The death of [35 Shadowmage] Imogen < The Commonwealth > (Grey Elf)

in The Inn of Clowns

from the perspective of [35 Shadowmage] Imogen < The Commonwealth > (Grey Elf)

<worn in ear>        a marvelous eagle-feather earring
<worn in ear>        a hummingbird-feather brooch
<worn around neck>   a fine necklace of seashells [poor] (glowing)
<worn on body>       a shabby alligator skin jerkin
<worn about waist>   an elfskin belt
<worn on belt buckle>a quill
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a small round wooden shield
<worn around wrist>  a lapis lazuli bangle [poor]
<worn on hands>      a pair of brown leather gloves
<primary weapon>     an amber-colored rod
<worn on feet>       a pair of tight black slippers

   ....@.**+*^  
   ....^.**+**  
 ....^M^******  
  ..^MM^*****   
   ^M^^.***+    
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W

< 213h/213H 32v/120V Pos: standing >
        ...M    
  .    .....+   
 *.    .....+.  
 .   M.....*+^  
    ...@..**+*  
    ....^.**+*  
  ....^M^*****  
  ...^MM^****   
   .^M^^.***    
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W

< 213h/213H 30v/120V Pos: standing >
You start chanting...

< 213h/213H 31v/120V Pos: standing >
Casting: dimension door 

< 213h/213H 33v/120V Pos: standing >
You complete your spell...
You failed.

< 213h/213H 33v/120V Pos: standing >
       ...M.    
        ...M.   
 ..    .....+.  
 *.    .....+.  
 .   M.@...*+^  
    ......**+*  
    ....^.**+*  
  ....^M^****   
   ..^MM^***    
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W

< 213h/213H 33v/120V Pos: standing >
       .*...    
       ...M.+   
        ...M..  
 ..    .....+.  
 *.    @....+.  
 .   M.....*+^  
    ......**+*  
    ....^.**+   
   ...^M^***    
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W

< 213h/213H 31v/120V Pos: standing >
      ..**.*    
       .*...+   
       ...M.+.  
        ...M..  
 ..    @....+.  
 *.    .....+.  
 .   M.....*+^  
    ......**+   
    ....^.**    
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W

< 213h/213H 29v/120V Pos: standing >
      .*****    
      ..**.*+   
       .*...+*  
       ...M.+.  
       @...M..  
 ..    .....+.  
 *.    .....+.  
     M.....*+   
    ......**    
A Lake at the Bottom of the DarkPeak Valley
Obvious exits: -N -E -S -W

< 213h/213H 26v/120V Pos: standing >
    M..*****    
      .*****+   
      ..**.*+*  
       .*...+*  
       @..M.+.  
        ...M..  
 ..    .....+.  
  .    .....+   
     M.....*    
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W

< 213h/213H 24v/120V Pos: standing >
   ..*******    
    M..*****+   
      .*****+*  
      ..**.*+*  
       @*...+*  
       ...M.+.  
        ...M..  
  .    .....+   
       .....    
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W

< 213h/213H 22v/120V Pos: standing >
   ..*******    
    M..*****+   
      .*****+*  
      ..**.*+*  
       @*...+*  
       ...M.+.  
        ...M..  
  .    .....+   
       .....    
   *********    
  ...*******.   
 M  M..*****+*  
      .*****+*  
      .@**.*+*  
       .*...+*  
       ...M.+.  
        ...M.   
       .....    
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W

< 213h/213H 20v/120V Pos: standing >
   *********    
  **********.   
 ....******M.+  
 M  M..*****+*  
      .@****+*  
      ..**.*+*  
       .*...+*  
       ...M.+   
        ...M    
A Thick Forest of Tanglewood
Obvious exits: -N -E -S -W

< 213h/213H 18v/120V Pos: standing >
You sit down and relax.

< 213h/213H 19v/120V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - detect invisibility
               3 - bigbys clenched fist
( 6th circle)  2 - teleport
               2 - fireball
               1 - fireshield
               1 - blink
( 5th circle)  4 - cone of cold
               1 - dimension door
( 4th circle)  3 - lightning bolt
               1 - farsee
               1 - levitate
               2 - dispel magic
( 3rd circle)  5 - concealment
               2 - shocking grasp
               1 - agility
( 2nd circle)  4 - burning hands
               2 - chill touch
               2 - sleep
               1 - strength
( 1st circle)  1 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    7 seconds:  ( 5th) dimension door

You can memorize 1 1st circle spell(s).
You continue your study.

< 213h/213H 20v/120V Pos: sitting >

< 213h/213H 20v/120V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 213h/213H 43v/120V Pos: sitting >
You clamber to your feet.

< 213h/213H 45v/120V Pos: standing >
You start chanting...

< 213h/213H 46v/120V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.

<map>
Zone: Bloodstone Keep.
Room: The Inn of Clowns
</map>
The Inn of Clowns
Obvious exits: -W
Stephan looks at you contently.

< 213h/213H 48v/120V Pos: standing >
You sit down and relax.

< 213h/213H 50v/120V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - detect invisibility
               3 - bigbys clenched fist
( 6th circle)  2 - teleport
               2 - fireball
               1 - fireshield
               1 - blink
( 5th circle)  4 - cone of cold
               1 - dimension door
( 4th circle)  3 - lightning bolt
               1 - farsee
               1 - levitate
               2 - dispel magic
( 3rd circle)  5 - concealment
               2 - shocking grasp
               1 - agility
( 2nd circle)  4 - burning hands
               2 - chill touch
               2 - sleep
               1 - strength
( 1st circle)  1 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    7 seconds:  ( 5th) dimension door

You can memorize 1 1st circle spell(s).
You continue your study.

< 213h/213H 50v/120V Pos: sitting >

< 213h/213H 51v/120V Pos: sitting >
A black rift in space opens next to you, and a Shade steps out of it grinning.

< 213h/213H 51v/120V Pos: sitting >
You clamber to your feet.
You abandon your studies.

< 213h/213H 57v/120V Pos: standing >
A Shade starts casting an offensive spell.

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -E -S -W
A watcher of the keep stands ready to defend the citizenry.
A watcher of the keep stands ready to defend the citizenry.

< 213h/213H 57v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: Under the Royal Arches
</map>

<map>
Zone: Bloodstone Keep.
Room: Under the Royal Arches
</map>
Under the Royal Arches
Obvious exits: -N -S
An elderly man stands here, smack'n his lips.

< 213h/213H 56v/120V Pos: standing >

< 213h/213H 57v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: At the Foot of Some Black Marble Stairs
</map>
At the Foot of Some Black Marble Stairs
Obvious exits: -N -U

< 213h/213H 56v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 213h/213H 56v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Black Marble Stairs
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Black Marble Stairs
</map>
On the Black Marble Stairs
Obvious exits: -U -D
A watcher of the keep stands ready to defend the citizenry.

< 213h/213H 57v/120V Pos: standing >

< 213h/213H 58v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Royal Plateau
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Royal Plateau
</map>
On the Royal Plateau
Obvious exits: -E -S -W -D
Before you stands a huge board containing news and feedback.
A strong and stout looking miner is standing here.
A hooded strongman is standing here, keeping the public at bay.
A peddler of the Keep is sitting here displaying his wares.

< 213h/213H 58v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Royal Plateau
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Royal Plateau
</map>
On the Royal Plateau
Obvious exits: -E -W
A sparrow stands here, looking for some meat.
A holyman dressed in black robes stands here.

< 213h/213H 58v/120V Pos: standing >
You sit down and relax.

< 213h/213H 58v/120V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - detect invisibility
               3 - bigbys clenched fist
( 6th circle)  2 - teleport
               2 - fireball
               1 - fireshield
               1 - blink
( 5th circle)  4 - cone of cold
               1 - dimension door
( 4th circle)  3 - lightning bolt
               1 - farsee
               1 - levitate
               2 - dispel magic
( 3rd circle)  5 - concealment
               2 - shocking grasp
               1 - agility
( 2nd circle)  4 - burning hands
               2 - chill touch
               2 - sleep
               1 - strength
( 1st circle)  1 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    7 seconds:  ( 5th) dimension door

You can memorize 1 1st circle spell(s).
You continue your study.

< 213h/213H 59v/120V Pos: sitting >

< 213h/213H 59v/120V Pos: sitting >
You start meditating...

< 213h/213H 62v/120V Pos: sitting >
A sparrow leaves west.

< 213h/213H 68v/120V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 213h/213H 82v/120V Pos: sitting >
You clamber to your feet.

< 213h/213H 84v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Royal Plateau
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Royal Plateau
</map>
On the Royal Plateau
Obvious exits: -E -S -W -D
Before you stands a huge board containing news and feedback.
A sparrow stands here, looking for some meat.
A strong and stout looking miner is standing here.
A hooded strongman is standing here, keeping the public at bay.
A peddler of the Keep is sitting here displaying his wares.

< 213h/213H 84v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Black Marble Stairs
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Black Marble Stairs
</map>
On the Black Marble Stairs
Obvious exits: -U -D
A watcher of the keep stands ready to defend the citizenry.

< 213h/213H 84v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: At the Foot of Some Black Marble Stairs
</map>
At the Foot of Some Black Marble Stairs
Obvious exits: -N -U

< 213h/213H 83v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 213h/213H 83v/120V Pos: standing >
You quickly scan the area.
An elderly man who is close by to your north.
A watcher of the keep who is not far off to your north.
A watcher of the keep who is not far off to your north.
A hooded executioner who is a brief walk away to your north.
A Bloodstone peddler who is a brief walk away to your north.
A watcher of the keep who is close by above you.
A sparrow who is not far off above you.
A Bloodstone miner who is not far off above you.
A hooded strongman who is not far off above you.
A Bloodstone peddler who is not far off above you.

< 213h/213H 83v/120V Pos: standing >
To the north are some arches.

< 213h/213H 85v/120V Pos: standing >
The sun rises over the northern horizon.

<map>
Zone: Bloodstone Keep.
Room: Under the Royal Arches
</map>

<map>
Zone: Bloodstone Keep.
Room: Under the Royal Arches
</map>
Under the Royal Arches
Obvious exits: -N -S
An elderly man stands here, smack'n his lips.

< 213h/213H 84v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -E -S -W
A watcher of the keep stands ready to defend the citizenry.
A watcher of the keep stands ready to defend the citizenry.

< 213h/213H 83v/120V Pos: standing >
To the east is the commerce district.

< 213h/213H 84v/120V Pos: standing >
A watcher of the keep leaves north.

< 213h/213H 84v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: Under the Royal Arches
</map>

<map>
Zone: Bloodstone Keep.
Room: Under the Royal Arches
</map>
Under the Royal Arches
Obvious exits: -N -S
An elderly man stands here, smack'n his lips.

< 213h/213H 84v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: At the Foot of Some Black Marble Stairs
</map>
At the Foot of Some Black Marble Stairs
Obvious exits: -N -U

< 213h/213H 83v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 213h/213H 84v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Black Marble Stairs
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Black Marble Stairs
</map>
On the Black Marble Stairs
Obvious exits: -U -D
A watcher of the keep stands ready to defend the citizenry.

< 213h/213H 83v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Royal Plateau
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Royal Plateau
</map>
On the Royal Plateau
Obvious exits: -E -S -W -D
Before you stands a huge board containing news and feedback.
A sparrow stands here, looking for some meat.
A strong and stout looking miner is standing here.
A hooded strongman is standing here, keeping the public at bay.
A peddler of the Keep is sitting here displaying his wares.

< 213h/213H 82v/120V Pos: standing >
You start chanting...

< 213h/213H 83v/120V Pos: standing >
A Bloodstone peddler says 'What?!  This is the finest merchandise in town!'
A Bloodstone peddler frowns.

< 213h/213H 84v/120V Pos: standing >
Casting: farsee *

< 213h/213H 85v/120V Pos: standing >
You complete your spell...
Your eyes begin to tingle.

< 213h/213H 86v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Black Marble Stairs
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Black Marble Stairs
</map>
On the Black Marble Stairs
Obvious exits: -U -D
A watcher of the keep stands ready to defend the citizenry.

< 213h/213H 88v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 213h/213H 88v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 213h/213H 88v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 213h/213H 89v/120V Pos: standing >
You quickly scan the area.
A sparrow who is close by above you.
A Bloodstone miner who is close by above you.
A hooded strongman who is close by above you.
A Bloodstone peddler who is close by above you.

< 213h/213H 89v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: At the Foot of Some Black Marble Stairs
</map>
At the Foot of Some Black Marble Stairs
Obvious exits: -N -U

< 213h/213H 88v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: Under the Royal Arches
</map>

<map>
Zone: Bloodstone Keep.
Room: Under the Royal Arches
</map>
Under the Royal Arches
Obvious exits: -N -S
An elderly man stands here, smack'n his lips.

< 213h/213H 88v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -E -S -W
A Shade (small) Hazy IPA - Brewed in Blood stands in mid-air here.

< 213h/213H 87v/120V Pos: standing >
A Shade leaves east.

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -E -S -W
A watcher of the keep stands ready to defend the citizenry.
A watcher of the keep stands ready to defend the citizenry.
A peddler of the Keep is sitting here displaying his wares.

< 213h/213H 86v/120V Pos: standing >
You quickly scan the area.
A guard of the keep who is close by to your east.
An elderly man who is not far off to your south.
A hooded executioner who is close by to your west.
A black crow who is close by to your west.

< 213h/213H 87v/120V Pos: standing >
To the east is the commerce district.
You extend your sights eastward.
In the Commerce District
Obvious exits: -N -W
A guard of the Bloodstone keep stands here looking alert.

< 213h/213H 87v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -W
A guard of the Bloodstone keep stands here looking alert.

< 213h/213H 87v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On a Gravel Road
</map>
On a Gravel Road
Obvious exits: -N -S

< 213h/213H 87v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -W
A guard of the Bloodstone keep stands here looking alert.

< 213h/213H 88v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -E -S -W
A watcher of the keep stands ready to defend the citizenry.
A watcher of the keep stands ready to defend the citizenry.
A peddler of the Keep is sitting here displaying his wares.

< 213h/213H 88v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -E -S -W

< 213h/213H 87v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: The Inn of Clowns
</map>

<map>
Zone: Bloodstone Keep.
Room: The Inn of Clowns
</map>
The Inn of Clowns
Obvious exits: -W
A Goblin (small) FeRMEntaTIOn-OvERLord Brewed in Blood sits resting.
Stephan looks at you contently.

< 213h/213H 86v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -E -S -W

< 213h/213H 87v/120V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: The Inn of Clowns
</map>

<map>
Zone: Bloodstone Keep.
Room: The Inn of Clowns
</map>
The Inn of Clowns
Obvious exits: -W
A Goblin (small) FeRMEntaTIOn-OvERLord Brewed in Blood sits resting.
Stephan looks at you contently.

< 213h/213H 86v/120V Pos: standing >
A Drow Elf enters from the west.
A Drow Elf enters from the west.
A Troll enters from the west.

< 213h/213H 86v/120V Pos: standing >
A Troll suddenly looks a bit dumb, and madly slams _YOU_!
The world starts spinning, and your ears are ringing!
A Githyanki snaps into visibility.
You are briefly surrounded by a red aura!
A winged hellhound's hooves crash into you with a stunning force!
OUCH!  That really did HURT!

< 168h/213H 86v/120V Pos: on your ass >
< T: Imogen TP: ass TC: small wounds E: A Githyanki sta EP: excellent >
 A Drow Elf suddenly attacks YOU!
A Drow Elf's impressive slash strikes you hard.
A Drow Elf's massive longsword dubbed 'Dusk and Dawn' calls upon the chill of night and heat of the sun.
A Drow Elf calls down a roaring flamestrike which hits you dead on!
A Drow Elf points at you.
You are surrounded by the dancing outline of purplish flames!
You wail in agony as a Drow Elf's biting cold freezes your exposed skin!
OUCH!  That really did HURT!
The cold goes right to the bone, you feel yourself weakening!

< 108h/213H 87v/120V Pos: on your ass >
< T: Imogen TP: ass TC: few wounds E: someone sta EP: excellent >
 A Goblin snaps out of his meditative trance, grinning widely.

< 108h/213H 87v/120V Pos: on your ass >
< T: Imogen TP: ass TC: few wounds E: someone sta EP: excellent >
 A winged hellhound suddenly attacks YOU!
A winged hellhound's fine thrash strikes you hard.

< 97h/213H 87v/120V Pos: on your ass >
< T: Imogen TP: ass TC: nasty wounds E: someone sta EP: excellent >
 A Goblin clambers to his feet.

< 97h/213H 87v/120V Pos: on your ass >
< T: Imogen TP: ass TC: nasty wounds E: someone sta EP: excellent >
 A Goblin starts casting an offensive spell called 'greater soul disturbance'.

< 97h/213H 87v/120V Pos: on your ass >
< T: Imogen TP: ass TC: nasty wounds E: someone sta EP: excellent >
 A Drow Elf's slash strikes you very hard.
A Drow Elf's impressive whip strikes you very hard.
A Drow Elf's impressive slash seriously wounds you.
A Drow Elf's impressive slash seriously wounds you.
A Githyanki snaps into visibility.
A Githyanki's bludgeon grievously wounds you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Githyanki's fine bludgeon hits you.
Your soft skin cloak was completely destroyed by the massive blow!
Your pair of studded leather leggings was completely destroyed by the massive blow!