V Pos: sitting >
< 213h/213H 59v/120V Pos: sitting >
You start meditating...
< 213h/213H 62v/120V Pos: sitting >
A sparrow leaves west.
< 213h/213H 68v/120V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
< 213h/213H 82v/120V Pos: sitting >
You clamber to your feet.
< 213h/213H 84v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Royal Plateau
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Royal Plateau
</map>
On the Royal Plateau
Obvious exits: -E -S -W -D
Before you stands a huge board containing news and feedback.
A sparrow stands here, looking for some meat.
A strong and stout looking miner is standing here.
A hooded strongman is standing here, keeping the public at bay.
A peddler of the Keep is sitting here displaying his wares.
< 213h/213H 84v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Black Marble Stairs
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Black Marble Stairs
</map>
On the Black Marble Stairs
Obvious exits: -U -D
A watcher of the keep stands ready to defend the citizenry.
< 213h/213H 84v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: At the Foot of Some Black Marble Stairs
</map>
At the Foot of Some Black Marble Stairs
Obvious exits: -N -U
< 213h/213H 83v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 213h/213H 83v/120V Pos: standing >
You quickly scan the area.
An elderly man who is close by to your north.
A watcher of the keep who is not far off to your north.
A watcher of the keep who is not far off to your north.
A hooded executioner who is a brief walk away to your north.
A Bloodstone peddler who is a brief walk away to your north.
A watcher of the keep who is close by above you.
A sparrow who is not far off above you.
A Bloodstone miner who is not far off above you.
A hooded strongman who is not far off above you.
A Bloodstone peddler who is not far off above you.
< 213h/213H 83v/120V Pos: standing >
To the north are some arches.
< 213h/213H 85v/120V Pos: standing >
The sun rises over the northern horizon.
<map>
Zone: Bloodstone Keep.
Room: Under the Royal Arches
</map>
<map>
Zone: Bloodstone Keep.
Room: Under the Royal Arches
</map>
Under the Royal Arches
Obvious exits: -N -S
An elderly man stands here, smack'n his lips.
< 213h/213H 84v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -E -S -W
A watcher of the keep stands ready to defend the citizenry.
A watcher of the keep stands ready to defend the citizenry.
< 213h/213H 83v/120V Pos: standing >
To the east is the commerce district.
< 213h/213H 84v/120V Pos: standing >
A watcher of the keep leaves north.
< 213h/213H 84v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: Under the Royal Arches
</map>
<map>
Zone: Bloodstone Keep.
Room: Under the Royal Arches
</map>
Under the Royal Arches
Obvious exits: -N -S
An elderly man stands here, smack'n his lips.
< 213h/213H 84v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: At the Foot of Some Black Marble Stairs
</map>
At the Foot of Some Black Marble Stairs
Obvious exits: -N -U
< 213h/213H 83v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 213h/213H 84v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Black Marble Stairs
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Black Marble Stairs
</map>
On the Black Marble Stairs
Obvious exits: -U -D
A watcher of the keep stands ready to defend the citizenry.
< 213h/213H 83v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Royal Plateau
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Royal Plateau
</map>
On the Royal Plateau
Obvious exits: -E -S -W -D
Before you stands a huge board containing news and feedback.
A sparrow stands here, looking for some meat.
A strong and stout looking miner is standing here.
A hooded strongman is standing here, keeping the public at bay.
A peddler of the Keep is sitting here displaying his wares.
< 213h/213H 82v/120V Pos: standing >
You start chanting...
< 213h/213H 83v/120V Pos: standing >
A Bloodstone peddler says 'What?! This is the finest merchandise in town!'
A Bloodstone peddler frowns.
< 213h/213H 84v/120V Pos: standing >
Casting: farsee *
< 213h/213H 85v/120V Pos: standing >
You complete your spell...
Your eyes begin to tingle.
< 213h/213H 86v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Black Marble Stairs
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Black Marble Stairs
</map>
On the Black Marble Stairs
Obvious exits: -U -D
A watcher of the keep stands ready to defend the citizenry.
< 213h/213H 88v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 213h/213H 88v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 213h/213H 88v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 213h/213H 89v/120V Pos: standing >
You quickly scan the area.
A sparrow who is close by above you.
A Bloodstone miner who is close by above you.
A hooded strongman who is close by above you.
A Bloodstone peddler who is close by above you.
< 213h/213H 89v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: At the Foot of Some Black Marble Stairs
</map>
At the Foot of Some Black Marble Stairs
Obvious exits: -N -U
< 213h/213H 88v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: Under the Royal Arches
</map>
<map>
Zone: Bloodstone Keep.
Room: Under the Royal Arches
</map>
Under the Royal Arches
Obvious exits: -N -S
An elderly man stands here, smack'n his lips.
< 213h/213H 88v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -E -S -W
A Shade (small) Hazy IPA - Brewed in Blood stands in mid-air here.
< 213h/213H 87v/120V Pos: standing >
A Shade leaves east.
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -E -S -W
A watcher of the keep stands ready to defend the citizenry.
A watcher of the keep stands ready to defend the citizenry.
A peddler of the Keep is sitting here displaying his wares.
< 213h/213H 86v/120V Pos: standing >
You quickly scan the area.
A guard of the keep who is close by to your east.
An elderly man who is not far off to your south.
A hooded executioner who is close by to your west.
A black crow who is close by to your west.
< 213h/213H 87v/120V Pos: standing >
To the east is the commerce district.
You extend your sights eastward.
In the Commerce District
Obvious exits: -N -W
A guard of the Bloodstone keep stands here looking alert.
< 213h/213H 87v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -W
A guard of the Bloodstone keep stands here looking alert.
< 213h/213H 87v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On a Gravel Road
</map>
On a Gravel Road
Obvious exits: -N -S
< 213h/213H 87v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -W
A guard of the Bloodstone keep stands here looking alert.
< 213h/213H 88v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -E -S -W
A watcher of the keep stands ready to defend the citizenry.
A watcher of the keep stands ready to defend the citizenry.
A peddler of the Keep is sitting here displaying his wares.
< 213h/213H 88v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -E -S -W
< 213h/213H 87v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: The Inn of Clowns
</map>
<map>
Zone: Bloodstone Keep.
Room: The Inn of Clowns
</map>
The Inn of Clowns
Obvious exits: -W
A Goblin (small) FeRMEntaTIOn-OvERLord Brewed in Blood sits resting.
Stephan looks at you contently.
< 213h/213H 86v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -E -S -W
< 213h/213H 87v/120V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: The Inn of Clowns
</map>
<map>
Zone: Bloodstone Keep.
Room: The Inn of Clowns
</map>
The Inn of Clowns
Obvious exits: -W
A Goblin (small) FeRMEntaTIOn-OvERLord Brewed in Blood sits resting.
Stephan looks at you contently.
< 213h/213H 86v/120V Pos: standing >
A Drow Elf enters from the west.
A Drow Elf enters from the west.
A Troll enters from the west.
< 213h/213H 86v/120V Pos: standing >
A Troll suddenly looks a bit dumb, and madly slams _YOU_!
The world starts spinning, and your ears are ringing!
A Githyanki snaps into visibility.
You are briefly surrounded by a red aura!
A winged hellhound's hooves crash into you with a stunning force!
OUCH! That really did HURT!
< 168h/213H 86v/120V Pos: on your ass >
< T: Imogen TP: ass TC: small wounds E: A Githyanki sta EP: excellent >
A Drow Elf suddenly attacks YOU!
A Drow Elf's impressive slash strikes you hard.
A Drow Elf's massive longsword dubbed 'Dusk and Dawn' calls upon the chill of night and heat of the sun.
A Drow Elf calls down a roaring flamestrike which hits you dead on!
A Drow Elf points at you.
You are surrounded by the dancing outline of purplish flames!
You wail in agony as a Drow Elf's biting cold freezes your exposed skin!
OUCH! That really did HURT!
The cold goes right to the bone, you feel yourself weakening!
< 108h/213H 87v/120V Pos: on your ass >
< T: Imogen TP: ass TC: few wounds E: someone sta EP: excellent >
A Goblin snaps out of his meditative trance, grinning widely.
< 108h/213H 87v/120V Pos: on your ass >
< T: Imogen TP: ass TC: few wounds E: someone sta EP: excellent >
A winged hellhound suddenly attacks YOU!
A winged hellhound's fine thrash strikes you hard.
< 97h/213H 87v/120V Pos: on your ass >
< T: Imogen TP: ass TC: nasty wounds E: someone sta EP: excellent >
A Goblin clambers to his feet.
< 97h/213H 87v/120V Pos: on your ass >
< T: Imogen TP: ass TC: nasty wounds E: someone sta EP: excellent >
A Goblin starts casting an offensive spell called 'greater soul disturbance'.
< 97h/213H 87v/120V Pos: on your ass >
< T: Imogen TP: ass TC: nasty wounds E: someone sta EP: excellent >
A Drow Elf's slash strikes you very hard.
A Drow Elf's impressive whip strikes you very hard.
A Drow Elf's impressive slash seriously wounds you.
A Drow Elf's impressive slash seriously wounds you.
A Githyanki snaps into visibility.
A Githyanki's bludgeon grievously wounds you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Githyanki's fine bludgeon hits you.
Your soft skin cloak was completely destroyed by the massive blow!
Your pair of studded leather leggings was completely destroyed by the massive blow!